Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 15:33:12 Player: Zane Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (140) 700 Value Destroyed (4849) 4849 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 11355 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -269 Cogmind --------- Core Integrity 664/850 Matter 11/300 Energy 290/290 System Corruption 3% Temperature Cool (0) Movement Treading (290) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Treads > --- UTILITY (7) ------ Improved Cooling System Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Medium Reactive Plating Hacking Suite > --- WEAPON (3) ------- Coil Gun Advanced Assault Cannon > --- INVENTORY (15) --- Angular Momentum Engine Improved Cooling System Energy Well (350) Experimental Sensor Array Improved Signal Interpreter Reactive Plating Insulated Plating System Restoration Module Heavy Laser AWS/Thermal Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Layered Light Armor Plating > --- WEAPON ----------- Beamcaster AWS/Thermal > --- INVENTORY -------- Deuterium Engine Armored Treads Armored Treads Improved Cooling System Improved Cooling System Improved Cooling System Large Battery Improved Signal Interpreter Reactive Plating Medium Reactive Plating Medium Reactive Plating Hacking Suite Gatling Laser Advanced Assault Cannon Improved Grenade Launcher [Rating: 62] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Hardened Medium Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . . 1 1 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 60 | 7 4 2 13 1 1 1 7 6 2 8 . 2 6 Power 8 | 1 2 1 2 . . . . . . 1 . . 1 Engine 6 | 1 1 . 2 . . . . . . 1 . . 1 Core 2 | . 1 1 . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 11 | 2 2 . 2 . . . 2 1 . 1 . 1 . Treads 7 | . . . 2 . . . 2 1 . 1 . 1 . Leg 4 | 2 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 28 | 2 . 1 6 . 1 . 4 5 2 3 . 1 3 Device 11 | 1 . . 4 . . . 2 1 1 . . 1 1 Storage 2 | 1 . . . . . . 1 . . . . . . Processor 2 | . . . . . . . 1 1 . . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 12 | . . 1 2 . 1 . . 3 1 3 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 13 | 2 . . 3 1 . 1 1 . . 3 . . 2 Energy Gun 8 | 1 . . 3 1 . . 1 . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . Launcher 2 | . . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . . Parts Lost 23 | . 1 . 3 1 . 1 . 2 . 3 . 2 10 Power 4 | . 1 . 1 . . . . . . 1 . . 1 Propulsion 5 | . . . . . . 1 . . . 1 . 1 2 Utility 9 | . . . 2 . . . . 2 . . . 1 4 Weapon 5 | . . . . 1 . . . . . 1 . . 3 Highest Loss Streak 4 | . 1 . 1 1 . 1 . 1 . 2 . 2 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 10 | 3 7 8 7 7 6 6 8 14 15 14 14 12 12 Power . | . 1 1 . . . . . . 1 . 1 1 . Propulsion 1 | 2 2 2 . . . . . 1 2 1 1 . . Utility 7 | . 1 2 5 5 5 5 6 9 9 9 10 9 9 Weapon 2 | . 2 2 1 1 1 1 1 2 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 19 | . 2 2 2 1 . . 1 4 . 2 . . 5 Power 2 | . . 1 . . . . . . . . . . 1 Propulsion 1 | . 1 . . . . . . . . . . . . Utility 11 | . 1 . 1 1 . . 1 2 . 2 . . 3 Weapon 5 | . . 1 1 . . . . 2 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 97 100 100 99 86 91 92 93 87 99 93 Engine 8 | . 11 9 9 11 11 11 9 7 7 7 7 7 12 Treads 18 | . . . 17 22 22 21 14 23 23 22 23 22 15 Leg 3 | . 28 28 4 . . . . . . . . . . Device 15 | . 14 10 18 11 11 11 18 20 14 12 15 12 11 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 Processor 6 | . . . . . . . 8 7 15 15 15 15 13 Protection 11 | . . 4 12 22 22 22 9 9 7 9 7 9 7 Energy Gun 16 | . 14 14 20 22 22 21 18 15 15 13 7 15 8 Ballistic Gun 1 | . 14 14 1 . . . . . . . . . 2 Peak Build Rating 62 | 7 10 10 19 23 25 25 49 57 61 62 53 53 57 Average Rating 38 | 4 8 8 15 20 23 24 43 56 60 57 46 51 53 On Entrance 31 | . 7 8 10 19 23 25 24 49 57 61 53 53 52 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 98 | 12 14 16 37 39 39 39 52 58 65 75 49 87 98 Greatest Support 62 | 20 20 20 40 40 40 40 40 62 62 62 60 60 60 Greatest Overweight (x) 4 | 3 . . 1 . . 1 1 . 1 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 8 8 10 15 15 15 15 15 15 Most Carried 15 | 6 8 8 8 8 8 8 13 15 15 15 15 15 15 Average Carried 11 | 4 7 7 7 7 7 7 8 14 15 14 15 13 13 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 6 7 8 8 13 15 15 15 15 14 11 Class Distribution -------------------- 52% | Skirmisher 43% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 1766 | 282 140 74 212 10 . 90 70 129 108 269 . 146 236 Remotely . | . . . . . . . . . . . . . . Salvage Created 4755 | 120 231 202 1276 136 . 262 194 1204 68 568 . 143 351 Parts 223 | 7 21 6 64 9 . 4 9 57 2 23 . 1 20 Haulers Intercepted 4 | . . . 3 . . . 1 . . . . . . Recyclers Shooed 4 | . 1 . 2 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 2 15 . 3 . Prevented 2 | . . . . . . . . . 1 . . 1 . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 116 | . 10 7 28 6 . 9 3 24 1 12 . 3 13 Guns 98 | . 10 6 28 6 . 7 3 22 1 9 . 2 4 Cannons 5 | . . . . . . . . . . 2 . 1 2 AOE 9 | . . . . . . 2 . . . . . . 7 Classes Destroyed 15 | 2 2 2 5 2 . 1 . 1 . . . . . Worker 3 | . . . 2 . . . . . . . . . 1 Builder 1 | . . . . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 4 | . . . 3 . . . 1 . . . . . . Recycler 4 | 1 . . 3 . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . Watcher 7 | . . . 4 . . . . 3 . . . . . Swarmer 29 | . 6 3 5 3 . . . 5 . 3 . . 4 Grunt 48 | . 4 1 13 2 . 6 3 8 . 4 . 3 4 Brawler 5 | . . . . 1 . 1 . 2 . . . . 1 Duelist 4 | . . . 3 . . 1 . . . . . . . Sentry 13 | . . 2 7 . . . . 2 1 1 . . . Demolisher 1 | . . 1 . . . . . . . . . . . Hunter 4 | . . . . . . 1 . 1 . . . . 2 Programmer 8 | . . . . . . . . 6 . . . . 2 Thug 1 | . . . . . . . . . . 1 . . . Savage 1 | . . . . . . . . . . 1 . . . Butcher 3 | . . . . . . . . . . 3 . . . Best Kill Streak 10 | 3 3 3 6 3 . 3 3 9 1 6 . 2 10 Combat Bots Only 9 | . 3 3 6 3 . 3 3 9 1 6 . 2 9 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 2 1 1 2 . 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 554 | . 32 27 65 21 . 42 5 71 9 80 . 40 162 Missed 171 | . 6 9 22 5 . 12 2 18 4 32 . 11 50 Hits 383 | . 26 18 43 16 . 30 3 53 5 48 . 29 112 Melee 17 | . . . 2 1 . 4 . . . 10 . . . Projectile 366 | . 26 18 41 15 . 26 3 53 5 38 . 29 112 AOE 2 | . . 2 . . . . . . . . . . . Critical Strikes 13 | . . . 1 . . 4 . 1 . . . 2 5 Part Disruptions 1 | . . . . . . . . . . . . . 1 Damage Taken 5626 | . 298 245 568 316 . 562 51 662 33 677 . 551 1663 Core 669 | . 65 64 78 21 . 76 . 75 . 104 . . 186 Absorbed by Shields 360 | . . . . . . . . . . . . . 360 Ignored by Resistances 331 | . . . . . . . . 69 5 65 . . 192 Core Remaining (%) 75 | 100 . 48 . . . 56 100 . . . . 74 . Volleys Fired 300 | 4 35 18 68 13 . 31 6 38 2 36 . 10 39 Largest 3 | 2 2 2 2 2 . 2 1 1 1 3 . 3 3 Hottest 180 | 60 60 60 130 140 . 140 75 75 75 180 . 180 180 Shots Fired 658 | 8 68 36 132 26 . 56 13 116 9 81 . 30 83 Gun 595 | 8 68 36 132 26 . 51 13 116 9 72 . 20 44 Cannon 51 | . . . . . . . . . . 9 . 10 32 Launcher 12 | . . . . . . 5 . . . . . . 7 Special . | . . . . . . . . . . . . . . Kinetic 147 | 4 35 18 9 . . . . . . 9 . 10 62 Thermal 482 | 4 33 18 123 26 . 51 13 116 9 66 . 10 13 Explosive 12 | . . . . . . 5 . . . . . . 7 Electromagnetic 17 | . . . . . . . . . . 6 . 10 1 Robot Hit Streak 32 | 7 11 12 32 11 . 24 4 10 4 12 . 14 7 Robot Miss Streak 7 | . 4 1 7 5 . 4 2 3 1 3 . 3 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 6 | . 1 . 1 2 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . . . . . . . Autonomous 117 | . . . . . . . 7 76 5 29 . . . Shots Hit Robots 480 | 7 40 25 112 25 . 44 9 85 5 60 . 26 42 Core Hits 411 | 3 16 10 180 26 . 51 6 34 2 33 . 13 37 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 9 | . . . . . . 3 . 4 . 1 . . 1 Burn 8 | . . . . . . 3 . 4 . 1 . . . Destroy 1 | . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10906 | 81 469 291 1755 380 . 1014 236 2521 131 1489 . 691 1848 Guns 8938 | 81 465 291 1747 376 . 740 236 2510 131 1329 . 420 612 Cannons 678 | . . . . . . . . . . 160 . 193 325 Explosions 1263 | . . . . . . 274 . . . . . 78 911 Melee . | . . . . . . . . . . . . . . Ramming 27 | . 4 . 8 4 . . . 11 . . . . . Kinetic 1568 | 40 258 154 91 . . . . . . 160 . 193 672 Thermal 7850 | 41 207 137 1656 376 . 740 236 2510 131 1257 . 298 261 Explosive 1185 | . . . . . . 274 . . . . . . 911 Electromagnetic 276 | . . . . . . . . . . 72 . 200 4 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 8 8 8 8 3 Average Corruption 5 | . . . . . . . . 4 8 8 8 8 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 99 | . . . . . . . . 41 15 27 4 9 3 Message Errors 21 | . . . . . . . . 11 2 4 1 2 1 Matter Fused 32 | . . . . . . . . 13 7 9 2 1 . Heat Flow Errors 13 | . . . . . . . . 4 3 3 . 3 . Energy Discharges 7 | . . . . . . . . 5 . 1 . 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . . . . . 3 1 4 . 1 2 Data Loss (major) 5 | . . . . . . . . 1 . 2 1 1 . Misfires 7 | . . . . . . . . 2 2 3 . . . Alerts 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 98 | . . . . . . . . . . 13 . . 85 Projectiles 17 | . . . . . . . . . . 13 . . 4 Explosions 81 | . . . . . . . . . . . . . 81 Melee . | . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . 1 . 1 5 Impact . | . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 1 . 1 4 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 253 | . . . . . . . . . . . . . 253 Shots 5 | . . . . . . . . . . . . . 5 Rammed 7 | . . . 3 2 . . . 2 . . . . . Targets Rammed 8 | . 1 . 3 2 . . . 2 . . . . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 477 | 2 36 108 411 156 . 273 2 219 175 391 . 477 314 Average Temperature 98 | 2 17 51 100 46 . 114 1 111 64 114 . 156 94 Received Heat Transfer 1515 | . 108 45 207 66 . 315 27 93 12 111 . 231 300 Effects 10 | . . . 1 . . 1 . . . 3 . 4 1 Shutdowns 4 | . . . 1 . . . . . . . . 2 1 Interference 4 | . . . . . . 1 . . . 3 . . . Matter Decay 1 | . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . 1 . . . . . 2 . 1 . . . Combat Hostiles 4 | . . 1 . . . . . 2 . 1 . . . Parts Melted 16 | . 1 1 1 . . 2 . 7 . 3 . 1 . Heat Transferred 11929 | 100 475 300 2045 467 . 1300 333 3404 185 2195 . 550 575 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . 1 1 . . . 1 . . . . 1 Low Security (%) 80 | 100 100 100 54 92 . 100 100 71 . . . . 79 Level 1 19 | . . . 45 7 . . . 28 . . . . 20 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 391 | 10 116 70 391 215 . 102 71 344 . . . . 295 Initial 150 | . . 35 18 150 . . 37 . . . . . . Average 80 | 2 43 24 158 125 . 24 12 90 . . . . 61 Influence Increases 3499 | 15 300 165 868 253 . 296 124 732 20 175 . 85 466 Destroy 0b10 Robot/C 2260 | . 200 140 560 140 . 180 60 480 20 160 . 60 260 Destroy 0b10 Robot/NC 115 | 15 . . 70 5 . . 5 15 . . . . 5 Destroy Leader 472 | . 40 10 154 30 . 40 12 126 . . . 10 50 Allied During Kill 8 | . . . . 3 . 5 . . . . . . . Successful Hack 126 | . 15 . 39 . . . 46 14 . . . . 12 Disable Machine 120 | . . . . 15 . . . 45 . . . . 60 Destroy Structure 83 | . . . . . . 11 1 7 . . . . 64 Partial Spotted 30 | . 15 . . . . . . 15 . . . . . Lose Combat Pursuer 285 | . 30 15 45 60 . 60 . 30 . 15 . 15 15 Influence Decreases 3269 | 15 208 210 528 589 51 200 220 397 355 162 13 85 236 Entered New Map 571 | . . 57 29 237 51 . 59 . 125 . 13 . . Time Decay 2487 | 15 208 153 459 342 . 190 161 396 230 132 . 65 136 Lost Part 201 | . . . 30 10 . 10 . 1 . 30 . 20 100 Lost Ally 10 | . . . 10 . . . . . . . . . . Squads Dispatched 24 | . 2 . 4 . . . 2 10 . 1 . . 5 Investigation 7 | . 1 . 1 . . . 2 2 . 1 . . . Extermination 7 | . . . . . . . . 5 . . . . 2 Reinforcement 10 | . 1 . 3 . . . . 3 . . . . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 8 | . 2 . 2 . . . 2 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 162 | . 18 8 42 11 . 13 3 31 1 16 . 4 15 Peak Tracking Total 9 | . 3 3 8 4 . 3 3 8 1 4 . 3 9 Tactical Retreats 14 | . 2 1 2 2 . 2 . 2 . 1 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 11 | . 1 . 1 . . . . 9 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 8 | . . . . 1 . . . 3 . . . . 4 Max in Single Turn 3 | . . . . . . . . 1 . . . . 3 Garrison Access 2 | . . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 37 | . 5 . 9 1 1 . 6 7 . 2 4 . 2 Terminals 25 | . 5 . 8 . . . 5 5 . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 Garrison Access 3 | . . . . . . . 1 2 . . . . . Total Hacks 124 | . 16 . 32 1 1 . 23 17 . 4 27 . 3 Successful 75 | . 8 . 19 1 1 . 9 4 . 4 27 . 2 Failed 49 | . 8 . 13 . . . 14 13 . . . . 1 Catastrophic 8 | . . . 1 . . . 4 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . 8 . 12 . 1 . 3 . . . . . . Terminals 83 | . 16 . 27 . . . 20 15 . 3 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . 5 . . . . . . . . . 1 Garrison Access 5 | . . . . . . . 3 2 . . . . . Terminal Hacks 57 | . 5 . 10 1 1 . 5 3 . 4 27 . 1 Record 15 | . . . . . . . . 1 . 3 11 . . Part Schematic 8 | . . . . . . . . . . . 8 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . Prototype ID Bank 7 | . 2 . 1 . . . . 1 . . 3 . . Open Door 2 | . . . . 1 . . . . . 1 . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . Locate Traps 5 | . . . 2 . . . 2 . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . Registered Components 3 | . . . 1 . . . 1 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 6 | . . . 5 . . . . . . . . . 1 Insert Component 1 | . . . 1 . . . . . . . . . . Retrieve Study 5 | . . . 4 . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . Unauthorized Hacks 10 | . 3 . 4 . . . 3 . . . . . . Terminals 10 | . 3 . 4 . . . 3 . . . . . . Assimilate 2 | . . . 1 . . . 1 . . . . . . Botnet 8 | . 3 . 3 . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . 8 . . . 5 6 . 1 . . 1 Full Trace Events 4 | . . . 1 . . . 2 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 4 . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 4 | . . . 1 3 . . . . . . . . . Largest Group 3 | . . . 1 3 2 1 . . . . . . . Highest-Rated Group 40 | . . . 10 40 24 16 . . . . . . . Highest-Rated Ally 16 | . . . 10 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 20 | . . . . 5 . 15 . . . . . . . Total Damage 281 | . . . . 109 . 172 . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 7446 | 10 615 291 930 . . . 907 2570 516 602 149 331 525 Sensors 1902 | . . . 309 . . . . . 515 598 149 330 1 Terrain 5577 | . . . . . . . 907 2570 515 581 149 330 525 Seismic 1846 | 10 615 291 930 . . . . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 10676 | 80 615 413 1509 770 342 817 907 2570 524 722 149 426 832 Spaces Moved 5292 | 47 376 226 605 442 212 420 417 1306 299 347 81 206 308 Core 18 | 18 . . . . . . . . . . . . . Treads 4508 | . . . 470 442 212 420 417 1306 299 347 81 206 308 Legs 766 | 29 376 226 135 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 105 160 160 160 165 161 161 161 170 170 170 Average Speed 163 | 104 120 120 153 160 160 160 203 161 161 169 170 175 224 Slowest Speed 330 | 200 120 120 175 160 160 200 250 161 241 250 170 250 330 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 86 50 73 91 59 85 51 44 50 56 68 47 10 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 11 | . . 1 . 2 . 2 . . 1 4 . 1 . Spaces Dug 3 | . . . . . . . . . . . . . 3 Terrain Destroyed 136 | . . . . . . 26 1 7 . 5 . 9 88 Melee . | . . . . . . . . . . . . . . Projectile 29 | . . . . . . 2 1 7 . 5 . 2 12 AOE 107 | . . . . . . 24 . . . . . 7 76 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 6807 | 66 474 332 1054 479 216 505 471 1736 336 429 93 244 372 Wait 1018 | 2 47 84 340 16 1 50 23 365 31 23 7 21 8 Move 5279 | 46 375 225 604 441 211 419 416 1305 298 346 80 205 308 Hop . | . . . . . . . . . . . . . . Pick Up 60 | 7 5 1 7 4 1 1 11 11 . 6 . 1 5 Fast Attach 21 | 6 2 . 4 . . 1 1 3 . 1 3 . . Attach 26 | 1 . . 4 1 1 . 3 3 . 4 . 2 7 Detach 6 | . 1 . 1 . 1 . 2 . . 1 . . . Swap 45 | . 2 2 12 . . 2 3 2 5 8 . 5 4 Drop 44 | . 6 2 11 2 1 1 6 7 . 4 3 . 1 Fire 300 | 4 35 18 68 13 . 31 6 38 2 36 . 10 39 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush 7 | . . . 3 2 . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 4) 476 | -10/Materials | Discovered new exit (range 16) 653 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Discovered new exit (range 6) 696 | -10/Materials | Entered Mines 758 | -10/Mines | Assembled infested the area 1007 | -10/Mines | Core integrity fell below 50% 1073 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1104 | -10/Mines | Discovered new exit (range 5) 1109 | -10/Mines | Entered Materials 1109 | -9/Materials | Evolved 2 slots: Utility x2 1380 | -9/Materials | Discovered new exit (range 5) 1529 | -9/Materials | Discovered new exit (range 16) 1917 | -9/Materials | Discovered new exit (range 8) 2541 | -9/Materials | Discovered new exit (range 9) 2618 | -9/Materials | Entered Mines 2621 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2656 | -9/Mines | Learned Materials terminal intel 2871 | -9/Mines | Discovered new exit (range 6) 2954 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2957 | -9/Mines | Found Prototype Device 2994 | -9/Mines | Discovered new exit (range 11) 3070 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3074 | -9/Mines | Learned Materials stockpile data 3379 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3379 | -9/Mines | Discovered new exit (range 5) 3388 | -9/Mines | Entered Exiles 3388 | -9/Exiles | Accompanied by 2 allies 3427 | -9/Exiles | Met 8R-AWN 3456 | -9/Exiles | Met EX-HEX 3497 | -9/Exiles | Met EX-BIN 3518 | -9/Exiles | Aligned with FarCom system 3520 | -9/Exiles | Given EX-Vault access code 3563 | -9/Exiles | Opened EX-Vault 3579 | -9/Exiles | Found AWS/Thermal 3610 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3632 | -9/Exiles | Exiles lab attacked by MAIN.C 3716 | -9/Exiles | Discovered new exit (range 10) 3730 | -9/Exiles | Left Exiles lab with AWS/Thermal 3730 | -9/Exiles | Entered Mines 3730 | -8/Mines | Accompanied by 2 allies 4480 | -8/Mines | Discovered new exit (range 9) 4533 | -8/Mines | Discovered new exit (range 14) 4547 | -8/Mines | Entered Materials 4547 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4549 | -8/Materials | Loaded intel: 12 terminal locations 4838 | -8/Materials | Build established: Skirmisher 4997 | -8/Materials | Discovered new exit (range 10) 5417 | -8/Materials | Discovered new exit (range 4) 5454 | -8/Materials | Entered Factory 5454 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7327 | -7/Factory | Destroyed 9 combat bots 7452 | -7/Factory | Allied Derelicts emerged from ambush trap array 7973 | -7/Factory | Discovered new exit (range 16) 8024 | -7/Factory | Identified exit to Lower Caves 8024 | -7/Factory | Entered Lower Caves 8024 | -7/Lower Caves | Identified Exp. Sensor Array 8083 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8531 | -7/Lower Caves | Discovered new exit (range 11) 8546 | -7/Lower Caves | Identified exit to Lower Caves 8548 | -7/Lower Caves | Entered another Lower Caves area 8548 | -7/Lower Caves | Discovered new exit (range 14) 8755 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8869 | -7/Lower Caves | Learned Factory interactive machine intel 8996 | -7/Lower Caves | Attracted the attention of an 0b10 base 9027 | -7/Lower Caves | Learned Research stockpile data 9037 | -7/Lower Caves | AWS/Thermal suddenly broke down 9147 | -7/Lower Caves | Ambushed by wild Derelicts 9260 | -7/Lower Caves | Discovered new exit (range 7) 9268 | -7/Lower Caves | Identified exit to Data Miner 9270 | -7/Lower Caves | Entered Data Miner 9270 | -7/Data Miner | Discovered new exit (range 6) 9303 | -7/Data Miner | Met Data Miner 9333 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9333 | -7/Data Miner | Learned location of Section 7 (-3) 9364 | -7/Data Miner | Received God Mode back door access code from Data Miner 9407 | -7/Data Miner | Identified exit to Proximity Caves 9419 | -7/Data Miner | Entered Proximity Caves 9807 | -6/Proximity Caves | Discovered new exit (range 14) 9843 | -6/Proximity Caves | Identified exit to Factory 9845 | -6/Proximity Caves | Entered Factory 9845 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9846 | -6/Factory | Identified exit to Lower Caves 9847 | -6/Factory | Loaded intel: 54 interactive machine locations 10536 | -6/Factory | Destroyed 9 combat bots 10537 | -6/Factory | Lost 4 parts (1n2u1w) 10677 | -6/Factory | Self-destructed Last Messages --------------- 10649_ U-05 Engineer lays Concrete. 10649_ K-01 Serf collects debris. 10652_ U-05 Engineer lays Concrete. 10654_ U-05 Engineer builds a Wall. 10656_ K-01 Serf collects debris. 10656_ U-05 Engineer lays Concrete. 10660_ U-05 Engineer builds a Wall. 10660_ U-05 Engineer lays Concrete. 10661_ U-05 Engineer builds a Wall. 10662_ Slug penetrates Wall. 10664_ U-05 Engineer builds a Wall. 10667_ Slug penetrates Wall. 10668_ U-05 Engineer builds a Wall. 10668_ U-05 Engineer lays Concrete. 10671_ Slug penetrates Wall. 10672_ U-05 Engineer lays Concrete. 10674_ U-05 Engineer builds a Wall. 10675_ U-05 Engineer lays Concrete. 10676_ Slug penetrates Wall. 10676_ Slug penetrates Earth. 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Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Arm. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed CatalystShockProjector Manual? 0 Play Time 01:27:38 Cumulative 94.6 hours Start 2026.09.22 @ 12:51:30 End 2026.09.22 @ 15:33:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ee75635-3b5b-42b8-b976-aec33f0ef7e9