Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 15:19:00 Player: KeKe Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (61) 305 Value Destroyed (1942) 1942 Prototype IDs (24) 480 Alien Tech Used (5) 1000 Bonus (6456) 6456 TOTAL SCORE: 16983 Bonus ------- Follower Combat Kills 156 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 6/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Coolant Network Medium Storage Unit Improved Matter Compressor (0) Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Experimental ECM Suite Layered Light Armor Plating Shield Generator Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Large Battery Matter Compressor Subatomic Replicator Fusion Bomb Launcher [Rating: 117] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Powered Hammer Energy Gun EM Shotgun Energy Cannon Cooled Plasma Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Slots Evolved 16 | . . 2 . . . 6 2 2 . . 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 4 | . . 2 . . . 2 . . . . . . . . Utility 9 | . . . . . . 3 2 2 . . 2 . . . Weapon 2 | . . . . . . . . . . . . . 2 . Parts Attached 93 | . 7 18 12 . 2 17 4 2 1 . 7 13 2 8 Power 8 | . . 1 2 . . 2 . . . . 1 1 . 1 Engine 6 | . . 1 2 . . 2 . . . . . 1 . . Core 1 | . . . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 25 | . 4 6 3 . . 6 . 1 . . 2 2 . 1 Treads 6 | . 4 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 19 | . . 4 3 . . 6 . 1 . . 2 2 . 1 Utility 36 | . 1 3 2 . 1 9 4 1 1 . 4 6 2 2 Device 16 | . . . 2 . 1 4 1 1 1 . 1 3 . 2 Storage 4 | . 1 . . . . . . . . . . 1 2 . Processor 8 | . . . . . . 5 . . . . 1 2 . . Hackware 6 | . . 2 . . . . 3 . . . 1 . . . Protection 2 | . . 1 . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | . 2 8 5 . 1 . . . . . . 4 . 4 Energy Gun 5 | . 2 1 1 . . . . . . . . . . 1 Energy Cannon 11 | . . 6 2 . . . . . . . . 1 . 2 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon 4 | . . 1 1 . 1 . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 5 . . 2 . 1 . . . 2 1 4 Parts Lost 28 | . . 1 . . . 1 . . . . 3 15 . 8 Power 5 | . . . . . . . . . . . 1 3 . 1 Propulsion 6 | . . . . . . 1 . . . . . 4 . 1 Utility 13 | . . . . . . . . . . . 2 7 . 4 Weapon 4 | . . 1 . . . . . . . . . 1 . 2 Highest Loss Streak 5 | . . 1 . . . 1 . . . . 2 5 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | . 7 7 4 5 5 4 4 5 5 5 3 3 1 3 Power . | . 1 . . . . . . . . . . . . . Propulsion 1 | . 3 . 1 1 1 . . 1 1 1 1 . . . Utility 2 | . . 2 . 3 3 3 3 4 4 4 2 . . 2 Weapon . | . 2 3 2 1 1 . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 17 | . . 5 3 . . 4 . . . . 1 4 . . Power 2 | . . 2 . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 9 | . . 2 1 . . 4 . . . . 1 1 . . Weapon 2 | . . 1 1 . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . . . 3 . . Average Slot Usage (%) 89 | . 84 91 93 100 99 98 97 89 89 94 88 68 17 18 Engine 10 | . 14 11 11 11 11 12 11 10 10 10 6 3 . . Treads 6 | . 27 39 . . . . . . . . . . . . Flight 26 | . . 2 44 44 44 39 35 31 31 31 27 14 . 1 Device 8 | . . . 10 11 10 14 10 5 5 10 10 14 . . Storage 2 | . 14 9 . . . . . . . . . 1 . . Processor 6 | . . . . . . 10 11 10 10 10 7 10 13 10 Hackware 11 | . . 2 11 11 11 6 15 21 21 21 21 12 4 3 Energy Gun 3 | . 28 10 1 . . . . . . . . . . 1 Energy Cannon 2 | . . 9 3 11 11 2 . . . . . . . . Launcher 2 | . . . 1 . . 3 5 5 5 5 4 . . . Impact Weapon 4 | . . . 9 11 11 6 4 5 5 5 4 3 . . Peak Build Rating 117 | . 12 20 27 27 29 59 66 72 73 73 80 117 26 76 Average Rating 50 | . 10 16 21 27 28 53 64 67 68 73 75 100 20 27 On Entrance 38 | 6 6 11 18 27 27 29 59 66 68 73 73 79 19 20 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns 7 | . . . . . . . . . . . . . . 7 Heaviest Build 41 | 12 19 30 19 19 20 27 28 25 26 26 35 41 . 33 Greatest Support 92 | 20 46 92 20 20 20 34 34 34 34 34 38 46 3 6 Greatest Overweight (x) 5 | . . 5 . . . . . . . . . 1 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 5 5 5 5 5 5 5 5 5 5 10 5 Average Capacity 5 | . 8 9 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 8 10 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 5 | . 7 7 4 5 5 4 4 5 5 5 3 3 3 4 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 5 5 5 5 5 4 2 4 4 Class Distribution -------------------- 31% | Hacker-Scout 20% | Mutant 16% | Sprinter 13% | Scout 6% | Hacker-Ninja 3% | Hacker-Mutant 3% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -9/Recycling Sprinter | -9/Scraptown Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Mutant | -2/Testing Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Matter Collected 1511 | 200 60 185 173 51 115 175 48 19 163 . 224 14 . 84 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2154 | . 283 586 312 104 248 126 143 19 18 . 88 41 . 186 Parts 113 | . 19 42 8 4 . 6 11 . 1 . 7 5 . 10 Haulers Intercepted 2 | . . . 1 . . 1 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Combat Hostiles Destroyed 44 | . 5 13 2 2 . . 10 . 2 . 7 1 . 2 Guns 11 | . 5 5 . . . . . . . . . . . 1 Cannons 9 | . . 4 2 2 . . . . . . . 1 . . AOE 23 | . . 3 . . . . 10 . 2 . 7 . . 1 Classes Destroyed 13 | . 3 3 3 . . . . . . . 1 1 . 2 Builder 3 | . 1 2 . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 2 | . . . 1 . . 1 . . . . . . . . Recycler 2 | . . . 2 . . . . . . . . . . . Operator 8 | . 3 1 1 . . 1 1 1 . . . . . . Drone 1 | . . . 1 . . . . . . . . . . . Swarmer 20 | . . 4 . . . . 10 . 2 . 4 . . . Cutter 3 | . . . . . . . . . . . 3 . . . Grunt 15 | . 5 7 2 . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 4 | . . 2 . 2 . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 3 5 2 1 . 1 5 1 2 . 7 1 . 1 Combat Bots Only 7 | . 3 4 2 1 . . 5 . 2 . 7 1 . 1 Max Kills in Single Turn 4 | . 1 2 1 1 . 1 4 1 1 . 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . 4 . 1 . 2 . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Hostile Shots Fired 511 | . 16 37 5 10 . . 5 2 22 4 75 184 . 151 Missed 208 | . 4 5 1 5 . . . . 12 3 44 92 . 42 Hits 303 | . 12 32 4 5 . . 5 2 10 1 31 92 . 109 Melee 4 | . . . . . . . . . . . 4 . . . Projectile 299 | . 12 32 4 5 . . 5 2 10 1 27 92 . 109 Critical Strikes 23 | . . 1 . . . . . . 2 . 4 9 . 7 Damage Taken 5840 | . 177 426 46 75 . 48 70 38 182 10 494 2142 . 2132 Core 2554 | . 41 6 12 . . 24 13 . 93 . 101 807 . 1457 Absorbed by Shields 233 | . . . . . . . 8 . . . 190 35 . . Regen/Repaired (Parts) 101 | . . . . . . . 101 . . . . . . . Core Remaining (%) 81 | 100 83 . . . 95 97 98 . . 91 . 3 . . Volleys Fired 102 | . 17 25 6 7 . . 9 . 3 . 14 6 . 15 Largest 2 | . 2 2 2 1 . . 1 . 1 . 1 1 . 1 Hottest 300 | . 90 126 126 105 . . 30 . 30 . 30 300 . 65 Shots Fired 147 | . 34 50 9 7 . . 9 . 3 . 14 6 . 15 Gun 86 | . 34 38 . . . . . . . . . . . 14 Cannon 29 | . . 12 9 7 . . . . . . . 1 . . Launcher 27 | . . . . . . . 9 . 3 . 14 . . 1 Special 5 | . . . . . . . . . . . . 5 . . Kinetic . | . . . . . . . . . . . . . . . Thermal 34 | . . 10 2 7 . . . . . . . 1 . 14 Explosive 27 | . . . . . . . 9 . 3 . 14 . . 1 Electromagnetic 81 | . 34 40 7 . . . . . . . . . . . Robot Hit Streak 16 | . 6 16 4 4 . . 6 . 7 . 3 5 . 5 Robot Miss Streak 3 | . 2 1 1 1 . . . . . . 3 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 124 | . 29 43 8 6 11 2 3 1 1 . 3 6 . 11 Core Hits 102 | . 20 27 2 2 . 1 12 . 3 . 18 . . 17 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . . . . . 1 . . . 1 . . Critical Strikes 3 | . . 1 . . . . . 1 . . . 1 . . Destroy 1 | . . . . . . . . . . . . 1 . . Smash 2 | . . 1 . . . . . 1 . . . . . . Melee Attacks 110 | . . 2 10 7 11 33 21 11 2 . 4 9 . . Kinetic 6 | . . . . . . . . . . . . 6 . . Impact 104 | . . 2 10 7 11 33 21 11 2 . 4 3 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 9 | . . 1 4 . . 1 1 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6259 | . 518 913 487 312 820 156 780 72 158 . 704 328 . 1011 Guns 1182 | . 410 512 . . . . . . . . . . . 260 Cannons 896 | . . 179 155 312 . . . . . . . 250 . . Explosions 2535 | . 108 106 . . . . 712 . 158 . 704 . . 747 Melee 1642 | . . 116 332 . 820 156 68 72 . . . 78 . . Ramming 4 | . . . . . . . . . . . . . . 4 Kinetic 78 | . . . . . . . . . . . . 78 . . Thermal 1171 | . 108 241 . 312 . . . . . . . 250 . 260 Explosive 2321 | . . . . . . . 712 . 158 . 704 . . 747 Electromagnetic 1121 | . 410 556 155 . . . . . . . . . . . Impact 1564 | . . 116 332 . 820 156 68 72 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 2 1 1 1 . 9 . 1 Average Corruption 2 | . . . . . . . 1 1 1 1 . 5 . 1 Corruption Purged 2 | . . . . . . . 2 . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . 13 . . Effects 15 | . . . . . . . . 2 4 . . 9 . . Message Errors 4 | . . . . . . . . . 1 . . 3 . . Matter Fused 4 | . . . . . . . . . 2 . . 2 . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . Energy Discharges 2 | . . . . . . . . . . . . 2 . . Data Loss (minor) 2 | . . . . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . 1 1 . . . . . Overload Shots 4 | . . . . 4 . . . . . . . . . . Overflow Damage 974 | . . 67 231 . 289 55 59 72 . . 1 173 . 27 Projectiles 187 | . . 8 14 . . . . . . . . 165 . . Explosions 87 | . . . . . . . 59 . . . 1 . . 27 Melee 700 | . . 59 217 . 289 55 . 72 . . . 8 . . Knockbacks 9 | . . . 1 . 8 . . . . . . . . . Impact 8 | . . . 1 . 7 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 367 | . 31 74 . . . . . . . . 187 . . 75 Shots 10 | . 1 2 . . . . . . . . 6 . . 1 Rammed 3 | . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 294 | . 156 135 161 138 . 294 78 154 123 82 219 168 . 20 Average Temperature 47 | . 42 52 67 62 . 60 26 17 36 33 88 27 . 20 Received Heat Transfer 754 | . 81 126 24 36 . . 9 . 96 . 6 124 . 252 Effects 2 | . . . . . . 1 . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Robots Corrupted 9 | . . 1 4 . 3 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Fried 13 | . 1 6 2 . 1 1 . 2 . . . . . . Impact Corruptions 25 | . . 1 9 . 11 1 . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . Heat Transferred 1262 | . 100 372 . 420 . . . . . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 2 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Maximum Alert Level 1 | . . 1 . . . . . . . . 1 . . . Low Security (%) 98 | . 100 96 100 100 . 100 100 100 . . 72 100 100 100 Level 1 1 | . . 3 . . . . . . . . 27 . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 330 | . 93 209 63 142 . 51 197 60 . . 330 72 48 138 Initial 63 | . . 24 63 14 . . 10 . . . . 45 48 27 Average 40 | . 20 122 21 61 . 10 25 15 . . 105 22 48 37 Influence Increases 3220 | . 191 456 163 206 30 237 390 100 350 . 486 353 . 258 Destroy 0b10 Robot/C 940 | . 100 260 40 40 . . 200 . 80 . 140 20 . 60 Destroy 0b10 Robot/NC 100 | . 15 20 20 . 30 10 . 5 . . . . . . Destroy Leader 122 | . 30 50 2 . . . 20 . . . 20 . . . Allied During Kill 15 | . . . . . . . . . 15 . . . . . Successful Hack 228 | . 6 28 26 9 . 63 25 . . . 50 21 . . Select Force Hacks 150 | . . . . 150 . . . . . . . . . . Disable Machine 225 | . 15 15 60 . . 30 15 . . . 15 60 . 15 Destroy Structure 390 | . 10 8 . 7 . 29 100 20 . . 126 12 . 78 Partial Spotted 180 | . . . 15 . . 75 30 30 . . 15 15 . . Lose Combat Pursuer 870 | . 15 75 . . . 30 . 45 255 . 120 225 . 105 Influence Decreases 3092 | . 133 364 276 120 153 215 410 100 260 92 405 347 39 178 Entered New Map 398 | . . 34 87 23 123 . 12 2 2 19 . 36 39 21 Time Decay 1872 | . 133 320 129 97 30 215 248 98 178 73 55 219 . 77 Lost Part 202 | . . 10 . . . . . . . . 20 92 . 80 Lost Ally 140 | . . . 60 . . . . . 80 . . . . . Purge Threat 480 | . . . . . . . 150 . . . 330 . . . Squads Dispatched 40 | . 2 2 1 . . 7 7 4 . . 7 5 . 5 Investigation 16 | . . 2 . . . 5 4 2 . . 2 . . 1 Extermination 9 | . . . . . . 2 3 . . . 1 3 . . Reinforcement 14 | . 2 . 1 . . . . 2 . . 4 2 . 3 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Distress Signals 10 | . 1 1 4 . . 1 . . . . . 2 . 1 Communications Jammed 14 | . . . . . . . . . . . . 14 . . Distress Signals 14 | . . . . . . . . . . . . 14 . . Times Spotted 186 | . 9 28 8 2 . 7 9 5 24 2 21 47 . 24 Peak Tracking Total 23 | . 3 5 6 1 . 3 5 4 8 2 10 23 . 15 Tactical Retreats 28 | . 1 4 . . . 1 . 2 6 . 3 8 . 3 ECM-based Alert Blocks 1 | . . . . . . . . . . . . 1 . . Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Traps Triggered 6 | . . . . . . 2 2 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Machines Disabled 16 | . 1 1 4 . . 2 1 . 1 . 1 4 . 1 Max in Single Turn 1 | . 1 1 1 . . 1 1 . 1 . 1 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Machines Accessed 72 | . 2 4 6 11 3 20 12 1 . . 5 7 . 1 Terminals 46 | . 2 4 6 6 . 12 7 . . . 3 6 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 15 | . . . . 5 . 4 4 1 . . 1 . . . Scanalyzers 3 | . . . . . . 1 . . . . 1 1 . . Garrison Access 4 | . . . . . . 3 . . . . . . . 1 Total Hacks 193 | . 3 11 11 24 13 55 28 1 . . 25 20 . 2 Successful 120 | . 2 2 8 20 13 28 19 1 . . 16 11 . . Failed 70 | . 1 9 3 4 . 26 9 . . . 8 8 . 2 Catastrophic 7 | . . 1 . . . 3 1 . . . . 1 . 1 Database Lockouts 3 | . . . . . . 1 . . . . 1 1 . . Manual 121 | . 3 11 8 23 . 40 14 1 . . 8 13 . . Terminals 133 | . 3 11 11 19 . 35 16 . . . 20 18 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . 8 . . . . . . . Recycling Units 19 | . . . . 5 . 8 4 1 . . 1 . . . Scanalyzers 13 | . . . . . . 7 . . . . 4 2 . . Garrison Access 7 | . . . . . . 5 . . . . . . . 2 Terminal Hacks 47 | . . . 4 2 13 2 7 . . . 12 7 . . Record 10 | . . . . . 5 . 1 . . . 2 2 . . Robot Analysis 7 | . . . . . 7 . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . Open Door 6 | . . . 3 . . . 2 . . . . 1 . . Level Access Points 2 | . . . . . . . 1 . . . 1 . . . Branch Access Points 3 | . . . . . . . 1 . . . 1 1 . . Terminal Index 6 | . . . 1 1 . 1 1 . . . 1 1 . . Alert Level 1 | . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . . . 1 . . . 3 . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . 2 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 7 . . . . . . . Scan Component 4 | . . . . . . . 4 . . . . . . . Repair 3 | . . . . . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 5 . . . . 2 1 . . Retrieve Study 8 | . . . . . . 5 . . . . 2 1 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 57 | . 2 2 4 18 . 20 5 1 . . 2 3 . . Terminals 42 | . 2 2 4 13 . 16 1 . . . 1 3 . . Assimilate 4 | . 1 1 . . . 1 1 . . . . . . . Botnet 18 | . . . 3 6 . 8 . . . . . 1 . . Operators 7 | . 1 1 1 1 . 1 . . . . 1 1 . . Skim 13 | . . . . 6 . 6 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 15 | . . . . 5 . 4 4 1 . . 1 . . . Recyclers 1 | . . . . . . 1 . . . . . . . . Tunnel 5 | . . . . 5 . . . . . . . . . . Fedlink 9 | . . . . . . 3 4 1 . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . Hacking Detections 45 | . . 4 4 6 . 16 6 . . . 4 4 . 1 Full Trace Events 12 | . . 2 . 6 . 2 . . . . 1 . . 1 Feedback Events 2 | . . . . . . . . . . . 1 . . 1 Corruption 1 | . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . 5 . . . . 2 1 . . Parts Repaired 3 | . . . . . . . 3 . . . . . . . Time 138 | . . . . . . . 138 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Total Allies 6 | . 1 . . . . . 1 . 4 . . . . . Largest Group 4 | . . . . . . . 1 . 4 . . . . . Highest-Rated Group 171 | . . . . . . . 26 . 171 . . . . . Highest-Rated Ally 47 | . . . . . . . 26 . 47 . . . . . Total Orders 5 | . . . 5 . . . . . . . . . . . EXPLORE 5 | . . . 5 . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . 21 . . . . . Total Damage 595 | . . . . . . . . . 595 . . . . . Kills 3 | . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Active Infowar (turns) 5067 | . . . 176 242 384 734 1355 336 528 232 217 688 14 161 Optics 3005 | . . . . . . 481 1355 336 528 232 73 . . . Sensors 4281 | . . . 176 242 51 720 1355 336 528 232 217 424 . . Seismic 586 | . . . . . 333 253 . . . . . . . . Machine Analysis 907 | . . . . . . . . . . . 44 688 14 161 Jamming 434 | . . . . . . . . . . . . 434 . . ECM 30 | . . . . . . . . . . . . 30 . . Robot Analysis Total 7 | . . . . . 7 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . . . Drone Launches 26 | . . . 26 . . . . . . . . . . . Drone Recoveries 11 | . . . 11 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Turns Passed 6616 | . 553 732 430 242 385 734 1355 336 528 232 217 688 14 170 Spaces Moved 8977 | 1 261 480 407 658 1129 1665 919 366 1241 237 548 867 20 178 Core 187 | . . . . . . . . . . . . 41 20 126 Treads 578 | . 261 317 . . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8211 | . . 163 407 658 1129 1665 919 366 1241 237 548 826 . 52 Fastest Speed 20 | 120 160 31 29 31 31 23 23 23 24 24 24 25 50 20 Average Speed 36 | 120 160 118 30 31 31 23 23 23 24 24 24 37 50 50 Slowest Speed 470 | 120 160 390 31 31 31 27 23 24 24 24 28 109 50 470 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 48 | . . . 5 13 . 6 1 . 1 1 7 14 . . Potential Cave-ins 4 | . . . . . . . 4 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . 4 . . Exploration Rate (%) 44 | 2 37 33 86 72 88 49 22 10 86 23 16 72 . 27 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 10 | . . . . 5 1 1 . . 2 1 . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . . . . 6 . . . 3 1 . . . . Spaces Dug 105 | . . . . 6 . 29 20 10 11 . 28 1 . . Terrain Destroyed 293 | . 9 5 . 7 . 29 77 10 26 . 96 6 . 28 Melee 68 | . . . . 6 . 29 20 10 1 . 1 1 . . Projectile 6 | . . . . 1 . . . . . . . 5 . . AOE 219 | . 9 5 . . . . 57 . 25 . 95 . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Upp Upp Res Qua Res Tes Total 11931 | . 365 590 684 663 1145 1941 2014 596 1462 410 598 1198 23 242 Wait 2499 | . 66 31 214 5 . 213 1056 216 201 175 25 274 . 23 Move 8876 | . 260 479 397 633 1128 1654 916 365 1238 234 534 841 19 178 Hop 40 | . . . 4 11 . 5 1 . 1 1 6 11 . . Pick Up 43 | . 6 7 8 . 1 6 3 . . . 3 7 . 2 Fast Attach 73 | . 3 8 10 . 2 12 3 1 1 . 5 18 2 8 Attach 26 | . 2 4 3 . . 1 3 . . . 4 7 . 2 Detach 13 | . . 2 3 . . . 1 . . . . 4 2 1 Swap 19 | . 2 6 3 . . 6 . 1 . . 1 . . . Drop 89 | . 9 15 19 . 3 11 1 2 . . 2 21 . 6 Fire 102 | . 17 25 6 7 . . 9 . 3 . 14 6 . 15 Melee 110 | . . 2 10 7 11 33 21 11 2 . 4 9 . . Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . 4 Rewire 27 | . . 11 . . . . . . 16 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 7 | . . . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 554 | -10/Materials | Entered another Materials area 554 | -9/Materials | Evolved 2 slots: Propulsion x2 663 | -9/Materials | Discovered new exit (range 11) 1286 | -9/Materials | Entered Storage 1383 | -9/Storage | Discovered new exit (range 81) 1486 | -9/Storage | Lost 4 allies 1715 | -9/Storage | Used back door to open Recycling access 1715 | -9/Storage | Discovered new exit (range 5) 1716 | -9/Storage | Entered Recycling 1803 | -9/Recycling | Build established: Sprinter 1819 | -9/Recycling | Discovered new exit (range 15) 1951 | -9/Recycling | Scanned before Scraplab entrance 1956 | -9/Recycling | Entered Scraplab 1958 | -9/Recycling | Discovered new exit (range 2) 1958 | -9/Recycling | Entered Scraptown 2042 | -9/Scraptown | Discovered new exit (range 13) 2053 | -9/Scraptown | Visited Cyclists 2067 | -9/Scraptown | Visited UFD Registry 2067 | -9/Scraptown | Registered with UFD as "Bulletcell" 2078 | -9/Scraptown | Entered Cyclist Reading Room 2085 | -9/Scraptown | Visited Red Mages 2107 | -9/Scraptown | Visited Spacefarers 2123 | -9/Scraptown | Visited Shadow of the Wyrm 2162 | -9/Scraptown | Visited A0-MCA Data Center 2166 | -9/Scraptown | Visited Science Guys 2195 | -9/Scraptown | Visited Abandonware Association 2198 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 2198 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 2204 | -9/Scraptown | Visited Research Penetration Think Tank 2211 | -9/Scraptown | Visited Science Testing Area 2254 | -9/Scraptown | Visited Analyses Database 2261 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2264 | -9/Scraptown | Found DCF Scrap (30 items) 2272 | -9/Scraptown | Visited Derelict Rescue Squad 2278 | -9/Scraptown | Visited Scrap Suit Storage 2293 | -9/Scraptown | Visited Junk Repository 2325 | -9/Scraptown | Met Optimus 2325 | -9/Scraptown | Accepted into 0bPrime 2342 | -9/Scraptown | Discovered new exit (range 3) 2343 | -9/Scraptown | Entered Factory 2343 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2415 | -6/Factory | Spotted B-75 Beast 2765 | -6/Factory | Loaded intel: 8 recycling unit locations 2789 | -6/Factory | Learned location of Protoforge (-2) 2888 | -6/Factory | Central database locked down 2935 | -6/Factory | Discovered new exit (range 18) 2939 | -6/Factory | Identified exit to Lower Caves 2954 | -6/Factory | Learned location of 2 exits from Archives 2965 | -6/Factory | Build established: Scout 3009 | -6/Factory | Identified exit to Factory 3077 | -6/Factory | Entered another Factory area 3077 | -5/Factory | Evolved 2 slots: Utility x2 3100 | -5/Factory | Loaded intel: 8 recycling unit locations 3542 | -5/Factory | Spotted B-75 Beast 3630 | -5/Factory | Repaired Powered Hammer+ 3676 | -5/Factory | Repaired Broken Shield Generator 3727 | -5/Factory | Repaired Nuclear Pulse Thruster 3731 | -5/Factory | Discovered new exit (range 6) 3732 | -5/Factory | Identified exit to Extension 3849 | -5/Factory | Build established: Hacker-Scout 3907 | -5/Factory | Identified exit to Factory 3907 | -5/Factory | Identified exit to Upper Caves 4432 | -5/Factory | Entered another Factory area 4432 | -4/Factory | Evolved 2 slots: Utility x2 4457 | -4/Factory | Loaded intel: 8 recycling unit locations 4546 | -4/Factory | Discovered new exit (range 14) 4765 | -4/Factory | Identified exit to Upper Caves 4768 | -4/Factory | Entered Upper Caves 4854 | -4/Upper Caves | Learned location of Armory (-3) 4857 | -4/Upper Caves | Encountered a Warlord checkpoint 4986 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 5001 | -4/Upper Caves | Lost 5 allies 5155 | -4/Upper Caves | Discovered new exit (range 18) 5159 | -4/Upper Caves | Identified exit to Upper Caves 5255 | -4/Upper Caves | Attracted the attention of an 0b10 base 5296 | -4/Upper Caves | Entered another Upper Caves area 5489 | -4/Upper Caves | Discovered new exit (range 11) 5528 | -4/Upper Caves | Identified exit to Research 5528 | -4/Upper Caves | Entered Research 5528 | -3/Research | Evolved 2 slots: Utility x2 5556 | -3/Research | Identified exit to Armory 5556 | -3/Research | Identified exit to Quarantine 5556 | -3/Research | Identified exit to Research 5640 | -3/Research | Loaded intel: 5 recycling unit locations 5651 | -3/Research | Central database locked down 5653 | -3/Research | Destroyed 7 combat bots 5678 | -3/Research | Hacking Suite fried by hacking feedback 5745 | -3/Research | Entered Quarantine 5753 | -3/Quarantine | Found Alien Artifact 5753 | -3/Quarantine | Identified Core Reset Matrix 5753 | -3/Quarantine | Used Core Reset Matrix 5757 | -3/Quarantine | Detected hypermatrix surge 5757 | -3/Quarantine | Sensed 16 artifacts in vicinity 5762 | -3/Quarantine | Found Subatomic Replicator 5768 | -3/Quarantine | Found Prototype Device 5768 | -3/Quarantine | Identified Exp. ECM Suite 5789 | -3/Quarantine | Central database locked down 5800 | -3/Quarantine | Found Unknown Launcher 5800 | -3/Quarantine | Identified Fusion Bomb Launcher 5811 | -3/Quarantine | Met incapacitated Sigix Warrior 5811 | -3/Quarantine | Lockdown squad dispatched 5885 | -3/Quarantine | Spotted Lightning 5910 | -3/Quarantine | Spotted Lightning 5912 | -3/Quarantine | Spotted Lightning 5931 | -3/Quarantine | Found Core Stripper 5993 | -3/Quarantine | Found Dimensional Node Initializer 5994 | -3/Quarantine | Found Dimensional Node Initializer 5996 | -3/Quarantine | Found Dimensional Node Initializer 5998 | -3/Quarantine | Initialized slip node 6002 | -3/Quarantine | Found Transdimensional Reconstructor 6002 | -3/Quarantine | Warped through subspace to slip node 6005 | -3/Quarantine | Found Transdimensional Reconstructor 6006 | -3/Quarantine | Found Transdimensional Reconstructor 6008 | -3/Quarantine | Found Transdimensional Reconstructor 6196 | -3/Quarantine | Warped through subspace to slip node 6231 | -3/Quarantine | Warped through subspace to slip node 6234 | -3/Quarantine | Warped through subspace to slip node 6268 | -3/Quarantine | Found Core Cannon 6310 | -3/Quarantine | Core integrity fell below 50% 6370 | -3/Quarantine | Lost 5 parts (1p2n2u) 6420 | -3/Quarantine | Core integrity fell below 20% 6429 | -3/Quarantine | Discovered exit to Research (range 8) 6433 | -3/Quarantine | Entered Research 6433 | -2/Research | Evolved 2 slots: Weapon x2 6443 | -2/Research | Discovered new exit (range 8) 6445 | -2/Research | Lost 5 parts (1p1n2u1w) 6447 | -2/Research | Identified exit to Testing 6447 | -2/Research | Entered Testing 6506 | -2/Testing | Scanned by Researcher 6547 | -2/Testing | Found Prototype Energy Cannon 6547 | -2/Testing | Identified Potential Cannon 6553 | -2/Testing | Found Potential Cannon 6587 | -2/Testing | Found Tactical Quantum Warhead 6602 | -2/Testing | Lost 5 parts (1p1n2u1w) 6608 | -2/Testing | Core integrity fell below 50% 6616 | -2/Testing | Core integrity fell below 20% 6617 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06607_ H-88 Terminator suffers critical hit (Burn). 06607_ Penetrated by Slug. 06608_ Machine Analyzer destroyed. 06608_ Hacking Suite destroyed. 06608_ Slammed into G-73 Enforcer. 06613_ Destroyed Unknown Device. 06613_ G-73 Enforcer destroyed. 06613_ Held in stasis. 06614_ Y-72 Warden emerges from the garrison. 06614_ Tactical Quantum Warhead destroyed. 06614_ Penetrated by Slug. 06615_ C-65 Expert calls for reinforcements. 06615_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06615_ Critical hit (Burn: +37). 06616_ Held in stasis. 06616_ C-65 Expert is analyzing... 06616_ Penetrated by Slug. 06616_ Slug penetrates H-88 Terminator. 06617_ Held in stasis. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ????? """"????????????????????????????????????? | | ????# """"????????????????????????????????????? | | ????# """"????????????????????????????????????? | | ###?# """"????????????????????????????????????? | | =]#?# ?????????????????????????????????????? | | !"### """" ?????????????????????????????????? | | =!"## """" #?"""?"""????????????????????????? | | $%"## """" #?"""?"""????????????????????????? | | !="## """" #?"""?"""????????????????????????? | | = ## #????????????????????????????????? | | #/### """" #??????##########????????????????? | | """" #??????# #????????????????? | | """" #??????# """ #????????????????? | | """" #??????# """ #????????????????? | | #??????# """ ##???????????????? | | ####### """" ######## """ #???????????????? | | ?# """" # # """ #???????????????? | | """ # """" """ #???????????????? | | """ # """" c g """ ##??????????????? | | """ + g gh c ""#??????????????? | | # gg @ ""#??????????????? | | """ ###### gg ]] g""#??????????????? | | """??????#### ] ggYG#??????????????? | | """????????# ] # ]] g""#??????????????? | | ?????????# # ""#??????????????? | | ?###?????????# # ""#??????????????? | | ?????????????# # ###??????????????? | | ?????????????# # ! #????????????????? | | ?????????????# # #????????????????? | | ?????????????# [ ##### ####????????????????? | | ?"""?????????# * #????##???????????????????? | | ""T""????????###########?????????????????????????? | | ""?""????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 35 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Corruption Block 15 Armor Coverage 150 Resistance: KI 20 Phase Shifting 5 Evasion (%) 70 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Tactical Quantum Warhead | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Powered Hammer | 46% | -5/Factory Shield Generator | 63% | -5/Factory | Broken Nuclear Pulse Thruster | 50% | -5/Factory Studied --------- Field Propulsion Drive | -3/Quarantine | Hacked Alien Tech Used ----------------- Core Reset Matrix Core Stripper Dimensional Node Initializer Transdimensional Reconstructor Core Cannon Achievements -------------- Network Effect Challenges ------------ None Game ------ Seed RingImprinterWarhead Manual? 0 Play Time 02:45:08 Cumulative 146.3 hours Start 2025.11.07 @ 22:07:35 End 2025.11.08 @ 15:19:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 510a9a02-289f-47f1-a2e2-bda6d4c3e65d