Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 17:52:07 Player: Berg Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1202) 1202 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2912 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 113/300 Energy 179/180 System Corruption 12% Temperature Cool (0) Movement Core (1650) Ox32 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2) --- (None) > --- UTILITY (2+1) ---- Huge Storage Unit Improved Terrain Scanner Makeshift Light Armor Plating (+) > --- WEAPON (2+1) ----- Assault Rifle Gauss Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Spiked Treads Armored Treads Overtuned Treads Armored Wheel Scrap Suit Light Armor Plating Hardened Medium Armor Plating Scrapoid Pod Beam Rifle Autogun Makeshift Shrapnel Gun Axe DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scan Processor Makeshift Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Improved Ion Engine Light Treads Overtuned Treads Armored Wheel Scrap Suit Improved Terrain Scanner Light Armor Plating Hardened Medium Armor Plating Scrapoid Pod Beam Rifle Autogun Gauss Rifle Axe Vortex Trap DRS Beacon Botcube [Rating: 36] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Makeshift Light Armor Plating Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Terrain Scan Processor Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 43 | 7 9 16 4 7 Power 5 | 1 2 2 . . Engine 4 | 1 2 1 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 11 | 2 1 6 1 1 Treads 5 | 2 1 1 1 . Leg . | . . . . . Wheel 6 | . . 5 . 1 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 5 2 1 5 Device 4 | 1 1 . . 2 Storage 5 | 1 2 . . 2 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 4 | . 1 2 1 . Artifact . | . . . . . Weapon 12 | 2 1 6 2 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 1 1 5 2 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . 3 1 . 5 Power 1 | . 1 . . . Propulsion 5 | . 1 1 . 3 Utility 2 | . 1 . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 2 | . 1 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 99 84 87 97 Engine 2 | . 13 7 . . Core 8 | . . 4 10 10 Treads 5 | . 28 9 7 1 Wheel 21 | . . 16 20 27 Device 3 | . 7 . . 3 Storage 7 | . 14 5 . 7 Processor 5 | . 2 5 . 6 Protection 11 | . 4 10 20 12 Ballistic Gun 28 | . 23 20 27 30 Peak Build Rating 36 | 7 8 31 31 36 Average Rating 27 | 5 7 18 28 33 On Entrance 13 | . 7 8 27 27 Naked Turns . | . . . . . Heaviest Build 99 | 13 30 37 37 99 Greatest Support 40 | 40 40 40 20 36 Greatest Overweight (x) 9 | . . 1 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 15 5 25 Average Capacity 15 | 7 14 8 5 18 Most Carried 20 | 4 15 15 5 20 Average Carried 11 | 3 11 8 4 13 Final Capacity 25 | 8 15 5 5 25 Final Carried 18 | 4 15 5 5 18 Class Distribution -------------------- 49% | Tank 17% | Mutant 14% | Scavenger-Tank 13% | Derelict-Skirmisher 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Tank | -8/Recycling Tank | -8/Scraptown Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 1497 | 260 594 398 195 50 Remotely . | . . . . . Salvage Created 1613 | 162 842 319 249 41 Parts 102 | 16 49 23 12 2 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 18 | . . 16 . 2 Prevented . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 29 | . 17 8 4 . Guns 25 | . 17 4 4 . AOE 4 | . . 4 . . Classes Destroyed 11 | 1 6 2 2 . Worker 2 | . 2 . . . Tunneler 7 | 6 1 . . . Hauler 2 | . 2 . . . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 3 | . 3 . . . Grunt 16 | . 14 2 . . Sentry 4 | . . . 4 . Subdweller 6 | . . 6 . . Best Kill Streak 3 | 3 3 2 2 . Combat Bots Only 3 | . 3 2 2 . Max Kills in Single Turn 2 | 1 1 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 165 | . 74 50 26 15 Missed 45 | . 17 17 6 5 Damage Taken 2598 | . 636 586 299 1077 Core 303 | . 99 76 . 128 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 193 | 16 68 59 12 38 Largest 3 | 1 2 2 3 1 Hottest 74 | 40 60 60 74 28 Shots Fired 300 | 16 136 76 33 39 Gun 291 | 16 136 67 33 39 Cannon . | . . . . . Launcher 9 | . . 9 . . Special . | . . . . . Kinetic 270 | . 131 67 33 39 Thermal . | . . . . . Explosive 9 | . . 9 . . Electromagnetic 21 | 16 5 . . . Robot Hit Streak 15 | 5 14 15 6 4 Robot Miss Streak 3 | 3 3 2 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 159 | 10 89 37 22 1 Core Hits 78 | 7 40 20 10 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2785 | 208 1210 905 421 41 Guns 2303 | 150 1195 511 406 41 Cannons . | . . . . . Explosions 452 | 58 . 394 . . Melee . | . . . . . Ramming 30 | . 15 . 15 . Kinetic 2113 | . 1155 511 406 41 Thermal 58 | 58 . . . . Explosive 394 | . . 394 . . Electromagnetic 190 | 150 40 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 26 | . . . . 26 Message Errors 6 | . . . . 6 Matter Fused 6 | . . . . 6 Heat Flow Errors 2 | . . . . 2 Energy Discharges 6 | . . . . 6 Data Loss (minor) 5 | . . . . 5 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 7 | . . . 7 . Shots . | . . . . . Rammed 3 | . 2 . 1 . Targets Rammed 3 | . 2 . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 156 | . 15 . 120 156 Average Temperature 40 | . 4 . 38 69 Received Heat Transfer 552 | . 312 138 90 12 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 50 | 50 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 245 | 30 245 . 98 . Initial 33 | . 19 . 33 . Average 70 | 15 109 . 25 . Maximum Alert Level 1 | . 1 . . . Low Security (%) 94 | 100 90 . 100 . Level 1 5 | . 9 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 5 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 28 12 4 7 Peak Tracking Total 5 | . 3 2 2 5 Tactical Retreats 4 | . 3 1 . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 1 | . . . . 1 Triggered . | . . . . . Most Traps Carried 1 | . . . . 1 Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 5 | . . 5 . . Max in Single Turn 3 | . . 3 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 21 | . 3 2 9 7 Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 100 | . 8 14 45 33 Successful 84 | . 1 14 36 33 Failed 16 | . 7 . 9 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 16 | . 8 . 8 . Terminals 21 | . 8 . 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 78 | . 1 14 30 33 Record 69 | . . 13 24 32 Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Zone Layout 1 | . . . 1 . Derelict Proto ID Bank 2 | . . 1 . 1 Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . 4 . Report Inventory 3 | . . . 3 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 2 . Terminals 2 | . . . 2 . Botnet 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 . 5 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . . 4 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 13401 | 230 1783 1162 1265 8961 Spaces Moved 5934 | 106 710 815 1257 3046 Core 7 | 7 . . . . Treads 983 | 99 710 174 . . Legs . | . . . . . Wheels 4944 | . . 641 1257 3046 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 90 80 80 Average Speed 105 | 152 160 116 89 95 Slowest Speed 240 | 160 160 240 95 215 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 3 | . . . . 3 Exploration Rate (%) 64 | 5 88 37 99 94 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 10 | . . 5 . 5 Spaces Dug 23 | . . . . 23 Terrain Destroyed 70 | . . 36 2 32 Melee . | . . . . . Projectile 34 | . . . 2 32 AOE 36 | . . 36 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Rec Scr Total 12778 | 155 1222 953 1377 9071 Wait 6492 | 23 405 32 94 5938 Move 5927 | 105 709 814 1256 3043 Hop . | . . . . . Pick Up 64 | 4 19 7 4 30 Fast Attach 18 | 7 1 8 2 . Attach 13 | . 4 2 1 6 Detach 6 | . 1 2 . 3 Swap 12 | . 4 6 1 1 Drop 36 | . 9 16 6 5 Fire 193 | 16 68 59 12 38 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis 2 | . . . . 2 Rewire 4 | . . . . 4 Trap 1 | . . . . 1 Miscellaneous 7 | . . 7 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 231 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 14) 951 | -10/Materials | Discovered new exit (range 7) 1009 | -10/Materials | Discovered new exit (range 9) 1728 | -10/Materials | Discovered new exit (range 6) 1743 | -10/Materials | Identified exit to Materials 1778 | -10/Materials | Discovered new exit (range 9) 1832 | -10/Materials | Identified exit to Subcaves 2014 | -10/Materials | Entered Subcaves 2065 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2413 | -10/Subcaves | Core integrity fell below 50% 2591 | -10/Subcaves | Visited 4L-MR0's lab 2606 | -10/Subcaves | Found Meta Core 2608 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2744 | -10/Subcaves | Build established: Subdweller-Mutant 2792 | -10/Subcaves | Visited Clippyterm 2795 | -10/Subcaves | Learned location of Deep Caves (-6) 2795 | -10/Subcaves | Learned Factory fabricator intel 2818 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2989 | -10/Subcaves | Discovered new exit (range 13) 3004 | -10/Subcaves | Disturbed a concealed Subdweller 3019 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3176 | -10/Subcaves | Entered Recycling 3483 | -8/Recycling | Build established: Tank 3718 | -8/Recycling | Discovered new exit (range 8) 3862 | -8/Recycling | Build established: Scavenger-Tank 4150 | -8/Recycling | Scanned before Scraplab entrance 4431 | -8/Recycling | Entered Scraplab 4439 | -8/Recycling | Discovered new exit (range 3) 4441 | -8/Recycling | Entered Scraptown 4503 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4531 | -8/Scraptown | Visited Cave Peace 4566 | -8/Scraptown | Visited Cyclists 4586 | -8/Scraptown | Visited Spacefarers 4651 | -8/Scraptown | Visited Awakened 4675 | -8/Scraptown | Visited Red Mages 4715 | -8/Scraptown | Visited TADAMA 5118 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5120 | -8/Scraptown | Learned Factory trap positions 5133 | -8/Scraptown | Discovered new exit (range 5) 5249 | -8/Scraptown | Visited UFD Registry 5249 | -8/Scraptown | Registered with UFD as "Laserbomber" 5332 | -8/Scraptown | Visited LU-1G1's Boring Crew 5394 | -8/Scraptown | Visited Scrap Suit Storage 5402 | -8/Scraptown | Found Scrap Suit 5422 | -8/Scraptown | Visited Botcube Research 5444 | -8/Scraptown | Found Botcube 5531 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5696 | -8/Scraptown | Visited Curators Association 5716 | -8/Scraptown | Build established: Tank 5726 | -8/Scraptown | Visited Scrapoid Pod Storage 5732 | -8/Scraptown | Found Scrapoid Pod 5809 | -8/Scraptown | Visited Junk Repository 5847 | -8/Scraptown | Visited Derelict Rescue Squad 5861 | -8/Scraptown | Found DRS Beacon 5886 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5898 | -8/Scraptown | Found DCF Scrap (29 items) 5938 | -8/Scraptown | Visited A0-MCA Data Center 5945 | -8/Scraptown | Given a B+ rating by A0-MCA 5977 | -8/Scraptown | Visited Science Guys 6158 | -8/Scraptown | Discovered new exit (range 5) 7115 | -8/Scraptown | Build established: Derelict-Skirmisher 7748 | -8/Scraptown | Entered Cyclist Reading Room 8867 | -8/Scraptown | Build established: Tank 9634 | -8/Scraptown | Warned about trapping Scraptown 12422 | -8/Scraptown | Attacked by Scraptown defenders 12472 | -8/Scraptown | Crushed by falling debris 12531 | -8/Scraptown | Crushed by falling debris 12532 | -8/Scraptown | Core integrity fell below 20% 13402 | -8/Scraptown | Crushed by falling debris 13402 | -8/Scraptown | Smashed by cave-in Last Messages --------------- 12987_ WHNXKWESY/ULBEQ=JEEC3 13017_ System corrupted: Energy discharge (-37). 13032_ System corrupted: Component data lost. 13097_ System corrupted: Energy discharge (-68). 13124_ System corrupted: Matter fused (-5). 13173_ XW|:%1XJB7U7ANTH6J|M >&QV:W3P TN/RPXS 13203_ 47LTKRKIQTKJ%IPSTB9XLN4>YOTN R&IUG43% 13226_ System corrupted: Energy discharge (-36). 13329_ System corrupted: Energy discharge (-54). 13356_ System corrupted: Energy discharge (-39). 13375_ System corrupted: FCS attempts to trigger Gauss Rifle. 13375_ System corrupted: Gauss Rifle misfires. 13396_ Slug penetrates Earth. 13399_ Y7-2UK(j): "We're here to scrap you, Laserbomber!" 13402_ The unstable cave ceiling collapses. 13402_ Crushed by falling debris. 13402_ Assault Rifle destroyed. 13402_ System corrupted by crushing effect (+1). 13402_ Wheel destroyed. 13402_ System corrupted by crushing effect (+3). 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"!" # ###########?##???#? | | ##"###"#?########?##??#?#### | | ###########################? | | ## ##############?##?#?# | | ##?############??#? | | ##### #######?##### | | """"""""""## ###########@#? | | = " # %##### ### ### | | %%!" # | | !%" ## # #### ## ## | | " ################ | | " #####?##??#####?#?# | | """""""""#######?#######???? | | ## ######?#?#####?#?#??# | | ########?#################?# | | ####?#####?###########??#??# | | ###########################? | | #####?##?##?#########??????? | | ###??#######?#??####?######? | | ######################?###?# | | ?#?####?###########?#?#???#? | | #####?#?#########?#??##??### | | ??##############??????###### | | ###?#########??????????###?# | | ##########?#???????????????# | | ??#??#???##????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 900 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyCentriumBank Manual? 0 Play Time 01:11:47 Cumulative 89.0 hours Start 2024.12.31 @ 06:02:56 End 2024.12.31 @ 17:52:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a12c16c-d75a-4b3d-b703-ec665152b028