Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.20 @ 00:21:03 Player: JACKBOI Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1054) 1054 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4379 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 27/450 Energy 99/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Matter Pod Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Compact Battery Energy Filter > --- WEAPON ----------- Advanced Assault Cannon Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine [Rating: 36] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Airjet Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 2 | . . . . . 2 . . . Propulsion 1 | . . . . . . 1 . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 70 | 7 4 3 . 6 27 7 5 11 Power 13 | 1 . . . 1 7 . 1 3 Engine 13 | 1 . . . 1 7 . 1 3 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . . . 1 5 1 . 1 Treads 7 | 2 . . . 1 3 1 . . Leg 2 | . . . . . 2 . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 19 | 2 2 . . . 7 2 1 5 Device 8 | 1 . . . . 4 1 . 2 Storage 6 | 1 2 . . . 1 . . 2 Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 4 | . . . . . 2 1 1 . Artifact . | . . . . . . . . . Weapon 28 | 2 2 3 . 4 8 4 3 2 Energy Gun 14 | 2 1 1 . 1 6 2 1 . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 6 | . 1 1 . 1 2 1 . . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 4 | . . 1 . 1 . . 2 . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 Parts Lost 31 | . 1 . . 1 12 . 10 7 Power 10 | . . . . . 6 . 2 2 Propulsion 5 | . . . . . 2 . 3 . Utility 7 | . . . . . 2 . 2 3 Weapon 9 | . 1 . . 1 2 . 3 2 Highest Loss Streak 10 | . 1 . . 1 9 . 10 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 96 100 100 99 95 92 27 63 Engine 18 | . 14 14 14 14 24 15 4 20 Treads 9 | . 28 28 28 27 1 23 6 . Leg 4 | . . . . . 15 . . . Device 14 | . 14 14 14 14 18 13 4 13 Storage 12 | . 14 14 14 14 15 7 2 11 Protection 1 | . . . . . . 16 4 . Energy Gun 8 | . 17 14 14 18 15 1 1 . Ballistic Gun 2 | . 7 8 . 3 1 6 . . Ballistic Cannon 4 | . . . . . . . . 14 Naked Turns 115 | . . . . . . . 115 . Heaviest Build 81 | 15 50 52 52 52 66 81 73 51 Greatest Support 60 | 40 40 40 40 40 40 60 60 3 Greatest Overweight (x) 18 | 1 1 1 1 2 18 1 2 16 Average Overweight (x) 2 | . . 1 1 1 2 1 . 10 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 Average Capacity 13 | 7 16 20 20 20 20 20 9 5 Most Carried 18 | 7 13 13 13 15 17 18 18 4 Average Carried 9 | 4 10 12 13 14 14 14 6 3 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 Final Carried 18 | 7 12 13 13 15 13 18 1 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 1012 | 257 47 . . 134 258 . 181 135 Remotely . | . . . . . . . . . Salvage Created 864 | 20 183 . . 187 355 . . 119 Parts 49 | 4 15 . . 9 17 . . 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 25 | . 6 . . 8 9 . . 2 Guns 12 | . 1 . . 2 9 . . . Cannons 3 | . . . . 1 . . . 2 AOE 10 | . 5 . . 5 . . . . Classes Destroyed 11 | 1 3 . . 2 2 . . 3 Worker 3 | . . . . 1 . . . 2 Builder 2 | . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . Recycler 3 | . . . . . 2 . . 1 Watcher 3 | . 2 . . . . . . 1 Swarmer 9 | . 3 . . 3 3 . . . Grunt 12 | . 3 . . 4 5 . . . Duelist 1 | . . . . 1 . . . . Sentry 1 | . . . . . 1 . . . Hunter 1 | . . . . . . . . 1 Programmer 1 | . . . . . . . . 1 Best Kill Streak 4 | 1 3 . . 4 4 . . 2 Combat Bots Only 4 | . 3 . . 3 4 . . 1 Max Kills in Single Turn 3 | 1 3 . . 2 1 . . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 3114 | . 166 . . 356 1058 . 415 1119 Core 976 | . 33 . . 50 185 . 271 437 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 23 | . . . . . . . 23 . Core Remaining (%) 77 | 100 . . . 66 66 . . . Volleys Fired 84 | 1 17 . . 16 31 . 2 17 Largest 2 | 2 2 . . 2 2 . 2 2 Hottest 140 | 80 80 . . 140 134 . 65 96 Shots Fired 147 | 2 29 . . 30 52 . 3 31 Gun 102 | 2 29 . . 19 52 . . . Cannon 32 | . . . . . . . 1 31 Launcher 8 | . . . . 6 . . 2 . Special 5 | . . . . 5 . . . . Kinetic 45 | . 8 . . . 6 . . 31 Thermal 62 | . . . . 15 46 . 1 . Explosive 8 | . . . . 6 . . 2 . Electromagnetic 32 | 2 21 . . 9 . . . . Robot Hit Streak 19 | 1 4 . . 19 15 . 16 19 Robot Miss Streak 4 | 1 4 . . 1 4 . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 108 | 1 13 . . 25 48 . 3 18 Core Hits 99 | 1 10 . . 13 67 . 1 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . . . . 1 . . 1 Burn 1 | . . . . . 1 . . . Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3306 | 15 719 . . 695 741 . 384 752 Guns 1136 | 15 169 . . 211 741 . . . Cannons 485 | . . . . . . . 28 457 Explosions 1613 | . 550 . . 412 . . 356 295 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 569 | . 65 . . . 47 . . 457 Thermal 1404 | . 217 . . 170 694 . 28 295 Explosive 1101 | . 333 . . 412 . . 356 . Electromagnetic 232 | 15 104 . . 113 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . . . 13 18 Average Corruption 13 | . . . . . . . 8 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 82 | . . . . . . . 5 77 Message Errors 19 | . . . . . . . 1 18 Matter Fused 20 | . . . . . . . . 20 Heat Flow Errors 9 | . . . . . . . 2 7 Energy Discharges 10 | . . . . . . . . 10 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . . 1 8 Data Loss (major) 8 | . . . . . . . . 8 Misfires 1 | . . . . . . . . 1 Alerts 2 | . . . . . . . 1 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 130 | . . . . 23 . . 7 100 Projectiles 10 | . . . . . . . . 10 Explosions 120 | . . . . 23 . . 7 90 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 101 | . . . . 38 . . 63 . Shots 3 | . . . . 1 . . 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 394 | 18 72 . . 262 394 . 99 270 Average Temperature 103 | 12 26 . . 86 213 . 58 86 Received Heat Transfer 975 | . 129 . . 117 720 . 9 . Effects 3 | . . . . . 3 . . . Shutdowns 1 | . . . . . 1 . . . Interference 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 1772 | . 100 . . 375 1060 . 37 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 305 | 5 225 74 . 305 195 31 30 79 Initial 74 | . 2 74 . . 34 19 . 18 Average 46 | . 103 74 . 154 43 18 9 15 Maximum Alert Level 1 | . 1 . . 1 . . . . Low Security (%) 95 | 100 98 100 . 56 100 100 100 100 Level 1 4 | . 1 . . 43 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . . . . . 1 . . 4 Investigation 1 | . . . . . . . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 2 | . . . . . 1 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 2 | . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 10 . . 8 24 . 6 10 Peak Tracking Total 5 | . 3 . . 3 5 . 5 5 Tactical Retreats 3 | . 1 . . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 16 | . 5 . . 2 1 . . 8 Max in Single Turn 7 | . 2 . . 2 1 . . 7 Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 7 | . 2 . . . 2 1 . 2 Terminals 3 | . 2 . . . 1 . . . Fabricators 2 | . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 16 | . 5 . . . 5 2 . 4 Successful 7 | . 2 . . . 3 1 . 1 Failed 9 | . 3 . . . 2 1 . 3 Catastrophic 1 | . . . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 9 | . 5 . . . 4 . . . Fabricators 3 | . . . . . . 2 . 1 Repair Stations 3 | . . . . . . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 4 | . 2 . . . 2 . . . Record 2 | . . . . . 2 . . . Scanalyzer Index 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 2 . . . . 1 . 2 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 47 | . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . 10 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . . . . . 5 . Total Damage 98 | . . . . . . . 98 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 5311 | 118 536 200 120 472 1384 476 186 1819 Spaces Moved 1496 | 64 226 60 51 164 235 161 248 287 Core 519 | 4 . . . . 3 . 225 287 Treads 781 | 60 226 60 51 164 36 161 23 . Legs 196 | . . . . . 196 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 243 50 50 Average Speed 282 | 153 205 240 240 240 306 243 69 596 Slowest Speed 950 | 160 240 240 240 320 950 243 330 850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 5 42 18 10 47 28 5 92 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 110 | . 28 . . 43 . . 28 11 Melee . | . . . . . . . . . Projectile 6 | . . . . 1 . . . 5 AOE 104 | . 28 . . 42 . . 28 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 2420 | 78 270 115 50 199 845 246 261 356 Wait 722 | . 14 52 . 12 537 70 1 36 Move 1489 | 63 225 59 50 163 234 161 247 287 Hop . | . . . . . . . . . Pick Up 37 | 7 6 1 . 2 10 7 . 4 Fast Attach 26 | 7 1 . . 1 6 . 1 10 Attach 25 | . 1 . . 1 15 3 4 1 Detach 4 | . 1 . . . 2 1 . . Swap 19 | . 2 3 . 4 6 4 . . Drop 14 | . 3 . . . 4 . 6 1 Fire 84 | 1 17 . . 16 31 . 2 17 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 9) 655 | -10/Materials | Entered Mines 768 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 840 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 843 | -10/Mines | Discovered new exit (range 5) 855 | -10/Mines | Entered Exiles 855 | -10/Exiles | Found Exiles lab destroyed 947 | -10/Exiles | Discovered new exit (range 14) 975 | -10/Exiles | Entered Mines 1104 | -9/Mines | Learned 2 Materials zone layouts 1437 | -9/Mines | Discovered new exit (range 4) 1447 | -9/Mines | Entered Materials 1447 | -8/Materials | Evolved 4 slots: Power x2, Utility x2 2760 | -8/Materials | Lost 9 parts (3p2n2u2w) 2821 | -8/Materials | Discovered new exit (range 5) 2831 | -8/Materials | Entered Factory 2831 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3187 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 3307 | -7/Factory | Sucked down chute 3307 | -7/Factory | Entered Waste 3308 | -7/Waste | Met a frightened Derelict 3321 | -7/Waste | Spotted C-40 Crusher 3322 | -7/Waste | EMP discharged 3353 | -7/Waste | Spotted C-40 Crusher 3353 | -7/Waste | Spotted C-40 Crusher 3355 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3357 | -7/Waste | Spotted C-40 Crusher 3359 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3366 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3367 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3369 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3372 | -7/Waste | Crushed by Compactor (1 part destroyed) 3381 | -7/Waste | Crushed by Compactor (1 part destroyed) 3387 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3418 | -7/Waste | Lost 10 parts (2p3n2u3w) 3422 | -7/Waste | EMP discharged 3422 | -7/Waste | System corruption reached 10% 3428 | -7/Waste | Spotted C-40 Crusher 3443 | -7/Waste | Spotted C-40 Crusher 3481 | -7/Waste | Discovered new exit (range 11) 3493 | -7/Waste | Entered Factory 5267 | -7/Factory | Core integrity fell below 50% 5296 | -7/Factory | Core integrity fell below 20% 5312 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05290_ K-01 Serf collects debris. 05290_ U-05 Engineer lays Concrete. 05291_ K-01 Serf collects debris. 05291_ R-06 Scavenger collects Imp. Deuterium Engine. 05291_ U-05 Engineer lays Concrete. 05291_ Com. Battery destroyed. 05292_ U-05 Engineer lays Concrete. 05292_ Chain reaction triggered in Lgt. Ion Engine. 05292_ K-01 Serf destroyed. 05292_ K-01 Serf collects debris. 05292_ U-05 Engineer lays Concrete. 05293_ K-01 Serf collects debris. 05293_ U-05 Engineer lays Concrete. 05295_ System corrupted: Matter fused (-5). 05295_ K-01 Serf collects debris. 05295_ U-05 Engineer lays Concrete. 05295_ K-01 Serf collects debris. 05296_ U-05 Engineer lays Concrete. 05296_ K-01 Serf collects debris. 05308_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????# | | ??????????# ?????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# +????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# #????????????????????????????????# | | ??????????# ###################+############## | | ??????????# ^ | | ??????????# | | ??????????+ """ | | ??????????# pss @ """ | | ??????????# =%s k """ | | ??????????# ######+############## ###### | | ??????????# # #??????# """ #????? | | ??????????# / #??????# """ #????? | | ??????????# #### """ """ #??????# """ #????? | | ???????#+## ???# """ """ ???????# #????? | | ???????# ???# """ """ #??????# """ #????? | | ???????# ???# #??????# """ #????? | | ?????### ???# """ """ #??????# """ #????? | | ?????+ ???# """ """ ???????# #???? | | +##### ???# """ """ #??????#^ """ # | | #### #??????# """ + "" | | + #??????#^^ """ # "" | | # #??????# #? "" | | ##############???#### #?? "" | | #???##########???#"" ^ #???? | | ! =% #?? ???#"F #????? | | !%! ! #? #??#""" " #????? | | #? #??#""" T" #????? | | # #??#### "" #????? | | # #?????# #????? | | " #?????# #????? | | "#######???????????##"####+######## | | =#################### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 38 Energy Capacity 870 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scanner | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugSpacefoldTorch Manual? 0 Play Time 00:24:15 Cumulative 58.8 hours Start 2022.06.19 @ 23:50:18 End 2022.06.20 @ 00:21:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 34 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11383178-73a5-42b7-afd5-02f8fad66464