Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 19:08:23 Player: Cracklepappy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (221) 1105 Value Destroyed (6646) 6646 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (5305) 5305 TOTAL SCORE: 16476 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3801 Follower Combat Kills 504 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 160/160 System Corruption 1% Temperature Warm (147) Movement Flying (29) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY (2) ------ Light Armor Plating > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY (5) ---- Improved Flight Unit Advanced Heat Sink Enhanced Autogun Enhanced Autogun Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Superbattery Rocket Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Weight Redist. System Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility . | . . . . . . . . Weapon 2 | . . . . . 2 . . Parts Attached 87 | 6 20 5 3 5 19 26 3 Power 15 | . 4 . . . 4 6 1 Engine 6 | . 3 . . . 1 2 . Core 9 | . 1 . . . 3 4 1 Reactor . | . . . . . . . . Propulsion 26 | 2 5 3 . 2 10 4 . Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 24 | . 5 3 . 2 10 4 . Utility 17 | 2 5 1 . 1 1 5 2 Device 9 | 2 2 . . 1 . 3 1 Storage 3 | . 1 1 . . . 1 . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 3 | . 2 . . . . . 1 Artifact . | . . . . . . . . Weapon 29 | 2 6 1 3 2 4 11 . Energy Gun 2 | 1 1 . . . . . . Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 13 | 1 . . . 1 3 8 . Ballistic Cannon 5 | . 3 . 2 . . . . Launcher 5 | . . 1 . 1 . 3 . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 4 | . . . . . 2 2 . Parts Lost 12 | . . . . . 2 9 1 Power 3 | . . . . . . 3 . Propulsion 4 | . . . . . 2 2 . Utility 1 | . . . . . . . 1 Weapon 4 | . . . . . . 4 . Highest Loss Streak 2 | . . . . . 1 2 1 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 4 5 6 4 7 7 5 Power . | . . . . . . . . Propulsion 1 | . . 1 1 1 2 1 1 Utility 1 | . . . 1 1 1 2 . Weapon 3 | 2 2 3 3 2 3 4 3 Tool/Special . | . . . . . . . . Unused Backups 19 | 1 5 . 2 . 2 7 2 Power 1 | . 1 . . . . . . Propulsion 7 | . 1 . . . 2 4 . Utility 9 | . 3 . 2 . . 3 1 Weapon 2 | 1 . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 97 100 100 100 71 98 99 Engine 2 | . 9 . . . . . . Core 9 | . 3 14 14 14 8 8 9 Flight 31 | . 24 28 28 28 34 35 36 Device 11 | . 15 14 14 14 9 9 10 Storage 7 | . . 1 14 14 8 7 . Protection 3 | . 10 12 . . . . 6 Ballistic Gun 10 | . 2 . . 7 8 25 34 Ballistic Cannon 8 | . 18 27 17 9 . 1 . Launcher 2 | . . . . 11 . 4 . Peak Build Rating 63 | 7 12 12 18 21 63 50 44 Average Rating 32 | 3 9 11 13 19 58 41 41 On Entrance 17 | . 7 12 12 18 21 31 42 Avg Prop Armor Cover (%) 15 | 31 27 . . . 2 . . Naked Turns . | . . . . . . . . Heaviest Build 30 | 3 16 23 23 23 30 29 22 Greatest Support 30 | 20 14 14 14 14 30 27 26 Greatest Overweight (x) 6 | . 3 1 1 1 3 6 . Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 10 | 5 8 10 10 10 10 10 8 Average Capacity 8 | 5 5 5 10 10 9 8 5 Most Carried 10 | 5 6 7 10 10 10 10 8 Average Carried 7 | 3 4 5 7 10 9 7 4 Final Capacity 10 | 5 5 10 10 10 10 8 5 Final Carried 10 | 5 5 7 10 10 10 8 5 Class Distribution -------------------- 37% | Scavenger-Mutant 35% | Sprinter 11% | Mutant 8% | Skirmisher 6% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Matter Collected 5751 | 329 530 224 10 148 1799 2292 419 Remotely . | . . . . . . . . Salvage Created 7481 | 188 563 196 . 56 2328 3751 399 Parts 438 | 13 38 12 . 13 121 220 21 Haulers Intercepted 12 | . 2 . . . 4 6 . Recyclers Shooed 4 | 1 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Combat Hostiles Destroyed 158 | . 13 9 . 7 32 87 10 Melee 4 | . . . . . . 4 . Guns 89 | . 8 . . 1 32 38 10 Cannons 10 | . 5 5 . . . . . AOE 55 | . . 4 . 6 . 45 . Classes Destroyed 16 | 2 5 . . 1 7 1 . Worker 12 | . . . . 2 5 5 . Builder 3 | . . . . . 2 1 . Tunneler 6 | 4 . . . 1 1 . . Hauler 12 | . 2 . . . 4 6 . Recycler 15 | 1 1 2 . . 5 6 . Mechanic 5 | . . . . . 1 4 . Operator 3 | . 2 . . . . 1 . Watcher 7 | . 2 . . . 4 1 . Swarmer 33 | . 6 9 . 7 5 3 3 Cutter 3 | . . . . . 3 . . Grunt 74 | . 7 . . . 10 52 5 Brawler 13 | . . . . . 4 9 . Duelist 7 | . . . . . 1 5 1 Protector 6 | . . . . . . 6 . Sentry 20 | . . . . . 7 12 1 Hunter 2 | . . . . . 2 . . Best Kill Streak 17 | 4 4 4 . 4 6 17 4 Combat Bots Only 13 | . 3 3 . 4 4 13 4 Max Kills in Single Turn 4 | 1 1 2 . 2 2 4 1 Gunslinging 1 | . . . . . . 1 . Exploded 4 | . . 2 . 2 . 4 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Hostile Shots Fired 300 | . 32 24 . 9 70 133 32 Missed 98 | . 8 5 . 2 28 44 11 Hits 202 | . 24 19 . 7 42 89 21 Melee 5 | . . . . . 3 2 . Projectile 197 | . 24 19 . 7 39 87 21 AOE 9 | . . . . . 9 . . Critical Strikes 8 | . . . . . 1 6 1 Damage Taken 3067 | . 235 173 . 59 827 1519 254 Core 668 | . 44 37 . 20 281 224 62 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 9 | . 2 7 . . . . . Regen/Repaired (Parts) 73 | . . . . . 73 . . Core Remaining (%) 79 | 100 . . . 59 . . . Volleys Fired 396 | 24 66 16 . 11 101 147 31 Largest 4 | 1 2 2 . 1 1 4 4 Hottest 108 | 40 100 66 . 33 60 108 90 Shots Fired 812 | 24 125 29 . 11 101 408 114 Gun 674 | 24 67 . . 7 101 361 114 Cannon 84 | . 55 26 . . . 3 . Launcher 51 | . . 3 . 4 . 44 . Special 3 | . 3 . . . . . . Kinetic 711 | 23 76 26 . 7 101 364 114 Thermal 50 | 1 49 . . . . . . Explosive 51 | . . 3 . 4 . 44 . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 4 8 5 . 4 15 12 6 Robot Miss Streak 12 | 3 6 5 . 6 12 5 7 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . . . . 3 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 Shots Hit Robots 450 | 14 62 14 5 6 87 208 54 Core Hits 369 | 6 27 9 . 10 71 227 19 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 4 . . . . . . Burn 4 | . 4 . . . . . . Melee Attacks 34 | . . . 5 . . 27 2 Impact . | . . . . . . . . Slashing 29 | . . . . . . 27 2 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . 5 . . 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18947 | 177 1015 622 . 527 4135 11387 1084 Guns 9874 | 177 491 . . 105 4135 3882 1084 Cannons 819 | . 524 295 . . . . . Explosions 7560 | . . 327 . 422 . 6811 . Melee 694 | . . . . . . 694 . Ramming . | . . . . . . . . Kinetic 10237 | 166 570 295 . 105 4135 3882 1084 Thermal 456 | 11 445 . . . . . . Explosive 7560 | . . 327 . 422 . 6811 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 694 | . . . . . . 694 . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 136 | . 41 54 . . . 41 . Projectiles 63 | . 41 22 . . . . . Explosions 73 | . . 32 . . . 41 . Melee . | . . . . . . . . Knockbacks 5 | . 2 3 . . . . . Impact . | . . . . . . . . Kinetic 5 | . 2 3 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 31 | . . 23 . 2 . 6 . Shots 3 | . . 1 . 1 . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 374 | . 132 126 . . 292 374 323 Average Temperature 81 | . 39 40 . . 80 94 100 Received Heat Transfer 1104 | . 78 . . . 144 765 117 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1542 | 25 1517 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Maximum Alert Level 5 | . . 1 . . 4 5 5 Low Security (%) 56 | 100 100 90 . 100 42 . . Level 1 3 | . . 9 . . 9 . . Level 2 8 | . . . . . 23 4 . Level 3 9 | . . . . . 10 29 . Level 4 6 | . . . . . 13 11 . Level 5 8 | . . . . . . 21 100 High Security 7 | . . . . . . 33 . Max Security . | . . . . . . . . Sterilizations 2 | . . . . . 1 1 . Peak Influence 3142 | 15 126 209 . 115 1505 3142 2519 Initial 2042 | . 3 10 . . 11 633 2042 Average 617 | 2 71 139 . 31 458 1665 2266 Influence Increases 6514 | 25 494 274 . 216 2017 3001 487 Destroy 0b10 Robot/C 3540 | . 260 180 . 140 1080 1680 200 Destroy 0b10 Robot/NC 350 | 25 35 10 . 15 110 155 . Destroy Leader 688 | . 68 30 . 20 246 304 20 Allied During Kill 112 | . . . . . 73 39 . Successful Hack 127 | . 37 . . . 65 25 . Select Force Hacks 60 | . 60 . . . . . . Disable Machine 210 | . . 15 . 15 45 135 . Anti-Garrison Action 100 | . . . . . . . 100 Destroy Structure 397 | . 4 24 . 26 128 213 2 Partial Spotted 90 | . 30 . . . 30 30 . Lose Combat Pursuer 840 | . . 15 . . 240 420 165 Influence Decreases 3995 | 20 471 188 114 186 548 1358 1110 Entered New Map 2119 | . 2 18 114 . 19 866 1100 Time Decay 1676 | 20 469 170 . 186 469 362 . Lost Part 120 | . . . . . 20 90 10 Lost Ally 80 | . . . . . 40 40 . Squads Dispatched 36 | . 3 . . . 14 19 . Investigation 3 | . 2 . . . . 1 . Extermination . | . . . . . . . . Reinforcement 9 | . 1 . . . 6 2 . Assault 14 | . . . . . 2 12 . Garrison 10 | . . . . . 6 4 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Distress Signals 7 | . . . . . 3 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 260 | . 28 9 . 7 67 129 20 Peak Tracking Total 13 | . 3 3 . 4 7 13 6 Tactical Retreats 26 | . . 1 . . 10 11 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Traps Triggered 4 | . . . . . 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Disabled 15 | . . 1 . 1 3 9 1 Max in Single Turn 1 | . . 1 . 1 1 1 1 Garrison Access 1 | . . . . . 1 . . Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Machines Accessed 34 | . 9 . 2 . 11 11 1 Terminals 23 | . 7 . . . 7 8 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 4 | . 2 . . . . 2 . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 110 | . 31 . 2 . 42 31 4 Successful 64 | . 16 . 2 . 32 14 . Failed 46 | . 15 . . . 10 17 4 Catastrophic 7 | . 1 . . . 3 2 1 Database Lockouts . | . . . . . . . . Manual 48 | . 23 . 1 . 13 11 . Terminals 81 | . 25 . . . 29 23 4 Fabricators . | . . . . . . . . Repair Stations 10 | . . . . . 10 . . Recycling Units 13 | . 6 . . . . 7 . Scanalyzers 3 | . . . . . 3 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 29 | . 6 . 2 . 12 9 . Record 1 | . . . 1 . . . . Part Schematic 2 | . . . . . . 2 . Robot Schematic 1 | . 1 . . . . . . Robot Analysis 3 | . 2 . . . 1 . . Prototype ID Bank 7 | . 3 . . . 3 1 . Open Door 3 | . . . . . . 3 . Branch Access Points 1 | . . . . . 1 . . Machine Index 1 | . . . . . 1 . . Repair Station Index 1 | . . . . . 1 . . Recycling Unit Index 1 | . . . . . 1 . . Locate Traps 4 | . . . . . 2 2 . Hauler Manifests 2 | . . . . . 1 1 . Registered Components 1 | . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . . . . . 10 . . Scan Component 5 | . . . . . 5 . . Repair 5 | . . . . . 5 . . Recycling Unit Hacks 2 | . . . . . . 2 . Retrieve Components 2 | . . . . . . 2 . Scanalyzer 3 | . . . . . 3 . . Retrieve Study 3 | . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 19 | . 10 . . . 7 2 . Terminals 14 | . 7 . . . 7 . . Assimilate 1 | . 1 . . . . . . Botnet 2 | . . . . . 2 . . Operators 1 | . 1 . . . . . . Skim 10 | . 5 . . . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 3 . . . . 2 . Reject 3 | . 1 . . . . 2 . Tunnel 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 8 . . . 7 6 1 Full Trace Events 2 | . . . . . . 1 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . Parts Repaired 5 | . . . . . 5 . . Time 237 | . . . . . 237 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 5 | . . . . . . 5 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . 4 . . . . Non-combat 3 | . . . 3 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 5 | . . . 5 . . . . parse_system 5 | . . . 5 . . . . Relay Couplers Released 4 | . . . . . 1 . 3 Machine Destruction 4 | . . . . . 1 . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total Allies 3 | . 1 . . . . 2 . Largest Group 2 | . 1 1 1 . . 2 . Highest-Rated Group 62 | . 10 10 10 . . 62 . Highest-Rated Ally 31 | . 10 10 10 . . 31 . Total Orders . | . . . . . . . . Ally Attacks 83 | . . . . . 49 34 . Total Damage 2726 | . . . . . 2288 438 . Kills 26 | . . . . . 22 4 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Turrets Deployed 3 | . . . . . 3 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Active Infowar (turns) 310 | 73 144 . . . 24 69 . Optics 93 | . . . . . 24 69 . Terrain 155 | 11 144 . . . . . . Seismic 156 | 73 83 . . . . . . Robot Analysis Total 3 | . 2 . . . 1 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Turns Passed 6505 | 114 1261 352 620 834 1832 1254 238 Spaces Moved 8169 | 91 1930 704 512 683 2330 1656 263 Core 160 | 87 61 . . . 10 2 . Treads 4 | 4 . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 8005 | . 1869 704 512 683 2320 1654 263 Fastest Speed 28 | 50 37 37 117 117 29 28 29 Average Speed 50 | 54 39 40 117 117 38 38 29 Slowest Speed 350 | 160 200 117 117 117 200 350 29 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 81 | . 27 9 . . 36 9 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 74 | 5 98 98 88 99 89 93 25 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . 3 . 1 . 3 . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 73 | . . 28 . . 14 29 2 Terrain Destroyed 437 | . 1 30 . 27 126 251 2 Melee 6 | . . . . . . 4 2 Projectile 133 | . 1 2 . . 126 4 . AOE 298 | . . 28 . 27 . 243 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Total 10100 | 128 2279 729 532 709 3230 2095 398 Wait 1236 | . 250 4 . 5 751 166 60 Move 8006 | 90 1878 686 511 682 2259 1637 263 Hop 75 | . 24 8 . . 34 9 . Pick Up 76 | 7 14 2 6 1 25 20 1 Fast Attach 25 | 4 2 . . 1 10 7 1 Attach 25 | 1 2 . 1 . 7 14 . Detach 3 | . . . . . . 3 . Swap 100 | 1 22 9 3 4 14 40 7 Drop 94 | 1 21 4 6 5 29 25 3 Fire 396 | 24 66 16 . 11 101 147 31 Melee 34 | . . . 5 . . 27 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 30 | . . . . . . . 30 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 364 | -10/Materials | Discovered new exit (range 11) 471 | -10/Materials | Discovered new exit (range 6) 495 | -10/Materials | Discovered new exit (range 4) 544 | -10/Materials | Build established: Scavenger-Mutant 634 | -10/Materials | Discovered new exit (range 7) 985 | -10/Materials | Discovered new exit (range 4) 1066 | -10/Materials | Learned Materials stockpile data 1114 | -10/Materials | Loaded intel: 31 non-interactive machine locations 1198 | -10/Materials | Learned location of 2 exits from Materials 1225 | -10/Materials | Learned location of Recycling (-8) 1305 | -10/Materials | Learned Storage trap positions 1376 | -10/Materials | Entered Mines 1376 | -10/Mines | Accompanied by 1 ally 1427 | -10/Mines | Learned Materials security intel 1440 | -10/Mines | Discovered new exit (range 11) 1581 | -10/Mines | Learned Materials emergency access door positions 1615 | -10/Mines | Discovered new exit (range 3) 1722 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1722 | -10/Mines | Discovered new exit (range 5) 1728 | -10/Mines | Entered Exiles 1728 | -10/Exiles | Accompanied by 1 ally 1729 | -10/Exiles | Identified exit to Mines 1758 | -10/Exiles | Met 8R-AWN 1779 | -10/Exiles | Met EX-HEX 1825 | -10/Exiles | Met EX-DEC 1872 | -10/Exiles | Visited The Gauntlet 1999 | -10/Exiles | Learned location of Zion (-7) 2155 | -10/Exiles | Met EX-BIN 2173 | -10/Exiles | Aligned with FarCom system 2174 | -10/Exiles | Given EX-Vault access code 2202 | -10/Exiles | Opened EX-Vault 2215 | -10/Exiles | Found XL Autogun Array 2221 | -10/Exiles | Found Deploy-a-Sentry 2225 | -10/Exiles | Found Deploy-a-Sentry 2229 | -10/Exiles | Found Deploy-a-Sentry 2237 | -10/Exiles | Found Superbattery 2261 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2348 | -10/Exiles | Stole three prototypes: Superbattery, XL Autogun Array, Deploy-a-Sentry 2348 | -10/Exiles | Entered Mines 2388 | -9/Mines | Discovered new exit (range 15) 2445 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2687 | -9/Mines | Found a hidden stash of uninstalled traps 2737 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2903 | -9/Mines | Discovered new exit (range 5) 2976 | -9/Mines | Build established: Mutant 3182 | -9/Mines | Entered Materials 3182 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 3183 | -8/Materials | Identified exit to Storage 3184 | -8/Materials | Identified exit to Factory 3513 | -8/Materials | Repaired Broken Xenon Bombardment Thruster 3736 | -8/Materials | Repaired Xenon Bombardment Thruster 3867 | -8/Materials | Garrison activated, responded to threat 4070 | -8/Materials | Repaired Xenon Bombardment Thruster 4316 | -8/Materials | Repaired Xenon Bombardment Thruster 4318 | -8/Materials | Learned location of Lower Caves (-6) 4362 | -8/Materials | Repaired Xenon Bombardment Thruster 4364 | -8/Materials | Discovered exit to Factory (range 10) 4382 | -8/Materials | First assault squad dispatched 4436 | -8/Materials | Learned Storage emergency access door positions 4483 | -8/Materials | Learned location of 1 exit from Extension 4547 | -8/Materials | Learned location of 3 exits from Factory 4561 | -8/Materials | Garrison activated, responded to threat 4583 | -8/Materials | Learned 8 Factory zone layouts 4585 | -8/Materials | DAS Turret deployed 4615 | -8/Materials | DAS Turret deployed 4629 | -8/Materials | Learned Factory emergency access door positions 4823 | -8/Materials | DAS Turret deployed 4883 | -8/Materials | Sterilization system engaged 4883 | -8/Materials | Non-combat units ordered to evacuate 4928 | -8/Materials | Core integrity fell below 50% 4983 | -8/Materials | Combat units ordered to evacuate 5014 | -8/Materials | Entered Storage 5015 | -8/Storage | Identified exit to Recycling 5016 | -8/Storage | Loaded intel: 21 trap records 5016 | -8/Storage | FarCom data flow suspended 5022 | -8/Storage | Identified exit to Garrison 5116 | -8/Storage | Used back door to open Recycling access 5146 | -8/Storage | Build established: Sprinter 5239 | -8/Storage | Discovered exit to Factory (range 15) 5366 | -8/Storage | Met a pair of Derelict thieves 5414 | -8/Storage | First assault squad dispatched 5459 | -8/Storage | Build established: Gunner 5502 | -8/Storage | Destroyed 13 combat bots 5563 | -8/Storage | Destroyed 7 combat bots 5624 | -8/Storage | Garrison activated, responded to threat 5773 | -8/Storage | Garrison activated, responded to threat 5835 | -8/Storage | Build established: Sprinter 5852 | -8/Storage | High security lockdown imminent 5932 | -8/Storage | High security lockdown engaged 6035 | -8/Storage | Destroyed 11 combat bots 6177 | -8/Storage | Core integrity fell below 20% 6185 | -8/Storage | Sterilization system engaged 6185 | -8/Storage | Non-combat units ordered to evacuate 6201 | -8/Storage | Destroyed 8 combat bots 6248 | -8/Storage | Destroyed 10 combat bots 6268 | -8/Storage | Entered Garrison 6292 | -8/Garrison | Triggered checkpoint 6310 | -8/Garrison | Garrison Relay disabled 6369 | -8/Garrison | Triggered checkpoint 6423 | -8/Garrison | Discovered exit to Factory (range 13) 6506 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06371_ G-47 Trooper unfolds itself. 06374_ G-47 Trooper destroyed. 06392_ L-31 Rogue destroyed. 06401_ G-47 Trooper destroyed. 06403_ Acquired 58 matter. 06404_ Dropped Lgt. Nuclear Core+. 06411_ Acquired 51 matter. 06414_ Acquired 57 matter. 06415_ Acquired 12 matter. 06423_ EXIT=FOUND: FACTORY 06426_ System corrupted: Matter fused (-10). 06433_ C-45 Heavy ARC bursts open, deploying its payload. 06433_ S-10 Pest unfolds itself. 06433_ S-10 Pest destroyed. 06436_ Destroyed Flight Unit. 06445_ Acquired 52 matter. 06485_ Weight Redist. System destroyed. 06485_ S-10 Pest destroyed. 06487_ Destroyed Flight Unit. 06487_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###?????????????????????????????? | | ???????????????###"###???????????????????????????? | | ???????????????#" ][ #???????????????????????????? | | ???????????###?##!! #???????????????????????????? | | ???????????#T#### #???????????????????????????? | | ???????????"! %#### #???????????????????????????? | | ???????????#=[##??# #???????????????????????????? | | ???????????## #???# #???????????????????????????? | | ????????????# #???# #???????????????????????????? | | ????????????# ##### #???????????????????????????? | | ????????????# ##############??????????????? | | ????????????# ##### ^ /*%[ #??????????????? | | ????????????# #???# !@* =*g= #??????????????? | | ????????????#*#???########+##### #??????????????? | | ????????????# #??????????? #???# #??????????????? | | ??????????###%+????????????#???# #??????????????? | | ??????????# *#????????????????# #??????????????? | | ??????????# [=#????????????????# #??????????????? | | ??????????# #????????????????# #??????????????? | | ??????????### #????????????????# #??????????????? | | ????????????# ###?????????????## ##""""## ##???? | | ????????????# #"#?????????????# #???? | | ????????????#!! #?????????????# ?? | | ????????????# ! #?????????????# ?? | | ????????????# "#?????????????# = ##^ ## ##??? | | ????????????# #"#???????????###* ## ## #???? | | ????????????#####???????????#"%" "???? | | ????????????????????????????# " "???? | | ????????????????????????????# "???? | | ????????????????????????????# "???? | | ????????????????????????????### ## ## #???? | | ??????????????????????????????# ## ## ##??? | | ??????????????????????????????# ?? | | ??????????????????????????????# ?? | | ??????????????????????????????# #???? | | ??????????????????????????????## ##""""## ##???? | | ???????????????????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Adv. Weight Redist. System | -8/Storage | Hacked Proton Cannon | -8/Storage | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Xenon Bombardment Thruster | 99% | -8/Materials | Broken Xenon Bombardment Thruster | 26% | -8/Materials Xenon Bombardment Thruster | 33% | -8/Materials Xenon Bombardment Thruster | 53% | -8/Materials Xenon Bombardment Thruster | 43% | -8/Materials Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherIonAmplifier Manual? 0 Play Time 01:28:04 Cumulative 1422.7 hours Start 2025.12.12 @ 16:36:33 End 2025.12.12 @ 19:08:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 646 Rogue 646 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: ba9f6843-4c35-4e76-9f14-9e4b9a17749d