Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 21:22:07 Player: notverysmot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (37) 185 Value Destroyed (1246) 1246 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6271 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 108/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Deuterium Engine Deuterium Engine Rocket Array Peak State ------------ > --- POWER ------------ Deuterium Engine Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Signal Interpreter Advanced Thermal Shield > --- WEAPON ----------- Wave Gun Wave Gun Phase Gun Phase Gun Coil Gun > --- INVENTORY -------- Light Ion Engine Deuterium Engine Deuterium Engine Armored Huge Wheel High-powered Shock Rifle Coil Gun Rocket Array [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Signal Interpreter Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Ion Cannon Ballistic Gun Coil Gun Launcher Rocket Array Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . . 1 . 1 . . . . Utility 4 | . . 1 1 1 . . 1 . . Weapon 3 | . . 1 . 1 1 . . . . Parts Attached 76 | 6 4 6 10 20 3 13 5 6 3 Power 10 | 1 1 . 1 3 1 1 2 . . Engine 8 | 1 1 . 1 2 1 1 1 . . Core 2 | . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . 1 5 2 1 3 . 1 . Treads 12 | 2 . 1 5 2 1 1 . . . Leg . | . . . . . . . . . . Wheel 3 | . . . . . . 2 . 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 11 | 1 1 2 . 4 . . . 2 1 Device 5 | . 1 . . 3 . . . 1 . Storage 3 | 1 . 1 . . . . . 1 . Processor 3 | . . 1 . 1 . . . . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 40 | 2 2 3 4 11 1 9 3 3 2 Energy Gun 17 | 1 . 1 3 6 1 1 1 3 . Energy Cannon 6 | . 1 1 . 2 . . 2 . . Ballistic Gun 7 | 1 . 1 1 . . 2 . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . 1 . . 1 . 6 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . Parts Lost 40 | . . . 11 1 . 8 4 3 13 Power 7 | . . . 2 1 . 1 1 . 2 Propulsion 10 | . . . 3 . . 4 . 1 2 Utility 5 | . . . . . . 1 . 1 3 Weapon 18 | . . . 6 . . 2 3 1 6 Highest Loss Streak 10 | . . . 7 1 . 4 2 3 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 99 100 84 92 100 76 69 67 71 Engine 6 | . 14 11 8 2 6 5 4 5 2 Core 2 | . . . . 4 . . 1 5 4 Treads 14 | . 28 22 25 23 26 8 . . . Wheel 4 | . . . . . . 7 11 10 10 Device 9 | . 13 11 9 12 13 7 5 6 4 Storage 8 | . 14 11 9 7 6 6 5 5 7 Processor 9 | . . 11 9 15 13 13 11 7 10 Energy Gun 14 | . 14 16 11 12 26 1 7 21 19 Energy Cannon 4 | . 2 14 11 6 6 . 2 . . Ballistic Gun 2 | . 5 1 . . . 4 8 1 5 Launcher 2 | . 5 . . . . 19 7 . . Impact Weapon 1 | . . . . 4 . . . . . Peak Build Rating 73 | 6 7 12 14 47 51 54 60 73 68 Average Rating 35 | 4 6 10 12 29 50 45 55 60 61 On Entrance 29 | . 6 7 11 6 44 51 54 52 64 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 11 15 34 35 51 53 64 64 65 65 Greatest Support 96 | 40 40 40 60 76 96 96 56 56 56 Greatest Overweight (x) 2 | . . . . . . 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 9 15 15 15 15 15 15 14 Most Carried 14 | 4 8 8 9 13 11 14 11 11 7 Average Carried 6 | 1 6 6 6 4 9 7 9 7 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 Final Carried 12 | 2 8 8 3 12 9 9 8 6 4 Class Distribution -------------------- 29% | Gunner 26% | Mutant 21% | Skirmisher 9% | Tank 8% | Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Assassin | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/DSF Skirmisher | -5/Factory Tank | -5/Upper Caves Gunner | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Matter Collected 1680 | 128 198 30 86 92 . 121 42 454 529 Remotely . | . . . . . . . . . . Salvage Created 1500 | . 221 176 243 92 . 152 201 151 264 Parts 75 | . 13 12 20 3 . 9 7 5 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 5 5 Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Combat Hostiles Destroyed 30 | . 3 3 8 1 . 4 3 2 6 Guns 18 | . 3 3 3 . . . 1 2 6 Cannons 6 | . . . 5 . . . 1 . . AOE 5 | . . . . . . 4 1 . . Classes Destroyed 10 | . 4 1 1 . . 2 1 1 . Recycler 2 | . 2 . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . Watcher 3 | . 1 1 . 1 . . . . . Swarmer 10 | . 3 . 4 . . . . . 3 Cutter 3 | . . . . . . 3 . . . Grunt 4 | . . . 1 . . . 1 . 2 Sentry 9 | . . 3 3 1 . . 1 . 1 Hunter 3 | . . . . . . 1 . 2 . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 3 | . 3 2 3 1 . 3 1 2 2 Combat Bots Only 3 | . 3 2 3 1 . 3 1 2 2 Max Kills in Single Turn 2 | . 2 1 1 1 . 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . . . . 2 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Hostile Shots Fired 483 | . 13 16 155 95 . 64 51 33 56 Missed 137 | . 2 6 33 34 . 26 17 6 13 Damage Taken 6593 | . 133 145 1695 534 . 1219 839 1010 1018 Core 1521 | . 12 13 264 80 . 147 141 581 283 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 17 | . . . . 17 . . . . . Core Remaining (%) 85 | 100 95 96 52 88 . 82 . . . Volleys Fired 125 | . 13 7 51 8 . 6 9 13 18 Largest 5 | . 2 3 3 4 . 4 4 5 5 Hottest 398 | . 110 173 186 302 . 186 297 398 317 Shots Fired 275 | . 25 21 93 18 . 11 28 38 41 Gun 197 | . 18 13 56 10 . 3 18 38 41 Cannon 68 | . 5 8 37 8 . . 10 . . Launcher 10 | . 2 . . . . 8 . . . Special . | . . . . . . . . . . Kinetic 43 | . 6 . 13 . . 2 2 . 20 Thermal 197 | . 17 20 69 18 . 1 21 30 21 Explosive 10 | . 2 . . . . 8 . . . Electromagnetic 25 | . . 1 11 . . . 5 8 . Robot Hit Streak 13 | . 3 11 13 9 . 5 4 4 9 Robot Miss Streak 7 | . 4 1 7 1 . 3 1 3 2 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 4 | . 1 . . . . . . 1 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 Shots Hit Robots 176 | . 13 14 61 14 . 8 17 23 26 Core Hits 95 | . 9 7 16 4 . 28 11 7 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . . 1 4 1 . . . 3 . Burn 9 | . . 1 4 1 . . . 3 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4653 | . 245 236 1031 336 . 928 583 568 726 Guns 2671 | . 99 146 614 202 . 46 270 568 726 Cannons 843 | . 69 90 417 134 . . 133 . . Explosions 1139 | . 77 . . . . 882 180 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 501 | . 23 . 70 . . 23 21 . 364 Thermal 2720 | . 145 198 790 336 . 23 389 477 362 Explosive 959 | . 77 . . . . 882 . . . Electromagnetic 473 | . . 38 171 . . . 173 91 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 2 . 4 . 1 . . . Average Corruption 3 | . . 2 . 3 . 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . 1 . . . . . Matter Fused 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 13 | . . . . . . 12 1 . . Projectiles . | . . . . . . . . . . Explosions 13 | . . . . . . 12 1 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 425 | . 32 . . . . 322 71 . . Shots 19 | . 2 . . . . 15 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1269 | . 192 301 455 429 . 3 526 1269 503 Average Temperature 209 | . 67 122 137 130 . 3 276 528 235 Received Heat Transfer 1431 | . . 63 828 54 . 27 207 . 252 Effects 68 | . . . 5 4 . . 5 41 13 Shutdowns 20 | . . . 3 1 . . 3 10 3 Energy Bleed 4 | . . . . . . . 1 2 1 Interference 18 | . . . 1 2 . . . 7 8 Matter Decay 6 | . . . . . . . . 5 1 Short Circuit 2 | . . . 1 . . . . 1 . Damage (minor) 6 | . . . . 1 . . 1 4 . Damage (major) 8 | . . . . . . . . 8 . Damage (core) 4 | . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 1 . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 12 | . 1 . 3 3 . . . 2 3 Heat Transferred 5615 | . 370 555 2035 681 . 37 494 925 518 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Peak Influence 344 | . 97 164 344 52 21 221 210 . . Initial 115 | . . 22 68 30 16 14 115 . . Average 73 | . 42 105 184 24 16 83 138 . . Maximum Alert Level 1 | . . . 1 . . 1 1 . . Low Security (%) 91 | 100 100 100 56 100 100 87 89 . . Level 1 8 | . . . 43 . . 12 10 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . . 1 . 3 1 . 1 Investigation 1 | . . . . . . . 1 . . Extermination 1 | . . . . 1 . . . . . Reinforcement 3 | . . . . . . 3 . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Distress Signals 2 | . . 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 71 | . 10 5 17 4 . 18 5 2 10 Peak Tracking Total 8 | . 3 2 5 2 . 8 4 2 7 Tactical Retreats 9 | . 1 . 3 . . 4 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Traps Triggered 1 | . . 1 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Machines Disabled 2 | . 1 . . . . . 1 . . Max in Single Turn 1 | . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Machines Accessed 12 | . 2 . . 6 1 . 2 1 . Terminals 5 | . 1 . . 2 1 . 1 . . Fabricators 2 | . . . . 2 . . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 3 | . 1 . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 32 | . 6 . . 17 1 . 7 1 . Successful 16 | . 1 . . 9 1 . 4 1 . Failed 16 | . 5 . . 8 . . 3 . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 11 | . 2 . . 6 1 . 2 . . Fabricators 3 | . . . . 3 . . . . . Repair Stations 3 | . . . . 3 . . . . . Recycling Units 14 | . 4 . . 5 . . 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . . . . 2 1 . 1 1 . Open Door 1 | . . . . . . . . 1 . Open DSF 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . Transport Status 1 | . . . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . Network Status 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 7 | . 1 . . 3 . . 3 . . Process 2 | . . . . 1 . . 1 . . Report Inventory 2 | . 1 . . 1 . . . . . Retrieve Matter 3 | . . . . 1 . . 2 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 2 . . 6 . . 2 . . Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . Authchips . | . . . . . . . . . . Time 106 | . . . . 106 . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 25 | . . . . 6 . . 19 . . Retrieved Matter 25 | . . . . 6 . . 19 . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Turns Passed 4376 | 61 644 238 476 965 119 277 255 650 691 Spaces Moved 2731 | 39 371 126 186 504 73 158 188 502 584 Core 13 | 13 . . . . . . . . . Treads 1341 | 26 371 126 186 504 73 55 . . . Legs . | . . . . . . . . . . Wheels 1377 | . . . . . . 103 188 502 584 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 100 100 100 100 Average Speed 133 | 123 160 160 160 160 160 126 100 111 108 Slowest Speed 240 | 160 160 160 160 160 160 240 115 130 115 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 3 60 19 20 14 2 92 6 68 57 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . 1 . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . 1 . Scrap Searched 7 | . . . . . . . . 3 4 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 114 | . 12 . 5 . . 86 9 . 2 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . . . 2 AOE 112 | . 12 . 5 . . 86 9 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Total 3241 | 52 397 147 288 648 75 215 236 568 615 Wait 234 | . 1 . 35 87 . 27 33 42 9 Move 2722 | 38 370 125 185 503 72 157 187 501 584 Hop . | . . . . . . . . . . Pick Up 65 | 8 8 5 5 23 . 9 2 4 1 Fast Attach . | . . . . . . . . . . Attach 53 | 6 1 2 9 12 3 8 3 6 3 Detach 2 | . . . . 1 . . . 1 . Swap 23 | . 3 4 1 8 . 5 2 . . Drop 17 | . 1 4 2 6 . 3 . 1 . Fire 125 | . 13 7 51 8 . 6 9 13 18 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Discovered new exit (range 8) 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 751 | -9/Materials | Discovered new exit (range 15) 928 | -9/Materials | Discovered new exit (range 9) 942 | -9/Materials | Identified exit to Materials 944 | -9/Materials | Entered another Materials area 944 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1016 | -8/Materials | Build established: Gunner 1409 | -8/Materials | Discovered new exit (range 9) 1420 | -8/Materials | Entered Factory 1420 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1430 | -7/Factory | Lost 7 parts (1p3n3w) 1637 | -7/Factory | Build established: Mutant 2092 | -7/Factory | Fabricated Wave Gun? 2103 | -7/Factory | Build established: Assassin 2208 | -7/Factory | Repaired ECM Suite 2252 | -7/Factory | Found Prototype Launcher 2253 | -7/Factory | Identified Rocket Array 2256 | -7/Factory | Found Rocket Array 2259 | -7/Factory | Found Faulty Rocket Array 2261 | -7/Factory | Found Rocket Array 2269 | -7/Factory | Found Rocket Array 2271 | -7/Factory | Found Rocket Array 2274 | -7/Factory | Found Rocket Array 2288 | -7/Factory | Discovered new exit (range 20) 2385 | -7/Factory | Entered another Factory area 2385 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2389 | -6/Factory | Discovered new exit (range 16) 2473 | -6/Factory | Identified exit to Factory 2502 | -6/Factory | Identified exit to DSF 2504 | -6/Factory | Entered DSF 2547 | -6/DSF | Additional patrols routed to DSF 2630 | -6/DSF | Lost 4 parts (3n1u) 2676 | -6/DSF | Lost 3 parts (1p2w) 2755 | -6/DSF | Discovered exit to Factory (range 20) 2781 | -6/DSF | Entered Factory 2781 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2926 | -5/Factory | Discovered new exit (range 19) 2956 | -5/Factory | Build established: Skirmisher 2978 | -5/Factory | Discovered new exit (range 12) 2978 | -5/Factory | Identified exit to Upper Caves 3036 | -5/Factory | Entered Upper Caves 3280 | -5/Upper Caves | Core integrity fell below 50% 3321 | -5/Upper Caves | Lost 3 parts (1n1u1w) 3586 | -5/Upper Caves | Build established: Tank 3673 | -5/Upper Caves | Discovered new exit (range 10) 3675 | -5/Upper Caves | Learned Factory emergency access door positions 3686 | -5/Upper Caves | Entered another Upper Caves area 3986 | -5/Upper Caves | Build established: Gunner 4069 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4339 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4352 | -5/Upper Caves | Core integrity fell below 20% 4377 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04342_ Phase Gun destroyed. 04343_ Y-72 Warden: "REQUESTING BACKUP." 04343_ Slug penetrates L-41 Fighter. 04346_ Overheating: System interference. 04346_ Coil Gun temporarily disabled. 04346_ Slug penetrates Wall. 04348_ Critical hit (Burn: +37). 04349_ Lrg. Storage Unit destroyed. 04350_ Slug penetrates G-50 Soldier. 04351_ Penetrated by Slug. 04351_ Phase Gun destroyed. 04352_ Coil Gun destroyed. 04354_ Penetrated by Slug. 04354_ Fusion Compressor destroyed. 04364_ Slug penetrates L-41 Fighter. 04374_ Slug penetrates G-50 Soldier. 04374_ G-50 Soldier destroyed. 04376_ Slug penetrates G-50 Soldier. 04376_ Coil Gun destroyed. 04376_ Arm. Huge Wheel destroyed. 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