Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.18 @ 01:46:12 Player: THN-L0C Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (1833) 1833 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5643 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 272/300 Energy 49/100 System Corruption 26% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Medium Storage Unit Cooled Particle Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Airjet Airjet Aerolev Unit Improved Airjet > --- UTILITY ---------- Cryofiber Web Improved Signal Interpreter Advanced Hardlight Generator Makeshift System Shield Self-contained Transmogrifier > --- WEAPON ----------- Cooled Particle Cannon Powered Hammer Makeshift Axe > --- INVENTORY -------- Airjet High-capacity Matter Pod Seismic Detector Heavy Missile Launcher Plasma Cutter [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Airjet Flight Unit Makeshift Flight Unit Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Makeshift Kinetic Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Slots Evolved 6 | . . . 4 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 3 | . . . 2 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 74 | 7 3 16 19 11 1 7 10 Power 9 | 1 . 2 3 . . 1 2 Engine 6 | 1 . 2 1 . . 1 1 Core 3 | . . . 2 . . . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 1 4 6 3 . 4 2 Treads 7 | . . 1 6 . . . . Leg 3 | 2 . . . 1 . . . Wheel 5 | . 1 2 . 2 . . . Hover 5 | . . . . . . 4 1 Flight 2 | . . 1 . . . . 1 Utility 17 | 2 1 3 4 3 1 1 2 Device 6 | 1 . 1 1 1 1 . 1 Storage 6 | 1 1 1 1 1 . . 1 Processor 2 | . . . 1 1 . . . Hackware 1 | . . . . . . 1 . Protection 2 | . . 1 1 . . . . Artifact . | . . . . . . . . Weapon 26 | 2 1 7 6 5 . 1 4 Energy Gun 3 | 2 . . 1 . . . . Energy Cannon 2 | . . 1 . . . . 1 Ballistic Gun 10 | . . 3 4 3 . . . Ballistic Cannon 3 | . . . 1 1 . . 1 Launcher 2 | . 1 . . . . . 1 Special Weapon 2 | . . 1 . . . . 1 Impact Weapon 2 | . . 1 . . . 1 . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 7 | . . . 1 2 . . 4 Corrupted Parts 1 | . . . . . . . 1 System Corruption 6 | . . . . . . . 6 Parts Lost 30 | . 1 10 4 2 3 . 10 Power 5 | . . 2 . . 1 . 2 Propulsion 13 | . 1 3 1 2 1 . 5 Utility 4 | . . 1 1 . . . 2 Weapon 8 | . . 4 2 . 1 . 1 Highest Loss Streak 4 | . 1 4 2 1 3 . 4 To Critical Strikes . | . . . . . . . . Average Backups 11 | 2 7 12 12 13 7 4 8 Power . | . . . . 1 . . 1 Propulsion . | 1 1 . 1 . . . 1 Utility 6 | . 4 7 6 7 3 2 2 Weapon 2 | . 2 2 2 4 3 1 2 Tool/Special . | . . . . . . . . Unused Backups 23 | . . 3 3 2 8 . 7 Power 4 | . . 1 . . 1 . 2 Propulsion . | . . . . . . . . Utility 12 | . . 2 1 2 4 . 3 Weapon 6 | . . . 2 . 2 . 2 Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 86 | . 99 78 92 96 51 66 79 Engine 5 | . 13 6 . 7 2 5 4 Core 1 | . . . 7 . . . 1 Treads 13 | . . 10 23 22 5 . . Leg 3 | . 20 3 . . . . . Wheel 5 | . 7 8 1 4 2 . . Hover 1 | . . . . . . 20 15 Device 12 | . 14 6 17 21 17 18 14 Storage 10 | . 14 13 9 7 2 . 5 Processor 1 | . . . . 5 6 6 6 Protection 2 | . . . 7 2 6 2 . Energy Gun 6 | . 25 4 3 3 . . . Energy Cannon 1 | . . 2 . . . . 5 Ballistic Gun 7 | . . 9 9 8 . . . Ballistic Cannon 1 | . . . 4 1 . . . Launcher 1 | . 2 2 . 4 4 . . Impact Weapon 4 | . . 6 6 2 . 4 6 Peak Build Rating 58 | 7 8 19 31 55 57 53 58 Average Rating 23 | 5 7 13 27 49 34 47 39 On Entrance 24 | . 7 8 17 26 55 28 53 Avg Prop Armor Cover (%) 4 | . 9 4 2 3 3 . . Naked Turns 7 | . . . . . . . 7 Heaviest Build 207 | 13 20 207 52 60 53 21 33 Greatest Support 90 | 20 20 20 62 90 71 32 39 Greatest Overweight (x) 10 | . 1 10 2 1 1 1 3 Average Overweight (x) . | . . 2 . . . . . Largest Inventory Capacity 35 | 8 10 35 35 15 15 5 10 Average Capacity 17 | 7 8 23 15 15 7 5 9 Most Carried 19 | 6 10 19 18 15 15 5 10 Average Carried 12 | 3 7 13 14 14 7 4 8 Final Capacity 35 | 8 10 35 15 15 5 5 5 Final Carried 19 | 6 10 19 15 15 5 5 4 Transmogrified Parts 15 | . . . . 12 . 1 2 Integrity Recovered 135 | . . . . 135 . . . Class Distribution -------------------- 67% | Mutant 22% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Matter Collected 2152 | 312 78 641 503 374 . . 244 Remotely . | . . . . . . . . Salvage Created 2383 | 167 204 309 909 352 . . 442 Parts 134 | 17 22 20 52 8 . . 15 Haulers Intercepted 5 | . . . 3 . . . 2 Recyclers Shooed 3 | 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . 5 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Combat Hostiles Destroyed 44 | . 12 11 12 4 . . 5 Melee 4 | . . . . 2 . . 2 Guns 16 | . 4 7 5 . . . . Cannons 5 | . . 1 4 . . . . AOE 15 | . 8 3 3 . . . 1 Classes Destroyed 14 | 3 4 1 5 1 . . . Worker 10 | 1 1 . 5 2 . . 1 Builder 5 | . 2 . 1 1 . . 1 Tunneler 4 | 4 . . . . . . . Hauler 5 | . . . 3 . . . 2 Recycler 5 | 1 . . 1 2 . . 1 Mechanic 1 | . . . 1 . . . . Watcher 4 | . 2 . 2 . . . . Swarmer 12 | . 9 3 . . . . . Grunt 11 | . 3 . 5 1 . . 2 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 9 | . . . 5 1 . . 3 Programmer 2 | . . . . 2 . . . Subdweller 8 | . . 8 . . . . . Best Kill Streak 9 | 5 9 3 6 2 . . 2 Combat Bots Only 5 | . 5 3 3 1 . . 2 Max Kills in Single Turn 4 | 1 4 2 2 1 . . 2 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . 2 2 2 . . . 1 Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Hostile Shots Fired 574 | . 47 42 101 101 4 9 270 Missed 202 | . 17 6 25 30 . 7 117 Hits 372 | . 30 36 76 71 4 2 153 Melee 6 | . . . 2 . 4 . . Projectile 366 | . 30 36 74 71 . 2 153 AOE 5 | . . 5 . . . . . Critical Strikes 8 | . . 1 3 1 1 . 2 Actively Blocked 1 | . . . 1 . . . . Damage Taken 4958 | . 410 955 1258 752 198 38 1347 Core 1047 | . 35 171 136 41 173 16 475 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 12 | . . . 2 10 . . . Ignored by Resistances 61 | . . 37 24 . . . . Regen/Repaired (Parts) 94 | . 94 . . . . . . Core Remaining (%) 64 | 100 . 17 75 . . . . Volleys Fired 209 | 7 34 47 79 8 1 . 33 Largest 3 | 2 2 2 3 3 2 . 1 Hottest 100 | 80 80 100 78 78 86 . 39 Shots Fired 316 | 14 49 67 132 19 2 . 33 Gun 212 | 14 36 45 99 18 . . . Cannon 73 | . . 7 33 1 . . 32 Launcher 28 | . 13 12 . . 2 . 1 Special 3 | . . 3 . . . . . Kinetic 145 | . . 19 107 19 . . . Thermal 118 | 14 36 36 . . . . 32 Explosive 28 | . 13 12 . . 2 . 1 Electromagnetic 25 | . . . 25 . . . . Robot Hit Streak 14 | 8 11 14 7 3 . . 8 Robot Miss Streak 7 | 1 4 2 7 4 3 . 7 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 236 | 9 18 48 93 29 7 . 32 Core Hits 104 | 7 25 23 36 5 . . 8 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 7 | . . . . 5 . . 2 Critical Strikes 15 | . . 2 3 5 . . 5 Destroy 2 | . . 2 . . . . . Blast 3 | . . . 3 . . . . Smash 8 | . . . . 5 . . 3 Sever 2 | . . . . . . . 2 Melee Attacks 69 | . . 3 5 26 7 2 26 Impact 46 | . . . . 21 . 2 23 Slashing 8 | . . . . 5 . . 3 Piercing 15 | . . 3 5 . 7 . . Sneak Attacks 8 | . . . . 5 . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 7009 | 112 1245 1037 1684 1256 238 . 1437 Guns 2139 | 112 195 523 1153 156 . . . Cannons 909 | . . 36 460 . . . 413 Explosions 1996 | . 1050 471 35 . 232 . 208 Melee 1935 | . . 7 6 1100 6 . 816 Ramming 30 | . . . 30 . . . . Kinetic 1727 | . . 291 1280 156 . . . Thermal 1023 | 112 195 268 35 . . . 413 Explosive 1961 | . 1050 471 . . 232 . 208 Electromagnetic 333 | . . . 333 . . . . Impact 1580 | . . . . 829 . . 751 Slashing 336 | . . . . 271 . . 65 Piercing 19 | . . 7 6 . 6 . . Highest Corruption 26 | . . . 2 3 18 19 26 Average Corruption 9 | . . . 2 2 9 18 24 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . 3 6 4 4 22 Message Errors 7 | . . . . 1 1 . 5 Matter Fused 9 | . . . 3 1 . 1 4 Heat Flow Errors 5 | . . . . . . 1 4 Energy Discharges 4 | . . . . . . 1 3 Parts Rejected 1 | . . . . 1 . . . Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 3 | . . . . . 2 . 1 Data Loss (major) 3 | . . . . 1 1 1 . Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . 1 . . 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 835 | . 37 . 24 520 . . 254 Projectiles 66 | . . . 24 . . . 42 Explosions 37 | . 37 . . . . . . Melee 732 | . . . . 520 . . 212 Knockbacks 6 | . . . 2 2 . . 2 Impact 4 | . . . . 2 . . 2 Kinetic 2 | . . . 2 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 247 | . 159 40 . . 25 . 23 Shots 8 | . 5 1 . . 1 . 1 Rammed 3 | . . . 3 . . . . Targets Rammed 4 | . . . 4 . . . . Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 294 | 36 72 294 218 34 . 100 170 Average Temperature 60 | 17 24 159 67 21 . 52 73 Received Heat Transfer 1545 | . 33 471 558 183 . 6 294 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 6 | . . . . 3 . . 3 Combat Hostiles 4 | . . . . 2 . . 2 Parts Fried 9 | . . . 2 4 . . 3 Impact Corruptions 19 | . . . . 11 . . 8 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . 2 . . . . 2 Heat Transferred 1842 | 250 425 599 50 . . . 518 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 91 | 100 52 . 100 100 100 100 100 Level 1 8 | . 47 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 325 | 15 325 . 136 32 13 37 67 Initial 11 | . . . . . . . 11 Average 41 | 2 157 . 24 4 . 7 16 Influence Increases 1530 | 30 511 70 420 153 13 47 286 Destroy 0b10 Robot/C 720 | . 240 60 240 80 . . 100 Destroy 0b10 Robot/NC 170 | 30 25 . 65 25 . . 25 Destroy Leader 218 | . 54 10 90 30 . . 34 Trap Triggered on 0b10 10 | . . . 10 . . . . Successful Hack 33 | . 27 . 6 . . . . Select Force Hacks 30 | . 30 . . . . . . Disable Machine 90 | . 30 . . 15 . . 45 Destroy Structure 139 | . 75 . 9 3 13 2 37 Partial Spotted 60 | . . . . . . 45 15 Lose Combat Pursuer 60 | . 30 . . . . . 30 Influence Decreases 1482 | 30 326 255 420 153 13 20 265 Entered New Map 105 | . . 89 . . . . 16 Time Decay 1089 | 30 316 126 260 153 10 20 174 Lost Part 168 | . 10 40 40 . 3 . 75 Purge Threat 120 | . . . 120 . . . . Squads Dispatched 10 | . 1 . 1 5 . . 3 Investigation 1 | . 1 . . . . . . Extermination 4 | . . . . 3 . . 1 Reinforcement 5 | . . . 1 2 . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Distress Signals 8 | . 1 . 2 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 22 13 29 9 6 1 16 Peak Tracking Total 6 | . 5 3 6 2 6 1 5 Tactical Retreats 3 | . 1 . . . . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Traps Triggered 3 | . . . 1 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . 1 . . . . Triggered 1 | . . . 1 . . . . Most Traps Carried 1 | . . 1 1 . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Machines Disabled 7 | . 2 1 . 1 . . 3 Max in Single Turn 2 | . 2 1 . 1 . . 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled 2 | . . . . . . . 2 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Machines Accessed 23 | . 9 1 4 3 . 3 3 Terminals 16 | . 7 . 3 2 . 1 3 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . . . 2 . Total Hacks 58 | . 24 9 12 5 . 3 5 Successful 33 | . 17 9 5 . . 1 1 Failed 24 | . 7 . 6 5 . 2 4 Catastrophic 7 | . 1 . . 2 . 2 2 Database Lockouts 1 | . . . 1 . . . . Manual 33 | . 18 . 10 3 . 1 1 Terminals 37 | . 18 . 10 3 . 1 5 Fabricators . | . . . . . . . . Repair Stations 5 | . 5 . . . . . . Recycling Units 3 | . 1 . . 2 . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 11 | . . 9 1 . . . 1 Record 8 | . . 8 . . . . . Open Door 1 | . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 16 | . 13 . 3 . . . . Terminals 15 | . 12 . 3 . . . . Botnet 5 | . 4 . 1 . . . . Operators 2 | . 2 . . . . . . Skim 8 | . 6 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 8 . 3 3 . 2 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Active Infowar (turns) 3829 | 29 807 1240 1523 230 . . . Sensors 2822 | . . 1069 1523 230 . . . Seismic 1007 | 29 807 171 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Turns Passed 7199 | 128 807 2883 1530 1228 116 124 383 Spaces Moved 3108 | 75 424 749 731 610 100 205 214 Core 110 | 5 . . . . 80 8 17 Treads 1798 | . . 447 731 610 10 . . Legs 494 | 70 228 196 . . . . . Wheels 312 | . 196 106 . . 10 . . Hover 394 | . . . . . . 197 197 Flight . | . . . . . . . . Fastest Speed 43 | 50 100 95 152 152 90 45 43 Average Speed 188 | 115 114 341 169 181 106 50 78 Slowest Speed 960 | 120 120 960 320 250 160 100 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . 1 . . . . . 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 58 30 53 15 79 5 37 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 3 | . 3 . . . . . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 7 | . . 7 . . . . . Spaces Dug 10 | . . . . 1 . 2 7 Terrain Destroyed 231 | . 95 68 7 3 19 2 37 Melee 8 | . . . . 1 . 2 5 Projectile 22 | . . . 4 2 . . 16 AOE 201 | . 95 68 3 . 19 . 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Total 4024 | 99 693 1012 898 673 110 219 320 Wait 427 | 5 218 159 35 3 . 2 5 Move 3102 | 74 423 748 730 610 99 204 214 Hop . | . . . . . . . . Pick Up 68 | 6 8 26 7 8 . 3 10 Fast Attach 28 | 7 1 2 7 3 1 5 2 Attach 19 | . 1 8 4 3 . 2 1 Detach . | . . . . . . . . Swap 48 | . 6 10 12 7 1 1 11 Drop 36 | . 2 9 14 5 1 . 5 Fire 209 | 7 34 47 79 8 1 . 33 Melee 66 | . . 3 5 26 7 2 23 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . 4 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . 1 . . . . Miscellaneous 16 | . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 15) 545 | -10/Materials | Discovered new exit (range 7) 677 | -10/Materials | Identified exit to Subcaves 677 | -10/Materials | Identified exit to Materials 720 | -10/Materials | Repaired Grenade Launcher 729 | -10/Materials | Derelicts attacked the area 747 | -10/Materials | Repaired Ion Engine 864 | -10/Materials | Learned location of 2 exits from Mines 936 | -10/Materials | Entered Subcaves 1151 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1658 | -10/Subcaves | Core integrity fell below 50% 1713 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1762 | -10/Subcaves | Discovered new exit (range 15) 2029 | -10/Subcaves | Visited 4L-MR0's lab 2038 | -10/Subcaves | Found Prototype Device 2046 | -10/Subcaves | Found Power Bank 2200 | -10/Subcaves | Disturbed a concealed Subdweller 2200 | -10/Subcaves | Disturbed a concealed Subdweller 2219 | -10/Subcaves | Core integrity fell below 20% 2228 | -10/Subcaves | Disturbed a concealed Subdweller 2231 | -10/Subcaves | Ambushed by Subdweller buried in earth 2235 | -10/Subcaves | Disturbed a concealed Subdweller 2259 | -10/Subcaves | Lost 3 parts (1p2w) 2539 | -10/Subcaves | Build established: Hauler-Mutant 3819 | -10/Subcaves | Entered Materials 3819 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4306 | -8/Materials | Build established: Mutant 4614 | -8/Materials | Discovered new exit (range 15) 5110 | -8/Materials | Discovered new exit (range 16) 5186 | -8/Materials | Central database locked down 5239 | -8/Materials | Identified exit to Factory 5349 | -8/Materials | Entered Factory 5349 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5349 | -7/Factory | Identified Sfc. Transmogrifier 5456 | -7/Factory | Discovered new exit (range 12) 5594 | -7/Factory | Identified exit to Lower Caves 5803 | -7/Factory | Discovered new exit (range 12) 5821 | -7/Factory | Identified exit to Factory 6577 | -7/Factory | Manually triggered Chute Trap 6577 | -7/Factory | Sucked down chute 6577 | -7/Factory | Entered Waste 6589 | -7/Waste | Spotted C-40 Crusher 6592 | -7/Waste | EMP discharged 6592 | -7/Waste | System corruption reached 10% 6598 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6601 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6602 | -7/Waste | Spotted C-40 Crusher 6604 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6605 | -7/Waste | Attached Power Bank, gained temporary slots: Power x3 6613 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6635 | -7/Waste | Spotted C-40 Crusher 6642 | -7/Waste | Spotted C-40 Crusher 6644 | -7/Waste | Lost 3 parts (1p1n1w) 6644 | -7/Waste | Spotted C-40 Crusher 6668 | -7/Waste | Spotted C-40 Crusher 6683 | -7/Waste | Discovered new exit (range 11) 6692 | -7/Waste | EMP discharged 6692 | -7/Waste | Identified exit to Factory 6693 | -7/Waste | Entered Factory 6804 | -7/Factory | Discovered new exit (range 4) 6806 | -7/Factory | Identified exit to Storage 6817 | -7/Factory | Entered Storage 6983 | -7/Storage | Lost 4 parts (1p3n) 7119 | -7/Storage | Core integrity fell below 50% 7193 | -7/Storage | Released all parts (5) 7194 | -7/Storage | Core integrity fell below 20% 7200 | -7/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07188_ Destroyed Wheel. 07188_ Compression Vault explodes. 07188_ K-01 Serf destroyed. 07190_ The unstable cave ceiling collapses. 07190_ Hvy. Missile Launcher destroyed. 07193_ Released Mak. Axe. 07193_ Released Imp. Signal Interpreter. 07193_ Released Cryofiber Web. 07193_ Released Med. Storage Unit. 07193_ Released Cld. Particle Cannon. 07193_ Dropped Mni. Assault Cannon. 07195_ Acquired Med. Storage Unit. 07196_ Acquired Plasma Cutter. 07197_ Dropped System Shield. 07199_ >3CLYH>1#J5SZS SUXTBQSCRE Z 07199_ Acquired Cld. Particle Cannon. 07200_ Dropped Hcp. Matter Pod. 07200_ C-30 ARC bursts open, deploying its payload. 07200_ G-50 Soldier unfolds itself. 07200_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | ???##= ###"###########????????????? | | ????#% # ##???????????? | | ????# # "#???????????? | | ????# # """ """ """ T#???????????? | | ????# + """ """ """ "#???????????? | | ????# # """ """ """ ##???????????? | | ????# # #????????????? | | ????# # ###########"#????????????? | | ????# ###?????????###????????????? | | ????# #"#######??????????????????? | | ????# #"## * ]#??????????????????? | | ????# #"T# ]]]#??????????????????? | | ????# % # #??????????????????? | | ????# = # [[#???? ????????????? | | ????# %+! " [[#??? ????????????? | | ????# # #!![[#?? ???????????? | | ????#^^^""#######? ???????????? | | ????# ###??##### #???????????? | | ????# ##### ## #????????????? | | ????# # #????????????? | | ????# # """ ##???????????? | | ????# # """ ;#???????????? | | ????# # """ #????????????? | | ????# # !!/ Y% #????????????? | | ????# # /* % #????????????? | | ????# # ]@] #????????????? | | ???## # ] gg #????????????? | | ???#" ##;### g%gs #????????????? | | ???#" ## #??##### #????????????? | | ???#" ####????????? #????????????? | | ???#" #??????????????????????????? | | ???## #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# #??????????????????????????? | | ????# ???????????????????????????? | | ????# ???????????????????????????? | | ????# ???????????????????????????? | | ????# ???????????????????????????? | | ????# ???????????????????????????? | | ????# ???????????????????????????? | | ????? ???????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 100 Resistance: KI 10 Core Shielding 20 Power Shielding 66 Evasion (%) 56 Recoil Reduction 4 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 11% | -10/Materials Ion Engine | 31% | -10/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Satisfying Challenges ------------ None Game ------ Seed AmuletThermicShield Manual? 0 Play Time 00:43:10 Cumulative 446.3 hours Start 2026.08.18 @ 01:01:53 End 2026.08.18 @ 01:46:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 336 Adventurer 0 Explorer 0 Win Type - Total 9 Types 4/0/3/2/0/0/0/0/0/0 Lore% 78 Gallery% 74 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17900839-9e32-47d0-86dd-92fea961914b