Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.28 @ 08:19:29 Player: Tuja Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (981) 981 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5091 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 189/300 Energy 92/100 System Corruption 20% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- Impact Mace Chainsword > --- INVENTORY (5) ---- Hybrid Deuterium Engine Heavy Particle Cannon Plasma Cannon Flak Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Compact Battery Improved Terrain Scanner Makeshift Transmission Jammer > --- WEAPON ----------- Assault Rifle Minigun Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Improved Treads Trap Reconfigurator Shock Rifle Shotgun Assault Cannon [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Core Analyzer Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . . 1 1 . . Parts Attached 38 | 4 4 . 1 3 11 4 . 11 Power 6 | 1 . . . 1 1 1 . 2 Engine 6 | 1 . . . 1 1 1 . 2 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . . . . 4 . . 4 Treads 7 | 2 . . . . 4 . . 1 Leg 1 | . . . . . . . . 1 Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 7 | 1 1 . . 1 2 1 . 1 Device 2 | . 1 . . . 1 . . . Storage 4 | 1 . . . 1 1 . . 1 Processor 1 | . . . . . . 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 15 | . 3 . 1 1 4 2 . 4 Energy Gun 1 | . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 5 | . 2 . 1 1 1 . . . Ballistic Cannon 2 | . . . . . 1 1 . . Launcher 2 | . 1 . . . 1 . . . Special Weapon 2 | . . . . . 1 . . 1 Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 2 | . . . . . . . . 2 Parts Lost 28 | . . . . 2 13 1 3 9 Power 6 | . . . . 1 2 . 1 2 Propulsion 7 | . . . . . 3 . 1 3 Utility 5 | . . . . . 2 1 . 2 Weapon 10 | . . . . 1 6 . 1 2 Highest Loss Streak 13 | . . . . 1 13 1 3 8 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 7 | 4 7 7 8 8 9 7 7 4 Power 1 | . 1 1 1 1 1 . 2 1 Propulsion . | 1 2 1 . 1 1 . 1 . Utility . | . . . . 1 1 3 1 . Weapon 4 | 2 4 5 5 4 4 3 2 2 Tool/Special . | . . . . . . . . . Unused Backups 13 | . . 1 . . 2 1 5 4 Power 2 | . . . . . 1 . . 1 Propulsion 2 | . . 1 . . 1 . . . Utility 4 | . . . . . . . 4 . Weapon 5 | . . . . . . 1 1 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 92 100 100 100 89 53 26 34 Engine 11 | . 14 14 14 14 8 7 2 7 Treads 20 | . 28 28 28 28 22 7 2 3 Device 11 | . 9 14 14 14 17 6 . . Storage 12 | . 14 14 14 14 17 7 2 3 Processor 1 | . . . . . . 1 7 6 Ballistic Gun 12 | . 13 14 14 19 14 6 2 . Ballistic Cannon 1 | . . . . . 7 6 2 . Launcher 6 | . 11 14 14 8 . . . . Peak Build Rating 27 | 4 11 11 11 12 27 26 21 23 Average Rating 14 | 2 9 11 11 11 23 22 11 15 On Entrance 9 | . 4 11 11 11 12 10 21 5 Naked Turns . | . . . . . . . . . Heaviest Build 31 | 8 15 15 15 19 31 31 26 23 Greatest Support 46 | 40 40 40 40 40 46 23 23 28 Greatest Overweight (x) 7 | 2 . . . . 5 1 5 7 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 5 Average Capacity 8 | 7 8 8 8 8 10 10 7 5 Most Carried 10 | 8 8 8 8 10 10 10 10 5 Average Carried 7 | 4 7 7 7 8 9 7 7 4 Final Capacity 10 | 8 8 8 8 10 10 10 5 5 Final Carried 10 | 6 8 8 8 10 5 10 5 4 Class Distribution -------------------- 54% | Skirmisher 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 843 | 231 85 . . 244 3 . . 280 Remotely . | . . . . . . . . . Salvage Created 1027 | . 172 . . 306 279 . . 270 Parts 88 | . 16 . . 28 26 . . 18 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 30 | . 6 . . 14 7 . . 3 Melee 1 | . . . . . . . . 1 Guns 12 | . . . . 11 1 . . . Cannons 1 | . . . . . 1 . . . AOE 14 | . 6 . . 3 5 . . . Classes Destroyed 11 | . 6 . . 1 2 . . 2 Worker 5 | . . . . 1 3 . . 1 Builder 2 | . 1 . . . . . . 1 Tunneler 5 | . 1 . . 1 1 . . 2 Recycler 2 | . 1 . . . 1 . . . Watcher 2 | . 1 . . . . . . 1 Swarmer 14 | . 3 . . 11 . . . . Grunt 10 | . 3 . . 3 4 . . . Duelist 2 | . . . . . 2 . . . Sentry 1 | . . . . . 1 . . . Specialist 2 | . . . . . . . . 2 Programmer 1 | . . . . . . . . 1 Best Kill Streak 10 | . 6 . . 5 10 . . 3 Combat Bots Only 5 | . 3 . . 4 5 . . 2 Max Kills in Single Turn 4 | . 4 . . 3 3 . . 1 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . 2 . . 2 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 299 | . 18 . . 55 120 23 3 80 Missed 72 | . 8 . . 14 24 8 1 17 Hits 227 | . 10 . . 41 96 15 2 63 Melee 7 | . . . . . 5 . 2 . Projectile 220 | . 10 . . 41 91 15 . 63 Critical Strikes 13 | . . . . . 5 1 1 6 Damage Taken 3956 | . 126 . . 453 1760 227 93 1297 Core 1235 | . 8 . . 70 449 34 45 629 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 . . . 68 18 . . . Volleys Fired 63 | . 7 . . 23 17 1 . 15 Largest 3 | . 2 . . 2 3 1 . 1 Hottest 100 | . 53 . . 53 100 50 . 100 Shots Fired 104 | . 9 . . 40 39 1 . 15 Gun 63 | . 5 . . 36 21 1 . . Cannon 21 | . . . . . 9 . . 12 Launcher 14 | . 4 . . 4 6 . . . Special 6 | . . . . . 3 . . 3 Kinetic 71 | . 5 . . 36 30 . . . Thermal 18 | . . . . . 3 . . 15 Explosive 14 | . 4 . . 4 6 . . . Electromagnetic 1 | . . . . . . 1 . . Robot Hit Streak 8 | . 4 . . 8 7 . . 3 Robot Miss Streak 5 | . 1 . . 5 5 . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 68 | . 6 . . 29 21 . . 12 Core Hits 66 | . 13 . . 21 27 . . 5 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . 1 Smash 1 | . . . . . . . . 1 Melee Attacks 6 | . . . . . . . . 6 Impact 5 | . . . . . . . . 5 Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 2506 | . 516 . . 655 971 . . 364 Guns 632 | . 40 . . 428 164 . . . Cannons 358 | . . . . . 155 . . 203 Explosions 1354 | . 475 . . 227 652 . . . Melee 161 | . . . . . . . . 161 Ramming 1 | . 1 . . . . . . . Kinetic 787 | . 40 . . 428 319 . . . Thermal 203 | . . . . . . . . 203 Explosive 1354 | . 475 . . 227 652 . . . Electromagnetic . | . . . . . . . . . Impact 161 | . . . . . . . . 161 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . . . 17 20 Average Corruption 15 | . . . . . . . 10 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . . . . . . . 8 20 Message Errors 5 | . . . . . . . 1 4 Matter Fused 8 | . . . . . . . 2 6 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . 1 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . . 1 Misdirections 4 | . . . . . . . 3 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 143 | . . . . 12 12 . . 119 Projectiles 6 | . . . . . . . . 6 Explosions 24 | . . . . 12 12 . . . Melee 113 | . . . . . . . . 113 Knockbacks 3 | . . . . . 1 . . 2 Impact 1 | . . . . . . . . 1 Kinetic 1 | . . . . . 1 . . . Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 111 | . 34 . . 6 71 . . . Shots 6 | . 3 . . 1 2 . . . Rammed 1 | . 1 . . . . . . . Targets Rammed 1 | . 1 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 177 | . 3 . . 9 92 . . 177 Average Temperature 25 | . 3 . . 4 27 . . 38 Received Heat Transfer 1458 | . 36 . . 171 873 153 . 225 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 4 | . . . . . . . . 4 Impact Corruptions 3 | . . . . . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 296 | . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 183 | . 136 45 . 136 183 51 . 50 Initial 51 | . . 45 . . 19 51 . . Average 26 | . 72 10 . 41 25 9 . 3 Influence Increases 1005 | . 206 . . 383 309 . . 107 Destroy 0b10 Robot/C 600 | . 120 . . 280 140 . . 60 Destroy 0b10 Robot/NC 80 | . 20 . . 10 25 . . 25 Destroy Leader 114 | . 22 . . 40 30 . . 22 Allied During Kill 6 | . . . . 6 . . . . Disable Machine 15 | . . . . . 15 . . . Destroy Structure 130 | . 44 . . 32 54 . . . Lose Combat Pursuer 60 | . . . . 15 45 . . . Influence Decreases 1001 | . 90 116 . 332 245 115 . 103 Entered New Map 167 | . . 71 . . 32 64 . . Time Decay 594 | . 90 45 . 272 83 51 . 53 Lost Part 200 | . . . . 20 130 . . 50 Lost Ally 40 | . . . . 40 . . . . Squads Dispatched 5 | . 1 . . . . . . 4 Investigation 2 | . 1 . . . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 2 | . . . . . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 3 | . . . . . 2 . . 1 Communications Jammed 10 | . . . . . 10 . . . Distress Signals 10 | . . . . . 10 . . . Times Spotted 62 | . 9 . . 19 20 3 5 6 Peak Tracking Total 10 | . 4 . . 4 10 3 5 4 Tactical Retreats 4 | . . . . 1 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . 1 . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 4 | . 1 . 1 . 1 . . 1 Terminals 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . 3 . 1 . 2 . . 3 Successful 5 | . 2 . 1 . . . . 2 Failed 4 | . 1 . . . 2 . . 1 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 1 . 1 . 2 . . . Terminals 5 | . 3 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 2 . 1 . . . . . Record 2 | . 2 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Process 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . 1 . . 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 13 | . . . . . . . . 13 Retrieved Matter 13 | . . . . . . . . 13 Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 3 | . . 1 . 2 . . . . Largest Group 2 | . . 1 1 2 . . . . Highest-Rated Group 45 | . . 31 31 45 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . Total Damage 22 | . . . . 22 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 2599 | . 174 241 399 1002 477 306 . . Terrain 2268 | . 174 241 399 1002 452 . . . Jamming 782 | . . . . . 476 306 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 3287 | 84 234 241 399 1002 477 312 117 421 Spaces Moved 1733 | 48 129 148 245 452 172 123 137 279 Core 301 | 25 . . . . 4 . 120 152 Treads 1421 | 23 129 148 245 452 168 123 17 116 Legs 8 | . . . . . . . . 8 Wheels . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 50 50 Average Speed 153 | 148 160 160 160 160 168 240 77 121 Slowest Speed 400 | 160 160 160 160 160 300 240 300 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 22 30 61 72 22 4 81 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 3 | . . . . . 3 . . . Terrain Destroyed 142 | . 51 . . 37 54 . . . Melee . | . . . . . . . . . Projectile 3 | . . . . . 3 . . . AOE 139 | . 51 . . 37 51 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 2248 | 61 147 153 253 690 324 141 147 332 Wait 342 | . . 4 1 206 108 . 11 12 Move 1726 | 47 128 147 244 451 171 123 136 279 Hop . | . . . . . . . . . Pick Up 55 | 10 6 1 3 5 9 11 . 10 Fast Attach . | . . . . . . . . . Attach 36 | 4 3 . . 2 11 5 . 11 Detach . | . . . . . . . . . Swap 8 | . 1 . 2 2 3 . . . Drop 12 | . 1 1 3 1 5 1 . . Fire 63 | . 7 . . 23 17 1 . 15 Melee 5 | . . . . . . . . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 322 | -10/Mines | Received a Mining Laser from a helpful Derelict 335 | -10/Mines | Met a Derelict bent on vengeance 403 | -10/Mines | Found a hidden stash of uninstalled traps 549 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 551 | -10/Mines | Discovered new exit (range 5) 560 | -10/Mines | Entered Exiles 560 | -10/Exiles | Accompanied by 1 ally 589 | -10/Exiles | Discovered new exit (range 15) 605 | -10/Exiles | Met 8R-AWN 632 | -10/Exiles | Met EX-HEX 680 | -10/Exiles | Met EX-BIN 704 | -10/Exiles | Aligned with FarCom system 706 | -10/Exiles | Given EX-Vault access code 743 | -10/Exiles | Opened EX-Vault 755 | -10/Exiles | Found Trap Reconfigurator 811 | -10/Exiles | Warned to stay clear of 0b10 Research branches 815 | -10/Exiles | Exiles lab attacked by MAIN.C 938 | -10/Exiles | Discovered new exit (range 14) 959 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 959 | -10/Exiles | Entered Mines 975 | -9/Mines | Learned location of Zion (-6) 1256 | -9/Mines | Build established: Skirmisher 1946 | -9/Mines | Discovered new exit (range 10) 1961 | -9/Mines | Entered Materials 1961 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2408 | -8/Materials | Discovered new exit (range 16) 2425 | -8/Materials | Core integrity fell below 50% 2438 | -8/Materials | Entered Factory 2438 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2449 | -7/Factory | Lost 13 parts (2p3n2u6w) 2750 | -7/Factory | Sucked down chute 2750 | -7/Factory | Entered Waste 2765 | -7/Waste | EMP discharged 2765 | -7/Waste | System corruption reached 10% 2767 | -7/Waste | Spotted C-40 Crusher 2790 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2797 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2825 | -7/Waste | Spotted C-40 Crusher 2826 | -7/Waste | Spotted C-40 Crusher 2827 | -7/Waste | Spotted C-40 Crusher 2828 | -7/Waste | Lost 3 parts (1p1n1w) 2845 | -7/Waste | Spotted C-40 Crusher 2848 | -7/Waste | Spotted C-40 Crusher 2861 | -7/Waste | Discovered new exit (range 13) 2865 | -7/Waste | EMP discharged 2867 | -7/Waste | Entered Factory 3102 | -7/Factory | Build established: Mutant 3245 | -7/Factory | Core integrity fell below 50% 3280 | -7/Factory | Core integrity fell below 20% 3288 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03277_ Slug penetrates Construction Platform. 03277_ Construction Platform disabled. 03277_ Knocked back. 03278_ Acquired 6 matter. 03279_ Hcp. Battery destroyed. 03279_ Core Analyzer destroyed. 03279_ Critical hit (Blast). 03279_ Knocked back. 03280_ Acquired 100 matter. 03281_ System corrupted: Substantial component data lost. 03282_ Knocked back. 03284_ Hyb. Deuterium Engine destroyed. 03284_ Knocked back. 03287_ Chainsword follow-up attack on H-61 Shepherd. 03288_ H-61 Shepherd calls for reinforcements. 03288_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03288_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????###??###?### | | ?????????????????????????????????????# ?? | | ?????????????????????????????????????# """" """" | | ?????????????????????????????????????# """" """" | | ?????????????????????????????????????# """" """" | | ?????????????????????????????????????# """" """" | | ?????????????????????????????????????# """" """" | | ?????????????????????????????????????# """" """" | | ?????????????????????????????????????# """" """" | | ?????????????????????????????????????# | | ????????????"??##############????????# | | ???????????T" # """"" ##???????########+#### | | ????????????" + ""Y"" ;##??????????## + | | ???????????????# # #??????????# ## | | ???????????????# % ;#???????????#T ## | | ???????????????# [* ############### ## | | ???????????????# % ! ; w ## | | ???????????????# """""" %%############+# ## | | ???????????????# """""""@ #??# # ## | | ???????????????# """""""H #??# # # | | ??????????????????""""""" #??# # # | | ??????????????????? !#??# !] # | | ?????????????????? ! #??# !] + | | ??????????????????####+######??# !] # | | ????????????????????? ????????# # | | ???????????????????? ????????# ! # | | ??????????????????? ?????????############# | | ???????????????????? ??????????????????????# | | ???????????????????????????????????????????+ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????? ?????????????????????# | | ???????????????????# ????????????????????# | | ???????????????????# ?????????????????? | | ???????????????????# ??????????????? | | ???????????????????# ??????????????? | | ????????????????+### ########?????? | | ????????????????? ####### | | ?????????????????? | | ????????????????? ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 1075 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Evasion (%) 50 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostThermalCompanion Manual? 0 Play Time 00:32:47 Cumulative 40.7 hours Start 2025.07.24 @ 20:54:58 End 2025.07.28 @ 08:19:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 20 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aaff3fa-9c56-445e-87bb-887a9b37c02b