Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 12:31:20 Player: unq Result: Destroyed by as-83408 with Assembled Blade Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (217) 1085 Value Destroyed (6647) 6647 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (663) 663 TOTAL SCORE: 11975 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 68 Entered Garrisons 400 Friendly Fire -61 Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 99/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Seismic Detector Improved Light Armor Plating Improved EM Pulse Cannon Heavy Rocket Launcher Maul Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Coil Gun Coil Gun Coil Gun > --- INVENTORY -------- Heavy Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Matter Pod Seismic Detector Hardened Heavy Armor Plating Hardlight Generator Hacking Suite Improved EM Pulse Cannon Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Rocket Launcher Heavy Rocket Launcher Plasma Cutter Maul [Rating: 60] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . Utility 2 | . . . . . 1 . . 1 . Weapon 2 | . . . 1 . 1 . . . . Parts Attached 172 | 7 9 2 36 1 30 22 9 46 10 Power 17 | 1 . 1 5 . 2 2 2 3 1 Engine 14 | 1 . 1 5 . 2 1 . 3 1 Core 3 | . . . . . . 1 2 . . Reactor . | . . . . . . . . . . Propulsion 62 | 2 4 . 15 . 15 5 4 16 1 Treads 47 | 2 . . 12 . 15 5 4 8 1 Leg 15 | . 4 . 3 . . . . 8 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 41 | 2 2 . 4 . 8 3 . 17 5 Device 12 | 1 . . . . 2 1 . 5 3 Storage 8 | 1 1 . 1 . 1 1 . 3 . Processor . | . . . . . . . . . . Hackware 3 | . . . . . 1 . . 2 . Protection 18 | . 1 . 3 . 4 1 . 7 2 Artifact . | . . . . . . . . . . Weapon 52 | 2 3 1 12 1 5 12 3 10 3 Energy Gun 10 | . 1 . 3 . 2 1 . 2 1 Energy Cannon 7 | . . . . . 2 1 . 3 1 Ballistic Gun 24 | 2 1 . 5 1 1 7 2 4 1 Ballistic Cannon 2 | . . . . . . . 1 1 . Launcher 6 | . . 1 3 . . 2 . . . Special Weapon 2 | . 1 . . . . 1 . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 . 1 3 . Parts Lost 55 | . 4 . 1 . 3 16 . 8 23 Power 4 | . . . . . 1 2 . 1 . Propulsion 16 | . 2 . . . . 5 . 3 6 Utility 15 | . . . 1 . 1 4 . . 9 Weapon 20 | . 2 . . . 1 5 . 4 8 Highest Loss Streak 14 | . 2 . 1 . 1 14 . 2 10 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 1 7 9 10 15 14 12 14 17 15 Power . | . . 1 1 1 . . 1 . . Propulsion 2 | . . 2 1 2 3 1 2 3 1 Utility 4 | . 2 2 2 4 4 4 4 6 6 Weapon 5 | 1 4 4 5 6 5 4 4 6 5 Tool/Special . | . . . . . . . . . . Unused Backups 39 | . 6 1 7 2 2 4 7 8 2 Power 3 | . . . 1 . . 1 . 1 . Propulsion 5 | . 2 . . . . . 2 1 . Utility 17 | . 2 . 1 1 1 2 3 5 2 Weapon 13 | . 2 1 5 . 1 1 2 1 . Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 96 | . 98 100 99 100 99 88 89 96 86 Engine 8 | . 14 14 11 11 8 7 . 6 6 Treads 20 | . 13 . 31 33 27 25 27 8 23 Leg 7 | . 13 28 1 . . . . 20 . Device 6 | . 10 14 2 . 8 5 . 9 10 Storage 9 | . 14 14 11 11 9 9 9 7 6 Protection 7 | . 3 . 8 11 9 7 9 6 8 Energy Gun 7 | . 7 13 19 11 5 1 5 2 6 Energy Cannon 2 | . . . . . 6 9 . . 2 Ballistic Gun 19 | . 20 14 13 22 21 17 29 21 11 Impact Weapon 1 | . . . . . 2 2 . 4 . Peak Build Rating 60 | 7 8 8 20 20 34 40 45 60 43 Average Rating 30 | 5 6 7 16 20 27 32 43 49 36 On Entrance 21 | . 7 7 8 19 20 34 38 45 39 Avg Prop Armor Cover (%) 7 | . 8 . 8 . . . . . 4 Naked Turns 9 | . . . . . . . . . 9 Heaviest Build 92 | 15 19 20 43 43 56 58 62 89 92 Greatest Support 88 | 40 40 20 60 60 69 69 68 88 88 Greatest Overweight (x) 4 | . . . 1 . 1 1 . 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 20 20 Average Capacity 14 | 7 8 10 10 15 15 15 15 18 19 Most Carried 20 | 3 9 10 15 15 15 15 15 20 20 Average Carried 14 | 1 8 9 10 14 14 13 14 18 15 Final Capacity 20 | 8 10 10 15 15 15 15 15 20 5 Final Carried 20 | 3 9 10 15 15 15 15 15 20 5 Class Distribution -------------------- 54% | Tank 23% | Scavenger-Tank 15% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Matter Collected 7854 | 312 474 59 1018 87 1274 567 502 1941 1620 Remotely 438 | . . . . . . . . . 438 Salvage Created 8581 | 86 426 25 1686 61 1780 838 890 1701 1088 Parts 440 | 11 24 6 118 7 98 38 42 75 21 Haulers Intercepted 18 | . 2 . 6 . 5 . 2 3 . Recyclers Shooed 4 | 1 . . 1 . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Combat Hostiles Destroyed 225 | . 13 3 38 3 25 25 9 18 91 Guns 148 | . 13 . 29 3 22 13 9 17 42 Cannons 21 | . . . . . . 7 . . 14 AOE 52 | . . 3 9 . 3 2 . . 35 Classes Destroyed 17 | 2 3 . 4 . 4 1 1 1 1 Worker 12 | . . . 3 . 2 . . 7 . Builder 2 | . . . . . . . 1 1 . Tunneler 11 | 2 . . 1 1 1 . . 6 . Hauler 18 | . 2 . 6 . 5 . 2 3 . Recycler 16 | 1 . . 4 . 3 . 4 4 . Operator 4 | . . . 2 . 1 . . 1 . Watcher 12 | . . . 5 . 5 . 1 1 . Swarmer 44 | . 8 3 13 3 4 13 . . . Grunt 42 | . 5 . 15 . 6 3 5 2 6 Brawler 3 | . . . . . 1 2 . . . Duelist 5 | . . . . . 1 2 1 . 1 Sentry 33 | . . . 10 . 8 3 3 9 . Specialist 2 | . . . . . 2 . . . . Hunter 4 | . . . . . 3 . . . 1 Programmer 7 | . . . . . . . . 7 . Behemoth 2 | . . . . . . 2 . . . Assembled 83 | . . . . . . . . . 83 Best Kill Streak 36 | 3 2 3 15 2 7 6 4 5 36 Combat Bots Only 36 | . 2 3 9 2 4 6 3 3 36 Max Kills in Single Turn 5 | 1 1 1 5 1 3 2 2 1 5 Gunslinging 1 | . . . 1 . . . 1 . 1 Exploded 5 | . . 1 3 . 1 2 . . 5 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Hostile Shots Fired 1307 | . 104 9 121 6 101 175 31 530 230 Missed 406 | . 21 4 34 1 26 38 7 205 70 Hits 901 | . 83 5 87 5 75 137 24 325 160 Melee 48 | . . . . . 3 1 . . 44 Projectile 853 | . 83 5 87 5 72 136 24 325 116 Critical Strikes 11 | . . . . . 2 5 1 2 1 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 12097 | . 758 94 1091 40 1259 2522 365 3200 2768 Core 1535 | . 88 19 171 10 191 285 59 305 407 Absorbed by Shields 308 | . . . . . . 56 . . 252 Redirected to Shielding 63 | . 16 . 6 . 3 38 . . . Ignored by Resistances 158 | . . . . . 27 16 . . 115 Regen/Repaired (Parts) 144 | . 56 . 88 . . . . . . Core Remaining (%) 53 | 100 . 57 . 54 . . 2 . . Volleys Fired 505 | 7 74 4 75 5 76 47 26 75 116 Largest 4 | 2 2 1 3 3 4 4 4 4 4 Hottest 243 | 40 100 30 149 113 138 151 151 165 243 Shots Fired 1485 | 14 142 4 215 15 267 162 101 231 334 Gun 1240 | 14 141 . 209 15 237 85 100 205 234 Cannon 210 | . . . . . 24 75 1 26 84 Launcher 34 | . . 4 6 . 6 2 . . 16 Special 1 | . 1 . . . . . . . . Kinetic 950 | 14 106 . 81 10 189 70 87 206 187 Thermal 460 | . 36 . 128 5 72 90 14 25 90 Explosive 34 | . . 4 6 . 6 2 . . 16 Electromagnetic 41 | . . . . . . . . . 41 Robot Hit Streak 29 | 3 13 1 29 2 18 14 10 11 8 Robot Miss Streak 9 | 3 6 5 6 2 6 6 5 7 9 Penetration Max 1 | . . . . . . 1 1 . 1 Secondary Targets 19 | . . . 6 . 4 2 3 2 2 Max Gunslinging Chain 2 | . . . 1 . 1 1 1 1 2 Shots Hit Robots 852 | 7 76 1 139 7 153 102 49 165 153 Core Hits 463 | 4 25 3 80 4 68 29 26 64 160 Critical Kills 6 | . . . 1 . . 3 . 1 1 Critical Parts Destroyed 15 | . . . . . . 4 1 9 1 Critical Strikes 32 | . . . 7 . 3 8 1 11 2 Burn 10 | . . . 6 . 3 1 . . . Meltdown 1 | . . . . . . 1 . . . Destroy 10 | . . . 1 . . 4 1 2 2 Smash 11 | . . . . . . 2 . 9 . Melee Attacks 144 | . . . 3 . 7 29 . 89 16 Impact 144 | . . . 3 . 7 29 . 89 16 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . . 1 . 1 . . 15 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 22772 | 88 986 117 3304 144 3511 2960 1177 4406 6079 Guns 12759 | 88 976 . 2282 120 2419 996 1144 2475 2259 Cannons 2732 | . . . . . 383 1235 26 295 793 Explosions 4861 | . . 117 937 . 601 179 . . 3027 Melee 2345 | . . . 78 . 101 550 . 1616 . Ramming 75 | . 10 . 7 24 7 . 7 20 . Kinetic 8852 | 88 756 . 629 84 1766 780 1088 2375 1286 Thermal 6179 | . 220 . 1653 36 1036 1451 82 395 1306 Explosive 4861 | . . 117 937 . 601 179 . . 3027 Electromagnetic 460 | . . . . . . . . . 460 Impact 2345 | . . . 78 . 101 550 . 1616 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 31 | . . . . . 1 1 3 14 31 Average Corruption 5 | . . . . . 1 1 1 6 18 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 239 | . . . . . 11 9 13 129 77 Message Errors 54 | . . . . . 2 1 6 34 11 Matter Fused 42 | . . . . . 2 3 2 26 9 Heat Flow Errors 34 | . . . . . 1 1 2 21 9 Energy Discharges 27 | . . . . . 4 2 2 16 3 Parts Rejected 3 | . . . . . . . . . 3 Data Loss (minor) 34 | . . . . . 1 . 1 21 11 Data Loss (major) 11 | . . . . . . 1 . 5 5 Misfires 4 | . . . . . . 1 . 1 2 Alerts 2 | . . . . . . . . 2 . Misdirections 6 | . . . . . . . . . 6 Weapon Failures 22 | . . . . . 1 . . 3 18 Overload Shots 1 | . . . . . . 1 . . . Overflow Damage 1300 | . . . 69 . 21 140 . 898 172 Projectiles 75 | . . . . . 20 20 . . 35 Explosions 154 | . . . 16 . 1 . . . 137 Melee 1071 | . . . 53 . . 120 . 898 . Knockbacks 12 | . . . 1 . . . . 10 1 Impact 8 | . . . 1 . . . . 7 . Kinetic 4 | . . . . . . . . 3 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 469 | . . 58 96 . 31 . . . 284 Shots 14 | . . 2 4 . 1 . . . 7 Rammed 12 | . 2 . 2 3 2 . 2 1 . Targets Rammed 15 | . 3 . 2 3 2 . 2 3 . Kicked 3 | . 1 . . . . . . 2 . Crushed . | . . . . . . . . . . Highest Temperature 654 | . 80 . 355 203 547 410 472 654 506 Average Temperature 120 | . 21 . 108 76 128 112 138 117 151 Received Heat Transfer 2838 | . 141 . 333 . 279 992 207 699 187 Effects 58 | . . . 3 . 11 5 9 18 12 Shutdowns 4 | . . . . . . 1 2 1 . Energy Bleed 11 | . . . 2 . 1 . 2 4 2 Interference 28 | . . . 1 . 7 4 3 4 9 Short Circuit 3 | . . . . . 2 . . 1 . Damage (minor) 5 | . . . . . . . 2 2 1 Damage (major) 5 | . . . . . . . . 5 . Damage (core) 2 | . . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 10 | . . . . . . 2 . 8 . Combat Hostiles 3 | . . . . . . 2 . 1 . Parts Fried 20 | . . . . . . 3 . 17 . Impact Corruptions 39 | . . . 2 . . 5 . 32 . Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 16 | . 1 . 7 . 5 3 . . . Heat Transferred 12556 | . 629 . 3959 74 1998 1998 148 750 3000 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Maximum Alert Level 3 | . . . 2 . 1 3 2 1 3 Low Security (%) 54 | 100 100 100 5 100 72 6 73 68 . Level 1 31 | . . . 81 . 27 17 24 31 8 Level 2 9 | . . . 13 . . 55 1 . 50 Level 3 4 | . . . . . . 19 . . 40 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 865 | 10 73 89 489 184 239 865 421 370 831 Initial 421 | . . . . 184 . 139 421 67 252 Average 212 | 1 21 16 308 49 137 499 177 138 640 Influence Increases 5737 | 15 475 89 1286 90 900 906 377 800 799 Destroy 0b10 Robot/C 2880 | . 260 60 760 60 500 500 220 360 160 Destroy 0b10 Robot/NC 385 | 15 10 . 105 5 85 . 50 115 . Destroy Leader 744 | . 54 10 222 10 180 20 70 168 10 Allied During Kill 7 | . . . . . . . 7 . . Successful Hack 202 | . 45 . 40 . 23 14 1 65 14 Select Force Hacks 120 | . 60 . 60 . . . . . . Disable Machine 120 | . . . 15 . 60 30 15 . . Anti-Garrison Action 750 | . . . . . . 250 . . 500 Destroy Structure 364 | . 1 19 24 . 52 77 14 62 115 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 150 | . 45 . 60 15 . 15 . 15 . Influence Decreases 4916 | 15 475 89 811 565 686 255 1092 590 338 Entered New Map 1001 | . . . . 291 . 75 444 83 108 Time Decay 2941 | 15 375 89 651 274 612 . 478 447 . Lost Part 520 | . 30 . 10 . 30 160 . 60 230 Lost Ally 40 | . . . . . . 20 20 . . Purge Threat 414 | . 70 . 150 . 44 . 150 . . Squads Dispatched 32 | . 3 . 6 . 5 . 3 15 . Investigation 9 | . 2 . 3 . 1 . 2 1 . Extermination 10 | . . . . . . . . 10 . Reinforcement 10 | . 1 . 3 . 4 . 1 1 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Distress Signals 7 | . 1 . 1 . 2 . 1 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 326 | . 32 3 50 4 41 24 21 32 119 Peak Tracking Total 17 | . 5 3 8 3 5 6 3 5 17 Tactical Retreats 18 | . 3 . 3 1 . 1 . 1 9 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Traps Triggered 12 | . 1 . 1 . 2 . 1 6 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . Reprogrammed 6 | . . . . . 6 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Machines Disabled 14 | . . . 2 . 4 5 1 . 2 Max in Single Turn 1 | . . . 1 . 1 1 1 . 1 Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 5 | . . . . . . 3 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Machines Accessed 58 | . 9 . 15 1 9 2 6 15 1 Terminals 34 | . 6 . 10 . 6 2 1 8 1 Fabricators 2 | . . . . . . . . 2 . Repair Stations 6 | . 1 . 2 . . . 2 1 . Recycling Units 6 | . 2 . 2 . . . 1 1 . Scanalyzers 5 | . . . 1 . 2 . 1 1 . Garrison Access 4 | . . . . . 1 . 1 2 . Total Hacks 171 | . 34 . 56 1 25 3 14 35 3 Successful 96 | . 23 . 36 1 10 1 8 16 1 Failed 71 | . 11 . 19 . 14 2 5 18 2 Catastrophic 11 | . . . 4 . 3 1 . 2 1 Database Lockouts 4 | . . . 1 . 1 . 1 1 . Manual 66 | . 18 . 27 . 9 . 3 8 1 Terminals 106 | . 28 . 38 . 15 3 3 16 3 Fabricators 4 | . . . . . . . . 4 . Repair Stations 14 | . 2 . 6 . . . 5 1 . Recycling Units 11 | . 4 . 3 . . . 2 2 . Scanalyzers 27 | . . . 9 . 8 . 3 7 . Garrison Access 8 | . . . . . 2 . 1 5 . Terminal Hacks 39 | . 12 . 13 1 5 1 1 5 1 Robot Analysis 4 | . 1 . 3 . . . . . . Prototype ID Bank 6 | . 2 . 2 . 2 . . . . Open Door 1 | . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . 1 . . 1 Terminal Index 1 | . 1 . . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . Unreport Threat 4 | . 1 . 1 . 1 . 1 . . Locate Traps 8 | . 2 . 3 . 1 . . 2 . Disarm Traps 1 | . . . 1 . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . Maintenance Status 1 | . . . 1 . . . . . . Transport Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . Recall Extermination 2 | . . . . . . . . 2 . Hauler Manifests 2 | . 1 . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 9 | . 2 . 5 . . . 2 . . Scan Component 6 | . 1 . 3 . . . 2 . . Repair 3 | . 1 . 2 . . . . . . Recycling Unit Hacks 3 | . 1 . 1 . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Retrieve Components 2 | . 1 . 1 . . . . . . Scanalyzer 18 | . . . 7 . 3 . 2 6 . Insert Component 7 | . . . 3 . 1 . 1 2 . Analyze 6 | . . . 3 . 1 . . 2 . Retrieve Study 5 | . . . 1 . 1 . 1 2 . Garrison Access Hacks 3 | . . . . . 1 . 1 1 . Unlock Access 2 | . . . . . 1 . . 1 . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 24 | . 8 . 10 . 1 . 2 3 . Terminals 19 | . 6 . 8 . 1 . 1 3 . Assimilate 1 | . . . . . . . . 1 . Botnet 5 | . 1 . 1 . 1 . 1 1 . Operators 1 | . . . . . . . . 1 . Skim 12 | . 5 . 7 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . Recyclers 1 | . . . . . . . 1 . . Tunnel 4 | . 2 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 50 | . 7 . 12 . 10 2 5 13 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . 1 . . 2 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . 1 . 1 2 . Parts Repaired 3 | . 1 . 2 . . . . . . Time 84 | . 26 . 58 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 16 | . 6 . 10 . . . . . . Parts Scanalyzed 6 | . . . 3 . 1 . . 2 . Part Schematics Acquired 6 | . . . 3 . 1 . . 2 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 21 | . . . . . . 12 . . 9 Machine Destruction 21 | . . . . . . 12 . . 9 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Total Allies 3 | . . . . . . 2 . 1 . Largest Group 1 | . . . . . . 1 1 1 . Highest-Rated Group 25 | . . . . . . 25 15 10 . Highest-Rated Ally 25 | . . . . . . 25 15 10 . Initial Warlord ECA Mod 5 | . . . . . . . 5 4 4 Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . . 1 13 . . Total Damage 281 | . . . . . . 24 257 . . Kills 4 | . . . . . . . 4 . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Active Infowar (turns) 6927 | 28 1130 482 721 . 1192 . . 3096 278 Seismic 6927 | 28 1130 482 721 . 1192 . . 3096 278 Robot Analysis Total 4 | . 1 . 3 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Turns Passed 16999 | 130 1575 482 3187 937 2589 1203 1235 4490 1171 Spaces Moved 8705 | 62 855 380 1472 542 1261 530 694 2529 380 Core 52 | 2 . . . . . . . . 50 Treads 5846 | 60 361 . 1372 542 1261 530 694 696 330 Legs 2807 | . 494 380 100 . . . . 1833 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 155 120 50 Average Speed 151 | 156 136 120 160 160 160 161 156 144 166 Slowest Speed 320 | 160 160 120 190 160 240 240 160 190 320 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 64 | 5 92 71 97 91 92 53 58 45 43 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 9 | . 2 1 6 . . . . . . Known Exits Taken 5 | . . 1 . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . Spaces Dug 99 | . 1 . 8 . 6 5 . 55 24 Terrain Destroyed 305 | . 1 22 21 . 45 38 15 62 101 Melee 74 | . . . 2 . 6 5 . 54 7 Projectile 39 | . 1 . . . 10 . 15 8 5 AOE 192 | . . 22 19 . 29 33 . . 89 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Total 11256 | 78 1116 402 2139 601 1687 702 792 3057 682 Wait 1273 | . 141 10 473 47 244 15 30 197 116 Move 8695 | 61 854 379 1471 541 1260 529 693 2528 379 Hop . | . . . . . . . . . . Pick Up 117 | 3 14 2 19 2 15 14 9 36 3 Fast Attach 68 | 7 6 1 11 . 7 9 4 21 2 Attach 59 | . 2 . 3 . 6 13 . 17 18 Detach 15 | . . . 1 . 1 5 . 3 5 Swap 176 | . 13 3 40 1 35 12 9 45 18 Drop 169 | . 9 3 41 2 34 11 19 43 7 Fire 505 | 7 74 4 75 5 76 47 26 75 116 Melee 144 | . . . 3 . 7 29 . 89 16 Ram . | . . . . . . . . . . Kick 3 | . 1 . . . . . . 2 . Crush 12 | . 2 . 2 3 2 . 2 1 . Escape Stasis 2 | . . . . . . . . . 2 Rewire 10 | . . . . . . 10 . . . Trap . | . . . . . . . . . . Miscellaneous 8 | . . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: [*Fac x2] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 16) 782 | -10/Materials | Discovered new exit (range 14) 972 | -10/Materials | Discovered new exit (range 14) 1098 | -10/Materials | Discovered new exit (range 11) 1134 | -10/Materials | Learned location of 2 exits from Mines 1188 | -10/Materials | Learned 2 Mines zone layouts 1230 | -10/Materials | Learned Storage emergency access door positions 1261 | -10/Materials | Learned 2 Storage zone layouts 1282 | -10/Materials | Identified exit to Subcaves 1282 | -10/Materials | Identified exit to Materials 1341 | -10/Materials | Repaired Med. Laser 1352 | -10/Materials | Learned Storage stockpile data 1706 | -10/Materials | Entered Mines 1707 | -10/Mines | Identified exit to Exiles 1716 | -10/Mines | Learned Materials stockpile data 1777 | -10/Mines | Met a Derelict bent on vengeance 1804 | -10/Mines | Discovered exit to Materials (range 5) 1823 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1964 | -10/Mines | Discovered exit to Materials (range 15) 1974 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2133 | -10/Mines | Assembled infested the area 2188 | -10/Mines | Entered Materials 2188 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2392 | -9/Materials | Destroyed 9 combat bots 2496 | -9/Materials | Discovered new exit (range 13) 3119 | -9/Materials | Build established: Scavenger-Tank 3182 | -9/Materials | Repaired Lgt. Armor Plating 3547 | -9/Materials | Build established: Scavenger-Gunner 3664 | -9/Materials | Discovered new exit (range 8) 3684 | -9/Materials | Central database locked down 3970 | -9/Materials | Discovered new exit (range 16) 4099 | -9/Materials | Identified exit to Materials 4217 | -9/Materials | Build established: Scavenger-Tank 4343 | -9/Materials | Learned location of Zion (-6) 4379 | -9/Materials | Learned Storage emergency access door positions 5163 | -9/Materials | Repaired Med. Armor Plating 5375 | -9/Materials | Entered Mines 5397 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5664 | -9/Mines | Build established: Tank 6099 | -9/Mines | Learned location of 1 exit from Materials 6312 | -9/Mines | Entered Materials 6312 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6313 | -8/Materials | Identified exit to Factory 6870 | -8/Materials | Build established: Scavenger-Tank 7149 | -8/Materials | Discovered exit to Factory (range 16) 7205 | -8/Materials | Build established: Tank 7219 | -8/Materials | Central database locked down 8721 | -8/Materials | Discovered exit to Factory (range 4) 8823 | -8/Materials | Identified exit to Garrison 8901 | -8/Materials | Entered Garrison 8953 | -8/Garrison | Triggered checkpoint 8984 | -8/Garrison | Triggered checkpoint 9113 | -8/Garrison | Rescued a captive Derelict 9211 | -8/Garrison | Garrison Relay disabled 9289 | -8/Garrison | Spotted B-75 Beast 9289 | -8/Garrison | Spotted B-75 Beast 9376 | -8/Garrison | Core integrity fell below 50% 9379 | -8/Garrison | Destroyed B-75 Beast 9417 | -8/Garrison | Core integrity fell below 20% 9419 | -8/Garrison | Destroyed B-75 Beast 9447 | -8/Garrison | Lost 14 parts (2p5n3u4w) 9774 | -8/Garrison | Triggered checkpoint 10036 | -8/Garrison | Garrison Relay disabled 10078 | -8/Garrison | Discovered new exit (range 10) 10104 | -8/Garrison | Entered Materials 10104 | -8/Materials | Accompanied by 1 ally 10310 | -8/Materials | Central database locked down 11053 | -8/Materials | Discovered exit to Factory (range 16) 11169 | -8/Materials | Discovered new exit (range 15) 11339 | -8/Materials | Entered Factory 11339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11683 | -7/Factory | Discovered new exit (range 4) 14069 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 14108 | -7/Factory | Discovered new exit (range 15) 14356 | -7/Factory | Crushed by falling debris 14561 | -7/Factory | System corruption reached 10% 15004 | -7/Factory | Central database locked down 15004 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 15437 | -7/Factory | Build established: Scavenger-Tank 15795 | -7/Factory | Identified exit to Garrison 15829 | -7/Factory | Entered Garrison 15867 | -7/Garrison | Garrison Relay disabled 15888 | -7/Garrison | Assembled breached garrison interior 15997 | -7/Garrison | Garrison Relay disabled 16392 | -7/Garrison | Core integrity fell below 50% 16413 | -7/Garrison | Destroyed 16 combat bots 16501 | -7/Garrison | Lost 8 parts (2n3u3w) 16503 | -7/Garrison | Destroyed 36 combat bots 16585 | -7/Garrison | Destroyed 10 combat bots 16595 | -7/Garrison | Lost 5 parts (2n2u1w) 16625 | -7/Garrison | Discovered new exit (range 13) 16649 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16967 | -7/Garrison | System corruption reached 30% 16971 | -7/Garrison | Core integrity fell below 20% 17000 | -7/Garrison | Destroyed by as-83408 with Assembled Blade Last Messages --------------- 16964_ as-16317 destroyed. 16965_ Gatling Laser destroyed. 16966_ System corrupted: Hvy. Deuterium Engine rejected. 16966_ Lgt. Treads+ destroyed. 16966_ System corrupted by crushing effect (+4). 16966_ Knocked back. 16967_ Acquired 20 matter. 16967_ System corrupted: Imp. EM Pulse Cannon failed to cycle. 16968_ Imp. EM Pulse Cannon destroyed. 16969_ Identified Imp. Deuterium Engine. 16972_ Dropped Hcp. Storage Unit. 16973_ Dropped Imp. Deuterium Engine. 16973_ Dropped Plasma Cutter. 16974_ Dropped Hcp. Matter Pod. 16975_ Imp. Light Armor Plating destroyed. 16982_ ALERT: Garrison interior compromised. 16989_ System corrupted: Component data lost. 16991_ Imp. Heat Sink destroyed. 16994_ Acquired 19 matter. 16996_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????+????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????+???????? | | ????????????????????????????????????????????????+? | | ?????????????????????????????????????????????????? | | ?????????????? ###????#####??????????????+???????? | | ??????????????? ??? #??????????????????????? | | ??????????????*? ??? #??????????????????????? | | ??????????????%### #### #??????????????????????? | | ???????????? ?= # #??????????????????????? | | ????????????? # # #?????????+??????????+?? | | ???????????#? ## # # #?????????#????????????? | | ??????????# ## ## # #######? #????????????? | | ??????????# # # @ # #? #????????????? | | ??????????## ### ## # a## ## ##???????????? | | ??????????# #???????????? | | ??????????# a a ! +???????????? | | ??????????## %a a / #???????????? | | ??????????# # #### a## ## #???????????? | | ???????????#### ### aa# ^ ## ###?????????? | | ???????????????### % +?????????? | | ?????????????????#### #?????????? | | ????????????????????# % #?????????? | | ????????????????????#C #?????????? | | ????????????????????### % # ###?????????? | | ????????????###########% ## ############? | | ????????????# |!% % #? | | ????????????# *!* % *= ## | | ????????????# ###+#### ==!= | | ????????????# #??????## ## # ### #### ## | | ????????????# #???????# ## ## ##?#=#??# #? | | ????????????# #???????# ######## #??# #??# #? | | ????????????# #???????# #??????# #??#!#??# #? | | ????????????# #???????+ #??????# #??#*#??# ## | | ????????????# #???????# #??????# #??#/#??# ## | | ???########## ##+###### #??????# #### #### =## | | ???# #??????# = ! * =^ | | ???# #??????# [[ + *^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Maul | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Hpw. Tractor Beam | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 20% | -10/Materials Lgt. Armor Plating | 61% | -9/Materials Med. Armor Plating | 55% | -9/Materials Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Minigun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Maul | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Boltbath Killing Spree Challenges ------------ None Game ------ Seed ArcsightSegregatorDetonator Manual? 0 Play Time 03:03:30 Cumulative 322.7 hours Start 2026.03.30 @ 18:58:35 End 2026.04.01 @ 12:31:20 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3605f95-cec3-46d1-b0fd-f4005d6b4ad5