Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 20:31:25 Player: Tyrockal Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (69) 345 Value Destroyed (1843) 1843 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6808 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 82/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Sensor Array Improved Weapon Cycler Improved Utility Shielding Improved Component Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Armored Exoskeleton Nanoactuators Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Heavy Armored Exoskeleton Antigrav System > --- UTILITY ---------- Coolant Injector Small Storage Unit Core Analyzer Microactuators Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Impact Mace > --- INVENTORY -------- Nanoactuators Enhanced Force Lance [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun High-powered Field Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Remote Datajack Impact Weapon Impact Mace Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 . . Power 2 | . . . . . 1 . . 1 . . Propulsion 3 | . . . 2 . . . 1 . . . Utility 4 | . . . . . 1 2 1 . . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 120 | 6 4 3 31 3 17 24 3 4 7 18 Power 17 | 1 1 . 6 . 2 4 . 1 . 2 Engine 11 | 1 1 . 6 . 1 1 . 1 . . Core 6 | . . . . . 1 3 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 36 | 2 . 1 19 1 7 . 1 . 3 2 Treads 14 | . . . 7 . 4 . 1 . 2 . Leg 20 | 2 . 1 12 1 3 . . . 1 . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 35 | 1 3 1 1 . 4 7 2 2 2 12 Device 13 | . 1 1 . . . 1 . 1 1 8 Storage 9 | 1 2 . . . 2 2 1 . . 1 Processor 4 | . . . 1 . 1 . 1 1 . . Hackware . | . . . . . . . . . . . Protection 9 | . . . . . 1 4 . . 1 3 Artifact . | . . . . . . . . . . . Weapon 32 | 2 . 1 5 2 4 13 . 1 2 2 Energy Gun 11 | 1 . 1 . 2 2 3 . 1 . 1 Energy Cannon 8 | . . . . . . 7 . . 1 . Ballistic Gun 9 | 1 . . 5 . 2 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . 4 . . . 1 Parts Lost 28 | . 1 2 2 1 1 . . . 8 13 Power 6 | . 1 . 1 . . . . . 3 1 Propulsion 8 | . . 1 1 . 1 . . . 3 2 Utility 9 | . . . . . . . . . 1 8 Weapon 5 | . . 1 . 1 . . . . 1 2 Highest Loss Streak 8 | . 1 2 1 1 1 . . . 8 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 98 95 99 96 99 100 100 47 39 Engine 6 | . 13 14 10 11 9 3 . 5 1 . Core 5 | . . . . . 9 10 13 11 5 3 Treads 12 | . . . 14 . 4 30 33 29 10 . Leg 15 | . 28 27 26 44 28 . . . 1 1 Device 6 | . 12 14 4 . . 6 6 5 . 11 Storage 8 | . 14 14 11 11 9 7 6 5 2 2 Processor 10 | . . . 6 11 17 15 20 21 13 4 Protection 2 | . . . . . . 7 6 1 1 4 Energy Gun 6 | . 14 12 5 10 9 4 6 11 4 . Energy Cannon 3 | . . . . . . 9 6 5 1 . Ballistic Gun 6 | . 14 14 16 11 9 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 96 | 13 14 15 20 20 96 45 51 64 77 37 Greatest Support 110 | 20 20 20 83 40 88 88 110 110 110 11 Greatest Overweight (x) 18 | . . 1 5 . 3 . . . 18 12 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 8 8 8 25 25 15 15 15 8 Average Capacity 8 | 6 8 8 8 8 8 8 11 15 10 6 Most Carried 9 | 4 6 8 8 8 8 8 8 9 9 6 Average Carried 6 | 2 4 6 7 7 7 7 6 6 5 4 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 5 5 Final Carried 8 | 4 6 8 7 8 8 8 8 7 4 5 Class Distribution -------------------- 72% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Gunner | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Matter Collected 1599 | 247 50 56 392 157 183 303 20 . . 191 Remotely . | . . . . . . . . . . . Salvage Created 2181 | . 45 298 709 185 307 416 20 . . 201 Parts 144 | . 6 15 57 16 22 26 1 . . 1 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 57 | . 2 6 21 9 7 9 . . . 3 Guns 47 | . 2 5 21 9 7 3 . . . . Cannons 6 | . . . . . . 6 . . . . AOE 1 | . . 1 . . . . . . . . Classes Destroyed 12 | . 2 2 2 . 1 2 . . . 3 Worker 2 | . . . . . 1 . . . . 1 Builder 1 | . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . 1 Recycler 1 | . . 1 . . . . . . . . Operator 3 | . . . . . . 2 1 . . . Watcher 4 | . 1 . 2 . 1 . . . . . Swarmer 28 | . 2 3 10 7 3 3 . . . . Grunt 18 | . . 3 7 2 2 3 . . . 1 Duelist 1 | . . . 1 . . . . . . . Sentry 6 | . . . 3 . 2 1 . . . . Hunter 2 | . . . . . . . . . . 2 Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 8 | . 3 4 8 4 4 3 1 . . 4 Combat Bots Only 7 | . 2 3 7 4 4 3 . . . 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 495 | . 32 11 116 44 36 55 . . 12 189 Missed 129 | . 6 3 27 13 13 13 . . 1 53 Damage Taken 5320 | . 199 135 1155 300 307 507 . . 534 2183 Core 1433 | . 45 10 199 53 82 36 . . 96 912 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 25 | . . . . . . . . . . 25 Regen/Repaired (Parts) 78 | . . . . . 78 . . . . . Core Remaining (%) 82 | 100 . 78 . 37 85 94 100 . . . Volleys Fired 168 | . 13 15 62 26 27 24 1 . . . Largest 2 | . 2 2 2 2 2 2 2 . . . Hottest 150 | . 60 60 70 88 88 150 150 . . . Shots Fired 318 | . 26 30 123 35 54 48 2 . . . Gun 281 | . 26 30 123 35 54 12 1 . . . Cannon 37 | . . . . . . 36 1 . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 165 | . 13 15 83 27 27 . . . . . Thermal 125 | . . . 40 8 27 48 2 . . . Explosive . | . . . . . . . . . . . Electromagnetic 28 | . 13 15 . . . . . . . . Robot Hit Streak 21 | . 4 12 21 13 7 10 2 . . . Robot Miss Streak 9 | . 9 2 3 2 5 4 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 13 | . 1 1 8 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . Shots Hit Robots 222 | . 8 23 84 26 34 30 1 . . 16 Core Hits 103 | . 5 14 38 12 15 17 1 . . 1 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . 2 Critical Strikes 10 | . 1 . 5 . 1 1 . . . 2 Burn 5 | . . . 3 . 1 1 . . . . Destroy 2 | . . . 2 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . Smash 2 | . . . . . . . . . . 2 Melee Attacks 21 | . . . . . . . . . . 21 Impact 21 | . . . . . . . . . . 21 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4042 | . 135 304 927 396 554 788 23 . . 915 Guns 2474 | . 114 250 927 396 554 210 23 . . . Cannons 578 | . . . . . . 578 . . . . Explosions 75 | . 21 54 . . . . . . . . Melee 909 | . . . . . . . . . . 909 Ramming 6 | . . . . . . . . . . 6 Kinetic 1298 | . 30 85 567 314 302 . . . . . Thermal 1580 | . 21 54 360 82 252 788 23 . . . Explosive . | . . . . . . . . . . . Electromagnetic 249 | . 84 165 . . . . . . . . Impact 909 | . . . . . . . . . . 909 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 7 Average Corruption 5 | . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 5 | . . . . . . . . . . 5 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 530 | . . . . . . . . . . 530 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 530 | . . . . . . . . . . 530 Knockbacks 3 | . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . 3 Shots . | . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 231 | . 50 80 193 87 231 198 87 . . 228 Average Temperature 69 | . 23 35 51 35 82 100 49 . . 128 Received Heat Transfer 792 | . 6 . 306 102 117 72 . . . 189 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . 10 Impact Corruptions 17 | . . . . . . . . . . 17 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . 5 1 . 1 . . . . Heat Transferred 3786 | . 50 100 1295 185 703 1416 37 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Peak Influence 392 | . 92 141 392 245 182 100 61 29 25 90 Initial 135 | . . . . 135 64 14 41 29 10 . Average 74 | . 49 45 209 194 86 36 58 29 5 19 Maximum Alert Level 1 | . . . 1 1 . . . . . . Low Security (%) 90 | 100 100 100 41 61 100 100 100 100 100 100 Level 1 9 | . . . 58 38 . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . . . . . . 6 1 . . 3 Investigation 4 | . . . . . . 3 . . . 1 Extermination 5 | . . . . . . 2 1 . . 2 Reinforcement 1 | . . . . . . 1 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Distress Signals 7 | . 1 1 3 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 101 | . 7 5 25 9 12 17 1 . 6 19 Peak Tracking Total 10 | . 3 2 6 3 4 3 1 . 6 10 Tactical Retreats 8 | . 1 1 1 . . 2 . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Traps Triggered 1 | . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 8 | . . . . . 3 . 5 . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Machines Disabled 4 | . . . . 1 1 2 . . . . Max in Single Turn 1 | . . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Machines Accessed 16 | . 1 . 2 . 5 6 1 . . 1 Terminals 12 | . 1 . 1 . 4 5 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 39 | . 3 . 6 . 13 12 2 . . 3 Successful 12 | . . . 2 . 9 . 1 . . . Failed 27 | . 3 . 4 . 4 12 1 . . 3 Catastrophic 4 | . . . . . . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 27 | . 3 . 1 . 11 10 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 5 | . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . 3 Terminal Hacks 9 | . . . 1 . 7 . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . Disarm Traps 2 | . . . . . 1 . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 3 | . . . . . 3 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 1 . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 13 | . 1 . 1 . 3 6 1 . . 1 Full Trace Events 7 | . 1 . . . 2 3 . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 . Total Damage 172 | . . . . . . . . . 172 . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Turns Passed 7092 | 73 404 845 682 703 894 1955 255 93 106 1082 Spaces Moved 3938 | 54 119 553 285 431 437 1127 162 50 78 642 Core 398 | 6 . . 1 . . . . . 49 342 Treads 1506 | . . . 66 . 72 1127 162 50 29 . Legs 1734 | 48 119 553 218 431 365 . . . . . Wheels . | . . . . . . . . . . . Hover 300 | . . . . . . . . . . 300 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 145 145 145 50 50 Average Speed 134 | 112 120 121 130 120 125 145 145 145 123 147 Slowest Speed 950 | 120 120 190 300 120 330 145 145 145 950 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 26 82 26 75 34 23 3 2 68 19 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 6 | . . 6 . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 6 | . . 6 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Total 5417 | 63 357 699 489 582 735 1406 180 72 86 748 Wait 1032 | . 216 115 72 117 228 194 14 15 . 61 Move 3929 | 53 118 552 284 430 436 1126 161 50 77 642 Hop . | . . . . . . . . . . . Pick Up 52 | 4 4 9 12 3 8 10 1 1 . . Fast Attach 57 | 6 1 . 12 1 8 11 . . 4 14 Attach 27 | . 2 2 6 . 2 3 2 4 2 4 Detach 9 | . . . . . . 2 . 2 2 3 Swap 36 | . 1 1 13 2 7 10 1 . 1 . Drop 85 | . 2 5 28 3 19 26 . . . 2 Fire 168 | . 13 15 62 26 27 24 1 . . . Melee 21 | . . . . . . . . . . 21 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 6) 478 | -10/Materials | Entered Mines 526 | -10/Mines | Discovered new exit (range 8) 735 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 826 | -10/Mines | Assembled infested the area 1176 | -10/Mines | Learned location of Storage (-9) 1314 | -10/Mines | Discovered new exit (range 5) 1323 | -10/Mines | Entered Materials 1323 | -9/Materials | Evolved 2 slots: Propulsion x2 1324 | -9/Materials | Identified exit to Storage 1499 | -9/Materials | Destroyed 7 combat bots 1976 | -9/Materials | Build established: Scavenger-Mutant 1988 | -9/Materials | Discovered new exit (range 14) 2005 | -9/Materials | Entered Mines 2028 | -9/Mines | Core integrity fell below 50% 2200 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2673 | -9/Mines | Discovered new exit (range 14) 2708 | -9/Mines | Entered Materials 2708 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3160 | -8/Materials | Repaired Aluminum Leg 3537 | -8/Materials | Discovered new exit (range 19) 3602 | -8/Materials | Entered Factory 3602 | -7/Factory | Evolved 2 slots: Utility x2 3776 | -7/Factory | Build established: Mutant 5528 | -7/Factory | Discovered new exit (range 14) 5557 | -7/Factory | Entered another Factory area 5557 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5798 | -6/Factory | Discovered new exit (range 4) 5812 | -6/Factory | Entered another Factory area 5812 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5905 | -5/Factory | Sucked down chute 5905 | -5/Factory | Entered Waste 5906 | -5/Waste | Met a frightened Derelict 5919 | -5/Waste | Spotted C-40 Crusher 5922 | -5/Waste | Spotted C-40 Crusher 5926 | -5/Waste | Spotted C-40 Crusher 5936 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5939 | -5/Waste | Crushed by Compactor (1 part destroyed) 5942 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5942 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5945 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5948 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5956 | -5/Waste | Spotted C-40 Crusher 5961 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5968 | -5/Waste | Spotted C-40 Crusher 5972 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5980 | -5/Waste | Spotted C-40 Crusher 5987 | -5/Waste | Discovered new exit (range 16) 5990 | -5/Waste | Found Broken Enh. Force Lance 6003 | -5/Waste | Lost 8 parts (3p3n1u1w) 6011 | -5/Waste | Entered Factory 6575 | -5/Factory | Core integrity fell below 50% 6590 | -5/Factory | Lost 6 parts (1n4u1w) 6986 | -5/Factory | Lost 7 parts (1p1n4u1w) 7037 | -5/Factory | Core integrity fell below 20% 7093 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07004_ Acquired Imp. Sensor Array. 07011_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Y. 07013_ I=/ONOE1Q:%9C2IQTDO5A5ZY 07023_ Slug penetrates Wall. 07025_ Penetrated by Slug. 07028_ Acquired Imp. Weapon Cycler. 07030_ System corrupted: Heat flow error (+268). 07036_ Penetrated by Slug. 07047_ System corrupted: Matter fused (-9). 07067_ W-25 Informer sends out distress signal. 07075_ Acquired Imp. Utility Shielding. 07076_ >MA3MMMNKCW VD:ETZ6JVBRQX