Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 15:15:10 Player: Georbot Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (11) 55 Value Destroyed (221) 221 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3036 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Heavy Rocket Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- ECM Suite ECM Suite > --- WEAPON ----------- Rocket Launcher Improved Datajack > --- INVENTORY -------- Flight Unit Flight Unit Improved VTOL Module Mini Grenade Launcher Mining Laser [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility ECM Suite Device ECM Suite Storage High-capacity Battery Weapon Medium Laser Energy Gun Medium Laser Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 34 | 6 10 7 1 5 . 5 Power 5 | 1 2 1 . 1 . . Engine 4 | 1 2 1 . . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 11 | 2 2 3 . 2 . 2 Treads 2 | 2 . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 9 | . 2 3 . 2 . 2 Utility 9 | 1 6 1 . . . 1 Device 3 | . 2 . . . . 1 Storage 6 | 1 4 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 . 2 1 2 . 2 Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 2 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . Unidentified Prototypes 3 | . . 1 . 2 . . Parts Lost 15 | . . 2 . 5 . 8 Power 2 | . . 1 . 1 . . Propulsion 7 | . . . . 2 . 5 Utility 3 | . . . . 1 . 2 Weapon 3 | . . 1 . 1 . 1 Highest Loss Streak 5 | . . 2 . 5 . 3 To Critical Strikes . | . . . . . . . Average Backups 2 | 1 3 3 3 4 4 1 Power . | . . . . . . . Propulsion 1 | . 1 2 2 2 1 . Utility . | . . . . . 1 . Weapon . | . . . 1 2 2 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . 1 1 . 3 . Power . | . . . . . . . Propulsion 3 | . . 1 1 . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 60 | . 90 68 87 74 30 31 Engine 6 | . 14 7 11 8 . . Treads 8 | . 24 . . . . . Flight 17 | . 3 31 33 33 23 17 Device 8 | . 1 22 22 17 7 7 Storage 6 | . 21 . . . . . Energy Gun 8 | . 24 . . . . . Launcher 2 | . . 7 11 8 . . Impact Weapon 1 | . . . . . . 5 Special Melee Weapon 1 | . . . 10 8 . . Peak Build Rating 24 | 6 7 19 19 24 14 24 Average Rating 12 | 5 6 15 18 21 13 15 On Entrance 10 | . 6 5 18 19 12 14 Avg Prop Armor Cover (%) 15 | . . 15 . . . . Naked Turns 4 | . . . . . . 4 Heaviest Build 51 | 12 51 12 13 16 2 17 Greatest Support 40 | 40 40 15 15 20 15 22 Greatest Overweight (x) 2 | . 1 1 . 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 8 5 5 5 5 Average Capacity 6 | 7 9 5 5 5 5 5 Most Carried 7 | 2 7 5 4 5 5 5 Average Carried 2 | 1 3 3 3 4 4 1 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 2 1 5 4 2 5 . Class Distribution -------------------- 62% | Mutant 37% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 456 | 247 33 . 76 41 . 59 Remotely . | . . . . . . . Salvage Created 235 | 80 46 . . 109 . . Parts 15 | 7 4 . . 4 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 6 | . 3 . . 3 . . Guns 3 | . 3 . . . . . AOE 3 | . . . . 3 . . Classes Destroyed 4 | 2 1 . . 1 . . Worker 3 | 2 . . . 1 . . Tunneler 2 | 2 . . . . . . Swarmer 3 | . 3 . . . . . Grunt 3 | . . . . 3 . . Best Kill Streak 4 | 3 3 . . 4 . . Combat Bots Only 3 | . 3 . . 3 . . Max Kills in Single Turn 2 | 2 1 . . 1 . . Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 125 | . 54 17 2 39 12 1 Missed 54 | . 19 9 1 16 8 1 Hits 71 | . 35 8 1 23 4 . Melee 4 | . . . . 4 . . Projectile 67 | . 35 8 1 19 4 . AOE 3 | . . . . 3 . . Critical Strikes 5 | . 2 . . 3 . . Damage Taken 2342 | . 421 241 8 432 48 1192 Core 982 | . 67 30 . 167 42 676 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 73 . 92 69 . . Volleys Fired 43 | 10 13 5 . 12 . 3 Largest 2 | 2 2 1 . 1 . 1 Hottest 100 | 100 100 33 . 33 . 39 Shots Fired 66 | 20 26 5 . 12 . 3 Gun 46 | 20 26 . . . . . Cannon . | . . . . . . . Launcher 20 | . . 5 . 12 . 3 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 46 | 20 26 . . . . . Explosive 20 | . . 5 . 12 . 3 Electromagnetic . | . . . . . . . Robot Hit Streak 6 | 5 6 . . 3 . . Robot Miss Streak 4 | 2 4 1 . 3 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 40 | 15 14 . 5 6 . . Core Hits 19 | 5 4 2 . 8 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | 1 1 . . . . . Burn 2 | 1 1 . . . . . Melee Attacks 126 | . . . 5 . . 121 Impact 121 | . . . . . . 121 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . 5 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 954 | 200 215 65 . 474 . . Guns 415 | 200 215 . . . . . Cannons . | . . . . . . . Explosions 539 | . . 65 . 474 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 415 | 200 215 . . . . . Explosive 539 | . . 65 . 474 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 19 | . . 4 4 8 . 19 Average Corruption 8 | . . 4 4 8 . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . 2 3 1 . 14 Message Errors 7 | . . 1 . . . 6 Matter Fused 3 | . . . 1 . . 2 Heat Flow Errors 1 | . . . . . . 1 Parts Rejected 1 | . . . . 1 . . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . 1 1 . . 2 Data Loss (major) 3 | . . . 1 . . 2 Overload Shots . | . . . . . . . Overflow Damage 4 | . . . . 4 . . Projectiles . | . . . . . . . Explosions 4 | . . . . 4 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 121 | . . 43 . . . 78 Shots 3 | . . 1 . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 275 | 275 273 5 . 22 . 89 Average Temperature 107 | 124 119 3 . 10 . 49 Received Heat Transfer 375 | . 231 39 . 99 6 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 3 . . . . . . Heat Transferred 1369 | 666 703 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 146 | 15 119 74 16 146 47 . Initial 47 | . 3 46 16 . 47 . Average 21 | 2 19 50 3 91 4 . Influence Increases 599 | 20 220 88 . 196 15 60 Destroy 0b10 Robot/C 120 | . 60 . . 60 . . Destroy 0b10 Robot/NC 25 | 20 . . . 5 . . Destroy Leader 20 | . 10 . . 10 . . Disable Machine 45 | . . 15 . 30 . . Destroy Structure 89 | . . 28 . 61 . . Lose Combat Pursuer 300 | . 150 45 . 30 15 60 Influence Decreases 599 | 15 114 155 44 90 121 60 Entered New Map 154 | . 2 65 28 . 59 . Time Decay 318 | 15 112 70 16 40 15 50 Lost Part 80 | . . 20 . 50 . 10 Purge Threat 47 | . . . . . 47 . Squads Dispatched 6 | . 3 . . 1 2 . Investigation 2 | . 1 . . . 1 . Extermination 1 | . . . . . 1 . Reinforcement 3 | . 2 . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 5 | . 3 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 62 | . 18 9 11 15 5 4 Peak Tracking Total 20 | . 10 7 20 11 3 4 Tactical Retreats 13 | . 4 3 1 1 2 2 ECM-based Alert Blocks 13 | . 6 2 3 . 2 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts 2 | . . . . 2 . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 3 | . . 1 . 2 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 8 | . 3 . . 1 4 . Terminals 6 | . 2 . . 1 3 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . 3 . . 2 7 . Successful 6 | . 1 . . 1 4 . Failed 6 | . 2 . . 1 3 . Catastrophic 4 | . 1 . . 1 2 . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 10 | . 2 . . 2 6 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . . 1 3 . Record 3 | . 1 . . 1 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . . 3 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 2 . . . Non-combat 2 | . . . 2 . . . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . parse_system 2 | . . . 2 . . . no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 273 | . 16 57 126 52 22 . ECM 273 | . 16 57 126 52 22 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 1776 | 152 531 144 126 91 217 515 Spaces Moved 2346 | 77 403 257 350 197 669 393 Core 91 | 10 . 31 . . . 50 Treads 320 | 67 253 . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1935 | . 150 226 350 197 669 343 Fastest Speed 26 | 50 37 29 29 26 30 28 Average Speed 51 | 145 116 38 29 27 30 42 Slowest Speed 240 | 160 240 100 29 99 30 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 133 | . . 3 . . . 130 Cave-ins Triggered 19 | . . 1 . . . 18 Exploration Rate (%) 35 | 6 70 31 63 28 16 33 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 208 | . . 6 . 12 . 190 Terrain Destroyed 305 | . . 35 . 80 . 190 Melee 121 | . . . . . . 121 Projectile . | . . . . . . . AOE 184 | . . 35 . 80 . 69 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2631 | 94 437 295 371 220 687 527 Wait 45 | . 2 17 14 . 6 6 Move 2325 | 76 402 255 349 196 668 379 Hop . | . . . . . . . Pick Up 18 | 2 3 4 1 . 8 . Fast Attach 19 | 6 4 6 . 3 . . Attach 11 | . 3 . 1 2 . 5 Detach 3 | . 1 1 . 1 . . Swap 8 | . 4 2 . 2 . . Drop 17 | . 5 4 1 2 5 . Fire 43 | 10 13 5 . 12 . 3 Melee 126 | . . . 5 . . 121 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 14 | . . 1 . . . 13 Rewire . | . . . . . . . Trap 2 | . . . . 2 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 4) 320 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Released all parts (7) 631 | -10/Materials | Discovered new exit (range 12) 652 | -10/Materials | Discovered new exit (range 6) 684 | -10/Materials | Entered another Materials area 684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 763 | -9/Materials | Crushed by falling debris 822 | -9/Materials | Discovered new exit (range 6) 828 | -9/Materials | Entered Mines 841 | -9/Mines | Learned location of Storage (-9) 878 | -9/Mines | Assembled infested the area 947 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 953 | -9/Mines | Discovered new exit (range 3) 954 | -9/Mines | Entered Materials 954 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -8/Materials | Discovered new exit (range 15) 1045 | -8/Materials | Entered Factory 1045 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1066 | -7/Factory | Lost 5 parts (1p2n1u1w) 1099 | -7/Factory | Build established: Sprinter 1186 | -7/Factory | Discovered new exit (range 5) 1262 | -7/Factory | Entered Lower Caves 1387 | -7/Lower Caves | Crushed by falling debris 1403 | -7/Lower Caves | Crushed by falling debris 1404 | -7/Lower Caves | Crushed by falling debris 1435 | -7/Lower Caves | Lost 3 parts (2n1u) 1474 | -7/Lower Caves | Learned location of Zion (-7) 1515 | -7/Lower Caves | Crushed by falling debris 1589 | -7/Lower Caves | Crushed by falling debris 1608 | -7/Lower Caves | Crushed by falling debris 1640 | -7/Lower Caves | Crushed by falling debris 1641 | -7/Lower Caves | System corruption reached 10% 1642 | -7/Lower Caves | Crushed by falling debris 1662 | -7/Lower Caves | Crushed by falling debris 1673 | -7/Lower Caves | Lost 3 parts (2n1u) 1678 | -7/Lower Caves | Crushed by falling debris 1691 | -7/Lower Caves | Crushed by falling debris 1694 | -7/Lower Caves | Crushed by falling debris 1695 | -7/Lower Caves | Core integrity fell below 50% 1696 | -7/Lower Caves | Build established: Mutant 1714 | -7/Lower Caves | Crushed by falling debris 1717 | -7/Lower Caves | Crushed by falling debris 1749 | -7/Lower Caves | Crushed by falling debris 1772 | -7/Lower Caves | Crushed by falling debris 1773 | -7/Lower Caves | Core integrity fell below 20% 1774 | -7/Lower Caves | Crushed by falling debris 1777 | -7/Lower Caves | Crushed by falling debris 1777 | -7/Lower Caves | Smashed by cave-in Last Messages --------------- 01691_ Crushed by falling debris. 01694_ The unstable cave ceiling collapses. 01694_ Crushed by falling debris. 01703_ N34FRUJV SBC0LT%TJYW3WQQ 01713_ The unstable cave ceiling collapses. 01714_ Crushed by falling debris. 01717_ The unstable cave ceiling collapses. 01717_ Crushed by falling debris. 01749_ The unstable cave ceiling collapses. 01749_ Crushed by falling debris. 01749_ Powered Hammer destroyed. 01749_ System corrupted by crushing effect (+2). 01758_ The unstable cave ceiling collapses. 01768_ A|1 01772_ Crushed by falling debris. 01774_ The unstable cave ceiling collapses. 01774_ Crushed by falling debris. 01777_ The unstable cave ceiling collapses. 01777_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ????# ## ##?# ##????????????????? | | ##### ######?## #### ###??????????????? | | #?????## #??# ##?????????????? | | #??#### #???# ### #?????????????? | | ########## #??## #?## #?????????????? | | ?????## [#### #??# #?????????????? | | ###### "##?#[ ## #??## #?????????????? | | "### [# #??## #?????????????? | | " " ##?##"# #?????????????? | | "" " #?##"####?????????????? | | """"" ### ##???????????????? | | ## """"" ## ##??????????????? | | ?## " ### #??????????????? | | ??# " #?## #??????????????? | | ??# "" """ #??# ##??????????????? | | ??# ###"" #?# ### #???????????????? | | ?## ####" ## ##?#####???????????????? | | ## ## ##??????????????????????? | | # ## ####????????????????????????? | | # ### ###########???????????????????????????? | | # #?## ##?????????????????????????????????????? | | # #??#####??????????????????????????????????????? | | ## #?????????????????#######?????????????????????? | | ?###?????????????????# # ##????????????????????? | | ?????????????????????# # ##???????????????????? | | ?????????????????????# @ #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ##??????????????????? | | ????????????????????#### #??????????????????? | | ???????????????????## ## # # ###????##???????????? | | ??????????????????## ######### #?## #???????????? | | ?????????????????## ##???????# ## #????????????? | | ????????????????#####?????????# # ###????????????? | | ???????????????## ##???????????# ?????????????? | | ??????????????#####?????????????# #????????????? | | ?????????????## ##??????????????? #????????????? | | ????????????## ##?????????????????###????????????? | | ????????????# ##?????????????????????????????????? | | ????????????## ##????????????????????????????????? | | ?????????????## ##???????????????????????????????? | | ??????????????## ##?###??????????????????????????? | | ???????????????## ### #??????????????????????????? | | ????????????????## ####??????????????????????????? | | ?????????????????#####???????????????????????????? | | ????????????????#####????????????????????????????? | | ???????????????## ##?????????????????????????????? | | ??????????????## ##??????????????????????????????? | | ?????????????#####???????????????????????????????? | | ????????????## ##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 12 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Heavy Suspicion Hunted I Survived The Infestation Slippery One This Is My Hole Challenges ------------ None Game ------ Seed HypercooledBattleWell Manual? 0 Play Time 00:43:43 Cumulative 5.5 hours Start 2025.12.31 @ 14:28:59 End 2025.12.31 @ 15:15:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 1 Adventurer 3 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bf0c7f0-c75a-42af-8747-300723b404e4