Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.08.19 @ 21:15:56 Player: taylor Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (2080) 2080 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (223) 223 TOTAL SCORE: 6393 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 195 Cogmind --------- Core Integrity 853/1000 Matter 168/300 Energy 230/230 System Corruption 5% Temperature Cool (0) Movement Hovering (76) Location -5/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core Micro Fission Core > --- PROPULSION (5) --- Cooled Airjet Gyrokinetic Inverter Gyrokinetic Inverter Combat Gravmag System Combat Gravmag System > --- UTILITY (7) ------ Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (8) ---- Micro Fission Core Improved Heat Sink Improved Signal Interpreter Propulsion Shielding Improved Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Cooled Airjet Improved Gravmag System Antigrav System Gyrokinetic Inverter Combat Gravmag System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved ECM Suite Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle KE Penetrator Remote Datajack > --- INVENTORY -------- Micro Fission Core Improved Heat Sink Advanced Weight Redist. System Improved Signal Interpreter Propulsion Shielding Improved Datajack Improved Remote Datajack [Rating: 80] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Propulsion Shielding Weapon High-powered Shotgun Energy Gun Shock Rifle Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Slots Evolved 11 | . 1 2 2 2 2 2 Power 2 | . . 1 . 1 . . Propulsion 3 | . . . 1 . 1 1 Utility 5 | . 1 1 1 1 . 1 Weapon 1 | . . . . . 1 . Parts Attached 77 | 7 4 6 8 23 9 20 Power 16 | 1 3 3 1 2 3 3 Engine 12 | 1 3 3 1 1 2 1 Core 4 | . . . . 1 1 2 Reactor . | . . . . . . . Propulsion 24 | 2 . . 2 8 5 7 Treads . | . . . . . . . Leg 8 | 2 . . 2 4 . . Wheel . | . . . . . . . Hover 16 | . . . . 4 5 7 Flight . | . . . . . . . Utility 15 | 2 1 2 2 4 . 4 Device 9 | . . 2 1 2 . 4 Storage 1 | 1 . . . . . . Processor 3 | . 1 . . 2 . . Hackware 1 | . . . 1 . . . Protection 1 | 1 . . . . . . Artifact . | . . . . . . . Weapon 22 | 2 . 1 3 9 1 6 Energy Gun 9 | 2 . . . 5 . 2 Energy Cannon . | . . . . . . . Ballistic Gun 7 | . . . 2 2 . 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 3 | . . . . 1 1 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . 1 . 1 . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 14 | . . . 3 2 2 7 Power 2 | . . . . 1 . 1 Propulsion 3 | . . . . . 2 1 Utility 3 | . . . 1 . . 2 Weapon 6 | . . . 2 1 . 3 Highest Loss Streak 4 | . . . 3 1 2 4 Average Slot Usage (%) 96 | . 100 99 93 97 93 92 Engine 14 | . 12 20 16 15 14 9 Core 3 | . . . . 3 2 5 Leg 13 | . 25 20 24 16 . . Hover 7 | . . . . 4 21 22 Device 11 | . . 9 5 10 12 19 Storage 7 | . 12 10 8 7 6 5 Processor 11 | . 12 10 8 14 12 7 Hackware 5 | . . . 8 7 6 4 Protection 3 | . 12 10 8 2 . . Energy Gun 7 | . 25 18 3 6 6 4 Ballistic Gun 4 | . . . 2 6 6 4 Special Weapon 1 | . . . . . 4 4 Naked Turns . | . . . . . . . Heaviest Build 51 | 17 17 25 31 41 47 51 Greatest Support 113 | 20 20 20 46 61 67 113 Greatest Overweight (x) 4 | 4 . 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 4 4 6 5 8 8 8 Average Carried 5 | 1 2 3 3 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 3 4 5 3 8 7 6 Class Distribution -------------------- 63% | Hacker-Mutant 12% | Scavenger-Scout 7% | Hacker-Skirmisher 6% | Hacker-Scout 5% | Hacker-Assassin 4% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Scout | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Matter Collected 1235 | 64 232 74 62 408 122 273 Remotely . | . . . . . . . Salvage Created 2306 | . 154 370 200 738 203 641 Parts 147 | . 12 31 11 45 17 31 Haulers Intercepted 3 | . . . 1 1 . 1 Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 40 | . 4 8 7 9 3 9 Guns 34 | . 4 8 1 9 3 9 AOE 6 | . . . 6 . . . Classes Destroyed 12 | . 3 3 1 5 . . Worker 1 | . . . . 1 . . Builder 1 | . . . . 1 . . Hauler 3 | . . . 1 1 . 1 Recycler 1 | . . . . 1 . . Operator 4 | . . 1 . 1 2 . Watcher 8 | . 1 1 . 4 1 1 Swarmer 9 | . 2 2 . . 2 3 Grunt 12 | . 2 3 4 2 . 1 Brawler 2 | . . 1 . . . 1 Sentry 9 | . . 2 3 2 1 1 Hunter 2 | . . . . 2 . . Programmer 6 | . . . . 3 . 3 Best Kill Streak 7 | . 4 2 7 2 3 3 Combat Bots Only 6 | . 4 2 6 2 2 3 Max Kills in Single Turn 2 | . 1 2 2 2 1 2 Gunslinging 1 | . . 1 . . . 1 Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Damage Taken 2426 | . 140 119 227 647 266 1027 Core 418 | . 40 25 62 121 23 147 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 84 93 88 82 97 . Volleys Fired 171 | . 12 23 15 64 14 43 Largest 2 | . 2 2 2 2 2 2 Hottest 110 | . 80 80 50 110 83 93 Shots Fired 297 | . 23 45 18 103 28 80 Gun 285 | . 23 45 6 103 28 80 Cannon . | . . . . . . . Launcher 12 | . . . 12 . . . Special . | . . . . . . . Kinetic 103 | . . . 6 39 14 44 Thermal 33 | . 11 22 . . . . Explosive 12 | . . . 12 . . . Electromagnetic 149 | . 12 23 . 64 14 36 Robot Hit Streak 24 | . 13 17 14 17 19 24 Robot Miss Streak 4 | . 3 1 1 4 1 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 2 | . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 247 | . 16 36 16 87 24 68 Core Hits 122 | . 8 16 16 44 11 27 Critical Hits 6 | . . . . 1 1 4 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 5 | . . . . 1 1 3 Melee Attacks 3 | . . . . 3 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 3 . . Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5333 | . 174 446 1022 1683 489 1519 Guns 4139 | . 174 446 139 1428 485 1467 Cannons . | . . . . . . . Explosions 1173 | . . . 883 243 . 47 Melee . | . . . . . . . Ramming 21 | . . . . 12 4 5 Kinetic 1999 | . . . 139 679 195 986 Thermal 508 | . 64 154 . 243 . 47 Explosive 883 | . . . 883 . . . Electromagnetic 1922 | . 110 292 . 749 290 481 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 3 . 5 Average Corruption 1 | . . . . 1 . 2 Corruption Purged . | . . . . . . . Effects 19 | . . . . 10 . 9 Message Errors 5 | . . . . 3 . 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 3 | . . . . 1 . 2 Energy Discharges 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . 2 . 1 Targeting Errors 3 | . . . . 2 . 1 Weapon Failures 2 | . . . . 1 . 1 Overload Shots . | . . . . . . . Overflow Damage 63 | . . . 24 39 . . Projectiles . | . . . . . . . Explosions 63 | . . . 24 39 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 12 | . . . . 2 2 8 Shots 1 | . . . . . . 1 Rammed 3 | . . . . 1 1 1 Targets Rammed 4 | . . . . 2 1 1 Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 390 | . 135 186 27 390 119 360 Average Temperature 84 | . 45 63 17 84 40 150 Received Heat Transfer 768 | . 63 90 171 168 60 216 Effects 8 | . . . . 7 . 1 Shutdowns 2 | . . . . 2 . . Energy Bleed 1 | . . . . . . 1 Interference 4 | . . . . 4 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . . 4 2 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 800 | . 150 350 . 250 . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . 4 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Peak Influence 586 | . 141 359 279 586 244 399 Initial 91 | . . 42 20 91 50 87 Average 161 | . 67 153 130 175 153 181 Maximum Alert Level 2 | . . 1 1 2 1 1 Low Security (%) 67 | 100 100 63 55 69 72 60 Level 1 25 | . . 36 44 17 27 39 Level 2 6 | . . . . 13 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . . . . 8 2 8 Investigation 7 | . . . . 2 1 4 Extermination 7 | . . . . 4 . 3 Reinforcement 3 | . . . . 2 . 1 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Distress Signals 4 | . . 2 . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 7 12 9 30 12 34 Peak Tracking Total 8 | . 4 4 6 5 4 8 Tactical Retreats 12 | . . 1 . . 3 8 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . 1 . . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts 8 | . . 5 1 2 . . Triggered . | . . . . . . . Disarmed 2 | . . . 1 1 . . Reprogrammed 3 | . . 2 . . 1 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Disabled 6 | . 1 . 2 . 2 1 Max in Single Turn 1 | . 1 . 1 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Machines Accessed 21 | . 1 2 5 6 3 4 Terminals 13 | . 1 2 4 2 1 3 Fabricators 6 | . . . . 4 1 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 63 | . 4 6 17 14 8 14 Successful 47 | . 2 5 14 11 7 8 Failed 16 | . 2 1 3 3 1 6 Catastrophic 2 | . . 1 . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 44 | . 4 6 13 7 3 11 Fabricators 13 | . . . . 7 3 3 Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 32 | . 2 5 10 6 3 6 Record 8 | . 1 3 2 1 . 1 Part Schematic 3 | . . . . 1 . 2 Robot Analysis 3 | . . . . 3 . . Prototype ID Bank 2 | . . . 1 . 1 . Level Access Points 1 | . . . 1 . . . Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . Scanalyzer Index 1 | . . 1 . . . . Locate Traps 4 | . . 1 2 . 1 . Reprogram Traps 1 | . . . . . 1 . Maintenance Status 1 | . . . 1 . . . Extermination Status 1 | . . . . . . 1 Recall Investigation 1 | . . . . . . 1 Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 2 | . . . 1 1 . . Fabricator Hacks 9 | . . . . 5 2 2 Load Schematic 3 | . . . . 1 1 1 Build 6 | . . . . 4 1 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . 4 . . . Process 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Retrieve Matter 2 | . . . 2 . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . . 1 . 1 1 . Used 1 | . . 1 . . . . Hacking Detections 15 | . 1 1 2 5 2 4 Full Trace Events 6 | . . . . 1 1 4 Feedback Events 2 | . . . . 1 . 1 Corruption 1 | . . . . 1 . . Hackware Fried 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . 2 . . Matter 252 | . . . . 252 . . Time 134 | . . . . 134 . . Total Robot Build Rating 8 | . . . . 8 . . Part Schematics Acquired 4 | . . . . 1 1 2 Parts Built 3 | . . . . 1 . 2 Matter 614 | . . . . 212 190 212 Time 201 | . . . . 53 95 53 Total Part Build Rating 18 | . . . . 6 . 12 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter 94 | . . . 94 . . . Retrieved Matter 94 | . . . 94 . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . parse_system 1 | . . . . 1 . . no_distress 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . 1 . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 64 | . . . . 64 . . Highest-Rated Ally 32 | . . . . 32 . . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . 19 . . Total Damage 651 | . . . . 651 . . Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Robot Analysis Total 3 | . . . . 3 . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . . 3 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Turns Passed 4569 | 72 238 493 314 2313 198 941 Spaces Moved 3456 | 42 160 259 208 1547 225 1015 Core 10 | 10 . . . . . . Treads . | . . . . . . . Legs 1778 | 32 160 259 208 1119 . . Wheels . | . . . . . . . Hover 1668 | . . . . 428 225 1015 Flight . | . . . . . . . Fastest Speed 42 | 50 120 150 120 52 48 42 Average Speed 91 | 133 120 150 124 101 59 56 Slowest Speed 250 | 250 120 150 150 150 111 111 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 3 38 32 20 35 8 23 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 91 | . . . 56 24 . 11 Melee . | . . . . . . . Projectile 8 | . . . . . . 8 AOE 83 | . . . 56 24 . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Total 4557 | 58 181 321 246 2180 263 1308 Wait 724 | . 4 18 6 495 5 196 Move 3450 | 41 159 258 207 1546 224 1015 Hop . | . . . . . . . Pick Up 73 | 10 2 7 6 25 4 19 Fast Attach 6 | . . . . 2 3 1 Attach 58 | 7 1 6 8 12 6 18 Detach 1 | . . . . . 1 . Swap 13 | . 3 . . 9 . 1 Drop 45 | . . 4 3 19 5 14 Fire 171 | . 12 23 15 64 14 43 Melee 3 | . . . . 3 . . Ram 2 | . . . . . 1 1 Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap 8 | . . 5 1 2 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 30 | -11/Scrapyard | Identified exit to Materials 30 | -11/Scrapyard | Discovered exit to Materials (range 14) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Utility x1 137 | -10/Materials | Identified exit to Mines 137 | -10/Materials | Discovered exit to Mines (range 12) 271 | -10/Materials | Discovered exit to Mines (range 11) 285 | -10/Materials | Identified exit to Materials 285 | -10/Materials | Discovered exit to Materials (range 16) 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 333 | -9/Materials | Build established: Hacker-Mutant 405 | -9/Materials | Identified exit to Mines 405 | -9/Materials | Discovered exit to Mines (range 5) 545 | -9/Materials | Discovered exit to Mines (range 14) 777 | -9/Materials | Identified exit to Materials 777 | -9/Materials | Discovered exit to Materials (range 16) 804 | -9/Materials | Entered another Materials area 804 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -8/Materials | Identified exit to Factory 1004 | -8/Materials | Lost 3 parts (1u2w) 1118 | -8/Materials | Entered Factory 1118 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1834 | -7/Factory | Fabricated Y-54 Guardian? 1887 | -7/Factory | Fabricated Mni. Drone Bay? 2004 | -7/Factory | Local fabrication network quarantined 2635 | -7/Factory | Build established: Hacker-Skirmisher 3002 | -7/Factory | Identified exit to Lower Caves 3002 | -7/Factory | Discovered exit to Lower Caves (range 12) 3250 | -7/Factory | Build established: Scavenger-Scout 3421 | -7/Factory | Identified exit to Factory 3421 | -7/Factory | Discovered exit to Factory (range 10) 3431 | -7/Factory | Entered another Factory area 3431 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3583 | -6/Factory | Garrison activated, responded to threat 3609 | -6/Factory | Identified exit to Factory 3609 | -6/Factory | Discovered exit to Factory (range 18) 3629 | -6/Factory | Entered another Factory area 3629 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3922 | -5/Factory | Identified exit to Upper Caves 4291 | -5/Factory | Build established: Hacker-Mutant 4330 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 4414 | -5/Factory | Hacking Suite fried by hacking feedback 4530 | -5/Factory | Lost 4 parts (1p1u2w) 4570 | -5/Factory | Self-destructed Last Messages --------------- System corrupted: Matter fused (-10). Slug penetrates P-70 Sage. Destroyed Imp. Heat Sink. K-01 Serf collects debris. Slug penetrates P-70 Sage. K-01 Serf collects debris. U-05 Engineer builds a Wall. Slug penetrates P-70 Sage. P-70 Sage destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. R-10 Processor collects Imp. Target Analyzer. Connecting with Fabricator... System corrupted: Matter fused (-10). KW55EZ8GWUJ K82S849A,M Penetrated by Slug. Map ----- +----------------------------------------------------+ | # """ ????????# " " #??????????? | | #?????????????# +??????????? | | #?????????????#! 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Drone Bay | -7/Factory | Hacked Imp. Gravmag System | -6/Factory | Scanalyzed Nanoactuators | -5/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Mni. Drone Bay | x1 | -7/Factory Cmb. Gravmag System | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed WarpTransportConverter Manual? 0 Play Time 01:22:27 Cumulative 31.6 hours Start 2021.08.19 @ 18:24:00 End 2021.08.19 @ 21:15:56 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 29 Rogue 21 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5204134c-e1d4-43af-93de-5cf93cca95f4