Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.08 @ 01:44:14 Player: Hodmind Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (2007) 2007 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (395) 395 TOTAL SCORE: 5372 Bonus ------- High Alert Combat Kills 95 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 220/220 System Corruption 0% Temperature Hot (269) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (4) ------ Targeting Computer PSU Rigger > --- WEAPON (2) ------- Shock Rifle Gauss Rifle > --- INVENTORY (5) ---- Improved Ion Engine Minigun Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Targeting Computer Light Armor Plating System Shield PSU Rigger > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle > --- INVENTORY -------- Shock Rifle Shock Rifle Minigun Shock Bomb Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device PSU Rigger Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 45 | 9 2 6 . 2 26 Power 9 | 1 . 2 . . 6 Engine 4 | 1 . . . . 3 Core 5 | . . 2 . . 3 Reactor . | . . . . . . Propulsion 11 | 4 . 2 . . 5 Treads 7 | 2 . 2 . . 3 Leg 4 | 2 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 . . 1 7 Device 4 | 1 . . . 1 2 Storage 1 | 1 . . . . . Processor 2 | . 1 . . . 1 Hackware 1 | . . . . . 1 Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 14 | 2 1 2 . 1 8 Energy Gun 7 | . . 2 . . 5 Energy Cannon . | . . . . . . Ballistic Gun 5 | 2 . . . 1 2 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 22 | . . 2 . . 20 Power 3 | . . . . . 3 Propulsion 4 | . . . . . 4 Utility 5 | . . . . . 5 Weapon 10 | . . 2 . . 8 Highest Loss Streak 7 | . . 1 . . 7 To Critical Strikes . | . . . . . . Average Backups 6 | 1 7 7 6 6 3 Power . | . 1 1 2 . . Propulsion . | 1 1 1 . . . Utility 1 | . 1 2 2 2 . Weapon 3 | . 3 2 2 3 2 Tool/Special . | . . . . . . Unused Backups 6 | . . . 2 2 2 Power 2 | . . . . 2 . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 3 | . . . 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 99 100 100 80 Engine 5 | . 14 5 . . 4 Core 7 | . . 8 14 14 6 Treads 25 | . 28 28 28 28 16 Device 6 | . 3 . . 12 15 Storage 12 | . 14 14 14 14 3 Processor 8 | . 10 14 14 1 5 Energy Gun 8 | . . 10 14 14 9 Ballistic Gun 12 | . 14 14 14 14 5 Launcher 4 | . 13 3 . . 1 Peak Build Rating 32 | 7 8 12 14 20 32 Average Rating 14 | 5 7 10 12 19 26 On Entrance 10 | . 7 8 12 13 20 Naked Turns . | . . . . . . Heaviest Build 26 | 14 16 15 15 18 26 Greatest Support 62 | 40 40 40 40 40 62 Greatest Overweight (x) 7 | 4 . . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 3 8 8 8 8 6 Average Carried 6 | 1 7 7 7 6 3 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 8 7 7 6 3 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1612 | 287 265 118 . 94 848 Remotely . | . . . . . . Salvage Created 2331 | 78 412 233 . 144 1464 Parts 118 | 2 34 12 . 3 67 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 49 | . 10 6 . 2 31 Guns 28 | . 3 6 . 2 17 AOE 21 | . 7 . . . 14 Classes Destroyed 11 | 2 4 1 . . 4 Worker 4 | . 1 . . . 3 Tunneler 2 | 1 1 . . . . Hauler 2 | . . . . . 2 Recycler 3 | 1 . . . . 2 Operator 1 | . 1 . . . . Watcher 4 | . 3 . . . 1 Swarmer 8 | . . 2 . . 6 Grunt 34 | . 10 4 . 1 19 Brawler 1 | . . . . . 1 Sentry 4 | . . . . . 4 Hunter 2 | . . . . . 2 Best Kill Streak 8 | 1 4 2 . 1 8 Combat Bots Only 6 | . 3 2 . 1 6 Max Kills in Single Turn 5 | 1 2 1 . 1 5 Gunslinging . | . . . . . . Exploded 4 | . 1 . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 300 | . 33 33 . 15 219 Missed 79 | . 8 4 . 7 60 Damage Taken 3455 | . 275 367 . 223 2590 Core 628 | . 22 18 . 31 557 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 . . . 71 . Volleys Fired 177 | 5 50 20 . 7 95 Largest 2 | 2 1 2 . 2 2 Hottest 100 | 40 30 65 . 68 100 Shots Fired 266 | 10 51 36 . 12 157 Gun 240 | 10 40 36 . 12 142 Cannon . | . . . . . . Launcher 26 | . 11 . . . 15 Special . | . . . . . . Kinetic 143 | 10 40 20 . 7 66 Thermal 37 | . . . . . 37 Explosive 26 | . 11 . . . 15 Electromagnetic 60 | . . 16 . 5 39 Robot Hit Streak 11 | 4 3 6 . 6 11 Robot Miss Streak 5 | 2 5 4 . 3 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 168 | 6 24 28 . 10 100 Core Hits 139 | 3 31 12 . 7 86 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4575 | 67 736 375 . 135 3262 Guns 2587 | 67 262 375 . 135 1748 Cannons . | . . . . . . Explosions 1983 | . 473 . . . 1510 Melee . | . . . . . . Ramming 5 | . 1 . . . 4 Kinetic 1419 | 67 262 172 . 74 844 Thermal 558 | . . . . . 558 Explosive 1788 | . 473 . . . 1315 Electromagnetic 805 | . . 203 . 61 541 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . 4 2 3 5 . Message Errors 3 | . . . 1 2 . Matter Fused 3 | . . 1 2 . . Heat Flow Errors 3 | . 1 1 . 1 . Energy Discharges 3 | . 1 . . 2 . Data Loss (minor) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 42 | . . . . . 42 Projectiles . | . . . . . . Explosions 42 | . . . . . 42 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 176 | . . . . . 176 Shots 5 | . . . . . 5 Rammed 1 | . 1 . . . . Targets Rammed 2 | . 1 . . . 1 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 401 | . 152 193 . 186 401 Average Temperature 116 | . 63 37 . 51 142 Received Heat Transfer 1593 | . 153 186 . 21 1233 Effects 13 | . . . . . 13 Shutdowns 5 | . . . . . 5 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . . 4 Matter Decay 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 953 | . . . . . 953 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . . . . 5 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . . 2 Low Security (%) 82 | 100 100 100 . 100 19 Level 1 7 | . . . . . 37 Level 2 9 | . . . . . 42 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 564 | 5 83 65 . 25 564 Initial 3 | . 3 . . . . Average 87 | 1 30 17 . 1 346 Influence Increases 1593 | 10 372 155 . 35 1021 Destroy 0b10 Robot/C 960 | . 200 120 . 20 620 Destroy 0b10 Robot/NC 80 | 10 30 . . . 40 Destroy Leader 232 | . 56 20 . . 156 Allied During Kill 1 | . . . . . 1 Successful Hack 20 | . 18 . . . 2 Disable Machine 105 | . . . . . 105 Destroy Structure 165 | . 68 . . . 97 Lose Combat Pursuer 30 | . . 15 . 15 . Influence Decreases 1100 | 5 375 155 . 35 530 Time Decay 900 | 5 375 155 . 35 330 Lost Part 200 | . . . . . 200 Squads Dispatched 12 | . 4 . . . 8 Investigation 6 | . 3 . . . 3 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . . . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 18 7 . 4 44 Peak Tracking Total 7 | . 3 3 . 3 7 Tactical Retreats 2 | . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 7 | . . . . 4 3 Exploded 3 | . . . . 1 2 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 7 | . . . . . 7 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 9 | . 6 . 1 . 2 Terminals 7 | . 6 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 26 | . 19 . 1 . 6 Successful 9 | . 5 . 1 . 3 Failed 17 | . 14 . . . 3 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 18 | . 14 . 1 . 3 Terminals 22 | . 19 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 6 | . 5 . 1 . . Prototype ID Bank 2 | . 2 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Insert Component 1 | . . . . . 1 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 . . . 2 Full Trace Events 5 | . 3 . . . 2 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 75 | . . . . . 75 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 629 | 8 305 . . . 316 Seismic 313 | 8 305 . . . . ECM 316 | . . . . . 316 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4569 | 95 1328 550 877 936 783 Spaces Moved 2410 | 51 757 303 545 477 277 Core 32 | 15 . . . . 17 Treads 2356 | 28 757 303 545 477 246 Legs 22 | 8 . . . . 14 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 Average Speed 159 | 131 160 160 160 160 157 Slowest Speed 400 | 250 160 160 160 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 5 79 62 71 69 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 196 | . 66 . . . 130 Melee . | . . . . . . Projectile . | . . . . . . AOE 196 | . 66 . . . 130 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2876 | 67 825 331 551 638 464 Wait 187 | . 3 . . 143 41 Move 2405 | 50 756 302 544 476 277 Hop . | . . . . . . Pick Up 23 | 1 8 1 3 3 7 Fast Attach 27 | 9 1 1 . . 16 Attach 14 | . 1 2 . . 11 Detach 3 | 2 1 . . . . Swap 12 | . . 3 1 2 6 Drop 19 | . 4 2 3 3 7 Fire 177 | 5 50 20 . 7 95 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 7 | . . . . 4 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 8) 666 | -10/Materials | Discovered new exit (range 3) 671 | -10/Materials | Identified exit to Materials 927 | -10/Materials | Discovered new exit (range 11) 943 | -10/Materials | Identified exit to Mines 1424 | -10/Materials | Entered Mines 1477 | -10/Mines | Learned Materials emergency access door positions 1501 | -10/Mines | Discovered exit to Materials (range 9) 1750 | -10/Mines | Discovered exit to Materials (range 8) 1967 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1967 | -10/Mines | Discovered new exit (range 5) 1972 | -10/Mines | Identified exit to Exiles 1974 | -10/Mines | Entered Exiles 2000 | -10/Exiles | Discovered new exit (range 15) 2021 | -10/Exiles | Identified exit to Mines 2059 | -10/Exiles | Met 8R-AWN 2085 | -10/Exiles | Met EX-HEX 2141 | -10/Exiles | Met EX-BIN 2163 | -10/Exiles | Aligned with FarCom system 2165 | -10/Exiles | Given EX-Vault access code 2206 | -10/Exiles | Opened EX-Vault 2216 | -10/Exiles | Found YOLO Cannon 2240 | -10/Exiles | Found Trap Reconfigurator 2248 | -10/Exiles | Found PSU Rigger 2278 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2416 | -10/Exiles | Met EX-DEC 2473 | -10/Exiles | Discovered exit to Mines (range 14) 2851 | -10/Exiles | Left Exiles lab with PSU Rigger 2851 | -10/Exiles | Entered Mines 2869 | -9/Mines | Found DCF Scrap (11 items) 2870 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3213 | -9/Mines | Destroyed YI-UF0 3218 | -9/Mines | Discovered new exit (range 15) 3231 | -9/Mines | Found Prototype Launcher 3393 | -9/Mines | Learned Materials emergency access door positions 3402 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3530 | -9/Mines | Assembled infested the area 3535 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3787 | -9/Mines | Entered Materials 3787 | -8/Materials | Accompanied by 3 allies 3787 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3833 | -8/Materials | Identified YI-UF0's Doublenader 3865 | -8/Materials | Lost 3 allies 4049 | -8/Materials | Lost 7 parts (1p2n1u3w) 4063 | -8/Materials | Core integrity fell below 50% 4113 | -8/Materials | Lost 6 parts (1p1u4w) 4194 | -8/Materials | Garrison activated, responded to threat 4386 | -8/Materials | Core integrity fell below 20% 4463 | -8/Materials | Build established: Scavenger-Mutant 4570 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04488_ Discarded System Shield. 04488_ Acquired Lgt. Armor Plating. 04491_ Rigged Imp. Ion Engine with PSU Rigger. 04520_ Triggered Alarm Trap. 04520_ An alarm sounds. 04520_ ALERT: Alarm triggered, dispatching investigation squad. 04521_ Connecting with Terminal... 04521_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 04555_ Hadron Collector disabled. 04559_ Lgt. Treads destroyed. 04562_ Critical hit (Burn: +37). 04564_ Shock Rifle destroyed. 04565_ Slug penetrates G-47 Trooper. 04566_ Critical hit (Burn: +37). 04567_ Lgt. Armor Plating destroyed. 04568_ G-47 Trooper IFF system glitched. 04568_ Slug penetrates G-47 Trooper. 04568_ Imp. Heat Sink destroyed. 04570_ G-47 Trooper misfires. Map ----- +----------------------------------------------------+ | *%]!!!#????????????????????????????????????? | | ] #####????????????????????????????????????? | | ###########????? ?????????????????????? | | #????? ?????????????????????? | | ###### ?????????????????????? | | #????????????????????? | | ####### +????????????????????? | | # ###????"" "%" """ #????????????????????? | | # #??????? "%" """ #????????????????????? | | # #???????" %"" """ #????????????????????? | | #+######### %%"" """ #????????????????????? | | ! # ######???????????????? | | """"" # #???????????????? | | """"""""" + """ """ +???????????????? | | """ """ # =""" """ #???????????????? | | #! %"" """ #?###+##????????? | | ########### "" """ ### ! #????????? | | = #????????? | | w= #????????? | | [ #########+######; #????????? | | ##########+####?????????######;; ########??? | | ???????#=* [ #?????????# g # # T #??? | | ???????# [ #?????????#g""" + + #??? | | ???????# ""S #?????????# """ # # #??? | | ???????# "" #?????????# ""g # # """ #??? | | ???????# #?????????#@ "" #### """ #??? | | ???????# #?????????# ggg !#??# """ #??? | | ???????########?????????########??########??? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperTacticalSource Manual? 0 Play Time 00:53:54 Cumulative 29.2 hours Start 2024.12.08 @ 00:49:52 End 2024.12.08 @ 01:44:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 38 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c524e749-be61-40bc-a3d3-06cc4be63e7f