Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.27 @ 17:38:21 Player: Baran Korkmaz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2538) 2538 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (141) 141 TOTAL SCORE: 5899 Bonus ------- High Alert Combat Kills 141 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (4) ---- Wheel Improved Cooling System Large Matter Pod (0) Weapon Shielding Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Ion Cannon Gauss Cannon > --- INVENTORY -------- Carbon-fiber Leg Titanium Leg Coolant Injector Advanced Sensor Array Targeting Computer Weapon Shielding Improved Light Armor Plating System Shield [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Ion Cannon Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 . 1 . . Weapon 1 | . . . 1 . . . Parts Attached 128 | 6 13 35 11 35 9 19 Power 14 | 1 3 5 . 3 . 2 Engine 8 | 1 2 4 . . . 1 Core 6 | . 1 1 . 3 . 1 Reactor . | . . . . . . . Propulsion 36 | 2 3 16 7 3 2 3 Treads . | . . . . . . . Leg 23 | . . 11 7 3 2 . Wheel 7 | 2 3 2 . . . . Hover 3 | . . . . . . 3 Flight 3 | . . 3 . . . . Utility 33 | 1 2 7 1 9 5 8 Device 16 | 1 1 3 1 5 2 3 Storage 3 | . 1 1 . . . 1 Processor 4 | . . 2 . . 1 1 Hackware 1 | . . . . . . 1 Protection 9 | . . 1 . 4 2 2 Artifact . | . . . . . . . Weapon 45 | 2 5 7 3 20 2 6 Energy Gun 8 | . 1 . . 4 1 2 Energy Cannon 14 | . 1 1 1 9 1 1 Ballistic Gun 6 | 2 3 1 . . . . Ballistic Cannon 13 | . . 4 . 6 . 3 Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 1 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . . Parts Lost 37 | . 5 9 . 5 6 12 Power 6 | . 2 1 . 1 . 2 Propulsion 13 | . 3 4 . . 3 3 Utility 8 | . . 1 . 2 2 3 Weapon 10 | . . 3 . 2 1 4 Highest Loss Streak 8 | . 2 3 . 2 5 8 Average Slot Usage (%) 87 | . 86 91 100 97 56 65 Engine 6 | . 10 10 9 3 . 3 Core 4 | . . . . 10 5 5 Leg 18 | . . 16 36 30 16 7 Wheel 3 | . 21 4 . . . . Flight 2 | . . 7 . . . . Device 11 | . 14 11 11 12 10 7 Storage 6 | . 11 9 9 7 3 . Processor 2 | . . 3 6 . 1 7 Protection 5 | . . 5 . 9 5 3 Energy Gun 3 | . 1 . . 6 2 4 Energy Cannon 5 | . 1 1 2 10 5 4 Ballistic Gun 3 | . 25 2 . . . . Ballistic Cannon 7 | . . 13 6 4 2 9 Slashing Weapon 1 | . . 4 9 . . . Naked Turns 25 | . . . . . 25 . Heaviest Build 61 | 8 14 28 35 60 60 61 Greatest Support 71 | 20 32 33 68 71 71 27 Greatest Overweight (x) 7 | . 2 7 1 1 4 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 4 4 10 10 10 10 4 Average Capacity 6 | 4 4 4 10 10 7 4 Most Carried 10 | 2 4 6 10 10 9 4 Average Carried 5 | . 3 3 7 9 4 2 Final Capacity 10 | 4 4 10 10 10 4 4 Final Carried 9 | 2 4 6 9 9 2 4 Class Distribution -------------------- 44% | Mutant 26% | Tank 20% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2329 | 278 140 1120 54 657 . 80 Remotely . | . . . . . . . Salvage Created 2315 | 42 269 1136 72 697 . 99 Parts 158 | 4 25 80 7 36 . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 69 | 1 10 34 6 17 . 1 Melee 1 | . . 1 . . . . Guns 19 | 1 9 4 . 5 . . Cannons 42 | . 1 29 2 10 . . AOE 7 | . . . 4 2 . 1 Classes Destroyed 12 | 1 1 4 . 5 . 1 Worker 3 | . . . . 2 . 1 Builder 1 | . . . . . . 1 Tunneler 1 | . . 1 . . . . Operator 1 | . . . . 1 . . Watcher 5 | . . 4 . 1 . . Swarmer 21 | . 6 7 4 4 . . Grunt 33 | 1 4 20 2 6 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . 1 . . . . Sentry 6 | . . 6 . . . . Hunter 4 | . . . . 3 . 1 Programmer 3 | . . . . 3 . . Best Kill Streak 6 | 1 3 6 4 4 . 2 Combat Bots Only 5 | 1 3 5 4 4 . 1 Max Kills in Single Turn 3 | 1 1 2 3 2 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 1 . 1 Melee 1 | . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 6376 | 42 434 1375 253 1924 240 2108 Core 968 | . 66 163 28 235 167 309 Absorbed by Shields 343 | . . . . . . 343 Core Remaining (%) 81 | 100 73 59 94 . . . Volleys Fired 248 | 3 32 109 16 71 4 13 Largest 3 | 2 2 2 1 3 2 3 Hottest 189 | 40 110 88 35 189 108 144 Shots Fired 441 | 6 64 166 16 157 8 24 Gun 166 | 6 59 46 . 46 . 9 Cannon 271 | . 5 120 13 110 8 15 Launcher 4 | . . . 3 1 . . Special . | . . . . . . . Kinetic 289 | 6 54 158 13 40 4 14 Thermal 136 | . 10 . . 116 4 6 Explosive 4 | . . . 3 1 . . Electromagnetic 12 | . . 8 . . . 4 Robot Hit Streak 13 | 4 5 13 5 9 3 8 Robot Miss Streak 10 | 1 7 10 2 4 5 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 288 | 4 33 141 12 80 4 14 Core Hits 159 | 2 15 85 14 35 3 5 Critical Hits 9 | . . 3 1 4 1 . Critical Kills 2 | . . 1 . 1 . . Critical Parts Destroyed 6 | . . 2 1 3 . . Melee Attacks 10 | . . 8 2 . . . Impact . | . . . . . . . Slashing 10 | . . 8 2 . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5929 | 48 437 1885 636 2276 171 476 Guns 1432 | 48 419 293 . 545 . 127 Cannons 3303 | . 18 1299 150 1377 171 288 Explosions 846 | . . . 431 354 . 61 Melee 348 | . . 293 55 . . . Ramming . | . . . . . . . Kinetic 2944 | 48 369 1476 150 562 77 262 Thermal 1935 | . 68 . . 1641 94 132 Explosive 504 | . . . 431 73 . . Electromagnetic 198 | . . 116 . . . 82 Impact . | . . . . . . . Slashing 348 | . . 293 55 . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 2 2 Average Corruption 1 | . . . . 1 2 2 Corruption Purged . | . . . . . . . Effects 13 | . . . . 2 2 9 Message Errors 4 | . . . . . 1 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 4 | . . . . 2 . 2 Data Loss (minor) 3 | . . . . . 1 2 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 166 | . . 4 39 123 . . Projectiles 63 | . . . 12 51 . . Explosions 99 | . . . 27 72 . . Melee 4 | . . 4 . . . . Knockbacks 36 | . . 25 1 9 . 1 Impact . | . . . . . . . Kinetic 31 | . . 21 1 8 . 1 Secondary 5 | . . 4 . 1 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 488 | . 54 2 . 488 106 236 Average Temperature 140 | . 27 1 . 159 41 89 Received Heat Transfer 1642 | 24 102 516 90 549 . 361 Effects 16 | . . . . 16 . . Shutdowns 5 | . . . . 5 . . Energy Bleed 1 | . . . . 1 . . Interference 7 | . . . . 7 . . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . 4 . . Heat Transferred 2962 | . 185 . . 2481 148 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 543 | 20 258 543 423 512 176 106 Average Influence 214 | 4 123 244 342 294 125 70 Maximum Alert Level 2 | . 1 2 2 2 . . Low Security (%) 53 | 100 76 49 . 26 100 100 Level 1 27 | . 23 26 51 46 . . Level 2 18 | . . 23 48 26 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 1 6 1 11 . 5 Investigation 8 | . . 1 1 4 . 2 Extermination 4 | . . . . 3 . 1 Reinforcement 9 | . 1 5 . 1 . 2 Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 5 | . 1 2 . 2 . . Communications Jammed 24 | . . . . 24 . . Distress Signals 24 | . . . . 24 . . Times Spotted 133 | 1 15 49 9 39 6 14 Peak Tracking Total 9 | 1 4 9 4 6 6 8 Tactical Retreats 6 | . . 3 1 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 4 | . . 1 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 12 | . . 2 1 8 . 1 Max in Single Turn 4 | . . 1 1 4 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 17 | . 2 5 1 5 . 4 Terminals 11 | . 2 3 1 2 . 3 Fabricators 3 | . . . . 2 . 1 Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . . 1 . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 54 | . 5 24 3 14 . 8 Successful 35 | . 5 17 3 6 . 4 Failed 19 | . . 7 . 8 . 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 32 | . 5 11 3 6 . 7 Fabricators 7 | . . . . 6 . 1 Repair Stations 10 | . . 10 . . . . Recycling Units 5 | . . 3 . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 5 6 3 3 . 3 Record 9 | . 2 5 . 1 . 1 Part Schematic 1 | . . . . . . 1 Prototype ID Bank 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 4 | . 1 . 1 2 . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 2 | . . 1 . . . 1 Registered Components 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . 1 . 1 Network Status 2 | . . . . 1 . 1 Repair Station Hacks 8 | . . 8 . . . . Scan Component 5 | . . 5 . . . . Repair 3 | . . 3 . . . . Recycling Unit Hacks 5 | . . 3 . 2 . . Recycle Component 2 | . . 1 . 1 . . Process 2 | . . 1 . 1 . . Retrieve Components 1 | . . 1 . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 13 | . 1 4 . 4 . 4 Full Trace Events 9 | . 1 2 . 4 . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 3 . . . . Time 90 | . . 90 . . . . Parts Recycled 2 | . . 1 . 1 . . Recycled Matter 197 | . . 178 . 19 . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . 1 . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . . 11 . Total Damage 169 | . . . . . 169 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 4424 | 61 417 1335 222 1415 198 776 Spaces Moved 2599 | 54 308 760 118 831 157 371 Core 104 | 16 21 1 . . 66 . Treads . | . . . . . . . Legs 1872 | . . 535 118 831 91 297 Wheels 482 | 38 287 157 . . . . Hover 74 | . . . . . . 74 Flight 67 | . . 67 . . . . Fastest Speed 50 | 50 80 100 120 127 50 62 Average Speed 128 | 71 92 119 133 134 110 179 Slowest Speed 400 | 80 150 400 160 160 250 310 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 8 38 53 17 26 77 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 59 | . . . 26 29 . 4 Melee . | . . . . . . . Projectile 12 | . . . 1 10 . 1 AOE 47 | . . . 25 19 . 3 Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 3254 | 70 374 1019 164 993 174 460 Wait 107 | . 10 55 1 11 . 30 Move 2594 | 53 307 759 117 831 156 371 Hop . | . . . . . . . Pick Up 88 | 8 7 24 11 20 1 17 Fast Attach 30 | . 5 15 . 3 3 4 Attach 50 | 6 3 10 4 12 4 11 Detach 5 | . . 1 . 3 1 . Swap 48 | . 5 10 7 20 2 4 Drop 68 | . 5 28 6 17 3 9 Fire 248 | 3 32 109 16 71 4 13 Melee 10 | . . 8 2 . . . Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 39 | -11/Scrapyard | Discovered new exit (range 8) 62 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 13) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 908 | -9/Materials | Lost 3 parts (2n1w) 1281 | -9/Materials | Build established: Scavenger-Mutant 1290 | -9/Materials | Repaired Imp. Aluminum Leg 1292 | -9/Materials | Repaired Aluminum Leg 1324 | -9/Materials | Repaired Imp. Aluminum Leg 1708 | -9/Materials | Discovered new exit (range 16) 1814 | -9/Materials | Entered another Materials area 1814 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2025 | -8/Materials | Discovered new exit (range 6) 2036 | -8/Materials | Entered Factory 2036 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2910 | -7/Factory | Garrison activated, responded to threat 3451 | -7/Factory | Sucked down chute 3451 | -7/Factory | Entered Waste 3452 | -7/Waste | Met a frightened Derelict 3463 | -7/Waste | Build established: Mutant 3468 | -7/Waste | Spotted C-40 Crusher 3468 | -7/Waste | Spotted C-40 Crusher 3469 | -7/Waste | Spotted C-40 Crusher 3491 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3492 | -7/Waste | Spotted C-40 Crusher 3494 | -7/Waste | Spotted C-40 Crusher 3505 | -7/Waste | Spotted C-40 Crusher 3536 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3553 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3554 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3558 | -7/Waste | Crushed by Compactor (1 part destroyed) 3559 | -7/Waste | Core integrity fell below 50% 3587 | -7/Waste | Found Broken Quantum Capacitor 3589 | -7/Waste | Lost 5 parts (3n2u) 3634 | -7/Waste | Discovered new exit (range 10) 3649 | -7/Waste | Entered Factory 3976 | -7/Factory | Lost 4 parts (2n1u1w) 4353 | -7/Factory | Core integrity fell below 20% 4425 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates U-05 Engineer. U-05 Engineer knocked back. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer builds a Wall. Gauss Cannon destroyed. Acquired 17 matter. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. [Achievement: Please Form A Line] R-06 Scavenger collects Structural Scanner. Slammed into K-01 Serf. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. ALERT: Rogue bot located, Programmers report to Factory Zone 9P. Acquired Wheel. System corrupted: Particle Gun targeting data glitched. Slug penetrates S-27 Virus. Gauss Cannon destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ????????### #####????????????????????????????????? | | ????????# #????????????????????????????????? | | ???###### !* #????????????????????????????????? | | ???# + !* #????????????????????????????????? | | ???# #### = #????????????????????????????????? | | ####/#### !#????????????????????????????????? | | !# #????????????????????????????????? | | """" # """ ############?##??????????????????? | | """" # "R [ ## u #??????????????????? | | """" # """ ## #??????????????????? | | """" # """ ## #??????????????????? | | """" # ## """" """ #??????????????????? | | """" ##+####### """" """ #??????????????????? | | /%" %!= / """" """ #??????????????????? | | ####+####" ####### """" #??????????????????? | | #### #### #?????# """" #??????????????????? | | #?????# """" #??????????????????? | | ############?????# gs @ ! #??????????????????? | | ?????????????????#gY g #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????#+##+#########??????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????/ ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????+ ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 27 Energy Capacity 680 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 8 Armor Coverage 600 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- Launcher Loader | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV More Dakka Please Novice Programmer Oops Part-time Mechanic Please Form A Line Shopping List Total Silence Challenges ------------ None Game ------ Seed SigixMassScreen Manual? 0 Play Time 01:43:55 Cumulative 5.3 hours Start 2020.04.27 @ 14:25:21 End 2020.04.27 @ 17:38:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 7 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d1be82a3-dd25-4af2-9e16-b4b3b19b6156