Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 23:40:04 Player: darki Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (142) 710 Value Destroyed (4981) 4981 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (-474) -474 TOTAL SCORE: 12137 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 391 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -1829 Cogmind --------- Core Integrity 0/1000 Matter 205/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Armored Leg Advanced Signal Interpreter Advanced Hacking Suite Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Large Storage Unit Energy Well Structural Scanner Targeting Computer Advanced Targeting Computer Tactical Coordination Suite Makeshift Light Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Flexi-carbon Leg Armored Leg Advanced Signal Interpreter Improved Medium Armor Plating Improved Heavy Armor Plating Layered Medium Armor Plating Medium Reflective Plating Powered Armor Dynamic Insulation System Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Power Maul Dirty Bomb Trap [Rating: 75] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility Large Storage Unit Device Tactical Coordination Suite Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon AWS/Gauss Energy Gun Storm Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Flak Cannon Launcher EMP Blaster Impact Weapon Power Maul Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 . . Utility 7 | . . . . . 3 2 . . . . 1 . . . . 1 . . Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . Parts Attached 141 | 2 6 2 5 1 24 4 6 15 13 6 25 . . . 13 15 4 . Power 11 | . . . . . 2 1 . 1 . 1 4 . . . 2 . . . Engine 6 | . . . . . 1 . . 1 . . 2 . . . 2 . . . Core 2 | . . . . . 1 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 1 2 . . . . . . . Propulsion 17 | . . 2 2 . 4 . 1 1 . . 2 . . . 3 2 . . Treads 12 | . . . 2 . 4 . 1 1 . . . . . . 3 1 . . Leg 3 | . . 2 . . . . . . . . . . . . . 1 . . Wheel 2 | . . . . . . . . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 48 | 2 2 . 1 1 10 2 1 5 4 1 10 . . . 3 6 . . Device 18 | 2 . . . 1 3 . . 1 3 . 6 . . . 2 . . . Storage 7 | . 2 . . . . . . 2 1 . 1 . . . . 1 . . Processor 4 | . . . . . 2 . . . . . 2 . . . . . . . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . Protection 18 | . . . 1 . 5 1 1 2 . 1 1 . . . 1 5 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 65 | . 4 . 2 . 8 1 4 8 9 4 9 . . . 5 7 4 . Energy Gun 9 | . 1 . . . 1 . . . . . 5 . . . 1 1 . . Energy Cannon 13 | . 3 . 2 . 4 1 . . 2 1 . . . . . . . . Ballistic Gun 16 | . . . . . 1 . . 2 1 3 2 . . . 4 3 . . Ballistic Cannon 11 | . . . . . . . 2 2 6 . . . . . . 1 . . Launcher 8 | . . . . . 2 . 2 4 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 2 . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . . . . . 4 . Unidentified Prototypes 7 | . . . . . 2 . . . 1 1 2 . . . . 1 . . Corrupted Parts 2 | . . . . . 1 . . . . . . . . . 1 . . . System Corruption 4 | . . . . . 3 . . . . . . . . . 1 . . . Parts Lost 52 | . . . . . 7 . 3 11 . 3 1 . . . 5 17 3 2 Power 5 | . . . . . 1 . . 1 . 1 . . . . 1 1 . . Propulsion 9 | . . . . . . . 1 1 . 2 . . . . 1 3 1 . Utility 23 | . . . . . 4 . 2 5 . . 1 . . . 2 8 1 . Weapon 15 | . . . . . 2 . . 4 . . . . . . 1 5 1 2 Highest Loss Streak 16 | . . . . . 4 . 2 11 . 3 1 . . . 3 16 2 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 75 | . 100 100 65 100 93 98 94 82 64 73 72 73 73 73 80 72 10 7 Engine 4 | . 14 14 14 14 7 5 . 2 7 . . 6 6 6 1 4 . . Reactor 2 | . . . . . . . . . . 6 5 . . . . . . . Treads 6 | . . . 15 28 18 15 14 9 7 . . . . . 12 11 . . Leg 1 | . 28 28 12 . . . . . . . . . . . . . 3 . Device 12 | . 14 14 5 11 12 7 1 . 2 15 15 26 26 26 21 19 . . Storage 15 | . 14 14 14 14 9 7 7 10 15 23 19 13 13 13 13 9 . . Processor 6 | . . . . . 11 15 15 11 7 . 5 13 13 13 13 10 . . Hackware 1 | . . . . . . 5 7 7 6 . . . . . . . . . Protection 8 | . . . . 2 7 14 15 15 7 14 12 . . . 2 5 . . Energy Gun 2 | . 17 . . . 2 7 7 3 . . 6 6 6 6 1 3 . . Energy Cannon 3 | . 10 28 3 28 20 7 . . . . . . . . . . . . Ballistic Gun 4 | . . . . . 2 7 . 5 . 8 . . . . 13 1 . . Ballistic Cannon 1 | . . . . . . . 13 8 1 1 . . . . . . . . Naked Turns 21 | . . . . . . . . . . . . . . . . . . 21 Heaviest Build 91 | 13 34 34 36 36 48 50 50 50 65 77 91 65 65 65 68 79 3 2 Greatest Support 83 | 20 20 20 40 40 40 40 40 40 20 20 28 28 28 28 60 83 3 3 Greatest Overweight (x) 25 | . 1 1 1 . 1 1 2 15 4 25 25 2 2 2 2 1 . . Average Overweight (x) 2 | . . 1 . . . . 1 2 1 19 3 2 2 2 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 8 14 15 15 15 15 15 15 14 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 8 15 15 15 13 15 15 15 14 15 13 15 15 15 15 15 15 5 5 Average Carried 12 | 7 11 14 14 12 11 14 13 9 12 11 13 15 15 15 13 12 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 8 13 15 12 13 15 15 13 5 12 12 15 15 15 15 14 5 5 5 Class Distribution -------------------- 45% | Mutant 17% | Scavenger-Gunner 15% | Tank 10% | Derelict-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Matter Collected 3215 | 210 143 95 92 47 310 48 12 188 87 603 331 11 . . 750 52 236 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6650 | 289 194 95 . 96 1529 203 57 562 . 564 1125 107 227 . 709 833 60 . Parts 304 | 24 8 2 . 5 70 6 4 18 . 11 60 2 6 . 47 39 2 . Haulers Intercepted 4 | . . . . . 3 . . . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . 3 11 . 14 . 2 11 . 28 . 5 . Prevented 2 | . . . . . . . 1 1 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 99 | . 4 2 . 2 17 3 4 14 . 11 15 1 4 . 9 12 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . Guns 60 | . 4 . . . 5 1 1 4 . 10 14 . 4 . 9 8 . . Cannons 16 | . . 1 . 2 7 . . 4 . 1 . . . . . 1 . . AOE 19 | . . . . . 5 . 3 6 . . 1 . . . . 3 1 . Classes Destroyed 19 | 3 2 . . . 5 1 . 2 . . 3 1 . . 2 . . . Worker 6 | 2 . . . . 1 1 . . . . 1 . . . . 1 . . Builder 5 | . . . . . 1 . . . . . 2 . . . . 2 . . Tunneler 9 | 9 . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 3 . . . . . 1 . . . . . . . Recycler 8 | 1 . . . . 5 . . . . . . . . . . 2 . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . 1 . . . . 1 . . . . . . . Drone 3 | . . . . . . . . . . . 1 . . . 2 . . . Watcher 5 | . 1 . . . 4 . . . . . . . . . . . . . Swarmer 17 | . . . . . 3 . 4 2 . 3 . . . . . 5 . . Grunt 51 | . 4 2 . 2 9 2 . 6 . 8 8 . 3 . 5 2 . . Brawler 6 | . . . . . 1 . . 3 . . 1 . 1 . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . Sentry 9 | . . . . . 4 1 . 1 . . 2 . . . . 1 . . Hunter 7 | . . . . . . . . . . . 1 . . . 2 4 . . Programmer 3 | . . . . . . . . . . . 3 . . . . . . . Behemoth 3 | . . . . . . . . . . . . 1 . . 1 . 1 . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 14 | 7 2 2 . 2 5 2 4 14 . 4 3 1 4 . 4 9 1 . Combat Bots Only 14 | . 2 2 . 2 3 2 4 14 . 4 3 1 4 . 4 7 1 . Max Kills in Single Turn 5 | 1 1 1 . 1 5 1 3 2 . 1 2 1 1 . 2 4 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 3 2 . . 1 . . . . 2 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 969 | . 29 4 . 3 122 44 99 60 . 102 61 12 4 . 107 256 10 56 Missed 303 | . 11 1 . . 32 16 36 13 . 31 15 4 1 . 34 79 3 27 Damage Taken 11243 | . 229 51 . 45 1342 270 1011 1201 . 1269 644 193 62 . 1085 3078 280 483 Core 1752 | . 23 33 . . 100 27 33 148 . 203 55 . . . 123 388 194 425 Absorbed by Shields 245 | . . . . . 21 . . . . 76 148 . . . . . . . Ignored by Resistances 9 | . . . . . . . . 9 . . . . . . . . . . Regen/Repaired (Parts) 652 | . . . . . . . . . 652 . . . . . . . . . Core Remaining (%) 75 | 100 . . . 77 81 . . . . 41 . . . . 79 . . . Volleys Fired 321 | 38 33 3 . 3 38 12 2 19 6 34 47 5 4 . 50 27 . . Largest 4 | 2 2 2 . 2 3 3 3 3 2 3 3 1 1 . 3 4 . . Hottest 250 | 80 112 112 . 112 172 146 149 149 96 176 250 250 250 . 250 250 . . Shots Fired 747 | 76 65 6 . 6 111 36 5 45 11 124 62 5 4 . 134 57 . . Gun 531 | 76 51 . . . 33 24 1 23 . 73 62 5 4 . 134 45 . . Cannon 201 | . 14 6 . 6 74 12 2 13 11 51 . . . . . 12 . . Launcher 15 | . . . . . 4 . 2 9 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 366 | . . . . . 16 12 2 30 10 112 8 . . . 128 48 . . Thermal 245 | 76 37 . . . 49 24 1 6 1 12 18 5 4 . 6 6 . . Explosive 6 | . . . . . . . 1 5 . . . . . . . . . . Electromagnetic 130 | . 28 6 . 6 46 . 1 4 . . 36 . . . . 3 . . Robot Hit Streak 23 | 13 7 6 . 8 11 9 2 7 . 23 8 9 9 . 19 17 . . Robot Miss Streak 10 | 3 5 . . 2 4 1 1 10 . 6 6 2 3 . 10 4 . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . Secondary Targets 3 | . . . . . . . . . . . 1 . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . 1 1 . . Autonomous 71 | . . . . . . . . 9 . 59 3 . . . . . . . Shots Hit Robots 495 | 47 37 5 . 3 56 22 2 33 . 83 46 5 4 . 92 38 15 7 Core Hits 315 | 13 11 2 . 3 45 8 4 43 . 24 51 11 12 . 44 33 9 2 Critical Kills 10 | . . . . . . . . 1 . . . . . . 4 5 . . Critical Parts Destroyed 24 | . . . . . . . . . . 4 . . . . 19 1 . . Critical Strikes 47 | . . . . . 3 1 . 2 . 6 . . . . 27 8 . . Burn 5 | . . . . . 3 1 . 1 . . . . . . . . . . Destroy 40 | . . . . . . . . 1 . 6 . . . . 27 6 . . Blast 2 | . . . . . . . . . . . . . . . . 2 . . Melee Attacks 26 | . . . . . . . . . . . 3 . . . . 1 15 7 Impact 4 | . . . . . . . . . . . 3 . . . . 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . . . . . . . . 15 7 Sneak Attacks 9 | . . . . . . . . . . . . . . . . . 7 2 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . 7 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14462 | 504 531 117 . 94 1783 403 229 1759 . 2418 2278 884 394 . 1167 1823 60 18 Guns 8746 | 504 383 . . . 411 261 20 403 . 1529 2002 884 394 . 1167 788 . . Cannons 2597 | . 148 117 . 94 748 139 . 263 . 889 . . . . . 199 . . Explosions 3020 | . . . . . 624 . 209 1093 . . 273 . . . . 821 . . Melee 54 | . . . . . . . . . . . . . . . . . 36 18 Ramming 45 | . . . . . . 3 . . . . 3 . . . . 15 24 . Kinetic 4104 | . . . . . 151 121 . 626 . 2142 128 . . . 540 396 . . Thermal 6938 | 504 338 . . . 629 279 20 40 . 276 1767 884 394 . 627 1180 . . Explosive 1442 | . . . . . 325 . 173 755 . . . . . . . 189 . . Electromagnetic 1879 | . 193 117 . 94 678 . 36 338 . . 380 . . . . 43 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 54 | . . . . . . . . . . . . . . . . . 36 18 Highest Corruption 10 | . 1 1 1 1 3 . . 2 2 . . . . . 1 . 9 10 Average Corruption 2 | . 1 1 1 1 3 . . 2 2 . . . . . 1 . 8 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 64 | . 3 1 6 2 19 . . 5 6 . . . . . 3 . 15 4 Message Errors 16 | . . . 1 . 5 . . 1 1 . . . . . . . 6 2 Matter Fused 14 | . 1 . 2 1 3 . . 1 1 . . . . . 3 . 2 . Heat Flow Errors 5 | . . . . . 3 . . . . . . . . . . . 2 . Energy Discharges 8 | . . 1 2 . 1 . . 2 1 . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . 1 . 1 1 2 . . 1 2 . . . . . . . 1 1 Data Loss (major) 4 | . 1 . . . . . . . 1 . . . . . . . 2 . Misfires 4 | . . . . . 4 . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 425 | . 8 . . . 1 . 35 34 . 31 75 . . . . 241 . . Projectiles 40 | . 8 . . . 1 . . . . 31 . . . . . . . . Explosions 385 | . . . . . . . 35 34 . . 75 . . . . 241 . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . 10 . 2 . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . 10 . 2 . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 502 | . . . . . 83 . 27 211 . . 53 . . . . 104 24 . Shots 15 | . . . . . 3 . 1 8 . . 1 . . . . 2 . . Rammed 2 | . . . . . . . . . . . 1 . . . . 1 . . Targets Rammed 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . Highest Temperature 503 | 234 301 180 . 204 249 190 24 262 135 482 503 344 234 . 249 198 216 . Average Temperature 124 | 71 93 92 . 109 60 77 16 130 64 207 160 152 141 . 101 68 103 . Received Heat Transfer 2120 | . 144 27 . 24 631 129 72 288 . 448 225 24 18 . 27 9 36 18 Effects 17 | 1 . . . . . . . 1 . 7 7 1 . . . . . . Shutdowns 5 | . . . . . . . . . . 1 4 . . . . . . . Energy Bleed 3 | 1 . . . . . . . 1 . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . Short Circuit 3 | . . . . . . . . . . 3 . . . . . . . . Damage (minor) 3 | . . . . . . . . . . 1 1 1 . . . . . . Damage (major) 2 | . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . Parts Fried 5 | . 1 . . 1 3 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . . . 1 . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . 1 . . . . . . Parts Melted 26 | 2 . . . . 3 . . . . 2 5 5 5 . 2 1 1 . Heat Transferred 10671 | 1150 748 . . . 1384 629 37 148 . 550 2250 1125 575 . 825 1250 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . . . 2 . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Peak Influence 476 | 60 122 97 . 50 254 193 . . . . 185 . . . . 476 . . Initial 300 | . 39 47 . . 19 86 . . . . 56 . . . . 300 . . Average 109 | 26 58 96 . 47 131 61 . . . . 81 . . . . 313 . . Maximum Alert Level 2 | . . . . . 1 . . . . . . . . . . 2 . . Low Security (%) 85 | 100 100 100 . 100 75 100 . . . . 100 . . . . 15 . . Level 1 12 | . . . . . 24 . . . . . . . . . . 65 . . Level 2 2 | . . . . . . . . . . . . . . . . 19 . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 2 . . 1 . . 4 . . . . 2 . . Investigation 3 | . 1 . . . 1 . . . . . 1 . . . . . . . Extermination 3 | . . . . . . . . . . . 3 . . . . . . . Reinforcement 4 | . 1 . . . 1 . . . . . . . . . . 2 . . Assault 1 | . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Distress Signals 8 | . 2 . . . 3 1 . . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 182 | . 17 1 . 2 31 9 5 14 . 19 17 1 4 . 18 20 7 17 Peak Tracking Total 13 | . 4 1 . 2 6 4 5 10 . 5 3 1 4 . 7 9 4 13 Tactical Retreats 12 | . 1 . . . 3 1 1 1 . . 1 . . . 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 3 | . 1 . . . . . . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . 2 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . 4 1 . . Triggered 3 | . . . . . . . . . . . . . . . 2 1 . . Most Traps Carried 3 | . . . . . . . . . . . . . . . 3 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 14 | . . . . . 4 1 . 2 . . 1 . . . . 6 . . Max in Single Turn 3 | . . . . . 1 1 . 1 . . 1 . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 25 | . 4 . 2 . 3 2 . . 1 . 6 1 . 4 . . 1 1 Terminals 13 | . 4 . . . 3 2 . . . . 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 83 | . 7 . 2 . 12 6 . . 4 . 17 1 . 32 . . 1 1 Successful 53 | . 2 . 2 . 2 2 . . 4 . 6 1 . 32 . . 1 1 Failed 30 | . 5 . . . 10 4 . . . . 11 . . . . . . . Catastrophic 3 | . 1 . . . 1 . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 31 | . 6 . 1 . 12 2 . . 3 . 7 . . . . . . . Terminals 39 | . 7 . . . 12 6 . . . . 14 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . 1 . 2 . . 2 . . 4 . 4 1 . 32 . . 1 1 Record 14 | . . . 1 . . . . . . . 2 . . 11 . . . . Part Schematic 15 | . . . . . . . . . 4 . . . . 11 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . Open Door 3 | . . . . . . . . . . . . 1 . . . . 1 1 Branch Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 2 . . . . . 2 . . . . . . . Terminals 5 | . 1 . . . 2 . . . . . 2 . . . . . . . Botnet 5 | . 1 . . . 2 . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 4 . . . 3 2 . . . . 6 . . . . . . . Full Trace Events 2 | . . . . . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . 19 . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 2 . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total Allies 11 | . . 2 . 1 . . . 2 2 . . . . . 1 . 2 1 Largest Group 3 | . . 2 2 1 1 . . 2 3 3 . . . . 1 . 2 1 Highest-Rated Group 212 | . . 39 39 31 31 . . 40 212 212 . . . . 71 . 59 12 Highest-Rated Ally 96 | . . 31 31 31 31 . . 20 96 96 . . . . 71 . 30 12 Total Orders 5 | . . . . . . . . . 2 . 3 . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . EXPLORE 2 | . . . . . . . . . 1 . 1 . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . Ally Attacks 68 | . . . . . 8 . . . . 48 . . . . . . 9 3 Total Damage 2395 | . . . . . 83 . . . . 1966 . . . . . . 313 33 Kills 12 | . . . . . 1 . . . . 9 . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . 1 1 . . 1 . 2 . 1 . Drone Launches 2 | . . . . . . . . . 1 . 1 . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Turns Passed 20332 | 265 733 297 676 103 1377 821 481 812 3046 5177 1936 565 496 134 2228 672 410 103 Spaces Moved 7848 | 96 325 148 383 58 551 316 193 241 1093 474 1006 374 366 104 983 296 675 166 Core 1334 | . . . . . . . . 26 . 366 11 . . . . 90 675 166 Treads 3881 | . . . 221 58 551 316 193 215 1087 108 . . . . 926 206 . . Legs 731 | 96 325 148 162 . . . . . . . . . . . . . . . Wheels 1896 | . . . . . . . . . . . 995 374 366 104 57 . . . Hover 6 | . . . . . . . . . 6 . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 160 160 160 160 240 160 240 400 130 130 130 130 115 50 50 50 Average Speed 230 | 120 169 190 172 160 202 238 240 295 249 1062 155 130 130 130 201 163 50 50 Slowest Speed 1300 | 120 190 190 190 160 240 240 320 800 420 1300 1300 130 130 130 240 240 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 56 49 62 18 52 11 47 43 88 68 23 58 55 71 87 12 67 37 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 5 | . . . 1 . . . . . 1 1 . . . 1 . . 1 . Known Exits Taken 5 | . . . . . 1 1 1 . . . 1 . . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . 1 1 1 . 1 1 1 1 . 1 . Scrap Searched 15 | . . . . . . . . 3 5 1 . . 1 . 3 . 2 . Spaces Dug 4 | . . . . . . . . . . . 3 . . . . 1 . . Terrain Destroyed 173 | . . . . . 40 . 15 23 . 38 8 . . . 7 42 . . Melee 4 | . . . . . . . . . . . 3 . . . . 1 . . Projectile 44 | . . . . . . . . 2 . 38 1 . . . . 3 . . AOE 118 | . . . . . 40 . 15 21 . . 4 . . . . 38 . . Terrain Rammed 3 | . . . . . . . . . . . . . . . . . 3 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Total 9519 | 171 444 157 403 62 733 362 204 308 1400 573 1293 438 376 103 1126 425 752 189 Wait 955 | 29 61 5 . . 101 22 2 4 277 52 149 60 5 . 47 72 54 15 Move 7828 | 95 324 147 382 57 550 315 192 240 1090 473 1005 373 365 103 982 295 674 166 Hop 1 | . . . . . . . . . 1 . . . . . . . . . Pick Up 73 | 4 10 . 6 . 9 3 1 2 5 2 15 . 1 . 12 3 . . Fast Attach 54 | 1 3 . . 1 9 4 . 2 5 3 15 . . . 3 4 4 . Attach 57 | . . . 3 . 6 . 2 9 7 3 9 . . . 8 10 . . Detach 24 | . . . . 1 1 . . 1 6 1 10 . . . 2 2 . . Swap 30 | 1 3 2 2 . 9 . 4 4 1 . 1 . . . 2 1 . . Drop 93 | 3 10 . 10 . 10 5 1 3 2 5 22 . 1 . 12 8 1 . Fire 321 | 38 33 3 . 3 38 12 2 19 6 34 47 5 4 . 50 27 . . Melee 26 | . . . . . . . . . . . 3 . . . . 1 15 7 Ram 5 | . . . . . . . . . . . 1 . . . . 1 3 . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 16 . . . . . . . Rewire 30 | . . . . . . . . 24 . . . . . . 4 . 1 1 Trap 5 | . . . . . . . . . . . . . . . 4 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 266 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 10) 833 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Entered Mines 1049 | -10/Mines | Learned location of 1 exit from Materials 1057 | -10/Mines | Learned location of 1 exit from Materials 1087 | -10/Mines | Discovered new exit (range 16) 1280 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1282 | -10/Mines | Discovered new exit (range 5) 1296 | -10/Mines | Entered Exiles 1296 | -10/Exiles | Accompanied by 2 allies 1326 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1362 | -10/Exiles | Met 8R-AWN 1397 | -10/Exiles | Met EX-HEX 1466 | -10/Exiles | Met EX-BIN 1498 | -10/Exiles | Learned location of Zion (-7) 1502 | -10/Exiles | Met EX-DEC 1555 | -10/Exiles | Aligned with FarCom system 1557 | -10/Exiles | Given EX-Vault access code 1601 | -10/Exiles | Opened EX-Vault 1619 | -10/Exiles | Found AWS/Gauss 1656 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1952 | -10/Exiles | Discovered new exit (range 14) 1972 | -10/Exiles | Left Exiles lab with AWS/Gauss 1972 | -10/Exiles | Entered Mines 2047 | -9/Mines | Discovered new exit (range 15) 2051 | -9/Mines | Learned location of 1 exit from Lower Caves 2066 | -9/Mines | Received a Mining Laser from a helpful Derelict 2075 | -9/Mines | Entered Materials 2075 | -8/Materials | Accompanied by 1 ally 2075 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2076 | -8/Materials | Identified exit to Factory 2378 | -8/Materials | Lost 4 parts (2u2w) 2710 | -8/Materials | Build established: Scavenger-Skirmisher 3452 | -8/Materials | Entered Factory 3452 | -7/Factory | Evolved 2 slots: Utility x2 3703 | -7/Factory | Identified exit to Lower Caves 3751 | -7/Factory | Build established: Tank 4273 | -7/Factory | Entered Lower Caves 4274 | -7/Lower Caves | Identified exit to Lower Caves 4291 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4313 | -7/Lower Caves | Spotted B-75 Beast 4754 | -7/Lower Caves | Entered another Lower Caves area 5161 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5270 | -7/Lower Caves | Lost 11 parts (1p1n5u4w) 5273 | -7/Lower Caves | Destroyed 14 combat bots 5528 | -7/Lower Caves | Discovered new exit (range 14) 5566 | -7/Lower Caves | Entered Zion 5566 | -7/Zion | Accompanied by 1 ally 5744 | -7/Zion | Build established: Mutant 5772 | -7/Zion | Given the Hacking Drone Bay 5772 | -7/Zion | Found Prototype Device 5832 | -7/Zion | Given A8's code to call for help 5868 | -7/Zion | Discovered new exit (range 13) 5959 | -7/Zion | System corruption cleaned by Quarantine Array 6060 | -7/Zion | Found Prototype Energy Gun 6518 | -7/Zion | Learned location of Armory (-4) 7112 | -7/Zion | Learned Factory terminal intel 7196 | -7/Zion | Visited the Megawrench Repair Shop 7309 | -7/Zion | Learned Factory repair station intel 7517 | -7/Zion | Rebuked by Imprinter 7720 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7721 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7751 | -7/Zion | Identified Hacking Drone Bay 8279 | -7/Zion | Megawrench repaired 9 parts 8609 | -7/Zion | Build established: Derelict-Tank 8612 | -7/Zion | Entered Proximity Caves 8612 | -6/Proximity Caves | Accompanied by 3 allies 9037 | -6/Proximity Caves | Spotted B-75 Beast 9061 | -6/Proximity Caves | Allies destroyed B-75 Beast 9160 | -6/Proximity Caves | Core integrity fell below 50% 9192 | -6/Proximity Caves | Lost 3 parts (1p2n) 9458 | -6/Proximity Caves | Build established: Mutant 12906 | -6/Proximity Caves | Build established: Derelict-Tank 13568 | -6/Proximity Caves | Discovered new exit (range 8) 13789 | -6/Proximity Caves | Entered Factory 13789 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13790 | -6/Factory | Loaded intel: 26 terminal locations 13791 | -6/Factory | Loaded intel: 6 repair station locations 14059 | -6/Factory | Identified Storm Laser 14361 | -6/Factory | Build established: Tank 14409 | -6/Factory | Found Powered Armor 15552 | -6/Factory | Discovered new exit (range 5) 15659 | -6/Factory | Identified exit to Lower Caves 15725 | -6/Factory | Entered Lower Caves 15949 | -6/Lower Caves | Build established: Scavenger-Gunner 15974 | -6/Lower Caves | Spotted B-75 Beast 15988 | -6/Lower Caves | Destroyed B-75 Beast 16132 | -6/Lower Caves | Murdered Warlord Statue 16280 | -6/Lower Caves | Discovered new exit (range 7) 16290 | -6/Lower Caves | Entered another Lower Caves area 16783 | -6/Lower Caves | Discovered new exit (range 4) 16786 | -6/Lower Caves | Entered Data Miner 16786 | -6/Data Miner | Discovered new exit (range 6) 16811 | -6/Data Miner | Met Data Miner 16838 | -6/Data Miner | Learned location of Section 7 (-3) 16838 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16862 | -6/Data Miner | Received God Mode back door access code from Data Miner 16920 | -6/Data Miner | Entered Proximity Caves 16923 | -5/Proximity Caves | Spotter reported a threat 17083 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 17097 | -5/Proximity Caves | Spotter reported a threat 17119 | -5/Proximity Caves | Learned Factory terminal intel 17144 | -5/Proximity Caves | Spotted B-75 Beast 17259 | -5/Proximity Caves | Learned Factory trap positions 18435 | -5/Proximity Caves | Rewired B-75 Beast 18729 | -5/Proximity Caves | Destroyed Beast 6a 19124 | -5/Proximity Caves | Discovered new exit (range 9) 19147 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19148 | -5/Proximity Caves | Entered Factory 19148 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19149 | -5/Factory | Identified exit to Upper Caves 19150 | -5/Factory | Loaded intel: 122 trap records 19151 | -5/Factory | Loaded intel: 26 terminal locations 19685 | -5/Factory | Destroyed 7 combat bots 19789 | -5/Factory | Lost 16 parts (1p3n7u5w) 19820 | -5/Factory | Entered Upper Caves 20059 | -5/Upper Caves | Build established: Mutant 20091 | -5/Upper Caves | Spotted B-75 Beast 20116 | -5/Upper Caves | Core integrity fell below 50% 20136 | -5/Upper Caves | Destroyed B-75 Beast 20221 | -5/Upper Caves | Discovered new exit (range 13) 20230 | -5/Upper Caves | Entered another Upper Caves area 20287 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20288 | -5/Upper Caves | System corruption reached 10% 20302 | -5/Upper Caves | Core integrity fell below 20% 20333 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 20274_ P-70 Sage system unaffected. 20284_ HON6MPS/AJ:M6WS4EXA4RKP0:ZFPD4 20287_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 20288_ Slug penetrates Wall. 20290_ Splicing Y-64 Sentinel... Installed hostile record filter. Deleted hostile record. 20290_ Sneak attack on Y-64 Sentinel. 20290_ Splicing Y-64 Sentinel... Initiating full reboot, ETC: 21. 20290_ Dirty Datajack destroyed. 20291_ Attempting to rewire Y-64 Sentinel. 20291_ Y-64 Sentinel is rebooting, system inaccessible. 20302_ Splicing S-27 Virus... Rewriting IFF filter. 20312_ Dirty Datajack destroyed. 20322_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????"" | | ???????????????????????????????????????????????""" | | ?????????????????????????????????????????????? " | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????##????? | | ??????????????????????????????????????????? ###?? | | ???????????????????????????????????????????# # ##? | | ???????????????????????????????????????????# # ## | | ???????????????????????????????????????????# # # | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????# ######## ## | | ???????????????????????????????#### #? | | ???????????????????????????????# ##### ### #? | | ???????????????????????????????# ####?# #? | | ?????????????????????########### #???? # | | ?????????????????????# @ss ## ##??? # | | ?????????????????????# s s s s ####???# | | ?????????????????????# ### s ##??????# | | ?????????????????????###?## #???????# #### | | ??????????????????????????## #????##????## | | ???????????????????????????# #??????????? | | ???????????????????????????## #??????????? | | ????????????????????????????### #??????????? | | ??????????????????????????????# ####??????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# ?????????????? | | ?????????????????????????????? ????????????? | | ?????????????????????????????? ???????????? | | ?????????????????????????????? ######???????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 21 Energy Capacity 775 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: TH 15 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 13 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Kinecellerator | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Recalibrator | -7/Zion | Archive Antigrav System | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseCoilImmobilizer Manual? 0 Play Time 01:37:02 Cumulative 185.8 hours Start 2024.03.29 @ 21:58:03 End 2024.03.29 @ 23:40:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c54c262-3dfb-4ae7-b7a7-942f182e3982