Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.31 @ 19:43:33 // Winter2019/RPGLIKE Player: Cassie Rose Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (121) 605 Value Destroyed (2935) 2935 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 5622 Bonus ------- High Alert Combat Kills 442 Cogmind --------- Core Integrity 0/750 Matter 300/300 Energy 186/200 System Corruption 0% Temperature Cool (176) Movement Treading (156) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY (7) ------ Cryofiber Web Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- (None) [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 11 | 4 1 5 1 Power 1 | 1 . . . Propulsion 3 | 1 . 1 1 Utility 6 | 1 1 4 . Weapon 1 | 1 . . . Parts Attached 32 | 8 6 14 4 Power 10 | 2 1 5 2 Engine 8 | 2 1 4 1 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 1 8 1 Device 5 | 1 . 3 1 Storage . | . . . . Processor 5 | 1 1 3 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 6 | 2 4 . . Energy Gun 2 | 1 1 . . Energy Cannon 3 | . 3 . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 1 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 98 | . 98 98 98 Engine 13 | . 23 10 4 Core 5 | . . 7 8 Treads 20 | . 23 18 24 Device 16 | . 11 17 20 Processor 18 | . 14 20 20 Protection 4 | . . 5 6 Energy Gun 4 | . 17 . . Energy Cannon 14 | . 5 17 13 Naked Turns . | . . . . Heaviest Build 30 | 13 19 30 30 Greatest Support 97 | 50 50 75 97 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity . | . . . . Average Capacity . | . . . . Most Carried . | . . . . Average Carried . | . . . . Final Capacity . | . . . . Final Carried . | . . . . Class Distribution -------------------- 42% | Skirmisher 27% | Scavenger-Skirmisher 17% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 550 | 292 78 140 40 Remotely . | . . . . Salvage Created 3778 | 125 603 2538 512 Parts 243 | 9 65 137 32 Haulers Intercepted 11 | . 2 6 3 Recyclers Shooed 4 | . . 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 76 | . 17 50 9 Guns 15 | . 15 . . Cannons 59 | . 1 49 9 Classes Destroyed 13 | 2 7 3 1 Worker 4 | . 3 1 . Builder 6 | . 2 4 . Tunneler 3 | 2 1 . . Hauler 11 | . 2 6 3 Recycler 5 | 1 . 3 1 Carrier 2 | . . 2 . Operator 5 | . 3 2 . Watcher 9 | . 3 5 1 Swarmer 16 | . 3 10 3 Grunt 43 | . 14 28 1 Brawler 4 | . . 2 2 Sentry 12 | . . 10 2 Hunter 1 | . . . 1 Best Kill Streak 6 | 3 6 6 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2729 | . 584 1111 1034 Core 2187 | . 462 890 835 Absorbed by Shields . | . . . . Redirected to Core 1842 | . 396 725 721 Core Remaining (%) 100 | 100 100 100 . Volleys Fired 257 | 4 83 139 31 Largest 2 | 2 2 2 2 Hottest 136 | 70 136 136 136 Shots Fired 513 | 8 165 278 62 Gun 142 | 8 134 . . Cannon 371 | . 31 278 62 Launcher . | . . . . Special . | . . . . Kinetic 10 | 4 6 . . Thermal 503 | 4 159 278 62 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 35 | 6 21 35 14 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 373 | 6 121 199 47 Core Hits 155 | 4 53 77 21 Critical Hits 38 | . 3 31 4 Critical Kills 22 | . 2 17 3 Critical Parts Destroyed 16 | . 1 14 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6768 | 91 1540 4129 1008 Guns 1281 | 91 1190 . . Cannons 5484 | . 350 4126 1008 Explosions . | . . . . Melee . | . . . . Ramming 3 | . . 3 . Kinetic 104 | 40 64 . . Thermal 6661 | 51 1476 4126 1008 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 79 | . 2 77 . Projectiles 79 | . 2 77 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 222 | . 222 3 149 Average Temperature 60 | . 62 3 70 Received Heat Transfer 1209 | . 300 432 477 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 1 . Combat Hostiles 2 | . 1 1 . Parts Melted 20 | 1 9 8 2 Heat Transferred 12970 | 148 3724 7437 1661 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 1071 | 15 224 1071 721 Average Influence 392 | 5 98 493 612 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 36 | 100 88 18 . Level 1 23 | . 11 31 . Level 2 17 | . . 17 73 Level 3 22 | . . 31 26 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 5 6 4 Investigation 4 | . . 3 1 Extermination . | . . . . Reinforcement 8 | . 5 2 1 Assault 3 | . . 1 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 124 | . 34 67 23 Peak Tracking Total 9 | . 4 4 9 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 7 | . 5 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . . 11 . Successful 8 | . . 8 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . 5 . Terminals 11 | . . 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 8 . Record 2 | . . 2 . Security Status 1 | . . 1 . Assault Status 1 | . . 1 . Zone Layout 4 | . . 4 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 5236 | 96 1361 3308 471 Spaces Moved 2531 | 49 617 1639 226 Core 5 | 5 . . . Treads 2526 | 44 617 1639 226 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 156 Average Speed 159 | 148 160 160 156 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 5 96 97 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3211 | 60 825 2044 282 Wait 267 | . 79 178 10 Move 2528 | 48 616 1638 226 Hop . | . . . . Pick Up . | . . . . Fast Attach 26 | 8 6 9 3 Attach . | . . . . Detach . | . . . . Swap 6 | . . 5 1 Drop 15 | . 5 7 3 Fire 257 | 4 83 139 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 111 | . 36 67 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 7 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 9) 336 | -10/Materials | Discovered new exit (range 5) 594 | -10/Materials | Discovered new exit (range 15) 607 | -10/Materials | Build established: Scavenger-Mutant 824 | -10/Materials | Reached level 2 883 | -10/Materials | Upgraded with Utility slot (x1) 1072 | -10/Materials | Discovered new exit (range 9) 1243 | -10/Materials | Build established: Mutant 1443 | -10/Materials | Identified exit to Materials 1458 | -10/Materials | Entered another Materials area 1460 | -9/Materials | Reached level 3 1462 | -9/Materials | Upgraded with Utility slot (x1) 1489 | -9/Materials | Discovered new exit (range 16) 1524 | -9/Materials | Reached level 4 1578 | -9/Materials | Identified exit to Storage 1820 | -9/Materials | Discovered new exit (range 6) 2245 | -9/Materials | Reached level 5 2367 | -9/Materials | Discovered new exit (range 3) 2369 | -9/Materials | Build established: Scavenger-Skirmisher 2461 | -9/Materials | Upgraded with Utility slot (x1) 2605 | -9/Materials | Discovered new exit (range 15) 2681 | -9/Materials | Discovered new exit (range 15) 2934 | -9/Materials | Discovered new exit (range 7) 2980 | -9/Materials | Reached level 6 3044 | -9/Materials | Build established: Skirmisher 3569 | -9/Materials | Identified exit to Mines 3623 | -9/Materials | Reached level 7 3650 | -9/Materials | Upgraded with Utility slot (x1) 4333 | -9/Materials | Reached level 8 4352 | -9/Materials | Upgraded with Propulsion slot (x1) 4352 | -9/Materials | Upgraded with Utility slot (x1) 4658 | -9/Materials | First assault squad dispatched 4668 | -9/Materials | Identified exit to Materials 4755 | -9/Materials | Build established: Scavenger-Skirmisher 4766 | -9/Materials | Entered another Materials area 4768 | -8/Materials | Reached level 9 4773 | -8/Materials | Upgraded with Propulsion slot (x1) 5040 | -8/Materials | Reached level 10 5056 | -8/Materials | Discovered new exit (range 20) 5166 | -8/Materials | First assault squad dispatched 5226 | -8/Materials | Core integrity fell below 50% 5234 | -8/Materials | Core integrity fell below 20% 5237 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05193_ C-30 ARC bursts open, deploying its payload. 05193_ G-50 Soldier unfolds itself. 05193_ B-36 Bruiser unfolds itself. 05193_ G-47 Trooper unfolds itself. 05193_ I-25 Savior unfolds itself. 05194_ K-01 Serf collects debris. 05197_ C-30 ARC bursts open, deploying its payload. 05197_ G-50 Soldier unfolds itself. 05197_ G-47 Trooper unfolds itself. 05197_ M-28 Smith unfolds itself. 05197_ K-01 Serf collects debris. 05201_ U-05 Engineer builds a Door. 05212_ G-47 Trooper destroyed. 05215_ B-36 Bruiser destroyed. 05220_ K-01 Serf collects debris. 05223_ U-05 Engineer lays Concrete. 05224_ K-01 Serf collects debris. 05233_ Hammer melted. 05233_ B-36 Bruiser destroyed. 05234_ K-01 Serf collects debris. 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Propulsion Slot 3 | 1 . 1 1 Utility Slot 6 | 1 1 4 . Weapon Slot 1 | 1 . . . Core Integrity 3 | . 1 2 . Heat Dissipation 7 | 2 5 . . Mass Support 3 | 2 . 1 . Sensor Range 7 | 2 . 3 2 Terrain Scan Density 3 | 1 . 2 . Ranged Accuracy 3 | 1 . 2 . Protomatter Created 1472 | . 452 841 179 Integrity Restored 1889 | . 611 1175 103 Core 1424 | . 462 890 72 Parts 465 | . 149 285 31 Protomatter Decayed 735 | . 239 394 102 Game ------ Seed StorageRestorationFilter Manual? 0 Play Time 00:40:56 Cumulative 82.8 hours Start 2019.12.31 @ 19:03:36 End 2019.12.31 @ 19:43:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(120)|SATURATION(80) Steam 1 RUN: 68ddc3f3-8318-4a43-bfcd-69e2949b34c5