Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.22 @ 19:24:18 Player: Vidali Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (152) 760 Value Destroyed (5937) 5937 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (795) 795 TOTAL SCORE: 13792 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 184 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 242/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Antimatter Reactor Advanced Cooling System Precision Matter Filter Advanced Particle Charger Experimental Thermal Shield Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Experimental Weapon Shielding Layered Medium Armor Plating > --- WEAPON ----------- Quantum Rifle Battle Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Flexi-carbon Leg Wheel Advanced Cooling System 0b10 Decoder Chip [Skirmisher] Precision Matter Filter Advanced Particle Charger Particle Accelerator Experimental Thermal Shield Improved Shield Generator Advanced Hacking Suite Transdimensional Reconstructor Heavy Missile Launcher [Rating: 89] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Quantum Rifle Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 6 | . . 1 1 2 . . . . . 2 . . . . Weapon 2 | . . 1 1 . . . . . . . . . . . Parts Attached 111 | 3 4 6 3 10 28 5 3 . 8 16 3 8 2 12 Power 11 | 1 . 1 . 1 1 1 1 . 1 2 . 1 1 . Engine 6 | 1 . 1 . . 1 1 1 . 1 . . . . . Core 4 | . . . . 1 . . . . . 2 . 1 . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 20 | 1 1 1 . . 7 1 1 . 4 2 . . . 2 Treads . | . . . . . . . . . . . . . . . Leg 12 | . . . . . 3 1 1 . 4 2 . . . 1 Wheel 8 | 1 1 1 . . 4 . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 44 | 1 1 1 2 5 12 2 . . 1 7 3 4 1 4 Device 17 | . . . 1 1 4 2 . . . 5 . 2 . 2 Storage 4 | 1 . . 1 1 1 . . . . . . . . . Processor 8 | . . . . 1 4 . . . . . 2 . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 14 | . 1 1 . 2 3 . . . 1 2 1 2 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | . 2 3 1 4 8 1 1 . 2 5 . 3 . 6 Energy Gun 6 | . . . . 2 . 1 . . 1 . . 1 . 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 28 | . 2 3 . 2 8 . 1 . 1 5 . 2 . 4 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . 1 . . . . . 4 . . 3 2 Parts Lost 51 | . . 1 . 3 11 2 3 . 5 . 4 6 . 16 Power 5 | . . . . . 1 1 1 . 1 . . 1 . . Propulsion 14 | . . 1 . . 5 . 1 . 1 . . . . 6 Utility 15 | . . . . 2 3 . . . . . 2 3 . 5 Weapon 17 | . . . . 1 2 1 1 . 3 . 2 2 . 5 Highest Loss Streak 9 | . . 1 . 2 8 1 2 . 4 . 4 3 . 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 85 93 97 97 91 97 98 100 95 94 84 93 78 83 Engine 4 | . 14 11 9 5 . 5 5 6 5 2 . . . . Core 1 | . . . . 1 5 . . . . 1 5 4 2 . Leg 16 | . . . . . 4 25 25 26 25 23 23 23 23 16 Wheel 5 | . 28 22 18 15 14 . . . . . . . . . Device 7 | . . . 8 14 15 5 6 6 6 10 5 5 5 5 Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 5 5 4 Processor 16 | . . . . 6 5 26 26 26 23 17 17 23 23 23 Protection 8 | . . 20 18 14 10 . . . 2 9 11 8 8 7 Energy Gun 2 | . . . . 5 . 2 6 6 5 4 . 1 1 4 Ballistic Gun 19 | . 28 28 27 22 25 22 18 20 16 14 12 17 3 11 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 124 | 10 13 30 38 111 124 47 46 46 51 57 55 62 51 65 Greatest Support 92 | 10 20 22 22 22 60 71 71 71 92 91 91 91 91 91 Greatest Overweight (x) 5 | . . 1 1 5 5 . . . . . . . . 5 Average Overweight (x) . | . . . 1 2 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 25 25 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 8 8 8 19 24 15 15 15 15 15 15 15 15 13 Most Carried 25 | 4 7 8 10 17 25 15 15 14 15 15 15 15 15 14 Average Carried 13 | 2 3 7 8 12 19 14 14 14 14 14 14 11 13 10 Final Capacity 25 | 8 8 8 10 25 15 15 15 15 15 15 15 15 15 5 Final Carried 17 | 3 6 7 10 17 13 15 14 14 14 15 14 10 15 5 Class Distribution -------------------- 48% | Scavenger-Gunner 23% | Tank 12% | Scavenger-Mutant 8% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 4338 | 222 82 296 95 576 742 403 184 . 376 532 89 548 36 157 Remotely 665 | . . . . 426 239 . . . . . . . . . Salvage Created 6832 | . 155 793 204 704 1120 496 586 . 829 766 80 802 . 297 Parts 368 | . 24 56 14 37 58 23 22 . 38 41 7 33 . 15 Haulers Intercepted 3 | . . 1 . . 2 . . . . . . . . . Recyclers Shooed 6 | . . 1 . 1 2 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . 14 20 . 43 . 6 31 . 14 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 123 | . 7 14 5 11 16 10 10 . 18 9 1 14 . 8 Guns 120 | . 7 14 5 11 15 10 10 . 18 9 1 14 . 6 AOE 3 | . . . . . 1 . . . . . . . . 2 Classes Destroyed 17 | . 3 3 . 3 4 . 1 . . 1 1 . . 1 Worker 3 | . . . . 1 2 . . . . . . . . . Builder 4 | . . . . . 4 . . . . . . . . . Hauler 3 | . . 1 . . 2 . . . . . . . . . Recycler 4 | . . . . 2 . . . . . 2 . . . . Operator 1 | . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . 2 Watcher 14 | . 2 3 1 2 2 . . . . 4 . . . . Swarmer 31 | . 6 . 3 . . 3 1 . 8 4 . 4 . 2 Saboteur 1 | . . . . . 1 . . . . . . . . . Grunt 40 | . 1 7 . 7 8 2 4 . 8 . . 3 . . Brawler 4 | . . . . . . . 2 . . . . 2 . . Duelist 4 | . . 1 . . 1 1 . . . . . . . 1 Sentry 18 | . . 6 2 1 3 . 1 . 2 1 . 1 . 1 Specialist 1 | . . . . . 1 . . . . . . . . . Hunter 10 | . . . . . 1 . 2 . . 3 . 2 . 2 Programmer 6 | . . . . 3 1 . . . . 1 . 1 . . Behemoth 2 | . . . . . . . . . . . 1 1 . . Thug 4 | . . . . . . 4 . . . . . . . . Best Kill Streak 11 | . 4 5 3 8 11 4 5 . 10 5 1 4 . 3 Combat Bots Only 10 | . 3 4 3 4 5 4 5 . 10 5 1 4 . 3 Max Kills in Single Turn 3 | . 2 2 1 2 3 1 2 . 1 2 1 2 . 2 Gunslinging 1 | . 1 1 . . . . 1 . . 1 . . . . Exploded 2 | . . . . . 1 . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Damage Taken 9066 | . 88 420 92 520 2070 439 278 . 1120 603 219 1171 . 2046 Core 1486 | . 15 118 4 75 126 53 31 . 91 82 17 137 . 737 Absorbed by Shields 83 | . . . . . . . . . . . . . . 83 Redirected to Shielding 484 | . . 14 . 12 17 . . . . 116 42 114 . 169 Core Remaining (%) 86 | 100 94 70 99 89 . . . . 64 . . . . . Volleys Fired 329 | . 17 47 14 32 50 20 16 . 37 35 5 34 . 22 Largest 4 | . 2 3 3 4 4 4 4 . 4 4 4 4 . 4 Hottest 189 | . 40 69 69 154 154 112 153 . 153 178 112 150 . 189 Shots Fired 1014 | . 34 116 42 101 181 70 57 . 98 113 18 122 . 62 Gun 1013 | . 34 116 42 101 181 70 57 . 98 113 18 122 . 61 Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 917 | . 34 116 42 90 177 70 41 . 79 93 18 118 . 39 Thermal 96 | . . . . 11 4 . 16 . 19 20 . 4 . 22 Explosive 1 | . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 39 | . 10 39 7 13 35 14 31 . 20 11 26 36 . 26 Robot Miss Streak 5 | . 2 2 2 5 3 2 1 . 1 3 . 3 . 2 Penetration Max 1 | . . . . 1 1 . 1 . . 1 . 1 . 1 Secondary Targets 32 | . 1 5 1 3 4 1 2 . 7 2 . 5 . 1 Max Gunslinging Chain 2 | . 1 2 1 1 1 1 1 . 1 1 . 1 . 1 Shots Hit Robots 800 | . 26 99 27 80 151 52 46 . 83 72 18 94 . 52 Core Hits 363 | . 16 37 9 54 63 22 26 . 35 30 5 39 . 27 Critical Kills 6 | . 1 1 . 1 . . . . . 2 . 1 . . Critical Parts Destroyed 11 | . . . 1 2 3 1 1 . . 3 . . . . Critical Strikes 19 | . 1 1 1 3 3 1 1 . . 5 . 2 . 1 Destroy 19 | . 1 1 1 3 3 1 1 . . 5 . 2 . 1 Melee Attacks 2 | . . . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2 | . . . 2 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16214 | . 226 1288 434 1608 3721 1050 878 . 1529 1581 371 2100 . 1428 Guns 15619 | . 226 1288 434 1608 3490 1050 878 . 1529 1581 371 2100 . 1064 Cannons . | . . . . . . . . . . . . . . . Explosions 595 | . . . . . 231 . . . . . . . . 364 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 13710 | . 226 1288 434 1359 3421 1050 611 . 1200 1237 371 2017 . 496 Thermal 1909 | . . . . 249 69 . 267 . 329 344 . 83 . 568 Explosive 595 | . . . . . 231 . . . . . . . . 364 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 . . 2 2 2 . . . 1 1 4 1 1 Average Corruption 1 | . 1 . . 1 1 1 . . . 1 1 1 1 1 Corruption Purged 5 | . . . . . . 2 . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 33 | . 1 . . . . 1 . . . 8 8 10 1 4 Message Errors 7 | . . . . . . . . . . 1 3 2 . 1 Matter Fused 5 | . . . . . . . . . . . 2 2 1 . Heat Flow Errors 5 | . . . . . . 1 . . . 1 2 1 . . Energy Discharges 4 | . . . . . . . . . . 1 . 3 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . 1 . . . . . . . . 2 1 1 . 2 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 15 | . . . . . 6 . . . . . . . . 9 Projectiles . | . . . . . . . . . . . . . . . Explosions 15 | . . . . . 6 . . . . . . . . 9 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . . . 29 . . . . . . . . 15 Shots 2 | . . . . . 1 . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 354 | . 6 66 7 179 354 267 42 . 39 162 226 334 . . Average Temperature 63 | . 6 24 4 69 112 126 10 . 10 34 112 96 . . Received Heat Transfer 2239 | . 12 246 27 264 420 234 96 . 390 9 36 276 . 229 Effects 3 | . . . . . 1 . . . . . 2 . . . Interference 3 | . . . . . 1 . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . Heat Transferred 2726 | . . . . 340 55 . 518 . 518 444 . 111 . 740 Parts Sabotaged 3 | . . . . . 3 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 439 | . 258 439 334 179 208 . . . . 226 . . . . Initial 157 | . . 92 157 74 . . . . . . . . . . Average 118 | . 121 273 213 64 77 . . . . 97 . . . . Maximum Alert Level 2 | . 1 2 1 . 1 . . . . 1 . . . . Low Security (%) 77 | 100 69 10 45 100 96 . . . . 85 . . . . Level 1 20 | . 30 76 54 . 3 . . . . 14 . . . . Level 2 1 | . . 12 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 3 1 2 6 . . . 1 . . . . 1 Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 3 | . . . . 2 1 . . . . . . . . . Reinforcement 9 | . . 3 1 . 5 . . . . . . . . . Assault 2 | . . . . . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . 3 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 2 | . 1 . . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 185 | . 11 18 8 15 29 10 10 . 27 15 1 15 . 26 Peak Tracking Total 12 | . 4 4 3 5 9 4 4 . 8 5 1 5 . 12 Tactical Retreats 8 | . . . . 1 1 . . . 2 1 . 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 4 | . 2 . . 1 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 3 | . . 1 . . 2 . . . . . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 27 | . 4 2 3 4 1 1 . 4 . 2 1 . 5 . Terminals 17 | . 4 2 3 4 1 . . . . 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 104 | . 20 8 16 7 2 1 . 29 . 3 1 . 17 . Successful 78 | . 13 5 9 2 . 1 . 29 . 1 1 . 17 . Failed 26 | . 7 3 7 5 2 . . . . 2 . . . . Catastrophic 4 | . 2 1 . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 58 | . 21 10 15 7 2 . . . . 3 . . . . Terminals 57 | . 20 8 16 7 2 . . . . 3 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 66 | . 9 3 6 . . 1 . 29 . . 1 . 17 . Record 18 | . . . 1 . . . . 11 . . 1 . 5 . Part Schematic 15 | . . . . . . . . 11 . . . . 4 . Robot Schematic 4 | . . . . . . . . 4 . . . . . . Robot Analysis 15 | . 6 3 2 . . . . . . . . . 4 . Prototype ID Bank 8 | . 1 . . . . . . 3 . . . . 4 . Open Door 1 | . . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 4 2 3 2 . . . . . 1 . . . . Terminals 12 | . 4 2 3 2 . . . . . 1 . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . Botnet 11 | . 4 2 2 2 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 4 2 3 4 1 . . . . 2 . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 11 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 7 | . . . 1 . . 3 . . 3 . . . . . Largest Group 3 | . . . 1 1 . 3 3 . 2 . . . . . Highest-Rated Group 96 | . . . 10 10 . 93 93 . 96 . . . . . Highest-Rated Ally 96 | . . . 10 10 . 31 31 . 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . . 37 . . . . . Total Damage 806 | . . . . . . . . . 806 . . . . . Kills 6 | . . . . . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 15 | . 6 3 2 . . . . . . . . . 4 . Derelict Logs Recovered 10 | . . . . . . 2 1 . 3 . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 9729 | 44 224 621 293 1201 917 993 882 94 1207 797 923 849 196 488 Spaces Moved 6869 | 45 201 436 186 789 489 743 650 78 864 510 742 604 151 381 Core 97 | 3 . . . . . . . . . . . . . 94 Treads . | . . . . . . . . . . . . . . . Legs 4676 | . . . . . 75 743 650 78 864 510 742 604 151 259 Wheels 2096 | 42 201 436 186 789 414 . . . . . . . . 28 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 100 100 112 122 122 122 120 120 120 120 120 50 Average Speed 118 | 78 80 94 100 128 139 122 122 122 121 120 120 120 120 106 Slowest Speed 193 | 80 80 100 100 160 193 123 123 122 122 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 4 41 51 23 27 15 84 93 69 97 14 90 75 62 65 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . 1 . . 1 1 2 . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 12 | . . . . . . 2 4 . 2 . 1 2 . 1 Spaces Dug 2 | . . . 2 . . . . . . . . . . . Terrain Destroyed 61 | . . . 2 . 25 1 2 . . 5 . 6 . 20 Melee 2 | . . . 2 . . . . . . . . . . . Projectile 15 | . . . . . . . 2 . . 5 . 6 . 2 AOE 43 | . . . . . 25 . . . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 7758 | 53 236 557 258 899 613 780 700 77 944 638 765 650 167 421 Wait 311 | . 8 55 49 55 4 7 31 . 24 55 15 3 5 . Move 6855 | 44 200 435 185 788 488 742 649 77 863 509 741 603 150 381 Hop . | . . . . . . . . . . . . . . . Pick Up 90 | 6 7 9 4 11 26 5 1 . 5 8 1 2 4 1 Fast Attach 17 | . . . 1 3 1 1 1 . 2 5 . 1 2 . Attach 69 | 3 4 6 1 5 18 2 2 . 3 4 2 6 1 12 Detach 6 | . . . . 1 . . . . . 1 . . 3 1 Swap 27 | . . . 1 2 9 2 . . 3 7 1 1 . 1 Drop 48 | . . 5 1 2 17 1 . . 3 14 . . 2 3 Fire 329 | . 17 47 14 32 50 20 16 . 37 35 5 34 . 22 Melee 2 | . . . 2 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 45 | -11/Junkyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 12) 223 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Entered another Materials area 269 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 305 | -9/Materials | Build established: Mutant 518 | -9/Materials | Discovered new exit (range 9) 873 | -9/Materials | Discovered new exit (range 16) 890 | -9/Materials | Entered another Materials area 890 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1100 | -8/Materials | Build established: Tank 1165 | -8/Materials | Discovered new exit (range 8) 1183 | -8/Materials | Entered Factory 1183 | -7/Factory | Accompanied by 1 ally 1183 | -7/Factory | Evolved 2 slots: Utility x2 1585 | -7/Factory | Discovered new exit (range 19) 2361 | -7/Factory | Discovered new exit (range 12) 2384 | -7/Factory | Entered another Factory area 2384 | -6/Factory | Evolved 2 slots: Propulsion x2 3044 | -6/Factory | Cargo convoy interrupted 3102 | -6/Factory | Lost 8 parts (3n3u2w) 3195 | -6/Factory | Discovered new exit (range 4) 3300 | -6/Factory | Identified exit to Lower Caves 3301 | -6/Factory | Entered Lower Caves 3356 | -6/Lower Caves | Ambushed by wild Derelicts 3692 | -6/Lower Caves | Build established: Scavenger-Gunner 3934 | -6/Lower Caves | Learned 4 Factory zone layouts 3985 | -6/Lower Caves | A Commander dispatched an escort 3990 | -6/Lower Caves | Learned Factory terminal intel 4142 | -6/Lower Caves | Discovered new exit (range 15) 4159 | -6/Lower Caves | Encountered a Warlord checkpoint 4159 | -6/Lower Caves | Identified exit to Lower Caves 4294 | -6/Lower Caves | Entered another Lower Caves area 4294 | -6/Lower Caves | Accompanied by 3 allies 4295 | -6/Lower Caves | Commander's escort returned to base 4295 | -6/Lower Caves | Commander's escort returned to base 4310 | -6/Lower Caves | Discovered new exit (range 15) 4332 | -6/Lower Caves | Identified exit to Factory 4505 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4621 | -6/Lower Caves | Encountered a Warlord checkpoint 5169 | -6/Lower Caves | Discovered new exit (range 6) 5175 | -6/Lower Caves | Identified exit to Data Miner 5176 | -6/Lower Caves | Entered Data Miner 5176 | -6/Data Miner | Discovered new exit (range 6) 5200 | -6/Data Miner | Met Data Miner 5223 | -6/Data Miner | Learned location of Section 7 (-2) 5223 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5244 | -6/Data Miner | Received God Mode back door access code from Data Miner 5269 | -6/Data Miner | Identified exit to Proximity Caves 5270 | -6/Data Miner | Entered Proximity Caves 5311 | -5/Proximity Caves | Learned Factory emergency access door positions 5321 | -5/Proximity Caves | Escorted by Enhanced Grunt 5371 | -5/Proximity Caves | Learned Factory trap positions 5462 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5926 | -5/Proximity Caves | Lost 4 parts (1p3w) 5941 | -5/Proximity Caves | Found Prototype Device 5946 | -5/Proximity Caves | Destroyed 10 combat bots 5972 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6025 | -5/Proximity Caves | Discovered exit to Factory (range 9) 6477 | -5/Proximity Caves | Entered Factory 6477 | -5/Factory | Evolved 2 slots: Utility x2 6478 | -5/Factory | Identified exit to Upper Caves 6479 | -5/Factory | Identified exit to Factory 6479 | -5/Factory | Identified exit to Extension 6480 | -5/Factory | Loaded intel: 115 trap records 6482 | -5/Factory | Loaded intel: 28 terminal locations 6487 | -5/Factory | Identified Exp. Thermal Shield 6855 | -5/Factory | Discovered exit to Factory (range 9) 7274 | -5/Factory | Entered Upper Caves 7302 | -5/Upper Caves | Spotted B-75 Beast 7357 | -5/Upper Caves | Destroyed B-75 Beast 7388 | -5/Upper Caves | Lost 4 parts (2u2w) 7624 | -5/Upper Caves | Build established: Scavenger-Mutant 7736 | -5/Upper Caves | Learned Factory terminal intel 8052 | -5/Upper Caves | Discovered new exit (range 10) 8069 | -5/Upper Caves | Identified exit to Upper Caves 8197 | -5/Upper Caves | Entered another Upper Caves area 8325 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8445 | -5/Upper Caves | Spotted B-75 Beast 8508 | -5/Upper Caves | Build established: Scavenger-Gunner 8560 | -5/Upper Caves | Learned Factory trap positions 8699 | -5/Upper Caves | Destroyed B-75 Beast 8729 | -5/Upper Caves | Lost 3 parts (1u2w) 8927 | -5/Upper Caves | Learned location of Armory (-4) 9037 | -5/Upper Caves | Discovered new exit (range 7) 9043 | -5/Upper Caves | Identified exit to Zhirov 9046 | -5/Upper Caves | Entered Zhirov 9046 | -5/Zhirov | Discovered new exit (range 3) 9068 | -5/Zhirov | Met Zhirov 9096 | -5/Zhirov | Found Alien Artifact 9100 | -5/Zhirov | Identified Integrated Dissipator 9100 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9117 | -5/Zhirov | Found Alien Artifact 9198 | -5/Zhirov | Learned location of Testing (-3) 9198 | -5/Zhirov | Learned location of Quarantine (-2) 9210 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9241 | -5/Zhirov | Identified exit to Proximity Caves 9242 | -5/Zhirov | Entered Proximity Caves 9244 | -4/Proximity Caves | Spotter reported a threat 9245 | -4/Proximity Caves | Spotter reported a threat 9277 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9604 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 9641 | -4/Proximity Caves | Identified Transdimensional Reconstructor 9641 | -4/Proximity Caves | Warped through subspace 9671 | -4/Proximity Caves | Lost 9 parts (3n1u5w) 9716 | -4/Proximity Caves | Spotted B-86 Titan 9717 | -4/Proximity Caves | Core integrity fell below 50% 9724 | -4/Proximity Caves | Core integrity fell below 20% 9728 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9730 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09640_ Quantum Rifle destroyed. 09641_ Dropped Imp. Shield Generator. 09641_ Identified Transdimensional Reconstructor. 09641_ Warped through subspace. 09661_ C-30 ARC bursts open, deploying its payload. 09661_ L-61 Swordsman unfolds itself. 09661_ G-67 Veteran unfolds itself. 09661_ Critical hit (Burn: +50). 09679_ Wheel destroyed. 09681_ Dropped Lrg. Storage Unit. 09683_ Dropped Particle Accelerator. 09689_ System corrupted: Component data lost. 09703_ Adv. Cooling System destroyed. 09714_ Core Analyzer destroyed. 09719_ Adv. Hacking Suite destroyed. 09719_ Penetrated by Slug. 09719_ Slug penetrates Wall. 09728_ EXIT=FOUND: FACTORY 09730_ Armor Integrity Analyzer destroyed. 09730_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ########???????????????????????###???????????????? | | "# #?????????????####?##### ##??????????????? | | #??????????#### ### #??????????????? | | ############ ## ????????????????? | | ## #???????????????????? | | % #???????????????????? | | ############# s "#####??????????????? | | ##???????????# ##?????????????? | | ####????????????# B s### #?????????????? | | ##???????????????## B s #?## %#?????????????? | | #?????????????????# sg #?## #?????????????? | | # #????????? ?????# ### ##?????????????? | | ###????????? ### ;; #??????????????? | | ??????????? ##??????????????? | | ######????? gs ###???????????????? | | #?????? ###g ###?????????????????? | | #????????# #?## #???????????????????? | | ##?????????# ### ##???????????????????? | | ###??????????# #????????????????????? | | ###???????????# #????????????????????? | | ????????? ## % #????????????????????? | | ??????????? ??### @ #????????????????????? | | ???????????# ???????### #????????????????????? | | ?????????????????????????# #????????????????????? | | ???? ###### ????????????? ???????????????????? | | ## ???????????? ??????????????????? | | ???????????? #?????????????????? | | ???????????# ##?????????????????? | | # ???????????## #??????????????????? | | ?? ?????????????# #??????????????????? | | ???? ????????????????# #??????????????????? | | ????? ?????????????????? < ??????????????????? | | ??????? ?????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Matter Filtering 30 Particle Charging 30 Kinecelleration 30 Offensive Hacking 24 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HeatSmallMagmablaster Manual? 0 Play Time 01:27:56 Cumulative 168.8 hours Start 2023.11.22 @ 01:36:19 End 2023.11.22 @ 19:24:18 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 122 Rogue 94 Adventurer 28 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 423efed3-b5aa-4c05-80da-01cd2a72c527