Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 12:18:50 Player: Kai Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (2122) 2122 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-33) -33 TOTAL SCORE: 4979 Bonus ------- Friendly Fire -33 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 100/100 System Corruption 2% Temperature Hot (257) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (6) ------ Visual Processing Unit Signal Interpreter Transmission Jammer Advanced ECM Suite System Shield > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Improved Deuterium Engine Carbon-fiber Leg VTOL Module Coolant Injector Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gauss Cannon Heavy Mace > --- INVENTORY -------- Light Nuclear Core VTOL Module Nuclear Pulse Thruster Advanced Weight Redist. System [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit VTOL Module Utility Signal Interpreter Device Advanced ECM Suite Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Gauss Cannon Impact Weapon Heavy Mace Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 115 | 6 13 12 36 31 17 Power 17 | 1 . 3 6 5 2 Engine 12 | 1 . 3 4 2 2 Core 5 | . . . 2 3 . Reactor . | . . . . . . Propulsion 39 | 2 8 2 12 10 5 Treads 9 | 2 4 . 3 . . Leg 14 | . 4 2 5 . 3 Wheel . | . . . . . . Hover 12 | . . . 4 7 1 Flight 4 | . . . . 3 1 Utility 19 | 1 2 . 8 7 1 Device 10 | . 1 . 3 5 1 Storage 1 | 1 . . . . . Processor 5 | . 1 . 3 1 . Hackware 3 | . . . 2 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 40 | 2 3 7 10 9 9 Energy Gun 11 | 1 1 2 4 . 3 Energy Cannon . | . . . . . . Ballistic Gun 15 | 1 1 5 4 3 1 Ballistic Cannon 5 | . 1 . . 3 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 5 | . . . 2 3 . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 25 | . 1 2 7 5 10 Power 6 | . . 1 1 2 2 Propulsion 9 | . 1 . 3 2 3 Utility 3 | . . . 1 . 2 Weapon 7 | . . 1 2 1 3 Highest Loss Streak 6 | . 1 1 3 3 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 93 96 97 73 Engine 10 | . 14 13 12 6 5 Core 2 | . . . 4 7 . Treads 7 | . 21 . 6 . . Leg 8 | . 6 27 12 . 8 Hover 6 | . . . 6 17 3 Flight 1 | . . . . 3 2 Device 6 | . 5 . 6 5 12 Storage 6 | . 14 14 4 . . Processor 14 | . 7 14 21 16 15 Hackware 8 | . . . 3 23 16 Energy Gun 6 | . 14 4 6 . 2 Ballistic Gun 9 | . 12 18 10 7 . Ballistic Cannon 1 | . 1 . . 1 1 Impact Weapon 1 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 31 | 13 16 22 30 28 31 Greatest Support 55 | 40 40 40 55 27 45 Greatest Overweight (x) 2 | . . . 2 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 6 5 5 Most Carried 8 | 4 8 8 8 5 5 Average Carried 5 | 2 7 6 6 4 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 7 | 4 7 7 5 4 4 Class Distribution -------------------- 37% | Mutant 34% | Hacker-Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 2006 | 231 248 202 490 487 348 Remotely . | . . . . . . Salvage Created 2417 | . 706 97 769 563 282 Parts 121 | . 33 3 41 28 16 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 5 . . 3 Prevented 2 | . . . . . 2 Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 45 | . 11 3 15 11 5 Guns 40 | . 11 3 15 9 2 Cannons 5 | . . . . 2 3 Classes Destroyed 14 | . 6 1 5 1 1 Worker 6 | . 1 . 1 4 . Builder 2 | . . . 1 1 . Hauler 1 | . 1 . . . . Recycler 2 | . 1 . . 1 . Operator 6 | . 1 . 4 1 . Watcher 5 | . 3 . . 2 . Swarmer 8 | . . . . 4 4 Grunt 24 | . 11 . 8 5 . Duelist 1 | . . . 1 . . Sentry 5 | . . . 3 2 . Specialist 2 | . . . 2 . . Hunter 1 | . . . 1 . . Subdweller 3 | . . 3 . . . Butcher 3 | . . . . . 3 Mutant 1 | . . . . . 1 Best Kill Streak 7 | . 3 2 7 4 4 Combat Bots Only 4 | . 2 2 4 3 4 Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 480 | . 75 45 123 145 92 Missed 154 | . 18 17 46 53 20 Damage Taken 4741 | . 676 655 1065 1106 1239 Core 1136 | . 80 136 198 280 442 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 305 | . 95 . . 210 . Core Remaining (%) 59 | 100 . 13 64 . . Volleys Fired 246 | . 65 36 73 50 22 Largest 2 | . 2 2 2 2 2 Hottest 103 | . 100 95 90 90 103 Shots Fired 399 | . 130 59 113 71 26 Gun 374 | . 129 59 113 58 15 Cannon 25 | . 1 . . 13 11 Launcher . | . . . . . . Special . | . . . . . . Kinetic 270 | . 65 46 77 66 16 Thermal 122 | . 65 13 29 5 10 Explosive . | . . . . . . Electromagnetic 7 | . . . 7 . . Robot Hit Streak 13 | . 12 8 13 11 4 Robot Miss Streak 10 | . 5 5 4 10 6 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 272 | . 71 40 75 62 24 Core Hits 161 | . 37 8 43 60 13 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 12 | . 3 . 3 4 2 Burn 7 | . 3 . 3 1 . Destroy 2 | . . . . 2 . Blast 1 | . . . . . 1 Smash 1 | . . . . 1 . Sever 1 | . . . . . 1 Melee Attacks 37 | . . . 5 21 11 Impact 26 | . . . 5 21 . Slashing 11 | . . . . . 11 Piercing . | . . . . . . Sneak Attacks 11 | . . . 1 5 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5640 | . 892 796 1589 1626 737 Guns 4013 | . 868 796 1280 855 214 Cannons 322 | . 16 . . 138 168 Explosions 178 | . . . 178 . . Melee 1087 | . . . 114 618 355 Ramming 40 | . 8 . 17 15 . Kinetic 3075 | . 397 659 862 948 209 Thermal 1338 | . 487 137 496 45 173 Explosive . | . . . . . . Electromagnetic 100 | . . . 100 . . Impact 732 | . . . 114 618 . Slashing 355 | . . . . . 355 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . 7 6 Message Errors 2 | . . . . . 2 Matter Fused 6 | . . . . 4 2 Heat Flow Errors 1 | . . . . . 1 Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 377 | . . . 74 290 13 Projectiles 13 | . . . . . 13 Explosions . | . . . . . . Melee 364 | . . . 74 290 . Knockbacks 7 | . . . . 4 3 Impact 3 | . . . . 3 . Kinetic 3 | . . . . 1 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 7 | . . . . 7 . Shots . | . . . . . . Rammed 5 | . . . 3 2 . Targets Rammed 6 | . 1 . 3 2 . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 416 | . 260 2 359 371 416 Average Temperature 99 | . 81 2 86 119 234 Received Heat Transfer 1362 | . 435 81 351 225 270 Effects 10 | . . . 1 3 6 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . 1 . Interference 4 | . . . . 2 2 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . . . 5 6 . Impact Corruptions 15 | . . . 1 13 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 4 1 . . . Heat Transferred 3658 | . 1628 333 1112 185 400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Peak Influence 328 | . 187 . 267 328 . Initial 88 | . . . . 88 . Average 103 | . 68 . 75 172 . Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 89 | 100 100 . 97 69 . Level 1 10 | . . . 2 30 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 . 6 5 . Investigation 6 | . 2 . 2 2 . Extermination 1 | . . . . 1 . Reinforcement 7 | . 1 . 4 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 7 | . 3 . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 21 18 25 34 11 Peak Tracking Total 8 | . 4 7 7 8 5 Tactical Retreats 9 | . . . 3 5 1 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered 4 | . 2 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 11 | . 3 . 3 5 . Terminals 5 | . 2 . 2 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 38 | . 8 . 10 20 . Successful 19 | . 5 . 3 11 . Failed 19 | . 3 . 7 9 . Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals 18 | . 6 . 8 4 . Fabricators . | . . . . . . Repair Stations 11 | . 2 . . 9 . Recycling Units 6 | . . . . 6 . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 2 1 . Terminal Hacks 6 | . 3 . 2 1 . Record 1 | . 1 . . . . Branch Access Points 1 | . . . . 1 . Unreport Threat 2 | . . . 2 . . Investigation Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 . . 6 . Scan Component 4 | . 1 . . 3 . Repair 4 | . 1 . . 3 . Recycling Unit Hacks 3 | . . . . 3 . Report Inventory 2 | . . . . 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used . | . . . . . . Hacking Detections 10 | . 3 . 3 4 . Full Trace Events 3 | . . . 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 . . 3 . Time 210 | . 26 . . 184 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 4252 | 92 1222 437 877 1114 510 Spaces Moved 3277 | 51 654 259 536 1128 649 Core 16 | 8 . . . . 8 Treads 608 | 43 456 . 109 . . Legs 802 | . 198 259 211 . 134 Wheels . | . . . . . . Hover 1391 | . . . 216 950 225 Flight 460 | . . . . 178 282 Fastest Speed 30 | 50 120 120 42 30 35 Average Speed 91 | 142 147 120 107 57 61 Slowest Speed 260 | 160 160 120 260 110 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 4 93 24 43 15 50 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 1 . . 1 Spaces Dug 17 | . . . 4 11 2 Terrain Destroyed 35 | . . . 16 13 6 Melee 17 | . . . 4 11 2 Projectile 10 | . . . 4 2 4 AOE 8 | . . . 8 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 4101 | 70 790 329 710 1481 721 Wait 272 | 4 34 . 18 216 . Move 3272 | 50 653 258 535 1127 649 Hop . | . . . . . . Pick Up 79 | 10 12 12 19 11 15 Fast Attach 36 | . 5 1 14 16 . Attach 53 | 6 3 10 11 7 16 Detach 8 | . . . 2 3 3 Swap 26 | . 5 1 11 8 1 Drop 66 | . 12 11 19 20 4 Fire 246 | . 65 36 73 50 22 Melee 37 | . . . 5 21 11 Ram 2 | . . . . 2 . Kick 1 | . 1 . . . . Crush 3 | . . . 3 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 13) 93 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 504 | -10/Materials | Repaired Lgt. Treads 533 | -10/Materials | Discovered new exit (range 10) 758 | -10/Materials | Discovered new exit (range 16) 789 | -10/Materials | Identified exit to Materials 1253 | -10/Materials | Discovered exit to Materials (range 14) 1305 | -10/Materials | Discovered new exit (range 9) 1314 | -10/Materials | Identified exit to Subcaves 1315 | -10/Materials | Entered Subcaves 1408 | -10/Subcaves | Ambushed by swarm of Subdwellers 1424 | -10/Subcaves | Core integrity fell below 50% 1505 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1588 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1692 | -10/Subcaves | Discovered new exit (range 9) 1723 | -10/Subcaves | Core integrity fell below 20% 1750 | -10/Subcaves | Identified exit to Materials 1752 | -10/Subcaves | Entered Materials 1752 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1925 | -8/Materials | Build established: Scavenger-Mutant 2248 | -8/Materials | Lost 3 parts (1p1u1w) 2607 | -8/Materials | Discovered new exit (range 12) 2628 | -8/Materials | Identified exit to Factory 2629 | -8/Materials | Entered Factory 2629 | -7/Factory | Evolved 2 slots: Utility x2 2800 | -7/Factory | Repaired Imp. Airjet 2874 | -7/Factory | Build established: Hacker-Mutant 3205 | -7/Factory | Identified exit to Lower Caves 3423 | -7/Factory | Repaired Imp. Airjet 3585 | -7/Factory | Repaired Imp. Deuterium Engine 3743 | -7/Factory | Entered Lower Caves 3763 | -7/Lower Caves | Lost 3 parts (1p1n1w) 3866 | -7/Lower Caves | Core integrity fell below 50% 3914 | -7/Lower Caves | Lost 4 parts (2n1u1w) 4011 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4248 | -7/Lower Caves | Core integrity fell below 20% 4253 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 9FCPBRPX4GO KTSA/XJ4PIYUF Acquired Autogun. Hacking Suite destroyed. System corrupted: Heat flow error (+275). Overheating: Signal Interpreter damaged (-12). Power failure, Imp. Deuterium Engine shutdown. C-30 ARC bursts open, deploying its payload. P-60 Hacker unfolds itself. Overheating: Matter decay (-37). Gatling Laser destroyed. Overheating: System interference. Visual Processing Unit temporarily disabled. Signal Interpreter temporarily disabled. Power failure, Imp. Deuterium Engine shutdown. Autogun destroyed. L-41 Fighter Imp. Deuterium Engine severed. Carbon-fiber Leg destroyed. Imp. Deuterium Engine destroyed. P-60 Hacker resets G-47 Trooper, system corruption cleaned. Carbon-fiber Leg severed. Map ----- +----------------------------------------------------+ | ?????????????????????????? # ? ??????# ???# | | ?????????????????????????? ???????# ???# | | ??????????????????????##??? ???????# ??## | | ?????????????????????? ##?? ??????## ### | | ?????????????????????? #?? ??????# | | ?????????????????????? #?? #???????# | | ?????????????????????? #??# # #????????# | | ????????????????????## ?? # #?????????# | | ???????????????????## ???# # #??????????# | | ??????????????????## ????# # #???????????# | | ?????????????????## #???## #####???????## | | ??????????######## ##??# ?????????# | | ????????### #### ??????????# | | ????????# #???????????# | | ?????????# #???????####??## | | ???????????# #???# ######### ##### ## | | ???????????##### ##### % ## # | | ??????????????## ## # # | | ?????????????## ## " ###### | | ?????????????# #### ## "" #???# | | ?????????????# ## #??# """ ##### | | ?????????????###?## ##?# "" ## ## | | ??????????????????## g### " """ ### | | ?????????????####### g ## "" "" #?### | | ????????????## g # """ """ #???## ## | | ???????????## l@ p "" #??### ### | | ??????????## "" " """ "###"" #"## | | ?????????## """" "" "" # | | ????????## """ "" # """ # | | ????????# " " # # | | ????????# # # | | ????????# ############# " " " " | | ????????## ## ###### #???????????# " """ " | | ?????????###### #????# #######?????# """""" " | | ??????????????## ####?# ## #?????# | | ???????????????# # ""##" #?????# """ " | | ??????????###### #" " " ##????# "" "" " | | ?????????## ## #" ###### """""" | | ?????????# #"" "" """"" " | | ?????????# ##"""##" | | ?????????## ####### ### ######## | | ??????????#### ##?????## ##?####??????# | | ?????????????###???????###????????????############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoSwarmDesublimator Manual? 0 Play Time 00:57:31 Cumulative 12.0 hours Start 2024.06.20 @ 11:19:31 End 2024.06.20 @ 12:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0427ac28-059b-40d8-bb42-c2120962242d