Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 12:18:50

Player: Kai

Result: Destroyed by L-41 Fighter with Axe

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (5)        1000
Robots Destroyed (70)      350
Value Destroyed (2122)     2122
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (-33)                -33
              TOTAL SCORE: 4979

 Bonus
-------
Friendly Fire              -33

 Cogmind 
---------
Core Integrity             0/700
Matter                     227/300
Energy                     100/100
System Corruption          2%
Temperature                Hot (257)
Movement                   Walking (120)
Location                   -7/Lower Caves

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (3) ---
           Carbon-fiber Leg
>          --- UTILITY (6) ------
           Visual Processing Unit
           Signal Interpreter
           Transmission Jammer
  Advanced ECM Suite
           System Shield
>          --- WEAPON (2) -------
           Ripper
>          --- INVENTORY (5) ----
  Improved Deuterium Engine
           Carbon-fiber Leg
           VTOL Module
           Coolant Injector

 Peak State 
------------
>          --- POWER ------------
           Nuclear Core
  Improved Deuterium Engine
>          --- PROPULSION -------
  Improved Airjet
  Improved Airjet
  Improved Airjet
>          --- UTILITY ----------
           Visual Processing Unit
           Signal Interpreter
           Transmission Jammer
           Hacking Suite
           Hacking Suite
           System Shield
>          --- WEAPON -----------
           Gauss Cannon
     Heavy Mace
>          --- INVENTORY --------
     Light Nuclear Core
           VTOL Module
           Nuclear Pulse Thruster
  Advanced Weight Redist. System
[Rating: 46]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
  Power Core               Nuclear Core
Propulsion                 Improved Airjet
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Hover Unit               Improved Airjet
  Flight Unit              VTOL Module
Utility                    Signal Interpreter
  Device                   Advanced ECM Suite
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Hackware                 Hacking Suite
Weapon                     Particle Gun
  Energy Gun               Particle Gun
  Ballistic Gun            Subdweller Machine Gun
  Ballistic Cannon         Gauss Cannon
  Impact Weapon            Heavy Mace
  Slashing Weapon          Ripper

 Build                          | -11 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Low 
Slots Evolved              6    | .   .   .   4   2   .   
  Power                    1    | .   .   .   1   .   .   
  Propulsion               1    | .   .   .   1   .   .   
  Utility                  4    | .   .   .   2   2   .   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             115  | 6   13  12  36  31  17  
  Power                    17   | 1   .   3   6   5   2   
    Engine                 12   | 1   .   3   4   2   2   
    Core                   5    | .   .   .   2   3   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               39   | 2   8   2   12  10  5   
    Treads                 9    | 2   4   .   3   .   .   
    Leg                    14   | .   4   2   5   .   3   
    Wheel                  .    | .   .   .   .   .   .   
    Hover                  12   | .   .   .   4   7   1   
    Flight                 4    | .   .   .   .   3   1   
  Utility                  19   | 1   2   .   8   7   1   
    Device                 10   | .   1   .   3   5   1   
    Storage                1    | 1   .   .   .   .   .   
    Processor              5    | .   1   .   3   1   .   
    Hackware               3    | .   .   .   2   1   .   
    Protection             .    | .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   40   | 2   3   7   10  9   9   
    Energy Gun             11   | 1   1   2   4   .   3   
    Energy Cannon          .    | .   .   .   .   .   .   
    Ballistic Gun          15   | 1   1   5   4   3   1   
    Ballistic Cannon       5    | .   1   .   .   3   1   
    Launcher               .    | .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   
    Impact Weapon          5    | .   .   .   2   3   .   
    Slashing Weapon        4    | .   .   .   .   .   4   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   1   1   .   
Parts Lost                 25   | .   1   2   7   5   10  
  Power                    6    | .   .   1   1   2   2   
  Propulsion               9    | .   1   .   3   2   3   
  Utility                  3    | .   .   .   1   .   2   
  Weapon                   7    | .   .   1   2   1   3   
  Highest Loss Streak      6    | .   1   1   3   3   6   
  To Critical Strikes      .    | .   .   .   .   .   .   
Average Slot Usage (%)     94   | .   98  93  96  97  73  
  Engine                   10   | .   14  13  12  6   5   
  Core                     2    | .   .   .   4   7   .   
  Treads                   7    | .   21  .   6   .   .   
  Leg                      8    | .   6   27  12  .   8   
  Hover                    6    | .   .   .   6   17  3   
  Flight                   1    | .   .   .   .   3   2   
  Device                   6    | .   5   .   6   5   12  
  Storage                  6    | .   14  14  4   .   .   
  Processor                14   | .   7   14  21  16  15  
  Hackware                 8    | .   .   .   3   23  16  
  Energy Gun               6    | .   14  4   6   .   2   
  Ballistic Gun            9    | .   12  18  10  7   .   
  Ballistic Cannon         1    | .   1   .   .   1   1   
  Impact Weapon            1    | .   .   .   .   4   .   
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             31   | 13  16  22  30  28  31  
  Greatest Support         55   | 40  40  40  55  27  45  
  Greatest Overweight (x)  2    | .   .   .   2   1   2   
  Average Overweight (x)   .    | .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   5   5   
  Average Capacity         6    | 6   8   8   6   5   5   
  Most Carried             8    | 4   8   8   8   5   5   
  Average Carried          5    | 2   7   6   6   4   3   
  Final Capacity           8    | 8   8   8   5   5   5   
  Final Carried            7    | 4   7   7   5   4   4   

 Class Distribution 
--------------------
 37% | Mutant
 34% | Hacker-Mutant
 28% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Subcaves
 Scavenger-Mutant | -8/Materials
    Hacker-Mutant | -7/Factory
    Hacker-Mutant | -7/Lower Caves

 Resources                      | -11 -10 -10 -8  -7  -7  
-----------                Run  | Yrd Mat Sub Mat Fac Low 
Matter Collected           2006 | 231 248 202 490 487 348 
  Remotely                 .    | .   .   .   .   .   .   
Salvage Created            2417 | .   706 97  769 563 282 
  Parts                    121  | .   33  3   41  28  16  
Haulers Intercepted        1    | .   1   .   .   .   .   
Recyclers Shooed           2    | .   1   .   1   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
Parts Self-Destructed      8    | .   .   5   .   .   3   
  Prevented                2    | .   .   .   .   .   2   

 Kills                          | -11 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Low 
Combat Hostiles Destroyed  45   | .   11  3   15  11  5   
  Guns                     40   | .   11  3   15  9   2   
  Cannons                  5    | .   .   .   .   2   3   
Classes Destroyed          14   | .   6   1   5   1   1   
  Worker                   6    | .   1   .   1   4   .   
  Builder                  2    | .   .   .   1   1   .   
  Hauler                   1    | .   1   .   .   .   .   
  Recycler                 2    | .   1   .   .   1   .   
  Operator                 6    | .   1   .   4   1   .   
  Watcher                  5    | .   3   .   .   2   .   
  Swarmer                  8    | .   .   .   .   4   4   
  Grunt                    24   | .   11  .   8   5   .   
  Duelist                  1    | .   .   .   1   .   .   
  Sentry                   5    | .   .   .   3   2   .   
  Specialist               2    | .   .   .   2   .   .   
  Hunter                   1    | .   .   .   1   .   .   
  Subdweller               3    | .   .   3   .   .   .   
  Butcher                  3    | .   .   .   .   .   3   
  Mutant                   1    | .   .   .   .   .   1   
Best Kill Streak           7    | .   3   2   7   4   4   
  Combat Bots Only         4    | .   2   2   4   3   4   
Max Kills in Single Turn   2    | .   2   1   2   1   1   
  Gunslinging              1    | .   .   .   1   .   .   
  Exploded                 .    | .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -8   -7   -7   
--------                   Run  | Yrd  Mat  Sub  Mat  Fac  Low  
Hostile Shots Fired        480  | .    75   45   123  145  92   
  Missed                   154  | .    18   17   46   53   20   
Damage Taken               4741 | .    676  655  1065 1106 1239 
  Core                     1136 | .    80   136  198  280  442  
  Absorbed by Shields      .    | .    .    .    .    .    .    
  Regen/Repaired (Parts)   305  | .    95   .    .    210  .    
Core Remaining (%)         59   | 100  .    13   64   .    .    
Volleys Fired              246  | .    65   36   73   50   22   
  Largest                  2    | .    2    2    2    2    2    
  Hottest                  103  | .    100  95   90   90   103  
Shots Fired                399  | .    130  59   113  71   26   
  Gun                      374  | .    129  59   113  58   15   
  Cannon                   25   | .    1    .    .    13   11   
  Launcher                 .    | .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    
  Kinetic                  270  | .    65   46   77   66   16   
  Thermal                  122  | .    65   13   29   5    10   
  Explosive                .    | .    .    .    .    .    .    
  Electromagnetic          7    | .    .    .    7    .    .    
  Robot Hit Streak         13   | .    12   8    13   11   4    
  Robot Miss Streak        10   | .    5    5    4    10   6    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        4    | .    2    .    1    1    .    
    Max Gunslinging Chain  1    | .    1    .    1    1    .    
Shots Hit Robots           272  | .    71   40   75   62   24   
  Core Hits                161  | .    37   8    43   60   13   
  Critical Kills           .    | .    .    .    .    .    .    
  Critical Parts Destroyed 2    | .    .    .    .    2    .    
  Critical Strikes         12   | .    3    .    3    4    2    
    Burn                   7    | .    3    .    3    1    .    
    Destroy                2    | .    .    .    .    2    .    
    Blast                  1    | .    .    .    .    .    1    
    Smash                  1    | .    .    .    .    1    .    
    Sever                  1    | .    .    .    .    .    1    
Melee Attacks              37   | .    .    .    5    21   11   
  Impact                   26   | .    .    .    5    21   .    
  Slashing                 11   | .    .    .    .    .    11   
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            11   | .    .    .    1    5    5    
    Combat Hostiles        .    | .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    
Damage Inflicted           5640 | .    892  796  1589 1626 737  
  Guns                     4013 | .    868  796  1280 855  214  
  Cannons                  322  | .    16   .    .    138  168  
  Explosions               178  | .    .    .    178  .    .    
  Melee                    1087 | .    .    .    114  618  355  
  Ramming                  40   | .    8    .    17   15   .    
  Kinetic                  3075 | .    397  659  862  948  209  
  Thermal                  1338 | .    487  137  496  45   173  
  Explosive                .    | .    .    .    .    .    .    
  Electromagnetic          100  | .    .    .    100  .    .    
  Impact                   732  | .    .    .    114  618  .    
  Slashing                 355  | .    .    .    .    .    355  
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         1    | .    .    .    .    1    1    
  Average Corruption       1    | .    .    .    .    1    1    
  Corruption Purged        .    | .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    
  Effects                  13   | .    .    .    .    7    6    
    Message Errors         2    | .    .    .    .    .    2    
    Matter Fused           6    | .    .    .    .    4    2    
    Heat Flow Errors       1    | .    .    .    .    .    1    
    Parts Fused            1    | .    .    .    .    1    .    
    Data Loss (minor)      3    | .    .    .    .    2    1    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            377  | .    .    .    74   290  13   
  Projectiles              13   | .    .    .    .    .    13   
  Explosions               .    | .    .    .    .    .    .    
  Melee                    364  | .    .    .    74   290  .    
Knockbacks                 7    | .    .    .    .    4    3    
  Impact                   3    | .    .    .    .    3    .    
  Kinetic                  3    | .    .    .    .    1    2    
  Secondary                1    | .    .    .    .    .    1    
Self-Inflicted Damage      7    | .    .    .    .    7    .    
  Shots                    .    | .    .    .    .    .    .    
  Rammed                   5    | .    .    .    3    2    .    
Targets Rammed             6    | .    1    .    3    2    .    
  Kicked                   1    | .    1    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    
Highest Temperature        416  | .    260  2    359  371  416  
  Average Temperature      99   | .    81   2    86   119  234  
  Received Heat Transfer   1362 | .    435  81   351  225  270  
  Effects                  10   | .    .    .    1    3    6    
    Shutdowns              2    | .    .    .    .    .    2    
    Energy Bleed           1    | .    .    .    .    1    .    
    Interference           4    | .    .    .    .    2    2    
    Matter Decay           1    | .    .    .    .    .    1    
    Short Circuit          1    | .    .    .    1    .    .    
    Damage (minor)         1    | .    .    .    .    .    1    
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Fried              11   | .    .    .    5    6    .    
  Impact Corruptions       15   | .    .    .    1    13   1    
Robots Melted              .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Melted             5    | .    4    1    .    .    .    
  Heat Transferred         3658 | .    1628 333  1112 185  400  
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      1    | .    .    .    1    .    .    

 Alert                          | -11 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Low 
Peak Influence             328  | .   187 .   267 328 .   
  Initial                  88   | .   .   .   .   88  .   
  Average                  103  | .   68  .   75  172 .   
Maximum Alert Level        1    | .   .   .   1   1   .   
  Low Security (%)         89   | 100 100 .   97  69  .   
  Level 1                  10   | .   .   .   2   30  .   
  Level 2                  .    | .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          14   | .   3   .   6   5   .   
  Investigation            6    | .   2   .   2   2   .   
  Extermination            1    | .   .   .   .   1   .   
  Reinforcement            7    | .   1   .   4   2   .   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   1   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -8  -7  -7  
---------                  Run  | Yrd Mat Sub Mat Fac Low 
Distress Signals           7    | .   3   .   2   2   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              109  | .   21  18  25  34  11  
  Peak Tracking Total      8    | .   4   7   7   8   5   
  Tactical Retreats        9    | .   .   .   3   5   1   

 Traps                          | -11 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Low 
Traps Triggered            4    | .   2   .   1   1   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -7  -7  
----------                 Run  | Yrd Mat Sub Mat Fac Low 
Machines Disabled          1    | .   .   .   .   1   .   
  Max in Single Turn       1    | .   .   .   .   1   .   
  Garrison Access          2    | .   .   .   1   1   .   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -7  -7  
---------                  Run  | Yrd Mat Sub Mat Fac Low 
Machines Accessed          11   | .   3   .   3   5   .   
  Terminals                5    | .   2   .   2   1   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          2    | .   1   .   .   1   .   
  Recycling Units          2    | .   .   .   .   2   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   1   1   .   
Total Hacks                38   | .   8   .   10  20  .   
  Successful               19   | .   5   .   3   11  .   
  Failed                   19   | .   3   .   7   9   .   
    Catastrophic           2    | .   .   .   1   1   .   
  Database Lockouts        .    | .   .   .   .   .   .   
  Manual                   4    | .   .   .   4   .   .   
  Terminals                18   | .   6   .   8   4   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          11   | .   2   .   .   9   .   
  Recycling Units          6    | .   .   .   .   6   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   2   1   .   
Terminal Hacks             6    | .   3   .   2   1   .   
  Record                   1    | .   1   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   1   .   
  Unreport Threat          2    | .   .   .   2   .   .   
  Investigation Status     1    | .   1   .   .   .   .   
  Zone Layout              1    | .   1   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       8    | .   2   .   .   6   .   
  Scan Component           4    | .   1   .   .   3   .   
  Repair                   4    | .   1   .   .   3   .   
Recycling Unit Hacks       3    | .   .   .   .   3   .   
  Report Inventory         2    | .   .   .   .   2   .   
  Retrieve Components      1    | .   .   .   .   1   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   1   1   .   
  Seal Access              2    | .   .   .   1   1   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   1   1   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         10   | .   3   .   3   4   .   
  Full Trace Events        3    | .   .   .   1   2   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             4    | .   1   .   .   3   .   
  Time                     210  | .   26  .   .   184 .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     2    | .   .   .   .   2   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -7  -7  
------------               Run  | Yrd Mat Sub Mat Fac Low 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -8  -7  -7  
--------                   Run  | Yrd Mat Sub Mat Fac Low 
Total Allies               .    | .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -8  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac Low 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -8   -7   -7   
-------------              Run  | Yrd  Mat  Sub  Mat  Fac  Low  
Turns Passed               4252 | 92   1222 437  877  1114 510  
Spaces Moved               3277 | 51   654  259  536  1128 649  
  Core                     16   | 8    .    .    .    .    8    
  Treads                   608  | 43   456  .    109  .    .    
  Legs                     802  | .    198  259  211  .    134  
  Wheels                   .    | .    .    .    .    .    .    
  Hover                    1391 | .    .    .    216  950  225  
  Flight                   460  | .    .    .    .    178  282  
  Fastest Speed            30   | 50   120  120  42   30   35   
  Average Speed            91   | 142  147  120  107  57   61   
  Slowest Speed            260  | 160  160  120  260  110  195  
  Overloaded Moves         .    | .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    
Exploration Rate (%)       38   | 4    93   24   43   15   50   
  Regions Visited          5
    Branch Regions         2
  Pre-discovered Areas     .    | .    .    .    .    .    .    
  Known Exits Taken        4    | .    1    1    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    .    .    
Scrap Searched             2    | .    .    1    .    .    1    
Spaces Dug                 17   | .    .    .    4    11   2    
Terrain Destroyed          35   | .    .    .    16   13   6    
  Melee                    17   | .    .    .    4    11   2    
  Projectile               10   | .    .    .    4    2    4    
  AOE                      8    | .    .    .    8    .    .    
Terrain Rammed             .    | .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -8   -7   -7   
---------                  Run  | Yrd  Mat  Sub  Mat  Fac  Low  
Total                      4101 | 70   790  329  710  1481 721  
  Wait                     272  | 4    34   .    18   216  .    
  Move                     3272 | 50   653  258  535  1127 649  
  Hop                      .    | .    .    .    .    .    .    
  Pick Up                  79   | 10   12   12   19   11   15   
  Fast Attach              36   | .    5    1    14   16   .    
  Attach                   53   | 6    3    10   11   7    16   
  Detach                   8    | .    .    .    2    3    3    
  Swap                     26   | .    5    1    11   8    1    
  Drop                     66   | .    12   11   19   20   4    
  Fire                     246  | .    65   36   73   50   22   
  Melee                    37   | .    .    .    5    21   11   
  Ram                      2    | .    .    .    .    2    .    
  Kick                     1    | .    1    .    .    .    .    
  Crush                    3    | .    .    .    3    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub)
-10/Subcaves
-8/Materials
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves

 History 
---------
 Turn | Location       | Event
   24 | -11/Scrapyard  | Discovered new exit (range 13)
   93 | -11/Scrapyard  | Entered Materials
  254 | -10/Materials  | Discovered new exit (range 13)
  306 | -10/Materials  | Build established: Mutant
  504 | -10/Materials  | Repaired Lgt. Treads
  533 | -10/Materials  | Discovered new exit (range 10)
  758 | -10/Materials  | Discovered new exit (range 16)
  789 | -10/Materials  | Identified exit to Materials
 1253 | -10/Materials  | Discovered exit to Materials (range 14)
 1305 | -10/Materials  | Discovered new exit (range 9)
 1314 | -10/Materials  | Identified exit to Subcaves
 1315 | -10/Materials  | Entered Subcaves
 1408 | -10/Subcaves   | Ambushed by swarm of Subdwellers
 1424 | -10/Subcaves   | Core integrity fell below 50%
 1505 | -10/Subcaves   | A swath of the cavern ceiling suddenly collapsed
 1588 | -10/Subcaves   | Ambushed by Subdwellers from Twisted Machinery
 1692 | -10/Subcaves   | Discovered new exit (range 9)
 1723 | -10/Subcaves   | Core integrity fell below 20%
 1750 | -10/Subcaves   | Identified exit to Materials
 1752 | -10/Subcaves   | Entered Materials
 1752 | -8/Materials   | Evolved 4 slots: Power x1, Propulsion x1, Utility x2
 1925 | -8/Materials   | Build established: Scavenger-Mutant
 2248 | -8/Materials   | Lost 3 parts (1p1u1w)
 2607 | -8/Materials   | Discovered new exit (range 12)
 2628 | -8/Materials   | Identified exit to Factory
 2629 | -8/Materials   | Entered Factory
 2629 | -7/Factory     | Evolved 2 slots: Utility x2
 2800 | -7/Factory     | Repaired Imp. Airjet
 2874 | -7/Factory     | Build established: Hacker-Mutant
 3205 | -7/Factory     | Identified exit to Lower Caves
 3423 | -7/Factory     | Repaired Imp. Airjet
 3585 | -7/Factory     | Repaired Imp. Deuterium Engine
 3743 | -7/Factory     | Entered Lower Caves
 3763 | -7/Lower Caves | Lost 3 parts (1p1n1w)
 3866 | -7/Lower Caves | Core integrity fell below 50%
 3914 | -7/Lower Caves | Lost 4 parts (2n1u1w)
 4011 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware
 4248 | -7/Lower Caves | Core integrity fell below 20%
 4253 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe

 Last Messages 
---------------
9FCPBRPX4GO KTSA/XJ4PIYUF
Acquired Autogun.
Hacking Suite destroyed.
System corrupted: Heat flow error (+275).
Overheating: Signal Interpreter damaged (-12).
Power failure, Imp. Deuterium Engine shutdown.
C-30 ARC bursts open, deploying its payload.
P-60 Hacker unfolds itself.
Overheating: Matter decay (-37).
Gatling Laser destroyed.
Overheating: System interference.
Visual Processing Unit temporarily disabled.
Signal Interpreter temporarily disabled.
Power failure, Imp. Deuterium Engine shutdown.
Autogun destroyed.
L-41 Fighter Imp. Deuterium Engine severed.
Carbon-fiber Leg destroyed.
Imp. Deuterium Engine destroyed. <x2>
P-60 Hacker resets G-47 Trooper, system corruption cleaned.
Carbon-fiber Leg severed.

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????? # ?    ??????#     ???# |
| ??????????????????????????       ???????#     ???# |
| ??????????????????????##???      ???????#     ??## |
| ?????????????????????? ##??      ??????##     ###  |
| ??????????????????????  #??      ??????#           |
| ??????????????????????  #??     #???????#          |
| ??????????????????????  #??# #  #????????#         |
| ????????????????????##   ??  #  #?????????#        |
| ???????????????????##   ???# #  #??????????#       |
| ??????????????????##   ????# #  #???????????#      |
| ?????????????????##   #???##    #####???????##     |
| ??????????########    ##??#         ?????????#     |
| ????????###            ####        ??????????#     |
| ????????#                        #???????????#     |
| ?????????#                     #???????####??##    |
| ???????????#          #???#    #########  ##### ## |
| ???????????#####      #####     %     ##        #  |
| ??????????????##             ##       #         #  |
| ?????????????##              ##    "       ######  |
| ?????????????#         #### ##    ""        #???#  |
| ?????????????#  ##     #??#      """        #####  |
| ?????????????###?##    ##?#       ""         ## ## |
| ??????????????????##   g###    " """  ###          |
| ?????????????#######   g ##   ""  ""  #?###        |
| ????????????##        g   #  """ """  #???##   ##  |
| ???????????##           l@ p  ""      #??###  ###  |
| ??????????##     ""  "       """      "###"" #"##  |
| ?????????##     """" ""       ""      #            |
| ????????##      """ ""    #  """      #            |
| ????????#        "   "    #           #            |
| ????????#                 #           #            |
| ????????#                 #############   "  " " " |
| ????????##  ##    ######  #???????????#   "  """ " |
| ?????????######   #????#  #######?????#   """""" " |
| ??????????????##  ####?#    ##  #?????#            |
| ???????????????#  # ""##"       #?????#   """    " |
| ??????????######  #" "  "       ##????#   ""  "" " |
| ?????????##  ##   #"             ######   """"""   |
| ?????????#        #"" ""                   """"" " |
| ?????????#       ##"""##"                          |
| ?????????##     #######   ###  ########            |
| ??????????#### ##?????## ##?####??????#            |
| ?????????????###???????###????????????############ |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           45
Energy Generation          27
Energy Capacity            480
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       110
ECM Strength               2
Jamming Range              12
Additional Mass Support    9
Resistance: KI             20
Evasion (%)                64
Targeting Accuracy         16
Recoil Reduction           2
Offensive Hacking          20
Defensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NeutrinoSwarmDesublimator
  Manual?         0
Play Time         00:57:31
  Cumulative      12.0 hours
  Start           2024.06.20 @ 11:19:31
  End             2024.06.20 @ 12:18:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          14
  Rogue           14
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             13
Gallery%          18
Achievement%      16
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          38x28
Zoom Use          99%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 0427ac28-059b-40d8-bb42-c2120962242d