Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 21:31:36 Player: Minty Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1212) 1212 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3270 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 239/300 Energy 116/250 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (10) --- Target Analyzer System Shield Datajack Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Terrain Scan Processor Particle Charger Improved Utility Shielding > --- WEAPON ----------- Field Laser Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Recoil Stabilizer Datajack Datajack Maul [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Shotgun Ballistic Cannon Light Cannon Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 48 | . 1 . 22 25 Power 5 | . . . 3 2 Engine 5 | . . . 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . . . 9 3 Treads 4 | . . . 4 . Leg 1 | . . . . 1 Wheel 7 | . . . 5 2 Hover . | . . . . . Flight . | . . . . . Utility 14 | . 1 . 6 7 Device 7 | . 1 . 2 4 Storage 1 | . . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . . . 3 2 Artifact . | . . . . . Weapon 17 | . . . 4 13 Energy Gun 9 | . . . . 9 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . . 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . . . 3 Unidentified Prototypes 1 | . . . 1 . Parts Lost 30 | . . . 12 18 Power 4 | . . . 2 2 Propulsion 8 | . . . 4 4 Utility 9 | . . . 3 6 Weapon 9 | . . . 3 6 Highest Loss Streak 9 | . . . 5 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 96 100 86 80 Engine 10 | . 14 14 10 8 Treads 3 | . . . 6 . Leg 4 | . 28 28 2 . Wheel 9 | . . . 10 11 Device 11 | . 10 14 9 16 Storage 9 | . 14 14 11 6 Processor 3 | . . . 3 6 Protection 10 | . . . 15 6 Energy Gun 15 | . 28 28 9 21 Impact Weapon 3 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 37 | 13 15 15 30 37 Greatest Support 40 | 20 20 20 40 32 Greatest Overweight (x) 11 | . . . 2 11 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | . 8 8 8 10 Average Capacity 7 | . 8 8 8 7 Most Carried 8 | . 6 6 8 8 Average Carried 6 | . 6 6 7 6 Final Capacity 10 | 8 8 8 8 10 Final Carried 8 | 6 6 6 8 4 Class Distribution -------------------- 71% | Mutant 11% | Gunner 8% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 636 | 200 . . 225 211 Remotely 211 | . . . . 211 Salvage Created 1424 | . 38 . 675 711 Parts 52 | . 5 . 27 20 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 33 | . 1 . 20 12 Melee 5 | . . . 5 . Guns 19 | . 1 . 8 10 AOE 1 | . . . . 1 Classes Destroyed 10 | . 2 . 4 4 Worker 1 | . . . 1 . Builder 2 | . . . 2 . Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 8 | . 1 . 7 . Grunt 15 | . . . 8 7 Brawler 1 | . . . . 1 Sentry 9 | . . . 5 4 Best Kill Streak 4 | . 2 . 4 4 Combat Bots Only 3 | . 1 . 3 3 Max Kills in Single Turn 2 | . 1 . 1 2 Gunslinging 1 | . . . . 1 Exploded 1 | . . . . 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 332 | . 3 . 214 115 Missed 69 | . . . 46 23 Damage Taken 3652 | . 67 . 1939 1646 Core 953 | . 16 . 383 554 Absorbed by Shields . | . . . . . Redirected to Shielding 46 | . . . . 46 Core Remaining (%) 65 | 100 . 93 4 . Volleys Fired 79 | . 6 . 36 37 Largest 3 | . 2 . 2 3 Hottest 189 | . 90 . 90 189 Shots Fired 168 | . 11 . 60 97 Gun 167 | . 11 . 59 97 Cannon 1 | . . . 1 . Launcher . | . . . . . Special . | . . . . . Kinetic 9 | . . . 9 . Thermal 148 | . 11 . 51 86 Explosive . | . . . . . Electromagnetic 11 | . . . . 11 Robot Hit Streak 12 | . 2 . 12 7 Robot Miss Streak 6 | . 5 . 6 3 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 142 | . 3 . 74 65 Core Hits 51 | . 2 . 22 27 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 10 | . . . 8 2 Critical Strikes 16 | . . . 9 7 Burn 4 | . . . . 4 Smash 12 | . . . 9 3 Melee Attacks 65 | . . . 59 6 Impact 65 | . . . 59 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 3 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3302 | . 37 . 1983 1282 Guns 1539 | . 37 . 452 1050 Cannons 18 | . . . 18 . Explosions 53 | . . . . 53 Melee 1688 | . . . 1509 179 Ramming 4 | . . . 4 . Kinetic 171 | . . . 171 . Thermal 1375 | . 37 . 299 1039 Explosive . | . . . . . Electromagnetic 64 | . . . . 64 Impact 1688 | . . . 1509 179 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 590 | . . . 534 56 Projectiles . | . . . . . Explosions . | . . . . . Melee 590 | . . . 534 56 Knockbacks 4 | . . . 3 1 Impact 4 | . . . 3 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 56 | . . . . 56 Shots 1 | . . . . 1 Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 725 | . 90 . 572 725 Average Temperature 235 | . 35 . 217 275 Received Heat Transfer 1134 | . . . 468 666 Effects 47 | . . . 13 34 Shutdowns 9 | . . . 3 6 Energy Bleed 9 | . . . 4 5 Interference 6 | . . . 2 4 Matter Decay 3 | . . . . 3 Short Circuit 3 | . . . 2 1 Damage (minor) 9 | . . . 2 7 Damage (major) 5 | . . . . 5 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 12 | . . . 12 . Impact Corruptions 24 | . . . 22 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . . . 2 7 Heat Transferred 3261 | . 111 . 782 2368 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 472 | . 62 24 359 472 Initial 151 | . . 24 9 151 Average 192 | . 18 24 177 277 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 47 | . 100 100 50 24 Level 1 45 | . . . 49 53 Level 2 7 | . . . . 22 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 3 1 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 1 . 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 5 . 37 19 Peak Tracking Total 8 | . 5 . 8 5 Tactical Retreats 6 | . 1 . 4 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 1 . 1 3 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 27 | . 3 . 7 17 Successful 21 | . 2 . 4 15 Failed 6 | . 1 . 3 2 Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 6 | . 1 . 1 4 Terminals 13 | . 3 . 7 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 13 | . . . . 13 Garrison Access 1 | . . . . 1 Terminal Hacks 4 | . 1 . 3 . Robot Analysis 1 | . 1 . . . Level Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 12 | . . . . 12 Insert Component 6 | . . . . 6 Analyze 6 | . . . . 6 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 4 | . 1 . 1 2 Terminals 3 | . 1 . 1 1 Botnet 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Extract 1 | . . . . 1 Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . . . 8 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . . . 6 Part Schematics Acquired 6 | . . . . 6 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1142 | . 79 41 662 360 Spaces Moved 515 | 1 51 35 290 138 Core 15 | . . . 2 13 Treads 74 | . . . 74 . Legs 131 | 1 51 35 42 2 Wheels 295 | . . . 172 123 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 120 120 80 80 Average Speed 123 | 120 120 120 121 129 Slowest Speed 600 | 120 120 120 240 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 2 19 16 41 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 6 | . . . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 6 | . . . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 742 | . 57 34 424 227 Wait 14 | . . . 7 7 Move 511 | . 50 34 289 138 Hop . | . . . . . Pick Up 7 | . . . 3 4 Fast Attach 30 | . 1 . 12 17 Attach 7 | . . . 2 5 Detach 4 | . . . 1 3 Swap 11 | . . . 8 3 Drop 12 | . . . 5 7 Fire 79 | . 6 . 36 37 Melee 65 | . . . 59 6 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 16) 80 | -10/Materials | Entered Mines 110 | -10/Mines | Discovered new exit (range 7) 121 | -10/Mines | Entered Materials 121 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 349 | -9/Materials | Discovered new exit (range 5) 460 | -9/Materials | Lost 3 parts (2n1w) 555 | -9/Materials | Core integrity fell below 50% 579 | -9/Materials | Lost 5 parts (1p1n2u1w) 599 | -9/Materials | Discovered new exit (range 10) 688 | -9/Materials | Identified exit to Materials 697 | -9/Materials | Lost 3 parts (1p1n1u) 715 | -9/Materials | Core integrity fell below 20% 783 | -9/Materials | Entered another Materials area 783 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 929 | -8/Materials | Core integrity fell below 50% 974 | -8/Materials | Lost 9 parts (1p2n3u3w) 1116 | -8/Materials | Core integrity fell below 20% 1143 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01096_ Overheating: Core damaged (-55). 01099_ Overheating: Energy bleed (-16). 01103_ Power failure, Imp. Ion Engine shutdown. 01103_ Overheating: Energy bleed (-25). 01105_ Overheating: Matter decay (-51). 01107_ U-05 Engineer builds a Door. 01108_ Imp. Ion Engine destroyed. 01110_ Overheating: Med. Storage Unit damaged (-150). 01113_ Overheating: Pulse Rifle damaged (-2). 01115_ Overheating: Matter decay (-25). 01115_ R-06 Scavenger collects Lgt. Armor Plating. 01116_ Overheating: Core damaged (-82). 01117_ Hrd. Medium Armor Plating destroyed. 01117_ Pulse Rifle destroyed. 01121_ Overheating: Med. Storage Unit damaged (-31). 01123_ Broken Com. Wheel destroyed. 01126_ Pulse Rifle destroyed. 01126_ Field Laser destroyed. 01127_ Power failure, Ion Engine shutdown. 01131_ Recoil Stabilizer destroyed. 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Ion Engine | -8/Materials | Scanalyzed Field Laser | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Extracted Weight Redist. System | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypercooledLatentBattery Manual? 0 Play Time 00:10:18 Cumulative 756.4 hours Start 2024.06.09 @ 21:18:26 End 2024.06.09 @ 21:31:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 841 Rogue 565 Adventurer 123 Explorer 153 Win Type - Total 28 Types 22/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: dae12991-88e1-496f-99e1-463a08320883