Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.20 @ 18:56:29 Player: Asterix Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (82) 410 Value Destroyed (1950) 1950 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5780 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 243/300 Energy 92/160 System Corruption 19% Temperature Cool (14) Movement Flying (32) Location -6/Garrison Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (4) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Small Matter Pod Datajack Scythe [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Matter Pod Device Improved Terrain Scanner Storage Small Matter Pod Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power 2 | . . . 1 . 1 . Propulsion 2 | . . 2 . . . . Utility 2 | . . . 1 1 . . Weapon 2 | . . . . 1 1 . Parts Attached 83 | 8 2 29 22 8 5 9 Power 15 | 1 1 3 3 3 1 3 Engine 12 | 1 . 3 3 3 1 1 Core 3 | . 1 . . . . 2 Reactor . | . . . . . . . Propulsion 27 | 2 . 16 6 . 1 2 Treads . | . . . . . . . Leg 13 | . . 6 6 . 1 . Wheel 5 | 2 . 3 . . . . Hover 4 | . . 4 . . . . Flight 5 | . . 3 . . . 2 Utility 18 | 3 . 7 6 1 1 . Device 6 | 2 . 3 1 . . . Storage 1 | 1 . . . . . . Processor 8 | . . 3 5 . . . Hackware 1 | . . . . . 1 . Protection 2 | . . 1 . 1 . . Artifact . | . . . . . . . Weapon 23 | 2 1 3 7 4 2 4 Energy Gun 7 | 1 . . 1 3 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 1 . 1 4 1 . 3 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon 2 | . . . 2 . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . 1 2 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Corrupted Parts 3 | . . . . . . 3 System Corruption 18 | . . . . . . 18 Parts Lost 32 | . . 8 3 . 3 18 Power 10 | . . 2 2 . . 6 Propulsion 8 | . . 3 . . 2 3 Utility 3 | . . 2 . . . 1 Weapon 11 | . . 1 1 . 1 8 Highest Loss Streak 18 | . . 5 1 . 3 18 To Critical Strikes . | . . . . . . . Average Backups 3 | 2 3 4 4 4 4 2 Power . | . 1 . . 1 1 . Propulsion 1 | 1 1 . . . . . Utility . | . . 1 1 1 1 . Weapon . | . . . 1 1 1 . Tool/Special . | . . . . . . . Unused Backups 6 | . 1 3 1 . . 1 Power . | . . . . . . . Propulsion 4 | . 1 2 1 . . . Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 85 | . 98 76 91 97 93 48 Engine 10 | . 6 8 11 14 17 11 Core 1 | . 7 1 . . . . Leg 21 | . . 15 36 30 24 8 Wheel 6 | . 28 11 . . . . Flight 2 | . . 6 . . . . Device 5 | . 14 4 9 . . . Storage 2 | . 14 3 . . . 2 Processor 11 | . . 6 17 23 20 6 Energy Gun 5 | . 8 . 1 12 22 10 Ballistic Gun 8 | . 14 8 9 9 . . Slashing Weapon 4 | . 4 7 3 . . . Peak Build Rating 51 | 11 11 19 32 44 51 40 Average Rating 11 | 8 9 10 25 40 47 22 On Entrance 21 | . 9 11 13 28 44 42 Avg Prop Armor Cover (%) 11 | . . 11 . . . . Naked Turns . | . . . . . . . Heaviest Build 50 | 10 10 13 20 39 50 43 Greatest Support 55 | 32 32 52 55 55 55 45 Greatest Overweight (x) 3 | . . 2 . . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 Average Carried 3 | 2 3 4 4 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 5 5 5 1 Class Distribution -------------------- 88% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 1686 | 355 47 388 637 35 157 67 Remotely . | . . . . . . . Salvage Created 3156 | 292 285 895 1017 89 346 232 Parts 165 | 30 10 55 42 9 13 6 Haulers Intercepted 4 | . . 2 2 . . . Recyclers Shooed 6 | 1 1 1 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 38 | . 3 13 14 . 4 4 Melee 10 | . . 8 1 . . 1 Guns 22 | . 3 5 11 . 2 1 Cannons 1 | . . . . . 1 . AOE 2 | . . . 1 . 1 . Classes Destroyed 13 | 3 1 7 2 . . . Worker 8 | 4 . 1 3 . . . Builder 1 | . . 1 . . . . Tunneler 10 | 9 . . 1 . . . Hauler 4 | . . 2 2 . . . Recycler 6 | 1 2 2 1 . . . Mechanic 1 | . . . 1 . . . Operator 6 | . . 2 1 1 2 . Watcher 8 | . . 3 2 2 1 . Swarmer 8 | . . 3 4 . . 1 Grunt 21 | . 3 5 8 . 3 2 Brawler 1 | . . 1 . . . . Sentry 6 | . . 4 1 . 1 . Hunter 2 | . . . 1 . . 1 Best Kill Streak 13 | 6 3 13 4 1 3 2 Combat Bots Only 6 | . 2 6 4 . 3 2 Max Kills in Single Turn 2 | 2 1 1 2 1 1 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . 1 . 1 . Melee 1 | . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 491 | . 20 120 112 . 69 170 Missed 125 | . 4 37 30 . 15 39 Hits 366 | . 16 83 82 . 54 131 Melee 4 | . . 4 . . . . Projectile 362 | . 16 79 82 . 54 131 Critical Strikes 14 | . . 5 6 . . 3 Damage Taken 4122 | . 141 826 1052 . 355 1748 Core 1207 | . 16 174 163 . 12 842 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1208 | . 43 250 304 . 117 494 Core Remaining (%) 83 | 100 93 56 70 100 . . Volleys Fired 200 | 30 27 35 66 4 15 23 Largest 4 | 2 2 1 2 3 4 3 Hottest 234 | 70 70 23 68 165 234 179 Shots Fired 339 | 60 45 36 105 12 46 35 Gun 329 | 60 45 36 99 12 42 35 Cannon 4 | . . . . . 4 . Launcher . | . . . . . . . Special 6 | . . . 6 . . . Kinetic 197 | 30 27 36 91 . 4 9 Thermal 68 | 30 18 . 6 . 9 5 Explosive . | . . . . . . . Electromagnetic 74 | . . . 8 12 33 21 Robot Hit Streak 19 | 9 14 19 15 3 10 7 Robot Miss Streak 3 | 1 1 2 2 1 1 3 Penetration Max 1 | . . . 1 . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 284 | 40 30 53 95 6 33 27 Core Hits 122 | 17 12 25 39 3 19 7 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 14 | 4 1 2 3 1 2 1 Burn 5 | 4 1 . . . . . Destroy 3 | . . 1 2 . . . Corrupt 4 | . . . . 1 2 1 Sever 2 | . . 1 1 . . . Melee Attacks 50 | . 5 34 9 . . 2 Impact . | . . . . . . . Slashing 50 | . 5 34 9 . . 2 Piercing . | . . . . . . . Sneak Attacks 6 | . 1 2 3 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5607 | 448 367 1190 2033 200 796 573 Guns 3981 | 448 323 456 1406 193 646 509 Cannons 77 | . . . . . 77 . Explosions 297 | . . . 224 . 73 . Melee 1194 | . 44 734 352 . . 64 Ramming 24 | . . . 17 7 . . Kinetic 2116 | 114 99 456 1250 . 77 120 Thermal 1043 | 334 224 . 258 . 170 57 Explosive . | . . . . . . . Electromagnetic 1230 | . . . 156 193 549 332 Impact . | . . . . . . . Slashing 1194 | . 44 734 352 . . 64 Piercing . | . . . . . . . Highest Corruption 19 | . . 5 . . 1 19 Average Corruption 4 | . . 4 . . 1 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . 11 . . 1 5 Message Errors 4 | . . 3 . . . 1 Matter Fused 3 | . . 1 . . 1 1 Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 3 | . . 3 . . . . Parts Rejected 2 | . . 1 . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 78 | . . 25 46 . . 7 Projectiles . | . . . . . . . Explosions 9 | . . . 9 . . . Melee 69 | . . 25 37 . . 7 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 76 | . . . 76 . . . Shots 3 | . . . 3 . . . Rammed . | . . . . . . . Targets Rammed 5 | . . . 4 1 . . Kicked 5 | . . . 4 1 . . Crushed . | . . . . . . . Highest Temperature 750 | 120 216 185 101 204 750 437 Average Temperature 138 | 48 81 76 20 83 259 241 Received Heat Transfer 1852 | . 102 309 684 . 159 598 Effects 32 | . . . . . 29 3 Shutdowns 13 | . . . . . 10 3 Energy Bleed 3 | . . . . . 3 . Interference 5 | . . . . . 5 . Short Circuit 3 | . . . . . 3 . Damage (minor) 1 | . . . . . 1 . Damage (major) 7 | . . . . . 7 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . 1 . . 2 Combat Hostiles 3 | . . . 1 . . 2 Parts Fried 10 | . . . 1 1 4 4 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | 3 . . 1 . 1 . Heat Transferred 2742 | 1295 740 . 361 . 235 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 4 . 1 . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 194 | 20 65 194 164 48 77 35 Initial 48 | . . . 25 48 . 4 Average 8 | . 19 74 39 11 33 9 Influence Increases 1422 | 70 91 474 506 19 142 120 Destroy 0b10 Robot/C 760 | . 60 260 280 . 80 80 Destroy 0b10 Robot/NC 220 | 70 10 55 55 15 15 . Destroy Leader 204 | . 20 90 58 4 22 10 Successful Hack 58 | . . 39 11 . 8 . Disable Machine 54 | . . 27 18 . 9 . Destroy Structure 36 | . 1 3 24 . 8 . Lose Combat Pursuer 90 | . . . 60 . . 30 Influence Decreases 1412 | 70 91 401 455 143 133 119 Entered New Map 129 | . . . 48 76 . 5 Time Decay 1034 | 70 91 326 377 67 103 . Lost Part 249 | . . 75 30 . 30 114 Squads Dispatched 11 | . 2 4 3 1 1 . Investigation 7 | . 2 2 2 . 1 . Extermination . | . . . . . . . Reinforcement 3 | . . 2 1 . . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 5 | . 1 1 2 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 7 28 35 4 7 12 Peak Tracking Total 7 | . 4 6 5 2 3 7 Tactical Retreats 11 | . . 2 7 . . 2 ECM-based Alert Blocks 11 | . . 3 8 . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 2 | . . 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 6 | . . 3 2 . 1 . Max in Single Turn 1 | . . 1 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 12 | . 2 5 3 . 2 . Terminals 10 | . 1 5 3 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 40 | . 6 19 11 . 4 . Successful 29 | . 6 12 8 . 3 . Failed 11 | . . 7 3 . 1 . Catastrophic 2 | . . 2 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 36 | . 3 19 11 . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 25 | . 3 12 8 . 2 . Record 15 | . 3 3 7 . 2 . Robot Analysis 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Dispatch Records 1 | . . 1 . . . . Security Status 1 | . . . 1 . . . Patrol Status 1 | . . 1 . . . . Transport Status 1 | . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 5 | . . 2 1 1 1 . Used 3 | . . 2 . . 1 . Hacking Detections 10 | . 2 4 3 . 1 . Full Trace Events 9 | . 2 3 3 . 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 70 | . 70 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Active Infowar (turns) 12639 | 11118 300 746 475 . . . Optics 491 | . . 419 72 . . . Sensors 516 | . . 68 448 . . . Terrain 11422 | 11118 300 4 . . . . ECM 658 | . . 255 403 . . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 13818 | 11216 300 838 846 247 230 141 Spaces Moved 1898 | 182 154 722 473 177 131 59 Core 36 | 15 . . . . . 21 Treads . | . . . . . . . Legs 1065 | . . 254 473 177 131 30 Wheels 532 | 167 154 211 . . . . Hover 33 | . . 33 . . . . Flight 232 | . . 224 . . . 8 Fastest Speed 32 | 50 100 34 120 120 120 32 Average Speed 101 | 95 100 82 120 120 130 96 Slowest Speed 200 | 100 100 200 120 120 190 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 28 51 43 6 4 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 6 | . 1 5 . . . . Terrain Destroyed 33 | . 1 5 19 . 8 . Melee 6 | . 1 5 . . . . Projectile . | . . . . . . . AOE 27 | . . . 19 . 8 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 13379 | 11169 250 879 614 203 155 109 Wait 11008 | 10938 59 9 2 . . . Move 1893 | 181 153 721 472 176 131 59 Hop . | . . . . . . . Pick Up 52 | 11 3 16 6 6 1 9 Fast Attach 34 | . . 17 10 3 3 1 Attach 45 | 8 1 15 2 5 1 13 Detach 6 | . . 6 . . . . Swap 23 | . 1 3 15 2 2 . Drop 51 | 1 1 23 16 6 2 2 Fire 200 | 30 27 35 66 4 15 23 Melee 50 | . 5 34 9 . . 2 Ram . | . . . . . . . Kick 5 | . . . 4 1 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 12 | . . . 12 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 11217 | -11/Scrapyard | Entered Materials 11218 | -10/Materials | Build established: Mutant 11509 | -10/Materials | Discovered new exit (range 5) 11517 | -10/Materials | Entered another Materials area 11517 | -9/Materials | Evolved 2 slots: Propulsion x2 11642 | -9/Materials | Identified exit to Mines 11999 | -9/Materials | Lost 5 parts (1p2n2u) 12274 | -9/Materials | Build established: Scavenger-Mutant 12326 | -9/Materials | Discovered new exit (range 9) 12355 | -9/Materials | Entered another Materials area 12355 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 12596 | -8/Materials | Discovered new exit (range 7) 12929 | -8/Materials | Build established: Mutant 13190 | -8/Materials | Discovered new exit (range 10) 13201 | -8/Materials | Entered Factory 13201 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 13378 | -7/Factory | Garrison activated, responded to threat 13436 | -7/Factory | Discovered new exit (range 9) 13448 | -7/Factory | Entered another Factory area 13448 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 13678 | -6/Factory | Identified exit to Garrison 13678 | -6/Factory | Entered Garrison 13698 | -6/Garrison | Lost 3 parts (2n1w) 13723 | -6/Garrison | Triggered checkpoint 13728 | -6/Garrison | Triggered checkpoint 13765 | -6/Garrison | System corruption reached 10% 13777 | -6/Garrison | Core integrity fell below 50% 13800 | -6/Garrison | Core integrity fell below 20% 13819 | -6/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- #UPRIHEHJ0LGN =5%Z9UQLGOI LFUCCV7T Acquired Lgt. Nuclear Core. Critical hit (Burn: +37). Acquired Gauss Rifle. G-50 Soldier misfires. S-27 Virus destroyed. Slug penetrates G-50 Soldier. Gauss Rifle destroyed. Acquired Autogun. Scythe destroyed. Lgt. Nuclear Core destroyed. Critical hit (Burn: +50). G-50 Soldier misfires. G-50 Soldier destroyed. Autogun destroyed. Acquired Lgt. Nuclear Core. Acquired VTOL Module. Acquired 45 matter. Acquired VTOL Module. System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###### #?????????????????????????????????????????? | | ^ #?????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?????????#?#?######???????????????????????????? | | #?????????# #?# #???????????????????????????? | | #????????##+### ############ #????????????? | | ########## % g @ #????????????? | | g[= #????????????? | | g %= #????????????? | | ############ ## ## ###########????????????? | | ???????????# ## ## #??????????????????????? | | ?????????? "??????????????????????? | | ?????????# "??????????????????????? | | ?????????# "??????????????????????? | | ?????????# "??????????????????????? | | ?????????### ## ## #??????????????????????? | | ???????????# ## ## #??????????????????????? | | ??????????? ?????????????????????? | | ??????????? ????????????????????? | | ??????????## ^ ###????????????????????? | | ???????????######""""## ##??????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 38 Energy Capacity 670 Matter Stores 350 Matter Capacity 350 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 24 Melee Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Hydra Spot Them First Challenges ------------ None Game ------ Seed DeflectorScrapoidRegenerator Manual? 0 Play Time 00:55:57 Cumulative 13.9 hours Start 2026.06.26 @ 16:01:40 End 2026.07.20 @ 18:56:29 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 9 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e9acbdcc-a55f-46d5-8880-22d2156f5449