Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.04.17 @ 00:42:15

Player: Farfid

Result: Destroyed by Striker with Plasma Lance

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (18)       3600
Robots Destroyed (243)     1215
Value Destroyed (7571)     7571
Prototype IDs (50)         1000
Alien Tech Used (0)        0
Bonus (4761)               4761
              TOTAL SCORE: 22147

 Bonus
-------
Triggered Max Security     1000
High Alert Combat Kills    273
Follower Combat Kills      1520
Network Hubs Disabled      200
Aligned with FarCom        300
A7 Reached Mainframe       300
Acquired SGEMP             2000
Friendly Fire              -832

 Cogmind 
---------
Core Integrity             0/1450
Matter                     223/300
Energy                     69/100
System Corruption          3%
Temperature                Cool (0)
Movement                   Core (1100) Ox21
Location                   -2/Testing

 Parts 
-------
>               --- POWER (2) --------
                    (None)
>               --- PROPULSION (6) ---
                    (None)
>               --- UTILITY (11) -----
  High-capacity Storage Unit
  High-capacity Storage Unit
       Advanced Target Analyzer
       Advanced Core Analyzer
       Improved Hacking Suite
>               --- WEAPON (4) -------
                    (None)
>               --- INVENTORY (20) ---
                Wheel
        Armored Wheel
   Experimental Signal Interpreter
       Advanced Weapon Cycler
       Advanced Shield Generator
                Skeleton Box
                Gamma Rifle
                Dispersion Rifle
                SGEMP Prototype

 Peak State 
------------
>               --- POWER ------------
          Micro Fission Core
                Particle Reactor
>               --- PROPULSION -------
       Advanced Heavy Siege Treads
        Armored Huge Wheel
        Armored Huge Wheel
>               --- UTILITY ----------
       Advanced Heat Sink
       Advanced Heat Sink
  High-capacity Storage Unit
  High-capacity Storage Unit
       Advanced Target Analyzer
       Advanced Core Analyzer
                Energy Filter
       Improved Cloaking Device
       Advanced Thermal Shield
       Improved Hacking Suite
                Corruption Screen
>               --- WEAPON -----------
                Gamma Rifle
                Gamma Rifle
                Coil Gun
                Coil Gun
>               --- INVENTORY --------
          Light Antimatter Reactor
                Wheel
        Armored Wheel
       Advanced Cooling System
  High-capacity Storage Unit
                Matter Compressor
   Experimental Signal Interpreter
       Advanced Particle Charger
       Advanced Weapon Cycler
   Experimental Propulsion Shielding
       Advanced Shield Generator
                Skeleton Box
                Drone Bay
                Dispersion Rifle
       Advanced Variable Charge Gun
                Missile Launcher
                Phasing Sabre
[Rating: 142]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Heavy Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Light Particle Reactor
Propulsion                 Wheel
  Treads                   Centrium Heavy Treads
  Wheel                    Wheel
Utility                    High-capacity Storage Unit
  Device                   Coolant Injector
  Storage                  High-capacity Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Improved Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Improved KE Penetrator
  Energy Gun               Heavy Laser
  Energy Cannon            Heavy Plasma Cannon
  Ballistic Gun            Improved KE Penetrator
  Ballistic Cannon         Flak Cannon
  Launcher                 Mini Grenade Launcher
  Slashing Weapon          Phasing Sabre

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -4  -3  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Res Res Tes 
Slots Evolved              16   | .   .   .   2   .   .   .   2   2   2   .   .   .   .   2   2   2   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   1   .   .   
  Utility                  9    | .   .   .   1   .   .   .   .   1   1   .   .   .   .   1   2   1   2   .   
  Weapon                   2    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Parts Attached             259  | 6   13  3   6   9   4   5   21  17  17  16  11  1   14  30  17  56  7   6   
  Power                    27   | 1   4   .   1   1   .   .   1   2   .   3   .   .   .   6   .   6   1   1   
    Engine                 11   | 1   3   .   1   1   .   .   1   1   .   2   .   .   .   1   .   .   .   .   
    Core                   10   | .   1   .   .   .   .   .   .   1   .   1   .   .   .   5   .   2   .   .   
    Reactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   1   
  Propulsion               49   | 2   3   .   2   2   1   1   4   2   6   5   1   1   1   5   1   11  1   .   
    Treads                 12   | .   .   .   .   .   .   .   1   1   1   2   1   .   .   1   1   3   1   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  37   | 2   3   .   2   2   1   1   3   1   5   3   .   1   1   4   .   8   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  56   | 1   4   .   1   2   2   .   3   3   1   1   2   .   2   7   7   14  3   3   
    Device                 23   | .   1   .   1   1   .   .   1   1   .   1   1   .   2   1   2   7   3   1   
    Storage                9    | 1   3   .   .   .   2   .   .   .   .   .   .   .   .   .   1   1   .   1   
    Processor              5    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   2   .   .   
    Hackware               2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
    Protection             17   | .   .   .   .   1   .   .   1   1   .   .   1   .   .   4   4   4   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   127  | 2   2   3   2   4   1   4   13  10  10  7   8   .   11  12  9   25  2   2   
    Energy Gun             34   | .   .   .   .   .   .   .   2   2   1   2   2   .   5   5   4   10  1   .   
    Energy Cannon          9    | .   .   .   1   .   .   1   .   .   1   1   .   .   2   2   .   1   .   .   
    Ballistic Gun          44   | 2   2   2   1   2   1   2   4   2   3   1   5   .   1   3   4   8   1   .   
    Ballistic Cannon       17   | .   .   .   .   .   .   1   7   4   2   2   .   .   1   .   .   .   .   .   
    Launcher               6    | .   .   .   .   2   .   .   .   1   .   1   1   .   .   .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        17   | .   .   1   .   .   .   .   .   1   3   .   .   .   2   2   1   6   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  23   | .   .   .   2   .   .   .   2   2   .   .   4   .   3   3   3   4   .   .   
Parts Lost                 65   | .   2   .   .   2   .   2   2   .   2   4   .   .   1   3   4   24  .   19  
  Power                    8    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   3   .   3   
  Propulsion               16   | .   2   .   .   1   .   .   .   .   2   3   .   .   .   1   .   4   .   3   
  Utility                  16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   7   .   8   
  Weapon                   25   | .   .   .   .   1   .   2   1   .   .   1   .   .   .   2   3   10  .   5   
  Highest Loss Streak      17   | .   1   .   .   2   .   1   1   .   2   4   .   .   1   1   1   13  .   17  
Average Slot Usage (%)     92   | .   90  100 98  97  100 99  96  98  99  99  93  93  92  88  88  82  86  71  
  Engine                   3    | .   12  .   7   11  11  11  9   5   .   4   .   .   .   .   .   .   .   .   
  Core                     5    | .   1   14  2   .   .   .   .   1   6   1   6   6   5   9   10  5   4   3   
  Treads                   5    | .   .   .   .   .   .   .   9   7   13  12  6   6   6   5   5   4   4   3   
  Wheel                    17   | .   22  28  22  19  22  22  24  23  19  19  20  20  20  14  10  10  8   6   
  Device                   7    | .   10  .   9   4   .   .   4   7   6   6   6   6   5   4   10  13  26  19  
  Storage                  13   | .   15  28  22  22  22  22  18  15  13  13  13  13  13  11  10  9   8   8   
  Processor                3    | .   .   .   .   .   .   .   .   .   5   6   6   6   6   5   5   5   8   8   
  Hackware                 3    | .   .   .   .   .   .   .   .   5   6   6   6   6   6   5   5   4   4   4   
  Protection               3    | .   .   .   .   6   11  11  4   .   .   .   .   .   .   5   9   5   .   .   
  Energy Gun               4    | .   .   .   .   .   .   .   3   6   4   4   2   6   3   3   9   7   8   3   
  Ballistic Gun            15   | .   28  26  26  23  33  32  9   5   3   18  22  20  19  16  10  8   8   5   
  Ballistic Cannon         3    | .   .   .   .   .   .   .   12  16  16  3   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             127  | 10  41  41  49  48  82  84  96  102 99  99  96  94  98  118 114 127 121 121 
  Greatest Support         75   | 26  32  26  26  26  20  20  30  30  38  38  38  40  40  70  75  70  56  56  
  Greatest Overweight (x)  12   | .   8   1   1   4   4   4   8   3   9   8   2   2   2   3   2   12  2   2   
  Average Overweight (x)   2    | .   .   1   1   2   2   3   2   2   2   2   2   2   2   2   1   2   2   1   
Largest Inventory Capacity 28   | 6   16  16  16  16  20  20  20  20  20  20  20  20  20  20  20  28  20  20  
  Average Capacity         19   | 5   9   16  16  16  16  20  20  20  20  20  20  20  20  20  20  20  20  19  
  Most Carried             20   | 4   11  15  16  16  18  20  20  20  20  20  20  20  20  20  20  20  20  19  
  Average Carried          18   | 2   6   14  14  15  16  19  19  19  19  19  20  19  19  19  19  18  17  17  
  Final Capacity           20   | 6   16  16  16  16  20  20  20  20  20  20  20  20  20  20  20  20  20  20  
  Final Carried            20   | 1   11  15  16  16  18  20  20  20  20  20  20  20  20  20  20  20  18  10  

 Class Distribution 
--------------------
 27% | Scavenger-Skirmisher
 19% | Hauler-Skirmisher
 14% | Scavenger-Mutant
 11% | Scavenger-Tank
  9% | Mutant
  7% | Hauler-Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Gunner | -9/Materials
               Mutant | -9/Mines
       Scavenger-Tank | -9/Exiles
 Scavenger-Skirmisher | -8/Mines
    Hauler-Skirmisher | -8/Materials
    Hauler-Skirmisher | -7/Factory
    Hauler-Skirmisher | -6/Factory
    Hauler-Skirmisher | -6/Extension
 Scavenger-Skirmisher | -6/Cetus
 Scavenger-Skirmisher | -6/Archives
 Scavenger-Skirmisher | -6/Hub_04(d)
 Scavenger-Skirmisher | -5/Factory
       Scavenger-Tank | -4/Factory
     Scavenger-Mutant | -3/Research
     Scavenger-Gunner | -2/Research
     Scavenger-Mutant | -2/Testing

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -6   -5   -4   -3   -2   -2   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Fac  Res  Res  Tes  
Matter Collected           7485  | 171  395  189  341  296  .    239  664  543  713  860  321  58   411  623  539  995  127  .    
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            11138 | .    603  105  403  126  .    196  614  635  449  1401 485  152  1048 938  1948 1908 127  .    
  Parts                    552   | .    41   9    26   26   .    13   25   22   10   64   16   6    64   43   74   108  5    .    
Haulers Intercepted        17    | .    2    .    2    .    .    .    2    1    .    1    .    .    3    2    4    .    .    .    
Recyclers Shooed           22    | .    1    .    3    .    .    1    .    4    1    1    .    .    .    4    4    3    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -4  -3  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Res Res Tes 
Combat Hostiles Destroyed  143  | .   9   3   7   25  .   4   5   6   6   11  7   2   9   8   17  23  1   .   
  Guns                     88   | .   9   3   4   1   .   2   2   3   .   5   5   2   9   7   17  19  .   .   
  Cannons                  17   | .   .   .   3   .   .   2   3   2   6   .   .   .   .   .   .   1   .   .   
  AOE                      37   | .   .   .   .   24  .   .   .   1   .   6   2   .   .   1   .   3   .   .   
Classes Destroyed          14   | .   6   .   3   1   .   1   1   1   .   .   .   .   .   1   .   .   .   .   
  Worker                   27   | .   1   .   1   1   .   2   1   1   1   2   .   .   7   1   4   4   1   .   
  Builder                  10   | .   .   .   1   .   .   .   .   .   1   1   .   .   3   2   2   .   .   .   
  Tunneler                 7    | .   .   .   1   1   .   .   .   .   .   2   .   .   .   .   .   3   .   .   
  Hauler                   17   | .   2   .   2   .   .   .   2   1   .   1   .   .   3   2   4   .   .   .   
  Recycler                 26   | .   2   .   .   .   .   1   4   5   2   6   .   .   .   1   3   2   .   .   
  Watcher                  8    | .   1   .   .   .   .   .   .   1   .   .   .   .   1   3   2   .   .   .   
  Swarmer                  43   | .   3   .   2   17  .   3   .   3   .   7   .   .   3   .   5   .   .   .   
  Grunt                    40   | .   6   3   4   .   .   .   4   2   4   1   4   .   3   3   .   6   .   .   
  Brawler                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Duelist                  2    | .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Sentry                   20   | .   .   .   .   .   .   .   1   .   2   3   .   2   1   1   6   3   1   .   
  Hunter                   4    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   .   .   
  Programmer               22   | .   .   .   .   .   .   .   .   1   .   .   .   .   1   3   6   11  .   .   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Assembled                8    | .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     3    | .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Best Kill Streak           8    | .   5   3   4   8   .   3   3   4   7   7   3   1   6   4   5   8   1   .   
  Combat Bots Only         8    | .   4   3   4   8   .   3   2   2   5   7   3   1   3   3   5   7   1   .   
Max Kills in Single Turn   4    | .   1   1   1   4   .   1   1   1   2   4   2   1   4   2   2   4   1   .   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Exploded                 4    | .   .   .   .   4   .   .   .   1   .   4   2   .   .   1   .   3   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -6   -5   -4   -3   -2   -2   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Fac  Res  Res  Tes  
Damage Taken               15434 | .    319  99   145  551  .    166  1004 264  424  1477 352  119  499  461  1016 4222 141  4175 
  Core                     2766  | .    61   24   18   79   .    .    376  52   26   98   .    .    27   22   89   420  .    1474 
  Absorbed by Shields      200   | .    .    .    .    .    .    .    .    .    .    14   186  .    .    .    .    .    .    .    
Core Remaining (%)         78    | 100  .    66   .    .    .    75   31   92   .    .    .    .    82   97   92   67   .    .    
Volleys Fired              505   | .    42   12   29   23   .    17   34   31   22   41   20   4    24   41   64   93   7    1    
  Largest                  4     | .    2    2    3    3    .    3    3    4    4    4    4    4    4    4    4    4    2    1    
  Hottest                  241   | .    40   40   108  60   .    111  144  187  201  197  195  174  186  220  241  240  150  36   
Shots Fired                1335  | .    83   24   86   32   .    51   91   84   70   130  54   15   74   103  189  234  14   1    
  Gun                      1092  | .    83   24   63   15   .    45   40   37   16   103  47   15   74   99   189  228  14   .    
  Cannon                   220   | .    .    .    23   .    .    6    51   47   54   25   4    .    .    4    .    6    .    .    
  Launcher                 23    | .    .    .    .    17   .    .    .    .    .    2    3    .    .    .    .    .    .    1    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1003  | .    83   24   63   15   .    49   77   61   63   117  43   12   69   87   91   149  .    .    
  Thermal                  264   | .    .    .    23   .    .    2    14   23   7    11   8    3    5    16   90   62   .    .    
  Explosive                23    | .    .    .    .    17   .    .    .    .    .    2    3    .    .    .    .    .    .    1    
  Electromagnetic          45    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    23   14   .    
  Robot Hit Streak         29    | .    9    4    7    7    .    10   16   7    24   29   7    9    9    13   12   17   6    2    
  Robot Miss Streak        10    | .    3    3    3    5    .    6    5    10   8    5    4    2    6    5    5    4    1    .    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    1    1    1    1    1    1    1    .    .    
  Secondary Targets        9     | .    .    .    .    .    .    .    .    .    .    1    .    .    2    1    2    3    .    .    
    Max Gunslinging Chain  2     | .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    2    1    .    .    
Shots Hit Robots           803   | .    55   13   39   12   .    26   45   53   63   87   28   11   40   58   107  155  7    4    
  Core Hits                478   | .    25   6    19   36   .    9    18   29   58   43   29   4    37   28   57   77   2    1    
  Critical Hits            79    | .    .    2    3    .    .    .    .    .    1    17   3    5    11   7    11   17   1    1    
  Critical Kills           36    | .    .    1    1    .    .    .    .    .    .    7    1    2    8    4    7    5    .    .    
  Critical Parts Destroyed 34    | .    .    1    2    .    .    .    .    .    1    6    2    2    3    3    4    9    .    1    
Melee Attacks              79    | .    .    13   .    .    .    .    .    2    8    .    .    .    7    4    3    23   .    19   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 79    | .    .    13   .    .    .    .    .    2    8    .    .    .    7    4    3    23   .    19   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           24702 | .    608  188  633  1564 .    274  971  1135 1232 2922 1436 350  2141 2360 2937 5693 150  108  
  Guns                     16349 | .    608  188  328  71   .    233  440  498  304  1900 656  350  1515 1841 2937 4330 150  .    
  Cannons                  2931  | .    .    .    305  .    .    41   531  242  928  507  47   .    .    134  .    196  .    .    
  Explosions               5176  | .    .    .    .    1493 .    .    .    301  .    515  733  .    626  385  .    1123 .    .    
  Melee                    246   | .    .    .    .    .    .    .    .    94   .    .    .    .    .    .    .    44   .    108  
  Ramming                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  13979 | .    608  188  328  71   .    253  802  384  1119 2237 612  314  1420 1582 1362 2699 .    .    
  Thermal                  4934  | .    .    .    305  368  .    21   169  356  113  170  91   36   95   393  1504 1313 .    .    
  Explosive                4182  | .    .    .    .    1125 .    .    .    301  .    515  733  .    .    385  .    1123 .    .    
  Electromagnetic          1361  | .    .    .    .    .    .    .    .    .    .    .    .    .    626  .    71   514  150  .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 246   | .    .    .    .    .    .    .    .    94   .    .    .    .    .    .    .    44   .    108  
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         22    | .    1    1    .    4    4    4    .    1    .    .    .    .    2    3    2    22   .    3    
  Average Corruption       5     | .    1    1    .    4    4    4    .    1    .    .    .    .    1    2    2    19   .    2    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  123   | .    2    3    .    9    8    10   .    6    .    .    .    .    .    9    1    74   .    1    
    Message Errors         25    | .    .    1    .    3    .    3    .    3    .    .    .    .    .    5    .    10   .    .    
    Matter Fused           16    | .    .    .    .    2    5    1    .    .    .    .    .    .    .    .    .    7    .    1    
    Heat Flow Errors       9     | .    .    .    .    3    1    1    .    .    .    .    .    .    .    1    .    3    .    .    
    Energy Discharges      7     | .    .    .    .    .    .    1    .    2    .    .    .    .    .    3    .    1    .    .    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
    Data Loss (minor)      7     | .    1    1    .    .    2    .    .    1    .    .    .    .    .    .    .    2    .    .    
    Data Loss (major)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Misfires               4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Misdirections          10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    
    Targeting Errors       36    | .    .    1    .    1    .    4    .    .    .    .    .    .    .    .    1    29   .    .    
    Weapon Failures        4     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
Overload Shots             4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    
Overflow Damage            431   | .    .    .    .    115  .    .    .    166  1    .    .    .    25   3    .    121  .    .    
  Projectiles              35    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    31   .    .    
  Explosions               342   | .    .    .    .    115  .    .    .    112  .    .    .    .    25   .    .    90   .    .    
  Melee                    54    | .    .    .    .    .    .    .    .    54   .    .    .    .    .    .    .    .    .    .    
Knockbacks                 31    | .    .    .    .    .    .    .    3    11   15   2    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  31    | .    .    .    .    .    .    .    3    11   15   2    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      277   | .    .    .    .    184  .    .    .    .    .    .    .    .    93   .    .    .    .    .    
  Shots                    8     | .    .    .    .    7    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Rammed                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        638   | .    12   1    193  130  201  270  638  144  198  199  156  154  169  129  324  371  .    .    
  Average Temperature      82    | .    7    1    75   45   101  42   171  46   106  87   58   63   46   33   90   89   .    .    
  Received Heat Transfer   1764  | .    147  54   69   60   .    .    324  18   156  274  32   9    99   18   36   180  27   261  
  Effects                  14    | .    .    .    .    .    2    .    11   .    .    .    .    .    .    .    .    1    .    .    
    Shutdowns              2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
    Interference           4     | .    .    .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Short Circuit          3     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Damage (core)          3     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Combat Hostiles          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Parts Fried              3     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             10    | .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    3    4    .    .    
  Heat Transferred         7563  | .    .    .    555  500  .    37   333  666  222  359  174  74   148  607  2331 1557 .    .    
Parts Sabotaged            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -6   -5   -4   -3   -2   -2   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Fac  Res  Res  Tes  
Peak Influence             1624 | .    239  96   530  521  .    85   222  201  233  568  1129 491  306  348  338  378  254  1624 
  Initial                  371  | .    .    36   37   206  .    .    .    34   30   40   317  371  171  149  25   132  182  142  
  Average                  194  | .    108  55   236  405  .    44   79   78   110  173  776  466  185  112  138  195  211  1585 
Maximum Alert Level        5    | .    1    .    2    2    .    .    1    1    1    2    4    2    2    1    1    2    1    5    
  Low Security (%)         66   | 100  96   100  54   .    .    100  94   94   79   64   .    .    50   88   71   42   39   .    
  Level 1                  22   | .    3    .    15   55   .    .    5    5    20   16   8    6    49   11   28   57   60   .    
  Level 2                  6    | .    .    .    30   44   .    .    .    .    .    19   13   93   .    .    .    .    .    .    
  Level 3                  2    | .    .    .    .    .    .    .    .    .    .    .    74   .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   
Squads Dispatched          40   | .    .    1    2    .    .    .    1    5    .    .    1    .    3    3    4    7    1    12   
  Investigation            2    | .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    
  Extermination            12   | .    .    .    .    .    .    .    .    1    .    .    .    .    1    2    3    4    1    .    
  Reinforcement            9    | .    .    .    2    .    .    .    1    .    .    .    .    .    2    1    1    2    .    .    
  Assault                  13   | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   
  Garrison                 4    | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    1    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -4  -3  -2  -2  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Res Res Tes 
Distress Signals           21   | .   .   1   3   1   .   .   1   3   .   3   1   .   2   .   2   4   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              314  | .   18  7   21  23  .   4   18  12  8   28  21  2   14  12  32  45  1   48  
  Peak Tracking Total      27   | .   5   4   4   10  .   3   7   4   5   8   6   1   3   3   7   10  2   27  
  Tactical Retreats        14   | .   2   .   .   2   .   .   .   2   .   .   1   .   1   1   .   3   .   2   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -4  -3  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Res Res Tes 
Traps Triggered            26   | .   1   1   .   .   .   .   .   1   1   6   .   .   1   9   4   2   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -4  -3  -2  -2  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Res Res Tes 
Machines Disabled          59   | .   .   .   1   8   .   .   5   1   1   5   9   3   12  6   5   3   .   .   
  Max in Single Turn       5    | .   .   .   .   4   .   .   1   1   1   1   2   1   5   1   1   1   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   1   .   1   .   .   .   1   1   .   .   1   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -4  -3  -2  -2  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Res Res Tes 
Machines Accessed          66   | .   3   1   2   .   2   1   5   5   9   10  3   .   4   7   6   5   3   .   
  Terminals                40   | .   2   .   2   .   .   1   4   3   4   9   3   .   3   1   5   3   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Repair Stations          6    | .   1   .   .   .   .   .   .   1   1   .   .   .   .   1   .   1   1   .   
  Recycling Units          6    | .   .   .   .   .   .   .   .   1   2   1   .   .   .   1   .   .   1   .   
  Scanalyzers              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   .   .   
  Garrison Access          5    | .   .   .   .   .   .   .   1   .   1   .   .   .   1   1   .   .   1   .   
Total Hacks                160  | .   6   1   4   .   3   3   12  10  24  14  6   .   11  25  23  13  5   .   
  Successful               90   | .   3   1   1   .   3   2   5   6   13  10  1   .   8   15  9   10  3   .   
  Failed                   69   | .   3   .   3   .   .   1   6   4   11  4   5   .   3   10  14  3   2   .   
    Catastrophic           14   | .   1   .   1   .   .   .   2   1   1   .   .   .   .   4   2   1   1   .   
  Database Lockouts        1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   46   | .   .   .   3   .   1   3   11  3   3   2   1   1   4   1   11  1   1   .   
  Terminals                97   | .   4   .   4   .   .   3   11  5   13  13  6   .   10  1   19  8   .   .   
  Fabricators              6    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   5   .   .   .   .   
  Repair Stations          13   | .   2   .   .   .   .   .   .   2   1   .   .   .   .   3   .   2   3   .   
  Recycling Units          11   | .   .   .   .   .   .   .   .   3   5   1   .   .   .   1   .   .   1   .   
  Scanalyzers              19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  4   3   .   .   
  Garrison Access          10   | .   .   .   .   .   .   .   1   .   4   .   .   .   1   3   .   .   1   .   
Terminal Hacks             52   | .   1   1   1   .   3   2   4   2   9   9   1   .   7   .   6   6   .   .   
  Record                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   
  Robot Analysis           2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Open Door                10   | .   .   1   .   .   .   .   .   .   .   8   1   .   .   .   .   .   .   .   
  Level Access Points      2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
  Branch Access Points     6    | .   1   .   1   .   .   .   1   1   1   .   .   .   .   .   1   .   .   .   
  Terminal Index           4    | .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   1   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   
  Unreport Threat          7    | .   .   .   .   .   .   1   1   .   .   .   .   .   2   .   1   2   .   .   
  Locate Traps             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Dispatch Records         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Registered Components    2    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Repair Station Hacks       9    | .   2   .   .   .   .   .   .   2   .   .   .   .   .   1   .   2   2   .   
  Scan Component           5    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   1   .   
  Repair                   4    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 16   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  3   2   .   .   
  Insert Component         7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   1   .   .   
  Analyze                  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   2   1   .   .   
Garrison Access Hacks      6    | .   .   .   .   .   .   .   1   .   2   .   .   .   1   1   .   .   1   .   
  Unlock Access            1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Seal Access              5    | .   .   .   .   .   .   .   1   .   1   .   .   .   1   1   .   .   1   .   
Unauthorized Hacks         6    | .   .   .   .   .   .   .   .   2   2   1   .   .   .   1   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   .   .   .   .   .   .   .   2   2   1   .   .   .   1   .   .   .   .   
    Reject                 4    | .   .   .   .   .   .   .   .   1   1   1   .   .   .   1   .   .   .   .   
    Mask                   2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         49   | .   3   .   2   .   .   1   3   4   9   4   3   .   2   5   6   5   2   .   
  Full Trace Events        2    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   10   | .   .   .   .   .   .   .   1   .   .   .   .   .   1   5   2   1   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             4    | .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   .   
  Time                     171  | .   26  .   .   .   .   .   .   60  .   .   .   .   .   .   .   36  49  .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   1   .   .   
  Part Schematics Acquired 7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   1   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -4  -3  -2  -2  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Res Res Tes 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             15   | .   .   .   .   .   .   .   .   .   .   15  .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -6   -5   -4   -3   -2   -2   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Fac  Res  Res  Tes  
Total Allies               27   | .    .    3    .    .    .    .    .    .    .    24   .    .    .    .    .    .    .    .    
  Largest Group            15   | .    .    3    3    .    .    .    .    .    .    15   15   5    2    .    .    .    .    .    
  Highest-Rated Group      543  | .    .    85   85   .    .    .    .    .    .    543  543  273  74   .    .    .    .    .    
  Highest-Rated Ally       156  | .    .    31   31   .    .    .    .    .    .    156  156  156  37   .    .    .    .    .    
Total Orders               2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  EXPLORE                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Ally Attacks               287  | .    .    12   50   .    .    .    .    .    .    104  97   9    15   .    .    .    .    .    
  Total Damage             6018 | .    .    125  729  .    .    .    .    .    .    2261 2404 285  214  .    .    .    .    .    
  Kills                    59   | .    .    4    13   .    .    .    .    .    .    18   17   2    5    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -6  -6  -6  -6  -6  -5  -4  -3  -2  -2  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Res Res Tes 
Robot Analysis Total       2    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -6   -5   -4   -3   -2   -2   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Fac  Res  Res  Tes  
Turns Passed               15041 | 34   582  438  323  709  364  651  1037 1060 859  1385 458  193  806  2132 1676 1735 354  245  
Spaces Moved               9745  | 30   381  305  205  595  319  456  575  692  591  965  316  135  496  1353 1059 906  222  144  
  Core                     14    | 10   4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   78    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    57   2    19   .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   9653  | 20   377  305  205  595  319  456  575  692  591  965  316  135  496  1296 1057 887  222  144  
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   80   100  100  100  100  110  100  100  106  106  110  110  110  110  110  103  120  110  
  Average Speed            110   | 76   98   100  100  103  103  119  109  109  108  108  110  111  111  115  110  114  120  116  
  Slowest Speed            450   | 90   450  100  100  120  120  120  160  110  170  170  110  113  113  180  180  200  120  120  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       46    | 3    61   74   26   86   66   76   42   18   18   88   81   90   45   41   28   24   6    19   
  Regions Visited          18
    Branch Regions         9
  Pre-discovered Areas     1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        5     | .    1    .    1    .    .    .    .    .    1    .    .    .    1    .    .    1    .    .    
  Unknown Exits Taken      13    | 1    .    1    .    1    1    1    1    1    .    1    1    1    .    1    1    .    1    .    
Scrap Searched             4     | .    .    1    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 94    | .    .    .    .    40   .    .    .    1    8    .    .    .    7    4    3    20   .    11   
Terrain Destroyed          698   | .    .    .    .    229  .    .    21   22   8    24   32   3    186  45   56   61   .    11   
  Melee                    54    | .    .    .    .    .    .    .    .    1    8    .    .    .    7    4    3    20   .    11   
  Projectile               101   | .    .    .    .    .    .    .    21   .    .    6    5    3    19   10   22   15   .    .    
  AOE                      543   | .    .    .    .    229  .    .    .    21   .    18   27   .    160  31   31   26   .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -6   -6   -6   -6   -6   -5   -4   -3   -2   -2   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Fac  Res  Res  Tes  
Total                      13001 | 39   511  394  260  660  352  524  922  932  746  1214 387  167  685  1842 1473 1407 295  191  
  Wait                     1845  | .    44   53   5    23   17   39   240  172  78   43   30   26   126  327  299  249  54   20   
  Move                     9727  | 29   380  304  204  594  318  455  574  691  590  964  315  134  495  1352 1058 905  221  144  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  187   | 4    21   7    9    7    6    5    24   8    9    12   2    1    1    14   11   41   4    1    
  Fast Attach              81    | 3    2    .    1    .    .    .    9    4    6    5    6    .    9    19   8    9    .    .    
  Attach                   107   | 3    5    1    5    5    .    4    10   6    2    4    .    1    1    7    8    35   5    5    
  Detach                   5     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    1    .    .    
  Swap                     73    | .    6    2    .    4    4    1    2    7    9    7    5    .    4    4    2    13   2    1    
  Drop                     178   | .    11   2    7    4    5    1    29   11   14   14   9    1    10   24   12   22   2    .    
  Fire                     505   | .    42   12   29   23   .    17   34   31   22   41   20   4    24   41   64   93   7    1    
  Melee                    79    | .    .    13   .    .    .    .    .    2    8    .    .    .    7    4    3    23   .    19   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            136   | .    .    .    .    .    .    .    .    .    8    48   .    .    8    48   8    16   .    .    
  Rewire                   76    | .    .    .    .    .    .    .    .    .    .    76   .    .    .    .    .    .    .    .    
  Trap                     2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Min)
-10/Mines
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: *Min x2)
-8/Mines
-8/Materials
-7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2)
-6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / *Cet)
-6/Cetus
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d)
-5/Factory
-4/Factory (discovered 3 exits: *Res / *Upp x2)
-3/Research (discovered 3 exits: *Res x3)
-2/Research
-2/Testing

 History 
---------
  Turn | Location      | Event
     9 | -11/Scrapyard | Discovered new exit (range 16)
    35 | -11/Scrapyard | Entered Materials
   343 | -10/Materials | Discovered new exit (range 15)
   413 | -10/Materials | Discovered new exit (range 12)
   439 | -10/Materials | Identified exit to Mines
   482 | -10/Materials | Repaired Ion Engine
   617 | -10/Materials | Entered Mines
   642 | -10/Mines     | Learned location of Zion (-7)
   655 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
   699 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
   770 | -10/Mines     | Excavation squad dispatched
   770 | -10/Mines     | A large section of the Mines collapsed
   876 | -10/Mines     | Build established: Mutant
   999 | -10/Mines     | Met a Derelict testing a Signal Generator
  1020 | -10/Mines     | Excavation squad dispatched
  1042 | -10/Mines     | Discovered new exit (range 9)
  1055 | -10/Mines     | Entered Materials
  1055 | -9/Materials  | Accompanied by 3 allies
  1055 | -9/Materials  | Evolved 2 slots: Utility x1, Weapon x1
  1064 | -9/Materials  | Led the pair of lost Derelicts to an unsafe place
  1118 | -9/Materials  | Identified exit to Mines
  1378 | -9/Materials  | Entered Mines
  1394 | -9/Mines      | Discovered new exit (range 6)
  1427 | -9/Mines      | Assembled infested the area
  1490 | -9/Mines      | Destroyed 8 combat bots
  1805 | -9/Mines      | Found a hidden stash of uninstalled traps
  2001 | -9/Mines      | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  2047 | -9/Mines      | Discovered new exit (range 6)
  2082 | -9/Mines      | Deemed a non-threat by the Exiles lab entrance
  2082 | -9/Mines      | Discovered new exit (range 5)
  2087 | -9/Mines      | Entered Exiles
  2111 | -9/Exiles     | Discovered new exit (range 15)
  2153 | -9/Exiles     | Met 8R-AWN
  2171 | -9/Exiles     | Met EX-HEX
  2200 | -9/Exiles     | Met EX-BIN
  2227 | -9/Exiles     | Aligned with FarCom system
  2228 | -9/Exiles     | Given EX-Vault access code
  2251 | -9/Exiles     | Opened EX-Vault
  2261 | -9/Exiles     | Found Skeleton Box
  2282 | -9/Exiles     | Warned to stay clear of 0b10 Research branches
  2311 | -9/Exiles     | Met EX-DEC
  2436 | -9/Exiles     | Discovered new exit (range 12)
  2451 | -9/Exiles     | Left Exiles lab with Skeleton Box
  2451 | -9/Exiles     | Entered Mines
  2799 | -8/Mines      | Build established: Scavenger-Skirmisher
  3087 | -8/Mines      | Discovered new exit (range 11)
  3102 | -8/Mines      | Entered Materials
  3102 | -8/Materials  | Evolved 2 slots: Propulsion x2
  3148 | -8/Materials  | Central database locked down
  3417 | -8/Materials  | Build established: Hauler-Skirmisher
  3634 | -8/Materials  | Core integrity fell below 50%
  3906 | -8/Materials  | Discovered new exit (range 14)
  4139 | -8/Materials  | Entered Factory
  4139 | -7/Factory    | Evolved 2 slots: Utility x1, Weapon x1
  4413 | -7/Factory    | Repaired Hvy. Particle Gun
  4471 | -7/Factory    | Garrison activated, responded to threat
  4884 | -7/Factory    | Identified exit to Storage
  4884 | -7/Factory    | Identified exit to Lower Caves
  5031 | -7/Factory    | Discovered new exit (range 6)
  5199 | -7/Factory    | Entered another Factory area
  5199 | -6/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
  5351 | -6/Factory    | Identified exit to Garrison
  5452 | -6/Factory    | Identified exit to Factory
  5501 | -6/Factory    | Identified exit to Lower Caves
  5501 | -6/Factory    | Identified exit to Extension
  6058 | -6/Factory    | Entered Extension
  6139 | -6/Extension  | Rescued a captive Derelict
  6140 | -6/Extension  | Rescued a captive Derelict
  6220 | -6/Extension  | Rescued a captive Derelict
  6340 | -6/Extension  | Rescued a captive Derelict
  6354 | -6/Extension  | Rescued a captive Derelict
  6447 | -6/Extension  | Rescued a captive Derelict
  6448 | -6/Extension  | Rescued a captive Derelict
  6756 | -6/Extension  | Spotted B-75 Beast
  6784 | -6/Extension  | Allies destroyed B-75 Beast
  6805 | -6/Extension  | Spotted B-75 Beast
  6815 | -6/Extension  | Allies destroyed B-75 Beast
  6833 | -6/Extension  | Lost 4 parts (3n1w)
  6858 | -6/Extension  | Disrupted transfer network
  6878 | -6/Extension  | Discovered exit to Factory (range 3)
  6968 | -6/Extension  | Destroyed 7 combat bots
  6987 | -6/Extension  | Rescued A7
  7020 | -6/Extension  | Energy Cycler disabled
  7020 | -6/Extension  | Rescued a captive Derelict
  7021 | -6/Extension  | Rescued a captive Derelict
  7022 | -6/Extension  | Rescued a captive Derelict
  7368 | -6/Extension  | Discovered exit to Factory (range 10)
  7369 | -6/Extension  | Discovered new exit (range 6)
  7443 | -6/Extension  | Entered Cetus
  7443 | -6/Cetus      | Accompanied by 15 allies (A7)
  7448 | -6/Cetus      | Acquired a Cetus Manufacturing Module code from A7
  7459 | -6/Cetus      | Spotted Cetus Guard
  7459 | -6/Cetus      | Spotted Cetus Guard
  7462 | -6/Cetus      | Spotted Cetus Guard
  7464 | -6/Cetus      | Spotted Cetus Guard
  7467 | -6/Cetus      | Destroyed Cetus Guard
  7479 | -6/Cetus      | Allies destroyed Cetus Guard
  7479 | -6/Cetus      | Allies destroyed Cetus Guard
  7480 | -6/Cetus      | Destroyed Cetus Guard
  7603 | -6/Cetus      | Cetus Manufacturing Module disabled
  7641 | -6/Cetus      | Escorted A7 to Cetus Mainframe
  7665 | -6/Cetus      | Failed to start Cetus Manufacturing Module
  7869 | -6/Cetus      | Discovered new exit (range 15)
  7901 | -6/Cetus      | Entered Archives
  7901 | -6/Archives   | Accompanied by 5 allies (A7)
  7906 | -6/Archives   | Received a hacking code to weaken MAIN.C
  7970 | -6/Archives   | Unable to access archive contents
  7971 | -6/Archives   | Discovered new exit (range 16)
  7998 | -6/Archives   | Discovered new exit (range 13)
  8032 | -6/Archives   | Discovered exit to Factory (range 15)
  8054 | -6/Archives   | Build established: Scavenger-Skirmisher
  8094 | -6/Archives   | Entered Hub_04(d)
  8094 | -6/Hub_04(d)  | Accompanied by 2 allies
  8210 | -6/Hub_04(d)  | Discovered exit to Factory (range 12)
  8893 | -6/Hub_04(d)  | Network Hub disabled
  8900 | -6/Hub_04(d)  | Entered Factory
  8900 | -5/Factory    | Evolved 2 slots: Power x1, Utility x1
  9604 | -5/Factory    | Found Prototype Processor
  9604 | -5/Factory    | Identified Exp. Signal Interpreter
  9612 | -5/Factory    | Found Exp. Signal Interpreter
 11023 | -5/Factory    | Discovered new exit (range 5)
 11032 | -5/Factory    | Entered another Factory area
 11032 | -4/Factory    | Evolved 2 slots: Utility x2
 11097 | -4/Factory    | Discovered new exit (range 10)
 11350 | -4/Factory    | Identified exit to Upper Caves
 11566 | -4/Factory    | Build established: Scavenger-Tank
 12698 | -4/Factory    | Discovered new exit (range 10)
 12708 | -4/Factory    | Entered Research
 12708 | -3/Research   | Evolved 2 slots: Propulsion x1, Utility x1
 12911 | -3/Research   | Garrison activated, responded to threat
 13002 | -3/Research   | Identified exit to Research
 13221 | -3/Research   | Found Prototype Device
 13222 | -3/Research   | Identified Exp. Thermal Shield
 13358 | -3/Research   | Repaired Centrium Medium Armor Plating?
 13420 | -3/Research   | Lost 3 parts (1n1u1w)
 13486 | -3/Research   | Destroyed 7 combat bots
 13520 | -3/Research   | System corruption reached 10%
 13630 | -3/Research   | Lost 13 parts (2p1n4u6w)
 13819 | -3/Research   | Lost 3 parts (1n1u1w)
 14113 | -3/Research   | Found Prototype Device
 14113 | -3/Research   | Identified Exp. Thermal Defense Suite
 14443 | -3/Research   | Entered another Research area
 14443 | -2/Research   | Evolved 2 slots: Utility x2
 14632 | -2/Research   | Repaired Adv. Variable Charge Gun
 14675 | -2/Research   | Discovered new exit (range 6)
 14797 | -2/Research   | Entered Testing
 14798 | -2/Testing    | Maximum security lockdown engaged
 14944 | -2/Testing    | Build established: Scavenger-Mutant
 14966 | -2/Testing    | Spotted PG-5N17USLX8F
 14977 | -2/Testing    | Spotted Striker
 14978 | -2/Testing    | Spotted Striker
 14986 | -2/Testing    | Spotted Alpha 7
 14999 | -2/Testing    | Stole the SGEMP Prototype
 15017 | -2/Testing    | Core integrity fell below 50%
 15029 | -2/Testing    | Core integrity fell below 20%
 15042 | -2/Testing    | Destroyed by Striker with Plasma Lance

 Last Messages 
---------------
15027_ >> Lost connection to Drone.
15028_ Penetrated by Slug. <x3>
15028_ Slug penetrates Machine.
15031_ Hcp. Storage Unit destroyed.
15031_ Penetrated by Slug. <x2>
15031_ Slug penetrates Machine.
15032_ Drone destroyed.
15034_ Missile intercepted.
15034_ Slug penetrates Striker.
15034_ Penetrated by Slug.
15035_ Missile Launcher destroyed.
15037_ Penetrated by Slug. <x3>
15037_ Slug penetrates Machine. <x2>
15040_ Penetrated by Slug. <x2>
15040_ Slug penetrates Machine.
15042_ C-30 ARC bursts open, deploying its payload.
15042_ H-88 Terminator unfolds itself.
15042_ Executioner unfolds itself.
15042_ H-88 Terminator unfolds itself.
15042_ I-47 Archangel unfolds itself.

 Map 
-----
+----------------------------------------------------+
|             ?????????????????????????????# """  #  |
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|             ?????????????????????????????##/#####  |
|             ??????????????????????????????# #???#  |
|             ??????????????????????????????# #????  |
|             ??????????????????????????????# #????  |
|             ???????????????################ #####  |
|             ???????????????#        g              |
|             ???????????????#                       |
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|             ???????????????#  #???????     ??????? |
|             ???????????????#  #??????#      #????? |
|             ???????????????#  #??????#   "  #????? |
|             ??????????????##  #??????#  """ #????? |
|             ??????????????#"  ##?????#""""""#????? |
|             ??????????????#"Ci;#?????#""""""#????? |
|             ??????????????# Ch #?????######?#????? |
|             ??????????????##mE##?????????????????? |
|             ???????????#####h/####???????????????? |
|             ???????????#"""ggbg[ #???????????????? |
|             ???????????#"""cggip #???????????????? |
|             ???????????#""K7hb  ##???????????????? |
|             ???????????#"@Kgpg "#????????????????? |
|             ???????????#""""gbi"#????????????????? |
|             ???????????#""""" ""#????????????????? |
|             ???????????##########????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           115
Coolant Potential          65
Energy Generation          41
Energy Capacity            840
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Cloak Strength             3
Corruption Prevention      20
Armor Coverage             450
Resistance: KI             25
Resistance: TH             30
Propulsion Shielding       90
Weapon Shielding           66
Weapon Cycling             20
Evasion (%)                50
Targeting Accuracy         8
Target Analysis            8
Core Analysis              10
Recoil Reduction           2
Energy Filtering           30
Offensive Hacking          12

 Item Schematics 
-----------------
        Med. Armor Plating | -8/Materials | Hacked
               Power Sword | -6/Hub_04(d) | Hacked
                 Drone Bay | -5/Factory   | Scanalyzed
        Imp. Core Analyzer | -5/Factory   | Scanalyzed
     Imp. Weapon Shielding | -5/Factory   | Scanalyzed
  Adv. Variable Charge Gun | -5/Factory   | Scanalyzed
         Hcp. Storage Unit | -5/Factory   | Scanalyzed
                 Phase Gun | -4/Factory   | Hacked
 Exp. Propulsion Shielding | -4/Factory   | Scanalyzed
                   Railgun | -3/Research  | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Dramatic Entrance
Main Advantage
Project G-00

 Challenges 
------------
None

 Game 
------
Seed              NeutronDeliveryWarhead
  Manual?         0
Play Time         03:27:08
  Cumulative      90.6 hours
  Start           2021.04.16 @ 02:17:36
  End             2021.04.17 @ 00:42:15
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          37
  Rogue           37
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             51
Gallery%          59
Achievement%      45
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              12/Smallcaps
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             X


RUN: 72016c8f-52cf-42af-b5ba-3480c3ffe7a8