Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 11:36:34 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (449) 2245 Value Destroyed (9201) 9201 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (4268) 4268 TOTAL SCORE: 19294 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2908 Follower Combat Kills 60 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 181/300 Energy 99/100 System Corruption 6% Temperature Cool (27) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- Heavy Pick Heavy Pick > --- INVENTORY (15) --- Light Angular Momentum Engine Compact Wheel Gravmag System Antigrav System Matter Compressor (0) Matter Compressor (0) Hardened Light Armor Plating Authchip [R/Combat] Authchip [Propulsion] Authchip [Weapon] A0-MCA's Component Scanner Drone Bay (1/2) Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Authchip [R/Combat] Authchip [R/Combat] > --- WEAPON ----------- Gauss Rifle Magnetic Acceleration Cannon Heavy Pick Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Wheel Gravmag System Antigrav System VTOL Module Matter Compressor Matter Compressor Hardened Light Armor Plating Authchip [R/Combat] Authchip [Propulsion] Authchip [Weapon] A0-MCA's Component Scanner Drone Bay Improved Light Cannon Plasma Cutter [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 3 | . . . . . . . 3 Utility 3 | . . . . . . . 3 Weapon 2 | . . . 2 . . . . Parts Attached 133 | 7 15 . 25 33 3 4 46 Power 19 | 1 3 . 3 8 . 1 3 Engine 18 | 1 3 . 3 8 . 1 2 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 40 | 2 6 . 7 1 2 . 22 Treads 21 | 2 4 . 7 1 2 . 5 Leg 4 | . 2 . . . . . 2 Wheel 7 | . . . . . . . 7 Hover 3 | . . . . . . . 3 Flight 5 | . . . . . . . 5 Utility 29 | 2 2 . 4 6 . 2 13 Device 11 | 1 . . . 5 . 1 4 Storage 6 | 1 1 . 1 . . 1 2 Processor 3 | . 1 . . . . . 2 Hackware 4 | . . . 2 . . . 2 Protection 5 | . . . 1 1 . . 3 Artifact . | . . . . . . . . Weapon 45 | 2 4 . 11 18 1 1 8 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 24 | 2 2 . 7 12 . . 1 Ballistic Cannon 10 | . . . . 4 1 1 4 Launcher 8 | . 2 . 4 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . . . 2 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . 2 3 . . 1 Parts Lost 43 | . 3 . 3 1 1 . 35 Power 6 | . 1 . 1 1 . . 3 Propulsion 17 | . 2 . . . . . 15 Utility 8 | . . . 2 . . . 6 Weapon 12 | . . . . . 1 . 11 Highest Loss Streak 10 | . 2 . 1 1 1 . 10 To Critical Strikes . | . . . . . . . . Average Backups 13 | 1 10 14 14 14 14 14 11 Power . | . . . . . . . . Propulsion 2 | . 1 2 3 2 3 2 2 Utility 3 | . 3 5 3 3 4 4 4 Weapon 6 | . 5 7 7 8 7 6 3 Tool/Special . | . . . . . . . . Unused Backups 43 | . 5 4 6 11 1 6 10 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . 2 . 1 . Utility 16 | . 3 2 1 1 . 1 8 Weapon 22 | . 2 2 5 8 1 4 . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 93 100 99 99 99 100 77 Engine 10 | . 11 14 10 10 11 11 2 Treads 21 | . 23 28 21 22 22 22 14 Device 3 | . . . . 3 11 11 6 Storage 11 | . 14 14 11 11 11 11 7 Processor 3 | . 13 14 2 . . . 2 Hackware 1 | . . . 6 . . . . Protection 3 | . . . 2 7 . . 4 Ballistic Gun 23 | . 27 28 43 27 . . 1 Ballistic Cannon 14 | . . . . 15 43 44 17 Peak Build Rating 60 | 9 13 13 24 27 20 24 60 Average Rating 20 | 6 8 13 22 22 19 22 37 On Entrance 15 | . 9 13 13 23 20 19 24 Naked Turns . | . . . . . . . . Heaviest Build 59 | 12 31 31 48 49 42 46 59 Greatest Support 119 | 40 46 46 46 46 46 46 119 Greatest Overweight (x) 8 | . 7 . 1 1 . . 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 15 Average Carried 13 | 1 10 14 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 15 13 Class Distribution -------------------- 39% | Gunner 23% | Mutant 15% | Tank 10% | Commander-Tank 6% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Commander-Tank | -9/Storage Gunner | -9/Recycling Gunner | -9/Scraptown Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 12076 | 401 1052 276 2406 4522 745 30 2644 Remotely . | . . . . . . . . Salvage Created 16663 | 244 1293 797 3881 6548 1896 . 2004 Parts 954 | 29 77 53 270 392 47 . 86 Haulers Intercepted 16 | . 2 . 6 6 . . 2 Recyclers Shooed 22 | . 2 1 3 9 4 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 211 | . 20 4 53 95 3 . 36 Melee 2 | . . . . . . . 2 Guns 80 | . 14 4 32 28 . . 2 Cannons 66 | . . . . 33 3 . 30 AOE 63 | . 6 . 21 34 . . 2 Classes Destroyed 16 | 3 6 1 3 1 . . 2 Worker 113 | 2 7 11 23 62 . . 8 Builder 50 | . 3 1 20 17 1 . 8 Tunneler 14 | 7 1 4 2 . . . . Hauler 16 | . 2 . 6 6 . . 2 Recycler 87 | 1 4 4 13 33 28 . 4 Mechanic 5 | . . . . 4 . . 1 Operator 7 | . 2 . 2 2 . . 1 Watcher 10 | . 3 . 5 2 . . . Swarmer 30 | . 6 . 15 2 . . 7 Grunt 115 | . 14 2 22 59 . . 18 Brawler 10 | . . . 3 5 . . 2 Duelist 9 | . . . 1 5 . . 3 Protector 11 | . . . 2 9 . . . Sentry 33 | . . 2 10 17 3 . 1 Hunter 2 | . . . . . . . 2 Programmer 3 | . . . . . . . 3 Best Kill Streak 22 | 4 8 3 9 22 8 . 9 Combat Bots Only 18 | . 7 2 6 18 1 . 4 Max Kills in Single Turn 6 | 1 2 2 4 6 2 . 4 Gunslinging 1 | . . . 1 1 . . . Exploded 4 | . 2 . 4 4 . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 780 | . 71 24 101 160 6 . 418 Missed 254 | . 19 6 44 47 1 . 137 Hits 526 | . 52 18 57 113 5 . 281 Melee 17 | . . . . 1 . . 16 Projectile 509 | . 52 18 57 112 5 . 265 AOE 1 | . . . . . . . 1 Critical Strikes 8 | . 1 1 2 . . . 4 Part Disruptions 5 | . . . . . . . 5 Damage Taken 7886 | . 734 254 788 1515 67 . 4528 Core 1382 | . 97 57 129 239 . . 860 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 573 | . . . 228 345 . . . Core Remaining (%) 48 | 100 . 38 . . . 8 . Volleys Fired 805 | 33 107 46 155 270 45 . 149 Largest 4 | 2 2 2 4 4 4 . 4 Hottest 139 | 40 50 46 105 135 132 . 139 Shots Fired 2514 | 66 209 92 608 1044 180 . 315 Gun 1483 | 66 201 92 595 494 . . 35 Cannon 981 | . . . . 527 180 . 274 Launcher 50 | . 8 . 13 23 . . 6 Special . | . . . . . . . . Kinetic 2464 | 66 201 92 595 1021 180 . 309 Thermal . | . . . . . . . . Explosive 50 | . 8 . 13 23 . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 38 | 12 12 20 16 38 15 . 12 Robot Miss Streak 7 | 4 4 4 4 5 3 . 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . . 3 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 1326 | 38 147 60 295 500 91 . 195 Core Hits 701 | 13 66 29 159 295 35 . 104 Critical Kills 4 | 1 1 . . 2 . . . Critical Parts Destroyed 8 | . 3 . 2 2 . . 1 Critical Strikes 33 | 1 4 . 2 10 1 . 15 Destroy 12 | 1 4 . 2 4 . . 1 Blast 21 | . . . . 6 1 . 14 Melee Attacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 7 | . . . . . . . 7 Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 31101 | 423 2148 901 6101 13429 2038 . 6061 Guns 12444 | 423 1582 901 4484 4511 . . 543 Cannons 11833 | . . . . 5525 2038 . 4270 Explosions 6488 | . 566 . 1617 3387 . . 918 Melee 324 | . . . . . . . 324 Ramming 12 | . . . . 6 . . 6 Kinetic 24277 | 423 1582 901 4484 10036 2038 . 4813 Thermal 83 | . 83 . . . . . . Explosive 6405 | . 483 . 1617 3387 . . 918 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 324 | . . . . . . . 324 Highest Corruption 6 | . . . . . . . 6 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . . . 22 Message Errors 4 | . . . . . . . 4 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 3 | . . . . . . . 3 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 380 | . 58 . 33 150 29 . 110 Projectiles 230 | . . . . 119 29 . 82 Explosions 122 | . 58 . 33 31 . . . Melee 28 | . . . . . . . 28 Knockbacks 99 | . . . . 41 12 . 46 Impact . | . . . . . . . . Kinetic 95 | . . . . 39 12 . 44 Secondary 4 | . . . . 2 . . 2 Self-Inflicted Damage 262 | . 83 . 90 15 . . 74 Shots 8 | . 1 . 4 1 . . 2 Rammed 1 | . . . . 1 . . . Targets Rammed 2 | . . . . 1 . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 354 | . 37 4 190 354 42 . 219 Average Temperature 46 | . 8 3 38 54 17 . 112 Received Heat Transfer 2097 | . 351 90 279 630 27 . 720 Effects 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 150 | . 150 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 5 | . 1 . 4 5 4 . 2 Low Security (%) 34 | 100 36 100 35 8 . . 75 Level 1 13 | . 63 . 5 3 . . 11 Level 2 13 | . . . 27 17 . . 12 Level 3 27 | . . . 27 40 88 . . Level 4 6 | . . . 3 14 11 . . Level 5 1 | . . . . 3 . . . High Security 3 | . . . . 11 . . . Max Security . | . . . . . . . . Sterilizations 2 | . . . 1 1 . . . Peak Influence 2616 | 10 307 111 1186 2616 1126 . 575 Initial 1100 | . . 111 20 498 1100 . . Average 554 | 1 190 27 528 958 942 . 164 Influence Increases 7920 | 50 893 205 1922 3320 300 . 1230 Destroy 0b10 Robot/C 4040 | . 400 80 1020 1760 60 . 720 Destroy 0b10 Robot/NC 1580 | 50 110 100 360 685 155 . 120 Destroy Leader 922 | . 110 10 252 396 . . 154 Allied During Kill 85 | . . . . 85 . . . Successful Hack 175 | . 16 . 39 64 44 . 12 Select Force Hacks 90 | . 30 . 60 . . . . Disable Machine 375 | . 90 15 45 120 30 . 75 Destroy Structure 473 | . 77 . 131 195 11 . 59 Lose Combat Pursuer 180 | . 60 . 15 15 . . 90 Influence Decreases 7518 | 50 606 440 794 1884 2274 722 748 Entered New Map 3208 | . . 176 32 682 1596 722 . Time Decay 3250 | 50 566 264 732 732 518 . 388 Lost Part 430 | . 30 . 30 10 10 . 350 Lost Ally 180 | . 10 . . 160 . . 10 Purge Threat 450 | . . . . 300 150 . . Squads Dispatched 52 | . 5 . 8 27 . . 12 Investigation 11 | . 3 . 4 3 . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 13 | . 2 . 2 3 . . 6 Assault 14 | . . . 2 12 . . . Garrison 12 | . . . . 9 . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 5 | . . . 1 2 . . 2 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 13 | . 1 . 1 5 . . 6 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 281 | . 31 4 58 117 2 . 69 Peak Tracking Total 15 | . 3 2 5 15 1 . 14 Tactical Retreats 10 | . 3 . 1 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 8 | . 1 . 3 . . . 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . . . 4 . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 27 | . 6 1 4 9 2 . 5 Max in Single Turn 2 | . 2 1 1 1 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 59 | . 8 . 17 20 10 . 4 Terminals 39 | . 6 . 11 15 6 . 1 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 2 2 . . . Recycling Units 11 | . 2 . 2 2 4 . 1 Scanalyzers 2 | . . . 2 . . . . Garrison Access 3 | . . . . 1 . . 2 Total Hacks 203 | . 27 . 66 61 42 . 7 Successful 132 | . 17 . 50 41 23 . 1 Failed 69 | . 10 . 15 20 18 . 6 Catastrophic 6 | . . . . 1 2 . 3 Database Lockouts 2 | . . . 1 . 1 . . Manual 145 | . 26 . 42 38 36 . 3 Terminals 128 | . 18 . 40 41 28 . 1 Fabricators . | . . . . . . . . Repair Stations 18 | . . . 10 8 . . . Recycling Units 39 | . 9 . 5 9 14 . 2 Scanalyzers 11 | . . . 11 . . . . Garrison Access 7 | . . . . 3 . . 4 Terminal Hacks 26 | . 2 . 7 12 5 . . Part Schematic 1 | . . . . . 1 . . Robot Schematic 2 | . . . . 1 1 . . Robot Analysis 9 | . 2 . 4 2 1 . . Prototype ID Bank 2 | . . . 1 . 1 . . Open Door 6 | . . . . 6 . . . Terminal Index 2 | . . . 1 1 . . . Unreport Threat 3 | . . . . 2 1 . . Reprogram Traps 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 16 | . . . 10 6 . . . Scan Component 8 | . . . 5 3 . . . Repair 8 | . . . 5 3 . . . Recycling Unit Hacks 3 | . 1 . . 1 1 . . Retrieve Components 3 | . 1 . . 1 1 . . Scanalyzer 10 | . . . 10 . . . . Insert Component 5 | . . . 5 . . . . Analyze 5 | . . . 5 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 77 | . 14 . 23 22 17 . 1 Terminals 50 | . 9 . 18 15 8 . . Assimilate 2 | . 1 . 1 . . . . Botnet 19 | . 3 . 7 6 3 . . Detonate 1 | . . . . 1 . . . Disrupt 1 | . . . . 1 . . . Skim 27 | . 5 . 10 7 5 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Patch 1 | . . . . 1 . . . Recycling Units 24 | . 5 . 4 5 9 . 1 Reject 9 | . 2 . 1 2 4 . . Recyclers 6 | . 1 . 2 1 1 . 1 Mask 7 | . 1 . . 2 4 . . Tunnel 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Extract 1 | . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . Intercept 1 | . . . . 1 . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 50 | . 7 . 16 15 8 . 4 Full Trace Events 6 | . . . 2 3 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . 1 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 6 . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 8 | . . . 5 3 . . . Time 319 | . . . 204 115 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 20 | . 1 . . 9 10 . . Parts Scanalyzed 5 | . . . 5 . . . . Part Schematics Acquired 5 | . . . 5 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 12 | . 1 . 1 10 . . . Largest Group 10 | . 1 . 1 10 . . . Highest-Rated Group 88 | . 10 . 10 88 . . . Highest-Rated Ally 16 | . 10 . 10 16 . . . Total Orders 8 | . . . 2 2 . . 4 STAY 3 | . . . 1 2 . . . FOLLOW 1 | . . . 1 . . . . EXPLORE 4 | . . . . . . . 4 Ally Attacks 51 | . . . . 51 . . . Total Damage 452 | . . . . 452 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 244 | 62 46 . . 1 . . 135 Optics 135 | . . . . . . . 135 Terrain 109 | 62 46 . . 1 . . . Robot Analysis Total 9 | . 2 . 4 2 1 . . Derelict Logs Recovered 3 | . . 3 . . . . . Drone Launches 4 | . . . . . . . 4 Drone Recoveries 3 | . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 15849 | 295 2324 859 3677 4105 1427 1481 1681 Spaces Moved 7665 | 121 1110 421 1765 1841 787 850 770 Core 13 | 2 9 . . . . . 2 Treads 7177 | 119 1046 421 1765 1841 787 850 348 Legs 86 | . 55 . . . . . 31 Wheels 314 | . . . . . . . 314 Hover 74 | . . . . . . . 74 Flight 1 | . . . . . . . 1 Fastest Speed 50 | 50 160 160 160 160 160 160 80 Average Speed 159 | 158 175 160 160 160 160 160 131 Slowest Speed 450 | 160 400 160 240 240 160 160 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 70 | 5 98 90 94 91 90 76 17 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 14 | . 2 1 4 3 3 1 . Known Exits Taken 4 | . . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . 1 . Scrap Searched 11 | . . 1 . . . 10 . Spaces Dug 20 | . 10 . 10 . . . . Terrain Destroyed 497 | . 81 . 116 227 9 . 64 Melee . | . . . . . . . . Projectile 88 | . . . . 55 9 . 24 AOE 409 | . 81 . 116 172 . . 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 9519 | 162 1296 519 2234 2347 846 980 1135 Wait 575 | . 10 39 220 102 1 108 95 Move 7658 | 120 1109 420 1764 1840 786 849 770 Hop . | . . . . . . . . Pick Up 103 | 2 22 7 22 22 5 7 16 Fast Attach 67 | 7 5 . 12 6 . . 37 Attach 33 | . 3 . 5 1 1 . 23 Detach 20 | . 5 . 1 . . . 14 Swap 123 | . 17 . 30 57 2 4 13 Drop 128 | . 18 7 25 48 6 12 12 Fire 805 | 33 107 46 155 270 45 . 149 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 12) 296 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 561 | -10/Materials | Discovered new exit (range 7) 633 | -10/Materials | Discovered new exit (range 4) 852 | -10/Materials | Discovered new exit (range 11) 1191 | -10/Materials | Destroyed 7 combat bots 1477 | -10/Materials | Discovered new exit (range 13) 1916 | -10/Materials | Discovered new exit (range 16) 2325 | -10/Materials | Learned location of 2 exits from Materials 2369 | -10/Materials | Learned Materials stockpile data 2402 | -10/Materials | Learned Storage trap positions 2439 | -10/Materials | Loaded intel: 3 trap records 2481 | -10/Materials | Learned 2 Mines zone layouts 2515 | -10/Materials | Learned 2 Mines zone layouts 2557 | -10/Materials | Learned location of 2 exits from Mines 2620 | -10/Materials | Entered Mines 2621 | -10/Mines | Identified exit to Materials 2650 | -10/Mines | Assembled infested the area 2655 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2774 | -10/Mines | Learned location of Storage (-9) 2899 | -10/Mines | Core integrity fell below 50% 3074 | -10/Mines | Learned 2 Materials zone layouts 3261 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3345 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3479 | -10/Mines | Entered Materials 3479 | -9/Materials | Evolved 2 slots: Weapon x2 3480 | -9/Materials | Identified exit to Mines 3480 | -9/Materials | Identified exit to Storage 3481 | -9/Materials | Identified exit to Materials 3783 | -9/Materials | Build established: Gunner 4239 | -9/Materials | Learned Recycling recycling unit intel 4256 | -9/Materials | Discovered exit to Storage (range 16) 4390 | -9/Materials | Learned 2 Materials zone layouts 4406 | -9/Materials | Learned 4 Recycling zone layouts 4419 | -9/Materials | Learned Recycling recycling unit intel 4441 | -9/Materials | Learned 2 Storage zone layouts 4471 | -9/Materials | Learned Materials stockpile data 4543 | -9/Materials | Central database locked down 5266 | -9/Materials | Learned Storage trap positions 5301 | -9/Materials | Learned Storage stockpile data 5341 | -9/Materials | Learned location of 2 exits from Materials 5365 | -9/Materials | Learned location of 1 exit from Recycling 5398 | -9/Materials | Learned 2 Storage zone layouts 5657 | -9/Materials | Repaired Imp. Assault Rifle 5709 | -9/Materials | Repaired Imp. Assault Rifle 5743 | -9/Materials | Repaired Hvy. Assault Rifle 5776 | -9/Materials | Repaired Hvy. Assault Rifle 6146 | -9/Materials | Repaired Imp. Grenade Launcher 6279 | -9/Materials | First assault squad dispatched 6618 | -9/Materials | Build established: Tank 7043 | -9/Materials | Sterilization system engaged 7043 | -9/Materials | Non-combat units ordered to evacuate 7143 | -9/Materials | Combat units ordered to evacuate 7156 | -9/Materials | Entered Storage 7157 | -9/Storage | Identified exit to Recycling 7159 | -9/Storage | Loaded intel: 26 trap records 7355 | -9/Storage | Used back door to open Recycling access 7389 | -9/Storage | Learned location of 1 exit from Storage 7447 | -9/Storage | Learned Materials emergency access door positions 7448 | -9/Storage | Learned location of Recycling (-9) 7449 | -9/Storage | Learned 2 Storage zone layouts 7450 | -9/Storage | Learned location of 2 exits from Materials 7451 | -9/Storage | Learned 2 Storage zone layouts 7452 | -9/Storage | Learned location of Zion (-6) 7532 | -9/Storage | Found Prototype Launcher 7532 | -9/Storage | Identified Gui. Missile Launcher 7781 | -9/Storage | Repaired Imp. Assault Rifle 7811 | -9/Storage | Garrison activated, responded to threat 7956 | -9/Storage | Core integrity fell below 50% 8084 | -9/Storage | Repaired Imp. Treads 8157 | -9/Storage | Repaired Imp. Treads 8305 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8653 | -9/Storage | Build established: Commander-Tank 9956 | -9/Storage | First assault squad dispatched 10037 | -9/Storage | Destroyed 7 combat bots 10273 | -9/Storage | Build established: Commander-Gunner 10317 | -9/Storage | Garrison activated, responded to threat 10442 | -9/Storage | Garrison activated, responded to threat 10774 | -9/Storage | Garrison activated, responded to threat 10790 | -9/Storage | High security lockdown imminent 10815 | -9/Storage | Destroyed 10 combat bots 10870 | -9/Storage | High security lockdown engaged 11011 | -9/Storage | Lost 10 allies 11023 | -9/Storage | Destroyed 15 combat bots 11038 | -9/Storage | Core integrity fell below 20% 11062 | -9/Storage | Sterilization system engaged 11062 | -9/Storage | Non-combat units ordered to evacuate 11086 | -9/Storage | Destroyed 18 combat bots 11162 | -9/Storage | Combat units ordered to evacuate 11261 | -9/Storage | Entered Recycling 11262 | -9/Recycling | Identified exit to Factory 11263 | -9/Recycling | Build established: Gunner 11264 | -9/Recycling | Loaded intel: 5 recycling unit locations 12333 | -9/Recycling | Learned location of 1 exit from Storage 12382 | -9/Recycling | Identified exit to Scraptown 12421 | -9/Recycling | Learned Materials non-interactive machine intel 12448 | -9/Recycling | Learned Materials repair station intel 12619 | -9/Recycling | Scanned before Scraplab entrance 12672 | -9/Recycling | Entered Scraplab 12688 | -9/Recycling | Entered Scraptown 12939 | -9/Scraptown | Discovered new exit (range 11) 13048 | -9/Scraptown | Visited Bundlers 13163 | -9/Scraptown | Visited TADAMA 13180 | -9/Scraptown | Visited Shadow of the Wyrm 13195 | -9/Scraptown | Visited Symbiants 13222 | -9/Scraptown | Visited UFD Registry 13225 | -9/Scraptown | Registered with UFD as "Gearsourcer" 13270 | -9/Scraptown | Visited SPCMW 13291 | -9/Scraptown | Visited Assassins FH 13321 | -9/Scraptown | Visited Cyclists 13332 | -9/Scraptown | Entered Cyclist Reading Room 13480 | -9/Scraptown | Visited Cartography Club 13507 | -9/Scraptown | Visited A0-MCA Data Center 13516 | -9/Scraptown | Given an A- rating by A0-MCA 13522 | -9/Scraptown | Found A0-MCA's Component Scanner 13556 | -9/Scraptown | Visited Scrapoid Pod Storage 13565 | -9/Scraptown | Found Scrapoid Pod 13641 | -9/Scraptown | Visited DA-N13 Charitable Foundation 13656 | -9/Scraptown | Found DCF Scrap (26 items) 13717 | -9/Scraptown | Visited Science Testing Area 13833 | -9/Scraptown | Visited Curators Association 13858 | -9/Scraptown | Visited Scrapoid Research Area 13881 | -9/Scraptown | Visited Chapter 10 14083 | -9/Scraptown | Met Optimus 14083 | -9/Scraptown | Accepted into 0bPrime 14161 | -9/Scraptown | Discovered new exit (range 5) 14169 | -9/Scraptown | Entered Factory 14169 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 14516 | -6/Factory | Build established: Tank 14758 | -6/Factory | Garrison activated, responded to threat 14917 | -6/Factory | Lost 5 parts (1p3n1u) 14971 | -6/Factory | Lost 3 parts (1p1n1w) 15094 | -6/Factory | Lost 10 parts (3n2u5w) 15102 | -6/Factory | Core integrity fell below 50% 15153 | -6/Factory | Lost 3 parts (2n1w) 15369 | -6/Factory | Spotted B-75 Beast 15596 | -6/Factory | Build established: Scavenger-Tank 15784 | -6/Factory | Cargo convoy interrupted 15845 | -6/Factory | Core integrity fell below 20% 15850 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15839_ Wall collapses. 15840_ Penetrated by Slug. 15840_ Magnetic Acceleration Cannon destroyed. 15840_ Penetrated by Slug. 15841_ Imp. Light Cannon destroyed. 15841_ Penetrated by Slug. 15842_ Slug penetrates Wall. 15842_ Wheel destroyed. 15844_ Acquired Missile Launcher. 15845_ Penetrated by Slug. 15846_ Slug penetrates Wall. 15846_ Mic. Nuclear Core destroyed. 15846_ Authchip [R/Combat] destroyed. 15846_ Slug penetrates X-72 Disruptor. 15846_ Slug penetrates Wall. 15847_ Slug penetrates X-72 Disruptor. 15847_ Penetrated by Slug. 15847_ Missile Launcher destroyed. 15849_ Authchip [R/Combat] destroyed. 15850_ Critical hit (Burn: +37). 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[= " | | ?????????????????# """ %"""[##########R * ! | | ?????????????????# """"%""""!/%=!![!!=% == | | | ?????????????????# """" """" ##########+########" | | ?????????????????# """" """" #??#### %!= #???## | | ?????????????????# """" """" #?????# [ """#????? | | ?????????????????# """" """" #?????# """#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 160 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 8 Offensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Imp. Grenade Launcher | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Extracted Cooling System | -9/Recycling | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked O-16 Technician | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 63% | -9/Materials Imp. Assault Rifle | 61% | -9/Materials Hvy. Assault Rifle | 55% | -9/Materials Hvy. Assault Rifle | 53% | -9/Materials Imp. Grenade Launcher | 74% | -9/Materials Imp. Assault Rifle | 36% | -9/Storage Imp. Treads | 17% | -9/Storage Imp. Treads | 32% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordAntigravSuit Manual? 0 Play Time 01:27:57 Cumulative 410.9 hours Start 2025.07.12 @ 09:54:42 End 2025.07.12 @ 11:36:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 237 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 85 Gallery% 74 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6106ff7e-c996-4101-83b3-89df2e36ad62