Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 09:08:56 Player: RecursiveCharlatan Result: Destroyed by 4G-Y9W(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (839) 839 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1669 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 244/300 Energy 246/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Meta Core Light Treads Improved Treads Improved Treads High-capacity Storage Unit Seismic Detector Light Armor Plating Barrage Gun Improved Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Mining Claw Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Makeshift Sword > --- INVENTORY -------- Ion Engine Meta Core Light Treads Improved Treads Improved Treads High-capacity Storage Unit Seismic Detector Light Armor Plating Barrage Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Mining Claw [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 8 10 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | 4 4 . Treads 4 | . 4 . Leg 2 | 2 . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 8 | 1 4 3 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 4 | . 2 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . 1 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Backups 12 | 2 10 14 Power . | . . . Propulsion 2 | 2 2 3 Utility 3 | . 3 4 Weapon 5 | . 3 6 Tool/Special . | . . . Unused Backups 10 | . . 10 Power . | . . . Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 98 | . 95 99 Engine 13 | . 13 13 Treads 22 | . 16 28 Leg 5 | . 11 . Device 7 | . 14 1 Storage 14 | . 14 14 Protection 6 | . . 12 Energy Gun 1 | . 2 . Ballistic Gun 3 | . 8 . Ballistic Cannon 19 | . 11 26 Slashing Weapon 1 | . 2 1 Peak Build Rating 19 | 6 12 19 Average Rating 11 | 4 8 14 On Entrance 6 | . 6 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 37 | 11 32 37 Greatest Support 46 | 32 46 46 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 5 15 15 Average Carried 12 | 2 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 3 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 906 | 201 333 372 Remotely . | . . . Salvage Created 792 | 178 366 248 Parts 63 | 19 29 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 10 13 Melee 3 | . 3 . Guns 2 | . 2 . Cannons 18 | . 5 13 Classes Destroyed 9 | 2 5 2 Worker 1 | . 1 . Tunneler 5 | 5 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 6 | . 3 3 Grunt 10 | . 7 3 Sentry 1 | . . 1 Subdweller 6 | . . 6 Best Kill Streak 6 | 6 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 116 | . 57 59 Missed 25 | . 6 19 Hits 91 | . 51 40 Projectile 91 | . 51 40 AOE 4 | . . 4 Critical Strikes 1 | . 1 . Damage Taken 1459 | . 641 818 Core 272 | . 137 135 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | 18 25 41 Largest 2 | 1 2 2 Hottest 66 | 20 66 66 Shots Fired 145 | 18 45 82 Gun 47 | 18 29 . Cannon 98 | . 16 82 Launcher . | . . . Special . | . . . Kinetic 133 | 18 33 82 Thermal 12 | . 12 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 22 | 8 10 22 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 121 | 14 46 61 Core Hits 46 | 7 19 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Blast 3 | . 1 2 Melee Attacks 30 | . 23 7 Impact . | . . . Slashing 30 | . 23 7 Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2433 | 176 988 1269 Guns 416 | 176 240 . Cannons 1497 | . 264 1233 Explosions 85 | . 85 . Melee 435 | . 399 36 Ramming . | . . . Kinetic 1838 | 176 429 1233 Thermal 75 | . 75 . Explosive 85 | . 85 . Electromagnetic . | . . . Impact . | . . . Slashing 435 | . 399 36 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 46 | . 34 12 Projectiles 12 | . . 12 Explosions . | . . . Melee 34 | . 34 . Knockbacks 12 | . 4 8 Impact . | . . . Kinetic 12 | . 4 8 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 108 | . 108 . Average Temperature 41 | . 41 . Received Heat Transfer 465 | . 342 123 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 175 | . 175 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 83 | 15 83 . Initial 6 | . 6 . Average 21 | 4 22 . Influence Increases 596 | 30 341 225 Destroy 0b10 Robot/C 340 | . 200 140 Destroy 0b10 Robot/NC 55 | 30 25 . Destroy Leader 58 | . 48 10 Successful Hack 24 | . 24 . Disable Machine 15 | . 15 . Destroy Structure 14 | . 14 . Lose Combat Pursuer 90 | . 15 75 Influence Decreases 596 | 20 304 272 Entered New Map 27 | . 4 23 Time Decay 542 | 20 283 239 Lost Part 27 | . 17 10 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 18 18 Peak Tracking Total 4 | . 4 3 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 6 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 16 4 Successful 13 | . 9 4 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Record 3 | . . 3 Terminal Index 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1331 | 7 1216 108 Seismic 1331 | 7 1216 108 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2761 | 119 1216 1426 Spaces Moved 1417 | 58 583 776 Core 3 | 3 . . Treads 1119 | . 343 776 Legs 289 | 49 240 . Wheels 6 | 6 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 159 | 114 164 160 Slowest Speed 260 | 120 260 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 76 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug . | . . . Terrain Destroyed 14 | . 14 . Melee . | . . . Projectile . | . . . AOE 14 | . 14 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1713 | 90 752 871 Wait 119 | . 89 30 Move 1415 | 57 582 776 Hop . | . . . Pick Up 22 | 3 16 3 Fast Attach 10 | 8 2 . Attach 6 | . 4 2 Detach 4 | 2 2 . Swap 13 | . 4 9 Drop 10 | 2 5 3 Fire 84 | 18 25 41 Melee 30 | . 23 7 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat / Rec / [*Scr]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Lost 3 parts (1p2n) 925 | -10/Materials | Core integrity fell below 50% 1014 | -10/Materials | Discovered new exit (range 9) 1186 | -10/Materials | Learned 4 Recycling zone layouts 1225 | -10/Materials | Learned location of 2 exits from Subcaves 1256 | -10/Materials | Identified exit to Materials 1275 | -10/Materials | Learned Storage security intel 1304 | -10/Materials | Learned 4 Subcaves zone layouts 1331 | -10/Materials | Learned location of Storage (-8) 1336 | -10/Materials | Entered Subcaves 1337 | -10/Subcaves | Approached by a straggling Scientist 1337 | -10/Subcaves | Identified exit to Recycling 1337 | -10/Subcaves | Identified exit to Materials 1564 | -10/Subcaves | Visited Clippyterm 1569 | -10/Subcaves | Learned Factory stockpile data 1784 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1813 | -10/Subcaves | Learned Materials emergency access door positions 1997 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2051 | -10/Subcaves | Disturbed a concealed Subdweller 2271 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2273 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2386 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2552 | -10/Subcaves | Visited 4L-MR0's lab 2568 | -10/Subcaves | Found Meta Core 2648 | -10/Subcaves | Core integrity fell below 20% 2747 | -10/Subcaves | Ambushed by Subdweller buried in earth 2762 | -10/Subcaves | Destroyed by 4G-Y9W(R) with Subdweller Shrapnel Launcher Last Messages --------------- 02568_ Dropped Lgt. Armor Plating. 02568_ Acquired Meta Core. 02576_ 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." 02647_ Lgt. Ion Engine destroyed. 02654_ Y-45 Defender destroyed. 02658_ Hvy. Assault Rifle fries itself beyond repair. 02658_ Imp. Ion Engine fries itself beyond repair. 02658_ Acquired 43 matter. 02664_ ID-FV2(O) collects matter. 02668_ Lgt. Treads fries itself beyond repair. 02746_ TD-M06(R) knocked back. 02747_ ID-FV2(O) collects matter. 02748_ ZF-GCN(R): "ARGHSUB!" 02752_ ZF-GCN(R) knocked back. 02752_ ZF-GCN(R) destroyed. 02762_ ID-FV2(O) collects matter. Map ----- +----------------------------------------------------+ | ?????????????????# ##???# ###?????????????? | | ????????????????## #???# #?????????????? | | ????????????????# ##??## #?????????????? | | ????????????????# #### ##?????????????? | | ????????????????## ##??????????????? | | ????????????????## ##???????????????? | | ???????????????## ####????????????????? | | ???????????????# ##???????????????????? | | ???????????????# #####????????????????????? | | ???????????????# ### ######???????#######?? | | ???????????????# ##??????# #?? | | ???????????????# " #????### ### | | ???????????????## " " """"""#??## # | | ????????????????# " """"""????# | | ????????????????## ##" " """""????# | | ?????????????????# ## " """""????# | | ?????????????????# = """""?????# | | ?????????????????# ## ##"?????# | | ????????????????## "#"""# #???????# | | ????????????????# ##"""#?##???????### ### | | ???????????????## """"##????????????## ##### | | ??????????????## "" ###?????????##?## ## | | ??????????????# * #?????????# ### # | | ??????????????# &#?? ##????# # | | ??????????????# O ;# ###??# #### | | ??????????????# @ #??# ##??? | | ??????????????## ### #?### | | ???????????????## ## ## ### | | ????????????????# ## #??#### | | ????????????????# ;;; #??????# | | ???????????????## ;## ###???## | | ???????????????# #### ?## | | ???????????????# #?## % ## | | ???????????????# ##?# R | | ???????????????# ####??????## | | ??????????????## #??????????#### ## # | | ??????????????# % R###???????????## #### | | ??????????????# ##??????????## ##? | | ??????????????# ##????###### #? | | ??????????????# ##??## #? | | ??????????????## ### #??# #? | | ???????????????##### ##?# #? | | ????????????????## ### ## | | ??????????????### ## | | ??????????????# ## % | | ??######??????# ## ### | | ??# #""#?????## ### #?# | | ??#!#""#?????# # ##?# ## ## # | | ??#/ ""#?#####" ### ##??## ### ## # | | ??# X"#?# # " #?###????## ## ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlMolecularScythe Manual? 0 Play Time 00:14:35 Cumulative 137.3 hours Start 2026.03.14 @ 08:57:00 End 2026.03.14 @ 09:08:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 58 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbfa168b-689d-402e-922b-5573232b3832