Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 12:12:14 Player: deadnoob Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (369) 1845 Value Destroyed (17324) 17324 Prototype IDs (249) 4980 Alien Tech Used (1) 200 Bonus (25468) 25468 TOTAL SCORE: 61317 Bonus ------- High Alert Combat Kills 440 Follower Combat Kills 804 Entered Garrisons 800 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 664 Met Warlord at Research 2000 Invited to Help at Command 2000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -940 Cogmind --------- Core Integrity 0/1600 Matter 155/300 Energy 80/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Experimental Matter Compressor (185) Experimental Matter Compressor (500) High-powered Disruptor Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Advanced Phase Shifter Centrium Light Armor Plating Graphene Brace Improved Force Field Makeshift Hacking Suite > --- WEAPON ----------- HERF Cannon Helical Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Improved Heavy Treads Zionite Biocell Zionite Biocell Experimental Matter Compressor Experimental Reaction Control System Experimental Phase Shifter Zionite Weapon Casing Component Analysis Suite Advanced Plasma Cannon Enhanced Nova Cannon Enhanced Nova Cannon XL Autogun Array Heavy Gauss Cannon Heavy Missile Launcher Advanced Micro-nuke Launcher [Rating: 205] Favorites ----------- Power Reinforced Fission Core Engine Subdweller Power Source Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . . . 2 2 2 . Power 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . 1 2 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 244 | 1 13 1 . 6 4 3 26 5 11 2 1 9 21 1 5 3 2 12 2 11 2 1 13 1 7 11 2 . 13 8 4 4 11 5 23 Power 31 | . . 1 . 1 . . 3 . 1 . . 2 4 . . 1 . 2 1 1 . . 1 . . . 2 . 1 4 . . 2 1 3 Engine 7 | . . 1 . 1 . . 1 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . . . 2 . 1 . . . 2 . . 1 . . 1 . . . . . . . 1 . 1 4 . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . 2 . 1 . . 1 . . . 1 . . . . . 2 1 3 Propulsion 66 | . 3 . . 1 1 . 6 1 3 . . 2 5 . 1 . . 2 . 6 1 1 7 . 1 3 . . 3 1 3 . 6 . 9 Treads 26 | . 3 . . 1 1 . 6 1 2 . . . . . . . . . . . . 1 . . . 3 . . 3 1 3 . . . 1 Leg 27 | . . . . . . . . . . . . 2 4 . 1 . . 2 . 3 1 . 7 . 1 . . . . . . . 6 . . Wheel 5 | . . . . . . . . . 1 . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 75 | 1 4 . . 1 3 3 8 3 3 . . 4 4 1 3 1 . 5 1 3 . . 2 . 3 4 . . 4 3 1 3 1 2 4 Device 42 | 1 . . . 1 1 3 4 2 2 . . 1 3 . 2 1 . 2 1 1 . . 1 . 3 2 . . 3 1 . 2 . 1 4 Storage 4 | . 2 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Processor 7 | . 1 . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . 1 1 1 . . . Hackware 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . Protection 19 | . 1 . . . 2 . 3 1 1 . . 3 1 . 1 . . 1 . 1 . . . . . 2 . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | . 6 . . 3 . . 9 1 4 2 1 1 8 . 1 1 2 3 . 1 1 . 3 1 3 4 . . 5 . . 1 2 2 7 Energy Gun 12 | . . . . . . . 1 . . . . . 3 . 1 . 1 3 . 1 1 . . 1 . . . . . . . . . . . Energy Cannon 20 | . 3 . . 2 . . 1 . . 2 . 1 3 . . . . . . . . . . . 2 1 . . 1 . . 1 . 1 2 Ballistic Gun 15 | . 2 . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 3 . . 1 . . . 1 . 4 Ballistic Cannon 16 | . 1 . . . . . 4 . 4 . . . 1 . . . . . . . . . 1 . . . . . 3 . . . 1 . 1 Launcher 6 | . . . . 1 . . 2 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 . . 3 . . . . . . . 1 . 1 5 . . . . 1 . . . . . . . . . . . 3 Corrupted Parts 8 | . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . . . . 2 . . . 1 System Corruption 44 | . . . . . . . . . . . . . 25 . . . . . . . 10 . . . . . . . . . 8 . . . 1 Parts Lost 86 | . . 1 . 3 1 1 6 1 1 . . 2 2 . . . . 5 4 2 1 6 . . . . . 2 7 9 . 2 1 . 29 Power 14 | . . 1 . 1 . . . . . . . . . . . . . 1 2 . . 1 . . . . . . 1 2 . . . . 5 Propulsion 29 | . . . . 2 . . . 1 1 . . . 1 . . . . 3 2 1 . 2 . . . . . . 3 3 . . 1 . 9 Utility 24 | . . . . . 1 1 3 . . . . 2 1 . . . . . . . . . . . . . . 2 . 2 . 2 . . 10 Weapon 19 | . . . . . . . 3 . . . . . . . . . . 1 . 1 1 3 . . . . . . 3 2 . . . . 5 Highest Loss Streak 15 | . . 1 . 1 1 1 2 1 1 . . 1 1 . . . . 5 4 1 1 6 . . . . . 2 5 4 . 1 1 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | 6 9 17 19 20 17 21 21 18 20 21 22 20 20 19 17 19 18 18 17 18 20 18 18 19 19 19 19 17 15 19 18 17 19 19 13 Power . | 1 1 1 1 . . . . 1 . 1 1 . . . . . . . . . 1 1 1 1 1 . 1 1 1 1 2 2 1 . . Propulsion 2 | 4 3 5 5 5 3 5 6 6 4 3 3 3 4 1 1 2 2 . . . . 1 1 1 1 1 2 2 . 1 . . . . . Utility 8 | . 2 4 4 4 3 4 7 6 7 7 7 5 6 9 9 10 9 11 11 12 12 11 10 12 12 14 13 11 10 11 11 10 11 11 6 Weapon 6 | 1 2 7 9 9 9 10 6 5 9 10 10 9 8 7 6 6 6 4 4 5 5 4 3 4 3 3 3 3 3 5 5 4 6 8 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | 6 3 1 . 3 1 3 8 . 2 . . 1 4 1 . . 2 5 1 . . . 1 . 1 2 . 1 3 . . . . . 6 Power 5 | 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 6 | 2 2 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 26 | 1 . . . 3 1 1 3 . 1 . . . 1 1 . . 2 4 1 . . . 1 . 1 1 . . . . . . . . 4 Weapon 16 | 2 1 . . . . 2 2 . . . . 1 3 . . . . . . . . . . . . . . . 3 . . . . . 2 Tool/Special 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 71 97 78 99 99 99 99 91 91 83 86 86 93 99 99 98 93 91 93 84 82 88 89 78 77 80 77 75 76 86 92 99 71 Engine 3 | . 14 13 14 14 9 9 1 . . . . . 6 . 5 . . . . . . . 2 . . . . . . . . . . . . Core 6 | . . . . . . . 7 9 15 15 15 14 6 6 5 11 12 7 6 5 5 5 3 . . . 2 5 7 10 10 9 8 7 4 Reactor 1 | . . . . . . . . . . . . . . . . . . 4 5 5 5 2 1 5 5 5 5 5 1 . . . 3 7 6 Treads 11 | . 13 28 28 28 27 27 26 26 29 15 15 13 1 . . . . . . . . . . . . 10 15 15 13 9 11 18 11 . 1 Leg 11 | . 14 . . . . . . . . . . 1 11 33 30 31 31 30 24 16 21 19 21 33 30 7 . . . . . . 9 23 12 Wheel 1 | . . . . . . . . . . 6 7 7 7 . . . . . . 9 11 8 4 . . . . . . . . . . . . Device 11 | . 4 . . . 1 14 18 17 14 15 15 15 12 6 9 12 12 12 12 11 5 5 5 5 14 15 15 15 18 11 8 9 11 14 12 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 6 5 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 2 Processor 5 | . 1 . . . . . . . . . . . . 5 6 6 6 10 12 11 11 11 11 11 10 10 10 10 10 14 16 21 20 19 8 Protection 6 | . 7 14 14 13 10 12 8 9 7 7 7 7 6 6 4 6 6 1 . 1 5 4 5 5 5 5 5 5 1 . 5 . . 3 1 Energy Gun 6 | . 1 . . . . . . . . . . . 7 19 22 24 20 23 25 19 22 17 11 16 11 5 . . . . . . . . . Energy Cannon 6 | . 14 28 . 25 21 26 7 8 5 9 10 . 7 . . . 3 . . 2 . 2 1 . . . 1 . 3 . . 3 4 2 2 Ballistic Gun 2 | . 4 . . . . . . . . . . . . . . . . . . . . . 7 5 7 14 18 20 12 3 . . 3 3 1 Ballistic Cannon 5 | . 7 . . . . . 18 15 15 11 11 12 7 . . . . . . . . . . . . . . . 2 15 15 13 8 7 3 Peak Build Rating 205 | 7 12 12 12 22 23 28 42 40 54 63 58 67 83 90 96 88 87 100 94 101 95 97 143 137 159 159 154 147 149 145 110 130 188 203 205 Average Rating 78 | 6 8 11 9 15 19 26 37 38 48 56 57 51 68 87 88 85 85 91 90 94 94 88 100 136 155 155 147 145 137 118 99 123 162 200 152 On Entrance 84 | 6 7 12 12 12 18 23 28 40 37 54 58 57 65 83 88 85 85 84 94 89 94 95 80 138 136 158 152 145 147 144 93 110 123 188 197 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 10 9 10 10 6 . . . . 3 . 9 9 9 7 . . . . . . . . . 10 2 6 Naked Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Heaviest Build 216 | 14 96 96 94 105 104 104 120 120 130 149 137 137 157 127 146 132 123 121 131 158 154 153 170 169 174 181 181 174 178 169 158 192 189 194 216 Greatest Support 225 | 20 40 40 40 43 63 63 69 66 88 28 28 28 88 124 124 103 103 111 98 63 48 32 158 158 158 225 225 225 225 220 110 110 166 166 166 Greatest Overweight (x) 47 | . 2 2 2 4 1 1 1 1 4 5 4 4 7 1 1 1 1 1 2 4 4 8 9 1 1 2 . . . 47 3 1 2 1 46 Average Overweight (x) 1 | . . 2 2 2 1 1 1 1 1 4 4 3 2 . . 1 1 . 1 2 3 5 4 1 . . . . . 1 2 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 12 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 24 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 6 19 19 25 25 22 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 24 23 25 24 25 Average Carried 22 | 6 10 18 22 23 20 24 24 21 24 24 25 21 24 24 22 24 24 23 22 23 24 22 22 24 24 24 24 23 20 23 22 21 23 23 16 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 19 18 25 22 22 25 23 23 24 25 25 25 25 25 25 25 25 25 24 24 24 21 25 24 25 25 25 22 24 23 24 23 25 23 5 Class Distribution -------------------- 29% | Scavenger-Gunner 20% | Tank 17% | Mutant 10% | Scavenger-Tank 6% | Skirmisher 5% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Tank | -7/Factory Commander-Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Skirmisher | -6/Factory Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -6/Deep Caves Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Matter Collected 14915 | 229 229 18 35 441 79 42 1664 329 688 271 184 475 1419 . 306 122 70 323 43 78 145 290 816 . 37 1188 186 518 1090 591 376 143 319 64 2107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17219 | 194 566 27 . 334 211 607 1765 413 551 29 55 60 1241 . 283 284 . 270 1748 584 373 754 278 . 167 1480 275 632 1677 375 71 131 . 469 1315 Parts 755 | 14 35 6 . 22 9 30 88 38 19 1 6 2 39 . 18 14 . 21 41 18 25 24 12 . 7 53 13 30 83 10 2 9 . 33 33 Haulers Intercepted 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . . 2 2 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 154 | . . . . . . . . . . 5 10 . 31 . 9 9 . . 36 . 24 20 . . . . . . . 10 . . . . . Prevented 7 | . . . . . . . . . . . . . 2 . . . . . . . 2 3 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 313 | . 15 3 . 21 5 14 39 21 7 1 2 2 32 . 4 7 . 3 14 4 13 12 5 . 1 12 5 9 20 10 . 2 . 16 14 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 86 | . 2 . . . . . . . . . . . 1 . 4 4 . 2 12 4 4 5 4 . 1 12 5 9 11 2 . . . 1 3 Cannons 131 | . 13 2 . 12 3 11 35 9 5 1 2 2 6 . . . . . . . . 1 . . . . . . 9 8 . 2 . 4 6 AOE 83 | . . . . 9 2 3 3 12 2 . . . 18 . . 3 . 1 . . 8 6 1 . . . . . . . . . . 11 4 Classes Destroyed 28 | 2 6 . . 1 1 1 4 1 . 1 . . 1 . 1 1 . 2 1 . . 2 2 . . 1 . . . . . . . . . Worker 11 | . 1 . . 1 1 . 4 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Builder 9 | . . . . . . . 2 . 1 . . . 1 . . . . . . 2 . . . . . . . . 3 . . . . . . Tunneler 7 | 5 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 16 | 1 . . . 2 . . 2 . 4 . . . 1 . . . . . . 2 . . . . . . . . 2 . . . . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 9 | . 2 . . . . . 4 . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Swarmer 93 | . 6 3 . 12 . 3 4 14 3 . 2 . 8 . . 3 . . 1 . 9 1 . . . 4 3 . . 2 . . . 11 4 Grunt 113 | . 7 . . . 3 7 23 2 2 . . . 17 . . 3 . . 7 4 3 7 3 . . 3 . 4 9 4 . . . 2 3 Brawler 8 | . . . . . . . 2 . . . . . 1 . . . . . 2 . . 1 . . . . 2 . . . . . . . . Duelist 10 | . . . . . . 2 . . . . . . 1 . . 1 . . 3 . 1 . . . . . . . . 2 . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . . . . 2 2 8 2 1 . . . 2 . . . . . 1 . . 1 . . 1 . . . 2 1 . . . . 1 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . Hunter 11 | . . . . . . . 1 1 . . . . 2 . . . . . . . . 2 . . . 2 . 1 2 . . . . . . Programmer 19 | . . . . . . . . 2 1 . . . . . 2 . . . . . . . . . . . . 3 6 . . . . 3 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Subdweller 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Assembled 10 | . . . . 9 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | 4 4 3 . 8 6 3 4 8 3 1 2 1 8 . 1 4 . 4 12 5 8 10 3 . 3 4 3 4 5 5 . 1 . 10 5 Combat Bots Only 11 | . 3 3 . 7 5 3 4 8 2 1 2 1 6 . 1 4 . 2 11 4 8 10 3 . 1 4 3 4 5 5 . 1 . 10 5 Max Kills in Single Turn 5 | 1 1 1 . 3 2 2 2 3 3 1 1 1 3 . 1 2 . 1 2 1 5 2 1 . 1 2 1 2 2 1 1 1 . 4 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . Exploded 5 | . . . . 3 1 2 2 3 2 . . . 3 . . 2 . 1 . . 5 2 1 . . . . . . . . . . 4 3 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Hostile Shots Fired 1661 | . 57 21 . 46 13 36 127 33 43 8 4 25 186 . 32 21 . 31 43 20 26 58 57 . 3 124 19 109 176 77 . 13 . 34 219 Missed 495 | . 14 3 . 15 5 7 37 15 20 4 1 8 54 . 10 7 . 8 13 4 7 12 20 . 1 36 6 28 44 9 . 2 . 15 90 Hits 1166 | . 43 18 . 31 8 29 90 18 23 4 3 17 132 . 22 14 . 23 30 16 19 46 37 . 2 88 13 81 132 68 . 11 . 19 129 Melee 27 | . . . . 3 . 1 . . . . . . 2 . 8 . . . 3 . . 2 1 . . . 4 . . 2 . . . . 1 Projectile 1139 | . 43 18 . 28 8 28 90 18 23 4 3 17 130 . 14 14 . 23 27 16 19 44 36 . 2 88 9 81 132 66 . 11 . 19 128 AOE 28 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . 25 Critical Strikes 60 | . 1 . . . . 2 4 . 1 1 . . 4 . 4 1 . 1 . 2 . 2 . . . 7 . 3 11 5 . 1 . . 10 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . 8 Part Disruptions 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 6 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 24997 | . 447 146 . 458 129 492 1304 206 418 60 33 580 2108 . 556 208 . 683 610 326 324 1176 515 . 47 1649 165 1366 2381 1918 . 246 . 590 5856 Core 3829 | . 121 14 . . . 16 108 . 9 10 . 36 249 . 75 23 . 118 95 85 24 140 24 . . 158 . 88 90 717 . . . . 1629 Absorbed by Shields 4160 | . . . . . . . 304 77 154 22 13 201 260 . 22 57 . . . 53 . . 239 . . 702 158 146 499 253 . 75 . . 925 Reduced by Siege Mode 627 | . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . 135 177 146 . . . . . Redirected to Shielding 230 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230 Regen/Repaired (Parts) 734 | . . . . . . . 145 . . . . . . . . . . . . . . . 431 . . . . . . . . . 158 . . Core Remaining (%) 69 | 100 . . . 46 . . . 77 . . . . 56 . . . . . 63 . . . . 72 . . . . . . 8 100 100 . . Volleys Fired 1007 | 19 51 6 . 31 8 46 99 37 44 4 3 18 100 4 19 8 1 30 31 26 10 20 10 . 7 71 24 19 78 28 . 6 8 27 114 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 . 4 4 4 4 4 4 . 4 1 4 4 Hottest 327 | 60 136 136 . 136 204 204 204 140 140 140 220 120 270 243 318 318 327 318 312 312 306 321 222 . 252 224 133 133 228 195 . 255 98 267 274 Shots Fired 2352 | 28 102 12 . 58 14 105 268 68 85 8 9 54 182 6 58 25 4 61 124 65 31 66 25 . 22 206 51 76 174 90 . 15 8 51 201 Gun 1062 | 28 41 . . . . . . 4 . . . . 13 3 57 22 3 56 124 52 28 58 22 . 20 196 36 76 107 16 . . . 8 92 Cannon 1221 | . 61 12 . 53 11 100 265 57 84 8 9 54 148 3 1 . 1 3 . 13 . 3 . . 2 8 15 . 67 74 . 15 8 39 107 Launcher 69 | . . . . 5 3 5 3 7 1 . . . 21 . . 3 . 2 . . 3 5 3 . . 2 . . . . . . . 4 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1094 | 19 49 . . . . . 163 28 64 6 3 54 65 . . . . . . . . . 12 . 8 118 36 76 122 88 . 9 . 24 150 Thermal 1124 | . 42 12 . 53 11 100 102 33 20 2 6 . 78 6 58 22 4 59 124 65 28 61 10 . 13 86 15 . 34 2 . 6 8 23 41 Explosive 69 | . . . . 5 3 5 3 7 1 . . . 21 . . 3 . 2 . . 3 5 3 . . 2 . . . . . . . 4 2 Electromagnetic 65 | 9 11 . . . . . . . . . . . 18 . . . . . . . . . . . 1 . . . 18 . . . . . 8 Robot Hit Streak 64 | 3 6 4 . 9 7 9 30 12 11 17 2 5 9 2 7 8 . 11 26 18 11 11 12 . 9 40 39 20 26 20 . 25 . 28 64 Robot Miss Streak 6 | 2 4 2 . 1 . 2 4 1 2 . 1 4 3 1 3 2 . 6 1 2 3 2 1 . 3 2 2 2 3 3 . . . 2 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 Secondary Targets 28 | . . . . . . . . . . . . . . . 1 . . 1 5 1 3 1 1 . . 6 2 6 1 . . . . . . Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . 1 . . 1 1 1 1 1 1 . . 2 1 1 1 . . . . . . Capacitor 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . 8 Shots Hit Robots 1366 | 15 60 5 . 29 7 58 161 32 34 7 3 30 77 2 25 14 . 27 88 37 22 39 17 . 9 154 22 63 107 57 . 5 . 18 142 Core Hits 750 | 7 27 2 . 29 12 25 76 26 20 3 2 11 63 1 13 14 . 13 49 16 18 34 15 . 6 57 11 17 55 21 . 4 . 22 81 Critical Kills 8 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . 1 . . 2 . . . . . 1 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 . . . 1 1 Critical Strikes 78 | 1 . . . . . . 4 1 5 1 . 4 9 . . . . 1 10 3 . 4 . . . 9 2 1 4 11 . . . 1 7 Burn 25 | . . . . . . . . . . . . . . . . . . 1 10 3 . 4 . . . 7 . . . . . . . . . Meltdown 5 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Destroy 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 3 2 . . . 1 1 Blast 34 | . . . . . . . 3 1 5 1 . 4 6 . . . . . . . . . . . . . . . . 9 . . . . 5 Corrupt 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 34 | . . . . . . . 10 7 4 . . 11 2 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . 10 7 4 . . 11 2 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50841 | 149 891 137 . 1447 581 1473 4685 1918 1052 194 65 863 4454 80 727 748 . 728 2305 986 1074 1622 980 . 242 3899 570 1525 3638 2209 14 187 . 2382 9016 Guns 20379 | 149 256 . . . . . . 12 . . . . 78 52 727 329 . 639 2305 913 520 781 399 . 224 3899 570 1525 2265 341 . . . 174 4221 Cannons 18355 | . 607 137 . 662 150 1247 3968 643 847 194 65 800 2248 . . . . 37 . 40 . 41 . . . . . . 1364 1868 . 187 . 529 2721 Explosions 9453 | . . . . 756 429 223 383 895 137 . . . 2128 . . 419 . 52 . . 554 795 581 . . . . . . . . . . 1679 422 Melee 619 | . . . . . . . 124 368 64 . . 63 . . . . . . . . . . . . . . . . . . . . . . . Ramming 2035 | . 28 . . 29 2 3 210 . 4 . . . . 28 . . . . . 33 . 5 . . 18 . . . 9 . 14 . . . 1652 Kinetic 21375 | 95 308 . . . . . 2531 322 518 172 . 800 992 . . . . . . . . . 195 . 60 2232 570 1525 2613 2209 . 112 . 465 5656 Thermal 16291 | . 430 137 . 860 150 1247 1437 333 329 22 65 . 843 52 727 329 . 676 2305 953 520 822 204 . 164 1667 . . 558 . . 75 . 238 1148 Explosive 9255 | . . . . 558 429 223 383 895 137 . . . 2128 . . 419 . 52 . . 554 795 581 . . . . . . . . . . 1679 422 Electromagnetic 1266 | 54 125 . . . . . . . . . . . 491 . . . . . . . . . . . . . . . 458 . . . . . 138 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 619 | . . . . . . . 124 368 64 . . 63 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . 3 3 3 7 . . . . 1 1 1 1 26 . 1 1 1 . . . 10 13 13 . . 1 2 5 16 16 24 . . . 11 Average Corruption 5 | . 2 3 3 4 . . . . 1 1 1 1 10 . 1 1 1 . . . 10 11 13 . . 1 1 3 10 16 17 . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 407 | . 19 7 14 55 . . . . 8 5 5 5 64 . 3 9 1 . . . 13 36 4 . . 5 4 6 43 50 7 . . . 44 Message Errors 109 | . 4 2 6 16 . . . . 2 . . . 18 . 1 2 . . . . 5 9 . . . . 1 3 11 14 1 . . . 14 Matter Fused 90 | . 3 2 3 13 . . . . 2 1 3 1 17 . . 1 . . . . 1 7 2 . . 2 2 . 7 10 2 . . . 11 Heat Flow Errors 47 | . 2 1 1 4 . . . . . 1 1 1 9 . . 1 1 . . . 4 8 . . . . . 2 5 3 1 . . . 2 Energy Discharges 42 | . 2 2 1 7 . . . . 1 1 . 2 2 . . 1 . . . . 1 4 1 . . 1 1 1 3 5 . . . . 6 Parts Rejected 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 38 | . 2 . 2 7 . . . . 2 1 . . 3 . . 1 . . . . . 3 . . . 1 . . 6 5 2 . . . 3 Data Loss (major) 24 | . 3 . 1 1 . . . . . . . 1 5 . . 1 . . . . 2 1 1 . . . . . 1 3 . . . . 4 Misfires 19 | . 1 . . 2 . . . . 1 . . . 3 . 1 2 . . . . . 3 . . . . . . 3 2 . . . . 1 Alerts 13 | . 1 . . 3 . . . . . . 1 . 2 . 1 . . . . . . 1 . . . 1 . . . 2 1 . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon Failures 18 | . 1 . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . 6 4 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1090 | . . 6 . 49 11 30 144 140 4 . . 16 183 . . 53 . 31 . 11 6 34 . . 3 . . . 11 25 3 . . 111 219 Projectiles 419 | . . 6 . 11 2 20 58 5 . . . 16 65 . . . . 31 . . . . . . . . . . 11 25 . . . . 169 Explosions 425 | . . . . 38 9 10 17 25 4 . . . 118 . . 53 . . . . 6 34 . . . . . . . . . . . 111 . Melee 246 | . . . . . . . 69 110 . . . . . . . . . . . 11 . . . . 3 . . . . . 3 . . . 50 Knockbacks 68 | . 1 . . . . . 24 1 4 . . 8 6 . . . . . . . . . . . . . . . 3 8 . 1 . 2 10 Impact 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 59 | . 1 . . . . . 17 1 4 . . 8 5 . . . . . . . . . . . . . . . 3 8 . 1 . 2 9 Secondary 6 | . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 747 | . . . . 115 . . 33 35 268 . . . 23 . . 42 . . . 16 . 170 . . . . . . . . . . . 28 17 Shots 17 | . . . . 4 . . 1 1 3 . . . 1 . . 2 . . . . . 4 . . . . . . . . . . . 1 . Rammed 32 | . 2 . . 9 1 1 11 . 2 . . . . . . . . . . 1 . 1 . . . . . . 1 . 3 . . . . Targets Rammed 230 | . 7 1 . 9 1 1 14 . 2 . . . . 2 . . . . . 1 . 1 . . 1 . . . 1 . 3 . . . 186 Kicked 193 | . 4 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 186 Crushed 5 | . 1 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 690 | 40 311 350 121 416 152 315 198 60 74 71 307 194 387 166 464 388 162 591 528 380 327 537 372 . 115 293 140 210 170 690 105 279 320 198 225 Average Temperature 100 | 15 66 179 67 99 80 118 40 16 20 24 140 40 104 54 130 140 77 197 164 119 103 140 127 . 48 92 42 43 46 189 63 131 111 80 95 Received Heat Transfer 4370 | . 171 . . 100 63 252 555 6 26 . . . 606 . 40 63 . 198 120 141 72 268 134 . . 301 . 139 393 554 . 48 . 9 111 Effects 51 | . . . . 1 . 1 . . . . . . 2 . 8 . . 3 1 4 . 4 1 . . . . . . 25 . . 1 . . Shutdowns 14 | . . . . . . . . . . . . . . . 4 . . . 1 1 . 1 . . . . . . . 6 . . 1 . . Energy Bleed 8 | . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . . . Interference 5 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . 1 . . . . . Matter Decay 4 | . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . . . . . Damage (minor) 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 2 . . . . . Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Damage (core) 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 5 4 . . . . . Total Turns 347 | . . . . . . . . . . . . . . . . . . . . . . . . . . 88 9 47 133 70 . . . . . Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 8 47 44 29 . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . . 4 . . . . . . 1 . . . . 1 . . . . . 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . . . 5 . . . . . . 2 . . . . 1 . . 2 2 . 2 . . . . Impact Corruptions 12 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . 8 Robots Melted 11 | . . . . . . . 1 . . . . . 3 . . . . . 2 . 1 1 . . . 2 . . . . . . . . 1 Combat Hostiles 8 | . . . . . . . 1 . . . . . 3 . . . . . 2 . 1 . . . . . . . . . . . . . 1 Parts Melted 46 | . 3 . . 1 . 3 3 . . . . . 4 . 2 1 . 5 8 5 . 1 . . . 8 . . 1 . . . . 1 . Heat Transferred 26091 | . 888 222 . 1447 259 2220 2516 481 518 37 100 . 811 74 1036 481 . 998 4255 1628 866 1673 335 . 285 3530 . . 481 . . 100 . 300 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Maximum Alert Level 4 | . . . . . . 3 2 4 2 . . . . . . . . . . . . . . . . 2 1 1 1 . . . . 2 2 Low Security (%) 52 | 100 100 100 . 100 100 17 21 . . . . . . 100 . . . . . 100 . . . . 100 21 . 23 65 . . 100 100 57 47 Level 1 28 | . . . . . . 36 64 12 . . . . . . . . . . . . . . . . . 49 100 76 34 . . . . 19 45 Level 2 14 | . . . . . . 36 13 14 100 . . . . . . . . . . . . . . . . 29 . . . . . . . 23 7 Level 3 3 | . . . . . . 8 . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1122 | 15 169 80 . 158 143 767 530 1122 625 . . . . 125 . . . . . 108 . . . . 32 504 299 350 334 . . 64 24 473 443 Initial 588 | . 3 . . . . 73 373 341 588 . . . . 125 . . . . . 27 . . . . . 8 264 150 183 . . . 15 . 284 Average 225 | 3 61 21 . 35 31 350 285 826 545 . . . . 92 . . . . . 43 . . . . 7 283 246 267 176 . . 29 . 168 223 Influence Increases 10720 | 30 411 100 . 393 175 744 1239 791 426 . 111 24 880 3 60 160 . . 328 198 290 265 400 . 132 496 221 320 733 220 . 96 15 620 839 Destroy 0b10 Robot/C 6320 | . 260 60 . 240 100 320 780 420 140 . 80 20 740 . 40 140 . . 300 120 260 240 200 . 20 240 100 260 400 200 . 40 . 320 280 Destroy 0b10 Robot/NC 345 | 30 20 . . 20 5 5 85 10 30 . . . 10 . . . . . 5 25 . 5 . . 20 30 5 . 30 . . . . . 10 Destroy Leader 938 | . 76 10 . 40 30 20 216 30 32 . 10 . 70 . 20 20 . . 20 22 30 20 . . 10 30 . 20 112 20 . 10 . 40 30 Allied During Kill 137 | . . . . . . 6 . . . . 21 4 15 . . . . . 3 8 . . 50 . . . . 30 . . . . . . . Successful Hack 162 | . 8 . . . 12 . 10 . 18 . . . . . . . . . . 5 . . . . 46 14 44 . . . . . . 5 . Select Force Hacks 30 | . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 705 | . 15 30 . 30 15 75 45 105 135 . . . . . . . . . . . . . . . 30 30 30 . 120 . . . . 30 15 Anti-Garrison Action 500 | . . . . . . 250 . 150 . . . . . . . . . . . . . . . . . 100 . . . . . . . . . Destroy Structure 923 | . 2 . . 63 13 68 103 46 71 . . . . 3 . . . . . 18 . . . . 6 52 42 10 56 . . 16 15 210 129 Lose Combat Pursuer 660 | . 30 . . . . . . 30 . . . . 15 . . . . . . . . . 150 . . . . . 15 . . 30 . 15 375 Influence Decreases 10420 | 25 416 100 . 393 62 90 1480 195 1002 465 192 24 681 144 118 160 . . 284 242 200 355 190 210 120 4 510 185 780 523 . 68 43 174 985 Entered New Map 2480 | . 2 . . . . 40 394 185 534 203 17 . . 74 22 . . . . 17 . 18 . 210 . 4 240 65 167 113 . . 13 . 162 Time Decay 6404 | 25 414 90 . 363 62 . 726 . 458 262 155 10 571 70 96 160 . . 244 198 190 283 90 . 120 . 270 . 412 320 . 58 30 174 553 Lost Part 714 | . . 10 . 30 . 10 60 10 10 . . . 10 . . . . . 40 10 10 54 . . . . . 20 70 90 . 10 . . 270 Lost Ally 391 | . . . . . . 40 . . . . 20 14 100 . . . . . . 17 . . 100 . . . . 100 . . . . . . . Purge Threat 431 | . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . 131 . . . . . . Squads Dispatched 50 | . 3 . . 1 1 . 9 . 5 . . . 3 . . . . . 1 1 . 1 . . 2 . 1 . 8 . . 1 1 4 8 Investigation 11 | . 2 . . . . . 4 . . . . . 2 . . . . . . . . . . . 1 . . . 2 . . . . . . Extermination 12 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 2 4 Reinforcement 16 | . 1 . . 1 . . 2 . 2 . . . 1 . . . . . . 1 . . . . . . . . 1 . . 1 . 2 4 Assault 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 2 . . . . . . Garrison 5 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Distress Signals 29 | . 2 . . 2 . . 3 . . . . . . . . . . . . 1 . . . . 1 . . . 2 . . . 9 1 8 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . Times Spotted 398 | . 16 3 . 21 6 15 48 15 12 1 5 4 32 . 10 7 . 6 18 8 11 12 19 . 2 13 7 14 30 10 . 4 1 13 35 Peak Tracking Total 38 | . 4 3 . 5 3 3 3 4 3 1 4 3 6 . 5 4 . 3 9 6 5 10 11 . 2 3 4 5 5 5 . 3 2 6 38 Tactical Retreats 16 | . 2 . . . . . . 1 . . . . 1 . 1 . . . . . . . 4 . . . . . 1 . . 2 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Traps Triggered 20 | . 2 . . . . 4 3 6 . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 8 | . 1 1 1 1 . 4 4 8 8 6 6 6 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Machines Disabled 64 | . 1 2 . 2 1 9 3 10 9 1 . . 3 . . 1 . 1 . . . . . . 2 4 2 . 8 2 . . . 2 1 Max in Single Turn 3 | . 1 1 . 1 1 1 1 1 3 1 . . 1 . . 1 . 1 . . . . . . 1 1 1 . 2 2 . . . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Garrison Relay 9 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Machines Accessed 62 | . 6 . 2 1 4 1 13 . 2 1 . 3 2 1 . . . . . 1 . . 4 . 4 1 6 . 4 . . . 2 3 1 Terminals 35 | . 6 . . . 2 1 9 . 1 . . . . 1 . . . . . 1 . . . . 3 1 3 . 2 . . . 1 3 1 Fabricators 5 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 . . . 1 . . Repair Stations 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . Total Hacks 183 | . 16 . 2 1 15 4 45 . 11 1 . 25 5 1 . . . . . 3 . . 16 . 8 2 9 . 9 . . . 2 7 1 Successful 115 | . 7 . 2 1 10 . 27 . 8 1 . 25 2 . . . . . . 2 . . 16 . 4 1 3 . 2 . . . . 3 1 Failed 66 | . 9 . . . 4 4 17 . 3 . . . 3 1 . . . . . 1 . . . . 4 1 6 . 7 . . . 2 4 . Catastrophic 12 | . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . 2 . 4 . 1 . . . 1 1 . Database Lockouts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 16 . 1 . 10 . 32 . 9 . . . 1 . . . 5 . . 3 . . 1 . 3 . 6 . . . . . 1 . 1 Terminals 99 | . 16 . . . 10 4 34 . 6 . . . . 1 . . . . . 3 . . . . 4 2 5 . 5 . . . 1 7 1 Fabricators 14 | . . . . . . . . . 5 . . . 4 . . . . . . . . . . . . . 2 . 2 . . . 1 . . Repair Stations 9 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 4 . 1 . 2 . . . . . . Terminal Hacks 66 | . 1 . 2 1 2 . 8 . 1 1 . 25 . . . . . . . 1 . . 16 . 1 1 . . 2 . . . . 3 1 Record 15 | . . . 1 . . . . . . . . 6 . . . . . . . . . . 8 . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . 3 . . . . . . . . . . 7 . . . . . . . . . . . . Open Door 7 | . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 3 1 Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Unlock Access 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Unauthorized Hacks 28 | . 6 . . . 4 . 8 . 5 . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . . . . . Terminals 25 | . 6 . . . 4 . 8 . 3 . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . 1 . 3 . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 6 . . . 2 . 5 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . . . 3 1 12 . 2 . . . 1 1 . . . . . 1 . . . . 3 1 5 . 4 . . . 2 . . Full Trace Events 5 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . . . Feedback Events 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 1 . . . . 10 . . . . 15 . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 216 | . . . . . . . 216 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 41 | . . . . . . 14 . 12 . . . . . . . . . . . . . . . . . 10 . 3 2 . . . . . . Machine Destruction 41 | . . . . . . 14 . 12 . . . . . . . . . . . . . . . . . 10 . 3 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 2 . . . 4 . . 6 . . . . . 2 . . 1 5 . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Total Allies 31 | . . . . . . 2 . . . 4 . . 6 . . . 5 . 2 . . 1 5 . . . 3 3 . . . . . . . Largest Group 6 | . . . . . . 2 . . . 4 4 3 3 . . . 5 5 2 2 . 1 6 . . . 3 5 . . . . . . . Highest-Rated Group 315 | . . . . . . 32 . . . 68 68 52 96 . . . 135 135 59 59 . 49 315 . . . 144 234 . . . . . . . Highest-Rated Ally 68 | . . . . . . 16 . . . 20 20 20 41 . . . 31 31 30 30 . 49 68 . . . 48 48 . . . . . . . Initial Warlord ECA Mod 13 | . . . . . . . 7 7 11 11 11 11 10 10 10 10 10 10 9 9 9 9 9 8 8 8 12 12 13 13 13 12 11 10 10 Total Orders 8 | . . . . . . . . . . 1 . . 5 . 1 1 . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . RETURN 7 | . . . . . . . . . . 1 . . 5 . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 185 | . . . . . . 8 . . . . 17 1 24 . . . . 42 4 16 . . 31 . . . . 42 . . . . . . . Total Damage 4650 | . . . . . . 130 . . . . 191 11 892 . . . . 492 20 193 . . 1456 . . . . 1265 . . . . . . . Kills 25 | . . . . . . 2 . . . . 3 . 5 . . . . 2 1 2 . . 6 . . . . 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Active Infowar (turns) 5768 | 10 416 . . . . . . . . . . . . . . . . . . . . . . . 114 314 592 434 756 1023 183 155 1234 506 31 Sensors 718 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 718 . . . . . Terrain 1926 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 155 1234 506 31 Seismic 426 | 10 416 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 3026 | . . . . . . . . . . . . . . . . . . . . . . . . . 114 314 592 434 756 589 183 44 . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robot Analysis Total 154 | . 1 . . . 2 . 1 . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . . . 2 . 1 . . 1 2 . . . . 2 . . . . . . . 1 . . . . . Drone Launches 10 | . . . . . . . . . . 1 . . 6 . 2 1 . . . . . . . . . . . . . . . . . . . Drone Recoveries 9 | . . . . . . . . . . 1 . . 6 . 1 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Turns Passed 35147 | 118 1239 352 887 2324 324 1315 3508 948 1146 561 660 670 2302 152 1172 845 2168 1859 890 447 481 978 1555 28 463 876 592 434 1029 1066 183 155 1234 506 1680 Spaces Moved 15028 | 38 654 104 277 680 110 495 1297 341 437 300 393 345 1069 103 547 409 1096 886 335 191 275 490 763 15 300 339 270 120 415 363 50 46 551 215 709 Core 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 42 Treads 5863 | . 285 104 277 680 110 495 1297 341 403 . . . . . . . . . . . . . . . . 271 270 120 415 362 50 46 246 . 91 Legs 5610 | 38 369 . . . . . . . . . . . 245 103 547 409 1096 886 335 46 . . 277 15 300 68 . . . . . . 305 215 356 Wheels 3292 | . . . . . . . . . 34 300 393 345 824 . . . . . . 145 275 490 486 . . . . . . . . . . . . Hover 220 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 220 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 320 320 320 226 226 200 213 160 160 160 145 130 124 124 196 196 126 122 130 145 160 111 181 111 160 160 160 160 160 229 232 110 178 40 Average Speed 194 | 120 154 320 320 320 233 226 211 223 213 161 160 154 163 126 184 196 196 192 218 172 159 183 186 181 132 166 160 160 160 237 320 232 214 179 139 Slowest Speed 2400 | 120 320 320 320 480 240 226 226 226 220 175 160 160 620 194 196 196 196 196 263 335 160 220 235 181 181 320 160 160 160 2400 345 232 243 180 2350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 89 36 69 84 14 69 95 50 14 45 54 80 63 4 67 66 81 83 51 8 53 60 90 9 10 49 10 10 15 49 12 2 22 9 21 Regions Visited 35 Branch Regions 19 Pre-discovered Areas 33 | . . . 1 2 . . 1 . . 1 . 25 1 . . . 1 . . . . . . . . . . . . 1 . . . . . Known Exits Taken 16 | . 1 1 . . 1 . 1 . 1 1 . . 1 . . . . . . 1 . . . . 1 . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 . . 1 1 . . . . . . 1 1 . 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 19 | . . . . 2 . . . . . 2 1 . 2 . . . 3 . 4 . . 2 . . . . . . . 2 1 . . . . Spaces Dug 217 | . . . . 39 . . 15 4 23 . . . 25 2 1 8 . 1 . 8 28 . . . 1 5 10 . 7 1 . 6 3 26 4 Terrain Destroyed 1020 | . . . . 73 16 42 103 27 99 2 6 9 133 3 1 36 . 25 . 12 37 59 21 . 2 37 31 3 34 30 . 12 6 78 83 Melee 11 | . . . . . . . 8 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 348 | . . . . . . . 48 . 33 2 6 9 48 3 1 . . 2 . 12 . 3 1 . 2 13 30 3 34 30 . 12 6 21 29 AOE 659 | . . . . 73 16 42 47 27 63 . . . 85 . . 36 . 23 . . 37 56 20 . . 23 . . . . . . . 57 54 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Fac Gar Fac Upp Upp Res Res Acc Com Total 19020 | 85 788 111 280 752 162 607 1837 453 573 369 417 431 1455 119 676 438 1114 1002 429 262 295 530 877 16 350 509 388 316 668 500 66 85 595 293 1172 Wait 1498 | 28 30 . . 11 31 29 299 35 43 20 13 6 135 . 56 7 5 14 18 19 3 4 27 . 13 49 82 156 124 93 6 24 . 42 76 Move 14996 | 37 653 103 276 679 110 494 1297 340 436 299 392 344 1068 102 546 408 1095 885 334 190 274 489 762 14 300 338 269 119 414 362 49 45 550 214 709 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 249 | . 18 . 2 6 4 6 29 4 13 2 . 12 14 3 22 1 3 29 18 2 . 1 9 . 7 7 1 1 13 1 2 4 8 . 7 Fast Attach 152 | 1 5 . . 1 2 1 11 . . 4 4 5 22 . 6 2 2 11 3 8 1 2 11 . 3 7 1 . 5 3 3 . 12 . 16 Attach 125 | . 1 1 . 5 3 1 13 1 6 . . 7 8 2 8 . . 3 . 2 1 5 1 . 2 4 1 2 14 4 1 5 3 2 19 Detach 45 | . 3 . 2 . . 1 . . . . . 1 2 1 2 . . . 1 5 1 1 3 . 2 1 . . 8 . 1 . 1 . 9 Swap 238 | . 8 . . 5 2 6 28 14 14 4 1 6 34 3 9 7 3 9 1 5 5 2 11 1 8 13 9 . 5 9 . . 1 8 7 Drop 274 | . 12 . . 5 1 4 37 3 11 5 4 17 35 2 7 4 5 21 1 4 . 3 16 1 7 19 1 1 6 . 1 1 12 . 28 Fire 1007 | 19 51 6 . 31 8 46 99 37 44 4 3 18 100 4 19 8 1 30 31 26 10 20 10 . 7 71 24 19 78 28 . 6 8 27 114 Melee 34 | . . . . . . . 10 7 4 . . 11 2 . . . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 Kick 193 | . 4 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 186 Crush 34 | . 3 1 . 9 1 1 14 . 1 . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Escape Stasis 20 | . . . . . . 8 . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 146 | . . . . . . 10 . . . 31 . . 35 . . 1 . . 22 . . 2 27 . . . . 18 . . . . . . . Trap 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Gar) -4/Garrison -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Tes x2) -1/Access -1/Command History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 119 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 6) 639 | -10/Materials | Discovered new exit (range 13) 767 | -10/Materials | Discovered new exit (range 8) 833 | -10/Materials | Discovered new exit (range 6) 1019 | -10/Materials | Derelicts attacked the area 1022 | -10/Materials | Identified exit to Materials 1022 | -10/Materials | Identified exit to Subcaves 1022 | -10/Materials | Identified exit to Mines 1056 | -10/Materials | Learned location of 2 exits from Mines 1095 | -10/Materials | Loaded intel: 2 recycling unit locations 1138 | -10/Materials | Loaded intel: 1 repair station location 1358 | -10/Materials | Entered Mines 1360 | -10/Mines | Identified exit to Exiles 1365 | -10/Mines | Core integrity fell below 50% 1627 | -10/Mines | Learned 2 Materials zone layouts 1694 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1710 | -10/Mines | Entered Exiles 1791 | -10/Exiles | Met 8R-AWN 1843 | -10/Exiles | Met EX-HEX 2029 | -10/Exiles | Met EX-DEC 2087 | -10/Exiles | Learned location of Zion (-6) 2144 | -10/Exiles | Met EX-BIN 2189 | -10/Exiles | Aligned with FarCom system 2192 | -10/Exiles | Given EX-Vault access code 2272 | -10/Exiles | Opened EX-Vault 2292 | -10/Exiles | Found XL Autogun Array 2357 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2571 | -10/Exiles | Discovered new exit (range 10) 2597 | -10/Exiles | Left Exiles lab with XL Autogun Array 2597 | -10/Exiles | Entered Mines 2681 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3586 | -9/Mines | Found the Drone Emporium 3598 | -9/Mines | Learned Materials emergency access door positions 3605 | -9/Mines | Found Prototype Device 3605 | -9/Mines | Identified Sensor Drone Bay 3799 | -9/Mines | Assembled infested the area 3983 | -9/Mines | Destroyed 7 combat bots 4303 | -9/Mines | Learned location of Storage (-7) 4899 | -9/Mines | Discovered new exit (range 8) 4921 | -9/Mines | Entered Materials 4921 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4922 | -8/Materials | Identified exit to Factory 5101 | -8/Materials | Central database locked down 5155 | -8/Materials | Garrison activated, responded to threat 5245 | -8/Materials | Identified exit to Garrison 5245 | -8/Materials | Entered Garrison 5353 | -8/Garrison | Triggered checkpoint 5400 | -8/Garrison | Garrison Relay disabled 5488 | -8/Garrison | Build established: Tank 5649 | -8/Garrison | Triggered checkpoint 5681 | -8/Garrison | Triggered checkpoint 5896 | -8/Garrison | Discovered new exit (range 10) 5917 | -8/Garrison | Triggered checkpoint 5960 | -8/Garrison | Garrison Relay disabled 6056 | -8/Garrison | Build established: Skirmisher 6217 | -8/Garrison | Discovered new exit (range 11) 6560 | -8/Garrison | Entered Materials 7266 | -8/Materials | Garrison activated, responded to threat 8064 | -8/Materials | Learned 2 Lower Caves zone layouts 8136 | -8/Materials | Learned Factory emergency access door positions 8136 | -8/Materials | Central database locked down 8138 | -8/Materials | Discovered exit to Factory (range 15) 8198 | -8/Materials | Repaired Imp. Treads+ 8269 | -8/Materials | Repaired Enh. Nuclear Core 8367 | -8/Materials | Learned Factory trap positions 8409 | -8/Materials | Learned location of 3 exits from Factory 8425 | -8/Materials | Repaired Adv. Assault Cannon 8462 | -8/Materials | Learned Factory emergency access door positions 8497 | -8/Materials | Repaired Enh. Nuclear Core 8736 | -8/Materials | Build established: Tank 10068 | -8/Materials | Identified exit to Garrison 10068 | -8/Materials | Entered Garrison 10118 | -8/Garrison | Triggered checkpoint 10130 | -8/Garrison | Garrison Relay disabled 10191 | -8/Garrison | Triggered checkpoint 10207 | -8/Garrison | Triggered checkpoint 10232 | -8/Garrison | Destroyed 8 combat bots 10328 | -8/Garrison | Triggered checkpoint 10456 | -8/Garrison | Triggered checkpoint 10714 | -8/Garrison | Triggered checkpoint 10747 | -8/Garrison | Garrison Relay disabled 11016 | -8/Garrison | Entered Factory 11016 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 11017 | -7/Factory | Identified exit to Lower Caves 11017 | -7/Factory | Identified exit to Storage 11017 | -7/Factory | Identified exit to Factory 11018 | -7/Factory | Loaded intel: 114 trap records 11475 | -7/Factory | Fabricated Lyr. Medium Armor Plating? 12162 | -7/Factory | Entered Lower Caves 12163 | -7/Lower Caves | Identified exit to Lower Caves 12185 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12231 | -7/Lower Caves | Met a Warlord Commander 12232 | -7/Lower Caves | Learned location of Warlord (-5) 12233 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12242 | -7/Lower Caves | Found Encrypted Comm Array 12274 | -7/Lower Caves | Encountered a Warlord checkpoint 12533 | -7/Lower Caves | Build established: Commander-Tank 12723 | -7/Lower Caves | Entered another Lower Caves area 12723 | -7/Lower Caves | Accompanied by 4 allies 12840 | -7/Lower Caves | Learned Factory emergency access door positions 12919 | -7/Lower Caves | Discovered exit to Factory (range 12) 13280 | -7/Lower Caves | Build established: Tank 13287 | -7/Lower Caves | Learned 4 Factory zone layouts 13369 | -7/Lower Caves | Discovered new exit (range 4) 13383 | -7/Lower Caves | Entered Data Miner 13383 | -7/Data Miner | Accompanied by 3 allies 13385 | -7/Data Miner | Discovered new exit (range 7) 13413 | -7/Data Miner | Met Data Miner 13456 | -7/Data Miner | Learned location of Section 7 (-2) 13456 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13471 | -7/Data Miner | Received God Mode back door access code from Data Miner 13602 | -7/Data Miner | Destroyed Data Miner 13605 | -7/Data Miner | Interfaced with the Data Conduit 13649 | -7/Data Miner | Lost 3 allies 14053 | -7/Data Miner | Entered Proximity Caves 14355 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14428 | -6/Proximity Caves | Found DCF Scrap (15 items) 15139 | -6/Proximity Caves | Spotted B-75 Beast 15143 | -6/Proximity Caves | System corruption reached 10% 15148 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 15155 | -6/Proximity Caves | Destroyed B-75 Beast 15478 | -6/Proximity Caves | Discovered exit to Factory (range 16) 15596 | -6/Proximity Caves | Lost 4 allies 16355 | -6/Proximity Caves | Entered Factory 16355 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16358 | -6/Factory | Loaded intel: 278 machine locations 16474 | -6/Factory | Discovered new exit (range 15) 16507 | -6/Factory | Entered Lower Caves 16818 | -6/Lower Caves | Build established: Gunner 16943 | -6/Lower Caves | Found DRS Beacon 17011 | -6/Lower Caves | Found Alien Artifact 17011 | -6/Lower Caves | Identified Core Expander 17011 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 17121 | -6/Lower Caves | Attacked by a faux Warlord 17206 | -6/Lower Caves | Activated DRS Beacon 17617 | -6/Lower Caves | Discovered new exit (range 6) 17639 | -6/Lower Caves | Entered a destroyed Warlord outpost 17679 | -6/Lower Caves | Entered another Lower Caves area 17711 | -6/Lower Caves | Discovered new exit (range 7) 18066 | -6/Lower Caves | Build established: Scavenger-Gunner 18079 | -6/Lower Caves | Learned location of 1 exit from Factory 18311 | -6/Lower Caves | Encountered a Warlord checkpoint 18514 | -6/Lower Caves | Discovered new exit (range 2) 18524 | -6/Lower Caves | Entered Zion 18656 | -6/Zion | System corruption cleaned by Quarantine Array 18768 | -6/Zion | Learned Factory trap positions 18870 | -6/Zion | Found Prototype Special Weapon 18870 | -6/Zion | Identified RU-N14's Throwing Claymores 19262 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19321 | -6/Zion | Rebuked by Imprinter 19474 | -6/Zion | Learned 8 Factory zone layouts 19484 | -6/Zion | Given the Hacking Drone Bay 20014 | -6/Zion | Found Exp. Targeting Computer 20257 | -6/Zion | Gained Derelict followers 20387 | -6/Zion | Opened final containment barrier to the Deep Caves 20682 | -6/Zion | Discovered new exit (range 3) 20682 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20692 | -6/Zion | Entered Deep Caves 20692 | -6/Deep Caves | Accompanied by 5 allies 21047 | -6/Deep Caves | Attacked by Z-Imprinter 21098 | -6/Deep Caves | Lost 4 allies 21115 | -6/Deep Caves | Lost 5 parts (1p3n1w) 21412 | -6/Deep Caves | Found Prototype Protection 21412 | -6/Deep Caves | Identified Zio. Weapon Casing 21483 | -6/Deep Caves | Z-Facility disabled 22019 | -6/Deep Caves | Found Surveybot 24 Chip 22537 | -6/Deep Caves | Discovered new exit (range 6) 22551 | -6/Deep Caves | Entered Proximity Caves 22973 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23048 | -5/Proximity Caves | Lost 4 parts (2p2n) 23049 | -5/Proximity Caves | Destroyed 11 combat bots 23423 | -5/Proximity Caves | Discovered new exit (range 5) 23441 | -5/Proximity Caves | Entered Factory 23441 | -5/Factory | Accompanied by 2 allies 23441 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23442 | -5/Factory | Identified exit to Extension 23443 | -5/Factory | Identified exit to Upper Caves 23445 | -5/Factory | Loaded intel: 93 trap records 23447 | -5/Factory | Loaded intel: 319 machine locations 23888 | -5/Factory | Entered Upper Caves 23908 | -5/Upper Caves | System corruption reached 10% 24026 | -5/Upper Caves | Destroyed 8 combat bots 24347 | -5/Upper Caves | Discovered new exit (range 15) 24369 | -5/Upper Caves | Entered another Upper Caves area 24512 | -5/Upper Caves | Learned Factory trap positions 24879 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 24946 | -5/Upper Caves | Destroyed 10 combat bots 24952 | -5/Upper Caves | Lost 6 parts (1p2n3w) 24965 | -5/Upper Caves | Learned Factory stockpile data 25314 | -5/Upper Caves | Discovered new exit (range 16) 25347 | -5/Upper Caves | Entered Warlord 25347 | -5/Warlord | Accompanied by 1 ally 25422 | -5/Warlord | System corruption cleaned by Quarantine Array 25889 | -5/Warlord | Met Warlord 25898 | -5/Warlord | Warlord's base attacked by MAIN.C 26193 | -5/Warlord | Found Signal Generator 26195 | -5/Warlord | Found Signal Generator 26248 | -5/Warlord | Warlord forces counterattacked 26353 | -5/Warlord | Opened Warlord's prototype stash 26380 | -5/Warlord | Found Vortex Chain Reactor 26400 | -5/Warlord | Found Exp. Phase Shifter 26492 | -5/Warlord | Found Exp. Core Analyzer 26493 | -5/Warlord | Lost 6 allies 26503 | -5/Warlord | Found Prototype Ballistic Cannon 26522 | -5/Warlord | Spotted Striker 26530 | -5/Warlord | Destroyed Striker 26552 | -5/Warlord | Lost 7 allies 26573 | -5/Warlord | Warlord base infiltrated, sounded retreat 26651 | -5/Warlord | Spotted Striker 26657 | -5/Warlord | Identified Hvy. Autocannon 26888 | -5/Warlord | Discovered new exit (range 10) 26902 | -5/Warlord | Entered Proximity Caves 26905 | -4/Proximity Caves | Discovered new exit (range 15) 26930 | -4/Proximity Caves | Entered Factory 26930 | -4/Factory | Evolved 2 slots: Utility x2 26931 | -4/Factory | Loaded intel: 103 trap records 26933 | -4/Factory | Loaded intel: 255 machine locations 27303 | -4/Factory | Identified exit to Upper Caves 27393 | -4/Factory | Identified exit to Garrison 27393 | -4/Factory | Entered Garrison 27394 | -4/Garrison | Loaded intel: 25 machine locations 27486 | -4/Garrison | Triggered checkpoint 27509 | -4/Garrison | Build established: Scavenger-Tank 27762 | -4/Garrison | Spotted Executioner 27762 | -4/Garrison | Spotted Executioner 27779 | -4/Garrison | Destroyed Executioner 27790 | -4/Garrison | Destroyed Executioner 27945 | -4/Garrison | Triggered checkpoint 27974 | -4/Garrison | Spotted B-86 Titan 27994 | -4/Garrison | Triggered checkpoint 28011 | -4/Garrison | Destroyed B-86 Titan 28161 | -4/Garrison | Discovered new exit (range 9) 28269 | -4/Garrison | Entered Factory 28270 | -4/Factory | Loaded intel: 270 machine locations 28664 | -4/Factory | Discovered new exit (range 16) 28774 | -4/Factory | Identified exit to Garrison 28845 | -4/Factory | Fabricated L-61 Swordsman (x3) 28861 | -4/Factory | Entered Garrison 28861 | -4/Garrison | Accompanied by 3 allies 28862 | -4/Garrison | Loaded intel: 29 machine locations 28877 | -4/Garrison | Triggered checkpoint 28923 | -4/Garrison | Discovered new exit (range 6) 29034 | -4/Garrison | Triggered checkpoint 29070 | -4/Garrison | P-70 Sage assimilated allied Disruptor 7c 29295 | -4/Garrison | Entered Factory 29296 | -4/Factory | Loaded intel: 284 machine locations 29360 | -4/Factory | Found Quantum Capacitor 29582 | -4/Factory | System corruption reached 10% 29715 | -4/Factory | Lost 5 parts (1p2n2w) 29715 | -4/Factory | Garrison activated, responded to threat 29868 | -4/Factory | Spotted B-86 Titan 29881 | -4/Factory | Destroyed B-86 Titan 30286 | -4/Factory | Discovered exit to Upper Caves (range 15) 30301 | -4/Factory | Intercept squad dispatched 30324 | -4/Factory | Entered Upper Caves 30612 | -4/Upper Caves | Spotted B-86 Titan 30633 | -4/Upper Caves | Destroyed B-86 Titan 30653 | -4/Upper Caves | Lost 3 parts (1n1u1w) 31009 | -4/Upper Caves | Build established: Scavenger-Gunner 31115 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 31136 | -4/Upper Caves | Core integrity fell below 50% 31150 | -4/Upper Caves | Core integrity fell below 20% 31174 | -4/Upper Caves | Lost 4 parts (1p2n1w) 31358 | -4/Upper Caves | Discovered new exit (range 9) 31386 | -4/Upper Caves | Identified exit to Upper Caves 31390 | -4/Upper Caves | Entered another Upper Caves area 31409 | -4/Upper Caves | Discovered new exit (range 16) 31441 | -4/Upper Caves | Encountered a Warlord checkpoint 31571 | -4/Upper Caves | Identified exit to Research 31573 | -4/Upper Caves | Entered Research 31573 | -3/Research | Evolved 2 slots: Power x1, Utility x1 31574 | -3/Research | Loaded intel: 112 machine locations 31584 | -3/Research | Discovered new exit (range 16) 31726 | -3/Research | Identified exit to Research 31728 | -3/Research | Entered another Research area 31728 | -2/Research | Warlord forces began assault on 0b10 31728 | -2/Research | Evolved 2 slots: Utility x2 31729 | -2/Research | Loaded intel: 99 machine locations 31753 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 31753 | -2/Research | Distinguished unit "Vikings" dispatched to help 31838 | -2/Research | Research machine network offline 31886 | -2/Research | Build established: Scavenger-Skirmisher 31910 | -2/Research | Found Adv. Micro-nuke Launcher 32198 | -2/Research | Lost 4 allies 32284 | -2/Research | Lost 7 allies 32551 | -2/Research | Discovered new exit (range 16) 32584 | -2/Research | Identified exit to Testing 32671 | -2/Research | Borebot progress halted 32764 | -2/Research | Discovered exit to Testing (range 17) 32910 | -2/Research | Met DD-05H 32917 | -2/Research | Met up with Warlord 32918 | -2/Research | Warlord invited to help at Command 32918 | -2/Research | Given Cave Seal Controls access code 32920 | -2/Research | Discovered new exit (range 20) 32958 | -2/Research | Identified exit to Access 32962 | -2/Research | Entered Access 32962 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32963 | -1/Access | Loaded intel: 130 machine locations 33206 | -1/Access | Discovered new exit (range 20) 33299 | -1/Access | Destroyed 10 combat bots 33466 | -1/Access | Identified exit to Command 33468 | -1/Access | Entered Command 33469 | -1/Command | Loaded intel: 63 machine locations 33803 | -1/Command | Build established: Scavenger-Tank 34066 | -1/Command | Disengaged cave seal 34066 | -1/Command | Derelicts emerged from the dark tunnel 34066 | -1/Command | Welcomed Warlord to Command 34120 | -1/Command | Warlord commented on Warlord statues 34129 | -1/Command | Spotted Combat Programmer 34129 | -1/Command | Spotted Combat Programmer 34131 | -1/Command | Spotted M Guard 34134 | -1/Command | Spotted M Guard 34139 | -1/Command | Destroyed Combat Programmer 34172 | -1/Command | Destroyed M Guard 34178 | -1/Command | Destroyed M Guard 34178 | -1/Command | All MAIN.C guards destroyed 34197 | -1/Command | Lost 10 allies 34199 | -1/Command | Lost 14 parts (3p3n5u3w) 34203 | -1/Command | Found Prototype Reactor 34203 | -1/Command | Identified Zero-point Reactor 34496 | -1/Command | Build established: Generator-Mutant 34892 | -1/Command | Lost 4 allies 34995 | -1/Command | Spotted B-99 Colossus 35048 | -1/Command | Met MAIN.C 35061 | -1/Command | 0b10 Conduit disabled 35075 | -1/Command | Destroyed MAIN.C Shell 35076 | -1/Command | MAIN.C activated Command garrisons 35089 | -1/Command | Lost 3 allies 35126 | -1/Command | Released all parts (5) 35127 | -1/Command | Core integrity fell below 50% 35127 | -1/Command | System corruption reached 10% 35141 | -1/Command | Found Prototype Energy Cannon 35144 | -1/Command | Core integrity fell below 20% 35145 | -1/Command | Identified Hpw. Disruptor Cannon 35148 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 35122_ Antigrav System destroyed. 35123_ XL Autogun Subcomponent destroyed. 35123_ Rnf. Fission Core destroyed. 35125_ Slug penetrates Reinforced Barrier. 35126_ Released XL Autogun Subcomponent. 35126_ Released Graphene Brace. 35126_ Released Broken Exp. Targeting Computer. 35126_ Released Mak. Hacking Suite. 35126_ Released XL Autogun Subcomponent. [Achievement: Live, Flee, And Rebuild] 35126_ Knocked back. 35127_ Slug penetrates Reinforced Barrier. 35131_ E-15 Imp destroyed. 35131_ Knocked back. 35132_ System corrupted: Energy discharge (-34). 35139_ Acquired 1 matter. 35141_ Acquired Prototype Energy Cannon. 35143_ Knocked back. 35145_ Identified Hpw. Disruptor Cannon. 35147_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????"""?????????????????????????????????????? | | ?????????""??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????""????????????????????????????????????? | | ???????????"""???????????????????????????????????? | | ????????????R"???????????????????????????????????? | | ???????????"""???????????????##############??????? | | ?????????????????????""""""" """" #??????? | | ?????????????????????""???? "" #??????? | | ?????????????????????""""" "" ######## | | ?????????????????????""""""""""" / =[% | | ?????????????????????" " """ / %*%== | | ?????????????????????"" """""" " = * | | ????????????????????#"" """ " % ######## | | ????????????????????# " """" ! s p #??????? | | ????????????????????# " " !% M #??????? | | ????????????????????# ** ""#??????? | | ????????????????????#""""" " """""#??????? | | ????????????????????#"" " """""#??????? | | ????????????????????# """""" """"#??????? | | ????????????????????# % " " " " #??????? | | ????????????????????# @ " " " " #??????? | | ??????????????????""" " " " """" #??????? | | ??????????????????""" %""" " " """" #??????? | | ??????????????????""" " " " " #??????? | | ????????????????????# """""""""" "? #??????? | | ????????????????????# " """ " """"""""???????? | | ????????????????????# """ " " "??????????? | | ?""?????????????????###############??????????????? | | """"?????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | ?""??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?""??????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | """"?????????????????????????????????????????????? | | ?""??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 100 Energy Generation 83 Energy Capacity 835 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 2010 Jamming Range 16 Power Amplification 30 Armor Coverage 1200 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 91 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 11 Defensive Hacking 10 Trap Extractor Capacity 10 Item Schematics ----------------- Imp. Titanium Leg | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Weapon Mount | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Hvy. Plasma Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive Fabricated ------------ Lyr. Medium Armor Plating | x2 | -7/Factory | Preloaded L-61 Swordsman | x3 | -4/Factory | Preloaded Repaired ---------- Imp. Treads | 39% | -8/Materials Enh. Nuclear Core | 78% | -8/Materials Adv. Assault Cannon | 89% | -8/Materials Enh. Nuclear Core | 93% | -8/Materials Studied --------- Particle Cannon | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- A Problem For Future Me Bullet Installation Bumper Bots Coming In Hot Construction Begets Destruction DATA ERROR: Steam Global Achievement% Doshington Express Service Fancy Inventory For Emergencies Only Heavy Suspicion I Have A Map? I Laugh At Your Crits I Like You, Cogmind Immobile And Lovin' It Item+ Let Me Out Of Here Live, Flee, And Rebuild My Bad No Room For Error Organ Harvest Overwhelming Plot Armor Protector Resistances Are Futile Showdown Sixth Sense Tank Life There's More Where That Came From Welcome To The Revolution Well Done Challenges ------------ None Game ------ Seed BladeXenonWarhead Manual? 0 Play Time 03:43:41 Cumulative 388.3 hours Start 2025.10.22 @ 04:11:44 End 2025.10.22 @ 12:12:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 429 Rogue 429 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 80 Gallery% 80 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55a117f5-dfe8-4a86-bf67-97153ec7207f