Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 19:17:33 Player: Minty Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (245) 1225 Value Destroyed (9988) 9988 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (7581) 7581 TOTAL SCORE: 27454 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2318 Follower Combat Kills 2668 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 440 Friendly Fire -745 Cogmind --------- Core Integrity 0/1450 Matter 77/300 Energy 150/150 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -2/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Centrium Leg > --- UTILITY (11) ----- Faulty Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Minesniffer Drone Bay (10/10) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Advanced Energy Well Improved Sensor Array Improved Signal Interpreter Experimental Core Analyzer Makeshift Ablative Armor Experimental Focal Shield Minesniffer Drone Bay > --- WEAPON ----------- Heavy Autocannon Heavy Autocannon > --- INVENTORY -------- Smartbomb Launcher Dirty Bomb Trap Fire Trap [Rating: 115] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Cooling System Device Improved Cooling System Storage Advanced Energy Well Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Rocket Array Special Weapon Enhanced Flamer Impact Weapon Gravity Flail Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Slots Evolved 16 | . . 2 . . . 6 . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . . 1 . . . . 1 1 . . . Utility 9 | . . 1 . . . 3 . . . 1 . . . . 1 1 . 2 . Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . Parts Attached 199 | . 5 25 . 6 7 36 . . 14 35 3 1 9 . 16 3 15 18 6 Power 23 | . . 4 . . . 4 . . 1 5 1 1 . . 3 . 1 1 2 Engine 15 | . . 4 . . . 3 . . . 3 1 1 . . 2 . . . 1 Core 3 | . . . . . . . . . 1 2 . . . . . . . . . Reactor 5 | . . . . . . 1 . . . . . . . . 1 . 1 1 1 Propulsion 56 | . 1 9 . 1 3 8 . . 3 12 . . . . 3 . 8 6 2 Treads 19 | . . 5 . . 3 4 . . . 4 . . . . 2 . . . 1 Leg 12 | . 1 1 . . . . . . 1 6 . . . . . . . 2 1 Wheel 5 | . . . . . . 3 . . . 2 . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 2 1 . Flight 17 | . . 3 . 1 . 1 . . 2 . . . . . 1 . 6 3 . Utility 70 | . 1 3 . 1 4 15 . . 4 11 2 . 5 . 8 1 6 8 1 Device 31 | . 1 1 . . 3 5 . . 3 6 1 . 3 . 3 1 . 3 1 Storage 5 | . . . . . . 2 . . 1 . . . . . 2 . . . . Processor 9 | . . 1 . . . . . . . 2 1 . 1 . . . . 4 . Hackware 9 | . . 1 . . . . . . . 2 . . . . . . 6 . . Protection 16 | . . . . 1 1 8 . . . 1 . . 1 . 3 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 50 | . 3 9 . 4 . 9 . . 6 7 . . 4 . 2 2 . 3 1 Energy Gun 18 | . 2 3 . . . 6 . . 1 3 . . 2 . . . . . 1 Energy Cannon 8 | . . . . . . 3 . . 1 4 . . . . . . . . . Ballistic Gun 9 | . 1 5 . 1 . . . . 2 . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . 1 . . . 2 . . . . . . Launcher 8 | . . . . 2 . . . . . . . . . . 1 2 . 3 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 3 . 1 . 6 . . 1 1 . . 6 . 5 2 . 4 1 Corrupted Parts 4 | . . 1 . . . 1 . . . . . . . . 2 . . . . System Corruption 25 | . . 3 . . . 1 . . . . . . . . 21 . . . . Parts Lost 99 | . . 2 . . 2 13 1 . 5 19 . . . . 22 . 16 12 7 Power 14 | . . . . . 1 2 . . 1 4 . . . . 5 . . . 1 Propulsion 33 | . . 2 . . 1 5 . . 1 5 . . . . 6 . 7 5 1 Utility 39 | . . . . . . 6 1 . 1 7 . . . . 9 . 6 6 3 Weapon 13 | . . . . . . . . . 2 3 . . . . 2 . 3 1 2 Highest Loss Streak 10 | . . 2 . . 1 9 1 . 3 9 . . . . 10 . 9 7 7 To Critical Strikes 4 | . . . . . . . . . . 1 . . . . 2 . . . 1 Average Backups 5 | 6 6 7 7 7 7 10 5 5 4 3 4 2 2 2 4 4 4 3 2 Power . | 1 1 . 1 1 . . 1 1 . . . . . . . . . . . Propulsion . | 4 4 2 1 . . . . . . . 1 . . . . . . . . Utility 1 | . . 1 2 1 3 6 . . . . 1 1 1 1 2 2 2 1 1 Weapon 2 | 1 . 2 3 4 4 3 4 4 4 2 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 5 8 . 4 . 10 . . . 1 . 2 1 . 1 . . 3 . Power 4 | . 1 3 . . . . . . . . . . . . . . . . . Propulsion 8 | . 1 4 . 1 . . . . . 1 . 1 . . . . . . . Utility 13 | . 1 1 . 1 . 8 . . . . . . 1 . . . . 1 . Weapon 9 | . 2 . . 2 . 2 . . . . . . . . 1 . . 2 . Tool/Special 1 | . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 83 | . 87 99 100 97 98 88 8 6 41 80 100 100 96 88 74 25 31 25 30 Engine 8 | . 14 10 11 11 10 9 . . 2 7 11 11 11 11 7 . . . . Treads 16 | . . 29 . . 25 18 . . . 8 23 23 23 23 20 . . . 1 Leg 2 | . 28 2 . . . . . . 3 7 . . . . . . . . 2 Flight 3 | . . 1 33 33 6 . 6 6 9 2 . . . . . 4 5 3 1 Device 10 | . 2 1 . . 9 16 1 . 6 10 13 17 17 17 13 8 3 3 5 Storage 6 | . 14 11 11 11 11 5 . . 3 5 5 5 5 5 4 1 3 . . Processor 5 | . . 9 11 11 1 . . . . 1 5 5 9 11 9 4 4 11 8 Hackware 3 | . . 10 11 3 . . . . . 3 8 5 1 . . . 9 4 . Protection 4 | . . . . 7 11 11 . . . 2 5 5 5 5 7 . . . 3 Energy Gun 6 | . 20 6 . . . 11 . . . 6 11 11 14 . . . . . 2 Energy Cannon 3 | . . . . . . 4 . . 3 13 11 11 3 . . . . . . Ballistic Gun 5 | . 6 15 22 12 20 5 . . 6 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 2 . . . 1 11 8 . . . . Peak Build Rating 115 | 6 8 22 20 23 33 73 11 6 49 85 86 88 107 107 115 61 67 73 89 Average Rating 56 | 6 6 16 20 21 30 58 6 6 28 67 85 85 94 107 97 49 45 40 54 On Entrance 40 | 6 6 8 20 20 22 33 10 6 6 49 85 86 85 107 107 42 53 16 36 Avg Prop Armor Cover (%) 9 | . . 5 . . 7 15 . . 4 6 . . . . . . . 21 22 Naked Turns 8 | . . . . . . . . . 8 . . . . . . . . . . Heaviest Build 112 | 11 13 19 14 16 24 99 2 . 38 56 49 49 98 98 112 21 12 15 30 Greatest Support 131 | 20 20 60 15 15 76 76 5 5 28 108 108 108 108 108 131 15 15 18 30 Greatest Overweight (x) 4 | . . . . 1 1 1 . . 1 4 . . . . 4 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 5 5 5 5 5 5 5 5 10 5 5 5 5 Average Capacity 7 | 8 8 8 8 8 8 12 5 5 5 5 5 5 5 5 8 5 5 5 5 Most Carried 15 | 6 8 8 7 8 8 15 5 5 5 5 5 5 5 5 8 5 5 5 5 Average Carried 6 | 6 6 7 7 7 7 11 4 5 4 4 5 4 4 5 6 4 4 4 2 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 7 7 8 8 5 5 5 5 5 5 5 5 5 5 5 4 5 2 Class Distribution -------------------- 30% | Mutant 27% | Scavenger-Skirmisher 21% | Scavenger-Tank 7% | Scavenger-Gunner 6% | Sprinter 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Sprinter | -3/DSF Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Matter Collected 6961 | 200 94 784 . 120 261 914 60 . 517 406 139 31 498 100 1869 106 192 515 155 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9458 | . 274 1548 . . 184 2652 50 . 201 1267 62 65 185 76 1847 106 221 434 286 Parts 473 | . 15 110 . . 6 138 5 . 6 41 5 3 8 10 70 2 14 15 25 Haulers Intercepted 10 | . . 4 . . . 5 . . . 1 . . . . . . . . . Recyclers Shooed 5 | . . 1 . . . . . . . . . . . . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . 13 . 3 . 6 . 13 8 . 10 . . . . . Prevented 8 | . . . . . 8 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Combat Hostiles Destroyed 166 | . 5 25 . . 3 54 4 . 3 17 1 1 3 4 27 . 6 8 5 Melee 4 | . . . . . . . . . . . . . . . 2 . 2 . . Guns 52 | . 5 24 . . 1 14 . . 2 3 1 . . . . . . . 2 Cannons 46 | . . . . . . 8 . . 1 11 . 1 3 4 18 . . . . AOE 58 | . . 1 . . 2 31 4 . . . . . . . 5 . 4 8 3 Classes Destroyed 23 | . 3 6 . . 1 10 . . . . . . 1 1 . . 1 . . Worker 29 | . 1 5 . . . 12 . . . 2 . . . . 6 . . 2 1 Builder 16 | . . . . . . 7 . . . 2 . . . . 2 . . 3 2 Tunneler 3 | . . 2 . . . 1 . . . . . . . . . . . . . Hauler 10 | . . 4 . . . 5 . . . 1 . . . . . . . . . Recycler 7 | . . 2 . . . . . . . 1 . . . . 4 . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . Mechanic 4 | . . . . . . 4 . . . . . . . . . . . . . Operator 5 | . 1 3 . . . . . . . 1 . . . . . . . . . Watcher 4 | . . 2 . . . . . . . . . . . . 1 . . 1 . Swarmer 22 | . . 9 . . . 1 4 . 2 2 . . . 3 . . . 1 . Cutter 4 | . . . . . . . . . . . . . . . . . 4 . . Grunt 62 | . 5 10 . . 1 21 . . . 7 . . 2 . 12 . . 3 1 Brawler 3 | . . . . . 1 2 . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . Protector 4 | . . . . . . 4 . . . . . . . . . . . . . Sentry 20 | . . 6 . . 1 4 . . 1 2 . . . . 5 . . 1 . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . Specialist 6 | . . . . . . 4 . . . . . . . . . . 2 . . Hunter 25 | . . . . . . 12 . . . 3 1 1 . . 5 . . 3 . Programmer 14 | . . . . . . 2 . . . 3 . . . 1 4 . . . 4 Heavy 2 | . . . . . . 1 . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . 1 . . . . . . Z-Courier 3 | . . . . . . . . . . . . . 1 . . 1 . 1 . Best Kill Streak 23 | . 3 9 . . 2 23 4 . 2 7 1 1 2 3 12 . 6 11 3 Combat Bots Only 16 | . 2 5 . . 2 16 4 . 2 7 1 1 2 3 6 . 6 5 3 Max Kills in Single Turn 10 | . 2 2 . . 1 10 4 . 1 2 1 1 1 1 4 1 4 3 1 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . . . . Exploded 9 | . . 1 . . 1 9 4 . . . . . . . 1 . 4 3 1 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Hostile Shots Fired 1651 | . 30 123 . . 44 339 13 . 36 154 3 8 30 19 486 . 134 111 121 Missed 581 | . 5 40 . . 17 130 5 . 14 45 . 2 5 10 170 . 77 39 22 Hits 1070 | . 25 83 . . 27 209 8 . 22 109 3 6 25 9 316 . 57 72 99 Melee 16 | . . . . . . 1 . . . . . . . . . . 15 . . Projectile 1054 | . 25 83 . . 27 208 8 . 22 109 3 6 25 9 316 . 42 72 99 AOE 12 | . . . . . . 3 . . . 2 . . . . . . 7 . . Critical Strikes 57 | . 2 3 . . 1 7 . . . 4 . . 1 . 19 . 7 . 13 Actively Blocked 5 | . . . . . 1 1 . . . . . . . . . . . . 3 Part Disruptions 4 | . . . . . 1 1 . . . 1 . . . . . . . . 1 Damage Taken 19777 | . 371 958 . . 479 3768 176 . 376 2186 39 113 268 51 4830 . 1868 2023 2271 Core 4731 | . 134 152 . . 137 395 104 . 190 245 18 45 33 . 776 . 1039 956 507 Absorbed by Shields 803 | . . . . . . 5 . . . . . . 250 48 500 . . . . Reduced by Siege Mode 73 | . . . . . . . . . . . . . . . . . . . 73 Redirected to Shielding 681 | . . . . . 30 413 . . . . . . . . 131 . . . 107 Ignored by Resistances 694 | . . . . . . . . . . . . . 90 40 564 . . . . Regen/Repaired (Parts) 327 | . 43 . . 85 . 184 . . . . . . 15 . . . . . . Core Remaining (%) 44 | 100 46 . . . 27 . . . 18 . . . . 65 32 . 20 . . Volleys Fired 428 | . 20 96 . . 17 92 1 . 24 45 5 4 9 7 57 . 3 16 32 Largest 4 | . 2 2 . . 2 4 1 . 4 4 4 4 2 2 2 . 1 1 2 Hottest 360 | . 80 80 . . 68 331 45 . 176 360 342 342 162 152 152 . 60 60 141 Shots Fired 1001 | . 40 190 . . 26 311 1 . 36 172 17 16 18 14 107 . 3 16 34 Gun 585 | . 40 190 . . 24 234 . . 18 29 10 8 2 . . . . . 30 Cannon 358 | . . . . . . 63 . . 7 143 7 8 16 14 100 . . . . Launcher 48 | . . . . . 2 14 1 . 1 . . . . . 7 . 3 16 4 Special 10 | . . . . . . . . . 10 . . . . . . . . . . Kinetic 419 | . 14 144 . . 24 73 . . 22 12 . . 16 14 100 . . . . Thermal 462 | . . . . . . 224 . . 13 160 17 16 2 . . . . . 30 Explosive 48 | . . . . . 2 14 1 . 1 . . . . . 7 . 3 16 4 Electromagnetic 72 | . 26 46 . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 8 22 . . 5 20 1 . 8 14 4 5 4 4 9 . 1 3 9 Robot Miss Streak 8 | . 2 8 . . 4 5 4 . 6 4 3 2 4 3 3 . 2 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 5 . . . 5 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 651 | . 29 126 . . 22 211 1 . 22 95 8 9 9 7 72 3 5 7 25 Core Hits 554 | . 15 62 . . 16 278 7 . 16 43 2 4 4 4 40 . 6 39 18 Critical Kills 5 | . . 1 . . . 1 . . . 1 . . . . . . . . 2 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . 1 . . . 3 Critical Strikes 35 | . . 3 . . 1 13 . . 2 2 . 1 . . 8 . . . 5 Burn 16 | . . . . . . 12 . . 2 1 . 1 . . . . . . . Meltdown 2 | . . . . . . 1 . . . 1 . . . . . . . . . Destroy 6 | . . 1 . . . . . . . . . . . . . . . . 5 Blast 7 | . . . . . . . . . . . . . . . 7 . . . . Corrupt 2 | . . 2 . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 30 | . . 3 . . 5 . . . . . . . . . 12 3 7 . . Impact 25 | . . 3 . . . . . . . . . . . . 12 3 7 . . Slashing 5 | . . . . . 5 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 2 . . . . . . . . . . 3 2 . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32322 | . 561 1946 . . 831 11163 263 . 658 3218 199 281 681 634 6074 567 684 3083 1479 Guns 6956 | . 393 1863 . . 283 3014 . . 138 466 145 101 25 . . . . . 528 Cannons 9804 | . . . . . . 1268 . . 103 2631 54 157 656 625 4310 . . . . Explosions 13548 | . 162 66 . . 321 6828 238 . 319 101 . . . . 1130 . 373 3062 948 Melee 1633 | . . . . . 227 . . . . . . . . . 530 567 309 . . Ramming 283 | . 6 17 . . . 53 25 . . 20 . 23 . 9 104 . 2 21 3 Kinetic 8525 | . 122 1471 . . 283 787 . . 164 107 . . 656 625 4310 . . . . Thermal 8066 | . 162 66 . . . 3562 . . 175 3091 199 258 25 . . . . . 528 Explosive 13047 | . . . . . 321 6761 238 . 319 . . . . . 1090 . 373 2997 948 Electromagnetic 768 | . 271 392 . . . . . . . . . . . . 40 . . 65 . Impact 1406 | . . . . . . . . . . . . . . . 530 567 309 . . Slashing 227 | . . . . . 227 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . 2 5 5 5 2 4 7 7 7 2 2 2 2 . 35 3 11 9 15 Average Corruption 3 | . 2 3 5 5 1 1 6 7 4 1 2 2 2 . 19 3 6 6 9 Corruption Purged 4 | . . . . . . 1 . . 3 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 119 | . 4 26 1 . 8 12 2 . 11 11 14 3 2 . 4 . 4 6 11 Message Errors 38 | . 1 9 1 . 1 3 1 . 4 5 1 1 1 . 2 . 1 3 4 Matter Fused 28 | . 1 6 . . 3 2 . . 1 3 7 . . . . . 1 2 2 Heat Flow Errors 14 | . . 2 . . . 2 1 . . 3 2 . 1 . . . . 1 2 Energy Discharges 8 | . . 4 . . 2 1 . . 1 . . . . . . . . . . Parts Rejected 2 | . 1 . . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . 1 . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . 1 2 . . 1 1 . . 1 . 3 2 . . 1 . 1 . . Data Loss (major) 2 | . . . . . . . . . 1 . 1 . . . . . . . . Misfires 4 | . . . . . 1 1 . . 1 . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 6 | . . 2 . . . 2 . . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1615 | . 3 . . . 29 39 22 . . 95 23 . 31 122 743 334 36 109 29 Projectiles 650 | . . . . . . . . . . 95 23 . 31 122 379 . . . . Explosions 363 | . 3 . . . . 35 19 . . . . . . . 132 . 36 109 29 Melee 602 | . . . . . 29 4 3 . . . . . . . 232 334 . . . Knockbacks 24 | . . . . . . . . . . . . . 1 2 19 . 2 . . Impact 4 | . . . . . . . . . . . . . . . 2 . 2 . . Kinetic 19 | . . . . . . . . . . . . . 1 2 16 . . . . Secondary 1 | . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 1432 | . 33 . . . 43 516 41 . . 64 . . . . 177 . 172 97 289 Shots 36 | . 1 . . . 2 22 1 . . 1 . . . . 3 . 2 1 3 Rammed 40 | . . 8 . . . 2 4 . . . . 6 . 1 12 . 1 3 3 Targets Rammed 48 | . 1 8 . . . 4 4 . . 2 . 6 . 1 15 . 1 3 3 Kicked 3 | . 1 . . . . . . . . 2 . . . . . . . . . Crushed 5 | . . . . . . 2 . . . . . . . . 3 . . . . Highest Temperature 447 | . 166 219 . . 6 447 114 . 54 398 332 419 131 . 200 . . 193 261 Average Temperature 89 | . 56 42 . . 3 100 63 . 13 130 129 177 30 . 75 . . 119 52 Received Heat Transfer 2450 | . 225 333 . . 69 697 27 . 75 411 . . 59 . 341 . 21 165 27 Effects 9 | . . 1 . . . 6 . . . 1 . 1 . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . 1 . . . . . . . . . Interference 5 | . . . . . . 4 . . . . . 1 . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 Total Turns 18 | . . . . . . . . . . . . . . . . . . . 18 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . 18 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . Parts Fried 4 | . 1 1 . . . . . . . . . . . . 2 . . . . Impact Corruptions 11 | . . . . . . 1 1 . . . . . . . 7 2 . . . Robots Melted 6 | . . . . . . 3 . . . 3 . . . . . . . . . Combat Hostiles 4 | . . . . . . 1 . . . 3 . . . . . . . . . Parts Melted 25 | . . . . . . 17 . . . 8 . . . . . . . . . Heat Transferred 13536 | . 250 100 . . . 7161 . . 1040 3542 296 333 37 . . . . . 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 2 . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Maximum Alert Level 5 | . . 1 . . . 5 . . . 1 . . . . 2 1 1 3 2 Low Security (%) 41 | 100 100 59 100 . . 25 . . . 26 . . . . 48 . . 38 . Level 1 40 | . . 40 . . . 20 . . . 73 . . . . 36 100 100 6 92 Level 2 7 | . . . . . . 10 . . . . . . . . 15 . . 53 7 Level 3 1 | . . . . . . 6 . . . . . . . . . . . 2 . Level 4 3 | . . . . . . 16 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security 4 | . . . . . . 20 . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2385 | . 78 392 148 . . 2385 . . . 364 . . . . 628 289 371 718 495 Initial 387 | . . 5 148 . . . . . . 18 . . . . 19 289 201 166 387 Average 358 | . 28 169 140 . . 850 . . . 224 . . . . 231 281 286 393 359 Influence Increases 9219 | . 168 844 . . 457 2979 180 . 302 864 58 119 457 142 1183 . 256 942 268 Destroy 0b10 Robot/C 4600 | . 100 500 . . 300 1440 80 . 160 420 40 80 340 100 580 . 120 240 100 Destroy 0b10 Robot/NC 445 | . 10 90 . . . 170 . . 5 40 . . . 5 70 . . 40 15 Destroy Leader 936 | . 30 132 . . 20 332 10 . 20 114 10 20 . 20 142 . 10 46 30 Allied During Kill 737 | . . . . . 77 339 . . 27 61 8 19 117 17 29 . . 43 . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . 10 . 10 . . Successful Hack 38 | . . 19 . . . 19 . . . . . . . . . . . . . Select Force Hacks 30 | . . . . . . . . . . 30 . . . . . . . . . Disable Machine 450 | . . 30 . . . 195 . . . 45 . . . . 105 . . 30 45 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . Destroy Structure 1003 | . 13 13 . . . 229 . . . 64 . . . . 202 . 56 348 78 Partial Spotted 60 | . 15 15 . . . . . . . 15 . . . . 15 . . . . Lose Combat Pursuer 750 | . . 45 . . 60 105 90 . 90 75 . . . . 30 . 60 195 . Influence Decreases 8764 | . 155 477 252 128 457 594 933 1632 271 649 304 119 88 479 663 283 228 551 501 Entered New Map 4133 | . . 8 232 128 . . 883 1632 . 13 92 . . 369 13 263 68 131 301 Time Decay 3161 | . 155 459 20 . 357 404 40 . 201 366 212 119 48 110 380 20 . 140 130 Lost Part 980 | . . 10 . . 20 130 10 . 50 190 . . . . 220 . 160 120 70 Lost Ally 490 | . . . . . 80 60 . . 20 80 . . 40 . 50 . . 160 . Squads Dispatched 62 | . 1 2 . . 1 30 . . . 10 . . . . 5 . 4 6 3 Investigation 10 | . . 2 . . . 5 . . . 2 . . . . . . . 1 . Extermination 7 | . . . . . . 1 . . . 2 . . . . 2 . . 1 1 Reinforcement 23 | . 1 . . . . 7 . . . 3 . . . . 3 . 4 3 2 Assault 14 | . . . . . 1 12 . . . . . . . . . . . 1 . Garrison 8 | . . . . . . 5 . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . 2 . Construction Impeded 7 | . . . . . . 2 . . . 2 . . . . 1 . . 1 1 Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Distress Signals 13 | . 1 2 . . . 3 . . . . . . . . 1 . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 352 | . 10 40 . . 15 98 9 . 13 32 1 4 17 5 39 . 23 35 11 Peak Tracking Total 16 | . 4 4 . . 7 16 7 . 5 6 1 2 15 4 6 . 12 11 6 Tactical Retreats 28 | . . 3 . . 1 2 3 . 2 5 . . . . 2 . 3 7 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Traps Triggered 3 | . 1 1 . . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 1 . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 1 . 1 1 2 Triggered 2 | . . . . . . . . . . . . . . . 1 . 1 . . Most Traps Carried 3 | . . . . . . . . . . . . 2 2 2 2 1 1 3 2 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Machines Disabled 31 | . . 2 . . . 14 . . . 3 . . . . 7 . . 2 3 Max in Single Turn 4 | . . 1 . . . 4 . . . 1 . . . . 4 . . 1 2 Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Machines Accessed 28 | . 2 8 . . . 6 . 4 . 2 . . 4 . . 1 . . 1 Terminals 8 | . 1 6 . . . . . . . . . . . . . 1 . . . Fabricators 4 | . . . . . . 2 . . . 1 . . . . . . . . 1 Repair Stations 2 | . 1 . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . 1 . . . . . . . . . Scanalyzers 3 | . . 2 . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Total Hacks 109 | . 6 36 . . . 18 . 32 . 5 . . 8 . . 1 . . 3 Successful 85 | . 3 27 . . . 9 . 32 . 3 . . 8 . . 1 . . 2 Failed 23 | . 3 8 . . . 9 . . . 2 . . . . . . . . 1 Catastrophic 4 | . 1 1 . . . 1 . . . . . . . . . . . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . Manual 63 | . 2 16 . . . 9 . . . 14 . . 1 . 4 2 . 8 7 Terminals 25 | . 2 22 . . . . . . . . . . . . . 1 . . . Fabricators 10 | . . . . . . 4 . . . 3 . . . . . . . . 3 Repair Stations 9 | . 4 . . . . 5 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . . . 2 . . . . . . . . . Scanalyzers 17 | . . 14 . . . 3 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 5 . . . . . . . . . . . . . Terminal Hacks 47 | . . 6 . . . . . 32 . . . . 8 . . 1 . . . Record 18 | . . . . . . . . 11 . . . . 7 . . . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 8 | . . 1 . . . . . 7 . . . . . . . . . . . Prototype ID Bank 5 | . . 2 . . . . . 3 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 . . . 1 . . . . . . . . 2 Load Schematic 3 | . . . . . . 1 . . . 1 . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 7 | . 3 . . . . 4 . . . . . . . . . . . . . Scan Component 4 | . 2 . . . . 2 . . . . . . . . . . . . . Repair 3 | . 1 . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . . 1 . . . 1 . . . . . . . . . Scanalyzer 14 | . . 13 . . . 1 . . . . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . . . . . . . . Analyze 6 | . . 6 . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . 3 . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 10 | . . 8 . . . 1 . . . 1 . . . . . . . . . Terminals 8 | . . 8 . . . . . . . . . . . . . . . . . Botnet 2 | . . 2 . . . . . . . . . . . . . . . . . Skim 6 | . . 6 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . . . . . . . . . . . 1 . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 7 . . . 4 . . . 1 . . . . 1 . . . 1 Full Trace Events 6 | . . 2 . . . 3 . . . 1 . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . 1 . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . 4 . . . . . 11 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 Time 84 | . . . . . . . . . . . . . . . . . . . 84 Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . 6 Part Studies Acquired 4 | . . 3 . . . 1 . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 2 . . . . . . . . . . . . . Time 138 | . 36 . . . . 102 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 1 . . . 2 . . . . . . . . . Machine Destruction 3 | . . . . . . 1 . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 2 . . . . . . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Total Allies 35 | . . . . 4 2 4 . . 1 7 . . 5 . 2 1 . 9 . Largest Group 7 | . . . . 4 3 3 . . 1 4 3 3 7 3 3 1 . 5 . Highest-Rated Group 431 | . . . . 154 115 192 . . 96 197 197 197 431 213 213 28 . 271 . Highest-Rated Ally 122 | . . . . 39 39 96 . . 96 85 85 85 85 85 103 28 . 122 . Zionite Dispatches 10 | . . . . . . 1 . . . 3 . . . . 1 1 . 4 . Heavy 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . Fire 2 | . . . . . . . . . . 1 . . . . . . . 1 . Hacker 2 | . . . . . . 1 . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . Total Orders 4 | . . . . . . . . . . 1 . . . . . 1 . 2 . DROP 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 239 | . . . . . 36 91 . . 10 24 3 7 37 3 7 . . 21 . Total Damage 9051 | . . . . . 1310 2688 . . 322 428 159 425 1934 195 313 . . 1277 . Kills 75 | . . . . . 13 23 . . 5 5 1 3 15 1 3 . . 6 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Active Infowar (turns) 4304 | . 88 135 . . . . . . 5 182 741 506 1176 346 765 . . 99 261 Sensors 3732 | . . 16 . . . . . . . 182 741 506 1176 346 765 . . . . IFF 342 | . . . . . . . . . . . . . . . . . . 99 243 Terrain 90 | . . . . . . . . . . . . . . . . . . . 90 Seismic 223 | . 88 135 . . . . . . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . 1 . . . . . . ECM 5 | . . . . . . . . . 5 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 1 . . . 2 . . . . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . 2 . . 5 . Drone Recoveries 7 | . . . . . . . . . . . . . . . 2 . . 5 . Zionite Intel Received 2 | . . . . . . . . . . 1 . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Turns Passed 10808 | 6 381 1445 48 480 966 1360 95 29 528 1003 741 506 1176 346 939 47 158 284 270 Spaces Moved 7386 | 6 227 768 155 912 660 594 234 82 450 478 384 219 615 188 449 61 264 398 242 Core 424 | . . . . . . 66 . . 76 . . . . . 25 . 16 241 . Treads 3534 | . . 620 . . 491 470 . . . 177 384 219 615 188 370 . . . . Legs 641 | 6 227 26 . . . . . . 139 173 . . . . . . . . 70 Wheels 128 | . . . . . . . . . . 128 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . Flight 2658 | . . 122 155 912 169 58 234 82 235 . . . . . 54 61 247 157 172 Fastest Speed 21 | 120 120 29 29 29 29 35 35 35 32 110 170 170 170 170 40 40 21 34 40 Average Speed 109 | 120 120 137 29 29 128 151 35 35 84 151 170 170 170 170 147 42 31 44 63 Slowest Speed 260 | 120 120 160 29 109 165 246 35 35 190 260 170 170 170 170 250 120 60 50 120 Overloaded Moves 95 | . . . . . . . . . . . . . . . . . 95 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . 1 . . . . 2 . . . . . . . 1 . 4 2 . Potential Cave-ins 1 | . . . . . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 51 52 38 86 80 19 41 70 60 13 56 50 81 42 12 2 89 12 25 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 11 | . . 4 1 4 . . . 1 . 1 . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . . 1 1 1 1 1 . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 . . . . . 1 . . 1 . Scrap Searched 11 | . . . . 4 2 . 1 . 2 . 1 1 . . . . . . . Spaces Dug 24 | . . 3 . . . . . . . 1 . . . . . . . 20 . Terrain Destroyed 838 | . 13 11 . . 43 262 32 . 17 34 2 2 6 6 119 . 79 168 44 Melee 3 | . . 3 . . . . . . . . . . . . . . . . . Projectile 97 | . . . . . . 18 . . 3 24 2 2 6 6 36 . . . . AOE 738 | . 13 8 . . 43 244 32 . 14 10 . . . . 83 . 79 168 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res DSF Res Tes Total 9162 | 5 293 961 157 1130 745 853 242 81 557 636 461 341 724 200 583 76 315 484 318 Wait 711 | . 37 . 3 186 33 51 4 . 57 56 68 107 9 5 21 6 17 26 25 Move 7347 | 5 226 765 154 911 659 593 229 81 449 477 383 218 614 187 446 60 255 393 242 Hop 10 | . . 1 . . . . 2 . . . . . . . 1 . 4 2 . Pick Up 86 | . 3 23 . 8 4 20 . . 4 7 . 2 2 . 3 . 2 7 1 Fast Attach 124 | . 3 3 . 3 1 13 . . 15 24 . . 6 . 15 4 18 15 4 Attach 53 | . . 9 . 3 3 11 1 . 4 5 . . . . 2 . 3 8 4 Detach 31 | . . 2 . 3 2 5 1 . 1 2 . . 2 . 3 1 2 5 2 Swap 100 | . 2 21 . 5 8 32 . . . 9 4 2 15 . 1 . . . 1 Drop 121 | . 1 30 . 11 3 32 . . 3 8 1 2 10 . 6 2 2 8 2 Fire 428 | . 20 96 . . 17 92 1 . 24 45 5 4 9 7 57 . 3 16 32 Melee 30 | . . 3 . . 5 . . . . . . . . . 12 3 7 . . Ram 10 | . . . . . . . 4 . . . . . . . . . 1 3 2 Kick 3 | . 1 . . . . . . . . 2 . . . . . . . . . Crush 35 | . . 8 . . . 4 . . . . . 6 . 1 15 . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 68 | . . . . . 10 . . . . 1 . . 57 . . . . . . Trap 5 | . . . . . . . . . . . . . . . 1 . 1 1 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/DSF -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 7 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Repaired Broken EM Pulse Gun 321 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 12) 347 | -10/Materials | Core integrity fell below 50% 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 762 | -9/Materials | Discovered new exit (range 5) 1246 | -9/Materials | Discovered new exit (range 16) 1292 | -9/Materials | Discovered new exit (range 11) 1300 | -9/Materials | Learned Storage emergency access door positions 1355 | -9/Materials | Learned Storage security intel 1448 | -9/Materials | Learned location of Mines (-8) 1475 | -9/Materials | Learned location of Zion (-7) 1512 | -9/Materials | Identified exit to Materials 1512 | -9/Materials | Learned location of 1 exit from Materials 1820 | -9/Materials | Central database locked down 1833 | -9/Materials | Entered Mines 1834 | -9/Mines | Learned location of Storage (-8) 1853 | -9/Mines | Met a Derelict bent on vengeance 1857 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1881 | -9/Mines | Entered Zion 1895 | -7/Zion | Learned location of Extension (-5) 1896 | -7/Zion | Found Prototype Launcher 1896 | -7/Zion | Identified Rocket Array 1903 | -7/Zion | System corruption cleaned by Quarantine Array 1961 | -7/Zion | Given A8's code to call for help 2069 | -7/Zion | Build established: Sprinter 2071 | -7/Zion | Met Imprinter 2076 | -7/Zion | Imprinted 2078 | -7/Zion | Declared Zion's savior 2133 | -7/Zion | Visited the Megawrench Repair Shop 2135 | -7/Zion | Megawrench repaired 5 parts 2217 | -7/Zion | Discovered new exit (range 15) 2361 | -7/Zion | Entered Proximity Caves 2361 | -6/Proximity Caves | Accompanied by 4 allies 2380 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2380 | -6/Proximity Caves | Core integrity fell below 50% 2708 | -6/Proximity Caves | Build established: Mutant 2854 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2941 | -6/Proximity Caves | Discovered new exit (range 15) 3083 | -6/Proximity Caves | Build established: Scavenger-Mutant 3327 | -6/Proximity Caves | Entered Factory 3327 | -6/Factory | Accompanied by 1 ally 3327 | -6/Factory | Evolved 6 slots: Power x1, Utility x3, Weapon x2 3328 | -6/Factory | Identified exit to Lower Caves 3359 | -6/Factory | Zion Hacker squad teleported in 3374 | -6/Factory | Garrison activated, responded to threat 3607 | -6/Factory | Repaired Imp. Light Armor Plating 3709 | -6/Factory | Build established: Scavenger-Tank 3734 | -6/Factory | Garrison activated, responded to threat 3777 | -6/Factory | Repaired Broken Hvy. Ion Engine 3835 | -6/Factory | Enhanced Grunt warped into view, answering call for help 3840 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4027 | -6/Factory | First assault squad dispatched 4243 | -6/Factory | Garrison activated, responded to threat 4318 | -6/Factory | Spotted B-75 Beast 4331 | -6/Factory | Destroyed B-75 Beast 4403 | -6/Factory | High security lockdown imminent 4438 | -6/Factory | Destroyed 14 combat bots 4483 | -6/Factory | High security lockdown engaged 4587 | -6/Factory | Cargo convoy interrupted 4631 | -6/Factory | Destroyed 16 combat bots 4631 | -6/Factory | Found Prototype Device 4631 | -6/Factory | Identified Exp. Shield Generator 4637 | -6/Factory | Lost 9 parts (1p3n5u) 4687 | -6/Factory | Entered Lower Caves 4755 | -6/Lower Caves | Core integrity fell below 50% 4779 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4782 | -6/Lower Caves | Entered Data Miner 4782 | -6/Data Miner | Discovered new exit (range 6) 4789 | -6/Data Miner | Met Data Miner 4798 | -6/Data Miner | Learned location of Section 7 (-3) 4798 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4803 | -6/Data Miner | Received God Mode back door access code from Data Miner 4811 | -6/Data Miner | Entered Proximity Caves 4914 | -5/Proximity Caves | Learned Factory security intel 4918 | -5/Proximity Caves | Build established: Mutant 4944 | -5/Proximity Caves | Escorted by Enhanced Grunt 4975 | -5/Proximity Caves | Lost 3 parts (1n2w) 5047 | -5/Proximity Caves | Core integrity fell below 20% 5104 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5172 | -5/Proximity Caves | Discovered new exit (range 15) 5219 | -5/Proximity Caves | Learned Factory trap positions 5319 | -5/Proximity Caves | Build established: Scavenger-Gunner 5339 | -5/Proximity Caves | Entered Factory 5339 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5340 | -5/Factory | Loaded intel: 117 trap records 5469 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 5470 | -5/Factory | Zion Fire squad teleported in 5553 | -5/Factory | Garrison activated, responded to threat 5662 | -5/Factory | Lost 4 allies 5699 | -5/Factory | Destroyed 7 combat bots 5700 | -5/Factory | Lost 7 parts (2p2n3u) 5848 | -5/Factory | Lost 9 parts (1p2n4u2w) 5955 | -5/Factory | Zion Heavy squad teleported in 6031 | -5/Factory | Zion Hacking Resupply teleported in 6122 | -5/Factory | Build established: Scavenger-Tank 6149 | -5/Factory | Discovered new exit (range 11) 6177 | -5/Factory | Identified exit to Upper Caves 6266 | -5/Factory | Cargo convoy interrupted 6342 | -5/Factory | Entered Upper Caves 6342 | -5/Upper Caves | Accompanied by 3 allies 6447 | -5/Upper Caves | Build established: Scavenger-Skirmisher 6998 | -5/Upper Caves | Discovered new exit (range 15) 7015 | -5/Upper Caves | Identified exit to Upper Caves 7083 | -5/Upper Caves | Entered another Upper Caves area 7083 | -5/Upper Caves | Accompanied by 3 allies 7262 | -5/Upper Caves | Entered a destroyed Warlord outpost 7468 | -5/Upper Caves | Discovered new exit (range 10) 7482 | -5/Upper Caves | Identified exit to Warlord 7589 | -5/Upper Caves | Entered Warlord 7589 | -5/Warlord | Accompanied by 3 allies 7648 | -5/Warlord | System corruption cleaned by Quarantine Array 7873 | -5/Warlord | Opened Warlord's prototype stash 7880 | -5/Warlord | Found Prototype Processor 7880 | -5/Warlord | Identified Exp. Core Analyzer 7893 | -5/Warlord | Found Prototype Device 7893 | -5/Warlord | Identified Exp. Cloaking Device 7909 | -5/Warlord | Found Prototype Device 7909 | -5/Warlord | Identified Exp. Focal Shield 7950 | -5/Warlord | Rebuked by Warlord 7975 | -5/Warlord | Warlord's base attacked by MAIN.C 8048 | -5/Warlord | Found Prototype Energy Gun 8048 | -5/Warlord | Identified Vortex Rifle 8053 | -5/Warlord | Found Vortex Rifle 8177 | -5/Warlord | Build established: Scavenger-Tank 8279 | -5/Warlord | Found Prototype Device 8279 | -5/Warlord | Identified Minesniffer Drone Bay 8325 | -5/Warlord | Warlord forces counterattacked 8336 | -5/Warlord | Learned Quarantine emergency access door positions 8336 | -5/Warlord | Learned 4 Armory zone layouts 8336 | -5/Warlord | Learned 4 Testing zone layouts 8336 | -5/Warlord | Learned 4 Testing zone layouts 8339 | -5/Warlord | Learned Factory fabricator intel 8339 | -5/Warlord | Learned Armory terminal intel 8339 | -5/Warlord | Learned Research terminal intel 8512 | -5/Warlord | Build established: Scavenger-Skirmisher 8624 | -5/Warlord | Found Prototype Ballistic Cannon 8624 | -5/Warlord | Identified Hvy. Autocannon 8637 | -5/Warlord | Found Hvy. Autocannon 8644 | -5/Warlord | Spotted Executioner 8650 | -5/Warlord | Warlord base infiltrated, sounded retreat 8652 | -5/Warlord | Destroyed Executioner 8684 | -5/Warlord | Lost 4 allies 8742 | -5/Warlord | Discovered new exit (range 12) 8758 | -5/Warlord | Identified exit to Proximity Caves 8765 | -5/Warlord | Entered Proximity Caves 8765 | -4/Proximity Caves | Accompanied by 3 allies 9086 | -4/Proximity Caves | Discovered new exit (range 12) 9103 | -4/Proximity Caves | Identified exit to Factory 9111 | -4/Proximity Caves | Entered Factory 9111 | -4/Factory | Accompanied by 3 allies 9111 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9112 | -4/Factory | Loaded intel: 6 fabricator locations 9202 | -4/Factory | Found Prototype Protection 9202 | -4/Factory | Identified Zio. Weapon Casing 9222 | -4/Factory | Found Prototype Protection 9222 | -4/Factory | Identified Zio. Heavy Carapace 9769 | -4/Factory | Zion Heavy squad teleported in 9936 | -4/Factory | Lost 8 parts (1p1n4u2w) 9983 | -4/Factory | System corruption reached 10% 9998 | -4/Factory | Core integrity fell below 50% 10027 | -4/Factory | System corruption reached 30% 10034 | -4/Factory | Discovered new exit (range 10) 10042 | -4/Factory | Lost 10 parts (2p5n3u) 10050 | -4/Factory | Entered Research 10050 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10051 | -3/Research | Loaded intel: 24 terminal locations 10062 | -3/Research | Zion Explosive Resupply teleported in 10068 | -3/Research | Found Prototype Launcher 10068 | -3/Research | Identified Hellfire Missile Launcher 10081 | -3/Research | Identified exit to DSF 10097 | -3/Research | Entered DSF 10121 | -3/DSF | Additional patrols routed to DSF 10128 | -3/DSF | Discovered new exit (range 11) 10192 | -3/DSF | Lost 7 parts (4n2u1w) 10230 | -3/DSF | System corruption reached 10% 10234 | -3/DSF | Core integrity fell below 50% 10255 | -3/DSF | Entered Research 10255 | -2/Research | Evolved 2 slots: Utility x2 10280 | -2/Research | Zion Offense Resupply teleported in 10283 | -2/Research | Lost 9 parts (3n4u2w) 10284 | -2/Research | Found Prototype Processor 10284 | -2/Research | Identified Exp. Targeting Computer 10286 | -2/Research | Found Exp. Core Analyzer 10322 | -2/Research | Zion Heavy squad teleported in 10325 | -2/Research | Incoming investigation squad redirected 10394 | -2/Research | Lost 3 allies 10421 | -2/Research | Lost 7 parts (2n4u1w) 10425 | -2/Research | Zion Hacker squad teleported in 10439 | -2/Research | Found Hellfire Missile Launcher 10463 | -2/Research | Core integrity fell below 50% 10470 | -2/Research | Zion Fire squad teleported in 10505 | -2/Research | First assault squad dispatched 10524 | -2/Research | Incoming assault squad redirected 10532 | -2/Research | Discovered new exit (range 15) 10539 | -2/Research | Entered Testing 10557 | -2/Testing | Lost 6 allies 10578 | -2/Testing | Build established: Mutant 10592 | -2/Testing | Retrieved Zion intel report: Active Garrisons 10633 | -2/Testing | Fabricated Enh. Force Rifle (x1) 10706 | -2/Testing | System corruption reached 10% 10730 | -2/Testing | Spotted Alpha 7 10789 | -2/Testing | Core integrity fell below 20% 10809 | -2/Testing | Destroyed by Alpha 7 with Multirail Last Messages --------------- 10796_ System corrupted: Heat flow error (+260). 10797_ The unstable cave ceiling collapses. 10797_ Slammed into Alpha 7. 10797_ K-01 Serf collects debris. 10797_ Exp. Biometal Heavy Treads destroyed. 10798_ Slammed into Alpha 7. 10800_ Terrain Scanner destroyed. 10801_ K-01 Serf collects debris. 10802_ The unstable cave ceiling collapses. 10802_ Slammed into Alpha 7. 10803_ Penetrated by Slug. 10804_ U-05 Engineer lays Concrete. 10805_ K-01 Serf collects debris. 10805_ Acquired 46 matter. 10805_ U-05 Engineer builds a Wall. 10806_ Penetrated by Slug. 10806_ Hellfire Missile Launcher destroyed. 10806_ Penetrated by Slug. 10806_ Slug penetrates R-10 Processor. 10809_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###???????????????????????????????? | | ???????????????###???????????????????????????????? | | ???????????????#" ???????????????????????????????? | | ???########????#""???????????????????????????????? | | ???#""""""#????# ???????????????????????????????? | | ???#"" """#????#""???????????????????????????????? | | ???#"" ""####?# ???????????????????????????????? | | ???#"" ## #####???#????##;#???????????????????? | | ???#"" + ? ? ?? +???????????????????? | | ???#" + ? ? #???????????????????? | | ???#" ## #####?# o #???????????????????? | | ???#""" ####?????# """ +???????????????????? | | ???##### #???????## " " #???????????????????? | | ???????####??????### " u#???????????????????? | | ?????????????????# # #???????????????????? | | ?????????????????# [ #???????????????????? | | ?????????????????# !%= " #???????????????????? | | ?????????????????# # [! #???????????????????? | | ?????????????????# # #????#??????????????? | | ????????????????#?# ####???#????????????? | | ???????????????????#" R #?????##?????????? | | ?????????????????#?#"" @ ! ##??#????????????? | | ???????????????????# ##?????##???????? | | ???????????????????# 7 k #???????????????? | | ?????????############## p% #????????S??????? | | ?????????# """"""""""" #?????#?#???????? | | ?????????# """"T"""" ##??#???????????? | | ?????????# ##???????????????? | | ?????????# """ """ """ "" # ##???????#???????? | | ?????????# """ """ """ """ #u####????????????????? | | ?????????# """ """ """ """ # #??#???#????????????? | | ?????????# # #???????????????????? | | ?????????#####+######+###### #############???????? | | ???????????# ?????? | | ???????????# = % ?????? | | ???????????# % [ ?????? | | ???????????# ! ?????? | | ????????########### ####################??????? | | ????????# # #??#???????????#??????????? | | ????????# # #??????????? ?????????????? | | ????????# # #?????????????????????????? | | ???###### # #?????????????? ??????????? | | ???# + # #?????????????????????????? | | ???# #### + #?????????????????????????? | | ???# #??# # #?????????????????????????? | | ???# #??# # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 37 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 30 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 6 Core Analysis 12 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 20 Authchip Count 6 Item Schematics ----------------- Imp. Propulsion Shielding | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Enh. Force Rifle | x1 | -2/Testing | Authchip Repaired ---------- EM Pulse Gun | 4% | -10/Materials | Broken Imp. Light Armor Plating | 11% | -6/Factory Hvy. Ion Engine | 78% | -6/Factory | Broken Studied --------- VTOL Module | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeZioniteSpear Manual? 0 Play Time 01:32:09 Cumulative 1223.3 hours Start 2025.11.19 @ 15:25:22 End 2025.11.19 @ 19:17:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1503 Rogue 1219 Adventurer 124 Explorer 160 Win Type - Total 57 Types 43/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf2b8432-338e-4bbc-b847-2f9ca628edc9