Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 02:11:46 Player: TheSkyeDoctor Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (86) 430 Value Destroyed (3467) 3467 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 10895 Bonus ------- High Alert Combat Kills 72 Friendly Fire -14 Cogmind --------- Core Integrity 0/1450 Matter 296/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (7) Power Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Advanced Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON ----------- Makeshift Laser Mass Driver Mass Driver Power Sword > --- INVENTORY -------- Light Antimatter Reactor Matter Compressor [Rating: 74] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Slots Evolved 16 | . . 2 . 2 2 2 . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . 1 1 2 . . . . . . . 1 Utility 8 | . . . . 1 1 . . . 2 2 . . 1 1 Weapon 2 | . . 2 . . . . . . . . . . . . Parts Attached 109 | 7 1 6 1 10 20 14 1 11 5 . 22 . 3 8 Power 13 | 1 . 1 . . 2 3 . 1 . . 4 . . 1 Engine 6 | 1 . 1 . . 1 2 . 1 . . . . . . Core 2 | . . . . . 1 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . 4 . . 1 Propulsion 35 | 2 . 1 1 3 7 7 . 3 2 . 6 . 1 2 Treads 14 | 2 . 1 1 3 7 . . . . . . . . . Leg 10 | . . . . . . . . 2 2 . 6 . . . Wheel 2 | . . . . . . . . 1 . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight 9 | . . . . . . 7 . . . . . . 1 1 Utility 31 | 2 . 2 . 1 5 3 . 5 3 . 5 . 2 3 Device 13 | 1 . . . . 1 1 . 3 3 . 2 . 2 . Storage 4 | 1 . 2 . . . . . . . . . . . 1 Processor 9 | . . . . . 1 2 . 1 . . 3 . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . . . 1 3 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 1 2 . 6 6 1 1 2 . . 7 . . 2 Energy Gun 9 | 1 . 1 . 1 5 . . . . . 1 . . . Energy Cannon 3 | . . . . 2 . . . 1 . . . . . . Ballistic Gun 8 | 1 . 1 . 3 . . . . . . 3 . . . Ballistic Cannon 6 | . 1 . . . . . . 1 . . 2 . . 2 Launcher 1 | . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 2 3 . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . . . 2 . . . Parts Lost 67 | . 1 . . 1 5 1 4 14 7 3 15 . 6 10 Power 7 | . . . . . . . . 1 1 . 3 . 1 1 Propulsion 21 | . . . . . 1 . 4 3 2 1 5 . 3 2 Utility 19 | . . . . . 1 1 . 4 4 1 3 . . 5 Weapon 20 | . 1 . . 1 3 . . 6 . 1 4 . 2 2 Highest Loss Streak 7 | . 1 . . 1 4 1 2 5 6 3 7 . 3 5 To Critical Strikes 2 | . . . . . . . . . . . 2 . . . Average Backups 7 | 1 3 5 8 11 14 9 10 5 . 1 1 1 1 1 Power . | . 1 1 1 1 1 1 1 . . . . . . . Propulsion 2 | . 1 1 2 3 6 1 1 . . . . . . . Utility 2 | . 1 2 4 3 4 2 4 3 . 1 1 1 1 . Weapon 1 | . . . 1 3 2 3 4 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 11 | 1 . 1 . 2 6 . . . 1 . . . . . Power 1 | . . 1 . . . . . . . . . . . . Propulsion 5 | 1 . . . 1 3 . . . . . . . . . Utility 1 | . . . . . . . . . 1 . . . . . Weapon 4 | . . . . 1 3 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 98 92 100 99 99 81 62 48 49 30 43 52 47 37 Engine 3 | . 14 11 11 9 . 4 6 2 3 . . . . . Core 1 | . . . . . 6 1 . 2 . . . . . . Treads 11 | . 28 22 22 27 29 . . . . . . . . . Leg 3 | . . . . . . . . 3 9 10 10 10 6 . Flight 3 | . . . . . . 38 22 3 . . . . . . Device 9 | . 14 11 11 9 8 6 6 10 19 9 7 5 12 11 Storage 4 | . 14 11 11 9 7 6 6 3 . . . . . 1 Processor 6 | . . . . . 5 8 13 5 5 5 8 15 14 17 Protection 2 | . . . . 8 7 4 . . 3 . . . . . Energy Gun 5 | . 14 19 22 10 7 3 . 2 . . 2 . . . Energy Cannon 2 | . . . . 2 6 . . 1 . . . . . . Ballistic Gun 5 | . 7 7 11 16 9 . . . . . 1 10 6 . Ballistic Cannon 2 | . 6 11 11 6 . . . 1 . . 4 . . 6 Impact Weapon 2 | . . . . . 4 6 1 4 5 4 . . . . Peak Build Rating 74 | 7 7 13 14 25 43 50 45 47 38 24 74 51 63 57 Average Rating 34 | 5 6 10 13 20 38 40 37 28 32 23 46 51 52 49 On Entrance 25 | . 7 7 13 14 25 43 45 33 28 24 12 51 51 30 Avg Prop Armor Cover (%) 2 | . . . . . . . . 2 . . 11 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 57 | 12 14 39 39 47 57 39 30 49 25 5 41 24 26 34 Greatest Support 85 | 40 40 40 43 63 83 30 30 30 35 35 85 50 50 10 Greatest Overweight (x) 11 | . . . . . . 1 2 10 4 . 5 . 1 11 Average Overweight (x) . | . . . . . . . . 1 . . . . . 2 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 10 10 5 5 5 5 5 5 Average Capacity 9 | 7 8 14 15 15 15 10 10 7 5 5 5 5 5 5 Most Carried 15 | 3 4 8 9 15 15 15 10 10 1 1 2 1 2 2 Average Carried 7 | 1 3 5 8 11 14 9 10 5 . 1 1 1 1 1 Final Capacity 15 | 8 8 15 15 15 15 10 10 5 5 5 5 5 5 5 Final Carried 15 | 3 3 8 9 15 15 10 10 1 1 1 1 1 2 2 Class Distribution -------------------- 32% | Mutant 25% | Gunner 16% | Scavenger-Gunner 13% | Scavenger-Mutant 6% | Sprinter 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Sprinter | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Matter Collected 2894 | 286 22 107 17 222 507 110 52 737 285 . 378 . . 171 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3330 | 171 126 164 12 331 1426 188 39 255 307 . 169 . . 142 Parts 154 | 19 8 11 2 20 64 2 . 7 5 . 8 . . 8 Haulers Intercepted 3 | . . . . 1 1 1 . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 6 . . 12 . . . Prevented 3 | . . . . . . . . 1 . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 67 | . 3 3 . 6 23 2 8 8 7 . 4 . . 3 Melee 10 | . . . . . 1 1 1 . 5 . 2 . . . Guns 24 | . 3 2 . 6 11 . . 1 . . 1 . . . Cannons 17 | . . 1 . . 7 . . 5 . . 1 . . 3 AOE 10 | . . . . . 2 . 7 1 . . . . . . Classes Destroyed 15 | 2 1 1 . 3 5 . 1 . . . 1 . . 1 Worker 3 | . . . . . 2 . . . . . . . . 1 Builder 3 | . . . . . 1 . . . . . . . . 2 Tunneler 8 | 5 . . 1 . 1 . . . . . . . . 1 Hauler 3 | . . . . 1 1 1 . . . . . . . . Recycler 3 | 1 . . . 1 1 . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 Watcher 4 | . . . . 1 3 . . . . . . . . . Swarmer 11 | . . . . 4 . . 1 4 2 . . . . . Grunt 21 | . 3 . . . 10 . . 3 5 . . . . . Sentry 12 | . . 3 . 2 5 . 1 . . . 1 . . . Hunter 9 | . . . . . 3 1 . 1 . . 2 . . 2 Programmer 6 | . . . . . 4 1 . . . . . . . 1 Heavy 1 | . . . . . 1 . . . . . . . . . Assembled 6 | . . . . . . . 6 . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 6 | 2 2 2 1 5 3 1 5 4 5 . 1 . . 6 Combat Bots Only 5 | . 2 2 . 4 3 1 5 4 5 . 1 . . 1 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 2 1 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 2 1 . . . . . . Melee 1 | . . . . . 1 1 1 . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Hostile Shots Fired 1156 | . 11 16 . 30 297 29 40 173 66 16 219 8 79 172 Missed 398 | . 5 3 . 7 83 10 15 73 15 3 79 6 32 67 Hits 758 | . 6 13 . 23 214 19 25 100 51 13 140 2 47 105 Melee 8 | . . . . . . . . 4 4 . . . . . Projectile 750 | . 6 13 . 23 214 19 25 96 47 13 140 2 47 105 Critical Strikes 24 | . . . . . 4 1 . 3 2 . 5 . 1 8 Part Disruptions 3 | . . . . . . . 1 . . . 2 . . . Damage Taken 12375 | . 139 201 . 193 2260 271 404 1786 829 318 2376 36 1135 2427 Core 4348 | . . . . 23 244 52 109 609 350 124 853 . 515 1469 Absorbed by Shields 154 | . . . . . . . . . 154 . . . . . Redirected to Shielding 104 | . . . . . . . . . 104 . . . . . Ignored by Resistances 71 | . . . . . . . . . . . . . 71 . Core Remaining (%) 67 | 100 100 . 100 95 65 . . 9 65 . . 15 60 . Volleys Fired 196 | 16 7 8 2 16 58 . 16 26 . . 23 . 3 21 Largest 4 | 2 2 4 4 4 4 . 1 3 . . 3 . 2 2 Hottest 253 | 60 70 149 149 151 180 . 39 253 . . 144 . 55 116 Shots Fired 465 | 32 14 29 8 53 167 . 17 56 . . 42 . 6 41 Gun 262 | 32 11 21 6 41 114 . . 15 . . 16 . 6 . Cannon 183 | . 3 8 2 12 53 . . 38 . . 26 . . 41 Launcher 20 | . . . . . . . 17 3 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 236 | 16 7 13 4 33 68 . . 18 . . 30 . 6 41 Thermal 166 | . . 8 2 16 99 . . 29 . . 12 . . . Explosive 20 | . . . . . . . 17 3 . . . . . . Electromagnetic 43 | 16 7 8 2 4 . . . 6 . . . . . . Robot Hit Streak 20 | 4 6 7 9 19 16 . 5 5 . . 20 . 9 5 Robot Miss Streak 7 | 3 1 2 . 3 7 . 5 7 . . 2 . 1 7 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . Shots Hit Robots 325 | 16 9 17 5 28 105 6 7 37 17 3 49 . 8 18 Core Hits 169 | 9 4 6 1 10 65 . 13 31 3 . 12 . 2 13 Critical Kills 4 | . . . . . 1 . 1 . 2 . . . . . Critical Parts Destroyed 6 | . . . . . 1 2 . . 3 . . . . . Critical Strikes 23 | . 1 1 . 2 2 2 1 . 5 . 6 . 1 2 Burn 5 | . . 1 . 1 . . . . . . 3 . . . Destroy 1 | . . . . . . . . . . . . . 1 . Blast 4 | . 1 . . 1 . . . . . . . . . 2 Smash 10 | . . . . . 2 2 1 . 5 . . . . . Sever 3 | . . . . . . . . . . . 3 . . . Melee Attacks 104 | . . . . . 20 23 3 6 21 3 21 . 7 . Impact 76 | . . . . . 20 23 3 6 21 3 . . . . Slashing 28 | . . . . . . . . . . . 21 . 7 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 3 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10031 | 188 125 229 79 504 3124 325 639 990 841 111 1667 . 265 944 Guns 2965 | 188 105 160 62 426 1502 . . 222 . . 167 . 133 . Cannons 3380 | . 20 69 17 78 865 . . 580 . . 807 . . 944 Explosions 1035 | . . . . . 322 . 597 116 . . . . . . Melee 2642 | . . . . . 435 325 42 72 841 109 693 . 125 . Ramming 9 | . . . . . . . . . . 2 . . 7 . Kinetic 3283 | 60 44 82 34 275 589 . . 283 . . 839 . 133 944 Thermal 2650 | . . 73 15 179 1778 . . 470 . . 135 . . . Explosive 1035 | . . . . . 322 . 597 116 . . . . . . Electromagnetic 412 | 128 81 74 30 50 . . . 49 . . . . . . Impact 1824 | . . . . . 435 325 42 72 841 109 . . . . Slashing 818 | . . . . . . . . . . . 693 . 125 . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 3 1 1 1 . . 2 2 1 8 Average Corruption 1 | . . . . . 2 1 1 1 . . 2 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 45 | . . . . . 14 1 3 7 . . 12 . 1 7 Message Errors 14 | . . . . . 6 1 . 2 . . 3 . . 2 Matter Fused 10 | . . . . . . . 1 2 . . 2 . 1 4 Heat Flow Errors 4 | . . . . . 3 . . . . . 1 . . . Energy Discharges 9 | . . . . . 2 . . 2 . . 5 . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . . 1 Misfires 3 | . . . . . 1 . 1 1 . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 779 | . . . . . 233 162 43 29 261 . 47 . . 4 Projectiles 46 | . . . . . 3 . . . 12 . 27 . . 4 Explosions 76 | . . . . . 5 . 43 28 . . . . . . Melee 657 | . . . . . 225 162 . 1 249 . 20 . . . Knockbacks 26 | . . . 1 1 4 2 . 4 7 . 1 . . 6 Impact 12 | . . . . . 4 2 . . 6 . . . . . Kinetic 13 | . . . 1 1 . . . 4 . . 1 . . 6 Secondary 1 | . . . . . . . . . 1 . . . . . Self-Inflicted Damage 193 | . . . . . . . 165 25 . . . . 3 . Shots 5 | . . . . . . . 4 1 . . . . . . Rammed 2 | . . . . . . . . . . . . . 2 . Targets Rammed 8 | . . . . . . . . . . 6 . . 2 . Kicked 6 | . . . . . . . . . . 6 . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 368 | 40 44 230 81 251 368 156 199 189 . . 93 . . . Average Temperature 96 | 19 21 100 46 100 126 52 136 100 . . 22 . . . Received Heat Transfer 2284 | . 36 54 . . 669 27 130 356 247 54 462 . 213 36 Effects 9 | . . 1 . 3 5 . . . . . . . . . Energy Bleed 4 | . . 1 . . 3 . . . . . . . . . Interference 5 | . . . . 3 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 3 2 . 1 2 . . . . . Combat Hostiles 5 | . . . . . 1 1 . 1 2 . . . . . Parts Fried 10 | . . . . . 3 4 . . 3 . . . . . Impact Corruptions 28 | . . . . . 11 6 . 1 10 . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 11 | . . 1 . 2 7 . . 1 . . . . . . Heat Transferred 4990 | . . 259 37 518 2988 . . 670 . . 518 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Maximum Alert Level 2 | . . . . . 2 1 . . . . . . . . Low Security (%) 88 | 100 100 100 100 100 78 57 . . 100 100 . . 100 100 Level 1 7 | . . . . . 11 42 . . . . . . . . Level 2 3 | . . . . . 9 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 489 | 10 50 50 5 69 489 325 . . 127 37 . . 150 92 Initial 237 | . . 8 . . . 237 . . . 37 . . . 36 Average 72 | 1 19 16 . 24 116 202 . . 42 9 . . 45 26 Influence Increases 2960 | 30 70 90 5 172 812 336 70 235 272 . 400 30 165 273 Destroy 0b10 Robot/C 1200 | . 60 60 . 120 460 40 40 160 140 . 60 . . 60 Destroy 0b10 Robot/NC 125 | 30 . . 5 15 45 5 . . . . . . . 25 Destroy Leader 314 | . 10 30 . 34 148 22 . 30 10 . 10 . . 20 Disable Machine 75 | . . . . . 75 . . . . . . . . . Anti-Garrison Action 300 | . . . . . . 150 . . . . . . 150 . Destroy Structure 136 | . . . . 3 69 14 . . 2 . . . . 48 Partial Spotted 30 | . . . . . . 15 . . . . . . . 15 Lose Combat Pursuer 780 | . . . . . 15 90 30 45 120 . 330 30 15 105 Influence Decreases 2902 | 30 50 110 5 172 327 496 341 289 196 76 400 30 100 280 Entered New Map 460 | . . 12 . . . 248 121 11 . 39 . . . 29 Time Decay 1974 | 30 40 98 5 162 277 238 180 198 126 37 342 30 60 151 Lost Part 468 | . 10 . . 10 50 10 40 80 70 . 58 . 40 100 Squads Dispatched 28 | . 2 1 . . 7 7 . . 2 . . . 6 3 Investigation 2 | . . . . . . 1 . . . . . . 1 . Extermination 10 | . . . . . 3 3 . . 1 . . . 1 2 Reinforcement 10 | . 2 1 . . 4 1 . . 1 . . . . 1 Assault 4 | . . . . . . 2 . . . . . . 2 . Garrison 2 | . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Distress Signals 8 | . 4 1 . 1 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 179 | . 6 4 . 10 33 9 16 13 18 1 29 2 7 31 Peak Tracking Total 20 | . 6 1 . 5 6 7 6 3 6 1 9 2 7 20 Tactical Retreats 27 | . . . . . 1 3 3 3 6 . 7 1 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Traps Triggered 1 | . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Machines Disabled 7 | . . . . . 5 1 . . . . . . 1 . Max in Single Turn 3 | . . . . . 3 1 . . . . . . 1 . Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Machines Accessed 9 | . . 1 . 1 1 2 1 . . . 2 . 1 . Terminals 2 | . . 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . Total Hacks 20 | . . 2 . 3 2 3 2 . . . 5 . 3 . Successful 11 | . . . . 2 1 1 2 . . . 5 . . . Failed 8 | . . 2 . . 1 2 . . . . . . 3 . Catastrophic 3 | . . . . . . 2 . . . . . . 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . 1 . Terminals 4 | . . 2 . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . Garrison Access 7 | . . . . . 2 2 . . . . . . 3 . Terminal Hacks 7 | . . . . . . . 2 . . . 5 . . . Record 6 | . . . . . . . 2 . . . 4 . . . Open Door 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . . 1 . . . 2 1 . . . . . 1 . Full Trace Events 2 | . . . . . . 1 . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 2 . . . . . . 2 . Machine Destruction 4 | . . . . . . 2 . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Active Infowar (turns) 3154 | 19 124 252 513 495 511 . . 182 540 158 360 . . . Sensors 33 | . . . . . . . . 33 . . . . . . Terrain 1158 | . . . . . . . . 149 540 158 311 . . . Seismic 1914 | 19 124 252 513 495 511 . . . . . . . . . Decoding 49 | . . . . . . . . . . . 49 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Turns Passed 8527 | 275 124 252 513 495 2167 513 372 917 548 174 1141 192 284 560 Spaces Moved 5994 | 140 64 132 313 255 1109 794 522 664 267 70 952 161 260 291 Core 748 | 7 . . . . . . . 226 16 . 269 . 70 160 Treads 2006 | 133 64 132 313 255 1109 . . . . . . . . . Legs 1495 | . . . . . . . . 174 251 70 683 161 156 . Wheels 305 | . . . . . . . . 256 . . . . . 49 Hover . | . . . . . . . . . . . . . . . Flight 1440 | . . . . . . 794 522 8 . . . . 34 82 Fastest Speed 21 | 50 160 160 160 160 160 21 21 50 120 120 50 120 40 37 Average Speed 113 | 154 160 160 160 160 163 26 62 108 125 120 100 120 93 165 Slowest Speed 600 | 160 160 160 160 160 167 101 176 550 250 120 300 120 120 600 Overloaded Moves 4 | . . . . . . . . . . . . . . 4 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 22 16 72 25 31 22 70 69 8 2 79 29 12 10 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 . . 1 . . . Known Exits Taken 3 | . . . . 1 . 1 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 . . 1 1 1 1 1 1 . Scrap Searched 8 | . . . 1 . . . 2 2 . . 3 . . . Spaces Dug 32 | . . . . . 11 14 . 3 1 . 2 . . 1 Terrain Destroyed 326 | . . . . . 67 14 171 48 1 . 9 . . 16 Melee 30 | . . . . . 10 14 . 3 1 . 2 . . . Projectile 35 | . . . . . 3 . . 9 . . 7 . . 16 AOE 261 | . . . . . 54 . 171 36 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Res Res Total 7124 | 167 73 152 320 310 1302 1055 543 794 436 153 1052 160 284 323 Wait 615 | . 1 . 5 16 56 200 . 80 137 75 33 . 9 3 Move 5979 | 139 63 131 312 254 1108 793 521 663 266 69 951 160 260 289 Hop 1 | . . . . . . . . . . . . . . 1 Pick Up 37 | 4 1 4 . 6 13 6 . . 1 . 2 . . . Fast Attach 62 | 7 . 2 . 3 6 2 . 7 5 . 20 . 3 7 Attach 28 | . 1 . . 3 4 7 . 10 . . 2 . . 1 Detach 8 | . . . . . 2 3 . 1 . . . . 1 1 Swap 34 | . . 4 1 6 13 7 3 . . . . . . . Drop 48 | 1 . 3 . 6 22 14 . 1 1 . . . . . Fire 196 | 16 7 8 2 16 58 . 16 26 . . 23 . 3 21 Melee 104 | . . . . . 20 23 3 6 21 3 21 . 7 . Ram 1 | . . . . . . . . . . . . . 1 . Kick 6 | . . . . . . . . . . 6 . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 276 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Met a group of wandering Federalists 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Lost 6 allies 364 | -10/Materials | Discovered new exit (range 11) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Weapon x2 633 | -9/Materials | Discovered new exit (range 12) 652 | -9/Materials | Entered Mines 667 | -9/Mines | Met a Derelict bent on vengeance 694 | -9/Mines | Learned location of 2 exits from Materials 869 | -9/Mines | Build established: Scavenger-Gunner 1125 | -9/Mines | Discovered new exit (range 8) 1165 | -9/Mines | Entered Materials 1165 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -8/Materials | Identified exit to Factory 1188 | -8/Materials | Central database locked down 1469 | -8/Materials | Build established: Scavenger-Tank 1644 | -8/Materials | Discovered exit to Factory (range 8) 1660 | -8/Materials | Entered Factory 1660 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2013 | -7/Factory | Build established: Scavenger-Gunner 2466 | -7/Factory | Build established: Gunner 3640 | -7/Factory | Discovered new exit (range 16) 3773 | -7/Factory | Lost 4 parts (1n3w) 3827 | -7/Factory | Entered another Factory area 3827 | -6/Factory | Evolved 2 slots: Propulsion x2 4244 | -6/Factory | Build established: Sprinter 4338 | -6/Factory | Discovered new exit (range 12) 4340 | -6/Factory | Identified exit to Lower Caves 4340 | -6/Factory | Entered Lower Caves 4350 | -6/Lower Caves | Encountered an infested base 4382 | -6/Lower Caves | Found DCF Scrap (12 items) 4493 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4603 | -6/Lower Caves | Discovered new exit (range 7) 4619 | -6/Lower Caves | Identified exit to Lower Caves 4712 | -6/Lower Caves | Entered another Lower Caves area 4747 | -6/Lower Caves | Encountered a Warlord checkpoint 4754 | -6/Lower Caves | Build established: Mutant 4855 | -6/Lower Caves | Lost 3 allies 5112 | -6/Lower Caves | Lost 3 parts (1p1n1w) 5159 | -6/Lower Caves | Spotted B-75 Beast 5169 | -6/Lower Caves | Core integrity fell below 50% 5258 | -6/Lower Caves | Lost 5 parts (2u3w) 5264 | -6/Lower Caves | Core integrity fell below 20% 5380 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5427 | -6/Lower Caves | Learned location of Extension (-5) 5614 | -6/Lower Caves | Discovered new exit (range 6) 5629 | -6/Lower Caves | Entered Factory 5629 | -5/Factory | Evolved 2 slots: Utility x2 5787 | -5/Factory | Build established: Scavenger-Mutant 6016 | -5/Factory | Discovered new exit (range 14) 6069 | -5/Factory | Lost 6 parts (1p2n3u) 6167 | -5/Factory | Discovered new exit (range 14) 6177 | -5/Factory | Entered another Factory area 6177 | -4/Factory | Evolved 2 slots: Utility x2 6253 | -4/Factory | Discovered new exit (range 13) 6281 | -4/Factory | Build established: Mutant 6351 | -4/Factory | Entered Upper Caves 6382 | -4/Upper Caves | Lost 3 parts (1n1u1w) 6531 | -4/Upper Caves | Learned 4 Research zone layouts 6552 | -4/Upper Caves | Entered an active Warlord outpost 6641 | -4/Upper Caves | Learned location of Armory (-3) 6656 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6912 | -4/Upper Caves | Lost 3 allies 7038 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7175 | -4/Upper Caves | Build established: Scavenger-Gunner 7292 | -4/Upper Caves | Core integrity fell below 50% 7340 | -4/Upper Caves | Core integrity fell below 20% 7361 | -4/Upper Caves | Lost 7 parts (1p2n2u2w) 7414 | -4/Upper Caves | Discovered new exit (range 5) 7492 | -4/Upper Caves | Entered another Upper Caves area 7632 | -4/Upper Caves | Build established: Scavenger-Mutant 7660 | -4/Upper Caves | Discovered new exit (range 10) 7684 | -4/Upper Caves | Entered Research 7684 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7888 | -3/Research | Lost 3 parts (1p1n1w) 7944 | -3/Research | Spotted B-86 Titan 7963 | -3/Research | Discovered new exit (range 9) 7968 | -3/Research | Entered another Research area 7968 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8149 | -2/Research | Build established: Mutant 8484 | -2/Research | Spotted B-90 Cyclops 8486 | -2/Research | Lost 5 parts (1n2u2w) 8493 | -2/Research | Core integrity fell below 50% 8516 | -2/Research | Core integrity fell below 20% 8528 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08479_ VBKP UQ&PFVZU0UPBM/<&V6QP|9NCYV 08490_ Penetrated by Slug. 08490_ Cld. Field Propulsion Drive destroyed. 08490_ Knocked back. 08491_ Acquired 6 matter. 08497_ Adv. Terrain Scan Processor destroyed. 08497_ Slug penetrates Wall. 08497_ Adv. Cryofiber Web destroyed. 08498_ Slug penetrates S-43 Plague. 08498_ Penetrated by Slug. 08501_ System corrupted: Matter fused (-9). 08503_ Penetrated by Slug. 08503_ P-80 Master resets R-10 Processor, system corruption cleaned. 08506_ Penetrated by Slug. 08506_ Imp. Targeting Computer destroyed. 08516_ K-01 Serf cleans the Vacuum Chamber. 08521_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6K. Map ----- +----------------------------------------------------+ | ####% ######## "" #????????????????????????? | | ?#?# # # Y" #????????????????????????? | | ??## # !!# "" #??#?????????????????????? | | ??##% / !!!# #??# ????????????????????? | | ???#% # !! + #??# ???????????????????? | | ???# # " #??# ???????????????????? | | ???# % # # """ #??# ??????????????????? | | ???# # # """ #??? ?????????????????? | | ???# ######## """ #????? ????????????????? | | ???# #??????# ########/#############+### | | ???+ ??????# # | | ?? # ??????# / | | ? # ??????# # | | ?[?# ?????# !! # | | [?# ?????# ! # ###+########## | | #??# ?????# # #????????????# | | ???# ?????########## !! #????????????# | | ??? ????????????? !! #????????????# | | ???? ???????????? #????????##### | | ???????????????????? #????????+ | | ??????????????????? #????????##### | | ???????????????????###### ###????????????# | | ????????????????????????# #??????????????# | | ????????????????????????# t #??????????????# | | ????????????????????????# #??????????????# | | ????????????????????????#@ #### #??????????????# | | ????????????????????????# #??? ???????????????# | | ????????????????????????# #???????????????##### | | ????????????????????????# #???????????????+ | | ????????????????????????# #???????????????# | | ????????????????????????# #????#??????????# | | ????????????????????????# #??? #??????????+ | | ????????????????????????# #??? #??????????# | | ????????????????????????# ####/########???# | | ????????????????????????# # ???## | | ????????????????????????# s # ??#?# | | ????????????????????????# ss# """ """ #?# | | ????????????????????????# s# """ """ ### | | ????????????????????????# sss/ """ """ + | | ????????????????????????# s# ### | | ????????????????????????# s + #?# | | ????????????????????????# # """ """ #?# | | ????????????????????????#### # """ """ #?### | | ???????????????????????????# # """ """ #?#"" | | ???????????????????????????# # #?#T | | ???????????????????????????# # #?### | | ???????????????????????????# #######+######???# | | ???????????????????????????# #?????# #????????# | | ???????????????????????????# #????## ##???????# | | ???????????????????????????# ###### #???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 25 Energy Capacity 500 Matter Stores 308 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 20 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityRocketClaws Manual? 0 Play Time 00:59:02 Cumulative 124.2 hours Start 2026.07.15 @ 01:14:29 End 2026.07.15 @ 02:11:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 138dc256-d22d-420d-9929-74b3876e8d83