Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 01:46:07 Player: Cracklepappy Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (275) 1375 Value Destroyed (9477) 9477 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (5901) 5901 TOTAL SCORE: 25833 Bonus ------- High Alert Combat Kills 983 Follower Combat Kills 269 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -51 Cogmind --------- Core Integrity 0/700 Matter 164/300 Energy 100/100 System Corruption 11% Temperature Cool (49) Movement Rolling (145) Ox3 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (7) ------ Huge Storage Unit Advanced Terrain Scan Processor Armor Integrity Analyzer Relay Coupler [NC] (12) > --- WEAPON (2) ------- Hypervelocity Gauss Rifle > --- INVENTORY (25) --- Neutrino Core Improved Signal Interpreter Makeshift Terrain Scanner Makeshift Hacking Suite System Shield Relay Coupler [NC] (29) Relay Coupler [Swarmer] (33) Relay Coupler [Grunt] (22) Long-range Tractor Beam Heavy Rocket Launcher Heavy Rocket Launcher Precision Grenade Launcher Precision Grenade Launcher Remote Datajack Improved Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Lightpack 2.0 Medium Reactive Plating Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Light Treads Armored Treads Medium Treads High-capacity Storage Unit High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Armor Integrity Analyzer Advanced ECM Suite Hardened Medium Armor Plating Layered Light Armor Plating Reactive Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] Corruption Screen Long-range Tractor Beam Flak Gun Improved Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Precision Grenade Launcher Remote Datajack Improved Remote Datajack Powered Hammer Signal Generator [Rating: 81] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Makeshift Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 5 | . . . 1 . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 288 | 7 26 16 41 1 3 4 30 24 17 4 90 12 3 10 Power 19 | 1 . 1 4 . . . 2 3 1 . 6 . 1 . Engine 12 | 1 . 1 4 . . . . 1 1 . 3 . 1 . Core 7 | . . . . . . . 2 2 . . 3 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 48 | 2 1 5 7 . 1 . 6 3 7 2 10 1 2 1 Treads 44 | 2 1 3 7 . 1 . 6 3 7 2 9 1 2 . Leg 2 | . . 2 . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . 1 . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 94 | 2 15 3 8 . 1 . 14 4 2 2 36 4 . 3 Device 14 | 1 . . . . . . 1 . . . 10 2 . . Storage 5 | 1 2 . . . . . 1 . . . 1 . . . Processor 5 | . . . 1 . . . . . . . 2 1 . 1 Hackware 16 | . 9 . . . . . . . . . 7 . . . Protection 54 | . 4 3 7 . 1 . 12 4 2 2 16 1 . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 127 | 2 10 7 22 1 1 4 8 14 7 . 38 7 . 6 Energy Gun 6 | 1 1 . . . . . . . . . 4 . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . Ballistic Gun 77 | 1 6 5 13 1 1 3 7 8 5 . 18 4 . 5 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . Launcher 21 | . 3 2 4 . . 1 . 2 2 . 5 2 . . Special Weapon 10 | . . . 2 . . . . . . . 8 . . . Impact Weapon 5 | . . . . . . . . . . . 3 1 . 1 Slashing Weapon 5 | . . . . . . . 1 4 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 1 . 1 . 2 . . . Parts Lost 64 | . . 9 5 . . . 7 6 1 3 20 1 . 12 Power 10 | . . 1 1 . . . 1 1 1 . 4 . . 1 Propulsion 16 | . . 2 2 . . . 2 2 . 1 4 . . 3 Utility 20 | . . 3 1 . . . 2 2 . 2 6 . . 4 Weapon 18 | . . 3 1 . . . 2 1 . . 6 1 . 4 Highest Loss Streak 12 | . . 3 2 . . . 3 4 1 2 6 1 . 12 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 96 100 100 100 81 80 74 71 81 91 91 77 Engine 6 | . 14 13 10 11 11 11 3 4 7 9 2 . 1 6 Core 2 | . . . . . . . 4 4 1 . 4 7 5 . Treads 25 | . 27 13 32 33 33 33 26 27 27 27 17 22 22 21 Device 2 | . 2 . . . . . . . . . 3 6 7 5 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 Processor 5 | . . . 7 11 11 11 . . . . 2 15 15 15 Hackware 3 | . . . . . . . . . . . 12 7 7 7 Protection 12 | . 10 13 13 11 11 11 18 17 11 8 12 7 7 7 Ballistic Gun 17 | . 25 27 17 22 22 21 17 15 17 18 10 14 15 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 121 | 13 49 52 67 61 61 65 71 28 34 34 114 121 118 118 Greatest Support 78 | 40 40 40 60 60 60 60 60 60 63 66 76 78 78 68 Greatest Overweight (x) 3 | . 1 2 1 1 1 1 1 . . . 2 1 1 3 Average Overweight (x) . | . . 1 . . 1 1 . . . . . 1 1 1 Largest Inventory Capacity 40 | 8 20 20 20 20 20 20 40 40 40 40 40 25 25 25 Average Capacity 27 | 7 16 20 20 20 20 20 37 40 40 40 38 25 25 25 Most Carried 40 | 8 20 20 20 20 20 20 40 40 40 40 40 25 25 25 Average Carried 27 | 6 15 19 19 19 19 20 36 37 39 37 36 24 24 24 Final Capacity 40 | 8 20 20 20 20 20 20 40 40 40 40 25 25 25 25 Final Carried 40 | 8 20 20 20 20 20 20 40 39 40 36 25 25 25 16 Class Distribution -------------------- 30% | Bothacker-Mutant 26% | Hauler-Mutant 23% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Matter Collected 9069 | 318 474 349 916 141 8 143 1069 736 987 312 2340 782 250 244 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10572 | 232 687 264 1269 133 80 239 2102 781 1096 408 2448 513 147 173 Parts 573 | 18 48 14 101 15 3 9 102 43 65 24 116 12 . 3 Haulers Intercepted 16 | . 2 . 4 . . . 3 . 4 . 3 . . . Recyclers Shooed 14 | 1 2 . 1 1 . . 2 . 2 . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . 15 . . Prevented 1 | . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Combat Hostiles Destroyed 223 | . 17 12 35 8 . 6 31 21 22 8 49 11 . 3 Melee 3 | . . . . . . . . . . . 3 . . . Guns 162 | . 8 9 22 8 . 3 31 14 19 8 33 4 . 3 Cannons 2 | . . . 2 . . . . . . . . . . . AOE 55 | . 9 3 11 . . 3 . 7 3 . 12 7 . . Classes Destroyed 16 | 2 5 2 . . . 1 3 1 . . 2 . . . Worker 9 | . 2 . 2 1 . 1 1 . . . 2 . . . Builder 2 | . . . . . . . 1 . . . 1 . . . Tunneler 8 | 7 . . . 1 . . . . . . . . . . Hauler 16 | . 2 . 4 . . . 3 . 4 . 3 . . . Recycler 15 | 1 1 . 1 . . 2 3 . 1 . 6 . . . Watcher 7 | . 3 . 2 . . . 1 . . . 1 . . . Swarmer 57 | . 6 3 17 7 . 5 . 6 8 . 4 1 . . Grunt 95 | . 11 2 10 1 . . 21 12 5 4 24 5 . . Brawler 6 | . . . . . . . 1 . . . 3 2 . . Duelist 5 | . . . . . . . 1 . . 1 2 1 . . Protector 1 | . . . . . . . . . . . 1 . . . Sentry 34 | . . 2 8 . . . 7 1 8 1 5 2 . . Specialist 2 | . . . . . . . . 2 . . . . . . Hunter 9 | . . . . . . 1 1 . 1 2 4 . . . Programmer 6 | . . . . . . . . . . . 6 . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . 3 Assembled 5 | . . 5 . . . . . . . . . . . . Best Kill Streak 9 | 5 6 5 6 4 . 7 6 9 7 6 7 7 . 2 Combat Bots Only 9 | . 3 5 5 4 . 5 6 9 7 6 5 7 . 2 Max Kills in Single Turn 4 | 1 4 3 2 2 . 4 2 2 2 1 2 3 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 3 | . 3 3 2 . . 3 . 2 2 . 2 3 . . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Damage Taken 15345 | . 476 1012 1440 125 . 304 1745 1387 922 1031 4490 692 . 1721 Core 1617 | . 76 119 154 16 . 8 208 172 65 95 473 5 . 226 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 157 | . . . . . . . 68 85 . . 4 . . . Regen/Repaired (Parts) 230 | . 186 . . . . . . . 44 . . . . . Core Remaining (%) 44 | 100 . 22 . . . 55 . . . 1 . . . . Volleys Fired 875 | 16 52 41 156 15 . 14 137 86 80 43 187 17 2 29 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 108 | 70 70 40 100 46 . 46 48 46 50 50 108 78 56 61 Shots Fired 1641 | 32 99 80 286 30 . 27 273 146 158 71 342 36 7 54 Gun 1548 | 32 94 78 260 30 . 26 273 138 156 71 303 26 7 54 Cannon 18 | . . . 18 . . . . . . . . . . . Launcher 55 | . 5 2 7 . . 1 . 8 2 . 20 10 . . Special 20 | . . . 1 . . . . . . . 19 . . . Kinetic 1511 | 16 90 78 278 30 . 26 273 138 156 71 268 26 7 54 Thermal 56 | 16 4 . 1 . . . . . . . 35 . . . Explosive 55 | . 5 2 7 . . 1 . 8 2 . 20 10 . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 21 | 8 8 9 21 4 . 15 20 14 14 7 15 10 3 11 Robot Miss Streak 8 | 2 5 5 5 2 . 2 4 3 4 5 6 3 8 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . . Secondary Targets 18 | . 2 2 3 3 . 1 1 . 3 2 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . 1 1 . . . 1 Shots Hit Robots 1172 | 19 67 51 189 20 . 23 204 97 114 42 260 35 3 48 Core Hits 680 | 9 39 29 86 9 1 12 83 45 42 18 181 43 2 81 Critical Kills 7 | . . . . . . . 3 . 1 . 3 . . . Critical Parts Destroyed 9 | 2 1 1 . . . 1 . . . . 2 2 . . Critical Strikes 18 | 2 1 1 1 . . 1 3 . 1 . 5 2 . 1 Destroy 12 | 2 1 1 . . . 1 3 . 1 . 2 . . 1 Blast 1 | . . . 1 . . . . . . . . . . . Smash 5 | . . . . . . . . . . . 3 2 . . Melee Attacks 34 | . . . . . . . 1 4 . . 12 7 . 10 Impact 29 | . . . . . . . . . . . 12 7 . 10 Slashing 5 | . . . . . . . 1 4 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 23499 | 242 1138 710 3102 358 29 587 3188 2046 2200 667 6234 1847 91 1060 Guns 16381 | 242 664 503 1688 328 . 283 3155 1405 1986 667 4019 395 36 1010 Cannons 659 | . . . 659 . . . . . . . . . . . Explosions 5225 | . 445 198 709 . . 264 . 641 207 . 1791 970 . . Melee 946 | . . . . . . . . . . . 414 482 . 50 Ramming 288 | . 29 9 46 30 29 40 33 . 7 . 10 . 55 . Kinetic 16182 | 130 628 503 2347 328 . 283 3155 1405 1986 667 3309 395 36 1010 Thermal 915 | 112 36 57 . . . . . . . . 710 . . . Explosive 5168 | . 445 141 709 . . 264 . 641 207 . 1791 970 . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 946 | . . . . . . . . . . . 414 482 . 50 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . 5 . . . . . . . . 11 11 11 11 Average Corruption 8 | . . 5 . . . . . . . . 6 11 11 11 Corruption Purged 3 | . . . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 284 | . . 34 . . . . . . . . 86 79 65 20 Message Errors 68 | . . 6 . . . . . . . . 25 21 14 2 Matter Fused 70 | . . 10 . . . . . . . . 19 21 17 3 Heat Flow Errors 38 | . . 3 . . . . . . . . 13 10 7 5 Energy Discharges 32 | . . 5 . . . . . . . . 12 6 8 1 Parts Rejected 2 | . . . . . . . . . . . 1 1 . . Data Loss (minor) 36 | . . 7 . . . . . . . . 4 9 12 4 Data Loss (major) 17 | . . 2 . . . . . . . . 5 4 4 2 Misfires 9 | . . . . . . . . . . . 3 3 3 . Alerts 7 | . . 1 . . . . . . . . 1 3 . 2 Misdirections 1 | . . . . . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . . . . . . 2 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 614 | . 35 2 60 . . 38 . . 18 . 132 276 13 40 Projectiles 9 | . . . 9 . . . . . . . . . . . Explosions 229 | . 35 2 51 . . 38 . . 18 . 56 29 . . Melee 376 | . . . . . . . . . . . 76 247 13 40 Knockbacks 5 | . . . 2 1 . 1 . . . . . 1 . . Impact 3 | . . . . 1 . 1 . . . . . 1 . . Kinetic 2 | . . . 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 325 | . 25 23 29 . . . . 28 27 . 154 39 . . Shots 17 | . 4 1 3 . . . . 1 1 . 6 1 . . Rammed 47 | . 7 2 6 1 6 7 6 . 3 . 3 . 6 . Targets Rammed 60 | . 9 4 6 3 8 8 6 . 3 . 4 . 9 . Kicked 2 | . . 2 . . . . . . . . . . . . Crushed 11 | . 2 . . 2 2 1 . . . . 1 . 3 . Highest Temperature 499 | 54 63 211 192 22 . 16 41 24 162 270 499 267 260 242 Average Temperature 63 | 23 12 57 24 8 . 7 10 5 40 151 112 88 103 83 Received Heat Transfer 4545 | . 213 216 447 12 . . 810 693 261 225 1416 252 . . Effects 14 | . . 1 . . . . . . . 2 11 . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . Energy Bleed 3 | . . 1 . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . 2 . . . . Matter Decay 2 | . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 2 1 . . Impact Corruptions 14 | . . . . . . . . . . . 3 6 3 2 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 3 . . . Heat Transferred 2019 | 333 111 50 . . . . . . . . 1525 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Peak Influence 967 | 40 412 271 814 322 . 243 337 802 774 558 967 . . . Initial 408 | . 26 85 . 317 . . . 29 390 408 292 . . . Average 283 | 19 185 58 475 179 . 56 132 474 582 507 339 . . . Maximum Alert Level 3 | . 2 1 3 1 . 1 1 3 3 2 3 . . . Low Security (%) 43 | 100 55 86 9 73 . 84 82 12 . . 18 . . . Level 1 29 | . 43 13 17 26 . 15 17 18 4 . 65 . . . Level 2 22 | . 1 . 62 . . . . 61 74 100 9 . . . Level 3 5 | . . . 11 . . . . 8 21 . 6 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 34 | . 5 . 4 1 . . 4 . 1 . 19 . . . Investigation 13 | . 4 . . 1 . . 2 . 1 . 5 . . . Extermination 5 | . . . . . . . . . . . 5 . . . Reinforcement 13 | . 1 . 3 . . . 2 . . . 7 . . . Assault 3 | . . . 1 . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . Haulers Reinforced 4 | . . . . . . . . . . . 4 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Distress Signals 17 | . . . 7 . . . 3 . 4 . 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 332 | . 23 21 56 8 . 10 43 25 34 8 84 14 2 4 Peak Tracking Total 14 | . 4 14 8 4 . 4 6 5 6 6 8 7 2 4 Tactical Retreats 12 | . 1 2 4 . . . . 2 1 . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Traps Triggered 10 | . 3 . . . . . 2 . . . 5 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . 3 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Machines Disabled 13 | . 1 1 . . . 1 . 4 2 . 3 1 . . Max in Single Turn 2 | . 1 1 . . . . . 1 1 . 2 1 . . Garrison Access 2 | . . . . . . . . . . . 2 . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Machines Accessed 55 | . 9 . 8 1 2 1 8 . 8 . 12 1 1 4 Terminals 33 | . 6 . 7 . . 1 7 . 6 . 6 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 2 | . 1 . . . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . . 2 . . . Garrison Access 4 | . . . . . . . 1 . 1 . 2 . . . Total Hacks 165 | . 26 . 28 1 2 2 27 . 21 . 27 1 1 29 Successful 99 | . 15 . 14 1 2 1 11 . 15 . 9 1 1 29 Failed 65 | . 11 . 14 . . 1 15 . 6 . 18 . . . Catastrophic 11 | . 1 . 2 . . 1 6 . . . 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . Manual 39 | . 12 . 14 . 1 . 10 . . . 2 . . . Terminals 93 | . 19 . 23 . . 2 24 . 13 . 12 . . . Fabricators 5 | . . . . . . . . . . . 5 . . . Repair Stations 11 | . 5 . . . . . . . 6 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Scanalyzers 13 | . . . 5 . . . . . . . 8 . . . Garrison Access 7 | . . . . . . . 3 . 2 . 2 . . . Terminal Hacks 76 | . 9 . 11 1 2 1 10 . 8 . 3 1 1 29 Record 12 | . . . . . 1 . . . . . . . . 11 Part Schematic 11 | . 1 . . . . . . . . . . . . 10 Robot Schematic 6 | . 1 . . . . . . . . . . . . 5 Robot Analysis 10 | . 4 . 4 . . . 2 . . . . . . . Prototype ID Bank 11 | . 2 . 3 . . . 1 . 2 . . . . 3 Open Door 3 | . . . . 1 . . . . . . . 1 1 . Level Access Points 1 | . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . Locate Traps 5 | . . . . . . . 1 . 3 . 1 . . . Hauler Manifests 5 | . . . 2 . . . 1 . 2 . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . 4 . . . . . . . 5 . . . . . Scan Component 5 | . 2 . . . . . . . 3 . . . . . Repair 4 | . 2 . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . . . . . 3 . . . Insert Component 3 | . . . 1 . . . . . . . 2 . . . Analyze 2 | . . . 1 . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . . . 1 . 2 . 2 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . Seal Access 2 | . . . . . . . . . . . 2 . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 . 8 . . 1 8 . 6 . 10 . . . Full Trace Events 8 | . . . 1 . . . 1 . 1 . 5 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . . . . . . . . . 1 . . 10 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . . . . . 2 . . . . . Time 236 | . 52 . . . . . . . 184 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . Robots Hacked 14 | . . . . . . . . . . . 14 . . . Non-combat 4 | . . . . . . . . . . . 4 . . . Combat 10 | . . . . . . . . . . . 10 . . . Robot Hacks Applied 15 | . . . . . . . . . . . 15 . . . no_distress 2 | . . . . . . . . . . . 2 . . . find_chute 1 | . . . . . . . . . . . 1 . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . map_route 1 | . . . . . . . . . . . 1 . . . overload_power 2 | . . . . . . . . . . . 2 . . . streamctrl_high 2 | . . . . . . . . . . . 2 . . . formatsys_high 6 | . . . . . . . . . . . 6 . . . Relay Couplers Released 20 | . . . . . . . . 17 . . 3 . . . Machine Destruction 17 | . . . . . . . . 17 . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . Attached 6 | . . . . . . . . . . . 6 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Total Allies 16 | . . 1 1 3 1 . . . . . 8 2 . . Largest Group 3 | . . 1 1 3 3 1 1 . . . 2 2 1 1 Highest-Rated Group 78 | . . 31 10 78 78 21 21 . . . 45 48 16 16 Highest-Rated Ally 32 | . . 31 10 31 31 21 21 . . . 32 32 16 16 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 64 | . . 5 . 4 . 10 7 . . . 18 19 1 . Total Damage 1168 | . . 105 . 65 . 249 170 . . . 306 273 . . Kills 12 | . . 1 . 3 . 4 . . . . 1 3 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Robot Analysis Total 138 | . 4 . 4 . . . 2 . . . . . . 128 Derelict Logs Recovered 4 | . . . . 1 . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Turns Passed 24194 | 261 1988 1631 1905 1486 1313 1532 2077 1509 1664 308 4015 2191 1753 561 Spaces Moved 10185 | 114 872 538 734 619 518 612 833 717 749 135 1988 856 721 179 Core 2 | 2 . . . . . . . . . . . . . . Treads 9014 | 112 872 232 734 619 518 612 833 717 749 135 1126 856 721 178 Legs 306 | . . 306 . . . . . . . . . . . . Wheels 863 | . . . . . . . . . . . 862 . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 240 240 160 160 160 160 100 235 235 145 Average Speed 195 | 158 193 251 178 230 240 240 167 160 160 160 155 241 237 242 Slowest Speed 320 | 160 240 260 240 240 240 240 240 160 160 160 320 243 243 243 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 75 | 6 98 93 73 99 90 93 76 85 71 38 57 90 87 78 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 28 | . 2 . . 1 1 . . . . . . 1 . 23 Known Exits Taken 5 | . . . 1 . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . . 1 . . Scrap Searched 10 | . . . . 4 . 1 . . . . . 4 1 . Spaces Dug 18 | . . . 16 . . . 1 . . . 1 . . . Terrain Destroyed 298 | . 36 24 62 . . 14 1 20 24 . 71 45 1 . Melee 2 | . . . . . . . 1 . . . 1 . . . Projectile 17 | . . . 13 . . . . . . . . 3 1 . AOE 278 | . 36 24 49 . . 14 . 20 24 . 69 42 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Total 12943 | 162 1074 741 1080 654 581 641 1239 925 1130 184 2614 932 750 236 Wait 969 | 14 74 122 78 4 . . 167 60 226 3 208 6 7 . Move 10173 | 113 871 537 733 618 517 611 833 716 749 134 1987 855 720 179 Hop . | . . . . . . . . . . . . . . . Pick Up 265 | 11 20 14 28 6 4 1 43 22 29 . 72 9 3 3 Fast Attach 60 | 5 16 1 4 1 . 2 9 1 3 1 17 . . . Attach 80 | 2 1 10 11 . . . 8 7 2 2 24 2 3 8 Detach 5 | . . 1 . . . . 1 . 1 . 2 . . . Swap 148 | . 9 5 26 . 3 2 13 16 12 1 49 10 . 2 Drop 202 | 1 22 6 35 7 6 3 21 13 25 . 52 5 1 5 Fire 875 | 16 52 41 156 15 . 14 137 86 80 43 187 17 2 29 Melee 34 | . . . . . . . 1 4 . . 12 7 . 10 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . Crush 58 | . 9 2 6 3 8 8 6 . 3 . 4 . 9 . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 69 | . . . . . 43 . . . . . . 21 5 . Trap 3 | . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 262 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Discovered new exit (range 3) 1023 | -10/Materials | Discovered new exit (range 4) 1165 | -10/Materials | Discovered new exit (range 8) 1255 | -10/Materials | Repaired Lgt. Treads 1282 | -10/Materials | Repaired Lgt. Assault Rifle 1471 | -10/Materials | Discovered new exit (range 8) 2250 | -10/Materials | Entered Mines 2386 | -10/Mines | Assembled infested the area 2391 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2395 | -10/Mines | Core integrity fell below 50% 2499 | -10/Mines | Lost 3 parts (1u2w) 2812 | -10/Mines | Met a Derelict testing a Signal Generator 2842 | -10/Mines | Found Signal Generator 3181 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3186 | -10/Mines | Found Prototype Device 3226 | -10/Mines | Build established: Scavenger-Mutant 3239 | -10/Mines | Discovered new exit (range 14) 3799 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3867 | -10/Mines | Discovered new exit (range 5) 3881 | -10/Mines | Entered Materials 3881 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4519 | -9/Materials | Identified exit to Mines 4606 | -9/Materials | Discovered new exit (range 15) 5090 | -9/Materials | Identified Exp. Sensor Array 5121 | -9/Materials | Discovered new exit (range 5) 5135 | -9/Materials | Build established: Mutant 5481 | -9/Materials | First assault squad dispatched 5560 | -9/Materials | Build established: Scavenger-Mutant 5786 | -9/Materials | Entered Mines 5966 | -9/Mines | Found a hidden stash of uninstalled traps 6072 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6074 | -9/Mines | Discovered new exit (range 5) 6369 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6508 | -9/Mines | Met a Derelict shopkeep closing up shop 6783 | -9/Mines | Discovered new exit (range 9) 6973 | -9/Mines | Discovered new exit (range 10) 7037 | -9/Mines | Escorted by a lone wolf Derelict 7039 | -9/Mines | Learned location of Zion (-6) 7272 | -9/Mines | Entered Exiles 7272 | -9/Exiles | Found Exiles lab destroyed 7272 | -9/Exiles | Accompanied by 3 allies 7302 | -9/Exiles | Led the pair of lost Derelicts to a safe place 7525 | -9/Exiles | Opened EX-Vault 7547 | -9/Exiles | Found Lightpack 2.0 7836 | -9/Exiles | Discovered new exit (range 14) 8491 | -9/Exiles | Build established: Mutant 8585 | -9/Exiles | Entered Mines 8585 | -8/Mines | Accompanied by 1 ally 8645 | -8/Mines | Discovered new exit (range 11) 9568 | -8/Mines | Build established: Scavenger-Mutant 9575 | -8/Mines | Discovered new exit (range 3) 10117 | -8/Mines | Entered Materials 10117 | -8/Materials | Accompanied by 1 ally 10117 | -8/Materials | Evolved 2 slots: Utility x2 10638 | -8/Materials | Build established: Hauler-Mutant 10989 | -8/Materials | Lost 3 parts (1p1n1w) 11042 | -8/Materials | Discovered new exit (range 16) 11443 | -8/Materials | Discovered new exit (range 16) 12054 | -8/Materials | Discovered new exit (range 10) 12081 | -8/Materials | Central database locked down 12194 | -8/Materials | Identified exit to Garrison 12194 | -8/Materials | Entered Garrison 12379 | -8/Garrison | Core integrity fell below 50% 12400 | -8/Garrison | Lost 4 parts (1p1n2u) 12402 | -8/Garrison | Triggered checkpoint 12417 | -8/Garrison | Destroyed 9 combat bots 12449 | -8/Garrison | Discovered new exit (range 8) 12579 | -8/Garrison | Discovered new exit (range 8) 12645 | -8/Garrison | Triggered checkpoint 12745 | -8/Garrison | Discovered new exit (range 10) 12773 | -8/Garrison | Installed Relay Interface Framework 12814 | -8/Garrison | Triggered checkpoint 12873 | -8/Garrison | Garrison Relay disabled 13002 | -8/Garrison | Triggered checkpoint 13090 | -8/Garrison | Garrison Relay disabled 13226 | -8/Garrison | Triggered checkpoint 13293 | -8/Garrison | Garrison Relay disabled 13568 | -8/Garrison | Triggered checkpoint 13627 | -8/Garrison | Garrison Relay disabled 13703 | -8/Garrison | Entered Materials 14392 | -8/Materials | Repaired Faulty Exp. Sensor Array 14708 | -8/Materials | Destroyed 7 combat bots 14863 | -8/Materials | Discovered new exit (range 16) 15162 | -8/Materials | Core integrity fell below 20% 15297 | -8/Materials | Repaired Broken Enh. Autogun 15367 | -8/Materials | Identified exit to Garrison 15367 | -8/Materials | Entered Garrison 15556 | -8/Garrison | Triggered checkpoint 15643 | -8/Garrison | Discovered new exit (range 12) 15669 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 15675 | -8/Garrison | Entered Factory 15675 | -7/Factory | Evolved 2 slots: Utility x2 16998 | -7/Factory | Discovered new exit (range 25) 17069 | -7/Factory | Build established: Bothacker-Mutant 17252 | -7/Factory | Lost 5 parts (3n1u1w) 17763 | -7/Factory | Discovered new exit (range 10) 17916 | -7/Factory | Lost 6 parts (2p1n2u1w) 18224 | -7/Factory | System corruption reached 10% 18662 | -7/Factory | Core integrity fell below 50% 18802 | -7/Factory | Identified exit to Factory 19275 | -7/Factory | First assault squad dispatched 19547 | -7/Factory | Identified exit to Storage 19547 | -7/Factory | Identified exit to Lower Caves 19690 | -7/Factory | Entered Lower Caves 20239 | -7/Lower Caves | Encountered a Warlord checkpoint 20352 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 20686 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 21266 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 21304 | -7/Lower Caves | Destroyed 7 combat bots 21404 | -7/Lower Caves | Discovered new exit (range 9) 21881 | -7/Lower Caves | Entered another Lower Caves area 21881 | -7/Lower Caves | Accompanied by 1 ally 22222 | -7/Lower Caves | Discovered exit to Factory (range 6) 22836 | -7/Lower Caves | Identified exit to Data Miner 23437 | -7/Lower Caves | Encountered a Warlord checkpoint 23634 | -7/Lower Caves | Entered Data Miner 23634 | -7/Data Miner | Accompanied by 1 ally 23634 | -7/Data Miner | Discovered new exit (range 7) 23687 | -7/Data Miner | Met Data Miner 23728 | -7/Data Miner | Learned location of Section 7 (-2) 23728 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 23769 | -7/Data Miner | Received God Mode back door access code from Data Miner 24044 | -7/Data Miner | Destroyed Data Miner 24047 | -7/Data Miner | Interfaced with the Data Conduit 24174 | -7/Data Miner | Core integrity fell below 20% 24195 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 24162_ Imp. Medium Armor Plating destroyed. 24165_ Slug penetrates Enhanced Grunt. 24168_ Slug penetrates Data Conduit. 24171_ Flak Gun destroyed. 24171_ Lgt. Angular Momentum Engine destroyed. 24175_ System corrupted: Component data lost. 24177_ Slug penetrates Data Conduit. 24177_ Battle Rifle destroyed. 24181_ Slug penetrates Enhanced Grunt. 24181_ HV Slug penetrates Enhanced Grunt. 24181_ HV Slug penetrates Wall. 24184_ Dropped Hcp. Matter Pod. 24185_ HV Slug penetrates Wall. 24186_ Gauss Rifle destroyed. 24189_ Extracted 159 matter. 24190_ HV Slug penetrates Enhanced Grunt. 24190_ Enhanced Grunt suffers critical hit (Destroy). 24192_ System corrupted: Heat flow error (+103). 24192_ HV Slug penetrates Enhanced Grunt. 24194_ HV Slug penetrates Data Conduit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?############################## | | ###?########################### | | ############################### | | ############################### | | ############################### | | ############################### | | #####" """""""""""""###### # # | | ####""@ """" """""""###### | | ###""%!"""""" | | ### %%""" | | ### g """" | | ??# " """ * % | | ###""" " " | | ###"""" "" & """"""" | | ###""""""" """"##### | | ####""""""" """""####### | | #####"""""""" "########### | | ############"## "########### | | #??#########"### "########### | | ############"### "########### | | #####?######"## "########### | | ############"## "########### | | ####""""""##"# "########### | | ####""""""##"### "########### | | ####""""""##"### "########### | | ####""""""##"### ""########## | | ####""""""##"## ""########## | | #########"##"#"X ""########## | | #?#######"""""" "########## | | ?#########""""" X"""""###### | | ###?###??###"#"X "##"#?#?### | | ??#######?##"## X""""####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 40 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperGrenadeStripper Manual? 0 Play Time 02:40:04 Cumulative 313.7 hours Start 2022.04.24 @ 20:43:45 End 2022.04.25 @ 01:46:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac370890-d50c-4684-b7b2-7ed5e8de0ef0