Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.06 @ 18:53:35 Player: %41THX3142 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (136) 680 Value Destroyed (4184) 4184 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (266) 266 TOTAL SCORE: 8450 Bonus ------- High Alert Combat Kills 43 Follower Combat Kills 223 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter System Shield > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Light Deuterium Engine Improved Gravmag System Energy Well (350) Improved Lightning Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Power Amplifier Compact Battery Improved Signal Interpreter Improved Light Armor Plating Force Field > --- WEAPON ----------- Improved Lightning Gun Improved Lightning Gun Power Maul > --- INVENTORY -------- Light Deuterium Engine Improved Gravmag System Energy Well Improved Lightning Gun Improved Lightning Gun [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 1 . . 2 Weapon 1 | . . . 1 . . . Parts Attached 116 | 9 13 16 37 20 1 20 Power 16 | 1 1 2 6 3 . 3 Engine 10 | 1 1 2 3 1 . 2 Core 5 | . . . 3 2 . . Reactor 1 | . . . . . . 1 Propulsion 25 | 2 3 7 7 4 . 2 Treads 23 | 2 3 7 7 4 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 33 | 3 2 3 10 5 1 9 Device 12 | 2 . . 6 . . 4 Storage 5 | 1 1 1 . . . 2 Processor 6 | . 1 . 1 2 . 2 Hackware 1 | . . . . . . 1 Protection 9 | . . 2 3 3 1 . Artifact . | . . . . . . . Weapon 42 | 3 7 4 14 8 . 6 Energy Gun 7 | 2 . . 2 . . 3 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 18 | 1 6 1 5 4 . 1 Ballistic Cannon 5 | . . . 1 4 . . Launcher 5 | . . 2 3 . . . Special Weapon 2 | . 1 . 1 . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon 1 | . . 1 . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 2 1 . 2 Parts Lost 54 | . 2 8 11 24 . 9 Power 9 | . . 1 2 5 . 1 Propulsion 13 | . 1 3 1 6 . 2 Utility 17 | . 1 2 3 6 . 5 Weapon 15 | . . 2 5 7 . 1 Highest Loss Streak 20 | . 1 3 3 20 . 5 To Critical Strikes . | . . . . . . . Average Backups 16 | 5 14 17 19 19 4 4 Power 2 | . 1 1 3 2 1 1 Propulsion 1 | 2 2 1 1 . . . Utility 4 | . 2 2 3 9 2 1 Weapon 8 | 1 8 11 10 6 1 1 Tool/Special . | . . . . . . . Unused Backups 33 | 3 7 2 5 10 . 6 Power 5 | 1 . 1 2 1 . . Propulsion 8 | 2 5 . . . . 1 Utility 9 | . . 1 . 6 . 2 Weapon 10 | . 2 . 3 2 . 3 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 92 | . 99 95 98 94 4 46 Engine 6 | . 14 10 4 . . 1 Core 4 | . . . 4 13 . . Treads 24 | . 27 30 26 26 . . Device 7 | . 1 . 18 1 . 7 Storage 10 | . 14 15 12 6 . . Processor 7 | . 12 6 . 14 . 4 Protection 4 | . . 10 3 5 4 4 Ballistic Gun 15 | . 24 16 18 8 . 1 Ballistic Cannon 2 | . . . . 13 . . Launcher 1 | . . 3 3 . . . Peak Build Rating 68 | 10 15 18 28 40 5 68 Average Rating 23 | 7 11 16 22 36 3 40 On Entrance 10 | . 8 14 18 27 1 5 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 37 | . . . . 17 20 . Heaviest Build 78 | 12 49 59 65 78 3 41 Greatest Support 80 | 40 46 66 66 80 3 40 Greatest Overweight (x) 17 | 1 3 1 2 17 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 5 Average Capacity 17 | 7 15 20 20 19 5 5 Most Carried 20 | 8 20 20 20 20 5 5 Average Carried 16 | 5 14 17 19 19 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 Final Carried 20 | 8 20 19 20 5 5 4 Class Distribution -------------------- 45% | Mutant 22% | Scavenger-Gunner 13% | Scavenger-Skirmisher 8% | Scavenger-Tank 6% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Fac Matter Collected 4350 | 289 377 814 1206 1232 196 236 Remotely . | . . . . . . . Salvage Created 4478 | 76 465 775 1465 1081 . 616 Parts 250 | 12 45 45 79 60 . 9 Haulers Intercepted 6 | . 2 . 2 1 . 1 Recyclers Shooed 12 | . 3 1 . 7 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . Prevented 2 | . . . . . 2 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Combat Hostiles Destroyed 101 | . 12 20 39 26 . 4 Melee 3 | . . 2 . . . 1 Guns 60 | . 12 13 29 6 . . Cannons 20 | . . . . 20 . . AOE 15 | . . 5 10 . . . Classes Destroyed 14 | 1 6 2 2 3 . . Worker 4 | . . 1 . 2 . 1 Builder 5 | . 1 1 1 1 . 1 Tunneler 6 | 4 1 1 . . . . Hauler 6 | . 2 . 2 1 . 1 Recycler 9 | . 1 1 . 4 . 3 Mechanic 1 | . . . 1 . . . Operator 2 | . . . . 1 . 1 Watcher 2 | . 2 . . . . . Swarmer 29 | . 8 3 11 7 . . Grunt 44 | . 4 13 18 9 . . Brawler 1 | . . . . 1 . . Sentry 15 | . . 4 9 2 . . Hunter 5 | . . . 1 1 . 3 Programmer 7 | . . . . 6 . 1 Best Kill Streak 7 | 2 4 5 7 6 . 2 Combat Bots Only 6 | . 4 5 6 4 . 1 Max Kills in Single Turn 3 | 1 2 2 3 1 . 1 Gunslinging 1 | . 1 . 1 . . . Exploded 2 | . . 1 2 . . . Melee 1 | . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Fac Hostile Shots Fired 864 | . 87 170 179 219 . 209 Missed 254 | . 24 54 51 58 . 67 Hits 610 | . 63 116 128 161 . 142 Projectile 610 | . 63 116 128 161 . 142 AOE 2 | . . . . 2 . . Critical Strikes 19 | . 4 3 2 8 . 2 Damage Taken 8522 | . 613 1408 1901 2685 . 1915 Core 1863 | . 78 179 147 602 . 857 Absorbed by Shields 340 | . . . . . . 340 Ignored by Resistances 48 | . . . . . . 48 Regen/Repaired (Parts) 160 | . . 47 113 . . . Core Remaining (%) 62 | 100 68 55 73 . 14 . Volleys Fired 352 | 16 68 65 121 79 . 3 Largest 3 | 2 2 2 3 3 . 1 Hottest 108 | 70 100 53 106 108 . 60 Shots Fired 775 | 32 121 119 270 230 . 3 Gun 547 | 32 105 100 214 93 . 3 Cannon 151 | . . . 15 136 . . Launcher 41 | . . 19 21 1 . . Special 36 | . 16 . 20 . . . Kinetic 644 | 16 97 100 202 229 . . Thermal 80 | 16 24 . 40 . . . Explosive 41 | . . 19 21 1 . . Electromagnetic 10 | . . . 7 . . 3 Robot Hit Streak 16 | 6 7 9 16 6 . 2 Robot Miss Streak 12 | 3 5 7 4 12 . 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 13 | . 5 2 6 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 422 | 19 56 54 145 123 . 25 Core Hits 261 | 5 32 43 92 86 . 3 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed 6 | . 1 . . . . 5 Critical Strikes 14 | . 2 . 1 5 . 6 Destroy 2 | . 2 . . . . . Blast 6 | . . . 1 5 . . Smash 6 | . . . . . . 6 Melee Attacks 76 | . . 1 2 5 . 68 Impact 68 | . . . . . . 68 Slashing 8 | . . 1 2 5 . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . . 1 . 7 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10250 | 174 628 1422 3559 3092 . 1375 Guns 4560 | 166 554 725 2232 873 . 10 Cannons 2046 | . . . 146 1900 . . Explosions 1802 | . . 484 1110 208 . . Melee 1413 | . . . . 48 . 1365 Ramming 405 | 8 50 213 71 63 . . Kinetic 6220 | 66 517 725 2139 2773 . . Thermal 400 | 100 61 . 239 . . . Explosive 1736 | . . 484 1044 208 . . Electromagnetic 76 | . . . 66 . . 10 Impact 1365 | . . . . . . 1365 Slashing 48 | . . . . 48 . . Piercing . | . . . . . . . Highest Corruption 8 | . 2 . 1 5 5 8 Average Corruption 2 | . 2 . 1 3 5 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . 12 . 5 28 3 4 Message Errors 11 | . 2 . 1 6 1 1 Matter Fused 14 | . 2 . . 9 1 2 Heat Flow Errors 3 | . . . . 3 . . Energy Discharges 4 | . 1 . 1 1 1 . Parts Rejected 2 | . 1 . . 1 . . Parts Fused 2 | . . . 1 1 . . Data Loss (minor) 6 | . 2 . 2 1 . 1 Data Loss (major) 3 | . 3 . . . . . Misfires 6 | . 1 . . 5 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 733 | . . . . 72 . 661 Projectiles 72 | . . . . 72 . . Explosions . | . . . . . . . Melee 661 | . . . . . . 661 Knockbacks 39 | . 1 . 4 25 . 9 Impact 9 | . 1 . . 1 . 7 Kinetic 24 | . . . 3 21 . . Secondary 6 | . . . 1 3 . 2 Self-Inflicted Damage 100 | . . 25 75 . . . Shots 2 | . . 1 1 . . . Rammed 66 | . 13 36 8 9 . . Targets Rammed 71 | 1 15 38 8 9 . . Kicked . | . . . . . . . Crushed 5 | 1 2 2 . . . . Highest Temperature 503 | 90 160 65 218 503 . 6 Average Temperature 68 | 40 58 17 40 112 . 4 Received Heat Transfer 2142 | . 189 459 819 648 . 27 Effects 8 | . . . . 8 . . Shutdowns 2 | . . . . 2 . . Interference 3 | . . . . 3 . . Short Circuit 1 | . . . . 1 . . Damage (minor) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 7 | . . . . . . 7 Combat Hostiles 3 | . . . . . . 3 Parts Fried 19 | . . . . . . 19 Impact Corruptions 26 | . . 1 . . . 25 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 840 | 296 161 . 383 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Maximum Alert Level 2 | . . 1 2 2 . 1 Low Security (%) 78 | 100 100 39 81 63 . 89 Level 1 18 | . . 60 8 32 . 10 Level 2 3 | . . . 9 3 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 448 | 10 133 296 448 440 . 220 Initial 199 | . . . 84 199 . 186 Average 111 | . 27 182 130 151 . 119 Influence Increases 3725 | 20 400 702 1202 966 132 303 Destroy 0b10 Robot/C 2140 | . 240 400 780 520 120 80 Destroy 0b10 Robot/NC 180 | 20 40 20 20 45 . 35 Destroy Leader 516 | . 68 100 164 152 . 32 Allied During Kill 12 | . . . . . 12 . Successful Hack 120 | . 28 13 11 38 . 30 Disable Machine 255 | . . 45 105 90 . 15 Destroy Structure 292 | . 9 94 122 46 . 21 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 195 | . . 30 . 75 . 90 Influence Decreases 3692 | 20 400 502 963 1079 161 567 Entered New Map 588 | . . . 116 240 121 111 Time Decay 2404 | 20 380 422 587 599 40 356 Lost Part 540 | . 20 80 110 240 . 90 Lost Ally 10 | . . . . . . 10 Purge Threat 150 | . . . 150 . . . Squads Dispatched 27 | . 2 3 8 10 . 4 Investigation 6 | . 1 2 1 2 . . Extermination 5 | . . . . 4 . 1 Reinforcement 12 | . 1 1 4 3 . 3 Assault . | . . . . . . . Garrison 4 | . . . 3 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . . 3 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Fac Distress Signals 13 | . 1 1 8 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 163 | . 24 31 49 35 . 24 Peak Tracking Total 10 | . 4 5 8 6 . 10 Tactical Retreats 6 | . . 1 . 2 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Traps Triggered 7 | . 3 1 . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 4 | . 4 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Fac Machines Disabled 18 | . . 3 7 6 1 1 Max in Single Turn 2 | . . 1 2 2 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Fac Machines Accessed 33 | . 9 4 5 9 . 6 Terminals 25 | . 7 2 3 8 . 5 Fabricators . | . . . . . . . Repair Stations 6 | . . 2 2 1 . 1 Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 102 | . 26 15 23 24 . 14 Successful 56 | . 15 8 14 11 . 8 Failed 46 | . 11 7 9 13 . 6 Catastrophic 6 | . 1 1 1 2 . 1 Database Lockouts . | . . . . . . . Manual 44 | . 14 7 3 11 . 9 Terminals 74 | . 23 8 10 21 . 12 Fabricators . | . . . . . . . Repair Stations 25 | . . 7 13 3 . 2 Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 4 . 5 8 . 3 Record 5 | . 1 . . 4 . . Open DSF 2 | . . . . 2 . . Alert Level 6 | . 3 . 2 1 . . Unreport Threat 1 | . . . 1 . . . Security Status 1 | . . . . . . 1 Zone Layout 5 | . . . 2 1 . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks 17 | . . 5 8 2 . 2 Scan Component 11 | . . 3 5 2 . 1 Repair 6 | . . 2 3 . . 1 Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 3 | . 3 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 16 | . 8 3 1 1 . 3 Terminals 16 | . 8 3 1 1 . 3 Assimilate 8 | . 3 1 1 1 . 2 Botnet 5 | . 3 1 . . . 1 Detonate 3 | . 2 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 29 | . 7 4 5 8 . 5 Full Trace Events 6 | . 4 1 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . . 2 2 . . . Time 198 | . . 64 84 . . 50 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Fac Total Allies 2 | . . . . . 1 1 Largest Group 1 | . . . . . 1 1 Highest-Rated Group 106 | . . . . . 106 10 Highest-Rated Ally 106 | . . . . . 106 10 Total Orders 2 | . . . . . . 2 ROAM 1 | . . . . . . 1 FOLLOW 1 | . . . . . . 1 Ally Attacks 9 | . . . . . 9 . Total Damage 434 | . . . . . 434 . Kills 6 | . . . . . 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Fac Active Infowar (turns) 6235 | 201 2257 675 2819 92 . 191 Optics 2700 | . 2025 675 . . . . Sensors 2694 | . . . 2503 . . 191 Terrain 150 | 150 . . . . . . Structural 1675 | . . . 1583 92 . . Seismic 283 | 51 232 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Fac Turns Passed 9670 | 288 2266 1136 2979 2100 89 812 Spaces Moved 4430 | 139 967 498 893 1010 136 787 Core 275 | 8 2 . . 39 136 90 Treads 3458 | 131 965 498 893 971 . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 697 | . . . . . . 697 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 50 50 50 Average Speed 155 | 154 201 164 186 171 50 57 Slowest Speed 900 | 160 240 240 320 900 50 106 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 22 | . 3 . 6 . . 13 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 38 | 8 95 41 56 26 23 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 61 | . 11 . 14 3 . 33 Terrain Destroyed 339 | . 15 112 140 39 . 33 Melee 34 | . . . 1 . . 33 Projectile 63 | . 15 . 18 30 . . AOE 242 | . . 112 121 9 . . Terrain Rammed 2 | . . . 2 . . . Walls Destroyed . | . . . . . . . Machines Disabled 1 | . . . 1 . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Fac Total 6307 | 180 1139 681 1943 1201 156 1007 Wait 1015 | . 15 32 821 28 17 102 Move 4424 | 138 966 497 892 1009 135 787 Hop . | . . . . . . . Pick Up 106 | 12 30 12 21 22 2 7 Fast Attach 73 | 7 9 10 20 11 . 16 Attach 35 | . 2 9 11 7 1 5 Detach 13 | . 1 . 3 2 . 7 Swap 45 | 2 12 6 18 4 . 3 Drop 96 | 4 21 11 24 25 1 10 Fire 352 | 16 68 65 121 79 . 3 Melee 75 | . . 1 2 5 . 67 Ram 2 | . . . 2 . . . Kick . | . . . . . . . Crush 71 | 1 15 38 8 9 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 289 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 3) 899 | -10/Materials | Discovered new exit (range 6) 1103 | -10/Materials | Discovered new exit (range 18) 1750 | -10/Materials | Discovered new exit (range 10) 2555 | -10/Materials | Entered another Materials area 2555 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3106 | -9/Materials | Lost 3 parts (1p1n1w) 3309 | -9/Materials | Repaired Imp. Treads 3341 | -9/Materials | Repaired Autogun 3357 | -9/Materials | Discovered new exit (range 5) 3650 | -9/Materials | Discovered new exit (range 15) 3691 | -9/Materials | Entered another Materials area 3691 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3871 | -8/Materials | Repaired Lgt. Treads 3887 | -8/Materials | Garrison activated, responded to threat 4523 | -8/Materials | Build established: Scavenger-Tank 4823 | -8/Materials | Lost 3 parts (1u2w) 4906 | -8/Materials | Discovered new exit (range 15) 5225 | -8/Materials | Build established: Scavenger-Skirmisher 5817 | -8/Materials | Repaired Lgt. Treads 6670 | -8/Materials | Entered Factory 6670 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6749 | -7/Factory | Build established: Scavenger-Gunner 8439 | -7/Factory | Cargo convoy interrupted 8489 | -7/Factory | Garrison activated, responded to threat 8605 | -7/Factory | Discovered new exit (range 12) 8739 | -7/Factory | Core integrity fell below 50% 8749 | -7/Factory | Core integrity fell below 20% 8753 | -7/Factory | Released all parts (4) 8770 | -7/Factory | Entered Lower Caves 8771 | -7/Lower Caves | Encountered a Warlord checkpoint 8784 | -7/Lower Caves | Lost 20 parts (4p4n5u7w) 8827 | -7/Lower Caves | 12-ASH showed up to help 8829 | -7/Lower Caves | 12-ASH revealed a hidden path 8859 | -7/Lower Caves | Entered Factory 8859 | -6/Factory | Evolved 2 slots: Utility x2 8948 | -6/Factory | Discovered new exit (range 12) 8963 | -6/Factory | Build established: Mutant 9597 | -6/Factory | Cargo convoy interrupted 9598 | -6/Factory | Crushed by falling debris 9629 | -6/Factory | Lost 3 parts (3u) 9639 | -6/Factory | Core integrity fell below 50% 9648 | -6/Factory | Core integrity fell below 20% 9668 | -6/Factory | Lost 5 parts (1p2n1u1w) 9671 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09637_ Imp. Sensor Array destroyed. 09638_ Acquired 1 matter. 09638_ Penetrated by Slug. 09641_ The unstable cave ceiling collapses. 09641_ 32 Matter crushed. 09641_ K-01 Serf collects debris. 09643_ Slug penetrates Wall. 09643_ Penetrated by Slug. 09649_ Sneak attack on R-10 Processor. 09649_ Destroyed Hpw. Tractor Beam. 09649_ Destroyed Com. Wheel. 09649_ R-10 Processor system corrupted by crushing effect. 09649_ R-10 Processor knocked back. 09650_ R-10 Processor system terminally corrupted. 09650_ Com. Wheel fried. 09661_ W-25 Informer sends out distress signal. 09664_ Sneak attack on K-01 Serf. 09664_ K-01 Serf suffers critical hit (Smash). 09664_ K-01 Serf destroyed. 09669_ 9NZCKW4P&KGNYKU%=% K &RX5XS1SE0<8ITB Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????????? | | + #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | + #??????????????????????????????????????????? | | ###+#+#######????????????????????????????????????? | | #????????????????????????????????????? | | """""""" "#????????????????????????????????????? | | "#????????????????????????????????????? | | """""""" "#????????????????????????????????????? | | T#????????????????????????????????????? | | """""""" "#????????????????????????????????????? | | "#????????????????????????????????????? | | """""""" "#????????????????????????????????????? | | #??????###???????????????????????????? | | #+##################"##########??????????????????? | | # #????????# #??????????????????? | | # #????????# #?????????????#####! | | # #????????# "" "" "" "" ############### # | | # #######??# "" "" "" "" ## !%= + | | # #??# """ """ """ """ #" ############ # | | # #????""" 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" ???????" ? + T | | ## # #?????? ????????"""" # | | % ## # #?????? ????????"Y"" ### | | %%" ! *## # #?????? ????????? #?? | | """ * ## # #?????# #????????"" #?? | | """ !* ## # #?????+ #?????????" #?? | | ## # #?????# #?????????? ??? | | #####+##### #?????? ??????????? ??? | | ==! #???????????????????? ??? | | =!! #???????????????????? ??? | | =! #???????????????????? ??? | | #????????????????????????? | | #????????????????????????? | | ##### ########????????????????????????? | | ????# #???????????????????????????????? | | ????# !#???????????????????????????????? | | ????# !/#######?????????????????????????? | | ????# /!%*%%*= #?????????????????????????? | | ????# ==##### #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 35 Energy Capacity 550 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 225 Resistance: EX 25 Resistance: EM 25 Utility Shielding 66 Evasion (%) 53 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Autogun | 59% | -9/Materials Lgt. Treads | 19% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Construction Begets Destruction Hammer Time Jackpot Overwhelming Quantum Hacking Resistances Are Futile Well Done Challenges ------------ None Game ------ Seed FieldthrustDataEdition Manual? 0 Play Time 03:03:16 Cumulative 53.4 hours Start 2026.02.06 @ 13:36:31 End 2026.02.06 @ 18:53:35 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc638a89-cede-43d8-a3e6-851ea9319502