Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 16:57:06 Player: WazdakkaGutsmek Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (223) 1115 Value Destroyed (8941) 8941 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (8958) 8958 TOTAL SCORE: 24354 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4851 Follower Combat Kills 3926 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -2019 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 75/125 System Corruption 22% Temperature Cool (0) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (5) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Light Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Layered Light Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Improved Lightning Gun Advanced Variable Charge Gun Advanced KE Penetrator > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Centrium Heavy Treads Variable Charge Gun Heavy Plasma Cannon Heavy Plasma Cannon Smartbomb Launcher Improved Remote Datajack [Rating: 119] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Improved Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Slots Evolved 10 | . . . 4 2 . . . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . . 2 . . . . . 1 . . . Utility 5 | . . . 2 . . . . . 1 . . 2 Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 153 | . 6 10 45 12 . 4 2 11 11 4 7 41 Power 20 | . . 1 6 1 . 1 . 1 2 . 2 6 Engine 8 | . . 1 4 . . . . . 1 . . 2 Core 6 | . . . 2 1 . 1 . . . . . 2 Reactor 6 | . . . . . . . . 1 1 . 2 2 Propulsion 37 | . 2 1 13 5 . 1 . 4 2 2 2 5 Treads 29 | . 2 1 8 5 . 1 . 4 2 2 2 2 Leg 5 | . . . 5 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 3 Utility 38 | . 1 2 11 3 . . 2 1 2 1 1 14 Device 14 | . 1 1 1 2 . . 2 . 1 . . 6 Storage 1 | . . . 1 . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 23 | . . 1 9 1 . . . 1 1 1 1 8 Artifact . | . . . . . . . . . . . . . Weapon 58 | . 3 6 15 3 . 2 . 5 5 1 2 16 Energy Gun 19 | . 2 . 4 . . . . 2 3 1 1 6 Energy Cannon 8 | . 1 1 . . . . . 1 1 . . 4 Ballistic Gun 21 | . . 4 9 3 . 1 . 1 . . 1 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 9 | . . 1 2 . . 1 . 1 1 . . 3 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 3 . . . 1 . 1 . 4 . Corrupted Parts 3 | . . . . . . . . 1 . . . 2 System Corruption 9 | . . . . . . . . 7 . . . 2 Parts Lost 55 | . . 2 14 1 . 2 . 8 1 2 . 25 Power 10 | . . 1 2 . . . . . . . . 7 Propulsion 20 | . . 1 5 1 . 2 . 4 . 1 . 6 Utility 11 | . . . 2 . . . . 2 . . . 7 Weapon 14 | . . . 5 . . . . 2 1 1 . 5 Highest Loss Streak 11 | . . 2 8 1 . 1 . 3 1 1 . 11 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 91 | . 97 97 87 93 100 96 91 85 90 96 86 75 Engine 7 | . 14 13 4 7 7 7 7 7 5 6 . . Core 2 | . . . 2 3 7 6 7 7 . . . . Reactor 1 | . . . . . . . . . 5 6 12 9 Treads 23 | . 23 27 20 28 30 27 23 19 27 30 20 14 Leg 1 | . 4 . 7 . . . . . . . . . Device 9 | . 12 12 4 7 7 7 6 7 12 13 13 11 Storage 8 | . 14 13 7 7 7 7 7 7 6 6 6 4 Protection 11 | . . 1 15 15 15 15 15 12 10 13 13 14 Energy Gun 3 | . 18 1 1 . . . . 4 7 5 10 7 Energy Cannon 3 | . 9 4 . . . . . 2 10 13 3 2 Ballistic Gun 15 | . . 19 20 22 23 22 23 16 . . 5 3 Peak Build Rating 119 | . 9 20 41 46 44 44 52 43 55 55 105 119 Average Rating 41 | . 8 12 34 42 44 43 43 39 49 53 95 102 On Entrance 38 | 6 6 9 20 34 44 44 43 43 40 55 52 105 Naked Turns 2 | . . . . . . . . . . . . 2 Heaviest Build 118 | 13 16 21 56 59 59 59 59 60 78 82 97 118 Greatest Support 180 | 20 40 40 82 82 80 80 60 68 108 108 180 180 Greatest Overweight (x) 5 | . 3 . 5 . . . . 2 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | . 8 8 12 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 8 7 13 15 14 15 14 15 9 10 14 15 Average Carried 9 | . 3 5 8 12 14 14 14 12 7 8 11 11 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 14 | 6 5 7 10 14 14 14 14 8 8 7 14 2 Class Distribution -------------------- 38% | Tank 31% | Mutant 23% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Matter Collected 5244 | 200 96 260 2143 411 247 425 . 225 155 61 119 902 Remotely . | . . . . . . . . . . . . . Salvage Created 9521 | . 403 363 2589 604 206 577 . 473 623 829 120 2734 Parts 442 | . 36 31 147 28 5 16 . 18 25 35 6 95 Haulers Intercepted 9 | . 2 . 5 2 . . . . . . . . Recyclers Shooed 6 | . . . 1 . . . . . 3 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 73 | . . 11 . . 6 18 . 38 . . . . Prevented 13 | . . 2 . . . . . 11 . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Combat Hostiles Destroyed 207 | . 10 7 62 8 6 16 . 9 11 14 1 63 Guns 127 | . 6 5 53 8 6 13 . 7 3 3 1 22 Cannons 29 | . 4 1 . . . . . . 4 10 . 10 AOE 46 | . . 1 9 . . 3 . 2 2 . . 29 Classes Destroyed 23 | . 5 2 7 2 . 1 . 1 1 1 . 3 Worker 7 | . . . 5 2 . . . . . . . . Builder 6 | . . . 2 1 . . . . 2 . . 1 Tunneler 1 | . . . 1 . . . . . . . . . Hauler 9 | . 2 . 5 2 . . . . . . . . Recycler 3 | . . . . 3 . . . . . . . . Mechanic 5 | . . . . . . . . . . . . 5 Operator 2 | . 1 . 1 . . . . . . . . . Watcher 4 | . 1 . 1 1 . . . . 1 . . . Swarmer 33 | . 6 . 7 3 1 5 . 2 2 4 . 3 Saboteur 2 | . . . . . . . . . . . . 2 Grunt 111 | . 4 1 43 3 4 6 . 3 6 6 . 35 Brawler 9 | . . . . . . 3 . . 1 . . 5 Duelist 9 | . . . 1 . . 1 . 2 1 . . 4 Protector 3 | . . . 1 . . . . . . . . 2 Sentry 15 | . . . 9 . 1 1 . 1 1 2 . . Demolisher 2 | . . . . . . . . . . . . 2 Hunter 6 | . . . . . . . . 2 . . 1 3 Programmer 9 | . . . . 2 . . . . . . . 7 Heavy 1 | . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . Artisan 2 | . . 2 . . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . Z-Light 1 | . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . 1 . Best Kill Streak 25 | . 3 2 15 5 3 7 . 4 8 4 1 25 Combat Bots Only 17 | . 3 2 11 3 3 7 . 4 6 4 1 17 Max Kills in Single Turn 5 | . 1 1 3 1 1 3 . 3 3 2 1 5 Gunslinging 1 | . . . . . . 1 . . . . . 1 Exploded 5 | . . 1 2 . . 3 . 2 2 . . 5 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Hostile Shots Fired 1151 | . 44 31 281 30 49 46 . 60 82 95 3 430 Missed 307 | . 12 11 85 9 13 13 . 17 34 29 2 82 Damage Taken 14892 | . 340 443 3353 414 424 558 . 798 466 552 144 7400 Core 1627 | . 62 62 229 41 21 41 . 45 81 24 17 1004 Absorbed by Shields 541 | . . . . . . . . . 185 227 50 79 Reduced by Siege Mode 415 | . . . . . . . . . . . . 415 Redirected to Shielding 129 | . . . 129 . . . . . . . . . Ignored by Resistances 396 | . . . 154 . . . . . . . . 242 Regen/Repaired (Parts) 37 | . . . . . . . . . . . . 37 Core Remaining (%) 74 | 100 . 50 58 . . . . 78 . . 85 . Volleys Fired 507 | . 34 48 160 26 11 23 . 18 25 31 10 121 Largest 4 | . 2 2 4 3 3 3 . 3 3 3 3 3 Hottest 350 | . 100 100 125 84 84 86 . 189 224 215 300 350 Shots Fired 1260 | . 68 86 423 76 33 69 . 52 73 89 28 263 Gun 981 | . 54 67 409 76 33 68 . 40 29 29 16 160 Cannon 233 | . 14 17 . . . . . 9 40 60 12 81 Launcher 46 | . . 2 14 . . 1 . 3 4 . . 22 Special . | . . . . . . . . . . . . . Kinetic 712 | . . 61 384 76 33 68 . 23 . . 4 63 Thermal 342 | . 47 17 . . . . . 18 52 60 14 134 Explosive 46 | . . 2 14 . . 1 . 3 4 . . 22 Electromagnetic 160 | . 21 6 25 . . . . 8 17 29 10 44 Robot Hit Streak 17 | . 11 10 17 10 9 7 . 6 3 13 8 16 Robot Miss Streak 19 | . 9 3 19 8 7 11 . 8 4 3 4 6 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 23 | . . . 12 1 2 5 . 1 . . . 2 Max Gunslinging Chain 2 | . . . 1 1 1 2 . 1 . . . 1 Shots Hit Robots 818 | . 40 37 298 62 33 59 . 25 36 49 15 164 Core Hits 769 | . 20 16 261 74 35 81 . 34 37 27 6 178 Critical Kills 9 | . . . 2 . . . . . 2 1 . 4 Critical Parts Destroyed 6 | . . 1 1 . . . . . . . 1 3 Critical Strikes 18 | . 1 1 3 . . . . . 3 1 1 8 Meltdown 4 | . . . . . . . . . 2 1 . 1 Destroy 12 | . . 1 3 . . . . . . . 1 7 Corrupt 2 | . 1 . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27350 | . 598 665 6588 1147 581 1171 . 738 1562 1560 605 12135 Guns 13969 | . 448 455 5600 1103 581 1006 . 303 318 424 290 3441 Cannons 3975 | . 123 158 . . . . . 108 627 1110 144 1705 Explosions 9329 | . 27 52 950 44 . 165 . 327 617 . 171 6976 Melee . | . . . . . . . . . . . . . Ramming 77 | . . . 38 . . . . . . 26 . 13 Kinetic 10172 | . . 409 5191 1103 581 1006 . 246 . . 145 1491 Thermal 5961 | . 398 158 135 . . . . 148 740 1110 315 2957 Explosive 8996 | . . 52 815 44 . 165 . 327 617 . . 6976 Electromagnetic 2144 | . 200 46 409 . . . . 17 205 424 145 698 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . . 2 2 2 2 2 7 1 2 2 22 Average Corruption 2 | . . . 2 2 2 2 2 7 1 1 2 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 56 | . . . 7 6 6 10 1 . 1 9 8 8 Message Errors 12 | . . . . 2 1 1 1 . . 1 3 3 Matter Fused 17 | . . . 2 . 2 3 . . 1 4 3 2 Heat Flow Errors 7 | . . . 1 . 2 3 . . . . . 1 Energy Discharges 4 | . . . 2 1 . 1 . . . . . . Parts Rejected 3 | . . . . 1 . 1 . . . . 1 . Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . 1 1 . . . . . . . Data Loss (major) 4 | . . . 1 . . . . . . 2 . 1 Misfires 3 | . . . . . . . . . . 1 1 1 Alerts 1 | . . . 1 . . . . . . . . . Weapon Failures 2 | . . . . 1 . . . . . 1 . . Overload Shots 13 | . . . . . . . . . . . 2 11 Overflow Damage 199 | . . . 61 . . . . . . 3 10 125 Projectiles 19 | . . . . . . . . . . 3 . 16 Explosions 180 | . . . 61 . . . . . . . 10 109 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 518 | . . . 89 107 . . . . 48 . 91 183 Shots 11 | . . . 4 2 . . . . 1 . 1 3 Rammed 12 | . . . 7 . . . . . 1 2 . 2 Targets Rammed 14 | . . . 8 . . . . . 1 2 . 3 Kicked 1 | . . . 1 . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 Highest Temperature 743 | . 336 . 603 25 193 194 . 235 444 524 312 743 Average Temperature 137 | . 125 . 131 15 57 102 . 100 122 151 126 155 Received Heat Transfer 3853 | . 132 147 1404 90 189 126 . 69 80 134 . 1482 Effects 41 | . 2 . 11 . . . . . 2 7 3 16 Shutdowns 8 | . 1 . 1 . . . . . 1 3 . 2 Energy Bleed 9 | . . . 3 . . . . . . 1 . 5 Interference 12 | . . . 3 . . . . . . 2 3 4 Matter Decay 2 | . 1 . 1 . . . . . . . . . Short Circuit 5 | . . . 1 . . . . . 1 . . 3 Damage (minor) 4 | . . . 2 . . . . . . 1 . 1 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations 7 | . . . . . . . . . . . 1 6 Total Turns 182 | . . . . . . . . . . . 13 169 Longest Duration 92 | . . . . . . . . . . . 13 92 Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 2 1 . 1 Combat Hostiles 4 | . . . . . . . . . 2 1 . 1 Parts Melted 22 | . 2 . . . . . . 6 3 5 . 6 Heat Transferred 7969 | . 942 333 200 . . . . 222 1082 1614 261 3315 Parts Sabotaged 6 | . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 . . . . . . . 1 . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Peak Influence 4010 | . 184 . 1347 666 . . . . 822 1426 1135 4010 Initial 798 | . . . . 596 . . . . 58 402 798 523 Average 786 | . 83 . 609 565 . . . . 375 875 982 2177 Maximum Alert Level 5 | . . . 4 2 . . . . 3 4 4 5 Low Security (%) 26 | . 100 . 28 . . . . . 46 . . . Level 1 3 | . . . 5 3 . . . . 13 . . . Level 2 31 | . . . 25 96 . . . . 22 47 . 23 Level 3 17 | . . . 21 . . . . . 17 13 84 5 Level 4 13 | . . . 19 . . . . . . 38 15 10 Level 5 . | . . . . . . . . . . . . . High Security 7 | . . . . . . . . . . . . 59 Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . Squads Dispatched 55 | . 2 . 10 2 . 1 . 1 4 6 1 28 Investigation 12 | . 2 . 3 . . . . . 1 4 1 1 Extermination 2 | . . . . 1 . . . . 1 . . . Reinforcement 10 | . . . 5 1 . . . . 1 1 . 2 Assault 30 | . . . 2 . . 1 . 1 1 1 . 24 Garrison 1 | . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 5 | . . . 2 . . . . . 1 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Distress Signals 8 | . . . 3 1 . . . . 1 1 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 404 | . 22 8 92 16 8 17 . 20 29 41 10 141 Peak Tracking Total 19 | . 4 2 9 5 4 12 . 8 6 9 5 19 Tactical Retreats 14 | . 1 . 3 . 1 2 . . . 2 . 5 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Traps Triggered 11 | . 4 . 4 2 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . 2 . . . . 2 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Machines Disabled 20 | . . 1 2 4 . . . . 5 2 2 4 Max in Single Turn 2 | . . 1 1 2 . . . . . 1 1 1 Garrison Access 2 | . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Machines Accessed 24 | . 2 1 1 7 . . . . 1 9 1 2 Terminals 16 | . 2 . 1 4 . . . . 1 7 1 . Fabricators 3 | . . . . 2 . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . 1 . 1 Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 55 | . 2 5 1 17 . . . . 1 23 3 3 Successful 21 | . 2 5 . 6 . . . . 1 5 . 2 Failed 34 | . . . 1 11 . . . . . 18 3 1 Catastrophic 10 | . . . 1 3 . . . . . 4 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 39 | . 1 . 1 13 . . . . 6 14 1 3 Terminals 38 | . 2 . 1 11 . . . . 1 20 3 . Fabricators 4 | . . . . 3 . . . . . . . 1 Repair Stations 3 | . . . . . . . . . . 1 . 2 Recycling Units 2 | . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . Terminal Hacks 13 | . 1 5 . 2 . . . . 1 4 . . Record 5 | . . 5 . . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . Open Door 5 | . . . . . . . . . 1 4 . . Terminal Index 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 6 | . 1 . . 3 . . . . . . . 2 Terminals 4 | . 1 . . 3 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . Skim 2 | . . . . 2 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Fabnet 1 | . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . . . 1 7 . . . . . 7 1 1 Full Trace Events 5 | . . . . . . . . . . 4 1 . Feedback Events 1 | . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . 15 . . 12 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . 9 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 2 . 2 . 7 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Total Allies 31 | . 1 . . . . 2 4 2 4 13 5 . Largest Group 10 | . 1 . . . . 2 6 5 6 10 8 8 Highest-Rated Group 824 | . 10 . . . . 60 211 173 456 574 824 824 Highest-Rated Ally 180 | . 10 . . . . 30 38 38 180 180 180 180 Zionite Dispatches 4 | . . . . . . . . . 2 2 . . Light 1 | . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . 1 . . Total Orders 2 | . . . . . . . . . . 2 . . DROP 2 | . . . . . . . . . . 2 . . Ally Attacks 563 | . . . . . . . . 64 109 124 79 187 Total Damage 16366 | . . . . . . . . 1403 2780 3205 1454 7524 Kills 111 | . . . . . . . . 12 19 27 11 42 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . 2 . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Turns Passed 14661 | . 1110 2347 2991 1053 570 907 1567 855 525 986 638 1112 Spaces Moved 7345 | 1 515 1313 1524 561 314 466 936 403 253 453 252 354 Core 36 | . 4 . 28 . . . . . . . . 4 Treads 6678 | . 400 1313 990 561 314 466 936 403 253 453 252 337 Legs 618 | 1 111 . 506 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . 13 Fastest Speed 32 | 120 120 160 125 156 165 165 166 160 160 160 160 32 Average Speed 160 | 120 151 160 151 161 165 165 166 181 160 160 163 154 Slowest Speed 330 | 120 200 160 305 166 165 166 166 330 160 160 240 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 1 90 72 97 24 52 69 88 56 7 72 78 11 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 13 | . . 6 . . 1 4 1 1 . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 511 | . 2 11 116 49 . 4 . 21 23 17 22 246 Melee . | . . . . . . . . . . . . . Projectile 100 | . . . 3 . . . . 2 8 17 6 64 AOE 411 | . 2 11 113 49 . 4 . 19 15 . 16 182 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Fac Total 9197 | . 776 1474 1863 649 341 550 949 485 315 645 455 695 Wait 958 | . 213 94 83 42 17 17 10 17 17 112 181 155 Move 7333 | . 514 1312 1523 560 313 465 935 402 252 452 251 354 Hop . | . . . . . . . . . . . . . Pick Up 49 | . 6 5 18 5 . 2 . 1 3 . 3 6 Fast Attach 63 | . 1 3 21 7 . 1 2 3 7 . 3 15 Attach 46 | . 5 2 7 2 . 1 . 4 1 1 . 23 Detach 10 | . . . 1 . . . . . . . 1 8 Swap 44 | . . 5 17 3 . 2 . 4 3 3 4 3 Drop 61 | . 3 5 25 4 . 1 2 3 6 3 2 7 Fire 507 | . 34 48 160 26 11 23 . 18 25 31 10 121 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . Crush 13 | . . . 7 . . . . . 1 2 . 3 Escape Stasis . | . . . . . . . . . . . . . Rewire 112 | . . . . . . 38 . 33 . 41 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 13) 637 | -10/Materials | Discovered new exit (range 10) 834 | -10/Materials | Discovered new exit (range 12) 1097 | -10/Materials | Discovered new exit (range 3) 1111 | -10/Materials | Entered Subcaves 1239 | -10/Subcaves | Discovered new exit (range 10) 1260 | -10/Subcaves | Learned Materials security intel 1782 | -10/Subcaves | Visited Clippyterm 1787 | -10/Subcaves | Learned 40 Factory zone layouts 1787 | -10/Subcaves | Learned Factory emergency access door positions 1908 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1916 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2227 | -10/Subcaves | Discovered new exit (range 8) 2557 | -10/Subcaves | Disturbed a concealed Subdweller 3174 | -10/Subcaves | Visited 4L-MR0's lab 3191 | -10/Subcaves | Found Prototype Protection 3191 | -10/Subcaves | Identified Gun Armor 3192 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 3458 | -10/Subcaves | Entered Materials 3458 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4134 | -8/Materials | Build established: Scavenger-Tank 4150 | -8/Materials | Discovered new exit (range 15) 4258 | -8/Materials | Discovered new exit (range 6) 4391 | -8/Materials | Lost 8 parts (1p4n2u1w) 4395 | -8/Materials | Destroyed 11 combat bots 5160 | -8/Materials | Discovered new exit (range 16) 5208 | -8/Materials | Build established: Tank 5521 | -8/Materials | Discovered new exit (range 3) 5557 | -8/Materials | Discovered new exit (range 10) 5858 | -8/Materials | First assault squad dispatched 5883 | -8/Materials | Sterilization system engaged 5883 | -8/Materials | Non-combat units ordered to evacuate 5983 | -8/Materials | Combat units ordered to evacuate 6045 | -8/Materials | Build established: Mutant 6049 | -8/Materials | Destroyed 7 combat bots 6183 | -8/Materials | Ambient heat levels rising (+10) 6333 | -8/Materials | Ambient heat levels rising (+10) 6449 | -8/Materials | Entered Factory 6449 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6450 | -7/Factory | Identified exit to Factory 6450 | -7/Factory | Identified exit to Lower Caves 6787 | -7/Factory | Build established: Tank 7502 | -7/Factory | Entered Lower Caves 7512 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7564 | -7/Lower Caves | Learned 8 Factory zone layouts 8055 | -7/Lower Caves | Learned Factory stockpile data 8063 | -7/Lower Caves | Discovered new exit (range 5) 8072 | -7/Lower Caves | Entered another Lower Caves area 8153 | -7/Lower Caves | Discovered exit to Factory (range 14) 8738 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8800 | -7/Lower Caves | Destroyed 7 combat bots 8893 | -7/Lower Caves | Discovered new exit (range 15) 8979 | -7/Lower Caves | Entered Zion 8979 | -7/Zion | Accompanied by 2 allies 9038 | -7/Zion | System corruption cleaned by Quarantine Array 9141 | -7/Zion | Received a visual enhancement algorithm 9230 | -7/Zion | Learned Factory terminal intel 9381 | -7/Zion | Learned Factory emergency access door positions 9591 | -7/Zion | Given A8's code to call for help 9671 | -7/Zion | Learned location of Quarantine (-2) 9956 | -7/Zion | Met Imprinter 9983 | -7/Zion | Imprinted 9986 | -7/Zion | Declared Zion's savior 10481 | -7/Zion | Discovered new exit (range 16) 10508 | -7/Zion | Found Prototype Device 10508 | -7/Zion | Identified Phasing AFG 10546 | -7/Zion | Entered Proximity Caves 10546 | -6/Proximity Caves | Accompanied by 6 allies 10791 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11160 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 11164 | -6/Proximity Caves | Learned Factory interactive machine intel 11227 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 11307 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11308 | -6/Proximity Caves | Discovered exit to Factory (range 15) 11401 | -6/Proximity Caves | Entered Factory 11401 | -6/Factory | Accompanied by 4 allies 11401 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11402 | -6/Factory | Identified exit to Lower Caves 11405 | -6/Factory | Loaded intel: 54 interactive machine locations 11406 | -6/Factory | Loaded intel: 28 terminal locations 11479 | -6/Factory | Zion hero teleported in (7V-RTL) 11622 | -6/Factory | Build established: Scavenger-Tank 11632 | -6/Factory | Zion Light squad teleported in 11751 | -6/Factory | First assault squad dispatched 11871 | -6/Factory | Lost 4 allies 11918 | -6/Factory | Discovered new exit (range 6) 11926 | -6/Factory | Entered Extension 11926 | -6/Extension | Accompanied by 1 ally (7V-RTL) 11999 | -6/Extension | Zion Kinetic Resupply teleported in 12045 | -6/Extension | Zion Hover Resupply teleported in 12222 | -6/Extension | Rescued A7 12276 | -6/Extension | First assault squad dispatched 12289 | -6/Extension | Rescued a captive Derelict 12407 | -6/Extension | Spotted B-75 Beast 12422 | -6/Extension | Rescued a captive Derelict 12438 | -6/Extension | Spotted B-75 Beast 12443 | -6/Extension | Destroyed B-75 Beast 12467 | -6/Extension | Allies destroyed B-75 Beast 12835 | -6/Extension | Rescued a captive Derelict 12852 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 12884 | -6/Extension | Discovered new exit (range 10) 12886 | -6/Extension | Discovered new exit (range 6) 12912 | -6/Extension | Entered Cetus 12912 | -6/Cetus | Accompanied by 7 allies (incl. 7V-RTL, A7) 12917 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12934 | -6/Cetus | Spotted Cetus Guard 12934 | -6/Cetus | Spotted Cetus Guard 12938 | -6/Cetus | Spotted Cetus Guard 12939 | -6/Cetus | Allies destroyed Cetus Guard 12942 | -6/Cetus | Spotted Cetus Guard 12946 | -6/Cetus | Allies destroyed Cetus Guard 12948 | -6/Cetus | Allies destroyed Cetus Guard 12957 | -6/Cetus | Allies destroyed Cetus Guard 13098 | -6/Cetus | Discovered new exit (range 16) 13133 | -6/Cetus | Spotted Cetus Guard 13133 | -6/Cetus | Spotted Cetus Guard 13134 | -6/Cetus | Allies destroyed Cetus Guard 13136 | -6/Cetus | Allies destroyed Cetus Guard 13137 | -6/Cetus | Spotted Cetus Guard 13137 | -6/Cetus | Spotted Cetus Guard 13147 | -6/Cetus | Allies destroyed Cetus Guard 13154 | -6/Cetus | Allies destroyed Cetus Guard 13169 | -6/Cetus | Discovered new exit (range 15) 13177 | -6/Cetus | Scared off Revision 17 13271 | -6/Cetus | Escorted A7 to Cetus Mainframe 13303 | -6/Cetus | Started Cetus Manufacturing Module 13328 | -6/Cetus | Manufactured an Enhanced Grunt 13353 | -6/Cetus | Manufactured an Enhanced Grunt 13378 | -6/Cetus | Manufactured an Enhanced Grunt 13403 | -6/Cetus | Manufactured an Enhanced Grunt 13428 | -6/Cetus | Manufactured an Enhanced Grunt 13550 | -6/Cetus | Entered Factory 13550 | -5/Factory | Accompanied by 8 allies (incl. 7V-RTL, A7) 13550 | -5/Factory | Evolved 2 slots: Utility x2 13555 | -5/Factory | Received a hacking code to weaken MAIN.C 13850 | -5/Factory | First assault squad dispatched 13999 | -5/Factory | High security lockdown imminent 14048 | -5/Factory | Garrison activated, responded to threat 14079 | -5/Factory | High security lockdown engaged 14236 | -5/Factory | Lost 3 allies 14253 | -5/Factory | Destroyed 16 combat bots 14394 | -5/Factory | Destroyed 14 combat bots 14460 | -5/Factory | Lost 3 parts (1p1u1w) 14517 | -5/Factory | System corruption reached 10% 14519 | -5/Factory | Destroyed 17 combat bots 14555 | -5/Factory | Core integrity fell below 50% 14578 | -5/Factory | Lost 11 parts (4p2n2u3w) 14650 | -5/Factory | Released all parts (4) 14655 | -5/Factory | Core integrity fell below 20% 14662 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14650_ Released Hvy. Plasma Cannon. 14650_ Released Adv. Heat Sink. 14651_ P-70 Sage resets E-15 Imp, system corruption cleaned. 14652_ Acquired Cesium-ion Thruster. 14652_ P-70 Sage resets P-70 Sage, system corruption cleaned. 14654_ Acquired 10 matter. 14654_ E-15 Imp destroyed. 14655_ Acquired 2 matter. 14657_ Acquired 7 matter. 14657_ P-70 Sage resets P-70 Sage, system corruption cleaned. 14657_ Acquired Cesium-ion Thruster. 14658_ K2KOBO7O9QH5&YH5|5CCRNT /QKNW<>OTN&ISTW2 14659_ Acquired 17 matter. 14659_ Slug penetrates Earth. 14659_ Cesium-ion Thruster destroyed. 14659_ Acquired Lgt. Ion Engine. 14661_ Acquired Cesium-ion Thruster. Map ----- +----------------------------------------------------+ | ????"" [ [ ### " ####??????????????????????? | | ??" 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""""%; =* #???????????????? | | ?????????????" """ # % ! #???????????????? | | ?????????????? """" + @ #???????????????? | | ?????????????? """" # /% #???????????????? | | ?????????????? # %% * #???????????????? | | ????????????? #####%[%= # ????????? | | ???????????? ??# #= [ # #???????? | | ??????????? !???# # =*[= #?? ????????? | | ??????????? ???# # =%|*%=# ?? ??????????? | | ???????????##############+##==%!!# ???????????? | | ????????????????"""""" +=%!! #? ??????????? | | ????????????????"""""" #%=% #?? ?????????? | | ???????????# """"""" #[ #???? ??????????? | | ???????????#] """"""" # ######### ?????? | | ???????????# # "????? | | ??########## ! """# % "????? | | ??# # """# ^ ????? | | ??# # R"# ^ ????? | | ??# # = """# ^ ????? | | ??# | # ! # ###########?????? | | ??# ################# #?!*= #?????? | | ??# #??############## #?!*= #?????? | | ??#== #??# # # != """ ??????? | | ??#=] #??#=== """ # # """ ??????? | | ??# #??#== """ # %+ """ ??????? | | ??######/###??#== """ # # #?????? | | ##????# ##### # # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1650 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 5 Item Schematics ----------------- Armor Integrity Analyzer | -7/Zion | Archive Energy Well | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Gravity Neutralizer | -6/Extension | Z-intel Imp. Cesium-ion Thruster | -6/Extension | Z-intel Impact Mace | -6/Extension | Z-intel Hvy. Deuterium Engine | -6/Extension | Z-intel Hvy. Particle Gun | -6/Extension | Z-intel Cld. Plasma Cannon | -6/Extension | Z-intel Biomechanical Wings | -6/Extension | Z-intel Force Rifle | -6/Extension | Z-intel Cld. Aerolev Unit | -6/Extension | Z-intel Mni. Assault Cannon | -6/Extension | Z-intel Imp. Spread Laser | -6/Extension | Z-intel Prc. Rocket Launcher | -6/Extension | Z-intel Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Turtlemind Challenges ------------ None Game ------ Seed QuantumFocalEngine Manual? 0 Play Time 01:50:24 Cumulative 142.1 hours Start 2024.11.23 @ 14:42:42 End 2024.11.23 @ 16:57:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 102 Adventurer 16 Explorer 3 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 30 Gallery% 66 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de553cd4-cad6-454e-8e0b-7c8933507809