Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.24 @ 13:43:05 Player: smidge Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (783) 783 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-30) -30 TOTAL SCORE: 1288 Bonus ------- Friendly Fire -30 Cogmind --------- Core Integrity 0/250 Matter 405/450 Energy 85/100 System Corruption 1% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Large Matter Pod > --- WEAPON (2) ------- Riot Gun (fused) Mini Grenade Launcher > --- INVENTORY (15) --- Subdweller Power Source Subdweller Power Source Compact Wheel Compact Wheel Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit Humpback Scrap Shield Subdweller Machine Gun Mini Grenade Launcher Scrap Shield Fragment (43) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Matter Pod > --- WEAPON ----------- Riot Gun Mini Grenade Launcher > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Compact Wheel Compact Wheel Subdweller Monowheel Subdweller Monowheel High-capacity Storage Unit Scrap Shield Subdweller Machine Gun Mini Grenade Launcher Mini Grenade Launcher Mace Scrap Shield Fragment [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Large Matter Pod Storage Large Matter Pod Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 6 6 Power 2 | 1 . 1 Engine 1 | 1 . . Core 1 | . . 1 Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 3 | 2 1 . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 1 5 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 8 | . 7 11 Power 1 | . 1 1 Propulsion 3 | . 3 3 Utility 1 | . . 2 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 17 | . 6 11 Power 3 | . 1 2 Propulsion 7 | . 2 5 Utility 4 | . 1 3 Weapon 3 | . 2 1 Tool/Special . | . . . Average Slot Usage (%) 92 | . 89 97 Engine 8 | . 14 . Core 4 | . . 13 Leg 9 | . 14 . Wheel 18 | . 13 28 Storage 23 | . 21 28 Energy Gun 9 | . 11 7 Ballistic Gun 10 | . 11 8 Launcher 3 | . . 8 Impact Weapon 2 | . 2 1 Peak Build Rating 14 | 6 9 14 Average Rating 9 | 4 7 12 On Entrance 4 | . 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 35 | 14 32 35 Greatest Support 32 | 20 32 32 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 9 15 Most Carried 15 | 2 10 15 Average Carried 9 | . 7 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 2 10 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 797 | 222 347 228 Remotely . | . . . Salvage Created 927 | . 591 336 Parts 48 | . 26 22 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 23 | . 11 12 Melee 2 | . 2 . Guns 12 | . 9 3 AOE 9 | . . 9 Classes Destroyed 7 | . 5 2 Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 8 | . 8 . Sentry 1 | . . 1 Subdweller 8 | . . 8 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 97 | . 48 49 Missed 34 | . 18 16 Hits 63 | . 30 33 Projectile 63 | . 30 33 Critical Strikes 2 | . . 2 Damage Taken 771 | . 308 463 Core 252 | . 69 183 Absorbed by Shields . | . . . Ignored by Resistances 226 | . 92 134 Core Remaining (%) 100 | 100 . . Volleys Fired 57 | . 30 27 Largest 2 | . 2 2 Hottest 80 | . 60 80 Shots Fired 88 | . 60 28 Gun 68 | . 60 8 Cannon . | . . . Launcher 20 | . . 20 Special . | . . . Kinetic 34 | . 30 4 Thermal . | . . . Explosive 20 | . . 20 Electromagnetic 34 | . 30 4 Robot Hit Streak 12 | . 12 12 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 75 | . 52 23 Core Hits 42 | . 23 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks 9 | . 9 . Impact 9 | . 9 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2374 | . 903 1471 Guns 769 | . 625 144 Cannons . | . . . Explosions 1373 | . 46 1327 Melee 232 | . 232 . Ramming . | . . . Kinetic 369 | . 290 79 Thermal 77 | . 46 31 Explosive 1296 | . . 1296 Electromagnetic 400 | . 335 65 Impact 232 | . 232 . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 4 3 Message Errors 3 | . 2 1 Matter Fused 1 | . 1 . Heat Flow Errors 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 5 . Impact 4 | . 4 . Kinetic . | . . . Secondary 1 | . 1 . Self-Inflicted Damage 112 | . . 112 Shots 5 | . . 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 220 | . 96 220 Average Temperature 45 | . 35 85 Received Heat Transfer 375 | . 213 162 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 100 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 149 | . 149 . Initial . | . . . Average 62 | . 66 . Influence Increases 509 | . 384 125 Destroy 0b10 Robot/C 300 | . 220 80 Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 46 | . 46 . Successful Hack 20 | . 20 . Disable Machine 18 | . 18 . Lose Combat Pursuer 105 | . 60 45 Influence Decreases 509 | . 384 125 Time Decay 494 | . 384 110 Lost Part 15 | . . 15 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 19 17 Peak Tracking Total 5 | . 3 5 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 18 3 Successful 11 | . 8 3 Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 8 3 Record 3 | . . 3 Part Schematic 2 | . 2 . Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . 2 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1423 | 57 855 511 Spaces Moved 1060 | 38 615 407 Core 7 | 7 . . Treads . | . . . Legs 300 | 31 269 . Wheels 753 | . 346 407 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 108 | 124 108 105 Slowest Speed 190 | 190 120 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 87 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 190 | . . 190 Melee . | . . . Projectile . | . . . AOE 190 | . . 190 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1240 | 45 729 466 Wait 48 | . 43 5 Move 1058 | 37 614 407 Hop . | . . . Pick Up 30 | 2 16 12 Fast Attach 6 | 6 . . Attach 5 | . 1 4 Detach 1 | . 1 . Swap 10 | . 5 5 Drop 16 | . 10 6 Fire 57 | . 30 27 Melee 9 | . 9 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 466 | -10/Materials | Discovered new exit (range 9) 548 | -10/Materials | Identified exit to Mines 668 | -10/Materials | Discovered new exit (range 8) 811 | -10/Materials | Discovered new exit (range 14) 904 | -10/Materials | Discovered new exit (range 9) 913 | -10/Materials | Entered Subcaves 918 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 976 | -10/Subcaves | Core integrity fell below 50% 979 | -10/Subcaves | Visited Clippyterm 982 | -10/Subcaves | Identified exit to Materials 982 | -10/Subcaves | Identified exit to Recycling 1141 | -10/Subcaves | Ambushed by Subdweller buried in earth 1141 | -10/Subcaves | Ambushed by Subdweller buried in earth 1206 | -10/Subcaves | Core integrity fell below 20% 1306 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1317 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1424 | -10/Subcaves | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01227_ S-10 Pest suffers critical hit (Destroy). 01227_ S-10 Pest knocked back. 01229_ S-10 Pest destroyed. 01229_ Machine disabled. 01231_ S-10 Pest destroyed. 01231_ Chain reaction triggered in Lgt. Ion Engine. 01231_ S-10 Pest destroyed. 01233_ Subatomizers dissect the Mak. Leg, destroying it. 01233_ Acquired 10 matter. 01234_ Lgt. Assault Rifle fries itself beyond repair. 01244_ System corrupted: Heat flow error (+258). 01245_ Overheating: Energy bleed (-16). 01292_ System corrupted: Riot Gun fused. Sub. Optics falls loose from the Twisted Machinery. 01314_ VAL6 VV9JWS