Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 13:24:09 Player: Derk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2374) 2374 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 6940 Bonus ------- High Alert Combat Kills 211 Entered DSFs 500 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -6/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4+1) - Aluminum Leg (+) Carbon-fiber Leg Arachnoskeleton > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Machine Analyzer Hardened Medium Armor Plating Reactive Plating > --- WEAPON (3) ------- Precision Beam Rifle Rocket Launcher > --- INVENTORY (20) --- Nuclear Core Carbon-fiber Leg VSS Leg Subdweller Monowheel Disposable Heat Sink Subdweller Optics Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Scrap Shield Authchip [Processor] Heavy Particle Cannon Minigun Datajack Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Arachnoskeleton > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Heavy Armor Plating Reactive Plating > --- WEAPON ----------- Precision Beam Rifle Heavy Particle Cannon > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg VSS Leg Subdweller Monowheel Disposable Heat Sink Subdweller Optics Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Scrap Shield Minigun Rocket Launcher Datajack Great Maul [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Slots Evolved 8 | . . . . 4 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 5 | . . . . 2 2 . 1 Weapon 1 | . . . . . . . 1 Parts Attached 73 | 7 4 7 1 46 3 5 . Power 5 | 1 . . . 4 . . . Engine 2 | 1 . . . 1 . . . Core 3 | . . . . 3 . . . Reactor . | . . . . . . . . Propulsion 16 | 2 2 2 . 9 . 1 . Treads 5 | 2 . 2 . 1 . . . Leg 7 | . . . . 6 . 1 . Wheel 4 | . 2 . . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 1 . 1 15 2 3 . Device 9 | 1 . . 1 6 . 1 . Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 12 | . . . . 9 2 1 . Artifact . | . . . . . . . . Weapon 28 | 2 1 5 . 18 1 1 . Energy Gun 7 | 1 . . . 6 . . . Energy Cannon 3 | . . . . 2 1 . . Ballistic Gun 7 | 1 1 2 . 3 . . . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . 3 . 3 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . 4 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . . Parts Lost 14 | . . . . 11 . 3 . Power 1 | . . . . 1 . . . Propulsion 6 | . . . . 5 . 1 . Utility 4 | . . . . 2 . 2 . Weapon 3 | . . . . 3 . . . Highest Loss Streak 4 | . . . . 4 . 2 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 100 100 100 75 78 77 . Engine 7 | . 14 14 14 1 . . . Core 2 | . . . . 5 7 7 . Treads 11 | . 5 23 28 . . . . Leg 10 | . . . . 21 21 21 . Wheel 3 | . 22 4 . 1 . . . Device 11 | . 14 14 14 8 7 7 . Storage 10 | . 14 14 14 7 7 7 . Protection 5 | . . . . 10 21 14 . Energy Gun 3 | . 14 1 . 4 7 7 . Ballistic Gun 11 | . 14 25 14 3 . . . Launcher 3 | . . . 14 . . 2 . Impact Weapon 2 | . . . . 5 . . . Peak Build Rating 56 | 8 9 10 12 50 55 56 . Average Rating 26 | 5 8 9 10 44 53 53 . On Entrance 24 | . 8 9 9 12 50 55 52 Naked Turns . | . . . . . . . . Heaviest Build 89 | 12 47 49 50 74 89 89 . Greatest Support 80 | 40 40 40 40 80 75 75 . Greatest Overweight (x) 6 | . 2 2 1 6 1 1 . Average Overweight (x) . | . 1 1 1 . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 . Average Capacity 19 | 6 19 20 20 20 20 20 . Most Carried 20 | 8 16 19 20 20 20 20 . Average Carried 17 | 5 11 18 19 18 18 19 . Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 8 16 19 20 20 18 20 20 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Matter Collected 1480 | 291 82 58 142 793 . 114 . Remotely . | . . . . . . . . Salvage Created 2711 | 107 155 92 84 1797 . 476 . Parts 126 | 6 15 6 4 68 . 27 . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 2 | 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Combat Hostiles Destroyed 66 | . 6 5 6 39 . 10 . Melee 6 | . . . . 6 . . . Guns 28 | . 6 3 . 16 . 3 . Cannons 2 | . . . . . . 2 . AOE 22 | . . 2 6 10 . 4 . Classes Destroyed 13 | 2 2 . 1 6 . 2 . Worker 3 | . . . . 3 . . . Builder 2 | . . . . 2 . . . Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . . 1 . . . Recycler 3 | 1 . . . 2 . . . Operator 1 | . . . . 1 . . . Swarmer 18 | . 3 3 . 8 . 4 . Grunt 31 | . 3 2 . 23 . 3 . Brawler 1 | . . . . 1 . . . Sentry 7 | . . . . 7 . . . Specialist 2 | . . . . . . 2 . Heavy 1 | . . . . . . 1 . Subdweller 6 | . . . 6 . . . . Best Kill Streak 7 | 2 3 3 3 4 . 7 . Combat Bots Only 7 | . 3 3 3 4 . 7 . Max Kills in Single Turn 4 | 1 1 2 1 4 . 2 . Gunslinging . | . . . . . . . . Exploded 4 | . . 2 1 4 . 2 . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Hostile Shots Fired 347 | . 20 25 18 215 . 69 . Missed 101 | . 4 6 6 62 . 23 . Damage Taken 3633 | . 183 211 288 2269 . 682 . Core 524 | . 56 52 131 273 . 12 . Absorbed by Shields . | . . . . . . . . Ignored by Resistances 133 | . . . . . . 133 . Regen/Repaired (Parts) 227 | . . . . 227 . . . Core Remaining (%) 63 | 100 . . 4 50 . 98 . Volleys Fired 247 | 7 14 13 21 170 . 22 . Largest 2 | 2 2 2 1 2 . 2 . Hottest 136 | 60 60 40 30 75 . 136 . Shots Fired 331 | 14 28 23 21 205 . 40 . Gun 273 | 14 28 20 . 193 . 18 . Cannon 22 | . . . . 4 . 18 . Launcher 36 | . . 3 21 8 . 4 . Special . | . . . . . . . . Kinetic 154 | 7 14 20 . 113 . . . Thermal 129 | 7 14 . . 72 . 36 . Explosive 36 | . . 3 21 8 . 4 . Electromagnetic 12 | . . . . 12 . . . Robot Hit Streak 42 | 8 6 8 8 27 . 42 . Robot Miss Streak 3 | 1 3 2 1 3 . 2 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . 3 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 278 | 12 19 17 13 187 . 30 . Core Hits 131 | 4 10 9 11 77 . 20 . Critical Kills 3 | . . . . 2 . 1 . Critical Parts Destroyed 12 | . . 1 . 11 . . . Critical Strikes 24 | . . 1 . 22 . 1 . Burn 9 | . . . . 9 . . . Meltdown 1 | . . . . . . 1 . Destroy 1 | . . 1 . . . . . Smash 13 | . . . . 13 . . . Melee Attacks 48 | . . . . 48 . . . Impact 48 | . . . . 48 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . 6 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7231 | 141 232 331 1017 4528 . 982 . Guns 2650 | 141 232 127 . 1843 . 307 . Cannons 308 | . . . . 25 . 283 . Explosions 2471 | . . 204 1017 858 . 392 . Melee 1802 | . . . . 1802 . . . Ramming . | . . . . . . . . Kinetic 1056 | 87 144 127 . 698 . . . Thermal 1927 | 54 88 . . 1195 . 590 . Explosive 2312 | . . 204 1017 699 . 392 . Electromagnetic 134 | . . . . 134 . . . Impact 1802 | . . . . 1802 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 10 | . . . . 10 . . . Message Errors 3 | . . . . 3 . . . Matter Fused 4 | . . . . 4 . . . Energy Discharges 1 | . . . . 1 . . . Alerts 1 | . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 928 | . . 13 . 856 . 59 . Projectiles 15 | . . . . 15 . . . Explosions 72 | . . 13 . . . 59 . Melee 841 | . . . . 841 . . . Knockbacks 5 | . . . . 5 . . . Impact 4 | . . . . 4 . . . Kinetic . | . . . . . . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 100 | . . 6 21 52 . 21 . Shots 4 | . . 1 1 1 . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 213 | . 63 18 . 213 . 15 . Average Temperature 24 | . 32 10 . 26 . 9 . Received Heat Transfer 1440 | . 75 75 12 1170 . 108 . Siege Activations . | . . . . . . . . Robots Corrupted 8 | . . . . 8 . . . Combat Hostiles 5 | . . . . 5 . . . Parts Fried 11 | . . . . 11 . . . Impact Corruptions 29 | . . . . 29 . . . Robots Melted 3 | . . . . 2 . 1 . Combat Hostiles 3 | . . . . 2 . 1 . Parts Melted 8 | 1 . . . 5 . 2 . Heat Transferred 4484 | 125 200 . . 3086 . 1073 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Peak Influence 691 | 15 206 209 . 691 249 410 . Initial 249 | . 9 79 . . 249 174 214 Average 260 | 7 74 46 . 429 249 288 . Maximum Alert Level 2 | . 1 1 . 2 1 2 . Low Security (%) 47 | 100 84 93 . 16 . 18 . Level 1 14 | . 15 6 . 12 100 71 . Level 2 37 | . . . . 71 . 10 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 9 | . 1 . . 6 . 2 . Investigation 4 | . . . . 4 . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . 2 . 2 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Distress Signals 2 | . . . . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 9 5 6 55 . 11 . Peak Tracking Total 9 | . 3 3 3 9 . 4 . Tactical Retreats 8 | . 1 . . 6 . 1 . Traps | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Traps Triggered 3 | . . . . 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Machines Accessed 17 | . 4 . . 12 1 . . Terminals 13 | . 4 . . 8 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 12 . . 38 1 . . Successful 23 | . 8 . . 14 1 . . Failed 28 | . 4 . . 24 . . . Catastrophic 5 | . 1 . . 4 . . . Database Lockouts . | . . . . . . . . Manual 23 | . 3 . . 20 . . . Terminals 39 | . 12 . . 26 1 . . Fabricators . | . . . . . . . . Repair Stations 6 | . . . . 6 . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 6 . . 5 1 . . Robot Analysis 3 | . 2 . . 1 . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . Unreport Threat 2 | . . . . 2 . . . Locate Traps 2 | . 1 . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . Scan Component 2 | . . . . 2 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 . . 3 . . . Terminals 4 | . 2 . . 2 . . . Track 1 | . . . . 1 . . . Botnet 2 | . 1 . . 1 . . . Disrupt 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Reject 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 3 . . 11 . . . Full Trace Events 4 | . . . . 4 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . 9 . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Robot Analysis Total 3 | . 2 . . 1 . . . Derelict Logs Recovered 2 | . . 1 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Turns Passed 4625 | 147 328 1105 827 1944 11 263 . Spaces Moved 2275 | 68 193 522 323 1025 5 139 . Core 3 | 3 . . . . . . . Treads 796 | 65 28 369 323 11 . . . Legs 1076 | . . . . 932 5 139 . Wheels 400 | . 165 153 . 82 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 110 110 240 90 186 110 . Average Speed 157 | 155 127 201 240 116 186 134 . Slowest Speed 320 | 160 240 240 240 320 186 186 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 6 38 93 22 66 . 92 . Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 1 3 . . . . Spaces Dug 15 | . . . . 8 . 7 . Terrain Destroyed 161 | . . 10 77 62 . 12 . Melee 7 | . . . . 7 . . . Projectile 3 | . . . . 3 . . . AOE 151 | . . 10 77 52 . 12 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Total 2926 | 93 245 551 358 1498 7 174 . Wait 191 | . 27 7 1 155 . 1 . Move 2268 | 67 192 521 322 1024 4 138 . Hop . | . . . . . . . . Pick Up 55 | 10 7 3 5 24 . 6 . Fast Attach 20 | 7 . . 1 11 . 1 . Attach 22 | . . . . 18 2 2 . Detach 5 | . . . . 5 . . . Swap 31 | . 4 7 . 17 1 2 . Drop 38 | 2 1 . 8 25 . 2 . Fire 247 | 7 14 13 21 170 . 22 . Melee 48 | . . . . 48 . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 8) 476 | -10/Materials | Entered Mines 504 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 625 | -10/Mines | Discovered new exit (range 8) 637 | -10/Mines | Discovered new exit (range 11) 830 | -10/Mines | Learned location of Storage (-9) 1567 | -10/Mines | Discovered new exit (range 6) 1581 | -10/Mines | Entered Subcaves 1599 | -10/Subcaves | Core integrity fell below 50% 1695 | -10/Subcaves | A Subdweller sparked back to life 1695 | -10/Subcaves | A Subdweller sparked back to life 1695 | -10/Subcaves | A Subdweller sparked back to life 1733 | -10/Subcaves | Found Prototype Leg 1794 | -10/Subcaves | Discovered new exit (range 16) 2109 | -10/Subcaves | Learned location of Zion (-7) 2220 | -10/Subcaves | Core integrity fell below 20% 2408 | -10/Subcaves | Entered Materials 2408 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2428 | -8/Materials | Identified Arachnoskeleton 2429 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 2544 | -8/Materials | Lost 4 parts (1p1n1u1w) 2598 | -8/Materials | Lost 3 parts (1n1u1w) 2880 | -8/Materials | Build established: Scavenger-Mutant 3588 | -8/Materials | Discovered new exit (range 10) 4006 | -8/Materials | Build established: Mutant 4236 | -8/Materials | Repaired Hrd. Medium Armor Plating 4308 | -8/Materials | Discovered new exit (range 15) 4352 | -8/Materials | Entered Factory 4352 | -7/Factory | Evolved 2 slots: Utility x2 4363 | -7/Factory | Identified exit to DSF 4363 | -7/Factory | Entered DSF 4399 | -7/DSF | Additional patrols routed to DSF 4402 | -7/DSF | Discovered new exit (range 16) 4551 | -7/DSF | Destroyed 7 combat bots 4579 | -7/DSF | Sterilization system engaged 4599 | -7/DSF | Ambient heat levels rising (+10) 4614 | -7/DSF | Ambient heat levels rising (+10) 4626 | -7/DSF | Entered Factory 4626 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4626 | -6/Factory | Self-destructed Last Messages --------------- 04534_ The unstable cave ceiling collapses. 04539_ Triggered Alarm Trap. 04539_ An alarm sounds. 04544_ Triggered Alarm Trap. 04544_ An alarm sounds. 04554_ Dropped Hrd. Medium Armor Plating. 04556_ Acquired Weapon Cycler. 04579_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. 04579_ Slug penetrates Wall. 04599_ ALERT: Ambient heat levels +10. 04611_ Acquired 3 matter. 04614_ ALERT: Ambient heat levels +10. 04614_ Acquired 31 matter. 04616_ Acquired 20 matter. 04626_ >> Machine Analyzer network decryption results: 04626_ Terminal x1 PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????#########+######+??????????? | | ??????????????????# ?????????? | | ??????????????????# ?????????? | | ??????????????????# ????????? | | ??????????????????# ????????? | | ??????????????????# @ ????????? | | ??????????????????# ## T##???????????????? | | ??????????????????# #????????????????????? | | ??????????????????#######????????????????????? | | ?????????????????????????????????????????????? | | ?????????????""""????????????????????????????? | | ?????????????""""????????????????????????????? | | ?????????????""""????????????????????????????? | | ?????????????""""????????????????????????????? | | ?????????????""""????????????????????????????? | | ?????????????""""????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????"???????? | | ?????????????????????????????????????"T??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Machine Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdProcessingLance Manual? 0 Play Time 00:46:32 Cumulative 385.4 hours Start 2025.01.04 @ 17:38:41 End 2025.01.05 @ 13:24:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/1/1/0/0/0/0/0 Lore% 67 Gallery% 78 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3acc10ef-5e31-42c7-a26d-5fc4af17ef97