Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 16:13:35 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (615) 615 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-78) -78 TOTAL SCORE: 1837 Bonus ------- Friendly Fire -78 Cogmind --------- Core Integrity 400/400 Matter 248/300 Energy 265/265 System Corruption 0% Temperature Cool (80) Movement Rolling (140) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Wheel Wheel > --- UTILITY (3) ------ Huge Storage Unit System Shield > --- WEAPON (2) ------- Improved EM Shotgun Light Cannon > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Compact Wheel Compact Wheel Heat Sink Huge Storage Unit High-capacity Matter Pod (0) Improved Terrain Scanner Propulsion Shielding Utility Shielding Trap Extractor (0/4) Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Light Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Shield Generator System Shield > --- WEAPON ----------- Improved EM Shotgun Light Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Compact Wheel Compact Wheel Compact Wheel Compact Wheel Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Terrain Scanner Propulsion Shielding Utility Shielding Trap Extractor Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon Light Cannon Grenade Launcher Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 37 | 7 17 2 11 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 4 1 2 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel 6 | . 4 1 1 Hover . | . . . . Flight . | . . . . Utility 9 | 2 2 . 5 Device 4 | 1 1 . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | 2 9 1 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon 6 | . 4 1 1 Launcher . | . . . . Special Weapon 4 | . 3 . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 99 97 Engine 13 | . 13 14 11 Treads 2 | . . . 10 Leg 2 | . 3 . . Wheel 23 | . 24 27 21 Device 13 | . 13 14 12 Storage 13 | . 14 14 11 Hackware 1 | . . . 5 Ballistic Gun 7 | . 13 . . Ballistic Cannon 15 | . 11 28 19 Special Weapon 1 | . 1 . 1 Naked Turns . | . . . . Heaviest Build 98 | 12 92 92 98 Greatest Support 26 | 20 26 20 20 Greatest Overweight (x) 9 | . 4 9 4 Average Overweight (x) 3 | . 2 4 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 22 25 25 Most Carried 25 | 8 22 23 25 Average Carried 18 | 4 16 22 23 Final Capacity 25 | 8 25 25 25 Final Carried 24 | 8 22 21 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 914 | 233 305 68 308 Remotely . | . . . . Salvage Created 701 | 46 305 . 350 Parts 63 | 10 27 . 26 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 20 | . 11 1 8 Guns 11 | . 11 . . Cannons 5 | . . 1 4 AOE 4 | . . . 4 Classes Destroyed 7 | 1 4 1 1 Tunneler 2 | 2 . . . Hauler 3 | . 2 . 1 Watcher 3 | . 1 . 2 Swarmer 9 | . 9 . . Grunt 6 | . 2 . 4 Sentry 4 | . . . 4 Demolisher 1 | . . 1 . Best Kill Streak 3 | 1 3 1 3 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 977 | . 278 335 364 Core 146 | . 77 69 . Absorbed by Shields 3 | . . . 3 Regen/Repaired (Parts) 101 | . 101 . . Core Remaining (%) 70 | 100 . 41 . Volleys Fired 92 | 4 59 1 28 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 70 100 Shots Fired 161 | 8 101 2 50 Gun 101 | 8 87 . 6 Cannon 51 | . 8 2 41 Launcher . | . . . . Special 9 | . 6 . 3 Kinetic 146 | 8 95 2 41 Thermal 9 | . 6 . 3 Explosive . | . . . . Electromagnetic 6 | . . . 6 Robot Hit Streak 8 | 3 8 2 6 Robot Miss Streak 5 | 1 5 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 86 | 5 46 2 33 Core Hits 42 | 2 21 1 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1584 | 52 558 33 941 Guns 700 | 52 550 . 98 Cannons 490 | . . 33 457 Explosions 386 | . . . 386 Melee . | . . . . Ramming 8 | . 8 . . Kinetic 1092 | 52 550 33 457 Thermal 386 | . . . 386 Explosive . | . . . . Electromagnetic 98 | . . . 98 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 60 | . . . 60 Projectiles . | . . . . Explosions 60 | . . . 60 Melee . | . . . . Knockbacks 4 | . 1 1 2 Impact 1 | . 1 . . Kinetic 3 | . . 1 2 Secondary . | . . . . Self-Inflicted Damage 120 | . 4 . 116 Shots 2 | . . . 2 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 153 | . 40 9 153 Average Temperature 32 | . 14 6 41 Received Heat Transfer 133 | . 30 . 103 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 400 | . . . 400 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 258 | 10 258 30 210 Initial 11 | . 6 . 11 Average 45 | 2 56 2 44 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 98 | 100 98 100 99 Level 1 1 | . 1 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 18 2 9 Peak Tracking Total 3 | . 3 2 3 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 16 | . 9 . 7 Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 55 | . 31 . 24 Successful 30 | . 16 . 14 Failed 24 | . 14 . 10 Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 33 | . 17 . 16 Terminals 34 | . 19 . 15 Fabricators . | . . . . Repair Stations 12 | . 10 . 2 Recycling Units 6 | . 2 . 4 Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 1 | . 1 . . Terminal Index 2 | . 1 . 1 Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 8 . 2 Scan Component 5 | . 4 . 1 Repair 5 | . 4 . 1 Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 4 . 7 Terminals 9 | . 3 . 6 Assimilate 3 | . 1 . 2 Botnet 4 | . 1 . 3 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Reject 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 9 . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . 4 . . Time 148 | . 116 . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 15 | . 9 . 6 Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . 1 . 1 Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders 11 | . 8 1 2 STAY 6 | . 4 1 1 FOLLOW 5 | . 4 . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4127 | 126 2422 516 1063 Spaces Moved 2439 | 84 1408 358 589 Core 5 | 5 . . . Treads . | . . . . Legs 216 | 79 137 . . Wheels 2218 | . 1271 358 589 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 140 140 Average Speed 136 | 115 134 141 140 Slowest Speed 215 | 120 140 215 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 4 97 72 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug 5 | . 3 . 2 Terrain Destroyed 37 | . 4 . 33 Melee . | . . . . Projectile 7 | . 4 . 3 AOE 30 | . . . 30 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 3069 | 102 1831 364 772 Wait 432 | . 308 3 121 Move 2436 | 83 1407 357 589 Hop . | . . . . Pick Up 49 | 8 26 1 14 Fast Attach 11 | 7 3 . 1 Attach 11 | . 5 2 4 Detach 2 | . 1 . 1 Swap 15 | . 9 . 6 Drop 20 | . 12 . 8 Fire 92 | 4 59 1 28 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 14) 1112 | -10/Materials | Discovered new exit (range 5) 1415 | -10/Materials | Discovered new exit (range 6) 1507 | -10/Materials | Discovered new exit (range 10) 1831 | -10/Materials | Central database locked down 2091 | -10/Materials | Repaired Imp. Terrain Scanner 2118 | -10/Materials | Repaired Com. Wheel 2145 | -10/Materials | Repaired Wheel 2174 | -10/Materials | Repaired Ion Engine 2549 | -10/Materials | Entered Mines 2549 | -10/Mines | Accompanied by 1 ally 2560 | -10/Mines | Met a Derelict bent on vengeance 2573 | -10/Mines | Identified exit to Materials 2876 | -10/Mines | Learned location of Zion (-6) 2984 | -10/Mines | Assembled infested the area 3019 | -10/Mines | Core integrity fell below 50% 3065 | -10/Mines | Entered Materials 3065 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3074 | -9/Materials | Discovered new exit (range 12) 3192 | -9/Materials | Discovered new exit (range 5) 3356 | -9/Materials | Discovered new exit (range 16) 3973 | -9/Materials | Discovered new exit (range 14) 4128 | -9/Materials | Self-destructed Last Messages --------------- 04102_ W-16 Scout sends out distress signal. 04111_ W-16 Scout destroyed. 04113_ Acquired 20 matter. 04119_ Chain reaction triggered in Ion Engine. 04119_ G-34 Mercenary destroyed. 04119_ Fusion Modulator explodes. 04119_ Lgt. Armor Plating destroyed. 04119_ Destroyed Lgt. Armor Plating. 04119_ Destroyed Hover Unit. 04119_ Destroyed Lgt. Ion Engine. 04119_ Repair Station disabled. 04120_ U-05 Engineer lays Concrete. 04122_ G-34 Mercenary knocked back. 04122_ U-05 Engineer lays Concrete. 04124_ U-05 Engineer builds a Wall. 04125_ Chain reaction triggered in Ion Engine. 04125_ G-34 Mercenary destroyed. 04125_ U-05 Engineer lays Concrete. 04126_ Technician 2a reports 0b10 security level has risen to 1. 04126_ U-05 Engineer lays Concrete. 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