Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.10 @ 01:14:20 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2221) 2221 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 4760 Bonus ------- Follower Combat Kills 49 Cogmind --------- Core Integrity 314/550 Matter 231/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle > --- INVENTORY (8) ---- Improved Aluminum Leg Advanced Weight Redist. System Melee Analysis Suite Improved Datajack Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Treads High-capacity Matter Pod Melee Analysis Suite Reaction Control System Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Improved Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 93 | 6 8 39 7 33 Power 11 | 1 1 3 1 5 Engine 8 | 1 1 3 1 2 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 28 | 2 . 14 1 11 Treads 19 | 2 . 13 1 3 Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 8 | . . 1 . 7 Utility 21 | 1 2 10 1 7 Device 5 | . 1 1 1 2 Storage 5 | 1 . 3 . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 10 | . 1 6 . 3 Artifact . | . . . . . Weapon 33 | 2 5 12 4 10 Energy Gun 4 | 2 2 . . . Energy Cannon . | . . . . . Ballistic Gun 23 | . 2 9 3 9 Ballistic Cannon 1 | . . 1 . . Launcher 4 | . 1 2 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 . 2 Parts Lost 17 | . . 2 4 11 Power 2 | . . 1 . 1 Propulsion 6 | . . . 1 5 Utility 6 | . . 1 2 3 Weapon 3 | . . . 1 2 Highest Loss Streak 7 | . . 1 4 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 96 98 92 77 Engine 10 | . 14 10 11 3 Treads 27 | . 28 32 32 11 Flight 1 | . . . . 9 Device 9 | . 8 11 10 10 Storage 11 | . 14 11 11 9 Processor 1 | . . . . 6 Protection 6 | . 2 10 5 4 Energy Gun 6 | . 21 . . . Ballistic Gun 14 | . 6 19 19 14 Naked Turns . | . . . . . Heaviest Build 36 | 12 15 29 29 36 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 8 | . . 8 . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 9 Most Carried 10 | 5 8 10 10 10 Average Carried 7 | 1 4 8 8 7 Final Capacity 10 | 8 8 10 10 8 Final Carried 10 | . 6 10 8 5 Class Distribution -------------------- 50% | Mutant 46% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2631 | 213 394 1037 260 727 Remotely . | . . . . . Salvage Created 3341 | . 395 1507 408 1031 Parts 197 | . 34 97 20 46 Haulers Intercepted 11 | . 1 6 . 4 Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 63 | . 9 27 12 15 Guns 54 | . 7 21 12 14 Cannons 3 | . . 3 . . AOE 5 | . 2 3 . . Classes Destroyed 14 | . 6 5 2 1 Worker 5 | . 1 3 . 1 Builder 1 | . . 1 . . Tunneler 1 | . . 1 . . Hauler 11 | . 1 6 . 4 Recycler 6 | . 1 1 3 1 Mechanic 1 | . . 1 . . Watcher 10 | . 3 3 . 4 Swarmer 18 | . 6 5 4 3 Grunt 25 | . 3 14 2 6 Brawler 1 | . . . . 1 Duelist 3 | . . 2 . 1 Sentry 10 | . . 6 . 4 Demolisher 2 | . . . 2 . Assembled 4 | . . . 4 . Best Kill Streak 9 | . 3 8 5 9 Combat Bots Only 7 | . 3 7 4 5 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 371 | . 47 132 51 141 Missed 113 | . 15 40 14 44 Damage Taken 3985 | . 338 1309 815 1523 Core 614 | . 95 198 85 236 Absorbed by Shields 310 | . . 27 127 156 Regen/Repaired (Parts) 112 | . . 112 . . Core Remaining (%) 63 | 100 62 . 29 . Volleys Fired 248 | 1 46 100 30 71 Largest 3 | 2 2 2 2 3 Hottest 90 | 90 90 59 53 69 Shots Fired 499 | 2 90 198 59 150 Gun 466 | 2 89 170 55 150 Cannon 21 | . . 21 . . Launcher 12 | . 1 7 4 . Special . | . . . . . Kinetic 402 | . 6 191 55 150 Thermal 70 | 1 69 . . . Explosive 7 | . 1 2 4 . Electromagnetic 20 | 1 14 5 . . Robot Hit Streak 13 | . 6 9 9 13 Robot Miss Streak 6 | . 5 6 2 3 Penetration Max . | . . . . . Secondary Targets 7 | . 1 2 2 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 305 | . 43 107 36 119 Core Hits 149 | . 22 59 24 44 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . 1 . 2 Critical Strikes 7 | . 2 3 . 2 Burn 2 | . 2 . . . Destroy 2 | . . 1 . 1 Blast 2 | . . 2 . . Smash 1 | . . . . 1 Melee Attacks 14 | . . . . 14 Impact 14 | . . . . 14 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5877 | . 845 2267 650 2115 Guns 4396 | . 591 1559 521 1725 Cannons 207 | . . 207 . . Explosions 884 | . 254 501 129 . Melee 390 | . . . . 390 Ramming . | . . . . . Kinetic 4040 | . 28 1766 521 1725 Thermal 575 | . 575 . . . Explosive 540 | . 98 313 129 . Electromagnetic 332 | . 144 188 . . Impact 390 | . . . . 390 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . . 25 Message Errors 3 | . . . . 3 Matter Fused 5 | . . . . 5 Heat Flow Errors 6 | . . . . 6 Energy Discharges 5 | . . . . 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 100 | . 8 . 25 67 Projectiles . | . . . . . Explosions 33 | . 8 . 25 . Melee 67 | . . . . 67 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 145 | . 12 133 . . Shots 5 | . 1 4 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 298 | 30 256 16 . 298 Average Temperature 80 | 18 68 9 . 88 Received Heat Transfer 1081 | . 99 366 . 616 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 1499 | . 1499 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 407 | . 140 407 402 378 Initial 156 | . . 8 156 82 Average 159 | . 54 166 273 262 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 58 | 100 100 55 11 18 Level 1 36 | . . 35 70 81 Level 2 5 | . . 8 18 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 4 . 1 Investigation 4 | . . 4 . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . 2 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 16 38 20 22 Peak Tracking Total 8 | . 3 5 7 8 Tactical Retreats 4 | . 1 . . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 7 | . . 7 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 1 3 2 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 12 | . 7 3 1 1 Terminals 10 | . 7 1 1 1 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 15 10 3 3 Successful 15 | . 6 7 1 1 Failed 16 | . 9 3 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 15 2 3 3 Fabricators . | . . . . . Repair Stations 8 | . . 8 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 2 1 1 Prototype ID Bank 4 | . 3 1 . . Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . 5 . . Scan Component 3 | . . 3 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 5 3 1 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 77 | . . 77 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 16 | . . . 16 . Total Orders 3 | . . . 3 . GUARD 3 | . . . 3 . Ally Attacks 21 | . . . 21 . Total Damage 184 | . . . 184 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4592 | 62 1407 1785 520 818 Spaces Moved 2425 | 41 774 816 247 547 Core 31 | 20 . 1 . 10 Treads 2036 | 21 774 815 247 179 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 358 | . . . . 358 Fastest Speed 34 | 50 160 160 160 34 Average Speed 141 | 106 160 160 160 82 Slowest Speed 450 | 160 160 450 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 96 73 49 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 67 | . 11 30 26 . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 66 | . 11 29 26 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3091 | 57 852 1090 311 781 Wait 198 | 5 8 98 25 62 Move 2421 | 40 773 815 246 547 Hop . | . . . . . Pick Up 61 | 5 12 16 2 26 Fast Attach 18 | 1 . 14 . 3 Attach 34 | 5 1 4 3 21 Detach 7 | . . . . 7 Swap 41 | . 7 21 4 9 Drop 49 | . 5 22 1 21 Fire 248 | 1 46 100 30 71 Melee 14 | . . . . 14 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 13) 210 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 899 | -10/Materials | Discovered new exit (range 10) 1188 | -10/Materials | Discovered new exit (range 9) 1470 | -10/Materials | Entered another Materials area 1470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1842 | -9/Materials | Destroyed 7 combat bots 2148 | -9/Materials | Build established: Scavenger-Mutant 2522 | -9/Materials | Discovered new exit (range 15) 2592 | -9/Materials | Repaired Imp. Assault Rifle 2620 | -9/Materials | Repaired Lgt. Armor Plating 3053 | -9/Materials | Discovered new exit (range 16) 3255 | -9/Materials | Entered Mines 3260 | -9/Mines | Learned Materials non-interactive machine intel 3260 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3316 | -9/Mines | Core integrity fell below 50% 3444 | -9/Mines | Assembled infested the area 3465 | -9/Mines | Learned location of 1 exit from Materials 3530 | -9/Mines | Lost 4 parts (1n2u1w) 3699 | -9/Mines | Discovered new exit (range 6) 3775 | -9/Mines | Entered Materials 3775 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3776 | -8/Materials | Identified exit to Factory 3777 | -8/Materials | Loaded intel: 32 non-interactive machine locations 3920 | -8/Materials | System corruption reached 10% 3973 | -8/Materials | Lost 7 parts (3n2u2w) 4351 | -8/Materials | Discovered new exit (range 14) 4556 | -8/Materials | Build established: Mutant 4593 | -8/Materials | Self-destructed Last Messages --------------- System corrupted: Heat flow error (+195). |,Q &AC385|YY#%Q#EBBRAM F&%X:6|9KP>WT3S Dropped Xenon Bombardment Thruster. Electrolysis Chamber disabled. Destroyed Lgt. Nuclear Core. System corrupted: Heat flow error (+269). Reaction Control System destroyed. Critical hit (Burn: +37). G-47 Trooper destroyed. Y-45 Defender suffers critical hit (Destroy). Destroyed Lgt. Treads. Enh. Autogun severed. Assault Rifle severed. Xenon Bombardment Thruster destroyed. Critical hit (Burn: +37). System corrupted: Component data lost. L-31 Rogue destroyed. Y-45 Defender destroyed. Acquired Imp. Aluminum Leg. Acquired 44 matter. 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