Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.28 @ 23:22:59 Player: Sayko Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (107) 107 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 542 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 407/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Core Shielding > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Grenade Launcher [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Core Shielding Storage Large Matter Pod Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 5 6 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 2 | . 2 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 7 1 Power 2 | . 2 . Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon 3 | . 3 . Highest Loss Streak 8 | . 7 8 To Critical Strikes . | . . . Average Backups 2 | 1 3 1 Power 1 | . 1 1 Propulsion 1 | 1 . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Unused Backups 4 | . 3 1 Power 1 | . . 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 2 . Tool/Special . | . . . Average Slot Usage (%) 63 | . 66 21 Engine 10 | . 11 . Leg 10 | . 11 . Wheel 10 | . 11 . Storage 3 | . 2 14 Protection 7 | . 7 7 Energy Gun 9 | . 9 . Ballistic Gun 10 | . 11 . Peak Build Rating 6 | 5 6 2 Average Rating 4 | 3 4 1 On Entrance 2 | . 5 2 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 9 | 6 9 4 Greatest Support 20 | 20 20 3 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 4 5 2 Average Carried 2 | 1 3 1 Final Capacity 5 | 5 5 5 Final Carried 4 | 4 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 409 | 252 157 . Remotely . | . . . Salvage Created 202 | 35 167 . Parts 15 | 1 14 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 4 | 1 3 . Guns 3 | . 3 . AOE 1 | 1 . . Classes Destroyed 5 | 1 4 . Worker 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Swarmer 2 | . 2 . Grunt 2 | 1 1 . Best Kill Streak 4 | 1 4 . Combat Bots Only 2 | 1 2 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded 1 | 1 . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 122 | 3 110 9 Missed 44 | 1 37 6 Hits 78 | 2 73 3 Projectile 78 | 2 73 3 Critical Strikes 1 | . 1 . Damage Taken 814 | 23 764 27 Core 257 | . 233 24 Absorbed by Shields . | . . . Redirected to Shielding 50 | . 47 3 Core Remaining (%) 100 | 100 . . Volleys Fired 29 | 2 27 . Largest 2 | 2 2 . Hottest 60 | 60 60 . Shots Fired 40 | 4 36 . Gun 38 | 4 34 . Cannon . | . . . Launcher . | . . . Special 2 | . 2 . Kinetic 27 | 2 25 . Thermal 2 | . 2 . Explosive . | . . . Electromagnetic 11 | 2 9 . Robot Hit Streak 3 | 2 3 . Robot Miss Streak 3 | 1 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 13 | 2 11 . Core Hits 12 | 3 9 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 230 | 75 155 . Guns 172 | 19 153 . Cannons . | . . . Explosions 56 | 56 . . Melee . | . . . Ramming . | . . . Kinetic 95 | 7 88 . Thermal 58 | 56 2 . Explosive . | . . . Electromagnetic 77 | 12 65 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 38 | 26 38 . Average Temperature 16 | 15 16 . Received Heat Transfer 255 | 12 243 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 125 | 100 25 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | 1 . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 42 | 20 42 . Initial 6 | . 6 . Average 4 | 1 6 . Influence Increases 107 | 20 87 . Destroy 0b10 Robot/C 80 | 20 60 . Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 12 | . 12 . Influence Decreases 107 | 10 97 . Entered New Map 4 | . 4 . Time Decay 53 | 10 43 . Lost Part 50 | . 50 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | 1 11 3 Peak Tracking Total 7 | 1 7 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 408 | 111 283 14 Spaces Moved 331 | 101 206 24 Core 85 | 23 38 24 Treads . | . . . Legs 52 | . 52 . Wheels 194 | 78 116 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 85 | 73 95 52 Slowest Speed 150 | 80 150 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 6 34 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 422 | 134 263 25 Wait 32 | 18 14 . Move 329 | 100 205 24 Hop . | . . . Pick Up 16 | 9 6 1 Fast Attach . | . . . Attach 11 | 5 6 . Detach . | . . . Swap . | . . . Drop 4 | . 4 . Fire 29 | 2 27 . Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 90 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 363 | -10/Materials | Core integrity fell below 50% 380 | -10/Materials | Core integrity fell below 20% 395 | -10/Materials | Entered Mines 406 | -10/Mines | Found a hidden stash of uninstalled traps 409 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Ion Engine destroyed. Acquired Welding Torch. [Achievement: There's More Where That Came From] Welding Torch destroyed. R-06 Scavenger collects Flight Unit. Slammed into U-05 Engineer. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. [Achievement: For Emergencies Only] K-01 Serf collects debris. Acquired 91 matter. Acquired 27 matter. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Core Shielding destroyed. A stash of uninstalled traps is collected here! Acquired Proton Bomb Trap. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????####??????????????????? | | ?????????## ##?????????????????? | | ?????????# ##????????????????? | | ????????## #############????? | | ????????# #????? | | ???????# ############s#????? | | ??????# ##????????###s#????? | | ??????# #????????## s#????? | | ??????# #??????### ##???? | | ??????# #?????## &&#???? | | ??????# #?????# @&&#???? | | ??????# ##?????# ## #???? | | ??????## ##???????# #?###???? | | ???????###?????????## #????????? | | ????????????????????# #?????????? | | ????????????????????# ??????????? | | ????????????????????#???????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 407 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness For Emergencies Only Loot Pinata There's More Where That Came From Challenges ------------ None Game ------ Seed NuclearExoskeletonBeamcaster Manual? 0 Play Time 00:15:26 Cumulative 0.2 hours Start 2026.10.28 @ 23:05:48 End 2026.10.28 @ 23:22:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 0 Achievement% 0 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 21dee984-4b3f-4ef5-b811-9c7e5804ec6e