Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 20:06:41 Player: SunShine214 Result: Destroyed by 6K-L1I(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1088) 1088 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 3658 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (12) Movement Walking (130) Location -9/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Deep Structural Scanner Sensor Array Signal Interpreter > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (8) ---- Enhanced Optical Array Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite A0-MCA's Component Scanner CPS Tube (2) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Deep Structural Scanner Sensor Array Signal Interpreter > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Enhanced Optical Array Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite A0-MCA's Component Scanner Mini Grenade Launcher CPS Tube Hammer [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Field Laser Energy Gun Field Laser Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Junk Cannon Impact Weapon Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 45 | 8 4 21 5 1 6 Power 5 | 1 . 4 . . . Engine 5 | 1 . 4 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 5 . . 2 Treads 2 | 2 . . . . . Leg 5 | . . 3 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 10 | 2 1 3 2 1 1 Device 7 | 1 1 2 1 1 1 Storage 1 | 1 . . . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 3 3 9 3 . 3 Energy Gun 9 | 2 2 5 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 3 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon 4 | . 1 1 1 . 1 Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 Parts Lost 10 | . 3 6 . . 1 Power 1 | . 1 . . . . Propulsion 3 | . . 3 . . . Utility 1 | . . 1 . . . Weapon 5 | . 2 2 . . 1 Highest Loss Streak 2 | . 1 2 . . 1 To Critical Strikes . | . . . . . . Average Backups 6 | . 4 6 8 8 7 Power . | . 1 1 1 . . Propulsion 1 | . . . 3 2 . Utility 2 | . 1 1 2 2 3 Weapon 1 | . 1 3 1 1 2 Tool/Special . | . . . . . . Unused Backups 11 | . . 1 . . 10 Power . | . . . . . . Propulsion . | . . . . . . Utility 7 | . . . . . 7 Weapon 2 | . . 1 . . 1 Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 94 | . 98 85 99 100 96 Engine 9 | . 12 5 11 11 11 Treads 5 | . 28 7 . . . Leg 14 | . . 3 22 22 22 Flight 2 | . . 10 . . . Device 20 | . 14 21 22 22 22 Storage 11 | . 14 11 11 11 11 Processor 9 | . . 11 11 11 11 Energy Gun 17 | . 27 10 17 22 14 Ballistic Gun 1 | . . 4 . . . Special Weapon 1 | . . . . . 3 Peak Build Rating 31 | 9 9 20 20 21 31 Average Rating 16 | 5 7 10 19 20 22 On Entrance 12 | . 9 6 20 20 21 Avg Prop Armor Cover (%) 3 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 29 | 14 14 21 21 21 29 Greatest Support 40 | 40 40 40 34 34 34 Greatest Overweight (x) 6 | . . 6 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 2 7 8 8 8 8 Average Carried 6 | . 4 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 7 8 8 8 6 Class Distribution -------------------- 67% | Skirmisher 24% | Mutant 4% | Scout 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Skirmisher | -9/Recycling Skirmisher | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 831 | 280 45 286 140 10 70 Remotely . | . . . . . . Salvage Created 1430 | 130 244 685 267 104 . Parts 86 | 8 18 35 19 6 . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 27 | . 7 13 5 2 . Guns 25 | . 7 11 5 2 . AOE 2 | . . 2 . . . Classes Destroyed 12 | 2 4 5 1 . . Worker 1 | . 1 . . . . Builder 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Hauler 1 | . . . 1 . . Recycler 1 | 1 . . . . . Operator 4 | . 2 2 . . . Watcher 1 | . . 1 . . . Swarmer 3 | . 3 . . . . Grunt 16 | . 4 9 3 . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 6 | . . 2 2 2 . Best Kill Streak 4 | 3 2 4 3 1 . Combat Bots Only 3 | . 2 3 3 1 . Max Kills in Single Turn 2 | 1 1 2 2 1 . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 190 | . 84 69 15 14 8 Missed 50 | . 18 21 5 5 1 Hits 140 | . 66 48 10 9 7 Projectile 140 | . 66 48 10 9 7 Critical Strikes 2 | . . . 1 1 . Damage Taken 1678 | . 650 624 128 128 148 Core 528 | . 115 265 51 59 38 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 54 . . . . Volleys Fired 134 | 11 46 48 21 7 1 Largest 2 | 2 2 2 2 2 1 Hottest 150 | 90 150 126 126 126 . Shots Fired 235 | 22 84 77 37 14 1 Gun 231 | 22 83 75 37 14 . Cannon . | . . . . . . Launcher . | . . . . . . Special 4 | . 1 2 . . 1 Kinetic 23 | . . 23 . . . Thermal 170 | 22 84 13 37 14 . Explosive . | . . . . . . Electromagnetic 41 | . . 41 . . . Impact 1 | . . . . . 1 Robot Hit Streak 10 | 6 10 8 6 4 3 Robot Miss Streak 5 | 2 3 5 4 1 . Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 155 | 15 52 56 21 10 1 Core Hits 68 | 4 18 31 8 7 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 . 1 . . Burn 3 | . 2 . 1 . . Melee Attacks 6 | . . . 2 . 4 Impact 2 | . . . 2 . . Slashing . | . . . . . . Piercing 4 | . . . . . 4 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2463 | 203 606 990 390 242 32 Guns 2143 | 203 601 797 373 169 . Cannons . | . . . . . . Explosions 174 | . . 174 . . . Melee 17 | . . . 17 . . Ramming 97 | . 5 19 . 73 . Kinetic 186 | . . 186 . . . Thermal 1639 | 203 601 293 373 169 . Explosive . | . . . . . . Electromagnetic 492 | . . 492 . . . Impact 49 | . . . 17 . 32 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 5 | . . 5 . . . Projectiles . | . . . . . . Explosions 5 | . . 5 . . . Melee . | . . . . . . Knockbacks 2 | . . . . 1 1 Impact 2 | . . . . 1 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 57 | . . 57 . . . Shots 2 | . . 2 . . . Rammed 3 | . 3 . . . . Targets Rammed 21 | . 3 3 . 15 . Kicked 18 | . . 3 . 15 . Crushed . | . . . . . . Highest Temperature 419 | 120 419 258 406 285 . Average Temperature 107 | 46 134 54 133 129 . Received Heat Transfer 765 | . 264 288 66 63 84 Effects 8 | . 1 . 7 . . Shutdowns 2 | . 1 . 1 . . Interference 6 | . . . 6 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 2 2 1 4 . Heat Transferred 3930 | 533 1629 510 888 370 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 4 . . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 97 | 10 84 97 70 20 . Initial 29 | . . 25 29 16 . Average 27 | 1 21 53 27 2 . Influence Increases 935 | 15 245 447 175 53 . Destroy 0b10 Robot/C 540 | . 140 260 100 40 . Destroy 0b10 Robot/NC 55 | 15 15 20 5 . . Destroy Leader 134 | . 40 62 32 . . Successful Hack 35 | . 5 9 8 13 . Disable Machine 60 | . 15 15 30 . . Destroy Structure 21 | . . 21 . . . Partial Spotted 30 | . . 30 . . . Lose Combat Pursuer 60 | . 30 30 . . . Influence Decreases 935 | 15 185 435 205 95 . Entered New Map 104 | . . 35 43 26 . Time Decay 761 | 15 155 360 162 69 . Lost Part 70 | . 30 40 . . . Squads Dispatched 8 | . 4 2 2 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 3 2 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 6 | . 1 3 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 19 27 10 2 4 Peak Tracking Total 5 | . 4 5 4 1 2 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 4 | . 1 1 2 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 17 | . 3 3 3 5 3 Terminals 13 | . 3 3 3 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 39 | . 5 6 9 12 7 Successful 16 | . 1 2 1 5 7 Failed 23 | . 4 4 8 7 . Catastrophic 6 | . 2 1 2 1 . Database Lockouts . | . . . . . . Manual 11 | . 3 4 4 . . Terminals 29 | . 5 6 9 9 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 1 2 1 4 7 Record 7 | . . . . . 7 Part Schematic 2 | . . . . 2 . Level Access Points 1 | . . 1 . . . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . . . 1 . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 2 3 4 4 . Full Trace Events 4 | . . . 2 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 3978 | 21 586 983 345 709 1334 Sensors 3840 | . 533 919 345 709 1334 Terrain 74 | 21 53 . . . . Structural 3370 | . . 982 345 709 1334 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 4089 | 117 586 983 360 709 1334 Spaces Moved 2477 | 47 270 465 186 510 999 Core 7 | 4 . 3 . . . Treads 457 | 43 270 144 . . . Legs 1794 | . . 99 186 510 999 Wheels . | . . . . . . Hover . | . . . . . . Flight 219 | . . 219 . . . Fastest Speed 37 | 50 160 37 130 130 130 Average Speed 131 | 150 160 119 130 130 130 Slowest Speed 360 | 160 160 360 200 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 15 | . . 15 . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 4 52 39 25 96 78 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . . . . 1 Spaces Dug 2 | . . . . . 2 Terrain Destroyed 18 | . . 16 . . 2 Melee 2 | . . . . . 2 Projectile . | . . . . . . AOE 16 | . . 16 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 3012 | 67 334 795 243 538 1035 Wait 260 | . 6 237 12 . 5 Move 2446 | 46 269 438 185 509 999 Hop 11 | . . 11 . . . Pick Up 27 | 2 5 9 1 3 7 Fast Attach 20 | 7 2 5 4 . 2 Attach 11 | . . 10 . . 1 Detach 6 | . . 6 . . . Swap 27 | 1 3 11 7 1 4 Drop 24 | . . 6 3 3 12 Fire 134 | 11 46 48 21 7 1 Melee 6 | . . . 2 . 4 Ram . | . . . . . . Kick 18 | . . 3 . 15 . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire 11 | . . 11 . . . Trap . | . . . . . . Miscellaneous 8 | . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 17) 314 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 5) 527 | -10/Materials | Discovered new exit (range 14) 593 | -10/Materials | Discovered new exit (range 6) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Utility x2 1166 | -9/Materials | Identified exit to Materials 1459 | -9/Materials | Core integrity fell below 50% 1648 | -9/Materials | Discovered new exit (range 4) 1685 | -9/Materials | Identified exit to Storage 1687 | -9/Materials | Entered Storage 1797 | -9/Storage | Identified exit to Recycling 1876 | -9/Storage | Used back door to open Recycling access 2047 | -9/Storage | Entered Recycling 2147 | -9/Recycling | Build established: Skirmisher 2292 | -9/Recycling | Core integrity fell below 20% 2310 | -9/Recycling | Discovered new exit (range 16) 2726 | -9/Recycling | Scanned before Scraplab entrance 2740 | -9/Recycling | Discovered new exit (range 11) 2744 | -9/Recycling | Entered Scraplab 2754 | -9/Recycling | Identified exit to Scraptown 2756 | -9/Recycling | Entered Scraptown 2924 | -9/Scraptown | Visited IN-MT5's Study 2950 | -9/Scraptown | Visited Scrapoid Research Area 2968 | -9/Scraptown | Visited Awakened 3018 | -9/Scraptown | Visited SPCMW 3200 | -9/Scraptown | Received an X-ray algorithm 3366 | -9/Scraptown | Visited UFD Registry 3366 | -9/Scraptown | Registered with UFD as "Bulletsys" 3412 | -9/Scraptown | Visited Scrap Suit Storage 3453 | -9/Scraptown | Visited LU-1G1's Boring Crew 3477 | -9/Scraptown | Visited Abandonware Association 3492 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3526 | -9/Scraptown | Visited Cartography Club 3562 | -9/Scraptown | Visited A0-MCA Data Center 3570 | -9/Scraptown | Given a B rating by A0-MCA 3577 | -9/Scraptown | Found A0-MCA's Component Scanner 3609 | -9/Scraptown | Visited Derelict Rescue Squad 3642 | -9/Scraptown | Visited Junk Cannon Lab 3662 | -9/Scraptown | Found Prototype Special Weapon 3662 | -9/Scraptown | Identified Junk Cannon 3850 | -9/Scraptown | Met Optimus 3850 | -9/Scraptown | Accepted into 0bPrime 3972 | -9/Scraptown | Discovered new exit (range 5) 3978 | -9/Scraptown | Identified exit to Factory 4002 | -9/Scraptown | Civil war broke out across Scraptown 4052 | -9/Scraptown | Found Deep Structural Scanner 4074 | -9/Scraptown | Lost 6 allies 4090 | -9/Scraptown | Destroyed by 6K-L1I(j) with Overtuned Pulse Rifle Last Messages --------------- 04019_ TL-Y2Y(p) destroyed. 04019_ Q2-CAX(x) knocked back. 04019_ Bolt penetrates Q2-CAX(x). 04019_ Q2-CAX(x) destroyed. 04023_ HV Slug penetrates Wall. 04024_ Dropped Hacking Suite. 04024_ Acquired Mak. Hacking Suite. 04025_ Dropped Plasma Cutter. 04026_ Acquired Mak. Hacking Suite. 04027_ Acquired 40 matter. 04029_ Dropped CPS Tube. 04031_ Acquired Mak. Hacking Suite. 04052_ Dropped Structural Scanner. 04053_ Acquired 10 matter. 04054_ Dropped Hammer. 04055_ Dropped Junk Cannon. 04057_ Acquired 10 matter. 04063_ Acquired Mak. Spear. 04064_ Acquired 10 matter. 04087_ Mni. Grenade Launcher destroyed. 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[![% % ## """""""""##???????????????? | | ==[ !%|! = ## """""""""##???????????????? | | ! ## " """"##???????????????? | | | "## """"##???????????????? | | ! """"##???????????????? | | """""""""""""" "## """""""""##???????????????? | | """""""""""""" "## ""!""""""##???????????????? | | ############"" "## """""""""###??????????????? | | ###########"" "###############??????????????? | | X"##??????##"" "## """"""""##??????????????? | | ###????####"" "## " " " "##??????????????? | | X"##########"" "## &"##??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -9/Recycling | Hacked Imp. Light Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerMachineSheargun Manual? 0 Play Time 00:34:49 Cumulative 88.0 hours Start 2026.02.20 @ 19:33:48 End 2026.02.20 @ 20:06:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35548791-cd70-4106-8777-8b959abed40a