Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.14 @ 22:31:12 Player: Red Box Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (78) 390 Value Destroyed (1973) 1973 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 3831 Bonus ------- High Alert Combat Kills 332 Friendly Fire -44 Cogmind --------- Core Integrity 0/400 Matter 279/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Rolling (125) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Reactive Plating Hacking Suite > --- WEAPON (2) ------- Improved Light Cannon Heavy Hammer > --- INVENTORY (20) --- Cooled Ion Engine Armored Treads Armored Treads Wheel Armored Wheel High-capacity Matter Pod (151) Machine Analyzer Advanced Targeting Computer Reactive Plating Reactive Plating Trap Extractor (0/4) Spread Laser Faulty Improved Medium Laser Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Reactive Plating Hacking Suite > --- WEAPON ----------- Improved Light Cannon Heavy Hammer > --- INVENTORY -------- Cooled Ion Engine Armored Treads Armored Treads Wheel Armored Wheel High-capacity Matter Pod Machine Analyzer Advanced Targeting Computer Reactive Plating Reactive Plating Trap Extractor Spread Laser Improved Medium Laser Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 79 | 7 14 8 50 Power 7 | 1 2 . 4 Engine 6 | 1 1 . 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 16 | 2 5 3 6 Treads . | . . . . Leg 2 | 2 . . . Wheel 14 | . 5 3 6 Hover . | . . . . Flight . | . . . . Utility 33 | 2 4 1 26 Device 18 | 1 2 . 15 Storage 6 | 1 2 1 2 Processor 1 | . . . 1 Hackware 1 | . . . 1 Protection 7 | . . . 7 Artifact . | . . . . Weapon 23 | 2 3 4 14 Energy Gun 11 | 2 3 2 4 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 5 | . . . 5 Launcher 3 | . . 2 1 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . . 2 Parts Lost 22 | . 5 . 17 Power 2 | . 1 . 1 Propulsion 8 | . 2 . 6 Utility 8 | . 1 . 7 Weapon 4 | . 1 . 3 Highest Loss Streak 8 | . 4 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 98 Engine 9 | . 2 14 10 Core 2 | . 10 . . Wheel 23 | . 26 28 21 Device 13 | . 13 14 13 Storage 12 | . 14 14 11 Processor 3 | . . . 6 Hackware 1 | . . . 1 Protection 6 | . . . 10 Energy Gun 19 | . 27 27 14 Ballistic Cannon 3 | . . . 6 Naked Turns . | . . . . Heaviest Build 64 | 11 50 51 64 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 6 | . 4 2 6 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 18 15 19 Most Carried 20 | 8 16 20 20 Average Carried 16 | 5 13 15 18 Final Capacity 20 | 8 15 20 20 Final Carried 20 | 8 15 20 19 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 1529 | 270 90 170 999 Remotely . | . . . . Salvage Created 2318 | 114 348 69 1787 Parts 147 | 8 28 8 103 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 60 | . 8 8 44 Guns 38 | . 8 3 27 Cannons 14 | . . . 14 AOE 8 | . . 5 3 Classes Destroyed 14 | 2 5 2 5 Worker 1 | . 1 . . Builder 2 | . . . 2 Tunneler 1 | 1 . . . Hauler 2 | . . . 2 Recycler 2 | 1 . . 1 Mechanic 2 | . 1 . 1 Operator 2 | . . 1 1 Watcher 7 | . 3 . 4 Swarmer 20 | . 3 7 10 Grunt 26 | . 5 . 21 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 10 | . . . 10 Assembled 1 | . . 1 . Best Kill Streak 7 | 2 4 3 7 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 2632 | . 499 228 1905 Core 679 | . 118 95 466 Absorbed by Shields 175 | . . . 175 Redirected to Shielding 44 | . . . 44 Regen/Repaired (Parts) 129 | . 129 . . Core Remaining (%) 57 | 100 . 14 . Volleys Fired 185 | 3 38 20 124 Largest 2 | 2 2 2 2 Hottest 130 | 80 105 115 130 Shots Fired 364 | 6 76 40 242 Gun 292 | 6 76 35 175 Cannon 63 | . . . 63 Launcher 8 | . . 5 3 Special 1 | . . . 1 Kinetic 85 | . . . 85 Thermal 245 | 6 76 35 128 Explosive 8 | . . 5 3 Electromagnetic 26 | . . . 26 Robot Hit Streak 13 | 2 11 2 13 Robot Miss Streak 5 | 2 3 5 4 Penetration Max . | . . . . Secondary Targets 5 | . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 226 | 3 52 13 158 Core Hits 114 | 3 24 11 76 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 1 7 Burn 4 | . . 1 3 Blast 4 | . . . 4 Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4418 | 32 649 427 3310 Guns 2687 | 32 649 165 1841 Cannons 888 | . . . 888 Explosions 744 | . . 262 482 Melee 99 | . . . 99 Ramming . | . . . . Kinetic 1175 | . . . 1175 Thermal 2263 | 32 649 165 1417 Explosive 630 | . . 262 368 Electromagnetic 251 | . . . 251 Impact 99 | . . . 99 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Data Loss (major) 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 44 | . . . 44 Projectiles . | . . . . Explosions 44 | . . . 44 Melee . | . . . . Knockbacks 8 | . . . 8 Impact 1 | . . . 1 Kinetic 7 | . . . 7 Secondary . | . . . . Self-Inflicted Damage 59 | . . . 59 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 365 | 36 237 84 365 Average Temperature 91 | 18 80 40 108 Received Heat Transfer 924 | . 171 . 753 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 12 | . 3 . 9 Heat Transferred 5597 | 75 1470 518 3534 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 1027 | 10 181 124 1027 Initial 6 | . 6 . . Average 208 | 7 33 71 312 Maximum Alert Level 3 | . . . 3 Low Security (%) 72 | 100 100 100 55 Level 1 1 | . . . 2 Level 2 11 | . . . 18 Level 3 14 | . . . 23 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 . 10 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault 4 | . . . 4 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 7 | . 1 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | . 15 9 78 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 7 | . . 1 6 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts 63 | . . . 63 Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . . . 3 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 20 | . 11 . 9 Terminals 14 | . 8 . 6 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 80 | . 48 . 32 Successful 46 | . 31 . 15 Failed 33 | . 17 . 16 Catastrophic 2 | . 1 . 1 Database Lockouts 1 | . . . 1 Manual 45 | . 32 . 13 Terminals 55 | . 30 . 25 Fabricators . | . . . . Repair Stations 10 | . 10 . . Recycling Units 11 | . 8 . 3 Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 12 | . 7 . 5 Robot Analysis 5 | . 3 . 2 Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Unreport Threat 1 | . . . 1 Locate Traps 4 | . 2 . 2 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 10 . . Scan Component 5 | . 5 . . Repair 5 | . 5 . . Recycling Unit Hacks 4 | . 2 . 2 Report Inventory 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 16 | . 12 . 4 Terminals 12 | . 9 . 3 Track 3 | . 2 . 1 Assimilate 4 | . 4 . . Botnet 3 | . 2 . 1 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 3 . 1 Reject 2 | . 2 . . Mask 1 | . 1 . . Tunnel 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 20 | . 11 . 9 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 5 . . Time 160 | . 160 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 17 | . 7 . 10 Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders 3 | . 2 1 . STAY 2 | . 1 1 . FOLLOW 1 | . 1 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 5 | . 3 . 2 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 7339 | 114 1754 999 4472 Spaces Moved 3763 | 61 1157 861 1684 Core 8 | 8 . . . Treads . | . . . . Legs 80 | 53 27 . . Wheels 3675 | . 1130 861 1684 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 95 105 Average Speed 109 | 110 108 95 116 Slowest Speed 260 | 120 260 115 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 73 | 4 96 97 97 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 4 | . . . 4 Terrain Destroyed 70 | . . 26 44 Melee 3 | . . . 3 Projectile 1 | . . . 1 AOE 66 | . . 26 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 6607 | 101 1574 997 3935 Wait 2382 | 15 341 91 1935 Move 3760 | 60 1156 860 1684 Hop . | . . . . Pick Up 85 | 15 19 11 40 Fast Attach 10 | 1 3 . 6 Attach 35 | 6 7 2 20 Detach 1 | . . . 1 Swap 34 | . 4 6 24 Drop 43 | 1 6 7 29 Fire 185 | 3 38 20 124 Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 63 | . . . 63 Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 115 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 363 | -10/Materials | Lost 4 parts (2n1u1w) 507 | -10/Materials | Discovered new exit (range 6) 606 | -10/Materials | Discovered new exit (range 15) 629 | -10/Materials | Build established: Scavenger-Mutant 801 | -10/Materials | Discovered new exit (range 3) 1219 | -10/Materials | Discovered new exit (range 15) 1439 | -10/Materials | Discovered new exit (range 15) 1662 | -10/Materials | Repaired Particle Gun 1702 | -10/Materials | Repaired Lgt. Nuclear Core 1729 | -10/Materials | Repaired Wheel 1756 | -10/Materials | Repaired Wheel 1795 | -10/Materials | Repaired Imp. Heat Sink 1869 | -10/Materials | Entered Mines 1869 | -10/Mines | Accompanied by 1 ally 1876 | -10/Mines | Core integrity fell below 50% 1920 | -10/Mines | Build established: Mutant 1967 | -10/Mines | Discovered new exit (range 15) 1989 | -10/Mines | Assembled infested the area 2197 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2383 | -10/Mines | Learned Materials stockpile data 2652 | -10/Mines | Core integrity fell below 20% 2832 | -10/Mines | Discovered new exit (range 10) 2868 | -10/Mines | Entered Materials 2868 | -9/Materials | Evolved 2 slots: Utility x2 2869 | -9/Materials | Identified exit to Mines 3020 | -9/Materials | Build established: Scavenger-Mutant 5517 | -9/Materials | Lost 3 parts (1n2u) 5668 | -9/Materials | First assault squad dispatched 5767 | -9/Materials | Core integrity fell below 50% 5769 | -9/Materials | Lost 8 parts (1p2n2u3w) 6186 | -9/Materials | Build established: Mutant 6283 | -9/Materials | Discovered new exit (range 5) 6495 | -9/Materials | Discovered new exit (range 16) 6792 | -9/Materials | Discovered new exit (range 15) 7068 | -9/Materials | Central database locked down 7116 | -9/Materials | Core integrity fell below 20% 7341 | -9/Materials | Crushed by falling debris 7341 | -9/Materials | Smashed by cave-in Last Messages --------------- 07271_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 07286_ Connecting with Terminal... 07286_ ALERT: Suspicious activity at Terminal M008. Dispatching Investigation squad. 07296_ Connecting with Terminal... 07296_ ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. 07302_ System corrupted: Substantial component data lost. 07304_ C-30 ARC bursts open, deploying its payload. 07304_ G-47 Trooper unfolds itself. 07304_ G-34 Mercenary unfolds itself. 07304_ M-13 Machinist unfolds itself. 07304_ Critical hit (Burn: +37). 07310_ M-13 Machinist repairs G-47 Trooper. 07323_ G-34 Mercenary knocked back. 07330_ M-13 Machinist repairs Sml. Laser. 07331_ Med. Armor Plating destroyed. 07341_ The unstable cave ceiling collapses. 07341_ Crushed by falling debris. 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Ion Engine | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertCargoScreen Manual? 0 Play Time 01:04:36 Cumulative 565.2 hours Start 2023.03.14 @ 20:49:49 End 2023.03.14 @ 22:31:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 402 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef75f173-3d90-4e52-93b6-10af353bdc1f