Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.25 @ 12:57:20 Player: Cinder Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (772) 772 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2522 Bonus ------- None Cogmind --------- Core Integrity 75/550 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- Backup Power I Deuterium Engine Deuterium Engine Light Nuclear Core Medium Storage Unit Seismic Detector Reactive Plating System Restoration Module Improved Field Recycling Unit (0) Backup Laser I Backup Laser I Gauss Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector ECM Suite Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Shock Rifle Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Nuclear Core Aluminum Leg Aluminum Leg Medium Storage Unit Reactive Plating System Restoration Module Improved Field Recycling Unit Gauss Rifle Assault Cannon Assault Cannon Missile Launcher [Rating: 24] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 29 | 7 1 5 16 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 1 5 Treads . | . . . . Leg 2 | . . . 2 Wheel 6 | 2 . 1 3 Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 1 6 Device 4 | 1 . 1 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 9 | 2 . 2 5 Energy Gun 5 | 1 . 2 2 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . . . 2 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . . 1 21 Power 2 | . . . 2 Propulsion 8 | . . 1 7 Utility 6 | . . . 6 Weapon 6 | . . . 6 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Backups 12 | 3 6 13 13 Power 3 | . 1 3 3 Propulsion 3 | 2 4 3 2 Utility 2 | . . 1 3 Weapon 3 | . 1 4 4 Tool/Special . | . . . . Unused Backups 15 | . . 3 12 Power 5 | . . . 5 Propulsion 2 | . . 2 . Utility 4 | . . . 4 Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 77 | . 100 74 75 Engine 9 | . 14 11 8 Wheel 17 | . 28 20 13 Device 14 | . 14 11 17 Storage 10 | . 14 11 9 Protection 5 | . . . 11 Energy Gun 15 | . 14 20 11 Ballistic Gun 1 | . 14 . . Ballistic Cannon 1 | . . . 3 Peak Build Rating 24 | 7 7 14 24 Average Rating 13 | 4 7 12 17 On Entrance 6 | . 7 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 52 | 14 29 35 52 Greatest Support 28 | 26 26 26 28 Greatest Overweight (x) 4 | . 1 3 4 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 12 15 15 Most Carried 15 | 6 7 15 15 Average Carried 12 | 3 6 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 7 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 540 | 250 . 87 203 Remotely . | . . . . Salvage Created 740 | 22 . 185 533 Parts 50 | 2 . 12 36 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . . 7 11 Guns 10 | . . 7 3 Cannons 5 | . . . 5 AOE 3 | . . . 3 Classes Destroyed 10 | 1 . 4 5 Worker 3 | . . 1 2 Builder 2 | . . . 2 Tunneler 2 | 1 . . 1 Operator 1 | . . . 1 Watcher 4 | . . 1 3 Swarmer 6 | . . 6 . Grunt 8 | . . . 8 Duelist 1 | . . . 1 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 8 | 1 . 3 8 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 3 | 1 . 2 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 190 | . . 32 158 Missed 48 | . . 8 40 Hits 142 | . . 24 118 Melee 4 | . . . 4 Projectile 138 | . . 24 114 Critical Strikes 10 | . . . 10 Damage Taken 2480 | . . 267 2213 Core 513 | . . 38 475 Absorbed by Shields . | . . . . Ignored by Resistances 54 | . . . 54 Regen/Repaired (Parts) 45 | . . 45 . Core Remaining (%) 96 | 100 100 90 . Volleys Fired 68 | 2 . 24 42 Largest 2 | 2 . 2 2 Hottest 100 | 70 . 100 100 Shots Fired 120 | 4 . 46 70 Gun 92 | 4 . 46 42 Cannon 22 | . . . 22 Launcher 6 | . . . 6 Special . | . . . . Kinetic 24 | 2 . . 22 Thermal 43 | 2 . 23 18 Explosive 6 | . . . 6 Electromagnetic 47 | . . 23 24 Robot Hit Streak 11 | 2 . 10 11 Robot Miss Streak 3 | 1 . 3 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 84 | 2 . 30 52 Core Hits 59 | 2 . 11 46 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 5 1 Burn 5 | . . 4 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2307 | 19 . 436 1852 Guns 952 | 19 . 436 497 Cannons 398 | . . . 398 Explosions 938 | . . . 938 Melee . | . . . . Ramming 19 | . . . 19 Kinetic 405 | 7 . . 398 Thermal 492 | 12 . 215 265 Explosive 835 | . . . 835 Electromagnetic 556 | . . 221 335 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 6 | . . . 6 Secondary 2 | . . . 2 Self-Inflicted Damage 70 | . . . 70 Shots 2 | . . . 2 Rammed 2 | . . . 2 Targets Rammed 3 | . . . 3 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 356 | 60 . 309 356 Average Temperature 118 | 35 . 106 131 Received Heat Transfer 1008 | . . 45 963 Effects 5 | . . 1 4 Shutdowns 1 | . . 1 . Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 2 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 5 . Heat Transferred 1667 | 37 . 925 705 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 136 | 5 . 110 136 Initial 37 | . . . 37 Average 26 | . . 22 38 Influence Increases 599 | 5 . 190 404 Destroy 0b10 Robot/C 360 | . . 140 220 Destroy 0b10 Robot/NC 60 | 5 . 10 45 Destroy Leader 98 | . . 32 66 Successful Hack 8 | . . 8 . Disable Machine 15 | . . . 15 Destroy Structure 58 | . . . 58 Influence Decreases 538 | 5 . 100 433 Entered New Map 53 | . . . 53 Time Decay 299 | 5 . 100 194 Lost Part 186 | . . . 186 Squads Dispatched 4 | . . . 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . . . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 1 9 28 Peak Tracking Total 8 | . 1 3 8 Tactical Retreats 3 | . . . 3 ECM-based Alert Blocks 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 3 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 17 | . 3 9 5 Successful 11 | . 2 8 1 Failed 6 | . 1 1 4 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 1 4 Fabricators . | . . . . Repair Stations 4 | . . 3 1 Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 2 1 Scan Component 1 | . . 1 . Repair 1 | . . 1 . Refit 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 916 | 6 87 387 436 Seismic 912 | 6 87 387 432 ECM 230 | . . . 230 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1044 | 83 87 387 487 Spaces Moved 652 | 65 86 260 241 Core 3 | 3 . . . Treads . | . . . . Legs 16 | . . . 16 Wheels 633 | 62 86 260 225 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 85 85 Average Speed 99 | 88 98 94 108 Slowest Speed 260 | 100 105 125 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 20 27 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 67 | . . . 67 Melee . | . . . . Projectile 2 | . . . 2 AOE 65 | . . . 65 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 921 | 83 88 354 396 Wait 128 | 4 . 50 74 Move 649 | 64 85 259 241 Hop . | . . . . Pick Up 26 | 6 1 10 9 Fast Attach 16 | 7 . 3 6 Attach 11 | . . . 11 Detach 5 | . . . 5 Swap 4 | . 1 3 . Drop 11 | . 1 5 5 Fire 68 | 2 . 24 42 Melee . | . . . . Ram 2 | . . . 2 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 10) 171 | -10/Materials | Entered another Materials area 171 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Build established: Mutant 390 | -9/Materials | Repaired Shock Rifle 473 | -9/Materials | Discovered new exit (range 5) 558 | -9/Materials | Entered another Materials area 558 | -8/Materials | Evolved 2 slots: Utility x2 867 | -8/Materials | Lost 7 parts (1p3n1u2w) 1002 | -8/Materials | Core integrity fell below 50% 1035 | -8/Materials | Core integrity fell below 20% 1045 | -8/Materials | Self-destructed Last Messages --------------- 01004_ Material Compactor disabled. 01005_ U-05 Engineer lays Concrete. 01006_ Acquired 8 matter. 01007_ U-05 Engineer builds a Wall. 01009_ Knocked back. 01013_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power I x1 Backup Plating I x1 Backup Laser I x2 01016_ Kicked Y-45 Defender out of the way. 01018_ Critical hit (Burn: +37). 01031_ Aluminum Leg destroyed. 01040_ Slug penetrates Wall. 01041_ M-13 Machinist repairs G-47 Trooper. 01042_ Backup Plating I destroyed. 01043_ M-13 Machinist repairs G-47 Trooper Lgt. Nuclear Core. 01044_ Aluminum Leg destroyed. 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""" #??? | | """ / #"* #;#######??? | | """ # ## ###????????? | | ]# ### #??????????? | | # ##! #+###??????????? | | ###### % = * [ [[??????? | | #?# [ [[#?????? | | #?# [[??????? | | #?########/= ###### [[??????? | | #??????## = ""??????????????? | | #??????? ??????????????? | | % #?????? # ?????????????? | | #??????"" + ?????????????? | | #??????T" # ????????????? | | + ??????"?# ????????????? | | ######???????# ??????????????? | | ?????????????? ????????????????? | | ?????????????? #?????????????????? | | ?????????????? #?????????????????? | | ?????????????? #?????????????????? | | ??????????????? ???????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: KI 20 Evasion (%) 43 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shock Rifle | 18% | -9/Materials Studied --------- Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixDecoderDissipator Manual? 0 Play Time 00:16:12 Cumulative 93.6 hours Start 2026.05.25 @ 12:40:01 End 2026.05.25 @ 12:57:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f3804d6-ce54-447b-9ce5-2065acfa1949