Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 16:07:22 Player: Scuttle Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (1769) 1769 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (381) 381 TOTAL SCORE: 4070 Bonus ------- High Alert Combat Kills 81 Aligned with FarCom 300 Cogmind --------- Core Integrity 24/400 Matter 290/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Cooling System Cooling System Cooling System Improved Targeting Computer Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Heavy Assault Rifle Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Shield Generator > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Cooling System Cooling System Cooling System Improved Targeting Computer Improved EM Shotgun Improved EM Shotgun Advanced Beam Cannon Heavy Assault Rifle Katana [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 46 | 6 9 2 22 7 . Power 5 | 2 1 . 2 . . Engine 5 | 2 1 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 . 2 11 3 . Treads 18 | 2 . 2 11 3 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 2 . 4 2 . Device 4 | . . . 2 2 . Storage 2 | . 1 . 1 . . Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 6 . 5 2 . Energy Gun 7 | . 5 . . 2 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 7 | 2 1 . 4 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . Parts Lost 7 | . . . 2 5 . Power . | . . . . . . Propulsion 3 | . . . . 3 . Utility 1 | . . . . 1 . Weapon 3 | . . . 2 1 . Highest Loss Streak 5 | . . . 1 5 . To Critical Strikes . | . . . . . . Average Backups 12 | 1 7 14 14 12 12 Power 1 | . 1 1 1 2 2 Propulsion 2 | . 2 3 3 . . Utility 3 | . 2 4 3 4 4 Weapon 4 | . . 5 5 5 6 Tool/Special . | . . . . . . Unused Backups 9 | . 1 1 1 . 6 Power 3 | . . . 1 . 2 Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 2 | . 1 . . . 1 Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 96 | . 91 100 99 96 85 Engine 12 | . 14 14 11 11 11 Treads 30 | . 28 28 33 32 33 Device 6 | . . . 10 7 11 Storage 11 | . 11 14 11 11 11 Processor 11 | . 9 14 11 11 11 Energy Gun 13 | . 14 28 8 16 8 Ballistic Gun 9 | . 12 . 13 4 . Peak Build Rating 21 | 5 13 13 20 21 18 Average Rating 13 | 4 8 12 17 18 14 On Entrance 11 | . 5 12 13 19 18 Avg Prop Armor Cover (%) 8 | . . . . 8 . Naked Turns . | . . . . . . Heaviest Build 37 | 7 31 31 37 36 35 Greatest Support 63 | 40 40 40 63 63 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 Most Carried 15 | 2 14 15 15 15 13 Average Carried 12 | 1 7 14 14 12 12 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 2 13 15 15 11 13 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 1264 | 162 167 115 627 193 . Remotely . | . . . . . . Salvage Created 2485 | . 399 115 1592 379 . Parts 152 | . 22 6 111 13 . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 7 | . 2 . 5 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 72 | . 10 6 39 17 . Guns 68 | . 10 6 38 14 . Cannons 4 | . . . 1 3 . Classes Destroyed 9 | . 4 . 4 1 . Worker 3 | . . . 3 . . Hauler 4 | . 2 . 2 . . Recycler 1 | . . . 1 . . Watcher 4 | . 1 . 3 . . Swarmer 22 | . 5 4 11 2 . Grunt 28 | . 5 2 18 3 . Duelist 2 | . . . 2 . . Sentry 8 | . . . 8 . . Assembled 12 | . . . . 12 . Best Kill Streak 8 | . 4 3 8 8 . Combat Bots Only 8 | . 3 3 7 8 . Max Kills in Single Turn 2 | . 1 1 2 1 . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 355 | . 77 19 175 84 . Missed 96 | . 17 7 53 19 . Hits 259 | . 60 12 122 65 . Melee 12 | . . . 7 5 . Projectile 247 | . 60 12 115 60 . Critical Strikes 6 | . 1 . 3 2 . Part Disruptions 3 | . . . . 3 . Damage Taken 2982 | . 588 136 1494 764 . Core 500 | . 100 24 281 95 . Absorbed by Shields 61 | . . . . 61 . Core Remaining (%) 75 | 100 . 50 . . . Volleys Fired 194 | . 56 9 90 39 . Largest 2 | . 2 2 2 2 . Hottest 130 | . 60 130 130 91 . Shots Fired 386 | . 112 18 180 76 . Gun 375 | . 112 18 177 68 . Cannon 11 | . . . 3 8 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 221 | . 59 . 126 36 . Thermal 133 | . 53 18 54 8 . Explosive . | . . . . . . Electromagnetic 32 | . . . . 32 . Robot Hit Streak 16 | . 6 6 16 9 . Robot Miss Streak 7 | . 4 7 7 6 . Penetration Max . | . . . . . . Secondary Targets 13 | . 2 2 5 4 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 277 | . 74 16 135 52 . Core Hits 201 | . 29 23 115 34 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 2 | . 1 . 1 . . Destroy 2 | . 1 . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3935 | . 714 188 2203 830 . Guns 3680 | . 710 168 2114 688 . Cannons 163 | . . . 42 121 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 92 | . 4 20 47 21 . Kinetic 2043 | . 339 . 1423 281 . Thermal 1393 | . 371 168 733 121 . Explosive . | . . . . . . Electromagnetic 407 | . . . . 407 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 2 | . . . . 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 2 3 Message Errors 2 | . . . . 1 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 17 | . 1 2 11 3 . Targets Rammed 18 | . 1 2 12 3 . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 306 | . 135 306 10 288 . Average Temperature 68 | . 41 114 4 101 . Received Heat Transfer 1017 | . 159 57 450 351 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 3 1 . Heat Transferred 2206 | . 850 205 929 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 70 | 100 100 100 44 57 . Level 1 16 | . . . 27 42 . Level 2 12 | . . . 28 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 536 | . 96 70 536 305 . Initial 205 | . . . . 205 . Average 146 | . 24 14 262 190 . Influence Increases 1569 | . 261 150 1038 120 . Destroy 0b10 Robot/C 1200 | . 200 120 780 100 . Destroy 0b10 Robot/NC 60 | . 15 . 45 . . Destroy Leader 276 | . 46 30 180 20 . Disable Machine 15 | . . . 15 . . Destroy Structure 3 | . . . 3 . . Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 1569 | . 261 150 510 553 95 Entered New Map 418 | . . . . 323 95 Time Decay 1081 | . 261 150 490 180 . Lost Part 70 | . . . 20 50 . Squads Dispatched 5 | . 1 . 3 1 . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 5 | . 2 . 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 101 | . 17 7 57 20 . Peak Tracking Total 8 | . 4 3 8 6 . Tactical Retreats 3 | . . . 1 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 3751 | 67 939 580 1589 379 197 Spaces Moved 1826 | 38 465 325 729 147 122 Core 2 | 2 . . . . . Treads 1824 | 36 465 325 729 147 122 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 154 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 65 55 59 33 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2271 | 44 557 367 968 211 124 Wait 125 | . 8 22 82 13 . Move 1821 | 37 464 324 728 146 122 Hop . | . . . . . . Pick Up 22 | 1 11 4 6 . . Fast Attach 12 | 5 4 . 2 1 . Attach 8 | . . . 4 4 . Detach 5 | . 2 . 1 . 2 Swap 37 | 1 7 2 23 4 . Drop 28 | . 4 4 20 . . Fire 194 | . 56 9 90 39 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 18 | . 1 2 12 3 . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines -9/Exiles History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 8) 736 | -10/Materials | Discovered new exit (range 6) 894 | -10/Materials | Discovered new exit (range 5) 1007 | -10/Materials | Entered Mines 1017 | -10/Mines | Met a Derelict bent on vengeance 1106 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1182 | -10/Mines | Discovered new exit (range 13) 1587 | -10/Mines | Entered Materials 1587 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1965 | -9/Materials | Discovered new exit (range 13) 2180 | -9/Materials | Destroyed 7 combat bots 2195 | -9/Materials | Build established: Scavenger-Mutant 2527 | -9/Materials | Discovered new exit (range 4) 2752 | -9/Materials | Discovered new exit (range 7) 3114 | -9/Materials | Core integrity fell below 50% 3176 | -9/Materials | Entered Mines 3177 | -9/Mines | Assembled infested the area 3255 | -9/Mines | Core integrity fell below 20% 3268 | -9/Mines | Destroyed 8 combat bots 3328 | -9/Mines | Lost 5 parts (3n1u1w) 3549 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3549 | -9/Mines | Discovered new exit (range 5) 3555 | -9/Mines | Entered Exiles 3577 | -9/Exiles | Build established: Mutant 3592 | -9/Exiles | Met 8R-AWN 3623 | -9/Exiles | Met EX-HEX 3673 | -9/Exiles | Met EX-BIN 3712 | -9/Exiles | Aligned with FarCom system 3713 | -9/Exiles | Given EX-Vault access code 3752 | -9/Exiles | Opened EX-Vault 3752 | -9/Exiles | Self-destructed Last Messages --------------- be much safer for us to move around anywhere in the complex. Want in on the action? Just step right into the FarCom Aligner and I'll do the rest. Now, I'll admit there could be side effects, but if you're willing to participate in the trials you can have one of our prototypes. How's that for a sweet deal? 03675_ EX-BIN: "Please do it. The faster we get more data and tweak this thing to perfection, the faster I can get back to my spacelab designs." 03699_ System corrupted: Matter fused (-10). 03713_ FarCom alignment achieved. EX-BIN: All done! Way to be a champ, here's the access code as promised: \\M7CP. Only take ONE, mind you, and sorry we don't have much left to pick from. A bunch of our other prototypes were already given to Derelicts out handling other tasks for us. I haven't taken inventory for a while and I'm not sure what's in there now, but if there are more than one of the same prototype you can choose to take all of those and it just counts as your one! 03752_ Connecting with EX-Vault Access... 03752_ Current location identified: Exiles Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????#?????????????????????? | | ???????????????????????####X####?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????? 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