Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.17 @ 01:07:32 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (352) 1760 Value Destroyed (13817) 13817 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (24078) 24078 TOTAL SCORE: 49815 Bonus ------- High Alert Combat Kills 982 Follower Combat Kills 1182 Prayed to X0-1V1 5000 Major X0-1V1 Interference 12600 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 MAIN.C Attacked Proxy Base 500 Win 3000 Friendly Fire -786 Cogmind --------- Core Integrity 1562/1820 Matter 70/300 Energy 264/265 System Corruption 14% Temperature Cool (3) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (8) --- Q-thruster Q-thruster Q-thruster (fused) > --- UTILITY (12) ----- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Hacking Suite Advanced Corruption Screen Hacking Drone Bay (1/1) X0-1V1's Piety Tracker > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Micro Antimatter Reactor Quantum Reactor Advanced Corruption Screen High-powered Tractor Beam Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Micro-nuke Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Light Regenerative Plating Hacking Suite Advanced Corruption Screen X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Improved Ion Engine Micro Antimatter Reactor Advanced Corruption Screen High-powered Tractor Beam Hacking Drone Bay Enhanced Nova Cannon Gamma Bomb Array Micro-nuke Launcher [Rating: 153] Favorites ----------- Power Light Fission Core Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Q-thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Heavy Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . . 1 . . . . . . . . . . . . . . 2 . . 1 1 2 . Utility 9 | . . . 1 . 1 1 . . . . 2 . . . . . . . . . 1 1 . 2 Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Parts Attached 263 | 7 4 9 30 3 17 11 2 2 1 10 14 16 27 1 3 4 4 23 17 10 7 17 10 14 Power 29 | 1 1 2 3 . 1 1 . . . 1 2 4 2 . . . . 2 1 2 1 3 1 1 Engine 11 | 1 1 1 3 . 1 1 . . . 1 . . . . . . . . . . . 1 . 1 Core 13 | . . 1 . . . . . . . . 2 2 2 . . . . 2 1 2 1 . . . Reactor 5 | . . . . . . . . . . . . 2 . . . . . . . . . 2 1 . Propulsion 70 | 2 . 2 9 2 7 1 . . . 3 4 1 5 . . . 1 9 4 1 1 4 5 9 Treads 32 | 2 . 1 8 2 6 . . . . 1 . 1 1 . . . 1 2 4 1 1 1 . . Leg 7 | . . 1 1 . . . . . . 2 2 . 1 . . . . . . . . . . . Wheel 14 | . . . . . 1 1 . . . . 2 . 3 . . . . 7 . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . Flight 12 | . . . . . . . . . . . . . . . . . . . . . . 2 1 9 Utility 89 | 1 2 3 10 1 3 4 1 1 . 2 6 5 8 1 1 2 2 7 6 5 5 8 3 2 Device 40 | . 1 2 2 . . 2 . . . 1 4 2 4 1 . 1 2 4 3 2 2 4 1 2 Storage 12 | 1 1 . 4 . 1 . . . . . 1 . 1 . . . . 1 . . 1 . 1 . Processor 9 | . . . . . . 1 . . . . 1 1 . . 1 . . . . 1 2 2 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 27 | . . 1 4 1 2 1 1 1 . 1 . 2 3 . . 1 . 2 3 2 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 3 1 2 8 . 6 5 1 1 1 4 2 6 12 . 2 2 1 5 6 2 . 2 1 2 Energy Gun 17 | 2 . . 1 . . . . . . 3 . 2 3 . 1 . . 2 3 . . . . . Energy Cannon 16 | . . . . . 3 1 1 1 . 1 . 1 3 . . . 1 . 1 . . 1 1 1 Ballistic Gun 19 | 1 . . 5 . . . . . 1 . 2 2 5 . . . . . 2 1 . . . . Ballistic Cannon 8 | . . 1 . . 1 2 . . . . . 1 . . . . . 2 . . . 1 . . Launcher 10 | . . 1 2 . 1 2 . . . . . . 1 . . . . 1 . 1 . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 16 | . 1 . 1 . . 3 1 . . . . 2 4 . . 1 . . . 3 . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Parts Lost 80 | . . 5 3 . 3 . . . . 16 2 . 8 . . . 1 10 8 . 4 7 4 9 Power 8 | . . . 2 . 1 . . . . 2 . . . . . . . 1 1 . 1 . . . Propulsion 36 | . . 2 . . 1 . . . . 6 1 . 3 . . . 1 5 3 . . 6 1 7 Utility 19 | . . 1 . . 1 . . . . 3 1 . 3 . . . . 2 2 . 1 . 3 2 Weapon 17 | . . 2 1 . . . . . . 5 . . 2 . . . . 2 2 . 2 1 . . Highest Loss Streak 10 | . . 5 1 . 2 . . . . 10 2 . 2 . . . 1 3 4 . 4 7 3 4 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Average Backups 14 | 3 8 6 12 20 21 23 23 23 23 15 6 9 10 15 14 14 13 17 6 5 6 8 5 9 Power 1 | . 1 . . 2 1 1 2 3 3 1 1 1 1 1 1 . . 2 . . . . 1 1 Propulsion 2 | 1 3 3 3 4 4 2 3 3 3 1 2 2 1 2 2 2 . 1 . . . . . . Utility 4 | . 1 1 4 5 8 10 9 8 9 6 1 2 3 4 3 3 4 6 3 1 1 3 1 2 Weapon 5 | . 2 1 3 7 6 7 8 8 7 4 1 3 4 7 7 7 7 6 2 3 3 2 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 72 | . 1 7 1 3 5 6 1 2 . 5 1 8 5 1 3 . . . 9 3 . 5 . 6 Power 6 | . . . . . . . . 1 . 1 . . . . . . . . 2 1 . . . 1 Propulsion 21 | . 1 4 . 1 3 4 . . . . 1 3 2 . . . . . . . . 1 . 1 Utility 24 | . . 3 . . 1 1 1 . . 3 . . 1 . 1 . . . 7 1 . 3 . 2 Weapon 18 | . . . 1 2 . . . 1 . 1 . 5 2 1 2 . . . . 1 . . . 2 Tool/Special 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 88 | . 95 93 94 99 94 91 92 92 73 77 88 86 87 93 93 92 93 95 59 87 86 76 61 56 Engine 4 | . 14 11 9 11 9 7 7 7 7 4 . . . . . . . . 4 2 . . . 3 Core 1 | . . 1 . . . . . . . . 4 5 3 . . . . 6 3 8 10 3 . . Reactor 1 | . . . . . . . . . . . . . 2 6 6 6 6 2 . . . 2 5 4 Treads 14 | . 28 26 26 36 25 15 15 15 15 10 . 5 6 6 6 6 6 9 9 16 16 15 . . Leg 1 | . . 1 4 . . . . . . 1 7 1 . . . . 2 4 1 . . . . . Wheel 5 | . . . . . 5 7 7 7 7 7 10 6 7 13 13 12 10 10 2 . . . . . Device 17 | . 9 11 17 18 18 15 21 22 15 14 12 16 19 20 19 20 20 17 13 22 23 20 16 7 Storage 6 | . 14 12 7 11 9 7 7 7 7 4 4 6 6 6 6 6 6 5 . . 3 3 2 4 Processor 7 | . . . . . . 7 7 7 7 7 11 13 13 13 13 13 13 11 6 5 5 6 13 12 Protection 6 | . . . 10 11 9 7 1 . 7 5 15 9 6 6 6 6 6 4 2 10 10 8 . 1 Energy Gun 3 | . 14 11 . . . . . . . 1 6 10 6 . . . . 8 7 11 10 . . . Energy Cannon 4 | . . . . . 8 7 6 6 . 4 . . 3 13 13 12 13 3 2 . . 3 2 1 Ballistic Gun 5 | . 11 9 15 11 5 . . . . 6 11 5 8 5 4 5 5 1 1 4 4 3 . . Ballistic Cannon 2 | . . 3 . . 3 13 15 15 2 4 . 3 . . . . . 2 . . . 2 . . Peak Build Rating 153 | 6 20 23 37 34 52 62 63 63 62 59 67 87 88 84 83 88 87 98 96 111 120 136 153 152 Average Rating 65 | 5 15 17 30 33 45 59 62 62 50 50 59 76 79 83 81 81 78 89 62 99 113 110 125 108 On Entrance 63 | . 6 20 9 34 33 51 62 62 62 59 45 67 83 84 83 82 82 80 92 90 106 96 67 126 Avg Prop Armor Cover (%) 13 | . . 20 8 . 15 14 17 18 18 18 5 10 11 11 11 12 8 13 18 4 8 16 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 11 17 24 81 62 111 118 129 118 118 129 39 53 79 83 83 79 81 144 118 55 80 105 76 73 Greatest Support 195 | 40 40 40 60 83 83 28 28 28 28 28 38 28 140 32 32 32 32 48 140 167 195 195 104 78 Greatest Overweight (x) 6 | . . 1 1 1 3 4 4 4 4 4 1 1 4 2 2 3 4 6 6 . . 1 1 1 Average Overweight (x) 1 | . . . . . 1 3 3 3 3 1 . 1 1 2 2 2 2 3 . . . . . . Largest Inventory Capacity 25 | 8 10 10 20 20 25 25 25 25 25 25 10 10 15 15 15 15 15 25 25 5 10 10 10 10 Average Capacity 15 | 7 8 9 14 20 22 25 25 25 25 18 8 10 11 15 15 15 15 20 7 5 8 9 8 10 Most Carried 25 | 7 9 9 20 20 25 25 25 25 25 23 10 10 15 15 15 15 15 23 24 5 10 10 8 10 Average Carried 14 | 4 8 6 12 19 22 24 24 24 24 15 6 9 10 14 14 14 14 17 6 4 6 8 5 9 Final Capacity 25 | 8 10 5 20 20 25 25 25 25 25 5 10 10 15 15 15 15 15 25 5 5 10 5 10 10 Final Carried 25 | 7 9 5 20 20 25 25 25 25 23 1 10 10 15 15 15 15 14 22 5 5 9 5 8 9 Class Distribution -------------------- 35% | Scavenger-Tank 20% | Scavenger-Mutant 16% | Skirmisher 15% | Mutant 7% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Mutant | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Matter Collected 11727 | 279 228 444 1253 70 628 246 490 403 . 937 513 1101 1267 172 215 50 799 868 474 120 551 306 263 50 Remotely 482 | . . . . . . 160 45 . . 277 . . . . . . . . . . . . . . Salvage Created 15370 | 110 295 203 1309 101 868 235 293 125 . 1384 500 855 2431 198 178 . 686 2396 311 85 1109 822 611 265 Parts 729 | 10 15 9 82 7 56 25 16 6 . 71 22 8 110 9 8 . 25 109 5 6 54 52 15 9 Haulers Intercepted 13 | . 1 . 5 . 1 1 . . . . 1 . 3 . . . . . . . 1 . . . Recyclers Shooed 18 | 1 2 . 2 . 1 1 . . . . 1 . 2 . . . . 4 . . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . 11 2 . 45 . . . 8 2 . 26 . . . . . . . Prevented 9 | . . . . . . . 1 4 . 2 . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 274 | . 3 7 33 2 28 5 12 1 . 50 6 . 36 7 3 . 12 34 1 1 10 14 8 1 Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Guns 83 | . 3 4 16 2 4 . . . . 2 6 . 25 2 . . 4 6 . 1 8 . . . Cannons 66 | . . 1 . . 9 1 5 1 . 8 . . 6 . . . 7 15 1 . . 9 3 . AOE 113 | . . 2 17 . 15 4 7 . . 40 . . 5 5 3 . . 6 . . 1 5 3 . Classes Destroyed 23 | 2 2 2 3 . 3 1 2 . . 3 . . 1 1 . . 1 . 1 . 1 . . . Worker 21 | . . 1 . 1 1 2 . . . . 1 . 3 . . . . 2 . 1 4 4 . 1 Builder 6 | . . . . . 1 1 . . . . . . . . . . . . . . 2 2 . . Tunneler 8 | 2 . . 1 . 1 1 . . . . . . 2 . . . . 1 . . . . . . Hauler 13 | . 1 . 5 . 1 1 . . . . 1 . 3 . . . . . . . 1 . . . Recycler 16 | 1 2 . 1 . . 1 . . . . 1 . 3 . . . . 3 . . 2 . 1 1 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Operator 10 | . . . 1 . 3 1 . . . . 1 . 1 . . . . 1 . . . 1 . 1 Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Swarmer 74 | . . 6 10 . 6 4 4 . . 21 4 . 7 3 . . . 4 . . . 5 . . Saboteur 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . Grunt 102 | . 3 . 13 . 14 . 7 . . 16 . . 16 3 . . 9 12 . . 4 2 3 . Brawler 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Duelist 4 | . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 30 | . . . 10 2 5 . . . . . . . 5 . . . . 6 . . 2 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 22 | . . . . . 2 . . 1 . 2 2 . 6 . . . 1 2 . . 2 2 1 1 Programmer 23 | . . . . . . 1 . . . 3 . . 2 . . . 1 9 . 1 . 3 3 . Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Compactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Tinkerer 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Savage 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Best Kill Streak 33 | 2 4 3 6 2 10 7 4 1 . 33 6 . 10 4 3 . 3 9 1 1 5 9 4 3 Combat Bots Only 33 | . 2 3 5 2 8 4 4 1 . 33 4 . 7 4 3 . 3 7 1 1 4 6 4 1 Max Kills in Single Turn 7 | 1 1 2 4 1 3 3 2 1 . 5 2 . 2 2 2 . 1 3 1 1 2 7 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Exploded 5 | . . 1 3 . 3 2 2 . . 5 . . 2 2 2 . . 3 . . 1 5 2 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Hostile Shots Fired 1670 | . 20 53 135 6 120 7 18 6 . 283 67 . 235 20 . . 53 167 14 16 135 155 80 80 Missed 574 | . 7 21 40 2 37 2 4 3 . 90 18 . 99 10 . . 22 59 2 4 41 55 29 29 Hits 1096 | . 13 32 95 4 83 5 14 3 . 193 49 . 136 10 . . 31 108 12 12 94 100 51 51 Melee 36 | . . . . . . . . . . 19 . . 5 . . . . . 12 . . . . . Projectile 1060 | . 13 32 95 4 83 5 14 3 . 174 49 . 131 10 . . 31 108 . 12 94 100 51 51 AOE 23 | . . 23 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 43 | . . . 1 . 3 . 1 . . 9 . . 3 1 . . 1 7 6 1 2 3 3 2 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Damage Taken 20771 | . 169 843 1244 57 1255 207 201 51 . 3517 653 . 2379 200 100 . 543 2102 892 205 1553 2191 1276 1133 Core 2498 | . 66 165 200 16 71 . . . . 571 47 . 133 77 . . 31 86 275 . 128 213 161 258 Absorbed by Shields 276 | . . . . . . . . . . . . . . . . . . . . . . 276 . . Redirected to Shielding 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Ignored by Resistances 973 | . . . . . . . 36 13 . 246 182 . 8 23 . . 101 55 . . 309 . . . Regen/Repaired (Parts) 1054 | . . . 196 . 388 65 . . . . . . . . . . . 59 15 49 63 110 25 84 Core Remaining (%) 73 | 100 . 2 . 78 90 . . . . 37 . . . . . . 77 . . 70 90 85 90 85 Volleys Fired 891 | 9 49 31 88 5 61 16 26 6 . 70 30 22 129 8 10 . 26 123 23 8 47 45 45 14 Largest 3 | 2 2 2 3 1 2 3 3 1 . 3 3 3 3 3 3 . 3 3 3 3 3 3 1 1 Hottest 248 | 70 100 70 88 28 124 142 145 69 . 167 120 195 195 75 75 . 75 165 114 192 192 248 120 120 Shots Fired 1750 | 18 76 55 142 5 104 28 43 7 . 136 89 24 312 14 19 . 78 276 30 21 123 91 45 14 Gun 1027 | 18 54 49 126 5 26 . . . . 63 89 3 249 3 1 . 26 147 4 21 115 28 . . Cannon 620 | . . 1 . . 65 25 39 7 . 54 . 21 61 6 16 . 52 127 26 . 5 60 41 14 Launcher 81 | . . 5 16 . 13 3 4 . . 19 . . 2 5 2 . . 2 . . 3 3 4 . Special 22 | . 22 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 811 | 9 27 26 124 5 40 12 20 1 . 77 59 22 191 3 1 . 26 78 7 8 38 37 . . Thermal 709 | 9 49 24 2 . 48 13 19 4 . 38 30 2 119 6 16 . 52 62 23 13 82 51 41 6 Explosive 79 | . . 5 16 . 13 3 4 . . 19 . . 2 5 2 . . . . . 3 3 4 . Electromagnetic 151 | . . . . . 3 . . 2 . 2 . . . . . . . 136 . . . . . 8 Robot Hit Streak 25 | 7 11 7 25 16 12 15 10 15 . 18 16 11 19 9 12 . 18 18 9 4 20 15 7 6 Robot Miss Streak 7 | 3 3 4 6 1 7 2 2 . . 3 3 1 3 3 . . 4 3 1 1 3 3 2 2 Penetration Max 2 | . . . . . . . . . . . 1 1 2 . . . . 1 . 1 1 2 . . Secondary Targets 8 | . . 1 . . . . . . . . . . 6 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Shots Hit Robots 1157 | 11 35 30 116 5 75 13 29 5 1 76 56 19 211 9 3 4 56 186 14 15 88 62 29 9 Core Hits 756 | 5 13 19 89 8 78 13 32 4 . 147 21 6 99 13 2 . 24 83 3 3 38 33 18 5 Critical Kills 27 | . . . . . . . . . . . . 4 6 . . . . 9 1 . 2 4 1 . Critical Parts Destroyed 44 | 1 . . . . . . . . . . . 1 16 . . . . 19 . 1 1 5 . . Critical Strikes 109 | 3 2 2 . . 1 . . . . 2 1 17 29 . . . 1 30 2 2 6 10 1 . Burn 18 | 2 2 2 . . . . . . . . 1 . 7 . . . . . . 1 3 . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 84 | 1 . . . . . . . . . . . 17 22 . . . . 28 2 1 3 10 . . Blast 4 | . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 14 | . . . . . . . . . 1 . . . . . 2 5 6 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . 1 6 . . . . . . . Sneak Attacks 5 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39560 | 114 375 577 2710 125 3436 868 1675 145 . 5479 1001 377 5695 840 265 . 1632 4802 358 509 2801 3307 2168 301 Guns 15097 | 114 372 311 1707 105 441 . . . . 671 1001 23 4203 45 20 . 430 1977 56 476 2226 919 . . Cannons 10595 | . . 16 . . 907 396 726 145 . 870 . 354 614 106 53 . 1041 2160 293 . . 1510 1167 237 Explosions 13603 | . . 240 1000 . 2080 472 949 . . 3938 . . 878 689 192 . . 665 . . 575 878 983 64 Melee 161 | . . . . . . . . . . . . . . . . . 161 . . . . . . . Ramming 104 | . 3 10 3 20 8 . . . . . . . . . . . . . 9 33 . . 18 . Kinetic 12186 | 39 118 136 1674 105 609 228 352 . . 895 645 354 3217 45 20 . 430 1056 104 205 847 1107 . . Thermal 12330 | 75 254 191 33 . 730 168 374 83 . 618 356 23 2044 106 53 . 1041 1673 245 271 1379 1322 1167 124 Explosive 12410 | . . 240 1000 . 2022 472 949 . . 3938 . . 434 689 192 . . 38 . . 575 878 983 . Electromagnetic 2369 | . . . . . 67 . . 62 . 28 . . . . . . . 2035 . . . . . 177 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 161 | . . . . . . . . . . . . . . . . . 161 . . . . . . . Highest Corruption 21 | . . . 7 7 . . 11 20 20 21 . . 2 . . 5 . 8 14 17 1 3 14 14 Average Corruption 10 | . . . 7 7 . . 11 12 20 20 . . 1 . . 5 . 4 12 15 1 2 12 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 Effects 248 | . . . 53 9 . . 9 29 7 45 . . 1 . . . . 27 25 29 . 6 3 5 Message Errors 50 | . . . 12 1 . . 4 6 . 9 . . . . . . . 6 7 3 . 2 . . Matter Fused 48 | . . . 8 3 . . 3 5 4 8 . . . . . . . 7 2 5 . 1 1 1 Heat Flow Errors 31 | . . . 2 3 . . . 5 2 5 . . . . . . . 4 4 4 . . . 2 Energy Discharges 31 | . . . 10 . . . . 5 . 3 . . . . . . . 5 2 4 . 1 . 1 Parts Rejected 6 | . . . 1 . . . . . . 1 . . . . . . . . 3 . . 1 . . Parts Fused 4 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 40 | . . . 8 . . . 1 6 1 11 . . . . . . . 3 3 7 . . . . Data Loss (major) 15 | . . . 6 1 . . . 1 . 1 . . 1 . . . . . 1 2 . 1 1 . Misfires 12 | . . . 3 . . . . 1 . 3 . . . . . . . 1 3 1 . . . . Alerts 7 | . . . 1 1 . . 1 . . . . . . . . . . 1 . 3 . . . . Misdirections 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Effects 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 885 | . . 10 53 . 69 63 63 . . 74 . . 122 22 . . . 142 . . 66 49 152 . Projectiles 280 | . . . . . 16 . 34 . . . . . . 1 . . . 78 . . . 49 102 . Explosions 605 | . . 10 53 . 53 63 29 . . 74 . . 122 21 . . . 64 . . 66 . 50 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 25 | . . . . . 1 6 4 . . 2 . . . . . . . 12 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . . . . . 1 5 4 . . 2 . . . . . . . 12 . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 736 | . . 14 74 . 99 48 . . . 195 . . 75 56 . . . . 3 . 25 84 9 54 Shots 23 | . . 1 3 . 4 1 . . . 9 . . 1 1 . . . . . . 1 1 . 1 Rammed 19 | . 3 2 1 3 1 . . . . . . . . . . . . . 5 3 . . 1 . Targets Rammed 21 | . 3 3 1 4 1 . . . . . . . . . . . . . 5 3 . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 446 | 60 248 146 250 204 81 237 72 169 175 434 312 42 108 . . . 233 281 248 237 115 262 190 446 Average Temperature 76 | 24 106 59 44 108 15 65 26 79 86 97 99 17 26 . . . 109 62 63 114 25 97 103 136 Received Heat Transfer 4333 | . 102 . 378 9 486 . 81 . . 1469 . . 366 45 . . 165 432 . . 408 248 54 90 Effects 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . . . . . 7 . . . . . 1 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . 7 . . . . . 1 Parts Fried 23 | . . . . . . . . 1 . . . . . . . . . 19 . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Parts Melted 33 | . 1 . . . 1 . . . . 1 1 . 11 . . . 1 3 . . 8 1 5 . Heat Transferred 18033 | 370 888 703 74 . 1197 222 518 111 . 907 777 37 3334 148 74 . 1406 1717 333 444 2442 1258 962 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . . . . . . . . . . . 5 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Maximum Alert Level 3 | . . . 2 . 2 . . . . . 3 1 3 . . . . 3 1 3 2 2 2 1 Low Security (%) 44 | 100 100 100 37 100 35 100 . . . . . 66 37 . . . . 19 81 14 3 . . . Level 1 34 | . . . 59 . 63 . . . . . . 33 12 . . . . 43 18 1 81 71 59 100 Level 2 10 | . . . 2 . . . . . . . 77 . 13 . . . . 22 . 10 15 28 40 . Level 3 10 | . . . . . . . . . . . 22 . 36 . . . . 14 . 73 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Peak Influence 916 | 5 41 81 409 112 402 170 . . . . 796 268 826 . . . . 889 310 916 520 535 427 300 Initial 482 | . . . 5 112 . 170 . . . . 482 268 49 . . . . . 310 . 247 244 296 227 Average 252 | 1 5 23 204 16 215 94 . . . . 567 169 421 . . . . 354 105 655 282 320 324 247 Influence Increases 11124 | 15 108 197 1053 45 903 189 275 30 . 1190 484 . 1411 160 . . 319 1448 50 1276 565 607 563 236 Destroy 0b10 Robot/C 5920 | . 60 120 660 40 560 100 240 20 . 980 120 . 720 140 . . 260 700 . 400 200 280 300 20 Destroy 0b10 Robot/NC 480 | 15 15 10 45 5 35 35 5 . . 25 20 . 65 . . . . 40 . 55 45 40 10 15 Destroy Leader 1046 | . 12 22 170 . 142 22 30 10 . 20 32 . 158 20 . . 40 130 . 94 52 52 40 . Allied During Kill 417 | . . 12 . . . . . . . . . . . . . . 19 3 . 341 3 . 39 . Successful Hack 118 | . 20 . 26 . 30 . . . . . 7 . . . . . . 18 . 5 . . 12 . Disable Machine 870 | . . . 30 . 45 . . . . . 45 . 90 . . . . 330 . 225 15 45 15 30 Anti-Garrison Action 350 | . . . . . . . . . . . . . 200 . . . . . . . 150 . . . Destroy Structure 945 | . 1 18 92 . 91 32 . . . . 2 . 58 . . . . 122 50 156 100 100 117 6 Partial Spotted 105 | . . . . . . . . . . . . . 15 . . . . . . . . 15 15 60 Lose Combat Pursuer 615 | . . 15 30 . . . . . . 165 . . 105 . . . . 105 . . . 75 15 105 Miscellaneous 258 | . . . . . . . . . . . 258 . . . . . . . . . . . . . Influence Decreases 10901 | 15 108 182 779 334 529 498 340 30 . 424 484 696 664 534 441 2 319 562 936 769 606 546 711 392 Entered New Map 3051 | . . . 10 177 . 204 25 . . . 284 498 21 304 85 2 . . 576 . 260 222 231 152 Time Decay 6125 | 15 108 157 589 157 479 294 315 30 . 264 180 198 543 230 356 . 289 442 280 289 286 254 230 140 Lost Part 750 | . . . 30 . 30 . . . . 160 20 . 80 . . . 10 100 80 . 40 70 40 90 Lost Ally 375 | . . 25 . . 20 . . . . . . . 20 . . . 20 20 . 180 20 . 60 10 Purge Threat 600 | . . . 150 . . . . . . . . . . . . . . . . 300 . . 150 . Squads Dispatched 73 | . . . 3 . 9 2 . . . . 2 . 12 . . . . 14 . 10 9 3 4 5 Investigation 20 | . . . 2 . . . . . . . . . 2 . . . . 7 . 3 1 . 2 3 Extermination 12 | . . . . . . 1 . . . . . . 3 . . . . 4 . 1 . 1 1 1 Reinforcement 23 | . . . 1 . 5 1 . . . . 1 . 6 . . . . . . 1 4 2 1 1 Assault 9 | . . . . . 1 . . . . . 1 . . . . . . 3 . 2 2 . . . Garrison 9 | . . . . . 3 . . . . . . . 1 . . . . . . 3 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Distress Signals 13 | . . . 2 . 3 . . . . 1 . . 3 . . . . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 419 | . 8 14 46 2 50 5 9 1 . 55 8 . 55 7 3 . 13 50 9 5 15 27 23 14 Peak Tracking Total 11 | . 3 3 5 2 11 4 4 1 . 10 4 . 5 4 3 . 4 6 5 3 3 9 6 7 Tactical Retreats 26 | . . 2 2 . . . . . . 5 . . 3 . . . . 5 2 . . 2 1 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Traps Triggered 8 | . . . . . . 1 . . . . 1 . 3 . . . . 1 . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Machines Disabled 60 | . . . 2 . 4 . . . . . 3 . 6 . . . . 22 . 15 2 3 1 2 Max in Single Turn 7 | . . . 1 . 1 . . . . . 1 . 3 . . . . 7 . . 1 1 . 2 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Machines Accessed 57 | . 3 . 11 . 4 2 2 . 3 . 3 . 6 . . . . 12 . 3 1 . 3 4 Terminals 22 | . 3 . 6 . 3 1 . . . . 2 . 2 . . . . 4 . . . . . 1 Fabricators 4 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Repair Stations 9 | . . . 2 . 1 1 . . . . . . . . . . . 2 . 1 . . 1 1 Recycling Units 8 | . . . 1 . . . . . . . 1 . 1 . . . . 4 . . . . . 1 Scanalyzers 5 | . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . 1 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . 1 . Total Hacks 174 | . 4 . 29 . 15 6 13 . 29 . 8 . 12 . . . . 33 . 10 2 . 6 7 Successful 96 | . 2 . 15 . 9 2 13 . 29 . 4 . 4 . . . . 11 . 3 . . 3 1 Failed 75 | . 1 . 13 . 6 4 . . . . 4 . 7 . . . . 22 . 7 2 . 3 6 Catastrophic 20 | . . . 4 . . . . . . . 1 . 2 . . . . 9 . 2 1 . . 1 Database Lockouts 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . Manual 42 | . 7 . 12 . 6 . 1 . . . . . 2 . . 1 . 7 . . . . 4 2 Terminals 62 | . 4 . 17 . 11 3 . . . . 6 . 4 . . . . 15 . . . . . 2 Fabricators 13 | . . . . . . . . . . . . . 2 . . . . 4 . 5 . . 2 . Repair Stations 26 | . . . 6 . 4 3 . . . . . . . . . . . 5 . 3 . . 3 2 Recycling Units 12 | . . . 2 . . . . . . . 2 . 2 . . . . 5 . . . . . 1 Scanalyzers 13 | . . . 4 . . . . . . . . . 3 . . . . 4 . . . . . 2 Garrison Access 6 | . . . . . . . . . . . . . 1 . . . . . . 2 2 . 1 . Terminal Hacks 59 | . 2 . 6 . 4 . 13 . 29 . 3 . . . . . . 2 . . . . . . Record 18 | . . . . . . . 12 . 6 . . . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . 3 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 . 1 . . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 2 . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Repair Station Hacks 13 | . . . 5 . 4 2 . . . . . . . . . . . 1 . 1 . . . . Scan Component 8 | . . . 3 . 2 1 . . . . . . . . . . . 1 . 1 . . . . Repair 5 | . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Retrieve Components 4 | . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Scanalyzer 7 | . . . 2 . . . . . . . . . 2 . . . . 3 . . . . . . Retrieve Study 7 | . . . 2 . . . . . . . . . 2 . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 2 . 1 . . . . . . . 1 . . . . 1 . . . . 1 1 Terminals 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Patch 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 . 10 . 3 2 . . . . 2 . 5 . . . . 10 . 3 1 . 3 3 Full Trace Events 10 | . . . 1 . . . . . . . . . . . . . . 5 . 2 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 7 . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 13 . . . . . . 16 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 228 | . . . . . . . . . . . . . . . . . . . . 152 . . 76 . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . 5 . . 5 . Part Studies Acquired 7 | . . . 2 . . . . . . . . . 2 . . . . 3 . . . . . . Parts Repaired 5 | . . . 2 . 2 1 . . . . . . . . . . . . . . . . . . Time 148 | . . . 52 . 52 44 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . . . . . . . . . 2 . . . . . . 17 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . parse_system 5 | . . . . . . . . . 1 . . . . . . 4 . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Total Allies 32 | . . 3 . 1 2 . . . . . . . 1 . . 2 . 1 18 . . . 3 1 Largest Group 18 | . . 3 . 1 1 . . . . . . . 1 . . 2 2 1 18 14 2 . 3 1 Highest-Rated Group 656 | . . 40 . 31 13 . . . . . . . 30 . . 192 192 54 656 555 52 . 246 45 Highest-Rated Ally 96 | . . 16 . 31 13 . . . . . . . 30 . . 96 96 54 50 50 27 . 82 45 Total Orders 12 | . . 1 . . . . . . . . . . . . . . . . . 5 2 . 1 3 STAY 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . RETURN 11 | . . . . . . . . . . . . . . . . . . . . 5 2 . 1 3 Ally Attacks 204 | . . 3 . . 1 . . . . . . . 1 . . . 22 1 46 109 . . 21 . Total Damage 9095 | . . 44 . . 19 . . . . . . . 32 . . . 695 20 2115 5342 . . 828 . Kills 50 | . . . . . . . . . . . . . . . . . 1 1 9 32 . . 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . X0-1V1 Amusement Gains 360 | . 12 90 . 20 . 15 10 . . 20 50 . 25 . 2 . . 35 10 51 . . 20 . Average Entertainment 36 | . 10 36 58 38 25 25 24 13 . 16 19 68 79 63 28 . 7 11 46 72 66 37 17 16 Good Acts 129 | . 3 7 8 4 12 2 5 6 . 14 4 5 12 4 4 . 3 5 6 8 3 7 4 3 Bad Acts 79 | . 2 . 8 2 8 1 5 3 . 5 1 . . . 2 . 4 12 4 . 1 2 9 10 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Active Infowar (turns) 13131 | . . . . . . 626 1263 739 . 221 324 414 1748 497 815 1089 952 1668 654 704 595 351 297 174 Optics 7718 | . . . . . . . . . . . 324 414 1748 497 815 1089 952 1668 211 . . . . . Sensors 8459 | . . . . . . 626 1263 739 . 221 67 . 413 221 716 1088 50 788 443 704 595 351 . 174 Traps 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . Jamming 297 | . . . . . . . . . . . . . . . . . . . . . . . 297 . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . 1 2 . 1 . . . 1 . 3 2 . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . 5 2 . 1 3 Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . 5 2 . 1 3 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Turns Passed 20755 | 127 647 667 2134 965 1417 646 1413 749 134 868 373 414 1748 497 815 1089 952 1668 752 749 622 545 480 284 Spaces Moved 11872 | 54 253 352 956 507 707 328 880 489 87 446 231 271 846 352 525 793 569 814 434 350 254 309 483 582 Core 267 | 6 . 50 . . . . . . . 117 . . . . . . . . 85 . . 9 . . Treads 3156 | 48 253 302 685 507 257 . . . . . . . 75 . . . . . 242 350 254 183 . . Legs 271 | . . . 271 . . . . . . . . . . . . . . . . . . . . . Wheels 6996 | . . . . . 450 328 880 489 87 329 231 271 771 352 525 793 569 814 107 . . . . . Hover 429 | . . . . . . . . . . . . . . . . . . . . . . 1 310 118 Flight 753 | . . . . . . . . . . . . . . . . . . . . . . 116 173 464 Fastest Speed 22 | 50 160 50 120 160 130 145 145 145 145 50 90 115 105 130 130 115 130 115 50 160 162 40 37 22 Average Speed 134 | 147 160 146 175 183 150 159 146 145 146 116 101 115 124 130 130 130 140 139 139 162 162 114 59 32 Slowest Speed 250 | 160 160 240 240 200 250 160 160 160 160 160 115 115 160 130 130 145 160 175 200 165 165 163 117 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . 7 Potential Cave-ins 8 | . . . . . . . . . . . . . . . . . . . 5 . 3 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 53 | 5 44 61 81 96 78 9 95 97 75 64 8 97 39 63 71 87 75 27 97 13 7 16 14 20 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 7 | . . 1 . . . . 1 1 1 . . . . . . 2 1 . . . . . . . Known Exits Taken 16 | . 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . . . 3 . . 3 4 . 1 . . . 1 3 3 2 . . . . . . . Spaces Dug 34 | . 4 . . . . 1 1 . . . . . 5 . 5 . . 1 4 3 1 6 2 1 Terrain Destroyed 1112 | . 6 18 94 . 124 39 91 . . 256 1 1 72 79 42 . 4 84 11 6 80 61 41 2 Melee 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Projectile 134 | . 6 . . . 6 4 2 . . 8 1 1 15 2 7 . 4 10 11 6 23 13 13 2 AOE 976 | . . 18 94 . 118 35 89 . . 248 . . 57 77 33 . . 74 . . 57 48 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Res Acc Total 15015 | 81 376 450 1279 533 955 426 953 521 95 653 301 353 1293 374 637 843 650 1112 559 509 362 418 629 653 Wait 1234 | 5 57 31 139 2 105 37 21 2 . 96 5 3 188 2 81 22 31 103 46 102 34 16 74 32 Move 11836 | 53 252 351 955 506 706 327 879 488 86 445 231 270 845 351 524 792 568 814 433 349 253 306 483 569 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Pick Up 195 | 6 5 7 30 5 23 9 2 3 . . 10 6 24 1 4 3 4 20 9 3 4 7 6 4 Fast Attach 182 | 7 2 5 13 . 5 4 . . 1 7 11 17 22 . 4 3 2 8 16 15 7 12 10 11 Attach 74 | . . 4 10 1 6 3 . . 3 8 3 . 5 . . . 4 8 4 . . 6 4 5 Detach 50 | 1 . 4 2 . 1 3 . . 3 1 3 4 5 . 1 . . . 6 2 2 4 2 6 Swap 242 | . 4 4 20 2 19 15 21 7 . 22 2 5 28 11 4 12 4 28 3 11 11 7 1 1 Drop 227 | . 4 10 21 5 21 12 2 3 1 1 6 24 32 1 7 6 5 8 14 16 4 14 4 6 Fire 891 | 9 49 31 88 5 61 16 26 6 . 70 30 22 129 8 10 . 26 123 23 8 47 45 45 14 Melee 14 | . . . . . . . . . 1 . . . . . 2 5 6 . . . . . . . Ram 4 | . . . . . . . . . . 2 . . . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . 3 3 1 4 1 . . . . . . . . . . . . . 3 3 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . Trap 10 | . . . . 3 7 . . . . . . . . . . . . . . . . . . . Miscellaneous 29 | . . . . . . . . 12 . . . 2 15 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / Ext) -5/Waste -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Met a group of wandering Federalists 160 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Prayed at D.C.S.S. Altar Unit 324 | -10/Materials | Build established: Mutant 342 | -10/Materials | X0-1V1 sent you into danger 374 | -10/Materials | Discovered new exit (range 13) 504 | -10/Materials | Discovered new exit (range 11) 516 | -10/Materials | Central database locked down 689 | -10/Materials | Identified exit to Mines 689 | -10/Materials | X0-1V1 revealed exit location to -10/Mines 775 | -10/Materials | Entered Mines 852 | -10/Mines | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 896 | -10/Mines | Assembled infested the area 923 | -10/Mines | Discovered new exit (range 5) 927 | -10/Mines | Met 8R-AWN 1043 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1098 | -10/Mines | Discovered new exit (range 5) 1157 | -10/Mines | Discovered new exit (range 6) 1271 | -10/Mines | Learned location of Zion (-6) 1333 | -10/Mines | Core integrity fell below 50% 1335 | -10/Mines | Lost 3 allies 1349 | -10/Mines | Core integrity fell below 20% 1351 | -10/Mines | Destroyed YI-UF0 1381 | -10/Mines | Lost 5 parts (2n1u2w) 1384 | -10/Mines | X0-1V1 put everyone to sleep 1442 | -10/Mines | Entered Materials 1442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1443 | -9/Materials | Identified exit to Mines 1448 | -9/Materials | X0-1V1 put everyone to sleep 1503 | -9/Materials | X0-1V1 activates XOMVISION 1664 | -9/Materials | Build established: Scavenger-Mutant 1757 | -9/Materials | Discovered new exit (range 8) 2033 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x3) 2132 | -9/Materials | Weapon slot count temporarily expanded by X0-1V1 (+2) 2195 | -9/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 2225 | -9/Materials | Discovered new exit (range 7) 2274 | -9/Materials | X0-1V1 woke everyone up 2348 | -9/Materials | X0-1V1 mutated your Weapon slot to Utility slot 2745 | -9/Materials | Repaired Lgt. Treads 2772 | -9/Materials | Repaired Lgt. Treads 2803 | -9/Materials | X0-1V1 upgraded hostiles (x1) 2805 | -9/Materials | Build established: Scavenger-Tank 2810 | -9/Materials | Core integrity fell below 50% 2838 | -9/Materials | Discovered new exit (range 9) 2846 | -9/Materials | Weapon slot count reverted to normal (-2) 3010 | -9/Materials | X0-1V1 sent you into danger 3106 | -9/Materials | Central database locked down 3181 | -9/Materials | Build established: Scavenger-Mutant 3576 | -9/Materials | Entered Mines 3716 | -9/Mines | Discovered new exit (range 7) 3861 | -9/Mines | Found a hidden stash of uninstalled traps 3981 | -9/Mines | Core integrity permanently improved by X0-1V1 (+400) 4192 | -9/Mines | Received a Mining Laser from a helpful Derelict 4209 | -9/Mines | X0-1V1 mutated your Utility slot to Propulsion slot 4381 | -9/Mines | Discovered new exit (range 8) 4386 | -9/Mines | Learned Materials emergency access door positions 4541 | -9/Mines | Entered Materials 4541 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4694 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 4723 | -8/Materials | Repaired Lgt. Treads+ 4750 | -8/Materials | Repaired Huge Storage Unit 4902 | -8/Materials | Garrison activated, responded to threat 4938 | -8/Materials | X0-1V1 turns hostiles against one another 4941 | -8/Materials | Destroyed 8 combat bots 5210 | -8/Materials | Discovered new exit (range 13) 5389 | -8/Materials | X0-1V1 sent you into danger 5442 | -8/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 5456 | -8/Materials | Build established: Mutant 5597 | -8/Materials | Sterilization system engaged 5597 | -8/Materials | Non-combat units ordered to evacuate 5697 | -8/Materials | Combat units ordered to evacuate 5725 | -8/Materials | X0-1V1 tapped a No Entrance sign 5866 | -8/Materials | X0-1V1 caused items to flee you 5897 | -8/Materials | Ambient heat levels rising (+10) 5905 | -8/Materials | Discovered new exit (range 6) 5926 | -8/Materials | X0-1V1 activates XOMVISION 5958 | -8/Materials | Entered Factory 5958 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6094 | -7/Factory | Discovered new exit (range 11) 6110 | -7/Factory | Identified exit to Lower Caves 6216 | -7/Factory | Found Prototype Launcher 6216 | -7/Factory | Identified Rocket Array 6241 | -7/Factory | Build established: Skirmisher 6390 | -7/Factory | Repaired Arm. Huge Wheel 6436 | -7/Factory | Identified exit to Factory 6436 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6604 | -7/Factory | Entered Lower Caves 6605 | -7/Lower Caves | Encountered a Warlord checkpoint 7263 | -7/Lower Caves | X0-1V1 activates XOMVISION 7315 | -7/Lower Caves | Discovered new exit (range 7) 7356 | -7/Lower Caves | Identified exit to Lower Caves 7568 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7687 | -7/Lower Caves | System corruption reached 10% 7734 | -7/Lower Caves | X0-1V1 caused items to flee you 7949 | -7/Lower Caves | Murdered Warlord Statue 8017 | -7/Lower Caves | Entered another Lower Caves area 8199 | -7/Lower Caves | Discovered exit to Factory (range 5) 8262 | -7/Lower Caves | Identified exit to Data Miner 8262 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Data Miner 8527 | -7/Lower Caves | Found DCF Scrap (12 items) 8623 | -7/Lower Caves | Learned Factory garrison access intel 8766 | -7/Lower Caves | Entered Data Miner 8766 | -7/Data Miner | Discovered new exit (range 6) 8776 | -7/Data Miner | Identified exit to Proximity Caves 8797 | -7/Data Miner | Met Data Miner 8843 | -7/Data Miner | Learned location of Section 7 (-2) 8843 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8861 | -7/Data Miner | Received God Mode back door access code from Data Miner 8900 | -7/Data Miner | Entered Proximity Caves 8921 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 9033 | -6/Proximity Caves | Sensors blinded by X0-1V1 9161 | -6/Proximity Caves | Destroyed 10 combat bots 9300 | -6/Proximity Caves | 0b10 base defense nominally successful 9415 | -6/Proximity Caves | Destroyed 33 combat bots 9422 | -6/Proximity Caves | Spotted B-75 Beast 9426 | -6/Proximity Caves | Build established: Tank 9483 | -6/Proximity Caves | Imp. Deuterium Engine reconfigured into Item Mimic 9531 | -6/Proximity Caves | Core integrity fell below 50% 9538 | -6/Proximity Caves | Lost 10 parts (1p4n2u3w) 9651 | -6/Proximity Caves | Lost 3 parts (1n2w) 9704 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9729 | -6/Proximity Caves | Build established: Mutant 9752 | -6/Proximity Caves | Learned Factory stockpile data 9754 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9768 | -6/Proximity Caves | Entered Factory 9768 | -6/Factory | Evolved 2 slots: Utility x2 9770 | -6/Factory | Loaded intel: 4 garrison access locations 9778 | -6/Factory | X0-1V1 released a cloud of subatomizers 9834 | -6/Factory | Discovered new exit (range 5) 9896 | -6/Factory | Identified exit to Factory 9896 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 9924 | -6/Factory | Identified exit to Lower Caves 10057 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (major) 10118 | -6/Factory | First assault squad dispatched 10134 | -6/Factory | Incoming assault squad redirected 10134 | -6/Factory | X0-1V1 blocked Data Miner access to 0b10 dispatch routers 10141 | -6/Factory | Sucked down chute 10141 | -6/Factory | Entered Waste 10141 | -6/Waste | The area was eerily silent 10317 | -6/Waste | X0-1V1 activates XOMVISION 10406 | -6/Waste | Build established: Scavenger-Tank 10456 | -6/Waste | Discovered new exit (range 26) 10553 | -6/Waste | Identified exit to Factory 10555 | -6/Waste | Entered Factory 10807 | -6/Factory | Discovered exit to Factory (range 8) 10913 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 11079 | -6/Factory | Build established: Tank 11275 | -6/Factory | Destroyed 7 combat bots 11388 | -6/Factory | Garrison activated, responded to threat 11482 | -6/Factory | Build established: Scavenger-Tank 11490 | -6/Factory | Destroyed 7 combat bots 11679 | -6/Factory | X0-1V1 turns hostiles against one another 11793 | -6/Factory | X0-1V1 activates XOMVISION 11839 | -6/Factory | Central database locked down 12042 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 12243 | -6/Factory | Discovered exit to Lower Caves (range 7) 12303 | -6/Factory | Entered Lower Caves 12376 | -6/Lower Caves | Learned Factory emergency access door positions 12548 | -6/Lower Caves | X0-1V1 activates XOMVISION 12605 | -6/Lower Caves | Identified exit to Lower Caves 12605 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 12800 | -6/Lower Caves | Entered another Lower Caves area 12801 | -6/Lower Caves | Discovered exit to Factory (range 5) 13120 | -6/Lower Caves | Spotted B-75 Beast 13574 | -6/Lower Caves | Discovered new exit (range 11) 13611 | -6/Lower Caves | Identified exit to Zion 13615 | -6/Lower Caves | Entered Zion 13680 | -6/Zion | Discovered new exit (range 22) 13796 | -6/Zion | System corruption cleaned by Quarantine Array 13921 | -6/Zion | Learned location of 1 exit from Factory 13989 | -6/Zion | Given A8's code to call for help 14071 | -6/Zion | Given the Hacking Drone Bay 14073 | -6/Zion | Found Prototype Device 14074 | -6/Zion | Identified Hacking Drone Bay 14098 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14101 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14131 | -6/Zion | Learned Factory garrison access intel 14135 | -6/Zion | Loaded intel: 5 derelict terminal locations 14166 | -6/Zion | Found CR-A16's Pointy Stick 14202 | -6/Zion | Met Imprinter 14440 | -6/Zion | Learned location of Warlord (-4) 14699 | -6/Zion | Identified exit to Proximity Caves 14704 | -6/Zion | Entered Proximity Caves 14704 | -5/Proximity Caves | Accompanied by 2 allies 14743 | -5/Proximity Caves | Spotted B-75 Beast 14786 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14786 | -5/Proximity Caves | Destroyed B-75 Beast 14805 | -5/Proximity Caves | X0-1V1 caused items to flee you 14846 | -5/Proximity Caves | X0-1V1 mutated your Propulsion slot to Power slot 15041 | -5/Proximity Caves | Items stopped fleeing you 15129 | -5/Proximity Caves | Learned Factory emergency access door positions 15424 | -5/Proximity Caves | Discovered exit to Factory (range 24) 15631 | -5/Proximity Caves | Build established: Tank 15656 | -5/Proximity Caves | Entered Factory 15656 | -5/Factory | Evolved 2 slots: Propulsion x2 15657 | -5/Factory | Identified exit to Extension 15658 | -5/Factory | Identified exit to Factory 15660 | -5/Factory | Loaded intel: 4 garrison access locations 15679 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 15844 | -5/Factory | X0-1V1 sent hostile P-60 Hacker (x2) 15963 | -5/Factory | Build established: Skirmisher 16161 | -5/Factory | Sensors blinded by X0-1V1 16396 | -5/Factory | Build established: Scavenger-Skirmisher 16616 | -5/Factory | X0-1V1 turns hostiles against one another 16637 | -5/Factory | Destroyed 7 combat bots 16681 | -5/Factory | Lost 3 parts (1p1n1w) 16842 | -5/Factory | Lost 3 parts (1n1u1w) 16856 | -5/Factory | First assault squad dispatched 17163 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 17195 | -5/Factory | X0-1V1 downgraded hostiles (x1) 17324 | -5/Factory | Sucked down chute 17324 | -5/Factory | Entered Waste 17349 | -5/Waste | Spotted C-40 Crusher 17356 | -5/Waste | Destroyed C-40 Crusher 17360 | -5/Waste | Spotted C-40 Crusher 17385 | -5/Waste | Spotted C-40 Crusher 17385 | -5/Waste | Spotted C-40 Crusher 17389 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17392 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17414 | -5/Waste | Spotted C-40 Crusher 17423 | -5/Waste | Lost 4 parts (1p2n1w) 17430 | -5/Waste | Spotted C-40 Crusher 17444 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 17448 | -5/Waste | Discovered new exit (range 11) 17496 | -5/Waste | System corruption reached 10% 17512 | -5/Waste | Crushed by Compactor (1 part destroyed) 17535 | -5/Waste | Crushed by falling debris 17566 | -5/Waste | Lost 3 parts (1n2u) 17585 | -5/Waste | Warlord forces began an assault 17617 | -5/Waste | Allies destroyed C-40 Crusher 17618 | -5/Waste | Allies destroyed C-40 Crusher 17619 | -5/Waste | Allies destroyed C-40 Crusher 17648 | -5/Waste | Lost 4 allies 17692 | -5/Waste | Build established: Mutant 17718 | -5/Waste | Sensors blinded by X0-1V1 18060 | -5/Waste | Identified exit to Factory 18076 | -5/Waste | Entered Factory 18076 | -5/Factory | Accompanied by 14 allies 18193 | -5/Factory | X0-1V1 activates XOMVISION 18198 | -5/Factory | Build established: Scavenger-Tank 18213 | -5/Factory | Lost 3 allies 18272 | -5/Factory | Fabricated Lgt. Regenerative Plating? 18376 | -5/Factory | First assault squad dispatched 18503 | -5/Factory | X0-1V1 sent you to a vault 18546 | -5/Factory | X0-1V1 put everyone to sleep 18675 | -5/Factory | Identified exit to Upper Caves 18795 | -5/Factory | Discovered exit to Factory (range 14) 18797 | -5/Factory | Lost 6 allies 18825 | -5/Factory | Entered another Factory area 18825 | -4/Factory | Accompanied by 2 allies 18825 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19056 | -4/Factory | Identified exit to Research 19136 | -4/Factory | X0-1V1 mutated your Propulsion slot to Utility slot 19447 | -4/Factory | Entered Research 19447 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19453 | -3/Research | X0-1V1 announced a LAN party 19478 | -3/Research | Lost 4 parts (1p1u2w) 19749 | -3/Research | X0-1V1 foreshadows a heat wave 19842 | -3/Research | Spotted B-86 Titan 19870 | -3/Research | Destroyed B-86 Titan 19923 | -3/Research | Ambient heat levels rising (+10) 19964 | -3/Research | Lost 7 parts (6n1w) 19975 | -3/Research | Found Gamma Bomb Array 19977 | -3/Research | Discovered new exit (range 8) 19980 | -3/Research | Ambient heat levels rising (+10) 19983 | -3/Research | Identified exit to Research 19992 | -3/Research | Entered another Research area 19992 | -2/Research | Evolved 2 slots: Propulsion x2 20280 | -2/Research | X0-1V1 sent you to a vault 20384 | -2/Research | Lost 3 allies 20387 | -2/Research | Fabricated Lgt. Regenerative Plating? 20432 | -2/Research | System corruption reached 10% 20434 | -2/Research | Build established: Scavenger-Mutant 20463 | -2/Research | Discovered new exit (range 16) 20463 | -2/Research | X0-1V1 sent you into danger 20471 | -2/Research | Identified exit to Access 20472 | -2/Research | Entered Access 20472 | -1/Access | Evolved 2 slots: Utility x2 20497 | -1/Access | Lost 3 parts (1n2u) 20525 | -1/Access | Found Unknown Launcher 20525 | -1/Access | Identified Fusion Bomb Launcher 20636 | -1/Access | X0-1V1 caused items to flee you 20641 | -1/Access | Lost 3 parts (2n1u) 20642 | -1/Access | System corruption reached 10% 20664 | -1/Access | Identified exit to Command 20664 | -1/Access | X0-1V1 revealed exit location to -1/Command 20713 | -1/Access | Items stopped fleeing you 20735 | -1/Access | Lost 4 parts (4n) 20753 | -1/Access | Discovered new exit (range 6) 20755 | -1/Access | Identified exit to Surface 20756 | *** | Escaped! Last Messages --------------- repairs). 20726_ Connecting with Terminal... 20727_ The swirling icy cloud dissipates. 20728_ X0-1V1: "I may have passed a hint to a nearby H-81 Overseer." 20735_ System corrupted: Matter fused (-5). 20741_ X0-1V1: "In a world full of sensor tech, vision is overrated." (-6 sight range) 20749_ Hacking Drone released from Hacking Drone Bay. 20750_ Hacking Drone attempts to hack Terminal... >>Open(Door) Sealed Barrier opened. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 20752_ Hacking Drone retrieved by Hacking Drone Bay (no repairs). 20753_ The Access Shell folds into the floor. 20753_ EXIT=FOUND 20754_ Acquired X0-1V1's Piety Tracker. 20755_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????# + #???????????????????????# #? | | ??????????# #########???????????############## ## | | ??????????# #??##???????????????# # | | ??????????# #? """??????????????# # | | ??????????# #? ""R"?????????????# ""G"" # | | ??????????# # " " ??????????# " " / | | ??????????# # ??????????# " " # ## | | ??????????+ + ??????????# # #? | | ??????????# # ??????????# # #? | | ??????????# # ??????????# # #? | | ??????????# #? ???????????####### ### #? | | ??????????# #?#######?????????????????##??# #? | | ??????????# #?????????????????????????????# +? | | ??????????# #?????????????????????????????# # | | ??????????# #?????????????????????????????# # | | ??????????# #?????????????????????????????# ## | | ??????????# #?????????????????????????????# | | ??????????# #?????????????????????????????# | | ??????????# #?????###?????????????????????# | | ??????????# k####### ##########????????????# | | ??????????#k """T""" "????????????# | | ??????????# """ """ "????BB??????# | | ??????????# "????BB??????# | | ??????????# "??????? ## | | ??????????# k "" "?????? #? | | ??????????# @" "?????? #? | | ??????????# "?????? #? | | ??????????# "????BB ####+###? | | ??????????# "????BB ????????? | | ??????????# "?????? ?????????? | | ??????????# ####### ##########??????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????+ ?????????????????????????????????????? | | ??????????#??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 65 Energy Generation 51 Energy Capacity 1640 Matter Stores 1000 Matter Capacity 1000 Sight Range 29 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Corruption Block 20 Armor Coverage 750 Resistance: KI 50 Resistance: TH 25 Utility Shielding 15 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Imp. KE Penetrator | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -2/Research Repaired ---------- Lgt. Treads | 12% | -9/Materials Lgt. Treads | 47% | -9/Materials Lgt. Treads | 37% | -8/Materials Huge Storage Unit | 50% | -8/Materials Arm. Huge Wheel | 74% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Gauss Rifle | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Com. Wheel | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Imp. Ion Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralGuidedShielding Manual? 0 Play Time 02:38:01 Cumulative 2284.3 hours Start 2026.08.16 @ 22:20:56 End 2026.08.17 @ 01:07:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1429 Rogue 1425 Adventurer 4 Explorer 0 Win Type 0 Total 331 Types 249/14/27/11/4/1/6/10/5/4 Lore% 98 Gallery% 95 Achievement% 94 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71bfc5da-71db-4cfb-9719-b6659fa15431