Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.03 @ 19:54:00 Player: Conan0LM Result: Destroyed by FC-6SM(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (271) 271 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 716 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Hammer > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Backup Plating I > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Improved Heat Sink Hammer Hammer [Rating: 9] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Backup Plating I Weapon Hammer Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 5 3 3 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device 1 | . . 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 1 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 3 | . 1 2 Weapon 1 | . . 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes 1 | . . 1 Average Backups 4 | 1 4 5 Power 1 | . 1 2 Propulsion . | . . . Utility . | . . . Weapon 2 | . 1 2 Tool/Special . | . . . Unused Backups 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 87 | . 96 82 Engine 3 | . 8 . Core 6 | . 5 6 Leg 23 | . 28 20 Device 3 | . . 5 Storage 11 | . 6 14 Protection 10 | . 17 7 Ballistic Gun 8 | . 24 . Impact Weapon 19 | . 3 27 Peak Build Rating 9 | 5 9 9 Average Rating 7 | 3 7 7 On Entrance 4 | . 5 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 15 | 8 15 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 5 8 8 Average Capacity 7 | 5 6 8 Most Carried 6 | 5 6 6 Average Carried 4 | 1 4 5 Final Capacity 8 | 5 8 8 Final Carried 6 | 2 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 341 | 247 44 50 Remotely . | . . . Salvage Created 289 | . 73 216 Parts 17 | . 5 12 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 5 | . . 5 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 2 7 Melee 4 | . . 4 Guns 2 | . 2 . Classes Destroyed 3 | . 1 2 Swarmer 3 | . . 3 Grunt 2 | . 2 . Subdweller 4 | . . 4 Best Kill Streak 3 | . 2 3 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 79 | . 15 64 Missed 21 | . 5 16 Hits 58 | . 10 48 Projectile 58 | . 10 48 Critical Strikes 2 | . . 2 Damage Taken 1028 | . 144 884 Core 269 | . 26 243 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 9 | . 9 . Largest 2 | . 2 . Hottest 40 | . 40 . Shots Fired 18 | . 18 . Gun 18 | . 18 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 18 | . 18 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 . Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | . 16 29 Core Hits 12 | . 5 7 Critical Kills 1 | . . 1 Critical Parts Destroyed 3 | . . 3 Critical Strikes 4 | . . 4 Smash 4 | . . 4 Melee Attacks 53 | . 6 47 Impact 53 | . 6 47 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks 5 | . . 5 Damage Inflicted 887 | . 216 671 Guns 145 | . 145 . Cannons . | . . . Explosions . | . . . Melee 742 | . 71 671 Ramming . | . . . Kinetic 145 | . 145 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 742 | . 71 671 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 119 | . 16 103 Projectiles . | . . . Explosions . | . . . Melee 119 | . 16 103 Knockbacks 3 | . . 3 Impact 3 | . . 3 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 17 | . 17 . Average Temperature 5 | . 5 . Received Heat Transfer 198 | . 78 120 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 3 | . . 3 Combat Hostiles 3 | . . 3 Parts Fried 3 | . . 3 Impact Corruptions 6 | . 1 5 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 40 | . 40 . Initial . | . . . Average 8 | . 11 . Influence Increases 126 | . 56 70 Destroy 0b10 Robot/C 100 | . 40 60 Destroy Leader 20 | . 10 10 Successful Hack 6 | . 6 . Influence Decreases 126 | . 56 70 Time Decay 116 | . 56 60 Lost Part 10 | . . 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 5 11 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 608 | 58 185 365 Spaces Moved 335 | 43 83 209 Core 16 | 14 . 2 Treads . | . . . Legs 319 | 29 83 207 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 117 | 97 120 120 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 9 | 4 9 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 451 | 59 140 252 Wait 41 | 5 35 1 Move 333 | 42 82 209 Hop . | . . . Pick Up 13 | 7 5 1 Fast Attach . | . . . Attach 8 | 5 1 2 Detach . | . . . Swap 3 | . 2 1 Drop . | . . . Fire 9 | . 9 . Melee 44 | . 6 38 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 3) 244 | -10/Materials | Entered Subcaves 283 | -10/Subcaves | Identified exit to Recycling 288 | -10/Subcaves | Learned Materials emergency access door positions 303 | -10/Subcaves | Build established: Mutant 439 | -10/Subcaves | Core integrity fell below 50% 464 | -10/Subcaves | Lost 3 parts (1p1n1u) 592 | -10/Subcaves | Core integrity fell below 20% 609 | -10/Subcaves | Destroyed by FC-6SM(R) with Subdweller Laser Last Messages --------------- 3Q-LT8(R) system corrupted by crushing effect. 3Q-LT8(R) knocked back. 3Q-LT8(R) system terminally corrupted. Hammer follow-up attack on N4-GVY(R). N4-GVY(R) suffers critical hit (Smash). Destroyed Sub. Power Source. N4-GVY(R) system corrupted by crushing effect. N4-GVY(R) knocked back. Hammer follow-up attack on N4-GVY(R). N4-GVY(R) affixes Scrap Shield Fragment to Scrap Shield. N4-GVY(R) misfires. N4-GVY(R) destroyed. Acquired 10 matter. Subatomizers dissect the Corrupted Sub. Machine Gun. Aluminum Leg destroyed. Critical hit (Destroy). Hammer destroyed. Imp. Heat Sink destroyed. 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