Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 23:51:38 Player: Venar246 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (876) 876 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5166 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 908/1000 Matter 162/300 Energy 4/100 System Corruption 0% Temperature Danger (446) Movement Walking (110) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Aluminum Leg Overtuned Titanium Leg > --- UTILITY (8) ------ Scrap Suit Advanced Sensor Array Improved Target Analyzer Improved Transmission Jammer Hacking Suite > --- WEAPON (2) ------- Heavy Phase Cannon > --- INVENTORY (5) ---- Medium Storage Unit Shock Absorption System Point Defense System Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Overtuned Titanium Leg > --- UTILITY ---------- Scrap Suit Advanced Sensor Array Improved Target Analyzer Improved Transmission Jammer Improved Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Medium Storage Unit Shock Absorption System Point Defense System Grenade Launcher Hammer [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Overtuned Treads Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Medium Storage Unit Device Scrap Suit Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Hammer Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 6 | . . . . 6 Weapon . | . . . . . Parts Attached 47 | 6 16 . 10 15 Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 5 . 4 2 Treads 2 | . . . 2 . Leg 10 | 2 5 . 2 1 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 17 | 1 5 . . 11 Device 7 | . . . . 7 Storage 3 | 1 2 . . . Processor 2 | . 1 . . 1 Hackware 1 | . . . . 1 Protection 4 | . 2 . . 2 Artifact . | . . . . . Weapon 13 | 2 5 . 4 2 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 3 . 3 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 3 . 2 7 Power 3 | . 1 . 1 1 Propulsion 2 | . 1 . . 1 Utility 4 | . . . 1 3 Weapon 3 | . 1 . . 2 Highest Loss Streak 4 | . 1 . 1 4 To Critical Strikes . | . . . . . Average Backups 8 | . 7 9 9 4 Power . | . . . . . Propulsion 1 | . 2 1 1 . Utility 2 | . 1 3 3 1 Weapon 4 | . 3 5 5 2 Tool/Special . | . . . . . Unused Backups 2 | . 1 . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 89 85 72 61 Engine 12 | . 13 14 13 4 Leg 25 | . 28 28 27 11 Device 2 | . . . . 17 Storage 12 | . 13 14 14 3 Protection 10 | . 7 14 13 4 Ballistic Gun 5 | . 11 . 1 3 Impact Weapon 3 | . 9 14 . . Peak Build Rating 57 | 6 9 7 17 57 Average Rating 11 | 4 7 7 6 41 On Entrance 7 | . 6 7 7 16 Avg Prop Armor Cover (%) 6 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 59 | 12 23 20 29 59 Greatest Support 48 | 20 20 20 38 48 Greatest Overweight (x) 3 | 1 1 . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 Average Capacity 9 | 6 9 10 10 8 Most Carried 10 | 1 10 9 10 10 Average Carried 8 | . 7 9 9 4 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 1 9 9 10 5 Scrap Suit Usage (%) 12 | . . . . 95 Parts Cannibalized 3 | . . . . 3 Class Distribution -------------------- 88% | Mutant 6% | Scavenger-Mutant 4% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Scrapper | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 909 | 152 310 . 209 238 Remotely . | . . . . . Salvage Created 1172 | . 874 . 122 176 Parts 47 | . 25 . 15 7 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 1 5 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 18 | . 12 . 2 4 Melee 6 | . 6 . . . Guns 6 | . 4 . 2 . Cannons 2 | . . . . 2 AOE 1 | . . . . 1 Classes Destroyed 10 | . 7 . 2 1 Worker 1 | . 1 . . . Tunneler 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 2 | . 2 . . . Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Grunt 15 | . 12 . . 3 Sentry 1 | . . . . 1 Guru 1 | . . . 1 . Scrapper 1 | . . . 1 . Best Kill Streak 3 | . 3 . 1 3 Combat Bots Only 3 | . 3 . 1 3 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 175 | . 68 . 47 60 Missed 36 | . 12 . 12 12 Hits 139 | . 56 . 35 48 Melee 3 | . . . 3 . Projectile 136 | . 56 . 32 48 AOE 1 | . . . 1 . Critical Strikes 3 | . . . 1 2 Damage Taken 2492 | . 714 . 552 1226 Core 331 | . 142 . 97 92 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . 6 . . . Regen/Repaired (Parts) 115 | . 86 . . 29 Core Remaining (%) 52 | 100 . . 4 . Volleys Fired 74 | . 33 . 12 29 Largest 2 | . 2 . 2 2 Hottest 134 | . 60 . 46 134 Shots Fired 128 | . 62 . 20 46 Gun 83 | . 62 . 16 5 Cannon 41 | . . . . 41 Launcher 4 | . . . 4 . Special . | . . . . . Kinetic 83 | . 33 . 16 34 Thermal 41 | . 29 . . 12 Explosive 4 | . . . 4 . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 8 . 9 10 Robot Miss Streak 4 | . 4 . 1 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 119 | . 71 . 13 35 Core Hits 40 | . 20 . 12 8 Critical Kills 2 | . 2 . . . Critical Parts Destroyed 4 | . 4 . . . Critical Strikes 7 | . 6 . . 1 Blast 1 | . . . . 1 Smash 6 | . 6 . . . Melee Attacks 46 | . 46 . . . Impact 46 | . 46 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . 9 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2971 | . 1507 . 334 1130 Guns 675 | . 359 . 209 107 Cannons 919 | . . . . 919 Explosions 227 | . . . 125 102 Melee 1139 | . 1139 . . . Ramming 11 | . 9 . . 2 Kinetic 1152 | . 165 . 209 778 Thermal 442 | . 194 . . 248 Explosive 227 | . . . 125 102 Electromagnetic . | . . . . . Impact 1139 | . 1139 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 336 | . 322 . . 14 Projectiles 14 | . . . . 14 Explosions . | . . . . . Melee 322 | . 322 . . . Knockbacks 12 | . 11 . . 1 Impact 11 | . 11 . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 86 | . . . . 86 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 5 | . 4 . . 1 Kicked 5 | . 4 . . 1 Crushed . | . . . . . Highest Temperature 446 | . 177 . 121 446 Average Temperature 69 | . 55 . 45 97 Received Heat Transfer 1092 | . 396 . 157 539 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . 9 . . . Combat Hostiles 2 | . 2 . . . Parts Fried 14 | . 14 . . . Impact Corruptions 13 | . 13 . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . 1 . Heat Transferred 709 | . 450 . . 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 139 | . 100 . . 139 Initial . | . . . . . Average 22 | . 27 . . 11 Influence Increases 613 | . 405 . 15 193 Destroy 0b10 Robot/C 320 | . 240 . . 80 Destroy 0b10 Robot/NC 55 | . 40 . 15 . Destroy Leader 74 | . 64 . . 10 Disable Machine 90 | . 15 . . 75 Destroy Structure 29 | . 1 . . 28 Lose Combat Pursuer 45 | . 45 . . . Influence Decreases 512 | . 381 24 15 92 Entered New Map 12 | . . 12 . . Time Decay 422 | . 351 12 5 54 Lost Part 78 | . 30 . 10 38 Squads Dispatched 4 | . 2 . . 2 Investigation 2 | . 1 . . 1 Extermination 1 | . . . . 1 Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 33 . 19 8 Peak Tracking Total 5 | . 4 . 5 3 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 8 | . 1 . 2 5 Max in Single Turn 4 | . 1 . 2 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 8 | . 1 . 7 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 53 | . 2 . 51 . Successful 53 | . 2 . 51 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 51 | . . . 51 . Record 51 | . . . 51 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 5 | . . . 5 . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 598 | . . . . 598 Sensors 577 | . . . . 577 Jamming 343 | . . . . 343 ECM 159 | . . . . 159 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5215 | 59 1882 77 2508 689 Spaces Moved 3746 | 44 1189 65 2028 420 Core 13 | 13 . . . . Treads 22 | . . . 22 . Legs 3709 | 31 1189 65 2006 418 Wheels . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 100 Average Speed 125 | 113 128 120 121 136 Slowest Speed 250 | 190 190 120 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 99 6 86 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 41 | . 1 . 27 13 Melee 1 | . 1 . . . Projectile 5 | . . . . 5 AOE 35 | . . . 27 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 4077 | 50 1408 64 2064 491 Wait 85 | . 84 . 1 . Move 3742 | 43 1188 64 2027 420 Hop . | . . . . . Pick Up 23 | 1 18 . 1 3 Fast Attach 33 | 6 10 . 5 12 Attach 16 | . 3 . 3 10 Detach 9 | . 2 . 3 4 Swap 8 | . 5 . 3 . Drop 32 | . 15 . 5 12 Fire 74 | . 33 . 12 29 Melee 46 | . 46 . . . Ram . | . . . . . Kick 5 | . 4 . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 4 | . . . 4 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 16) 273 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 9) 694 | -10/Materials | Identified exit to Materials 786 | -10/Materials | Identified exit to Mines 956 | -10/Materials | Discovered exit to Materials (range 10) 1357 | -10/Materials | Core integrity fell below 50% 1429 | -10/Materials | Discovered exit to Materials (range 15) 1437 | -10/Materials | Discovered new exit (range 8) 1782 | -10/Materials | Repaired Med. Storage Unit 1942 | -10/Materials | Entered Subcaves 1943 | -10/Subcaves | Approached by a straggling Scientist 1944 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1946 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2019 | -10/Subcaves | Entered Scraptown 2472 | -7/Scraptown | Visited UFD Registry 2495 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2520 | -7/Scraptown | Visited Assassins FH 2739 | -7/Scraptown | Discovered new exit (range 5) 2895 | -7/Scraptown | Visited Red Mages 2962 | -7/Scraptown | Visited Cave Peace 3032 | -7/Scraptown | Visited The Evicted 3084 | -7/Scraptown | Visited Bundlers 3628 | -7/Scraptown | Registered with UFD as "Hellsplitter" 3708 | -7/Scraptown | Visited Scrapoid Research Area 3770 | -7/Scraptown | Visited Curators Association 3859 | -7/Scraptown | Visited Chapter 10 4021 | -7/Scraptown | Discovered new exit (range 5) 4072 | -7/Scraptown | Visited Modified Component R&D 4179 | -7/Scraptown | Met Optimus 4179 | -7/Scraptown | Accepted into 0bPrime 4249 | -7/Scraptown | Visited Supply Room 4284 | -7/Scraptown | Visited Abandonware Association 4310 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 4310 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 4327 | -7/Scraptown | Civil war broke out across Scraptown 4416 | -7/Scraptown | Lost 10 allies 4487 | -7/Scraptown | Core integrity fell below 20% 4487 | -7/Scraptown | Optimus destroyed in the chaos of civil war 4496 | -7/Scraptown | Found Scrap Suit 4527 | -7/Scraptown | Entered Factory 4527 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 4530 | -5/Factory | Noticed UFD Elites at a Recycling Unit 4564 | -5/Factory | Lost 17 allies 4885 | -5/Factory | Lost 4 parts (1n2u1w) 5201 | -5/Factory | Spotted B-75 Beast 5216 | -5/Factory | Self-destructed Last Messages --------------- 05204_ U-05 Engineer lays Concrete. 05206_ Imp. Kinecellerator tumbles out of recycling unit. 05206_ U-05 Engineer lays Concrete. 05207_ Imp. Coolant Injector tumbles out of recycling unit. 05208_ U-05 Engineer lays Concrete. 05209_ Imp. Deuterium Engine destroyed. 05209_ Critical hit (Meltdown: +320). 05210_ U-05 Engineer lays Concrete. 05210_ B-75 Beast suffers critical hit (Blast). 05210_ Destroyed Dynamic Insulation System. 05211_ U-05 Engineer lays Concrete. 05213_ K-01 Serf collects debris. 05213_ U-05 Engineer lays Concrete. 05214_ Hvy. Phase Cannon broken. 05214_ Overheating: Short circuit. 05214_ U-05 Engineer lays Concrete. 05215_ Magnetic Acceleration Cannon destroyed. 05215_ Imp. Heavy Armor Plating destroyed. 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"" ?????# # | | # """ """ ?????# # | | # """ """ #????# ########### | | # """ """ #????# | | # ? #????# | | #?? ?? #????# | | # #####+###########???#??#?##????# | | # # #????????????????????# | | # # """" #????????????????????## ######+######+ | | # # """" #????????????#######??# ## # | | # # """" #???????###### #?## ## """ """ # " | | + """" ######### ### # """ """ # " | | ### """" + " " # """ """ # " | | ??# """" ######### ### # "" "" # | | ??#[= #???????# ## #?## ## "" "" # " | | ??################### ####+###### ## # " | | ??????????# """T""" + + ## ## # " | | ??????????# """ """ # # ## ########+### | | ??????????# + # ## #??????# #?### | | ??????????#[ ## ## ## #????### ###?? | | ??????????# ## ## ## ###??# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 63 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Storage Unit | 65% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Plot Armor Uncivil War Challenges ------------ None Game ------ Seed IntegrityLobotomyJoltstriker Manual? 0 Play Time 01:15:42 Cumulative 40.0 hours Start 2026.06.28 @ 00:57:43 End 2026.06.28 @ 23:51:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc1a482c-9003-413e-993e-6c8688be132f