Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 02:26:26 Player: mcveat Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2063) 2063 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4434 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 160/160 System Corruption 5% Temperature Critical (505) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (2) --- Medium Treads Medium Treads > --- UTILITY (3) ------ Thermal Generator Large Storage Unit Improved Light Armor Plating > --- WEAPON (4) ------- EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY (15) --- Light Nuclear Core Medium Treads Medium Treads Improved Aluminum Leg Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Improved Shield Generator Shock Rifle Beam Rifle Beam Rifle Particle Gun Particle Gun Improved Medium Laser Heavy Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Thermal Generator Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Particle Gun Improved EM Pulse Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Aluminum Leg Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Improved Shield Generator Improved Shield Generator Beam Rifle Beam Rifle Particle Gun Particle Gun EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 2 | . . 1 . 1 Parts Attached 92 | 5 7 18 . 62 Power 19 | 1 2 2 . 14 Engine 13 | 1 2 1 . 9 Core 6 | . . 1 . 5 Reactor . | . . . . . Propulsion 25 | 1 3 4 . 17 Treads 19 | . 2 4 . 13 Leg 6 | 1 1 . . 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 4 . 9 Device 8 | . 1 2 . 5 Storage 3 | 1 . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 33 | 2 1 8 . 22 Energy Gun 9 | 1 . 2 . 6 Energy Cannon 14 | . . 4 . 10 Ballistic Gun 7 | 1 1 2 . 3 Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 . 3 Corrupted Parts 2 | . . . . 2 System Corruption 5 | . . . . 5 Parts Lost 8 | . 1 1 . 6 Power 3 | . 1 1 . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 3 | . 1 1 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 95 99 100 99 Engine 10 | . 13 4 . 11 Core 5 | . . 6 11 6 Treads 14 | . 17 22 22 12 Leg 5 | . 8 . . 5 Device 14 | . 11 22 22 13 Storage 10 | . 14 11 11 9 Protection 2 | . . . . 4 Energy Gun 9 | . 14 9 11 8 Energy Cannon 10 | . . 11 22 13 Ballistic Gun 8 | . 14 12 . 5 Ballistic Cannon 5 | . . . . 8 Peak Build Rating 40 | 5 7 21 21 40 Average Rating 23 | 4 6 15 21 31 On Entrance 10 | . 5 7 21 21 Naked Turns . | . . . . . Heaviest Build 69 | 11 14 39 39 69 Greatest Support 56 | 10 40 40 40 56 Greatest Overweight (x) 3 | 1 1 . . 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 10 15 15 Most Carried 15 | 7 8 15 14 15 Average Carried 11 | 4 7 9 14 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 7 8 14 14 15 Class Distribution -------------------- 22% | Mutant 21% | Scavenger-Tank 20% | Gunner 10% | Tank 9% | Skirmisher 9% | Scavenger-Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1704 | 203 165 315 . 1021 Remotely . | . . . . . Salvage Created 2991 | . 384 960 . 1647 Parts 167 | . 30 57 . 80 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 13 | . 6 6 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 52 | . 7 16 . 29 Guns 23 | . 7 10 . 6 Cannons 27 | . . 6 . 21 AOE 2 | . . . . 2 Classes Destroyed 12 | . 6 2 . 4 Worker 9 | . 2 4 . 3 Builder 2 | . . . . 2 Hauler 2 | . . 1 . 1 Recycler 7 | . 2 3 . 2 Operator 1 | . 1 . . . Watcher 7 | . 1 3 . 3 Swarmer 17 | . 6 7 . 4 Grunt 24 | . 1 6 . 17 Brawler 1 | . . . . 1 Duelist 2 | . . . . 2 Sentry 7 | . . 3 . 4 Hunter 1 | . . . . 1 Best Kill Streak 6 | . 4 6 . 5 Combat Bots Only 4 | . 3 4 . 4 Max Kills in Single Turn 3 | . 1 3 . 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 335 | . 62 48 . 225 Missed 78 | . 13 14 . 51 Damage Taken 3715 | . 452 537 . 2726 Core 857 | . 99 169 . 589 Absorbed by Shields 346 | . . . . 346 Core Remaining (%) 72 | 100 60 . 57 . Volleys Fired 200 | . 61 58 . 81 Largest 4 | . 2 3 . 4 Hottest 245 | . 70 181 . 245 Shots Fired 543 | . 115 158 . 270 Gun 314 | . 115 104 . 95 Cannon 229 | . . 54 . 175 Launcher . | . . . . . Special . | . . . . . Kinetic 207 | . 61 71 . 75 Thermal 266 | . 54 78 . 134 Explosive . | . . . . . Electromagnetic 70 | . . 9 . 61 Robot Hit Streak 9 | . 4 9 . 8 Robot Miss Streak 9 | . 5 5 . 9 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 238 | . 51 75 . 112 Core Hits 117 | . 24 38 . 55 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 6 | . 1 2 . 3 Burn 1 | . . 1 . . Destroy 3 | . 1 1 . 1 Blast 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5206 | . 529 1250 3 3424 Guns 1731 | . 529 548 . 654 Cannons 2863 | . . 615 . 2248 Explosions 569 | . . 82 . 487 Melee . | . . . . . Ramming 43 | . . 5 3 35 Kinetic 1305 | . 280 259 . 766 Thermal 2872 | . 249 906 . 1717 Explosive . | . . . . . Electromagnetic 986 | . . 80 . 906 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 3 . . 5 Average Corruption 4 | . 2 . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . 3 . . 25 Message Errors 3 | . . . . 3 Matter Fused 6 | . 1 . . 5 Heat Flow Errors 8 | . . . . 8 Energy Discharges 3 | . . . . 3 Data Loss (minor) 3 | . 1 . . 2 Data Loss (major) 3 | . 1 . . 2 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 100 | . . 3 . 97 Projectiles 40 | . . . . 40 Explosions 60 | . . 3 . 57 Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary 2 | . . . . 2 Self-Inflicted Damage 36 | . . . . 36 Shots 1 | . . . . 1 Rammed 8 | . 1 2 1 4 Targets Rammed 13 | . 1 2 1 9 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 694 | . 141 565 . 694 Average Temperature 179 | . 43 116 . 224 Received Heat Transfer 1434 | . 78 153 . 1203 Effects 112 | . . 11 . 101 Shutdowns 34 | . . 3 . 31 Energy Bleed 9 | . . . . 9 Interference 31 | . . 3 . 28 Matter Decay 6 | . . 2 . 4 Short Circuit 8 | . . 1 . 7 Damage (minor) 10 | . . . . 10 Damage (major) 8 | . . . . 8 Damage (core) 6 | . . 2 . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . . 5 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 1 . 7 Heat Transferred 5125 | . 740 1913 . 2472 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 1 . 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 580 | . 208 396 118 580 Initial 118 | . . . 118 45 Average 141 | . 65 204 118 157 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 65 | 100 97 35 100 60 Level 1 34 | . 2 65 . 39 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . 1 2 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 21 28 . 46 Peak Tracking Total 6 | . 4 6 . 6 Tactical Retreats 6 | . 2 1 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 12 | . . . . 12 Max in Single Turn 9 | . . . . 9 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 7 1 . . Terminals 6 | . 5 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 19 5 . . Successful 10 | . 10 . . . Failed 14 | . 9 5 . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 16 5 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 9 . . . Record 4 | . 4 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 8 | . 7 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4359 | 92 895 600 18 2754 Spaces Moved 1668 | 49 448 224 11 936 Core 7 | 7 . . . . Treads 1194 | . 305 224 11 654 Legs 467 | 42 143 . . 282 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 190 Average Speed 205 | 155 151 160 160 244 Slowest Speed 400 | 190 190 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 62 16 8 49 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 93 | . . 3 . 90 Melee . | . . . . . Projectile 33 | . . . . 33 AOE 60 | . . 3 . 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2207 | 65 563 355 11 1213 Wait 91 | . 32 21 . 38 Move 1664 | 48 447 223 10 936 Hop . | . . . . . Pick Up 81 | 12 9 19 . 41 Fast Attach 8 | . . . . 8 Attach 20 | 5 3 3 . 9 Detach . | . . . . . Swap 65 | . 4 15 . 46 Drop 65 | . 6 14 . 45 Fire 200 | . 61 58 . 81 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . . . 5 Crush 8 | . 1 2 1 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 13) 93 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 7) 562 | -10/Materials | Discovered new exit (range 6) 831 | -10/Materials | Discovered new exit (range 10) 988 | -10/Materials | Entered another Materials area 988 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1295 | -9/Materials | Build established: Skirmisher 1407 | -9/Materials | Discovered new exit (range 6) 1588 | -9/Materials | Entered Mines 1596 | -9/Mines | Discovered new exit (range 6) 1606 | -9/Mines | Entered Materials 1606 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2580 | -8/Materials | Build established: Gunner 3288 | -8/Materials | Core integrity fell below 50% 3357 | -8/Materials | Lost 3 parts (1n2w) 3541 | -8/Materials | Core integrity fell below 20% 3650 | -8/Materials | Build established: Scavenger-Tank 4361 | -8/Materials | Core destroyed Last Messages --------------- Hvy. Ion Cannon temporarily disabled. Imp. EM Pulse Cannon temporarily disabled. U-05 Engineer lays Concrete. Overheating: Lgt. Nuclear Core damaged (-19). System corrupted: Matter fused (-7). U-05 Engineer lays Concrete. Acquired 46 matter. Power failure, Lgt. Nuclear Core shutdown. Overheating: Energy bleed (-24). U-05 Engineer lays Concrete. Overheating: System interference. EM Pulse Cannon temporarily disabled. U-05 Engineer lays Concrete. Overheating: Lrg. Storage Unit damaged (-175). U-05 Engineer lays Concrete. Lgt. Deuterium Engine broken. Overheating: Short circuit. Dropped Lgt. Nuclear Core. U-05 Engineer lays Concrete. Overheating: Core damaged (-93). 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Please Form A Line Challenges ------------ None Game ------ Seed MyomerSystemBox Manual? 0 Play Time 01:07:40 Cumulative 5.3 hours Start 2024.10.18 @ 01:15:09 End 2024.10.18 @ 02:26:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: cd0fdb3b-2c39-4070-a1ef-e27eec7321c7