Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.30 @ 17:30:05 Player: Florist Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (139) 695 Value Destroyed (4715) 4715 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (228) 228 TOTAL SCORE: 9798 Bonus ------- High Alert Combat Kills 228 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Advanced Heat Sink Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Targeting Computer Advanced Targeting Computer Recoil Nullifier Improved Kinecellerator Improved Weapon Cycler > --- WEAPON ----------- Autogun Autogun Gauss Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Gauss Rifle [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Maul Energy Gun EM Pulse Gun Ballistic Gun Autogun Ballistic Cannon Light Cannon Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . 1 . . . Utility 5 | . . 1 1 1 1 1 . . Weapon 2 | . . . 1 1 . . . . Parts Attached 134 | 5 6 11 24 30 21 6 1 30 Power 16 | . 2 1 . 5 2 2 . 4 Engine 10 | . 2 1 . 1 2 1 . 3 Core 6 | . . . . 4 . 1 . 1 Reactor . | . . . . . . . . . Propulsion 36 | 2 . 6 7 6 7 . 1 7 Treads 17 | 2 . 6 7 . . . . 2 Leg 10 | . . . . 3 4 . 1 2 Wheel . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight 6 | . . . . 3 3 . . . Utility 50 | 1 2 3 7 14 8 1 . 14 Device 22 | . 2 . . 4 4 . . 12 Storage 3 | 1 . 1 . . 1 . . . Processor 9 | . . 1 1 5 . . . 2 Hackware . | . . . . . . . . . Protection 16 | . . 1 6 5 3 1 . . Artifact . | . . . . . . . . . Weapon 32 | 2 2 1 10 5 4 3 . 5 Energy Gun 10 | 2 . . 5 2 . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . . 1 2 1 . . . 3 Ballistic Cannon 6 | . 2 . 3 . . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 9 | . . . . 2 4 3 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 12 | . . . . . . . . 12 Parts Lost 70 | . . 2 14 11 13 2 5 23 Power 7 | . . . 1 . 1 1 1 3 Propulsion 23 | . . . 5 3 5 . 3 7 Utility 23 | . . 1 4 3 5 1 . 9 Weapon 17 | . . 1 4 5 2 . 1 4 Highest Loss Streak 9 | . . 2 6 9 5 2 5 8 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 75 | . 87 97 77 78 74 80 69 50 Engine 5 | . 8 11 4 . 5 6 4 1 Core 1 | . . . . 4 . 3 4 1 Treads 14 | . 28 33 23 7 . . . 5 Leg 4 | . . . . 8 10 23 18 . Flight 1 | . . . . 3 6 . . . Device 6 | . 7 11 5 1 5 5 3 12 Storage 6 | . 14 11 9 2 3 5 4 . Processor 9 | . . 4 1 23 17 11 11 12 Protection 4 | . . 3 11 5 5 4 4 . Energy Gun 4 | . 12 . 7 3 . . . . Ballistic Gun 3 | . . 6 4 3 . . . 8 Ballistic Cannon 6 | . 14 15 9 3 . . . 3 Impact Weapon 5 | . . . . 9 17 15 14 . Peak Build Rating 69 | 5 7 12 22 38 50 55 52 69 Average Rating 26 | 3 6 10 16 28 38 49 42 43 On Entrance 21 | . 5 7 12 22 38 50 48 9 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 9 15 27 42 51 48 57 46 48 Greatest Support 140 | 40 40 60 63 60 63 63 77 140 Greatest Overweight (x) 9 | . . . 1 3 2 . . 9 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 5 Average Capacity 7 | 7 8 8 10 6 8 10 9 5 Most Carried 10 | 5 6 10 10 8 6 8 7 5 Average Carried 5 | 1 3 8 9 5 4 6 6 2 Final Capacity 10 | 8 8 10 10 5 10 10 5 5 Final Carried 10 | 1 6 10 9 5 6 6 5 5 Class Distribution -------------------- 56% | Mutant 13% | Scavenger-Gunner 8% | Scavenger-Mutant 8% | Tank 6% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Matter Collected 3054 | 233 267 414 789 332 426 80 . 513 Remotely 14 | . . . . . . . . 14 Salvage Created 4868 | . 371 525 1447 449 1095 572 . 409 Parts 217 | . 30 36 85 17 26 10 . 13 Haulers Intercepted 8 | . 1 3 3 . 1 . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 104 | . 12 11 31 13 13 11 . 13 Melee 13 | . . . . 2 7 4 . . Guns 23 | . 4 . 13 3 . . . 3 Cannons 48 | . 7 11 17 3 . . . 10 AOE 4 | . 1 . 1 . . 2 . . Classes Destroyed 16 | . 5 2 5 1 1 1 . 1 Worker 6 | . . 1 5 . . . . . Builder 3 | . 1 . 2 . . . . . Tunneler 1 | . . . 1 . . . . . Hauler 8 | . 1 3 3 . 1 . . . Recycler 7 | . . . 3 . 4 . . . Operator 1 | . . . 1 . . . . . Watcher 9 | . 3 1 2 . 3 . . . Swarmer 26 | . 7 . 4 4 7 . . 4 Cutter 1 | . . . . . 1 . . . Grunt 55 | . 5 7 20 5 3 10 . 5 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . 2 . . . . . Protector 1 | . . . 1 . . . . . Sentry 11 | . . 4 4 3 . . . . Hunter 4 | . . . . 1 2 . . 1 Programmer 3 | . . . . . . 1 . 2 Best Kill Streak 12 | . 4 6 12 3 4 4 . 3 Combat Bots Only 6 | . 3 4 6 3 4 4 . 3 Max Kills in Single Turn 9 | . 2 2 9 1 1 2 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . 1 . . 2 . . Melee 1 | . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 1175 | . 54 44 246 361 123 128 4 215 Missed 349 | . 21 8 57 118 38 41 . 66 Damage Taken 12027 | . 354 508 2729 2271 1313 1260 145 3447 Core 2217 | . 51 82 265 529 277 111 . 902 Absorbed by Shields 658 | . . . . . 200 458 . . Reduced by Siege Mode 56 | . . . . . . . . 56 Ignored by Resistances 17 | . . . . . . . . 17 Regen/Repaired (Parts) 182 | . . . . . . 182 . . Core Remaining (%) 66 | 100 79 79 51 24 67 . . . Volleys Fired 267 | . 41 43 105 27 . . . 51 Largest 4 | . 2 2 3 4 . . . 4 Hottest 173 | . 80 70 140 173 . . . 131 Shots Fired 589 | . 82 85 237 78 . . . 107 Gun 302 | . 32 15 143 51 . . . 61 Cannon 287 | . 50 70 94 27 . . . 46 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 456 | . 50 85 160 60 . . . 101 Thermal 101 | . . . 77 18 . . . 6 Explosive . | . . . . . . . . . Electromagnetic 32 | . 32 . . . . . . . Robot Hit Streak 32 | . 11 15 12 24 . . . 32 Robot Miss Streak 7 | . 3 5 7 5 . . . 3 Penetration Max 1 | . . . 1 . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 489 | . 44 60 158 83 41 27 . 76 Core Hits 192 | . 18 23 90 20 8 6 . 27 Critical Kills 3 | . . . . . 1 2 . . Critical Parts Destroyed 24 | . . . 1 5 10 7 . 1 Critical Strikes 51 | . . 4 11 5 11 9 . 11 Burn 4 | . . . 4 . . . . . Destroy 2 | . . . 1 . . . . 1 Blast 20 | . . 4 6 . . . . 10 Smash 25 | . . . . 5 11 9 . . Melee Attacks 155 | . . . . 32 74 49 . . Impact 155 | . . . . 32 74 49 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 7 | . . . . 1 6 . . . Combat Hostiles 2 | . . . . 1 1 . . . Follow-up Attacks 23 | . . . . 6 9 8 . . Damage Inflicted 13277 | . 783 1008 4748 1738 1881 1076 . 2043 Guns 2825 | . 250 152 1190 500 . . . 733 Cannons 5235 | . 437 856 2329 354 . . . 1259 Explosions 1325 | . 96 . 1229 . . . . . Melee 3840 | . . . . 883 1881 1076 . . Ramming 52 | . . . . 1 . . . 51 Kinetic 6665 | . 437 1008 2660 642 . . . 1918 Thermal 2470 | . 96 . 2088 212 . . . 74 Explosive . | . . . . . . . . . Electromagnetic 250 | . 250 . . . . . . . Impact 3840 | . . . . 883 1881 1076 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 28 | . . . 1 . 4 3 3 28 Average Corruption 9 | . . . 1 . 1 2 3 23 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 103 | . . . 7 . 7 1 2 86 Message Errors 26 | . . . 4 . 1 1 2 18 Matter Fused 21 | . . . 1 . 2 . . 18 Heat Flow Errors 9 | . . . . . 1 . . 8 Energy Discharges 11 | . . . 1 . 1 . . 9 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 13 | . . . . . 2 . . 11 Data Loss (major) 4 | . . . . . . . . 4 Misfires 2 | . . . 1 . . . . 1 Alerts 2 | . . . . . . . . 2 Misdirections 9 | . . . . . . . . 9 Weapon Failures 5 | . . . . . . . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 1690 | . 20 . 393 298 718 261 . . Projectiles 105 | . . . 105 . . . . . Explosions 308 | . 20 . 288 . . . . . Melee 1277 | . . . . 298 718 261 . . Knockbacks 81 | . 7 10 32 8 8 10 . 6 Impact 17 | . . . . 1 7 9 . . Kinetic 56 | . 5 8 30 7 . . . 6 Secondary 8 | . 2 2 2 . 1 1 . . Self-Inflicted Damage 148 | . 54 . 94 . . . . . Shots 2 | . 1 . 1 . . . . . Rammed 10 | . . . . 1 . . . 9 Targets Rammed 16 | . . . . 1 . . . 15 Kicked 6 | . . . . . . . . 6 Crushed . | . . . . . . . . . Highest Temperature 448 | . 156 90 435 448 90 17 . 224 Average Temperature 103 | . 28 33 125 208 54 6 . 63 Received Heat Transfer 3404 | . 96 252 1200 768 84 515 . 489 Effects 14 | . . . 4 9 . . . 1 Shutdowns 3 | . . . 1 2 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 8 | . . . 3 4 . . . 1 Short Circuit 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations 3 | . . . . . . . . 3 Total Turns 96 | . . . . . . . . 96 Longest Duration 72 | . . . . . . . . 72 Robots Corrupted 20 | . . . . 5 11 4 . . Combat Hostiles 15 | . . . . 5 6 4 . . Parts Fried 28 | . . . . 3 19 6 . . Impact Corruptions 46 | . . . . 9 29 8 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 2 . 2 1 . . . . Heat Transferred 3702 | . 50 . 2986 518 . . . 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Peak Influence 698 | . 370 407 698 446 303 210 14 327 Initial 294 | . . 93 118 294 93 7 14 . Average 218 | . 158 264 404 320 119 130 10 119 Maximum Alert Level 2 | . 1 2 2 2 1 1 . 1 Low Security (%) 46 | 100 46 10 9 4 82 54 100 85 Level 1 41 | . 53 78 40 90 17 45 . 14 Level 2 12 | . . 11 49 4 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 1 . 7 5 4 . . 5 Investigation 8 | . 1 . 3 1 1 . . 2 Extermination 5 | . . . . 1 2 . . 2 Reinforcement 4 | . . . 2 . 1 . . 1 Assault 1 | . . . 1 . . . . . Garrison 4 | . . . 1 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Distress Signals 8 | . 1 2 4 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 185 | . 23 18 50 18 19 11 6 40 Peak Tracking Total 10 | . 5 5 10 5 4 6 6 10 Tactical Retreats 24 | . 5 . 6 1 4 . . 8 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Traps Triggered 8 | . 1 . 3 1 1 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Disabled 14 | . . . 12 . 1 . . 1 Max in Single Turn 9 | . . . 9 . 1 . . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Machines Accessed 27 | . 6 3 5 4 5 2 . 2 Terminals 14 | . 6 3 3 1 1 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 2 | . . . . 1 . 1 . . Recycling Units 6 | . . . 1 1 2 . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . 1 1 1 1 . . Total Hacks 62 | . 13 6 8 8 9 9 . 9 Successful 24 | . 5 3 3 4 3 6 . . Failed 38 | . 8 3 5 4 6 3 . 9 Catastrophic 7 | . 1 . 1 . 2 1 . 2 Database Lockouts . | . . . . . . . . . Manual 29 | . 13 6 4 4 2 . . . Terminals 29 | . 13 6 4 4 2 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations 7 | . . . . 1 . 6 . . Recycling Units 16 | . . . 2 1 4 . . 9 Scanalyzers . | . . . . . . . . . Garrison Access 9 | . . . 2 2 2 3 . . Terminal Hacks 2 | . . . . 2 . . . . Level Access Points 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . 6 . . Scan Component 3 | . . . . . . 3 . . Repair 3 | . . . . . . 3 . . Recycling Unit Hacks 3 | . . . 1 1 1 . . . Retrieve Components 3 | . . . 1 1 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 11 | . 5 3 2 1 . . . . Terminals 11 | . 5 3 2 1 . . . . Botnet 11 | . 5 3 2 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 4 . 3 2 3 1 . 2 Full Trace Events 6 | . 1 . 1 1 1 . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . Time 96 | . . . . . . 96 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 21 | . . . 10 10 1 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Turns Passed 7925 | 45 1201 690 1705 836 1355 485 148 1460 Spaces Moved 4605 | 31 615 304 767 519 923 208 145 1093 Core 485 | 13 . . . 97 26 . 46 303 Treads 2258 | 18 615 304 767 109 . . . 445 Legs 1004 | . . . . 217 424 208 99 56 Wheels . | . . . . . . . . . Hover 289 | . . . . . . . . 289 Flight 569 | . . . . 96 473 . . . Fastest Speed 31 | 50 160 160 160 50 31 120 50 50 Average Speed 125 | 113 160 160 162 106 106 120 97 101 Slowest Speed 500 | 160 160 160 250 240 190 120 120 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 35 | 4 92 29 58 11 17 7 76 28 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . 1 1 . . . . Terrain Destroyed 89 | . 9 . 63 2 . . . 15 Melee 1 | . . . . 1 . . . . Projectile 37 | . . . 21 1 . . . 15 AOE 51 | . 9 . 42 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Total 6028 | 41 752 426 1019 722 1180 368 150 1370 Wait 674 | . 76 45 70 68 153 114 4 144 Move 4598 | 30 614 303 766 518 922 208 144 1093 Hop . | . . . . . . . . . Pick Up 151 | 6 11 16 33 30 19 6 1 29 Fast Attach . | . . . . . . . . . Attach 110 | 5 5 5 19 24 18 6 . 28 Detach 6 | . . . 1 3 . . . 2 Swap 24 | . 1 6 5 6 3 . 1 2 Drop 61 | . 4 8 20 19 4 . . 6 Fire 267 | . 41 43 105 27 . . . 51 Melee 121 | . . . . 26 61 34 . . Ram 1 | . . . . 1 . . . . Kick 6 | . . . . . . . . 6 Crush 9 | . . . . . . . . 9 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 12) 679 | -10/Materials | Discovered new exit (range 6) 964 | -10/Materials | Discovered new exit (range 5) 1247 | -10/Materials | Entered another Materials area 1247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1846 | -9/Materials | Discovered new exit (range 15) 1937 | -9/Materials | Entered another Materials area 1937 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2363 | -8/Materials | Build established: Tank 2591 | -8/Materials | Discovered new exit (range 16) 2917 | -8/Materials | Lost 6 parts (1p2n1u2w) 3137 | -8/Materials | First assault squad dispatched 3496 | -8/Materials | Discovered new exit (range 15) 3631 | -8/Materials | Garrison activated, responded to threat 3642 | -8/Materials | Entered Factory 3642 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3868 | -7/Factory | Build established: Scavenger-Gunner 3957 | -7/Factory | Lost 9 parts (3n2u4w) 3998 | -7/Factory | Core integrity fell below 50% 4229 | -7/Factory | Build established: Mutant 4318 | -7/Factory | Identified exit to Factory 4478 | -7/Factory | Entered another Factory area 4478 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4649 | -6/Factory | Discovered new exit (range 15) 4667 | -6/Factory | Identified exit to Factory 4818 | -6/Factory | Lost 4 parts (2n1u1w) 4888 | -6/Factory | Lost 4 parts (1p2n1u) 4953 | -6/Factory | Lost 5 parts (1n3u1w) 5833 | -6/Factory | Entered another Factory area 5833 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6095 | -5/Factory | Repaired Maul 6129 | -5/Factory | Repaired Maul 6162 | -5/Factory | Repaired Maul 6280 | -5/Factory | Build established: Scavenger-Mutant 6318 | -5/Factory | Sucked down chute 6318 | -5/Factory | Entered Waste 6381 | -5/Waste | Spotted C-40 Crusher 6392 | -5/Waste | Spotted C-40 Crusher 6393 | -5/Waste | Spotted C-40 Crusher 6428 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6431 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6432 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6434 | -5/Waste | Spotted C-40 Crusher 6443 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6451 | -5/Waste | Spotted C-40 Crusher 6460 | -5/Waste | Discovered new exit (range 14) 6460 | -5/Waste | Spotted C-40 Crusher 6466 | -5/Waste | Entered Factory 6474 | -5/Factory | Lost 5 parts (1p3n1w) 6486 | -5/Factory | System corruption reached 10% 6599 | -5/Factory | Lost 5 parts (1p2n1u1w) 6740 | -5/Factory | Build established: Mutant 7092 | -5/Factory | Crushed by falling debris 7092 | -5/Factory | Core integrity fell below 50% 7353 | -5/Factory | Build established: Scavenger-Gunner 7520 | -5/Factory | Cargo convoy interrupted 7675 | -5/Factory | Lost 8 parts (1p2n3u2w) 7726 | -5/Factory | Core integrity fell below 20% 7919 | -5/Factory | Build established: Mutant 7926 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07783_ Imp. Reaction Control System destroyed. 07784_ System corrupted: Energy discharge (-26). 07810_ System corrupted: Component data lost. 07826_ Focal Shield destroyed. 07830_ Antigrav System destroyed. 07832_ System corrupted: Heat flow error (+196). 07847_ System corrupted: Matter fused (-9). 07868_ K-01 Serf cleans the Subcomponent Replicator. 07877_ System corrupted: Matter fused (-3). 07893_ System corrupted: Heat flow error (+184). 07895_ Connecting with Recycling Unit... 07895_ ALERT: Suspicious activity at Recycling Unit F001. Dispatching Investigation squad. 07908_ YS6=04Z9K7|RG>31GSEM>LLCXM