Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 19:00:01 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1935) 1935 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (1100) 1100 TOTAL SCORE: 8340 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 837/1000 Matter 300/300 Energy 365/365 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Fusion Reactor Light Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Armored Leg Armored Leg Thunder Leg Advanced Myomer Leg > --- UTILITY (6) ------ Advanced Heat Sink Improved Coolant Injector Large Storage Unit Core Analyzer Weapon Cycler Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Myomer Leg Advanced Myomer Leg Improved Coolant Injector Advanced Energy Well (500) Spectral Analyzer Enhanced Scrap Shield Advanced Shield Generator Advanced Hacking Suite High-powered Tractor Beam Mapping Drone Bay (3/3) Transdimensional Reconstructor Heavy Rocket Launcher CPS Tube (2) Multitool Peak State ------------ > --- POWER ------------ Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Thunder Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Energy Well Core Analyzer Weapon Cycler > --- WEAPON ----------- Plasma Rifle Autogun Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Armored Leg Advanced Myomer Leg Advanced Myomer Leg Improved Coolant Injector Spectral Analyzer Enhanced Scrap Shield Hacking Suite High-powered Tractor Beam Mapping Drone Bay Heavy Rocket Launcher CPS Tube Multitool Ripper DRS Beacon [Rating: 96] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Utility Humpback Device Weapon Cycler Storage Humpback Processor Core Analyzer Protection Scrap Shield Weapon Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Multitool Slashing Weapon Ripper Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 10 . . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 3 . . . . Utility 4 | . . . . . 4 . . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 61 | 6 1 4 5 2 34 3 . 6 . Power 9 | 1 . 1 . . 6 . . 1 . Engine 6 | 1 . 1 . . 4 . . . . Core 1 | . . . . . 1 . . . . Reactor 2 | . . . . . 1 . . 1 . Propulsion 16 | 2 . . 1 1 8 1 . 3 . Treads 3 | 2 . . 1 . . . . . . Leg 11 | . . . . . 7 1 . 3 . Wheel 2 | . . . . 1 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 . 1 1 1 11 1 . 2 . Device 9 | . . . . . 7 1 . 1 . Storage 4 | 1 . . . 1 1 . . 1 . Processor 1 | . . . . . 1 . . . . Hackware . | . . . . . . . . . . Protection 4 | . . 1 1 . 2 . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 1 2 3 . 9 1 . . . Energy Gun 4 | 1 . . . . 3 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 1 . 1 2 . 4 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . 1 1 . . 1 . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 5 . Parts Lost 24 | . . 2 6 . 11 1 . . 4 Power 6 | . . 2 . . 4 . . . . Propulsion 4 | . . . 1 . 2 1 . . . Utility 2 | . . . 1 . 1 . . . . Weapon 12 | . . . 4 . 4 . . . 4 Highest Loss Streak 6 | . . 1 6 . 4 1 . . 2 To Critical Strikes 1 | . . . . . 1 . . . . Average Backups 12 | . 2 5 5 14 14 13 13 13 13 Power . | . 1 . . 1 . . . . . Propulsion 2 | . 1 2 2 2 2 2 3 2 2 Utility 4 | . . . . 5 5 6 6 6 7 Weapon 3 | . . 2 1 4 4 2 2 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . . . . 4 3 1 . 2 10 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . . . 1 . . . 1 2 Utility 11 | . . . . 2 1 1 . 1 6 Weapon 2 | . . . . . 2 . . . . Tool/Special 2 | . . . . . . . . . 2 Average Slot Usage (%) 63 | . 85 83 72 47 93 99 100 99 86 Engine 1 | . 14 12 . . 4 . . . . Reactor 1 | . . . . . 2 5 5 9 11 Treads 16 | . 28 28 21 21 . . . . . Leg 6 | . . . . . 24 29 29 28 29 Wheel 1 | . . . . 1 1 . . . . Device 4 | . . . . . 16 22 23 23 23 Storage 8 | . 14 14 7 8 5 5 5 5 5 Processor 1 | . . . . . 4 5 5 5 5 Protection 3 | . . . 14 2 4 . . . . Energy Gun 2 | . 11 5 1 . 9 5 5 5 2 Ballistic Gun 13 | . 14 11 19 13 10 16 17 17 6 Launcher 1 | . 2 11 6 . . . . . . Peak Build Rating 96 | 6 6 6 8 15 87 88 88 96 94 Average Rating 26 | 4 6 5 7 9 73 87 88 91 83 On Entrance 39 | . 6 6 6 8 15 83 88 88 94 Avg Prop Armor Cover (%) 11 | . . . . 20 7 3 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 206 | 11 13 13 24 206 200 59 58 65 65 Greatest Support 105 | 40 40 40 40 40 91 87 87 105 105 Greatest Overweight (x) 20 | . . . 1 20 4 . . . . Average Overweight (x) 1 | . . . . 2 . . . . . Largest Inventory Capacity 35 | 8 8 8 8 35 35 15 15 15 15 Average Capacity 18 | 7 8 8 6 23 15 15 15 15 15 Most Carried 31 | 2 5 7 8 31 31 15 15 15 15 Average Carried 13 | 1 2 5 5 15 14 14 15 14 14 Final Capacity 35 | 8 8 8 5 35 15 15 15 15 15 Final Carried 31 | 2 5 6 4 31 15 15 15 15 15 Class Distribution -------------------- 41% | Mutant 37% | Hauler-Mutant 14% | Scavenger-Gunner 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hauler-Mutant | -7/Scraptown Derelict-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Matter Collected 2012 | 263 36 57 294 182 549 417 58 . 156 Remotely . | . . . . . . . . . . Salvage Created 1974 | 32 67 131 331 . 752 361 109 . 191 Parts 118 | 7 7 13 30 . 36 15 7 . 3 Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 32 | . . . 2 . . 14 4 . 12 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 52 | . 1 16 10 . 15 6 1 . 3 Guns 28 | . . 2 4 . 13 6 1 . 2 AOE 23 | . 1 14 6 . 2 . . . . Classes Destroyed 13 | 1 3 2 2 . 4 . 1 . . Worker 4 | . . . . . 4 . . . . Builder 2 | . . . . . 2 . . . . Tunneler 3 | 2 . 1 . . . . . . . Hauler 2 | . 1 . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 11 | . . 3 . . 7 . . . 1 Grunt 15 | . 1 2 2 . 4 5 . . 1 Sentry 4 | . . . . . 2 1 . . 1 Programmer 3 | . . . . . 2 . 1 . . Artisan 1 | . . . 1 . . . . . . Subdweller 8 | . . . 8 . . . . . . Samaritan 1 | . . . . . . . 1 . . Assembled 11 | . . 11 . . . . . . . Best Kill Streak 11 | 2 3 11 4 . 5 3 1 . 1 Combat Bots Only 11 | . 1 11 4 . 5 3 1 . 1 Max Kills in Single Turn 3 | 2 1 3 1 . 3 2 1 . 1 Gunslinging 1 | . . . . . 1 1 . . . Exploded 3 | . 1 3 1 . 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Hostile Shots Fired 320 | . 5 49 52 . 130 42 2 . 40 Missed 121 | . 3 22 21 . 37 21 1 . 16 Hits 199 | . 2 27 31 . 93 21 1 . 24 Projectile 199 | . 2 27 31 . 93 21 1 . 24 Critical Strikes 7 | . . . . . 5 2 . . . Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 3965 | . 22 458 611 . 1833 444 20 . 577 Core 400 | . . 53 184 . 78 37 . . 48 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 96 | . . . 40 . 56 . . . . Core Remaining (%) 52 | 100 . . . 5 . . . . . Volleys Fired 132 | 1 4 20 31 . 44 15 4 . 13 Largest 4 | 2 2 2 2 . 4 4 4 . 4 Hottest 253 | 60 60 60 60 . 253 161 161 . 161 Shots Fired 348 | 2 6 25 49 . 159 59 16 . 32 Gun 318 | 2 4 10 37 . 158 59 16 . 32 Cannon . | . . . . . . . . . . Launcher 30 | . 2 15 12 . 1 . . . . Special . | . . . . . . . . . . Kinetic 218 | 1 2 5 32 . 102 45 12 . 19 Thermal 100 | 1 2 5 5 . 56 14 4 . 13 Explosive 30 | . 2 15 12 . 1 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | . 3 3 10 . 9 4 3 . 8 Robot Miss Streak 18 | . . 3 2 . 18 3 2 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . 1 1 . 4 2 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . Shots Hit Robots 175 | . 3 6 26 . 76 31 10 . 23 Core Hits 140 | 2 4 26 26 . 55 16 4 . 7 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 Critical Strikes 3 | . . . . . 1 1 . . 1 Destroy 3 | . . . . . 1 1 . . 1 Melee Attacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5774 | 23 394 849 844 . 2205 724 243 . 492 Guns 3408 | 23 25 55 209 . 1637 724 243 . 492 Cannons . | . . . . . . . . . . Explosions 2346 | . 369 774 635 . 568 . . . . Melee . | . . . . . . . . . . Ramming 20 | . . 20 . . . . . . . Kinetic 2233 | 11 15 12 165 . 931 617 145 . 337 Thermal 1559 | 12 306 131 44 . 706 107 98 . 155 Explosive 1962 | . 73 686 635 . 568 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 2 2 Average Corruption 1 | . . . . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . . . . . 12 7 4 6 3 Message Errors 7 | . . . . . 3 2 . . 2 Matter Fused 5 | . . . . . 2 2 1 . . Heat Flow Errors 7 | . . . . . 3 1 1 2 . Energy Discharges 3 | . . . . . 1 . . 2 . Data Loss (minor) 5 | . . . . . 1 1 1 1 1 Data Loss (major) 2 | . . . . . . . 1 1 . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 59 | . 23 36 . . . . . . . Projectiles . | . . . . . . . . . . Explosions 59 | . 23 36 . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 251 | . . 118 . . 133 . . . . Shots 6 | . . 4 . . 2 . . . . Rammed 3 | . . 3 . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 420 | . 6 20 . . 420 199 152 154 182 Average Temperature 122 | . 4 15 . . 146 114 66 85 97 Received Heat Transfer 678 | . 12 6 111 . 300 126 . . 123 Effects 2 | . . . . . 2 . . . . Shutdowns 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 7 | . . 1 1 . 2 . 1 . 2 Heat Transferred 2795 | 25 225 200 100 . 1445 250 200 . 350 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . . . 2 . . . . Low Security (%) 75 | 100 100 100 . . 53 . . . . Level 1 23 | . . . . . 44 . . . . Level 2 1 | . . . . . 2 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 406 | 10 72 90 . . 406 . . . . Initial 24 | . . 24 . . . . . . . Average 90 | . 13 33 . . 148 . . . . Influence Increases 1346 | 10 79 212 50 . 760 145 30 . 60 Destroy 0b10 Robot/C 660 | . 20 100 40 . 300 120 20 . 60 Destroy 0b10 Robot/NC 60 | 10 10 5 . . 35 . . . . Destroy Leader 116 | . 4 20 10 . 62 10 10 . . Disable Machine 120 | . 15 30 . . 75 . . . . Destroy Structure 165 | . 30 57 . . 78 . . . . Lose Combat Pursuer 225 | . . . . . 210 15 . . . Influence Decreases 1346 | 10 17 258 66 . 360 484 91 . 60 Entered New Map 208 | . . 38 9 . . 148 13 . . Time Decay 1008 | 10 17 200 57 . 280 326 78 . 40 Lost Part 130 | . . 20 . . 80 10 . . 20 Squads Dispatched 7 | . 1 . . . 6 . . . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 2 | . 1 . . . 1 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Distress Signals 2 | . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | . 3 16 10 . 28 7 1 . 4 Peak Tracking Total 7 | . 4 7 3 . 5 3 1 . 3 Tactical Retreats 5 | . . . . . 4 1 . . . Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Machines Disabled 8 | . 1 2 . . 5 . . . . Max in Single Turn 2 | . 1 2 . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Machines Accessed 10 | . . . 1 3 2 . . 4 . Terminals 1 | . . . . . 1 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 48 | . . . 4 23 4 . . 17 . Successful 44 | . . . 4 23 . . . 17 . Failed 4 | . . . . . 4 . . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 44 | . . . 4 23 . . . 17 . Record 31 | . . . 4 22 . . . 5 . Part Schematic 4 | . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . 4 . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 4 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Active Infowar (turns) 1906 | . . . . . 405 656 243 290 312 Sensors 405 | . . . . . 405 . . . . Jamming 1501 | . . . . . . 656 243 290 312 Robot Analysis Total 4 | . . . . . . . . 4 . Derelict Logs Recovered 4 | . . . 1 1 . 1 . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Turns Passed 10405 | 81 127 638 825 6224 921 733 243 301 312 Spaces Moved 4653 | 47 71 324 353 2196 562 459 194 232 215 Core 136 | 6 . . . 130 . . . . . Treads 2680 | 41 71 324 353 1888 3 . . . . Legs 1516 | . . . . . 416 459 194 232 215 Wheels 321 | . . . . 178 143 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 50 115 120 120 120 120 Average Speed 206 | 145 160 160 193 281 127 120 120 120 120 Slowest Speed 480 | 160 160 160 240 480 480 120 120 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 23 61 24 84 14 58 36 60 34 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 11 | . . . 3 5 . . . 3 . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 13 | . . 1 2 6 . 2 . . 2 Spaces Dug 9 | . . 8 . . 1 . . . . Terrain Destroyed 209 | . 28 90 53 . 37 1 . . . Melee 1 | . . . . . 1 . . . . Projectile 7 | . . . . . 6 1 . . . AOE 201 | . 28 90 53 . 30 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp Zhi Pro Total 5248 | 55 78 416 448 2248 680 616 197 260 250 Wait 272 | . . 61 48 . 8 136 . . 19 Move 4644 | 46 70 323 352 2195 561 458 193 231 215 Hop . | . . . . . . . . . . Pick Up 68 | 2 3 3 3 37 12 2 . 5 1 Fast Attach 29 | 6 . . 1 3 10 1 . 8 . Attach 31 | . . 2 4 1 22 2 . . . Detach 1 | . . . . . 1 . . . . Swap 23 | . 1 4 7 1 8 . . 2 . Drop 43 | . . . 2 11 13 2 . 14 1 Fire 132 | 1 4 20 31 . 44 15 4 . 13 Melee 1 | . . . . . 1 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Scraptown -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 14) 209 | -10/Materials | Entered Mines 302 | -10/Mines | Discovered new exit (range 16) 316 | -10/Mines | Build established: Mutant 373 | -10/Mines | Met a Derelict bent on vengeance 636 | -10/Mines | Assembled infested the area 786 | -10/Mines | Destroyed 11 combat bots 833 | -10/Mines | Discovered new exit (range 8) 847 | -10/Mines | Entered Subcaves 848 | -10/Subcaves | Approached by a straggling Scientist 857 | -10/Subcaves | Learned location of Zion (-6) 961 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1024 | -10/Subcaves | Disturbed a concealed Subdweller 1276 | -10/Subcaves | Core integrity fell below 50% 1287 | -10/Subcaves | Core integrity fell below 20% 1323 | -10/Subcaves | Lost 6 parts (1n1u4w) 1424 | -10/Subcaves | Visited Clippyterm 1432 | -10/Subcaves | Learned location of Deep Caves (-6) 1432 | -10/Subcaves | Learned location of Extension (-6) 1672 | -10/Subcaves | Entered Scraptown 1992 | -7/Scraptown | Visited UFD Registry 1992 | -7/Scraptown | Registered with UFD as "Pipeshaft" 2040 | -7/Scraptown | Visited Scrap Suit Storage 2085 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2124 | -7/Scraptown | Visited Curators Association 2155 | -7/Scraptown | Visited Observation Area 2188 | -7/Scraptown | Visited Infowarlord's Domain 2232 | -7/Scraptown | Visited Cartography Club 2280 | -7/Scraptown | Visited Abandonware Association 2306 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2421 | -7/Scraptown | Visited Science Guys 2707 | -7/Scraptown | Delivered Scrap Shield to a Scientist 2880 | -7/Scraptown | Found DCF Scrap (28 items) 3660 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3667 | -7/Scraptown | Learned 8 Research zone layouts 4297 | -7/Scraptown | Build established: Hauler-Mutant 4517 | -7/Scraptown | Found Spectral Analyzer 4703 | -7/Scraptown | Found Deep Structural Scanner 4709 | -7/Scraptown | Learned location of Warlord (-4) 4709 | -7/Scraptown | Learned location of Cetus (-6) 4709 | -7/Scraptown | Learned 16 Factory zone layouts 4709 | -7/Scraptown | Learned 4 Access zone layouts 4709 | -7/Scraptown | Learned location of Archives (-6) 4709 | -7/Scraptown | Learned 12 Lower Caves zone layouts 4709 | -7/Scraptown | Learned 20 Lower Caves zone layouts 4709 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 4709 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 4709 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 4709 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 4709 | -7/Scraptown | Learned location of 1 exit from Lower Caves 4709 | -7/Scraptown | Learned location of 3 exits from Lower Caves 4709 | -7/Scraptown | Identified exit to Factory 7089 | -7/Scraptown | Visited Derelict Rescue Squad 7132 | -7/Scraptown | Found DRS Beacon 7618 | -7/Scraptown | Met Optimus 7618 | -7/Scraptown | Accepted into 0bPrime 7896 | -7/Scraptown | Entered Factory 7896 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x4, Weapon x2 7897 | -5/Factory | Identified exit to Upper Caves 7898 | -5/Factory | Identified exit to Factory 8178 | -5/Factory | Lost 3 parts (2p1u) 8215 | -5/Factory | Build established: Derelict-Gunner 8315 | -5/Factory | Garrison activated, responded to threat 8413 | -5/Factory | Lost 4 parts (1p3w) 8479 | -5/Factory | Discovered exit to Factory (range 8) 8817 | -5/Factory | Entered Upper Caves 8819 | -5/Upper Caves | UFD Scientist delivered a prototype 8833 | -5/Upper Caves | Found Prototype Protection 8884 | -5/Upper Caves | Learned 8 Factory zone layouts 8924 | -5/Upper Caves | Spotted B-75 Beast 9124 | -5/Upper Caves | Build established: Scavenger-Gunner 9224 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9536 | -5/Upper Caves | Discovered new exit (range 8) 9550 | -5/Upper Caves | Entered another Upper Caves area 9780 | -5/Upper Caves | Discovered new exit (range 10) 9793 | -5/Upper Caves | Entered Zhirov 9793 | -5/Zhirov | Discovered new exit (range 3) 9815 | -5/Zhirov | Met Zhirov 9866 | -5/Zhirov | Found Alien Artifact 9866 | -5/Zhirov | Identified Integrated Reactor 9866 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9947 | -5/Zhirov | Found Alien Artifact 10046 | -5/Zhirov | Learned location of Quarantine (-2) 10046 | -5/Zhirov | Learned location of Testing (-3) 10046 | -5/Zhirov | Learned location of Command (-1) 10054 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10094 | -5/Zhirov | Entered Proximity Caves 10147 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 10265 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10277 | -4/Proximity Caves | Activated DRS Beacon 10406 | -4/Proximity Caves | Self-destructed Last Messages --------------- 10316_ HV Slug penetrates Y-64 Sentinel. 10317_ Slug penetrates Y-64 Sentinel. 10317_ Slug penetrates Wall. 10318_ Slug penetrates OT-IN6(h). 10318_ Slug penetrates Wall. 10318_ Slug penetrates Y-64 Sentinel. 10319_ HV Slug penetrates Wall. 10319_ HV Slug penetrates Y-64 Sentinel. 10320_ Mic. Fission Core fries itself beyond repair. 10320_ Slug penetrates Y-64 Sentinel. 10320_ Y-64 Sentinel destroyed. 10322_ Imp. Heat Sink fries itself beyond repair. 10325_ Imp. Medium Armor Plating fries itself beyond repair. 10327_ Adv. Heat Sink fries itself beyond repair. 10327_ Acquired 14 matter. 10334_ Imp. Treads fries itself beyond repair. 10402_ Searching scrap... 10402_ Found Unknown Device. 10402_ Found 39 Matter. 10405_ Acquired Unknown Device. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###????#####????????????????????????????????? | | ###### ##???# ##???###?????????????????????????? | | ## ## ##### #?### #######??????####?????????? | | ## ### ## ##????## #?###?????? | | ##??## ### ##????? | | ### ##?# ###??? | | ## #### ##?# ### ###? | | ## ### #??## #### ###### #? | | #######?## ###### ## #???## #? | | ##????????#### ## ## ##?## ## | | ##??#####??## ### ### ### # | | #### #### #?# ## ##?## | | #?## ### ####???# | | #??###?# ### #??????# # | | #### ##??????###?# ##?????# # | | ### ##??# ########???????????# #????## | | ##?####???# ##???????###????????# #????# | | ##???????### ########### ##?####### #????#### | | ##???????# ### ## ##??????### | | ##??????## ### #????????? | | #???????#### ######## #### #????????? | | #???????#### #??????## ##### ##?####### | | ##??????# #???????#@ h #??# ### # | | ##?????# ####???????# % ####### # | | # ####### #????????### ##?## ## | | ## #???????## #### ##? | | ### #########??????# h #?# | | ### #?????# ##?????# ## ### | | #?####?????# ##????# ####### ### | | #??????????# #????##### ###???##### | | #???######?# #???????## #???????# | | #???# ### ####???## ## #???????## | | ##??## ## ##?## ### #????????## | | ????# ### ####### #?????????# | | ??### ## ##?#### ##?????????? | | ??# ### ## #?## ##??????????? | | #### ### ## ## ##?# #???????????? | | ### #######??# #???????????? | | ## #????????#########???????????? | | ###### ## #??????#######???????????????? | | ?????#### ### ## #??###?# ##??????????????? | | ????????####?# ## #?## #?# #??????????????? | | ??????######## ## ### #?# #??????????????? | | ####### # #?# #??????????????? | | ## ##?# #??????????????? | | ## ##??## #??????????????? | | ### ## ##??## ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 49 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 800 Core Shielding 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 70 Core Analysis 6 Recoil Reduction 2 Particle Charging 30 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Hydra Challenges ------------ None Game ------ Seed BoreSupersonicCycler Manual? 0 Play Time 00:30:28 Cumulative 413.8 hours Start 2025.11.16 @ 18:30:13 End 2025.11.16 @ 19:00:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 338 Adventurer 36 Explorer 0 Win Type - Total 16 Types 7/0/9/0/0/0/0/0/0/0 Lore% 72 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58e947b7-56ce-4704-9acd-416eeac07aed