Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 09:50:52 Player: MAXX-P31 Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (439) 2195 Value Destroyed (19228) 19228 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (10927) 10927 TOTAL SCORE: 39110 Bonus ------- High Alert Combat Kills 6034 Follower Combat Kills 2300 Entered Garrisons 800 Used RIF Installer 1500 Entered DSFs 500 Friendly Fire -207 Cogmind --------- Core Integrity 0/1000 Matter 193/500 Energy 350/350 System Corruption 10% Temperature Cool (48) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- Enhanced Fission Core > --- PROPULSION (4) --- Centrium Heavy Treads Centrium Heavy Treads (fused) > --- UTILITY (7) ------ Huge Storage Unit High-capacity Matter Pod Targeting Computer Graphene Brace Relay Coupler [NC] (22) > --- WEAPON (4) ------- Light Antimatter Cannon Light Antimatter Cannon Rocket Array Enhanced Force Lance > --- INVENTORY (25) --- Advanced Cooling System Experimental Cooling System Advanced Coolant Injector Advanced Energy Well (500) Advanced Energy Well (500) Improved Sensor Array Centrium Heavy Armor Plating Relay Coupler [NC] (33) Relay Coupler [NC] (31) Relay Coupler [Grunt] (35) Relay Coupler [Grunt] (25) Relay Coupler [Sentry] (22) Relay Coupler [Sentry] (25) Heavy Neutron Cannon Improved Heavy Machine Gun Faulty Improved Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Huge Storage Unit Centrium Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Neutron Cannon Heavy Neutron Cannon Nova Cannon Helical Railgun > --- INVENTORY -------- Reinforced Deuterium Engine Armored Medium Treads Biometal Medium Treads Biometal Medium Treads Advanced Heat Sink Experimental Cooling System Advanced Energy Well Advanced Energy Well Improved Sensor Array Advanced Weapon Cycler Graphene Brace Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Heavy] Improved Proton Missile Launcher Heavy Missile Launcher Rocket Array Improved Remote Datajack Enhanced Force Lance [Rating: 129] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Slots Evolved 10 | . . 2 . 2 . 2 . . . . 2 . . . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . 1 . . . . Utility 5 | . . 1 . 2 . . . . . . 1 . . . 1 . . . . Weapon 2 | . . 1 . . . 1 . . . . . . . . . . . . . Parts Attached 250 | 7 9 26 2 34 21 24 21 11 3 1 7 34 . 3 27 1 . 4 15 Power 22 | 1 . 2 . 2 1 1 1 1 . . 1 3 . . 5 1 . . 3 Engine 16 | 1 . 2 . 2 1 1 1 1 . . 1 2 . . 3 . . . 1 Core 4 | . . . . . . . . . . . . . . . 2 . . . 2 Reactor 2 | . . . . . . . . . . . . 1 . . . 1 . . . Propulsion 54 | 2 2 4 . 9 7 2 5 3 1 . 1 9 . . 5 . . . 4 Treads 39 | 2 2 4 . 9 7 2 1 . . . . 5 . . 3 . . . 4 Leg 11 | . . . . . . . 4 3 . . . 4 . . . . . . . Wheel 4 | . . . . . . . . . 1 . 1 . . . 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 74 | 2 3 8 . 10 5 7 5 4 1 . 3 8 . 2 10 . . 4 2 Device 36 | 1 1 2 . 3 3 3 1 4 1 . 2 4 . 2 6 . . 2 1 Storage 7 | 1 1 1 . . . . 1 . . . . 1 . . 1 . . . 1 Processor 5 | . . . . 3 . . . . . . 1 . . . . . . 1 . Hackware 10 | . . . . . . 3 3 . . . . 1 . . 2 . . 1 . Protection 16 | . 1 5 . 4 2 1 . . . . . 2 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 100 | 2 4 12 2 13 8 14 10 3 1 1 2 14 . 1 7 . . . 6 Energy Gun 17 | 1 1 . . 2 1 . 1 2 . 1 . 7 . . . . . . 1 Energy Cannon 15 | . . 3 1 2 2 1 . . . . 1 . . 1 3 . . . 1 Ballistic Gun 31 | 1 2 8 1 4 2 8 3 1 . . . 1 . . . . . . . Ballistic Cannon 17 | . 1 . . 2 . . 6 . 1 . . 2 . . 2 . . . 3 Launcher 13 | . . 1 . 3 1 4 . . . . 1 3 . . . . . . . Special Weapon 4 | . . . . . . 1 . . . . . . . . 2 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 2 . 1 . 2 . . . . . 2 . . 6 . . 1 3 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . . . . . . . Parts Lost 77 | . 1 . . 7 4 4 6 3 1 . 1 18 . . 11 . . 2 19 Power 8 | . . . . . . . . . . . . 2 . . 3 . . . 3 Propulsion 18 | . . . . 2 2 2 3 1 . . . 2 . . 1 . . 1 4 Utility 26 | . 1 . . 3 2 2 2 . . . . 7 . . 4 . . 1 4 Weapon 25 | . . . . 2 . . 1 2 1 . 1 7 . . 3 . . . 8 Highest Loss Streak 11 | . 1 . . 6 2 2 4 2 1 . 1 7 . . 3 . . 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 1 8 21 24 24 24 24 24 24 24 24 23 23 23 22 22 21 21 20 19 Power 1 | . 1 1 2 2 3 2 2 2 2 2 1 . 1 1 1 1 1 1 . Propulsion 2 | . 1 5 5 4 2 2 . 1 1 3 3 3 2 2 2 2 2 2 1 Utility 9 | . 2 4 6 5 6 11 12 12 12 12 13 13 12 12 11 12 12 12 13 Weapon 7 | . 4 9 11 11 11 7 7 8 8 7 6 5 8 7 6 5 6 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 1 13 1 6 4 . 2 . 1 . 2 3 . . 5 1 . 1 13 Power 5 | . . 1 . . 1 . . . . . . . . . 1 . . . 2 Propulsion 7 | . . 3 1 2 . . . . . . . . . . . 1 . . . Utility 24 | . 1 . . 2 . . 2 . 1 . 2 3 . . 3 . . 1 9 Weapon 17 | . . 9 . 2 3 . . . . . . . . . 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 99 95 99 96 99 85 73 91 87 80 83 81 87 88 90 82 Engine 8 | . 14 10 11 8 9 7 7 6 7 7 12 11 6 6 2 5 5 5 3 Treads 12 | . 28 22 22 17 17 22 4 . . . . 4 13 13 11 11 11 11 10 Leg 4 | . . . . . . . 18 22 21 7 3 8 . . . . . . . Wheel 1 | . . . . . . . . . . 7 8 4 . . 1 11 11 4 . Device 13 | . 8 10 11 12 18 14 11 6 7 7 8 12 20 19 14 21 23 22 19 Storage 7 | . 14 11 11 9 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 Processor 4 | . . . . 9 9 7 7 7 7 7 10 2 . . . . . 2 5 Hackware 5 | . . . . . . 1 9 15 15 15 13 8 6 6 10 11 11 7 5 Protection 5 | . 5 11 11 13 5 5 . . . . . 4 6 6 4 . . . . Energy Gun 1 | . 4 . . 1 4 2 1 4 . . 5 7 . . . . . . . Energy Cannon 4 | . . 8 . 6 3 . 1 . . . 3 . . 2 8 . . 9 7 Ballistic Gun 9 | . 17 23 32 18 10 23 6 2 2 . . . . . . . . . . Ballistic Cannon 5 | . 5 . . . 1 . 17 18 7 2 8 11 13 8 3 . . 2 6 Peak Build Rating 129 | 7 8 23 23 34 34 53 47 51 48 48 59 109 109 111 129 109 88 120 120 Average Rating 54 | 5 7 20 22 28 30 47 43 48 38 39 56 69 109 108 115 87 88 111 106 On Entrance 56 | . 7 8 22 22 30 33 40 47 48 37 37 57 109 109 111 107 88 88 120 Avg Prop Armor Cover (%) 11 | . . . . . . . . . 10 9 5 . . . 8 18 18 15 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 14 32 108 104 112 120 125 122 121 121 122 130 172 172 173 175 127 127 158 158 Greatest Support 160 | 40 40 46 46 46 43 64 62 49 42 28 44 95 95 95 120 20 20 120 160 Greatest Overweight (x) 16 | . . 2 2 2 2 2 7 3 12 4 6 3 1 1 16 6 6 15 1 Average Overweight (x) 1 | . . 1 2 2 2 1 2 2 2 3 3 2 1 1 2 5 6 3 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 1 8 21 24 24 24 24 24 24 24 24 23 24 25 24 24 24 25 23 22 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 17 Class Distribution -------------------- 19% | Scavenger-Tank 19% | Bothacker-Gunner 13% | Scavenger-Gunner 12% | Bothacker-Tank 10% | Tank 8% | Mutant 4% | Bothacker-Mutant 4% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/DSF Bothacker-Tank | -5/Factory Bothacker-Mutant | -5/Waste Bothacker-Mutant | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Matter Collected 13482 | 288 266 1209 65 1170 977 1528 1129 1048 400 211 618 1101 . 626 1331 110 5 281 1119 Remotely 3 | . . . . . . . . 3 . . . . . . . . . . . Salvage Created 17317 | 121 472 2205 76 2194 810 2136 565 661 188 221 751 1722 . 520 1999 . . 699 1977 Parts 822 | 6 28 143 2 118 61 90 21 21 5 10 30 71 . 23 93 . . 26 74 Haulers Intercepted 18 | . . 5 . 6 . 4 . . . . . . . . 1 . . . 2 Recyclers Shooed 9 | . . 2 . 1 . . . . . . 1 . . . 2 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 2 2 . . . . . . . . . Prevented 8 | . . . . . . . . . 3 5 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Combat Hostiles Destroyed 335 | . 13 45 2 34 26 32 19 15 4 4 8 40 . 8 42 . . 7 36 Melee 3 | . . . . . 1 . . . . . . . . . . . . 2 . Guns 95 | . 8 23 . 13 9 21 7 4 . . 2 6 . . 2 . . . . Cannons 121 | . 5 11 . 14 5 . 8 11 2 1 1 14 . 5 27 . . 5 12 AOE 110 | . . 11 2 7 11 11 4 . 1 3 5 16 . 2 13 . . . 24 Classes Destroyed 23 | 2 3 5 . 6 1 2 . . . . . 3 . . 1 . . . . Worker 20 | . . 3 . 6 . 2 . . . . . . . . 5 . . . 4 Builder 17 | . . 1 . . . 1 . 1 . . 2 . . . 5 . . . 7 Tunneler 5 | 2 . 2 . 1 . . . . . . . . . . . . . . . Hauler 18 | . . 5 . 6 . 4 . . . . . . . . 1 . . . 2 Recycler 20 | 1 1 2 . 2 . 2 . 2 . . 2 . . . 2 . . . 6 Mechanic 9 | . . . . 1 . 2 . . . . 1 1 . . 2 . . . 2 Operator 2 | . 1 1 . . . . . . . . . . . . . . . . . Watcher 11 | . . 5 . 5 . 1 . . . . . . . . . . . . . Swarmer 50 | . 6 13 . 3 10 2 6 . . . . 7 . 3 . . . . . Cutter 5 | . . . . 1 . . . . . . . 4 . . . . . . . Saboteur 4 | . . . . . . . . . . . . 3 . . . . . . 1 Grunt 153 | . 7 22 2 14 11 17 8 10 3 3 6 17 . 2 13 . . 1 17 Brawler 12 | . . . . 1 . 3 . 1 . . 1 2 . 1 2 . . . 1 Duelist 10 | . . . . 2 1 1 1 1 . . . . . . 3 . . . 1 Protector 5 | . . . . . . . . . . . . . . . 2 . . . 3 Sentry 40 | . . 10 . 9 4 2 2 2 . 1 1 4 . . 1 . . 4 . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . Specialist 9 | . . . . . 2 . . . . . . . . . 4 . . . 3 Hunter 23 | . . . . 3 . 2 2 . 1 . . . . 1 4 . . 1 9 Programmer 18 | . . . . . . 4 . 1 . . . . . . 12 . . . 1 Heavy 2 | . . . . 1 . . . . . . . . . 1 . . . . . Behemoth 3 | . . . . . . . . . . . . 1 . . 1 . . 1 . Executioner 2 | . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 15 | 2 3 9 2 7 5 7 4 4 3 3 7 15 . 3 15 . . 2 14 Combat Bots Only 15 | . 3 8 2 6 5 6 4 4 3 3 5 15 . 3 11 . . 2 9 Max Kills in Single Turn 11 | 1 1 3 2 3 2 3 4 2 1 1 3 4 . 2 5 . . 1 11 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 2 2 2 2 4 . 1 1 3 4 . 2 4 . . . 5 Melee 1 | . . . . . 1 . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Hostile Shots Fired 2034 | . 75 89 . 130 78 163 193 119 17 33 54 199 . 24 403 . . 54 403 Missed 608 | . 19 39 . 47 18 53 67 38 6 12 24 52 . 7 129 . . 10 87 Hits 1426 | . 56 50 . 83 60 110 126 81 11 21 30 147 . 17 274 . . 44 316 Melee 47 | . . . . 2 1 4 4 9 . . . 6 . . 21 . . . . Projectile 1379 | . 56 50 . 81 59 106 122 72 11 21 30 141 . 17 253 . . 44 316 AOE 4 | . . . . 1 . 2 . . . . . 1 . . . . . . . Critical Strikes 71 | . 1 . . 7 1 6 4 5 . . 2 5 . . 21 . . 2 17 Actively Blocked 30 | . . . . . . . . . . . . . . . 11 . . 2 17 Part Disruptions 2 | . . . . 1 . . . . . . . . . . 1 . . . . Damage Taken 24997 | . 710 604 . 1841 1005 1796 1555 1253 191 195 385 2751 . 323 6101 . . 1006 5281 Core 2576 | . 154 78 . 185 159 234 152 144 16 23 24 383 . 18 353 . . 125 528 Absorbed by Shields 91 | . . . . . . 71 20 . . . . . . . . . . . . Reduced by Siege Mode 178 | . . . . . . . . . . . . . . . 40 . . . 138 Redirected to Shielding 33 | . . . . . . . . . . . . 33 . . . . . . . Regen/Repaired (Parts) 2612 | . . 11 . . . . . 225 63 65 257 343 . . . 120 . 1401 127 Core Remaining (%) 53 | 100 38 . 80 . 37 . . . . 18 . . . 50 . . . . . Volleys Fired 855 | 6 58 104 4 115 62 75 48 36 7 7 25 69 . 23 103 . . 37 76 Largest 4 | 2 2 3 3 3 3 4 4 4 3 3 3 4 . 2 3 . . 3 4 Hottest 333 | 60 60 204 69 180 156 140 211 217 120 124 160 269 . 183 333 . . 267 247 Shots Fired 2102 | 12 104 291 10 324 124 246 139 138 18 13 47 188 . 29 203 . . 69 147 Gun 1018 | 12 85 199 9 202 82 210 59 58 1 . 11 83 . . 6 . . . 1 Cannon 919 | . 19 82 1 111 25 . 75 79 13 6 29 81 . 26 181 . . 64 127 Launcher 144 | . . 10 . 11 17 32 1 . 4 7 7 24 . 3 14 . . . 14 Special 21 | . . . . . . 4 4 1 . . . . . . 2 . . 5 5 Kinetic 1249 | 6 85 199 9 208 67 172 104 110 14 6 18 78 . 8 64 . . 4 97 Thermal 657 | 6 9 82 1 105 40 38 30 27 . . 11 76 . 18 123 . . 60 31 Explosive 72 | . . 10 . 11 17 10 1 . . . 2 2 . 1 4 . . . 14 Electromagnetic 103 | . 10 . . . . 22 . . 4 7 16 32 . 2 10 . . . . Robot Hit Streak 37 | 5 6 26 . 37 23 25 11 10 4 4 10 13 . 10 25 . . 21 11 Robot Miss Streak 10 | 1 5 4 . 5 3 2 5 10 1 2 3 5 . 2 3 . . 5 4 Penetration Max 1 | . . . . . . . . 1 . . . 1 . . . . . . . Secondary Targets 12 | . 3 4 . . . 4 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 1351 | 8 54 186 . 223 86 177 91 86 10 8 31 97 . 18 133 . . 57 86 Core Hits 875 | 4 29 89 3 92 47 97 41 40 4 9 32 80 . 10 95 . . 19 184 Critical Kills 3 | . . 1 . . . . . . . . . . . 1 1 . . . . Critical Parts Destroyed 7 | . . 2 . 2 . 2 . 1 . . . . . . . . . . . Critical Strikes 55 | . . 3 . 2 1 5 4 6 1 1 1 12 . 2 8 . . 1 8 Burn 9 | . . . . . 1 3 . 1 . . . 4 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . Destroy 9 | . . 3 . 2 . 2 . 1 . . . . . . 1 . . . . Blast 35 | . . . . . . . 4 4 1 1 1 8 . 1 7 . . . 8 Impale 1 | . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 91 | . . . . . 47 . 18 . . . . . . . . . . 26 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 58 | . . . . . 40 . 18 . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . . . . . . . . . 26 . Sneak Attacks 7 | . . . . . 7 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51344 | 96 700 3631 92 4869 2214 5295 2248 2686 518 328 1438 4739 . 1255 10378 . . 2387 8470 Guns 11975 | 93 474 1929 . 2119 802 2769 942 1249 . . 274 1122 . . 174 . . . 28 Cannons 21047 | . 192 1006 . 1818 398 . 1099 1437 205 84 535 1666 . 998 6928 . . 1757 2924 Explosions 17540 | . . 692 86 907 970 2526 207 . 313 244 629 1942 . 257 3276 . . . 5491 Melee 674 | . . . . . 44 . . . . . . . . . . . . 630 . Ramming 108 | 3 34 4 6 25 . . . . . . . 9 . . . . . . 27 Kinetic 20004 | 25 571 1929 . 2267 715 2299 1504 2093 205 84 312 1779 . 557 3420 . . 107 2137 Thermal 14100 | 68 64 1006 86 1670 485 897 537 593 . . 338 1014 . 441 4277 . . 1650 974 Explosive 12068 | . . 692 . 907 970 1022 207 . . . 288 605 . 136 1909 . . . 5332 Electromagnetic 4390 | . 31 . . . . 1077 . . 313 244 500 1332 . 121 772 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . 44 . . . . . . . . . . . . . . Piercing 630 | . . . . . . . . . . . . . . . . . . 630 . Highest Corruption 16 | . . 1 1 3 3 12 12 12 7 7 . 16 16 16 8 8 8 8 10 Average Corruption 6 | . . 1 1 1 3 7 12 9 7 7 . 15 16 11 6 8 8 8 8 Corruption Purged 12 | . . . . . . . . 5 . . . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 568 | . . 23 4 27 42 41 87 38 53 10 . 65 4 16 33 5 3 63 54 Message Errors 144 | . . 6 . 8 12 14 14 10 12 3 . 17 1 5 8 . 3 15 16 Matter Fused 138 | . . 7 1 3 9 8 19 9 18 2 . 21 . 2 7 3 . 16 13 Heat Flow Errors 67 | . . 3 . 3 5 2 12 6 6 . . 7 . 5 6 2 . 4 6 Energy Discharges 56 | . . 1 1 2 4 6 8 1 7 2 . 8 2 . 3 . . 7 4 Parts Rejected 7 | . . . . . . . 2 2 . . . 1 . . . . . . 2 Parts Fused 8 | . . 1 . . . . . 1 1 . . . . . 1 . . 2 2 Data Loss (minor) 72 | . . 1 . 7 9 7 13 4 8 2 . 2 . 2 4 . . 8 5 Data Loss (major) 32 | . . 2 1 . 3 2 7 2 1 1 . 3 1 . 2 . . 5 2 Misfires 12 | . . 1 . 1 . 1 1 1 . . . 4 . . 1 . . 1 1 Alerts 14 | . . 1 1 1 . . 3 1 . . . 1 . 1 . . . 5 . Weapon Failures 18 | . . . . 2 . 1 8 1 . . . 1 . 1 1 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1188 | . . 47 . 71 37 6 12 78 20 . 18 33 . 110 523 . . 18 215 Projectiles 968 | . . 15 . 45 13 . 12 78 12 . 6 33 . 110 491 . . . 153 Explosions 202 | . . 32 . 26 24 6 . . 8 . 12 . . . 32 . . . 62 Melee 18 | . . . . . . . . . . . . . . . . . . 18 . Knockbacks 62 | . 2 . . 2 . . 4 9 . . 4 9 . 1 12 . . . 19 Impact 2 | . 1 . . . . . . . . . . 1 . . . . . . . Kinetic 59 | . 1 . . 1 . . 4 9 . . 4 8 . 1 12 . . . 19 Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 1115 | . 43 21 . 82 212 187 . . . . . 215 . . 245 . . . 110 Shots 43 | . 1 1 . 3 9 8 . . . . . 9 . . 8 . . . 4 Rammed 20 | 1 8 2 2 5 . . . . . . . . . . . . . . 2 Targets Rammed 23 | 1 8 2 2 5 . . . 1 . . . 2 . . . . . . 2 Kicked 3 | . . . . . . . . 1 . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | . 107 315 . 225 210 282 310 364 254 114 195 459 . 185 411 140 . 172 265 Average Temperature 94 | . 43 106 . 20 53 79 104 107 90 38 68 157 . 53 104 74 . 46 101 Received Heat Transfer 6270 | . 237 207 . 414 324 561 549 486 27 66 192 543 . 45 1260 . . 165 1194 Effects 13 | . . 5 . . . . 1 3 . . . 4 . . . . . . . Shutdowns 3 | . . . . . . . . 1 . . . 2 . . . . . . . Energy Bleed 2 | . . . . . . . 1 1 . . . . . . . . . . . Interference 7 | . . 5 . . . . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . 1 . . . 4 Total Turns 53 | . . . . . . . . . . . . . . . 31 . . . 22 Longest Duration 31 | . . . . . . . . . . . . . . . 31 . . . 10 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 1 . 1 3 . . . . . . . Combat Hostiles 4 | . . . . . . . . . 1 . . 3 . . . . . . . Parts Fried 24 | . . . . . . 4 . . 3 1 2 11 . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . 1 . . . . . Parts Melted 24 | . 1 2 . 7 1 1 3 . . . . 7 . 1 . . . . 1 Heat Transferred 15730 | 150 150 1813 100 2701 947 1706 1084 1372 . . 725 2531 . 407 1436 . . . 608 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . 3 . . . 2 2 3 . . 3 . . . 1 Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Maximum Alert Level 5 | . . 2 1 2 4 4 5 3 . . . 4 3 3 4 2 2 5 5 Low Security (%) 26 | 100 100 34 96 65 . . . . . . 100 10 . . 27 . . . . Level 1 11 | . . 34 3 11 14 . . . . . . 1 . . 30 85 54 5 . Level 2 14 | . . 30 . 23 17 13 . . . . . 20 1 90 8 14 44 4 . Level 3 20 | . . . . . 31 74 17 99 . . . 42 98 9 27 . . 3 . Level 4 15 | . . . . . 36 12 70 . . . . 24 . . 5 . . 4 52 Level 5 10 | . . . . . . . 11 . . . . . . . . . . 81 47 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . Peak Influence 2670 | 5 166 549 208 528 1437 1285 1833 961 . . 175 1422 746 725 1177 409 437 2486 2670 Initial 1304 | . . 41 208 22 329 753 897 961 . . 6 . 746 487 380 409 237 277 1304 Average 736 | 1 55 268 125 194 868 890 1349 832 . . 64 852 724 589 517 377 336 1795 1724 Influence Increases 15697 | 15 491 1408 127 1182 1168 1193 1016 398 100 90 247 1622 . 238 1537 . 250 2469 2146 Destroy 0b10 Robot/C 7820 | . 260 900 40 680 580 640 440 300 80 80 160 800 . 160 860 . 100 840 900 Destroy 0b10 Robot/NC 575 | 15 10 95 . 105 5 60 . 15 . . 25 . . 10 85 . . 20 130 Destroy Leader 1308 | . 60 250 10 222 20 160 20 60 20 10 30 20 . 30 162 . 20 60 154 Allied During Kill 1475 | . . . . . 20 3 6 . . . . . . . 14 . 120 917 395 Successful Hack 173 | . 22 21 . 44 28 . . . . . . 14 . . 24 . . 7 13 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . Disable Machine 810 | . 60 45 30 75 15 180 30 . . . 15 15 . 15 135 . . 15 180 Anti-Garrison Action 1700 | . . . . . 300 . 400 . . . . 600 . . . . . 400 . Destroy Structure 1401 | . 19 67 17 56 170 75 45 23 . . 17 128 . 23 212 . 10 165 374 Partial Spotted 30 | . . . . . . . . . . . . 15 . . . . . 15 . Lose Combat Pursuer 375 | . 30 30 30 . 30 75 75 . . . . 30 . . 45 . . 30 . Influence Decreases 13063 | 15 392 973 604 732 238 1348 465 1354 878 179 257 200 726 209 1093 830 192 380 1998 Entered New Map 6281 | . . 58 326 35 178 684 385 872 326 19 4 . 676 209 345 760 102 120 1182 Time Decay 5253 | 15 382 656 278 627 . 574 . 452 542 160 253 . 50 . 618 70 70 . 506 Lost Part 760 | . 10 . . 70 40 40 60 30 10 . . 180 . . 110 . . 20 190 Lost Ally 516 | . . 6 . . 20 50 20 . . . . 20 . . 20 . 20 240 120 Purge Threat 253 | . . 253 . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 3 8 . 10 . 12 . 5 . . 1 . . . 10 . 1 . 13 Investigation 10 | . 1 4 . 3 . 1 . . . . . . . . 1 . . . . Extermination 13 | . . . . . . 4 . 2 . . . . . . 5 . . . 2 Reinforcement 20 | . 2 4 . 4 . 2 . . . . 1 . . . 1 . . . 6 Assault 13 | . . . . . . 2 . 3 . . . . . . 3 . . . 5 Garrison 7 | . . . . 3 . 3 . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . 2 . 1 . 1 . . . . 1 . . . . . . . 2 Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Distress Signals 13 | . . 3 1 3 . 1 . . . . . . . . 1 . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 480 | . 23 59 . 45 28 45 30 21 4 4 11 41 . 8 59 . 4 37 61 Peak Tracking Total 12 | . 3 5 2 5 4 5 11 9 3 3 6 9 . 3 12 . 3 5 10 Tactical Retreats 18 | . 2 2 1 . 1 2 5 . . . . 2 . . 2 . . 1 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Traps Triggered 44 | . 2 1 . 4 7 4 7 . . . 4 7 . . 2 . . 6 . Indirectly 3 | . . . . . . 3 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . 4 . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Machines Disabled 70 | . 4 3 2 5 3 12 6 . . . 1 5 . 1 9 . . 7 12 Max in Single Turn 7 | . 3 1 2 2 1 7 1 . . . 1 1 . 1 4 . . 1 6 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 13 | . . . . . 2 . 3 . . . . 4 . . . . . 4 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Machines Accessed 55 | . 6 11 . 14 2 6 2 1 1 . 2 2 1 . 2 . 1 2 2 Terminals 35 | . 5 7 . 10 2 2 2 1 . . . 2 1 . . . . 2 1 Fabricators 4 | . . . . . . 2 . . . . 1 . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 1 . 1 . . . . . . . . . . 2 . . . . Scanalyzers 5 | . . 2 . 2 . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . 1 . . . . . 1 . . Total Hacks 157 | . 16 37 . 60 3 11 3 1 6 . 3 4 1 . 3 . 1 4 4 Successful 95 | . 10 24 . 41 2 3 . . 6 . 1 2 1 . 1 . 1 1 2 Failed 61 | . 6 13 . 18 1 8 3 1 . . 2 2 . . 2 . . 3 2 Catastrophic 16 | . 4 1 . 1 . 3 2 1 . . . . . . 1 . . 2 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . Manual 65 | . 9 14 . 28 . 7 . . . . . . . . 3 . . . 4 Terminals 99 | . 15 21 . 41 3 5 3 1 . . . 4 1 . . . . 4 1 Fabricators 9 | . . . . . . 4 . . . . 2 . . . . . . . 3 Repair Stations 3 | . . 3 . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 3 . 2 . . . . . . . . . . 3 . . . . Scanalyzers 27 | . . 10 . 16 . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . 1 . . . . . 1 . . Terminal Hacks 32 | . 4 4 . 11 2 1 . . 6 . . 2 1 . . . . 1 . Record 6 | . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 4 | . 2 . . 2 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . 2 . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . 1 . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . 2 . . 2 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . 9 . 15 . . . . . . . . . . . . . . . Insert Component 6 | . . . . 6 . . . . . . . . . . . . . . . Analyze 7 | . . . . 7 . . . . . . . . . . . . . . . Retrieve Study 11 | . . 9 . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . . . 1 . . . . . 1 . . Unlock Access 4 | . . . . 1 . 1 . . . . 1 . . . . . 1 . . Unauthorized Hacks 32 | . 6 8 . 14 . 1 . . . . . . . . 1 . . . 2 Terminals 24 | . 5 7 . 12 . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . Botnet 13 | . 3 4 . 6 . . . . . . . . . . . . . . . Skim 10 | . 2 2 . 6 . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . 2 Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 Haulers 2 | . . . . . . 1 . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 1 . 2 . . . . . . . . . . 1 . . . . Reject 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 9 . 13 2 5 2 1 . . 1 2 . . 2 . . 2 2 Full Trace Events 9 | . 1 3 . 3 . 1 1 . . . . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . 8 . 2 . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Used RIF Installer 3 | . . . . . 1 . 1 . . . . . . . . . . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher Feeds 1 | . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 14 | . . . . . . 4 2 1 . . . . . . 2 . . 2 3 Non-combat 6 | . . . . . . 1 . 1 . . . . . . 1 . . . 3 Combat 8 | . . . . . . 3 2 . . . . . . . 1 . . 2 . Robot Hacks Applied 15 | . . . . . . 4 2 1 . . . . . . 2 . . 3 3 drop_inventory 1 | . . . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . . . . . . . . . . 1 disable_shields 1 | . . . . . . . . . . . . . . . 1 . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 2 | . . . . . . . 2 . . . . . . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . 1 . . . . . . . . . . . . . formatsys_low 2 | . . . . . . . . 1 . . . . . . . . . . 1 formatsys_high 5 | . . . . . . 3 . . . . . . . . 1 . . 1 . Relay Couplers Released 56 | . . . . . 10 . 12 . . . . 18 . . . . . 16 . Machine Destruction 56 | . . . . . 10 . 12 . . . . 18 . . . . . 16 . Attached 10 | . . . . . . 3 3 . . . . 1 . . 2 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 3 . . . . . . . . . . . . 1 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Total Allies 37 | . . 1 1 . 3 4 . 1 . . . 1 . . 1 20 . 4 1 Largest Group 20 | . . 1 1 . 3 1 1 1 1 1 1 2 . . 1 20 20 19 11 Highest-Rated Group 766 | . . 10 31 . 72 90 90 23 23 23 23 52 . . 142 766 766 741 479 Highest-Rated Ally 142 | . . 10 31 . 24 90 90 23 23 23 23 29 . . 142 50 50 116 116 Total Orders 30 | . . . . . . . . 1 6 4 2 16 . . . . . . 1 STAY 15 | . . . . . . . . . 3 2 1 9 . . . . . . . FOLLOW 5 | . . . . . . . . . . . . 5 . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . 1 AID 9 | . . . . . . . . 1 3 2 1 2 . . . . . . . Ally Attacks 358 | . . . . . 14 2 11 . . . . . . . 12 . 20 217 82 Total Damage 11924 | . . . . . 356 107 376 . . . . . . . 765 . 441 7103 2776 Kills 66 | . . . . . 4 . 3 . . . . . . . 3 . 5 36 15 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Active Infowar (turns) 3462 | 21 257 . . . . . . . 1456 343 701 7 . . . 136 148 2 391 Sensors 748 | . . . . . . . . . . . 455 7 . . . 136 148 2 . Structural 391 | . . . . . . . . . . . . . . . . . . . 391 Seismic 2329 | 21 257 . . . . . . . 1456 343 252 . . . . . . . . Robot Analysis Total 4 | . 2 . . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Turns Passed 26710 | 103 1045 3576 604 3255 1888 1742 2040 1127 1556 343 701 2391 102 439 2071 142 148 2064 1373 Spaces Moved 9838 | 47 499 1241 229 1132 629 658 597 325 578 197 389 996 44 155 689 75 77 793 488 Core 3 | 3 . . . . . . . . . . . . . . . . . . . Treads 6506 | 44 499 1241 229 1132 629 658 132 . . . . 236 44 155 573 . . 446 488 Legs 1628 | . . . . . . . 465 325 532 . 3 303 . . . . . . . Wheels 1700 | . . . . . . . . . 45 197 386 457 . . 116 75 77 347 . Hover 1 | . . . . . . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 190 195 260 145 145 130 130 237 237 185 155 170 170 160 Average Speed 224 | 152 160 245 240 240 240 190 291 264 256 147 148 198 237 237 240 169 170 222 218 Slowest Speed 1050 | 160 160 320 240 240 240 232 610 335 1050 160 550 330 237 237 320 170 170 317 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 71 88 50 96 70 13 67 8 74 21 10 77 1 95 22 69 3 82 22 Regions Visited 19 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 . . 1 . 1 . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 . 1 . . . . . . . . . Scrap Searched 4 | . . . 1 . . . . . 2 1 . . . . . . . . . Spaces Dug 66 | . . 21 . 3 18 . 7 . . . 2 . . . 5 . . 5 5 Terrain Destroyed 886 | . 16 86 27 52 120 73 28 35 4 5 16 32 . 24 122 . . 12 234 Melee 30 | . . . . . 18 . 7 . . . . . . . . . . 5 . Projectile 157 | . . . . 5 . . . 35 4 2 5 8 . 8 44 . . 7 39 AOE 699 | . 16 86 27 47 102 73 21 . . 3 11 24 . 16 78 . . . 195 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac DSF Fac Was Fac Gar Fac Total 12691 | 62 643 1589 273 1425 830 982 772 499 641 239 468 1258 43 192 907 93 94 1007 674 Wait 887 | . 55 122 34 75 7 163 11 98 22 24 7 61 . 3 26 4 18 99 58 Move 9822 | 47 498 1240 228 1132 628 658 596 324 577 196 388 995 43 154 689 74 76 791 488 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 188 | 2 11 39 1 21 13 11 12 4 5 . 11 20 . 2 20 4 . 4 8 Fast Attach 151 | 7 2 9 . 12 8 17 17 9 2 1 9 21 . 2 17 1 . 6 11 Attach 102 | . 1 7 . 8 3 6 9 2 5 5 6 13 . 2 15 3 . 5 12 Detach 41 | . 1 6 . . 1 1 5 . 5 5 . 3 . . 7 . . 4 3 Swap 179 | . 6 16 3 25 27 28 9 13 8 . 5 17 . 3 8 . . 3 8 Drop 251 | . 3 44 1 32 22 23 19 12 10 1 9 29 . 3 22 7 . 6 8 Fire 855 | 6 58 104 4 115 62 75 48 36 7 7 25 69 . 23 103 . . 37 76 Melee 91 | . . . . . 47 . 18 . . . . . . . . . . 26 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . 1 . . . 2 . . . . . . . Crush 19 | . 8 2 2 5 . . . . . . . . . . . . . . 2 Escape Stasis 102 | . . . . . 12 . 28 . . . 8 28 . . . . . 26 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat / [*Exi] / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -7/Factory (discovered 3 exits: Sto / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 12) 581 | -10/Materials | Discovered new exit (range 14) 918 | -10/Materials | Core integrity fell below 50% 1149 | -10/Materials | Entered another Materials area 1149 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1453 | -9/Materials | Build established: Tank 2251 | -9/Materials | Destroyed 8 combat bots 2795 | -9/Materials | Build established: Scavenger-Tank 2879 | -9/Materials | Discovered new exit (range 4) 3481 | -9/Materials | Discovered new exit (range 4) 3695 | -9/Materials | Discovered new exit (range 15) 4008 | -9/Materials | Repaired Hvy. Assault Rifle+ 4154 | -9/Materials | Discovered new exit (range 16) 4725 | -9/Materials | Entered Mines 4728 | -9/Mines | Received a Mining Laser from a helpful Derelict 4765 | -9/Mines | Assembled infested the area 4837 | -9/Mines | Found DCF Scrap (12 items) 4906 | -9/Mines | Met 8R-AWN 4981 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5016 | -9/Mines | Learned Materials non-interactive machine intel 5026 | -9/Mines | Discovered new exit (range 5) 5183 | -9/Mines | Discovered new exit (range 9) 5329 | -9/Mines | Entered Materials 5329 | -8/Materials | Evolved 2 slots: Utility x2 5330 | -8/Materials | Loaded intel: 37 non-interactive machine locations 6027 | -8/Materials | Garrison activated, responded to threat 6147 | -8/Materials | Discovered new exit (range 14) 6949 | -8/Materials | Central database locked down 6995 | -8/Materials | Identified exit to Factory 7113 | -8/Materials | Learned Storage security intel 7164 | -8/Materials | Learned Factory scanalyzer intel 7203 | -8/Materials | Learned location of 1 exit from Lower Caves 7234 | -8/Materials | Learned location of 1 exit from Extension 7261 | -8/Materials | Learned Factory stockpile data 7301 | -8/Materials | Learned location of 1 exit from Storage 7370 | -8/Materials | Build established: Scavenger-Gunner 8327 | -8/Materials | Lost 6 parts (1n3u2w) 8584 | -8/Materials | Identified exit to Garrison 8584 | -8/Materials | Entered Garrison 8854 | -8/Garrison | Triggered checkpoint 8920 | -8/Garrison | Garrison Relay disabled 9001 | -8/Garrison | Triggered checkpoint 9055 | -8/Garrison | Core integrity fell below 50% 9264 | -8/Garrison | Triggered checkpoint 9434 | -8/Garrison | Discovered exit to Factory (range 10) 9484 | -8/Garrison | Triggered checkpoint 9528 | -8/Garrison | Discovered new exit (range 5) 9746 | -8/Garrison | Triggered checkpoint 10015 | -8/Garrison | Discovered exit to Factory (range 14) 10070 | -8/Garrison | Triggered checkpoint 10167 | -8/Garrison | Build established: Scavenger-Mutant 10198 | -8/Garrison | Installed Relay Interface Framework 10271 | -8/Garrison | Garrison Relay disabled 10306 | -8/Garrison | Triggered checkpoint 10472 | -8/Garrison | Entered Factory 10472 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10473 | -7/Factory | Identified exit to Storage 10475 | -7/Factory | Loaded intel: 4 scanalyzer locations 10573 | -7/Factory | Build established: Bothacker-Gunner 11567 | -7/Factory | Found Prototype Launcher 11567 | -7/Factory | Identified Rocket Array 11672 | -7/Factory | First assault squad dispatched 11740 | -7/Factory | System corruption reached 10% 11842 | -7/Factory | Cargo convoy interrupted 11950 | -7/Factory | Discovered new exit (range 15) 11999 | -7/Factory | Garrison activated, responded to threat 12214 | -7/Factory | Identified exit to Garrison 12214 | -7/Factory | Entered Garrison 12214 | -7/Garrison | Accompanied by 1 ally 12308 | -7/Garrison | Triggered checkpoint 12344 | -7/Garrison | Garrison Relay disabled 12516 | -7/Garrison | Triggered checkpoint 12553 | -7/Garrison | Triggered checkpoint 12609 | -7/Garrison | Lost 4 parts (3n1w) 12876 | -7/Garrison | Triggered checkpoint 12998 | -7/Garrison | Build established: Scavenger-Gunner 13090 | -7/Garrison | Discovered new exit (range 14) 13226 | -7/Garrison | Triggered checkpoint 13240 | -7/Garrison | Core integrity fell below 50% 13259 | -7/Garrison | Garrison Relay disabled 13563 | -7/Garrison | Build established: Bothacker-Gunner 13581 | -7/Garrison | Discovered new exit (range 14) 13850 | -7/Garrison | Triggered checkpoint 13928 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 14014 | -7/Garrison | Triggered checkpoint 14147 | -7/Garrison | Garrison Relay disabled 14223 | -7/Garrison | Discovered new exit (range 13) 14254 | -7/Garrison | Entered Factory 14654 | -7/Factory | First assault squad dispatched 14929 | -7/Factory | Discovered new exit (range 11) 15381 | -7/Factory | Entered Lower Caves 15381 | -7/Lower Caves | Accompanied by 1 ally 15382 | -7/Lower Caves | Identified exit to Lower Caves 15937 | -7/Lower Caves | Learned 8 Research zone layouts 15937 | -7/Lower Caves | Learned Extension emergency access door positions 15937 | -7/Lower Caves | Learned Research security intel 15937 | -7/Lower Caves | Learned Armory terminal intel 16200 | -7/Lower Caves | Build established: Bothacker-Mutant 16632 | -7/Lower Caves | Build established: Mutant 16660 | -7/Lower Caves | Encountered a Warlord checkpoint 16793 | -7/Lower Caves | Learned 4 Factory zone layouts 16937 | -7/Lower Caves | Entered another Lower Caves area 16937 | -7/Lower Caves | Accompanied by 1 ally 17120 | -7/Lower Caves | Core integrity fell below 20% 17211 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17234 | -7/Lower Caves | Discovered new exit (range 8) 17280 | -7/Lower Caves | Entered Factory 17280 | -6/Factory | Accompanied by 1 ally 17280 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17281 | -6/Factory | Identified exit to Lower Caves 17817 | -6/Factory | Build established: Skirmisher 17980 | -6/Factory | Identified exit to Garrison 17981 | -6/Factory | Entered Garrison 17981 | -6/Garrison | Accompanied by 1 ally 18015 | -6/Garrison | Triggered checkpoint 18061 | -6/Garrison | Garrison Relay disabled 18172 | -6/Garrison | Triggered checkpoint 18174 | -6/Garrison | Triggered checkpoint 18224 | -6/Garrison | Triggered checkpoint 18236 | -6/Garrison | Triggered checkpoint 18273 | -6/Garrison | Lost 4 parts (1u3w) 18298 | -6/Garrison | Destroyed 15 combat bots 18517 | -6/Garrison | Triggered checkpoint 18570 | -6/Garrison | Build established: Gunner 18599 | -6/Garrison | Triggered checkpoint 18603 | -6/Garrison | Garrison Relay disabled 18668 | -6/Garrison | Spotted B-75 Beast 18751 | -6/Garrison | Triggered checkpoint 18763 | -6/Garrison | System corruption reached 10% 18796 | -6/Garrison | Destroyed 8 combat bots 18799 | -6/Garrison | Lost 7 parts (1p1n4u1w) 18885 | -6/Garrison | Lost 3 parts (1p2w) 18952 | -6/Garrison | Rescued a captive Derelict 19057 | -6/Garrison | Discovered new exit (range 8) 19207 | -6/Garrison | Build established: Scavenger-Tank 19252 | -6/Garrison | Discovered new exit (range 10) 19294 | -6/Garrison | Spotted Executioner 19296 | -6/Garrison | Spotted Executioner 19318 | -6/Garrison | Destroyed Executioner 19347 | -6/Garrison | Destroyed Executioner 19370 | -6/Garrison | Lost 3 parts (1n1u1w) 19372 | -6/Garrison | Found Prototype Device 19372 | -6/Garrison | Identified Adv. Kinecellerator 19384 | -6/Garrison | Found Adv. Kinecellerator 19455 | -6/Garrison | Triggered checkpoint 19536 | -6/Garrison | Garrison Relay disabled 19694 | -6/Garrison | Build established: Scavenger-Gunner 19995 | -6/Garrison | Destroyed B-75 Beast 20089 | -6/Garrison | Discovered new exit (range 12) 20372 | -6/Garrison | Entered Factory 20470 | -6/Factory | Build established: Scavenger-Tank 20472 | -6/Factory | Identified exit to DSF 20474 | -6/Factory | Entered DSF 20549 | -6/DSF | Additional patrols routed to DSF 20639 | -6/DSF | Discovered new exit (range 14) 20893 | -6/DSF | Sterilization system engaged 20913 | -6/DSF | Ambient heat levels rising (+10) 20913 | -6/DSF | Entered Factory 20913 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21266 | -5/Factory | Build established: Tank 21798 | -5/Factory | Build established: Bothacker-Tank 22017 | -5/Factory | Cargo convoy interrupted 22058 | -5/Factory | Found Prototype Device 22058 | -5/Factory | Identified Exp. Shock Absorption System 22073 | -5/Factory | Destroyed 11 combat bots 22149 | -5/Factory | Spotted B-75 Beast 22180 | -5/Factory | Destroyed B-75 Beast 22233 | -5/Factory | Found Prototype Protection 22233 | -5/Factory | Identified Centrium Heavy Armor Plating 22413 | -5/Factory | First assault squad dispatched 22689 | -5/Factory | Lost 3 parts (1p1n1w) 22984 | -5/Factory | Sucked down chute 22984 | -5/Factory | Entered Waste 22985 | -5/Waste | Joined by Warlord forces that had cleared the area 23073 | -5/Waste | Discovered new exit (range 15) 23126 | -5/Waste | Entered Factory 23126 | -5/Factory | Accompanied by 20 allies 23181 | -5/Factory | Garrison activated, responded to threat 23230 | -5/Factory | Identified exit to Garrison 23274 | -5/Factory | Entered Garrison 23274 | -5/Garrison | Accompanied by 19 allies 23297 | -5/Garrison | Build established: Bothacker-Mutant 23354 | -5/Garrison | Triggered checkpoint 23390 | -5/Garrison | Garrison Relay disabled 23472 | -5/Garrison | Triggered checkpoint 23527 | -5/Garrison | Lost 4 allies 23528 | -5/Garrison | Triggered checkpoint 23548 | -5/Garrison | Triggered checkpoint 23616 | -5/Garrison | Triggered checkpoint 23670 | -5/Garrison | Discovered new exit (range 10) 23680 | -5/Garrison | Lost 3 allies 23698 | -5/Garrison | Spotted B-75 Beast 23702 | -5/Garrison | Spotted B-86 Titan 23704 | -5/Garrison | Rewired B-86 Titan 23705 | -5/Garrison | Allies destroyed B-75 Beast 23714 | -5/Garrison | Destroyed B-86 Titan 23865 | -5/Garrison | Garrison Relay disabled 23889 | -5/Garrison | Build established: Bothacker-Gunner 24070 | -5/Garrison | Triggered checkpoint 24135 | -5/Garrison | Garrison Relay disabled 24297 | -5/Garrison | Rescued a captive Derelict 24299 | -5/Garrison | Rescued a captive Derelict 24380 | -5/Garrison | Build established: Bothacker-Tank 24523 | -5/Garrison | Discovered new exit (range 12) 24714 | -5/Garrison | Triggered checkpoint 24763 | -5/Garrison | Garrison Relay disabled 25112 | -5/Garrison | Discovered new exit (range 15) 25282 | -5/Garrison | Expanded RIF knowledge: Hotswap 25338 | -5/Garrison | Entered Factory 25338 | -5/Factory | Accompanied by 10 allies 25638 | -5/Factory | First assault squad dispatched 25840 | -5/Factory | Allies destroyed Titan 6a 25841 | -5/Factory | Core integrity fell below 50% 25876 | -5/Factory | Lost 3 allies 26159 | -5/Factory | P-70 Sage assimilated allied 9G-BRO(g) 26167 | -5/Factory | P-70 Sage assimilated allied 6V-BFX(b) 26201 | -5/Factory | Cargo convoy interrupted 26202 | -5/Factory | P-70 Sage assimilated allied 3G-WRY(g) 26235 | -5/Factory | Core integrity fell below 20% 26244 | -5/Factory | System corruption reached 10% 26262 | -5/Factory | Destroyed 9 combat bots 26280 | -5/Factory | Lost 11 parts (1p3n2u5w) 26399 | -5/Factory | Lost 4 parts (1p1n2w) 26583 | -5/Factory | Spotted B-75 Beast 26690 | -5/Factory | Build established: Tank 26705 | -5/Factory | Discovered new exit (range 7) 26711 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 26591_ U-05 Engineer builds a Wall. 26592_ U-05 Engineer lays Concrete. 26593_ The unstable cave ceiling collapses. 26593_ U-05 Engineer lays Concrete. 26635_ U-05 Engineer builds a Wall. 26636_ U-05 Engineer lays Concrete. 26636_ U-05 Engineer builds a Wall. 26637_ U-05 Engineer lays Concrete. 26639_ U-05 Engineer builds a Wall. 26640_ U-05 Engineer lays Concrete. 26641_ U-05 Engineer builds a Wall. 26658_ System corrupted: Component data lost. 26680_ System corrupted: Centrium Heavy Treads fused. 26685_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 26698_ 8%VJIQKLC&H J Y6SKMU=HYPKAXJAQYW 26705_ EXIT=FOUND 26707_ Structural Scanner destroyed. 26709_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????####### #??????????????????????????????? | | ??????????#######+#??????????????????????????????? | | ?????????## ??????????????????????????????? | | ?????????## ??????????????????????????????? | | ?????????## ??? ####### ??????????????????? | | ????????? + ??? ####### ??????????????????? | | #### ?? # # ??????????????????? | | ########### "" "" # # ??????????????????? | | ###! 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""" ##????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 50 Energy Generation 36 Energy Capacity 890 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 16 Armor Coverage 600 Resistance: EX 75 Propulsion Shielding 33 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Kinecelleration 50 Relay Coupler Types 3 Relay Coupler Value 66 Item Schematics ----------------- Assault Cannon | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Ion Cannon | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 90% | -9/Materials Studied --------- Beam Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Ion Cannon | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% Ew, Corruption For Emergencies Only Heavy Suspicion Hot Goods Hydra I Laugh At Your Crits Immobile And Lovin' It Item+ Jackpot Join The Dark Side Let Me Out Of Here Mindtrick My Bad Myspace Organ Harvest Overwhelming Satisfying There's More Where That Came From Window Shopping You Will Be Upgraded Challenges ------------ None Game ------ Seed FlakRainbowSpoofer Manual? 0 Play Time 03:05:36 Cumulative 262.2 hours Start 2025.10.22 @ 09:07:27 End 2025.10.23 @ 09:50:52 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a45b60d0-2b09-4113-8a53-d552407196d1