Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 23:04:51 Player: surprisinglarge Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1330) 1330 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3570 Bonus ------- None Cogmind --------- Core Integrity 452/550 Matter 86/300 Energy 5/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- Assault Cannon Rocket Launcher > --- INVENTORY (10) --- High-powered Shotgun High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Visual Processing Unit Targeting Computer > --- WEAPON ----------- Improved Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Sensor Array High-powered Shotgun Assault Cannon Rocket Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 29 | 6 1 . 13 2 7 Power 4 | 1 . . 2 . 1 Engine 3 | 1 . . 2 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . . 6 . 3 Treads . | . . . . . . Leg 11 | 2 . . 6 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 . 1 2 1 Device 2 | . . . . 1 1 Storage 2 | 1 . . 1 . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . . 4 . 2 Energy Gun 2 | 1 . . 1 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 3 | 1 . . 2 . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 8 | . . . 2 . 6 Power 2 | . . . . . 2 Propulsion 5 | . . . 2 . 3 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 4 | . . . 1 . 4 To Critical Strikes . | . . . . . . Average Backups 3 | 1 . 3 5 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 3 . . Weapon 1 | . . 1 1 2 2 Tool/Special . | . . . . . . Unused Backups 6 | . 1 . 2 2 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . 1 . 1 2 . Weapon 2 | . . . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 96 100 97 98 88 Engine 11 | . 14 14 11 9 7 Leg 34 | . 28 28 41 36 33 Device 2 | . . . . 9 14 Storage 11 | . 14 14 11 9 9 Processor 10 | . 10 14 11 16 5 Energy Gun 6 | . 14 14 3 . . Energy Cannon 1 | . . . 3 . . Ballistic Gun 14 | . 14 14 14 18 14 Peak Build Rating 20 | 6 7 7 15 19 20 Average Rating 11 | 3 6 7 12 18 17 On Entrance 9 | . 6 7 7 15 19 Naked Turns . | . . . . . . Heaviest Build 24 | 14 14 14 23 23 24 Greatest Support 49 | 20 20 20 40 49 49 Greatest Overweight (x) 3 | 3 . . . . . Average Overweight (x) . | 1 . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 Most Carried 8 | 4 2 5 8 5 5 Average Carried 3 | . . 3 5 2 2 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 6 | . 2 5 6 2 2 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 776 | 216 129 . 341 . 90 Remotely . | . . . . . . Salvage Created 1519 | . 159 . 879 . 481 Parts 98 | . 15 . 58 . 25 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 34 | . 7 . 17 . 10 Guns 24 | . 7 . 12 . 5 Cannons 6 | . . . 5 . 1 AOE 4 | . . . . . 4 Classes Destroyed 9 | . 3 . 2 . 4 Worker 2 | . . . . . 2 Hauler 1 | . . . 1 . . Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 5 | . 1 . 4 . . Swarmer 6 | . 6 . . . . Grunt 20 | . 1 . 12 . 7 Brawler 1 | . . . . . 1 Sentry 7 | . . . 5 . 2 Best Kill Streak 11 | . 3 . 5 . 11 Combat Bots Only 7 | . 3 . 4 . 7 Max Kills in Single Turn 3 | . 1 . 2 . 3 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 197 | . 39 . 84 . 74 Missed 78 | . 15 . 34 . 29 Hits 119 | . 24 . 50 . 45 Projectile 119 | . 24 . 50 . 45 Critical Strikes 3 | . . . . . 3 Damage Taken 1698 | . 219 . 661 . 818 Core 312 | . 35 . 179 . 98 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 86 55 . . Volleys Fired 112 | . 25 . 61 1 25 Largest 2 | . 2 . 2 2 2 Hottest 116 | . 70 . 116 48 70 Shots Fired 217 | . 50 . 117 2 48 Gun 176 | . 50 . 90 2 34 Cannon 36 | . . . 27 . 9 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 140 | . 25 . 70 2 43 Thermal 72 | . 25 . 47 . . Explosive 5 | . . . . . 5 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 3 . 9 1 9 Robot Miss Streak 5 | . 4 . 4 1 5 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 132 | . 21 . 81 1 29 Core Hits 73 | . 9 . 37 . 27 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Burn 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2692 | . 291 . 1312 18 1071 Guns 1681 | . 274 . 942 18 447 Cannons 510 | . . . 366 . 144 Explosions 480 | . . . . . 480 Melee . | . . . . . . Ramming 21 | . 17 . 4 . . Kinetic 1465 | . 136 . 720 18 591 Thermal 726 | . 138 . 588 . . Explosive 480 | . . . . . 480 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . . . Average Corruption 2 | . 2 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . 4 . . . Message Errors 1 | . . 1 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . . . 24 Projectiles . | . . . . . . Explosions 24 | . . . . . 24 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 111 | . . . . . 111 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed 3 | . 2 . 1 . . Kicked 3 | . 2 . 1 . . Crushed . | . . . . . . Highest Temperature 236 | . 78 . 236 . 56 Average Temperature 53 | . 25 . 72 . 26 Received Heat Transfer 693 | . 54 . 261 . 378 Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 2 . 6 . . Heat Transferred 1887 | . 407 . 1480 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 198 | . 60 12 198 48 156 Initial 48 | . . 12 . 48 11 Average 58 | . 21 . 120 40 32 Influence Increases 935 | . 167 . 466 1 301 Destroy 0b10 Robot/C 680 | . 140 . 340 . 200 Destroy 0b10 Robot/NC 50 | . 5 . 25 . 20 Destroy Leader 172 | . 22 . 100 . 50 Destroy Structure 33 | . . . 1 1 31 Influence Decreases 815 | . 135 32 352 86 210 Entered New Map 104 | . . 20 . 66 18 Time Decay 631 | . 135 12 332 20 132 Lost Part 80 | . . . 20 . 60 Squads Dispatched 3 | . . . 1 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 9 . 21 1 13 Peak Tracking Total 6 | . 4 . 3 1 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) 222 | . . . . 44 178 Optics 99 | . . . . 44 55 Sensors 123 | . . . . . 123 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 2083 | 72 401 353 825 45 387 Spaces Moved 1360 | 45 266 292 508 33 216 Core 23 | 23 . . . . . Treads . | . . . . . . Legs 1337 | 22 266 292 508 33 216 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 134 120 120 120 120 120 Slowest Speed 200 | 200 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 34 75 49 5 44 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . . . . . 35 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 34 | . . . . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1589 | 56 298 294 608 37 296 Wait 36 | . . . . . 36 Move 1355 | 44 265 291 507 32 216 Hop . | . . . . . . Pick Up 34 | 6 4 3 15 . 6 Fast Attach 1 | . . . 1 . . Attach 21 | 6 1 . 7 2 5 Detach 2 | . . . . . 2 Swap 8 | . . . 5 . 3 Drop 17 | . 1 . 11 2 3 Fire 112 | . 25 . 61 1 25 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 2 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 466 | -10/Materials | Discovered new exit (range 6) 474 | -10/Materials | Entered Mines 480 | -10/Mines | Discovered new exit (range 9) 526 | -10/Mines | Learned location of Zion (-7) 630 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 806 | -10/Mines | Discovered new exit (range 14) 827 | -10/Mines | Entered Materials 827 | -9/Materials | Evolved 2 slots: Propulsion x2 1186 | -9/Materials | Discovered new exit (range 11) 1373 | -9/Materials | Build established: Scavenger-Mutant 1396 | -9/Materials | Discovered new exit (range 16) 1652 | -9/Materials | Entered another Materials area 1652 | -8/Materials | Evolved 2 slots: Utility x2 1653 | -8/Materials | Identified exit to Storage 1697 | -8/Materials | Entered Storage 2049 | -8/Storage | Destroyed 7 combat bots 2049 | -8/Storage | Lost 4 parts (1p2n1u) 2084 | -8/Storage | Self-destructed Last Messages --------------- U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Lgt. Nuclear Core destroyed. Destroyed Lgt. Nuclear Core. ALERT: Construction progress impeded, dispatching reinforcements to local area. K-01 Serf collects debris. U-05 Engineer builds a Wall. W-25 Informer knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. Recycling unit begins recycling process. U-05 Engineer lays Concrete. 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""" """ #% #T#????????# #????????????? | | ?????# #= ###????????# ##########???? | | ??????#+########## [ ###????????# # #???? | | ??????# ######### #????????# # """" #???? | | ??????# #????????#= # ""??" #???? | | ??????+^ ##????????#% # ""???" #???? | | ??????# #?????????#= + "???"" #???? | | ??????### ####### #?????????# # "??"" #???? | | ????????# #?????#######?????????# # """" #???? | | ????????# #?????????????????????# # #???? | | ????????# #?????????????????????# # #???? | | ??????### ###??????????????????## ##+#######???? | | ??????# ###############+#### # #?????????? | | ??????# T" # #?????????? | | ??????# " !# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotFortressScrapsphere Manual? 0 Play Time 00:23:30 Cumulative 7.6 hours Start 2025.07.27 @ 21:40:30 End 2025.07.27 @ 23:04:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 18 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 94e4c475-2919-4a8f-9781-d1f6516c7999