Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.22 @ 07:29:45 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (154) 770 Value Destroyed (4471) 4471 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (-1333) -1333 TOTAL SCORE: 7848 Bonus ------- Follower Combat Kills 257 Met Data Miner 300 Friendly Fire -1890 Cogmind --------- Core Integrity 682/700 Matter 238/300 Energy 131/265 System Corruption 20% Temperature Cool (47) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (5) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Signal Interpreter Layered Medium Armor Plating > --- WEAPON (4) ------- Gauss Rifle Flak Gun Flak Gun > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Cooling System High-capacity Matter Pod (200) Experimental Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Transmission Jammer Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Experimental Thermal Shield Sensor Drone Bay (20/20) Improved Assault Rifle Enhanced Autogun Flak Gun Flak Gun Flak Gun Improved Grenade Launcher Missile Launcher Heavy Missile Launcher Plasma Cutter Heavy Flail Signal Generator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Cooling System High-capacity Matter Pod Improved Signal Interpreter Armor Integrity Analyzer Transmission Jammer Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Experimental Thermal Shield Sensor Drone Bay Improved Assault Rifle Flak Gun Flak Gun Flak Gun Advanced EMP Blaster Improved Grenade Launcher Missile Launcher Heavy Missile Launcher Plasma Cutter Heavy Flail Signal Generator [Rating: 45] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . Utility 1 | . . . . . 1 . . . . . Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 180 | 7 21 2 43 5 25 37 1 10 4 25 Power 8 | 1 3 1 2 . 1 . . . . . Engine 8 | 1 3 1 2 . 1 . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 45 | 2 7 . 13 1 13 3 . 1 . 5 Treads 45 | 2 7 . 13 1 13 3 . 1 . 5 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 56 | 2 4 1 7 2 3 21 1 4 . 11 Device 19 | . . . . 1 . 10 . 2 . 6 Storage 7 | 2 2 . 2 . . 1 . . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 29 | . 2 1 5 1 2 10 1 2 . 5 Artifact . | . . . . . . . . . . . Weapon 71 | 2 7 . 21 2 8 13 . 5 4 9 Energy Gun 3 | 2 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 42 | . 3 . 15 1 6 7 . 2 4 4 Ballistic Cannon 3 | . 3 . . . . . . . . . Launcher 8 | . . . . 1 . 1 . 1 . 5 Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 11 | . . . 6 . 2 2 . 1 . . Slashing Weapon 3 | . . . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . 1 . 2 . . . 1 Corrupted Parts 3 | . . . . . . . . 1 . 2 System Corruption 18 | . . . . . . . . 3 . 15 Parts Lost 5 | . . 1 . . 1 . . . . 3 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 Utility 2 | . . 1 . . 1 . . . . . Weapon 1 | . . . . . . . . . . 1 Highest Loss Streak 2 | . . 1 . . 1 . . . . 2 Average Slot Usage (%) 99 | . 99 100 99 100 97 100 100 100 71 99 Engine 9 | . 14 14 10 11 8 7 7 7 7 7 Treads 34 | . 28 28 32 33 35 38 38 38 38 37 Device 2 | . . . . . . 6 7 6 . 6 Storage 9 | . 15 14 11 11 9 7 7 7 7 7 Processor 3 | . . . . . 7 7 7 7 7 7 Protection 6 | . 12 14 11 11 9 . . . 7 . Ballistic Gun 27 | . 13 28 31 32 26 28 30 27 2 28 Ballistic Cannon 1 | . 12 . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 114 | 18 50 38 66 69 67 107 107 107 107 114 Greatest Support 103 | 40 40 40 63 63 83 103 103 103 103 103 Greatest Overweight (x) 1 | . 1 . 1 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 . . 1 . . 1 Largest Inventory Capacity 25 | 8 20 15 20 20 20 25 25 25 25 25 Average Capacity 20 | 7 16 15 19 20 20 20 25 25 25 25 Most Carried 25 | 4 15 15 20 20 20 21 21 24 25 25 Average Carried 19 | 2 11 14 19 19 19 20 21 21 24 24 Final Capacity 25 | 8 15 15 20 20 20 25 25 25 25 25 Final Carried 25 | 4 15 15 20 20 20 21 21 24 24 25 Class Distribution -------------------- 29% | Tank 25% | Scavenger-Skirmisher 16% | Mutant 16% | Scavenger-Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 4723 | 270 424 251 890 141 1170 638 93 158 . 688 Remotely . | . . . . . . . . . . . Salvage Created 5832 | 82 542 332 1362 143 1474 593 . 496 . 808 Parts 370 | 4 41 27 95 8 109 41 . 21 . 24 Haulers Intercepted 9 | . 2 . 4 . 3 . . . . . Recyclers Shooed 8 | . . 1 2 . 4 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 4 . 25 Prevented 14 | . . . . . . . . 5 . 9 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 120 | . 13 12 24 5 32 15 . 3 . 16 Melee 1 | . . . 1 . . . . . . . Guns 95 | . 4 12 23 3 32 15 . 1 . 5 Cannons 9 | . 9 . . . . . . . . . AOE 10 | . . . . 2 . . . 1 . 7 Classes Destroyed 14 | 1 4 . 3 1 2 1 . 2 . . Worker 2 | . . . 1 . 1 . . . . . Builder 1 | . . . . . 1 . . . . . Hauler 9 | . 2 . 4 . 3 . . . . . Recycler 6 | 1 1 . 2 . 2 . . . . . Watcher 13 | . 3 . 5 . 4 1 . . . . Swarmer 40 | . 5 6 7 . 16 4 . . . 2 Grunt 42 | . 8 6 7 3 7 2 . 2 . 7 Brawler 5 | . . . 1 . . . . . . 4 Duelist 2 | . . . . . . . . 1 . 1 Sentry 20 | . . . 9 . 7 2 . . . 2 Hunter 2 | . . . . . 2 . . . . . Programmer 7 | . . . . . . 7 . . . . Assembled 2 | . . . . 2 . . . . . . Savage 2 | . . . . . . . . 2 . . Butcher 1 | . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . 1 . . Mutant 1 | . . . . . . . . 1 . . Best Kill Streak 10 | 1 5 4 4 3 6 4 . 3 . 10 Combat Bots Only 10 | . 5 4 4 3 6 4 . 3 . 10 Max Kills in Single Turn 2 | 1 2 1 2 2 2 1 . 1 . 2 Gunslinging 1 | . . . 1 . 1 . . . . 1 Exploded 2 | . . . . 2 . . . 1 . 2 Melee 1 | . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Damage Taken 4272 | . 378 454 591 252 1036 556 . 59 . 946 Core 302 | . 31 74 37 11 131 . . . . 18 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 80 | 100 . 58 . 88 76 . . . . . Volleys Fired 330 | 3 61 33 55 7 73 23 . 46 . 29 Largest 4 | 2 2 2 3 3 3 4 . 3 . 4 Hottest 109 | 80 75 46 69 69 76 104 . 76 . 109 Shots Fired 752 | 6 77 66 165 17 219 92 . 52 . 58 Gun 630 | 6 19 66 165 15 219 92 . 9 . 39 Cannon 58 | . 58 . . . . . . . . . Launcher 26 | . . . . 2 . . . 5 . 19 Special 38 | . . . . . . . . 38 . . Kinetic 673 | . 68 66 165 15 219 92 . 9 . 39 Thermal 50 | 3 9 . . . . . . 38 . . Explosive 8 | . . . . 2 . . . . . 6 Electromagnetic 21 | 3 . . . . . . . 5 . 13 Robot Hit Streak 24 | 3 8 13 12 24 19 20 . 10 . 8 Robot Miss Streak 8 | 1 3 5 4 . 5 8 . 5 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . 1 . 2 . . . . 2 Max Gunslinging Chain 1 | . . . 1 . 1 . . . . 1 Shots Hit Robots 504 | 4 43 40 111 12 145 69 . 45 . 35 Core Hits 300 | 2 24 17 53 8 74 47 . 18 . 57 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 2 . . Critical Strikes 5 | . 1 1 1 . . . . 2 . . Destroy 1 | . . 1 . . . . . . . . Blast 1 | . 1 . . . . . . . . . Smash 3 | . . . 1 . . . . 2 . . Melee Attacks 48 | . . . 14 . 3 20 . 11 . . Impact 31 | . . . 14 . 3 3 . 11 . . Slashing 17 | . . . . . . 17 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 . . 11 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10730 | 45 765 611 1814 311 2425 1390 . 1307 . 2062 Guns 6976 | 45 156 599 1714 186 2322 1316 . 81 . 557 Cannons 601 | . 601 . . . . . . . . . Explosions 1887 | . . . . 92 . . . 290 . 1505 Melee 764 | . . . 26 . 58 44 . 636 . . Ramming 202 | . 8 12 74 33 45 30 . . . . Kinetic 7448 | . 673 599 1714 186 2322 1316 . 81 . 557 Thermal 463 | 32 84 . . . . . . 300 . 47 Explosive 614 | . . . . 92 . . . . . 522 Electromagnetic 1239 | 13 . . . . . . . 290 . 936 Impact 764 | . . . 26 . 58 44 . 636 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . 1 1 . 2 2 5 5 20 Average Corruption 3 | . . . 1 1 . 1 2 2 5 10 Corruption Purged . | . . . . . . . . . . . Effects 129 | . . . 3 8 . 25 6 20 3 64 Message Errors 41 | . . . 2 7 . 10 3 6 2 11 Matter Fused 19 | . . . . . . . . 2 . 17 Heat Flow Errors 17 | . . . . . . 3 1 5 . 8 Energy Discharges 23 | . . . . . . 8 1 3 1 10 Data Loss (minor) 19 | . . . 1 1 . 4 1 2 . 10 Data Loss (major) 4 | . . . . . . . . . . 4 Misfires 3 | . . . . . . . . 1 . 2 Alerts 2 | . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 288 | . . . 26 6 43 22 . 182 . 9 Projectiles . | . . . . . . . . . . . Explosions 21 | . . . . 6 . . . 6 . 9 Melee 267 | . . . 26 . 43 22 . 176 . . Knockbacks 10 | . 8 1 . . . 1 . . . . Impact 2 | . . 1 . . . 1 . . . . Kinetic 7 | . 7 . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . . . . 30 Shots 1 | . . . . . . . . . . 1 Rammed 30 | . 3 2 11 4 7 3 . . . . Targets Rammed 35 | . 3 2 14 4 9 3 . . . . Kicked . | . . . . . . . . . . . Crushed 5 | . . . 3 . 2 . . . . . Highest Temperature 387 | 54 156 50 103 53 200 262 160 202 . 387 Average Temperature 47 | 29 44 17 24 20 44 58 89 69 . 100 Received Heat Transfer 1194 | . 132 213 162 12 279 69 . 36 . 291 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . 4 Combat Hostiles 4 | . . . . . . . . 1 . 3 Parts Fried 8 | . . . 2 . 2 1 . 2 . 1 Impact Corruptions 12 | . 1 . 2 . 2 1 . 6 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 3 . . Heat Transferred 1299 | 75 175 . . . . . . 999 . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 311 | 5 273 212 273 85 311 170 . . . . Initial 65 | . 3 12 47 33 . 65 . . . . Average 78 | . 64 89 97 12 134 62 . . . . Maximum Alert Level 1 | . 1 1 1 . 1 . . . . . Low Security (%) 91 | 100 94 87 87 100 75 100 . . . . Level 1 8 | . 5 12 12 . 24 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 3 . . . 3 6 . . . 1 Investigation 1 | . . . . . . 1 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 5 | . 3 . . . 2 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 9 | . 2 . 3 . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 183 | . 30 16 37 8 44 21 . 3 . 24 Peak Tracking Total 8 | . 6 4 5 3 6 4 . 3 . 8 Tactical Retreats 6 | . 1 1 1 . 1 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered 5 | . 1 . 4 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 7 | . 2 . 1 . 1 1 . . . 2 Max in Single Turn 2 | . 1 . 1 . 1 1 . . . 2 Garrison Access 2 | . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 49 | . 7 . 14 1 10 11 . 2 4 . Terminals 28 | . 6 . 9 . 7 6 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 5 | . 1 . 2 . 2 . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 166 | . 30 . 44 1 28 25 . 8 30 . Successful 116 | . 16 . 30 1 18 13 . 8 30 . Failed 49 | . 13 . 14 . 10 12 . . . . Catastrophic 2 | . . . 2 . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 64 | . 17 . 27 . 15 5 . . . . Terminals 91 | . 28 . 29 . 21 13 . . . . Fabricators 9 | . . . . . . 9 . . . . Repair Stations 16 | . 2 . 8 . 6 . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 6 | . . . 6 . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . Terminal Hacks 77 | . 11 . 14 1 8 5 . 8 30 . Record 19 | . . . . . . 1 . 7 11 . Part Schematic 15 | . . . 2 . 1 . . . 12 . Robot Schematic 4 | . . . . . . . . . 4 . Robot Analysis 8 | . 1 . 5 . 2 . . . . . Prototype ID Bank 6 | . 2 . 1 . . . . . 3 . Open Door 2 | . . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Alert Level 2 | . 1 . . . . 1 . . . . Unreport Threat 8 | . 1 . 3 . 3 1 . . . . Locate Traps 2 | . 2 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . 1 . . . . Registered Components 2 | . . . 1 . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . Load Schematic 3 | . . . . . . 3 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 16 | . 2 . 8 . 6 . . . . . Scan Component 8 | . 1 . 4 . 3 . . . . . Repair 8 | . 1 . 4 . 3 . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 13 | . 3 . 4 . 3 3 . . . . Terminals 13 | . 3 . 4 . 3 3 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 12 | . 3 . 4 . 3 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 34 | . 6 . 10 . 8 10 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . 1 . . . 12 . Parts Built 1 | . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . Time 25 | . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . Parts Repaired 8 | . 1 . 4 . 3 . . . . . Time 383 | . 26 . 242 . 115 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 5 | . . . . 1 . 1 . 2 . 1 Largest Group 2 | . . . . 1 . 1 . 2 . 1 Highest-Rated Group 95 | . . . . 31 . 26 . 56 . 95 Highest-Rated Ally 95 | . . . . 31 . 26 . 31 . 95 Total Orders 2 | . . . . . . 2 . . . . STAY 1 | . . . . . . 1 . . . . FOLLOW 1 | . . . . . . 1 . . . . Ally Attacks 23 | . . . . 8 . . . . . 15 Total Damage 552 | . . . . 85 . . . . . 467 Kills 8 | . . . . 1 . . . . . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 8 | . 1 . 5 . 2 . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 2 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 19918 | 152 1843 705 4679 2095 2489 3499 593 1689 157 2017 Spaces Moved 8501 | 84 788 366 1721 825 1261 1734 246 625 92 759 Core 4 | 4 . . . . . . . . . . Treads 8497 | 80 788 366 1721 825 1261 1734 246 625 92 759 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 240 160 160 240 Average Speed 201 | 154 198 160 229 240 160 167 240 230 164 240 Slowest Speed 240 | 160 240 160 240 240 160 240 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 66 | 6 98 81 93 100 86 29 43 56 69 67 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 8 | . . 1 . 1 . . 2 3 . 1 Spaces Dug 47 | . . . 11 . 2 17 . . . 17 Terrain Destroyed 134 | . . . 11 27 2 17 . . . 77 Melee 30 | . . . 11 . 2 17 . . . . Projectile 3 | . . . . . . . . . . 3 AOE 101 | . . . . 27 . . . . . 74 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total 10533 | 97 990 419 2283 922 1580 2230 249 761 99 903 Wait 1289 | . 84 15 389 75 170 402 3 67 . 84 Move 8491 | 83 787 365 1720 824 1260 1733 245 624 91 759 Hop . | . . . . . . . . . . . Pick Up 68 | 4 15 1 20 3 15 5 . 2 . 3 Fast Attach 31 | 7 5 . 7 1 3 2 . 1 3 2 Attach 10 | . 1 1 2 . 3 2 . . 1 . Detach 3 | . . . . . . 1 . 1 1 . Swap 139 | . 15 1 34 4 19 33 1 9 . 23 Drop 89 | . 19 1 28 4 25 6 . . 3 3 Fire 330 | 3 61 33 55 7 73 23 . 46 . 29 Melee 48 | . . . 14 . 3 20 . 11 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 35 | . 3 2 14 4 9 3 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 8) 447 | -10/Materials | Central database locked down 942 | -10/Materials | Discovered new exit (range 12) 1265 | -10/Materials | Discovered new exit (range 10) 1522 | -10/Materials | Discovered new exit (range 7) 1807 | -10/Materials | Repaired Lgt. Treads 1996 | -10/Materials | Entered Mines 1999 | -10/Mines | Met a Derelict bent on vengeance 2115 | -10/Mines | Discovered new exit (range 7) 2340 | -10/Mines | Discovered new exit (range 5) 2353 | -10/Mines | Learned Materials terminal intel 2646 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2649 | -10/Mines | Found Prototype Device 2701 | -10/Mines | Entered Materials 2701 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2702 | -9/Materials | Loaded intel: 12 terminal locations 2999 | -9/Materials | Build established: Tank 3273 | -9/Materials | Discovered new exit (range 9) 3398 | -9/Materials | Discovered new exit (range 5) 4987 | -9/Materials | Identified Exp. Sensor Array 5048 | -9/Materials | Build established: Scavenger-Tank 5500 | -9/Materials | Repaired Exp. Sensor Array 5552 | -9/Materials | Repaired Imp. Assault Rifle 5605 | -9/Materials | Repaired Imp. Assault Rifle 5892 | -9/Materials | Build established: Tank 6184 | -9/Materials | Discovered new exit (range 3) 6243 | -9/Materials | Repaired Imp. Treads 6979 | -9/Materials | Discovered new exit (range 16) 7380 | -9/Materials | Entered Mines 7381 | -9/Mines | Assembled infested the area 7381 | -9/Mines | Met a Derelict testing a Signal Generator 7386 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7400 | -9/Mines | Found Signal Generator 8451 | -9/Mines | Learned Materials emergency access door positions 8454 | -9/Mines | Discovered new exit (range 6) 8540 | -9/Mines | Discovered new exit (range 7) 8563 | -9/Mines | Found the Drone Emporium 8593 | -9/Mines | Found Prototype Device 8593 | -9/Mines | Identified Sensor Drone Bay 9475 | -9/Mines | Entered Materials 9475 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9476 | -8/Materials | Identified exit to Factory 9534 | -8/Materials | Garrison activated, responded to threat 9695 | -8/Materials | Discovered exit to Factory (range 4) 10334 | -8/Materials | Build established: Scavenger-Tank 11039 | -8/Materials | Discovered exit to Factory (range 10) 11478 | -8/Materials | Repaired Imp. Treads 11530 | -8/Materials | Repaired Imp. Assault Rifle 11804 | -8/Materials | Repaired Rnf. Ion Engine 11964 | -8/Materials | Entered Factory 11964 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12276 | -7/Factory | Build established: Scavenger-Skirmisher 12440 | -7/Factory | Discovered new exit (range 7) 12449 | -7/Factory | Identified exit to Factory 13526 | -7/Factory | Discovered new exit (range 10) 13538 | -7/Factory | Identified exit to Lower Caves 14607 | -7/Factory | Build established: Scavenger-Mutant 14662 | -7/Factory | Discovered new exit (range 13) 14680 | -7/Factory | Identified exit to Storage 14884 | -7/Factory | P-70 Sage assimilated allied Administrator 4a 14891 | -7/Factory | Fabricated Huge Storage Unit? 15463 | -7/Factory | Entered Lower Caves 15531 | -7/Lower Caves | Learned Factory emergency access door positions 15749 | -7/Lower Caves | Build established: Scavenger-Skirmisher 16017 | -7/Lower Caves | Encountered a Warlord checkpoint 16018 | -7/Lower Caves | Discovered new exit (range 14) 16052 | -7/Lower Caves | Identified exit to Lower Caves 16056 | -7/Lower Caves | Entered another Lower Caves area 16299 | -7/Lower Caves | Learned Factory trap positions 16664 | -7/Lower Caves | Encountered a Warlord checkpoint 16795 | -7/Lower Caves | Discovered new exit (range 12) 16819 | -7/Lower Caves | Identified exit to Data Miner 16882 | -7/Lower Caves | A Commander dispatched an escort 16915 | -7/Lower Caves | Learned 8 Factory zone layouts 16915 | -7/Lower Caves | Learned 8 Research zone layouts 16915 | -7/Lower Caves | Learned Extension trap positions 16915 | -7/Lower Caves | Learned Armory trap positions 16915 | -7/Lower Caves | Learned Research emergency access door positions 17014 | -7/Lower Caves | Learned location of 1 exit from Factory 17542 | -7/Lower Caves | Build established: Scavenger-Mutant 17745 | -7/Lower Caves | Entered Data Miner 17745 | -7/Data Miner | Accompanied by 1 ally 17746 | -7/Data Miner | Commander's escort returned to base 17747 | -7/Data Miner | Discovered new exit (range 6) 17778 | -7/Data Miner | Met Data Miner 17808 | -7/Data Miner | Learned location of Section 7 (-2) 17808 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17835 | -7/Data Miner | Received God Mode back door access code from Data Miner 17898 | -7/Data Miner | Identified exit to Proximity Caves 17902 | -7/Data Miner | Entered Proximity Caves 18468 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 18616 | -6/Proximity Caves | Escorted by Enhanced Grunt 18982 | -6/Proximity Caves | Found Prototype Device 18983 | -6/Proximity Caves | Identified Exp. Thermal Shield 19128 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 19162 | -6/Proximity Caves | System corruption reached 10% 19163 | -6/Proximity Caves | Destroyed 10 combat bots 19919 | -6/Proximity Caves | Self-destructed Last Messages --------------- 19593_ Acquired 4 matter. 19600_ System corrupted: Matter fused (-9). 19600_ Acquired 5 matter. 19615_ RIV| >MFCVEP=A7BAWP