Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.13 @ 05:08:26 Player: aperiodic Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (302) 1510 Value Destroyed (9865) 9865 Prototype IDs (143) 2860 Alien Tech Used (3) 600 Bonus (28443) 28443 TOTAL SCORE: 54178 Bonus ------- High Alert Combat Kills 563 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1020 Cogmind --------- Core Integrity 1371/1600 Matter 297/300 Energy 1101/2240 System Corruption 2% Temperature Cool (0) Movement Hovering (46) Location 0b11 Command Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (2) --- Cooled Antigrav System Cooled Antigrav System > --- UTILITY (20) ----- Improved Fusion Compressor Medium Storage Unit Experimental Energy Well Assembled Biocell Array Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Centrium Heavy Armor Plating Advanced Powered Armor Advanced Powered Armor Experimental Shock Absorption System Experimental Force Field Deep Network Scanner Quantum Router > --- WEAPON (3) ------- Nanosword Nanosword Nanosword > --- INVENTORY (8) ---- Mini Fusion Reactor Experimental Cesium-ion Thruster Experimental Matter Compressor (500) Advanced Reaction Control System Centrium Medium Armor Plating Enhanced Nova Cannon Field Lobotomy Kit Nanosword Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Improved Fusion Compressor Medium Storage Unit Experimental Energy Well Assembled Biocell Array Dimensional Manipulator Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Experimental Actuator Array Centrium Medium Armor Plating Centrium Heavy Armor Plating Advanced Powered Armor Experimental Shock Absorption System Experimental Force Field Deep Network Scanner Quantum Router > --- WEAPON ----------- Nanosword Nanosword Nanosword > --- INVENTORY -------- Mini Fusion Reactor Experimental Cesium-ion Thruster Experimental Matter Compressor Advanced Reaction Control System Advanced Powered Armor Enhanced Nova Cannon Field Lobotomy Kit Nanosword [Rating: 238] Favorites ----------- Power Zionite Light DM Reactor Engine Cooled Ion Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Experimental Cesium-ion Thruster Utility Advanced Targeting Computer Device Assembled Suspension Frame Storage Humpback Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Zionite Phaser-S Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Slashing Weapon Nanosword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 374 | 8 14 2 20 7 5 2 19 30 1 3 12 3 56 6 26 58 . 11 1 . 8 1 6 . . 9 . 18 13 1 12 22 Power 19 | 1 . 1 1 2 1 . 3 . . . . 1 2 . 1 2 . . . . 2 . . . . . . . 1 . . 1 Engine 8 | 1 . 1 1 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 1 . . . 2 . . . . 2 . . . . . . . 1 . . 1 Propulsion 51 | 3 4 . 5 5 . . 2 1 . . 2 . 7 1 7 4 . 1 . . . . 2 . . 4 . 1 . . . 2 Treads 33 | . 3 . 5 5 . . 2 1 . . 2 . 7 1 5 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 12 | . . . . . . . . . . . . . . . 2 2 . 1 . . . . 2 . . 4 . 1 . . . . Utility 185 | 2 2 . 5 . 2 . 8 15 . 1 3 . 20 3 13 37 . 8 1 . 6 1 3 . . 5 . 13 12 . 11 14 Device 72 | . . . . . . . . 3 . . . . 3 1 7 17 . 3 1 . 4 . 1 . . 2 . 10 9 . 6 5 Storage 21 | 2 2 . 2 . 1 . . . . . 1 . . 1 1 4 . . . . 1 . . . . 1 . 1 1 . . 3 Processor 9 | . . . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . 1 . . 1 . 2 . Hackware 15 | . . . . . . . . 3 . . . . 2 . . 4 . 4 . . . . 1 . . 1 . . . . . . Protection 68 | . . . 2 . 1 . 8 8 . 1 2 . 15 1 2 12 . 1 . . 1 1 1 . . . . 2 1 . 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 8 1 9 . 2 2 6 14 1 2 7 2 27 2 5 15 . 2 . . . . 1 . . . . 4 . 1 1 5 Energy Gun 13 | . 3 . 4 . . . . . . . . . 1 . . 4 . 1 . . . . . . . . . . . . . . Energy Cannon 23 | . . . . . . . . 1 1 . 2 1 11 . 1 4 . . . . . . . . . . . . . . . 2 Ballistic Gun 42 | 2 2 . . . 2 1 4 10 . 2 2 . 12 1 3 1 . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 2 . . 1 2 1 . . . 1 2 1 . 3 . . . . . . 1 . . . . . . 1 . . Special Weapon 7 | . 3 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . 1 2 Piercing Weapon 7 | . . . . . . . . . . . 1 . 1 . 1 2 . 1 . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 2 . . . 1 2 . 1 . . 2 . 2 11 . 2 . . 6 . . . . 5 . . . . . 6 Parts Lost 20 | . . 1 1 8 . . . . . . . . 2 . . 3 . . . . . . . 1 . . 1 . . . . 3 Power 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 8 | . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . 1 . . . . 2 Weapon 4 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 5 | . . 1 1 5 . . . . . . . . 1 . . 2 . . . . . . . 1 . . 1 . . . . 2 Average Slot Usage (%) 91 | . 99 99 98 93 68 88 89 91 92 91 91 92 90 86 84 84 100 99 100 100 98 100 94 97 95 95 94 93 100 91 98 99 Engine 3 | . 14 14 11 8 11 11 9 7 7 7 7 4 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . 3 6 6 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 2 2 . . 4 6 5 5 5 5 5 5 5 5 5 5 4 4 4 3 3 Treads 11 | . 11 28 21 21 22 22 18 15 15 14 14 14 11 12 11 9 . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 2 12 11 11 11 11 11 9 10 10 10 10 8 9 8 7 6 Device 9 | . . . . . . . . . 7 7 7 7 . 5 7 9 31 23 26 27 25 26 21 25 25 24 25 27 26 25 30 33 Storage 10 | . 28 28 24 33 24 11 9 7 7 7 7 7 6 6 5 10 6 5 5 5 5 5 5 5 5 5 5 7 9 8 7 7 Processor 9 | . . . 10 11 11 11 9 7 15 14 14 14 12 12 18 12 . . . . . . . . . . . . 3 4 11 11 Hackware 11 | . . . . . . . . 21 7 7 7 7 15 12 8 . 18 30 27 27 27 27 29 30 30 30 30 27 23 20 18 12 Protection 10 | . . . 8 . . 11 26 14 15 14 13 14 17 12 6 15 6 5 6 5 5 5 9 10 10 10 9 6 8 8 6 8 Energy Gun 1 | . 6 4 9 8 . . . . . . . . . . . 2 6 5 5 5 5 5 5 2 . . . . . . . . Energy Cannon 1 | . . . . . . . . . 5 7 9 1 2 . . 5 . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 17 14 1 . . 21 17 14 8 9 8 14 14 17 16 5 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 8 10 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 3 . . . 2 6 5 5 5 5 5 3 5 5 5 5 3 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 11 10 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 141 | 14 40 42 61 61 99 93 121 120 115 118 127 121 141 125 129 133 32 32 31 31 31 31 33 33 28 28 27 49 48 47 62 110 Greatest Support 115 | 26 40 40 40 43 40 40 44 44 42 42 42 42 50 48 48 48 32 33 33 33 33 33 34 34 34 38 34 49 49 49 89 115 Greatest Overweight (x) 5 | . 1 1 1 2 2 2 2 2 2 2 3 2 5 2 3 3 . . . . . . . . . 1 . . . . . 1 Average Overweight (x) . | . . . 1 1 1 2 2 2 2 2 2 2 2 2 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 44 | 8 16 16 22 22 30 24 24 24 24 24 44 24 24 44 24 24 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 Average Capacity 17 | 5 15 16 17 22 24 24 24 24 24 24 24 24 24 24 23 20 4 4 4 4 4 4 4 4 4 4 4 6 8 8 8 7 Most Carried 29 | 6 16 16 22 22 29 23 24 24 24 24 24 24 24 24 24 24 4 4 4 4 4 4 4 4 4 4 4 7 8 8 8 8 Average Carried 16 | 4 13 15 16 21 16 21 23 23 22 22 21 24 23 21 22 19 4 3 4 4 4 4 3 4 4 3 4 4 7 8 6 7 Final Capacity 24 | 8 16 16 22 22 24 24 24 24 24 24 24 24 24 24 24 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 8 Final Carried 24 | 6 16 15 22 20 21 23 24 22 23 22 24 24 24 21 23 4 4 4 4 4 4 4 4 4 4 4 4 7 8 8 8 8 Class Distribution -------------------- 31% | Hauler-Mutant 21% | Wizard-Sprinter 10% | Mutant 8% | Hacker-Mutant 7% | Hauler-Tank 4% | Hauler-Skirmisher 4% | Hauler-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Mutant | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Matter Collected 10542 | 320 301 217 692 74 . 88 639 538 79 . 30 262 1688 42 563 1101 355 80 80 79 . 29 192 29 . . 35 210 150 38 1095 1536 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13446 | 165 138 312 1637 230 . 76 1156 781 . . 30 247 2258 59 . 820 153 82 11 83 . . 462 . . . . 342 568 38 1852 1946 Parts 620 | 9 14 14 83 21 . 8 64 38 . . 5 14 101 3 . 51 4 5 1 2 . . 22 . . . . 20 40 1 74 26 Haulers Intercepted 20 | . 1 . 5 . . . 2 2 . . . . 6 . . . . . . . . . 1 . . . . 1 . . 2 . Recyclers Shooed 9 | . . 1 4 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled 19 | . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Retrieved Matter 197 | . . . . . . . . . . . . . . . 197 . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 2 . 5 . 1 1 . 1 . . . . . . 3 . 6 . . . . . . Prevented 14 | . . . . . . . . . . . . 7 . . . . 4 . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Combat Hostiles Destroyed 185 | . 3 11 35 7 . 3 22 11 . . . 6 33 7 . 7 7 . 3 4 . . 4 . . . . . 6 . 8 8 Melee 24 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 6 . 8 8 Guns 74 | . 3 8 8 5 . . 15 9 . . . 3 19 1 . 3 . . . . . . . . . . . . . . . . Cannons 26 | . . 3 20 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . AOE 53 | . . . 7 1 . 3 7 2 . . . 3 7 6 . . 7 . 2 4 . . 4 . . . . . . . . . Classes Destroyed 18 | 3 3 1 5 1 . . 1 1 . . . . . . . 2 1 . . . . . . . . . . . . . . . Worker 34 | 1 . . 3 . . . 2 2 . . . . 1 . . . . 3 . . . . 2 . . . . 2 . . 15 3 Builder 7 | . . . . 2 . . 1 . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Tunneler 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 20 | . 1 . 5 . . . 2 2 . . . . 6 . . . . . . . . . 1 . . . . 1 . . 2 . Recycler 16 | 1 . . 3 1 . 1 2 1 . . . . . . . . . . . . . . 1 . . . . . . . 3 3 Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 34 | . 2 . 3 . . . 2 3 . . . . 2 . . . . 1 . . . . 3 . . . . 5 4 1 6 2 Swarmer 54 | . 3 6 8 7 . 3 5 4 . . . 3 4 3 . . 1 . 3 . . . 4 . . . . . . . . . Grunt 66 | . . 5 14 . . . 10 6 . . . 3 14 3 . . 5 . . 2 . . . . . . . . . . 3 1 Brawler 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 6 | . . . 2 . . . 1 . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . . 8 . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . 3 1 Hunter 9 | . . . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . 2 Programmer 17 | . . . . . . . . 1 . . . . 7 . . . . . . 1 . . . . . . . . 6 . 2 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Best Kill Streak 14 | 4 2 3 7 6 . 3 6 3 . . . 3 14 3 . 4 4 2 3 3 . . 4 . . . . 2 4 1 7 2 Combat Bots Only 11 | . 2 3 6 4 . 3 5 3 . . . 3 11 3 . 3 4 . 3 3 . . 4 . . . . . 4 . 2 2 Max Kills in Single Turn 4 | 1 1 2 3 2 . 2 2 1 . . 1 2 2 2 . 2 3 1 1 1 . . 4 . . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 1 . 2 2 1 . . . 2 2 2 . . 3 . 1 1 . . 4 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Damage Taken 10002 | . 46 402 1015 869 . 8 862 467 . . . 169 2310 43 . 1655 37 18 50 . . 49 . 27 60 . 39 220 447 . 202 1007 Core 915 | . . 40 131 95 . . 14 56 . . . 32 92 21 . 140 . . 18 . . . . . 24 . . 23 . . 37 192 Absorbed by Shields 749 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 700 Core Remaining (%) 86 | 100 . 84 . . . 43 97 . . . . 87 . . . . 70 . . . . 91 . . . . 97 . 98 100 . 85 Volleys Fired 596 | 10 18 29 106 8 . 5 64 48 18 8 6 26 133 8 1 55 21 14 2 6 . . 3 . . . . . . 4 . 3 Largest 3 | 2 2 2 2 2 . 2 2 2 1 1 1 2 3 3 1 3 1 1 1 1 . . 1 . . . . . . 1 . 1 Hottest 163 | 40 100 76 91 80 . 46 46 53 30 30 20 50 163 81 90 138 80 60 80 80 . . 80 . . . . . . 80 . 120 Shots Fired 1058 | 20 31 58 182 16 . 8 123 91 18 8 6 36 300 9 1 98 21 14 2 6 . . 3 . . . . . . 4 . 3 Gun 717 | 20 26 50 76 8 . 6 118 87 . . . 20 223 2 . 60 6 14 . . . . 1 . . . . . . . . . Cannon 249 | . . 8 100 8 . . . . 18 8 . 5 61 . 1 38 . . . . . . . . . . . . . . . 2 Launcher 80 | . . . 6 . . 2 5 4 . . . 11 16 7 . . 15 . 2 6 . . 2 . . . . . . 4 . . Special 12 | . 5 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 1 Kinetic 707 | 20 18 37 114 8 . 6 118 87 . . . 20 223 2 . 54 . . . . . . . . . . . . . . . . Thermal 165 | . 13 21 32 . . . . . 18 8 5 5 34 . 1 26 . . . . . . . . . . . . . . . 2 Explosive 59 | . . . 6 . . 2 5 . . . . . 10 7 . . 15 . 2 6 . . 2 . . . . . . 4 . . Electromagnetic 104 | . . . 30 8 . . . 4 . . . 11 33 . . 18 . . . . . . . . . . . . . . . . Phasic 21 | . . . . . . . . . . . . . . . . . 6 14 . . . . 1 . . . . . . . . . Robot Hit Streak 44 | 6 11 12 16 5 . 8 33 17 . . 4 5 34 37 . 44 . . 7 . . . . . . . . . . . . 8 Robot Miss Streak 5 | 2 2 2 5 3 . 2 3 4 . . 1 5 3 . . 3 . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 883 | 12 17 43 135 8 . 3 99 62 . . 5 15 227 3 . 61 . 9 3 . . . 13 . . . . 15 26 3 61 63 Core Hits 493 | 6 6 15 80 10 . 4 56 34 . . 2 14 91 15 . 28 18 3 3 7 . . 18 . . . . 8 10 4 30 31 Critical Hits 21 | . 1 . 1 1 . . . 1 . . 1 1 5 . . 2 . . . . . . . . . . . 1 1 . 2 4 Critical Kills 7 | . 1 . . 1 . . . . . . . . 2 . . 1 . . . . . . . . . . . 1 . . 1 . Critical Parts Destroyed 11 | . . . 1 . . . . 1 . . 1 1 3 . . . . . . . . . . . . . . . 1 . 1 2 Melee Attacks 504 | . . . . . . . . 5 . . 1 3 2 . 20 10 . 37 1 . . . 28 . 3 . . 76 67 22 138 91 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 353 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . 30 67 22 138 91 Piercing 151 | . . . . . . . . . . . 1 3 2 . 20 10 . 37 1 . . . 28 . 3 . . 46 . . . . Sneak Attacks 52 | . . . . . . . . . . . 1 . . . . . . 4 . . . . 3 . . . . 6 . 1 26 11 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Follow-up Attacks 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 15 . 13 20 Damage Inflicted 40937 | 154 205 645 3223 273 . 339 2338 1225 . . 107 473 7057 1329 . 1488 1455 644 654 619 . . 1505 . . . . 1246 1780 449 7761 5968 Guns 9193 | 154 205 514 1062 99 . 47 1495 1033 . . . 185 3549 21 . 829 . . . . . . . . . . . . . . . . Cannons 2676 | . . 111 1180 34 . . . . . . . . 1009 . . 342 . . . . . . . . . . . . . . . . Explosions 9711 | . . . 953 129 . 266 843 99 . . . 288 2484 1296 . . 1455 . 598 619 . . 543 . . . . . . 138 . . Melee 19146 | . . . . . . . . 37 . . 64 . . . . 317 . 644 56 . . . 962 . . . . 1246 1780 311 7761 5968 Ramming 168 | . . 20 28 11 . 26 . 56 . . . . 15 12 . . . . . . . . . . . . . . . . . . Kinetic 9168 | 154 118 369 1334 34 . 47 1495 1033 . . . 185 3549 21 . 829 . . . . . . . . . . . . . . . . Thermal 1860 | . 87 256 629 129 . . . . . . 43 51 665 . . . . . . . . . . . . . . . . . . . Explosive 8192 | . . . 766 . . 266 843 . . . . . 1755 1296 . . 1455 . 598 619 . . 456 . . . . . . 138 . . Electromagnetic 2403 | . . . 466 99 . . . 99 . . . 237 1073 . . 342 . . . . . . 87 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16053 | . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . 196 1780 311 7761 5968 Piercing 3093 | . . . . . . . . . . . 64 . . . . 317 . 644 56 . . . 962 . . . . 1050 . . . . Highest Corruption 5 | . 1 1 . . . . 5 1 . . . . 1 1 1 . . . . . . . . . . . . . 3 . 1 2 Average Corruption 1 | . 1 1 . . . . 5 1 . . . . 1 1 1 . . . . . . . . . . . . . 2 . 1 1 Corruption Purged 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Effects 45 | . 3 7 . . . . 8 . . . . . 4 1 2 . . . . . . . . . . . . . 15 . 4 1 Message Errors 17 | . 1 3 . . . . 3 . . . . . 2 . 1 . . . . . . . . . . . . . 4 . 2 1 Matter Fused 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 6 . . . Heat Flow Errors 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . Energy Discharges 6 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . Data Loss (minor) 6 | . 1 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Targeting Errors 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4644 | . . . 25 29 . 9 5 43 . . . . 148 105 . . 48 265 77 4 . . 120 . . . . 228 146 134 2052 1206 Projectiles 18 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 473 | . . . 7 29 . 8 5 . . . . . 148 105 . . 48 . 77 4 . . 42 . . . . . . . . . Melee 4153 | . . . . . . 1 . 43 . . . . . . . . . 265 . . . . 78 . . . . 228 146 134 2052 1206 Knockbacks 6 | . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . 29 63 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 11 | . . 2 2 . . 1 . 2 . . . . 3 1 . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . 2 3 1 . 1 . 2 . . . . 3 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 40 157 183 48 . . 252 12 . . . 28 348 191 36 269 335 120 81 186 . . 44 . . . . 9 221 68 3 86 Average Temperature 77 | . 16 55 39 18 . . 69 3 . . . 11 105 82 21 86 127 39 41 77 . . 22 . . . . 9 104 36 2 35 Received Heat Transfer 1862 | . . 156 231 . . . 360 108 . . . 27 486 . . 381 9 9 . . . . . 9 . . . 39 9 . 18 20 Effects 5 | . . . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . 7 . . 3 . . . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . . 5 . . 3 . . . . . . . . . . . . . . . . Parts Fried 17 | . . . 2 . . . . 2 . . . . 12 . . . . . . . . . 1 . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3192 | . 259 629 1262 100 . . . . . . 148 100 694 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 4 2 . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Peak Influence 862 | 20 250 225 677 389 . 93 254 136 . . . . 862 . . . . 511 . . . . 221 . . . . 400 602 195 626 481 Initial 264 | . 13 25 . 264 . . . 49 . . . . 28 . . . . 116 . . . . . . . . . . 115 168 110 44 Average 174 | 4 108 86 259 283 . 54 89 46 . . . . 290 . . . . 160 . . . . 69 . . . . 65 374 76 197 293 Maximum Alert Level 3 | . 1 1 2 1 . . 1 . . . . . 3 . . . . 2 . . . . 1 . . . . 2 2 . 2 2 Low Security (%) 64 | 100 79 86 56 21 . 100 87 100 . . . . 24 . . . . 80 . . . . 86 . . . . 88 13 100 78 19 Level 1 22 | . 20 13 21 78 . . 12 . . . . . 53 . . . . 5 . . . . 13 . . . . 11 13 . 3 62 Level 2 13 | . . . 22 . . . . . . . . . 19 . . . . 14 . . . . . . . . . . 72 . 18 17 Level 3 . | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 2 1 5 . . . 1 4 . . . . 14 . . . . 4 . . . . 3 . . . . 3 5 1 8 5 Investigation 16 | . 2 1 2 . . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . . 1 1 2 2 Extermination 17 | . . . . . . . . 2 . . . . 5 . . . . 2 . . . . . . . . . 2 3 . 2 1 Reinforcement 15 | . . . 2 . . . . 1 . . . . 4 . . . . 2 . . . . 1 . . . . 1 1 . 2 1 Assault 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 Garrison 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Distress Signals 38 | . 2 . 3 . . . . . . . . . . . . . . . . . . 1 . . . . 4 3 5 4 2 14 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 370 | . 8 12 44 9 . . 28 16 . . . 8 41 6 . 8 3 7 6 1 . 9 6 14 6 . 2 29 39 7 24 37 Peak Tracking Total 14 | . 2 3 6 4 . 2 6 4 . . . 3 6 4 . 3 4 4 4 3 . 11 2 14 4 . 2 7 10 5 5 10 Tactical Retreats 46 | . . 2 2 . . . . 1 . . . 2 3 1 . 1 2 2 1 . . . 1 2 2 . . 8 6 . 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Traps Triggered 9 | . 1 . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 1 . . 1 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 2 . 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Machines Disabled 13 | . . . 4 . . . 1 . . . . . 3 . . 2 . . . . . . 1 . . . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . 1 . . 1 . . . . . . 1 . . . . . 1 . . . Garrison Access 12 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 3 . 1 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Machines Accessed 137 | . 9 1 6 . 2 . 9 4 1 . 4 . 11 . . . . 14 1 . 5 1 10 . 1 2 . 23 7 2 17 7 Terminals 79 | . 7 . 5 . . . 8 2 . . . . 4 . . . . 8 1 . . 1 7 . . . . 13 4 2 10 7 Fabricators 14 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 4 2 . 3 . Repair Stations 11 | . . . 1 . . . . 1 . . . . 4 . . . . 1 . . . . 1 . . . . 1 1 . 1 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Garrison Access 11 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . 3 . Total Hacks 575 | . 28 1 22 . 2 . 27 13 1 . 26 . 34 . . . . 63 1 . 18 1 58 . 1 2 . 113 47 18 73 26 Successful 451 | . 19 1 12 . 2 . 14 8 1 . 26 . 22 . . . . 43 1 . 18 1 51 . 1 2 . 96 39 10 65 19 Failed 122 | . 9 . 10 . . . 13 5 . . . . 12 . . . . 19 . . . . 6 . . . . 17 8 8 8 7 Catastrophic 16 | . 1 . 3 . . . 3 . . . . . . . . . . 2 . . . . 1 . . . . 1 1 2 1 1 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Manual 283 | . 19 . 9 . 1 . 15 3 . . . . 12 . . . . 43 . . . . 34 . . 1 . 62 29 10 31 14 Terminals 378 | . 26 . 18 . . . 24 7 . . . . 14 . . . . 46 1 . . 1 42 . . . . 74 33 18 48 26 Fabricators 82 | . . . . . . . . . . . . . 4 . . . . 8 . . . . 9 . . . . 29 12 . 20 . Repair Stations 40 | . . . 4 . . . . 4 . . . . 13 . . . . 5 . . . . 6 . . . . 4 2 . 2 . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . 3 . . . . Garrison Access 14 | . . . . . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . . . 3 . . 3 . Terminal Hacks 213 | . 12 1 3 . 2 . 6 4 1 . 26 . 5 . . . . 15 1 . 18 1 20 . 1 2 . 33 15 7 27 13 Record 25 | . . . . . 1 . . . . . 11 . . . . . . . 1 . 6 . . . . . . 2 . . 2 2 Part Schematic 28 | . . . . . . . . . . . 6 . 1 . . . . 4 . . 4 . 5 . . . . 8 . . . . Robot Schematic 8 | . . . . . . . . . . . 6 . . . . . . . . . . . 1 . . . . 1 . . . . Robot Analysis 14 | . 3 . . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 1 . 1 1 Prototype ID Bank 30 | . 3 . 1 . . . . 1 . . 3 . 2 . . . . 2 . . 4 . 6 . . . . 3 1 1 2 1 Open Door 10 | . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . 1 2 . . . . 3 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Branch Access Points 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Machine Index 6 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 1 . Terminal Index 5 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 19 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 5 . 3 7 1 Locate Traps 16 | . 3 . 1 . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . 4 . 1 2 Recall Investigation 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 1 Recall Extermination 8 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 2 2 . 1 . Recall Reinforcements 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 15 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 3 1 4 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 52 | . . . . . . . . . . . . . 2 . . . . 4 . . . . 6 . . . . 19 8 . 13 . Load Schematic 22 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 6 4 . 7 . Build 30 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 4 . . . . 13 4 . 6 . Repair Station Hacks 34 | . . . 4 . . . . 3 . . . . 9 . . . . 4 . . . . 6 . . . . 4 2 . 2 . Scan Component 18 | . . . 2 . . . . 2 . . . . 5 . . . . 2 . . . . 3 . . . . 2 1 . 1 . Repair 16 | . . . 2 . . . . 1 . . . . 4 . . . . 2 . . . . 3 . . . . 2 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . 3 . . . . Insert Component 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Analyze 4 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Garrison Access Hacks 11 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . 3 . Seal Access 11 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . 3 . Unauthorized Hacks 133 | . 7 . 5 . . . 5 . . . . . 5 . . . . 16 . . . . 18 . . . . 34 14 3 20 6 Terminals 104 | . 5 . 5 . . . 5 . . . . . 4 . . . . 12 . . . . 15 . . . . 25 10 3 14 6 Track 39 | . 3 . 3 . . . 2 . . . . . 1 . . . . 6 . . . . 6 . . . . 8 4 1 4 1 Assimilate 14 | . 1 . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . . . . 4 . . 3 1 Botnet 33 | . . . . . . . 1 . . . . . 2 . . . . 5 . . . . 7 . . . . 7 2 1 4 4 Disrupt 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 1 2 . Operators 6 | . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Fabricators 27 | . . . . . . . . . . . . . 1 . . . . 4 . . . . 3 . . . . 9 4 . 6 . Report 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Prioritize 12 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 4 2 . 3 . Siphon 12 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 4 2 . 3 . Haulers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 7 . 5 . . . 9 4 . . . . 9 . . . . 7 . . . . 6 . . . . 14 3 1 11 5 Full Trace Events 4 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 6 . . . . . . . . . . . 1 . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . 1 . . . 6 . 1 . . . . 5 . . 4 . 5 . . . . 9 . . . . Parts Built 23 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 . . . . 8 3 . 6 . Matter 6692 | . . . . . . . . . . . . . 318 . . . . 451 . . . . 764 . . . . 2500 1150 . 1509 . Time 1019 | . . . . . . . . . . . . . 169 . . . . 66 . . . . 90 . . . . 353 166 . 175 . Total Part Build Rating 168 | . . . . . . . . . . . . . 6 . . . . 11 . . . . 20 . . . . 61 23 . 47 . Parts Repaired 16 | . . . 2 . . . . 1 . . . . 4 . . . . 2 . . . . 3 . . . . 2 1 . 1 . Time 422 | . . . 52 . . . . 19 . . . . 81 . . . . 48 . . . . 72 . . . . 84 40 . 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Total Allies 15 | . 1 . . . . . 2 . . . 1 . 1 . . . . . . . . . 1 . . . . 4 . . 3 2 Largest Group 3 | . 1 1 1 . . . 2 2 . . 1 . 1 . . . . . . . . . 1 . . . . 2 . . 3 1 Highest-Rated Group 222 | . 10 10 10 . . . 20 20 . . 59 . 26 . . . . . . . . . 10 . . . . 54 . . 111 222 Highest-Rated Ally 222 | . 10 10 10 . . . 10 10 . . 59 . 26 . . . . . . . . . 10 . . . . 44 . . 44 222 Total Orders 35 | . . 2 . . . . . 6 . . . . . . . . . . . . . . 9 . . . . 14 . . 3 1 STAY 20 | . . 1 . . . . . 3 . . . . . . . . . . . . . . 5 . . . . 8 . . 2 1 FOLLOW 15 | . . 1 . . . . . 3 . . . . . . . . . . . . . . 4 . . . . 6 . . 1 . Ally Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Total Damage 929 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 929 Kills 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Robot Analysis Total 14 | . 3 . . . . . . . . . . . . . . . . . . . 4 . . . . . . 4 1 . 1 1 Derelict Logs Recovered 22 | . . 2 . . . . . . 1 2 . 2 . . 3 . 2 . 2 3 . 3 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Turns Passed 32472 | 105 664 1113 1855 584 823 647 1820 2211 1303 587 284 1713 3715 278 3533 2491 350 854 106 142 71 146 647 72 157 129 114 2249 1302 216 1375 816 Spaces Moved 27226 | 69 456 560 765 303 427 312 796 996 639 287 115 821 1452 121 1802 1300 884 1735 361 403 186 514 1217 327 426 496 394 3527 1131 477 2386 1541 Core 19 | 16 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Treads 10172 | . 155 560 765 303 427 312 796 996 639 287 115 821 1452 121 1630 793 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 354 | 53 301 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 106 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106 Flight 16575 | . . . . . . . . . . . . . . . 169 507 884 1735 361 403 186 514 1217 327 426 496 394 3527 1131 477 2386 1435 Fastest Speed 22 | 50 80 160 180 180 160 200 185 185 197 197 197 197 192 205 32 32 32 27 27 27 27 27 22 22 22 22 22 22 22 22 22 22 Average Speed 89 | 79 113 178 180 180 186 200 190 190 197 197 208 197 207 205 188 146 32 31 27 27 27 27 26 22 22 22 22 22 22 22 22 23 Slowest Speed 270 | 90 160 180 180 200 200 200 200 197 197 197 230 197 270 205 225 230 32 32 27 27 27 27 27 22 22 115 22 22 22 22 22 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . 2 . . . . . . 18 2 1 . 1 3 . . . . 7 . 1 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 55 | 4 65 97 67 47 70 54 63 25 81 53 73 86 24 29 85 81 86 37 53 62 60 58 20 54 59 68 64 64 46 18 32 49 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 17 | . 2 . . . 1 . . . 1 . 1 . . . 3 . 2 . . 1 3 2 . . 1 . . . . . . . Known Exits Taken 18 | . . . 1 . 1 . . 1 1 1 1 1 1 1 1 . 1 1 . . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 . 1 . 1 1 . . . . . . . . 1 . . 1 1 1 . . 1 1 1 1 . . . . . Scrap Searched 37 | . . 2 . 2 . 1 . . 4 2 . 2 . 1 3 . 5 . 4 3 . 2 . 2 2 . 2 . . . . . Spaces Dug 203 | . 4 . . . . . . 4 3 1 . 2 6 . 4 8 2 29 . . . . 8 . 3 . . 49 20 12 37 11 Terrain Destroyed 898 | . 4 . 42 11 . 29 21 4 7 1 . 17 67 104 4 16 197 39 37 82 . . 36 . 3 . . 49 20 58 37 13 Melee 174 | . . . . . . . . 4 . . . . 1 . 4 . . 25 . . . . 8 . 3 . . 49 20 12 37 11 Projectile 65 | . 4 . . . . . . . 7 1 . 3 12 . . 16 6 14 . . . . . . . . . . . . . 2 AOE 659 | . . . 42 11 . 29 21 . . . . 14 54 104 . . 191 . 37 82 . . 28 . . . . . . 46 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Acc Com Total 33778 | 100 559 618 1063 324 456 326 983 1215 666 301 142 885 1932 140 1908 1787 926 1941 362 427 205 518 1495 326 483 514 420 4889 2157 576 3185 1949 Wait 4773 | . 49 18 135 . . 5 66 109 6 . 2 32 242 . 2 277 22 153 . 20 . 5 241 . 55 . 27 1262 961 81 697 306 Move 27121 | 68 455 559 764 302 426 311 795 995 638 286 110 820 1451 120 1801 1299 883 1702 357 400 185 511 1210 326 425 495 393 3512 1129 474 2379 1540 Hop 33 | . . . . . . . . . . . 2 . . . . . . 14 1 1 . 1 3 . . . . 7 . 1 3 . Pick Up 245 | 13 16 4 20 5 17 2 18 11 2 2 6 . 16 2 38 34 . 3 . . 1 . 3 . . . . 10 6 . 6 10 Fast Attach 80 | 1 1 . 2 . 1 . 2 4 . . . 1 14 . 2 8 . 6 . . 10 . 2 . . 9 . 9 . . 1 7 Attach 104 | 6 . 2 4 6 3 . 5 3 . 3 3 . 4 3 14 27 . 3 . . . . 3 . . . . 6 3 . 4 2 Detach 12 | . . . . . . . . . . . . . 2 . 1 5 . 1 . . . . . . . 1 . . . . . 2 Swap 193 | 1 13 . 14 1 1 2 12 23 1 1 9 2 38 3 10 23 . 2 1 . . 1 1 . . . . 3 10 1 7 13 Drop 222 | 1 7 4 15 1 8 . 21 15 1 1 3 1 25 3 19 49 . 6 . . 9 . 1 . . 9 . 8 5 . . 10 Fire 596 | 10 18 29 106 8 . 5 64 48 18 8 6 26 133 8 1 55 21 14 2 6 . . 3 . . . . . . 4 . 3 Melee 383 | . . . . . . . . 5 . . 1 3 2 . 20 10 . 37 1 . . . 28 . 3 . . 72 42 15 88 56 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . 2 3 1 . 1 . 2 . . . . 3 1 . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command 0b11 Command History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 246 | -10/Materials | Discovered new exit (range 11) 339 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 10) 677 | -10/Materials | Discovered new exit (range 15) 770 | -10/Materials | Entered Mines 770 | -10/Mines | Accompanied by 1 ally 837 | -10/Mines | Met a Derelict shopkeep closing up shop 926 | -10/Mines | Discovered new exit (range 7) 1237 | -10/Mines | Discovered new exit (range 5) 1883 | -10/Mines | Entered Materials 1883 | -9/Materials | Accompanied by 1 ally 1883 | -9/Materials | Evolved 2 slots: Utility x2 1884 | -9/Materials | Identified exit to Mines 2306 | -9/Materials | Discovered new exit (range 3) 2467 | -9/Materials | Repaired Lgt. Armor Plating? 2534 | -9/Materials | Repaired Assault Rifle? 3483 | -9/Materials | First assault squad dispatched 3649 | -9/Materials | Build established: Hauler-Mutant 3738 | -9/Materials | Entered Mines 3788 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3813 | -9/Mines | Discovered new exit (range 10) 3977 | -9/Mines | Discovered new exit (range 12) 4078 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4078 | -9/Mines | Discovered new exit (range 5) 4170 | -9/Mines | Lost 3 parts (1p2n) 4186 | -9/Mines | Assembled infested the area 4191 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4216 | -9/Mines | Core integrity fell below 50% 4248 | -9/Mines | Lost 5 parts (1p2n2w) 4322 | -9/Mines | Entered Exiles 4323 | -9/Exiles | Identified exit to Mines 4364 | -9/Exiles | Met 8R-AWN 4394 | -9/Exiles | Met EX-HEX 4495 | -9/Exiles | Met EX-DEC 4526 | -9/Exiles | Learned location of Zion (-6) 4592 | -9/Exiles | Discovered exit to Mines (range 11) 4793 | -9/Exiles | Met EX-BIN 4815 | -9/Exiles | Aligned with FarCom system 4817 | -9/Exiles | Given EX-Vault access code 4863 | -9/Exiles | Opened EX-Vault 4877 | -9/Exiles | Found Field Lobotomy Kit 4922 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5145 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5145 | -9/Exiles | Entered Mines 5290 | -8/Mines | Discovered new exit (range 9) 5792 | -8/Mines | Entered Materials 5792 | -8/Materials | Evolved 2 slots: Utility x2 6493 | -8/Materials | Discovered new exit (range 9) 7612 | -8/Materials | Entered Factory 7612 | -7/Factory | Accompanied by 2 allies 7612 | -7/Factory | Evolved 2 slots: Utility x2 7613 | -7/Factory | Identified exit to Storage 8029 | -7/Factory | Build established: Hacker-Mutant 8067 | -7/Factory | Discovered new exit (range 4) 8197 | -7/Factory | Identified exit to Lower Caves 8461 | -7/Factory | Repaired Hrd. Medium Armor Plating 9823 | -7/Factory | Entered Lower Caves 10111 | -7/Lower Caves | Build established: Hauler-Mutant 10389 | -7/Lower Caves | Encountered a Warlord checkpoint 11111 | -7/Lower Caves | Discovered new exit (range 10) 11124 | -7/Lower Caves | Identified exit to Lower Caves 11126 | -7/Lower Caves | Entered another Lower Caves area 11282 | -7/Lower Caves | Learned 12 Factory zone layouts 11328 | -7/Lower Caves | Encountered a Warlord checkpoint 11363 | -7/Lower Caves | Learned Factory stockpile data 11529 | -7/Lower Caves | Found Alien Artifact 11530 | -7/Lower Caves | Identified Core Expander 11530 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 11679 | -7/Lower Caves | Discovered new exit (range 13) 11701 | -7/Lower Caves | Identified exit to Data Miner 11713 | -7/Lower Caves | Entered Data Miner 11713 | -7/Data Miner | Discovered new exit (range 6) 11751 | -7/Data Miner | Met Data Miner 11784 | -7/Data Miner | Learned location of Section 7 (-2) 11784 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11816 | -7/Data Miner | Received God Mode back door access code from Data Miner 11840 | -7/Data Miner | Assimilated Data Miner with FLK Orb 11896 | -7/Data Miner | Identified exit to Proximity Caves 11950 | -7/Data Miner | Destroyed Data Miner 11976 | -7/Data Miner | Found Prototype Hackware 11979 | -7/Data Miner | Found Prototype Hackware 11983 | -7/Data Miner | Found Prototype Hackware 11988 | -7/Data Miner | Found Prototype Hackware 11997 | -7/Data Miner | Entered Proximity Caves 13065 | -6/Proximity Caves | Learned 8 Factory zone layouts 13138 | -6/Proximity Caves | Discovered new exit (range 5) 13706 | -6/Proximity Caves | Identified exit to Factory 13710 | -6/Proximity Caves | Entered Factory 13710 | -6/Factory | Evolved 2 slots: Utility x2 13711 | -6/Factory | Identified exit to Factory 14010 | -6/Factory | Local fabrication network quarantined 14086 | -6/Factory | Identified exit to Lower Caves 14175 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 14476 | -6/Factory | Discovered exit to Factory (range 15) 14511 | -6/Factory | Repaired Imp. Medium Armor Plating 14584 | -6/Factory | Found Unknown Device 14584 | -6/Factory | Identified Launcher Loader 15379 | -6/Factory | Repaired Adv. Treads 15640 | -6/Factory | Build established: Hacker-Tank 15909 | -6/Factory | Garrison activated, responded to threat 16253 | -6/Factory | Build established: Hauler-Tank 16541 | -6/Factory | Repaired Imp. Heavy Armor Plating 16565 | -6/Factory | Repaired Med. Insulated Plating 17210 | -6/Factory | First assault squad dispatched 17219 | -6/Factory | Found Prototype Device 17219 | -6/Factory | Identified Exp. Terrain Scanner 17399 | -6/Factory | Destroyed 11 combat bots 17425 | -6/Factory | Entered Lower Caves 17694 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 17701 | -6/Lower Caves | Identified exit to Zion 17703 | -6/Lower Caves | Entered Zion 17773 | -6/Zion | Given the Hacking Drone Bay 17773 | -6/Zion | Found Prototype Device 17778 | -6/Zion | Discovered new exit (range 14) 17850 | -6/Zion | Learned Factory emergency access door positions 17924 | -6/Zion | Given A8's code to call for help 17955 | -6/Zion | System corruption cleaned by Quarantine Array 18147 | -6/Zion | Learned Factory non-interactive machine intel 18252 | -6/Zion | Learned location of Armory (-3) 18322 | -6/Zion | Learned Factory terminal intel 18393 | -6/Zion | Found Prototype Device 18407 | -6/Zion | Identified Hacking Drone Bay 18408 | -6/Zion | Identified Phasing AFG 18716 | -6/Zion | Build established: Hauler-Skirmisher 18718 | -6/Zion | Learned location of Warlord (-4) 19450 | -6/Zion | Discovered new exit (range 3) 19956 | -6/Zion | Build established: Hauler-Gunner 21194 | -6/Zion | Build established: Hauler-Skirmisher 21234 | -6/Zion | Identified exit to Deep Caves 21236 | -6/Zion | Entered Deep Caves 21513 | -6/Deep Caves | Attacked by Z-Imprinter 21539 | -6/Deep Caves | Destroyed Z-Imprinter 21581 | -6/Deep Caves | Found Prototype Device 21582 | -6/Deep Caves | Identified Zio. Metafield Generator 21758 | -6/Deep Caves | Found Prototype Protection 21758 | -6/Deep Caves | Identified Zio. Weapon Casing 21986 | -6/Deep Caves | Z-Facility disabled 22046 | -6/Deep Caves | Build established: Hauler-Mutant 22213 | -6/Deep Caves | Found Prototype Protection 22214 | -6/Deep Caves | Identified Zio. Heavy Carapace 22618 | -6/Deep Caves | Discovered new exit (range 11) 22845 | -6/Deep Caves | Spotted as-85286 22847 | -6/Deep Caves | Exposed GOLEM chamber 22860 | -6/Deep Caves | Destroyed as-85286 23373 | -6/Deep Caves | Found GOLEM Unit 23701 | -6/Deep Caves | Identified Deep Network Scanner 23702 | -6/Deep Caves | Identified Ghost Barrier 23727 | -6/Deep Caves | Entered Proximity Caves 23916 | -5/Proximity Caves | Spotted B-75 Beast 23986 | -5/Proximity Caves | Build established: Hacker-Sprinter 23988 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24051 | -5/Proximity Caves | Discovered exit to Factory (range 13) 24077 | -5/Proximity Caves | Entered Factory 24077 | -5/Factory | Evolved 2 slots: Utility x2 24077 | -5/Factory | Identified System Mapper 24078 | -5/Factory | Identified exit to Extension 24078 | -5/Factory | Identified Quantum Router 24080 | -5/Factory | Loaded intel: 239 non-interactive machine locations 24081 | -5/Factory | Loaded intel: 21 terminal locations 24317 | -5/Factory | Discovered new exit (range 8) 24353 | -5/Factory | Discovered new exit (range 5) 24408 | -5/Factory | Central database locked down 24612 | -5/Factory | Build established: Wizard-Sprinter 24669 | -5/Factory | Repaired Adv. Reaction Control System 24695 | -5/Factory | Repaired Adv. Phase Shifter 24767 | -5/Factory | Local fabrication network quarantined 24782 | -5/Factory | Fabricated Exp. Utility Shielding? 24791 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 24879 | -5/Factory | Identified exit to Upper Caves 24931 | -5/Factory | Entered Upper Caves 25018 | -5/Upper Caves | Discovered new exit (range 15) 25023 | -5/Upper Caves | Learned Factory trap positions 25037 | -5/Upper Caves | Entered another Upper Caves area 25102 | -5/Upper Caves | Identified exit to Factory 25160 | -5/Upper Caves | Discovered new exit (range 6) 25179 | -5/Upper Caves | Entered Zhirov 25179 | -5/Zhirov | Discovered new exit (range 3) 25184 | -5/Zhirov | Met Zhirov 25189 | -5/Zhirov | Learned location of Quarantine (-2) 25189 | -5/Zhirov | Learned location of Testing (-3) 25189 | -5/Zhirov | Learned location of Command (-1) 25192 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25198 | -5/Zhirov | Found Alien Artifact 25198 | -5/Zhirov | Identified Integrated Reactor 25198 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25230 | -5/Zhirov | Found Alien Artifact 25230 | -5/Zhirov | Identified Transdimensional Reconstructor 25230 | -5/Zhirov | Warped through subspace 25250 | -5/Zhirov | Entered Proximity Caves 25386 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 25389 | -4/Proximity Caves | Derelicts attacked a huge 0b10 base 25395 | -4/Proximity Caves | Discovered exit to Factory (range 3) 25396 | -4/Proximity Caves | Entered Factory 25396 | -4/Factory | Evolved 2 slots: Utility x2 25397 | -4/Factory | Identified exit to Upper Caves 25398 | -4/Factory | Loaded intel: 97 trap records 25673 | -4/Factory | Repaired Mni. Smartbomb Launcher? 25675 | -4/Factory | Discovered new exit (range 12) 25739 | -4/Factory | Repaired Imp. Flight Unit 25795 | -4/Factory | Central database locked down 25830 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 25863 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 25940 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 25989 | -4/Factory | Repaired Exp. Utility Shielding 26043 | -4/Factory | Entered Upper Caves 26045 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26082 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 26112 | -4/Upper Caves | Learned Research terminal intel 26113 | -4/Upper Caves | Discovered new exit (range 6) 26115 | -4/Upper Caves | Entered another Upper Caves area 26250 | -4/Upper Caves | Discovered new exit (range 7) 26272 | -4/Upper Caves | Entered Warlord 26285 | -4/Warlord | Discovered new exit (range 8) 26325 | -4/Warlord | Visited the Vortex Lab 26336 | -4/Warlord | Met Warlord 26337 | -4/Warlord | Warlord's base attacked by MAIN.C 26338 | -4/Warlord | Opened Warlord's prototype stash 26349 | -4/Warlord | Found Prototype Processor 26349 | -4/Warlord | Identified Spectral Analyzer 26354 | -4/Warlord | Found Prototype Device 26354 | -4/Warlord | Identified Exp. Phase Shifter 26365 | -4/Warlord | Found System Mapper 26395 | -4/Warlord | Opened side exit 26401 | -4/Warlord | Entered Proximity Caves 26512 | -3/Proximity Caves | Discovered new exit (range 15) 26515 | -3/Proximity Caves | Entered Research 26515 | -3/Research | Evolved 2 slots: Utility x2 26516 | -3/Research | Identified exit to Armory 26517 | -3/Research | Loaded intel: 18 terminal locations 26594 | -3/Research | Discovered new exit (range 14) 26764 | -3/Research | Spotted B-86 Titan 26766 | -3/Research | Fabricated Dimensional Manipulator (x1) 26823 | -3/Research | Fabricated Dimensional Manipulator? 27112 | -3/Research | Fabricated Dimensional Manipulator? 27209 | -3/Research | Fabricated Med. Storage Unit? 27298 | -3/Research | Repaired Exp. Cesium-ion Thruster 27433 | -3/Research | Repaired Exp. Utility Shielding 27502 | -3/Research | Found Imp. Powered Armor 27689 | -3/Research | Fabricated Nanosword (x1) 27711 | -3/Research | Discovered new exit (range 5) 28078 | -3/Research | Fabricated Femtoactuators (x1) 28081 | -3/Research | Fabricated Nanosword? 28564 | -3/Research | Fabricated Nanosword (x1) 28572 | -3/Research | Fabricated Exp. Actuator Array (x1) 28603 | -3/Research | Local fabrication network quarantined 28644 | -3/Research | Identified exit to Testing 28764 | -3/Research | Entered Armory 29021 | -3/Armory | Fabricated Imp. Fusion Compressor? 29044 | -3/Armory | Identified exit to Research 29118 | -3/Armory | Fabricated Mni. Fusion Reactor? 29143 | -3/Armory | Repaired Exp. Utility Shielding 29558 | -3/Armory | Spotted B-86 Titan 29802 | -3/Armory | Fabricated Exp. Armor Integrity Analyzer? 30066 | -3/Armory | Entered Research 30066 | -2/Research | Warlord forces began assault on 0b10 30066 | -2/Research | Evolved 2 slots: Utility x2 30114 | -2/Research | Identified exit to Access 30176 | -2/Research | Research machine network offline 30282 | -2/Research | Entered Access 30282 | -1/Access | Evolved 2 slots: Utility x2 30322 | -1/Access | Identified exit to Surface 30383 | -1/Access | Identified exit to Command 30477 | -1/Access | Fabricated Exp. Force Field (x1) 30502 | -1/Access | Fabricated Adv. Powered Armor (x1) 30764 | -1/Access | Spotted B-99 Colossus 30786 | -1/Access | Fabricated Adv. Powered Armor (x1) 30825 | -1/Access | Fabricated Dimensional Manipulator (x1) 30869 | -1/Access | Fabricated Nanosword? 30961 | -1/Access | Fabricated Exp. Terrain Scanner? 30977 | -1/Access | Local fabrication network quarantined 31032 | -1/Access | First assault squad dispatched 31364 | -1/Access | Repaired Exp. Utility Shielding 31657 | -1/Access | Entered Command 31831 | -1/Command | Disengaged cave seal 31835 | -1/Command | Welcomed Warlord to Command 31839 | -1/Command | Spotted B-99 Colossus 31839 | -1/Command | Assimilated B-99 Colossus with FLK Orb 32060 | -1/Command | Disengaged cave seal 32060 | -1/Command | Derelicts emerged from the dark tunnel 32131 | -1/Command | Spotted M Guard 32131 | -1/Command | Spotted M Guard 32131 | -1/Command | Spotted Combat Programmer 32131 | -1/Command | Spotted Combat Programmer 32152 | -1/Command | Destroyed Combat Programmer 32171 | -1/Command | Destroyed M Guard 32171 | -1/Command | All MAIN.C guards destroyed 32179 | -1/Command | Warlord commented on Warlord statues 32378 | -1/Command | Met MAIN.C 32389 | -1/Command | Destroyed MAIN.C Shell 32390 | -1/Command | MAIN.C activated Command garrisons 32390 | -1/Command | 0b10 Conduit disabled 32404 | -1/Command | Destroyed MAIN.C 32409 | -1/Command | Found Prototype Device 32409 | -1/Command | Identified Exp. Shock Absorption System 32417 | -1/Command | Found Zero-point Reactor 32426 | -1/Command | Found Prototype Protection 32426 | -1/Command | Identified Centrium Heavy Armor Plating 32469 | -1/Command | Discovered exit to Surface (range 9) 32473 | *** | Establishing 0b11! Last Messages --------------- 32409_ Acquired Prototype Device. 32409_ Identified Exp. Shock Absorption System. 32412_ Acquired 14 matter. 32413_ RLXH04Q7Q%HSYBDJAKAI9 32413_ Acquired 1 matter. 32414_ Acquired Med. Storage Unit. 32417_ Acquired Zero-point Reactor. 32421_ Acquired Cld. Antigrav System. 32423_ Acquired 40 matter. 32424_ Acquired 1 matter. 32426_ Acquired Prototype Protection. 32426_ Identified Centrium Heavy Armor Plating. 32454_ Sneak attack on K-01 Serf. 32454_ K-01 Serf destroyed. 32456_ Acquired 23 matter. 32468_ Acquired 40 matter. 32469_ Acquired 1 matter. 32469_ EXIT=FOUND: SURFACE 32470_ Acquired 1 matter. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #?????? | | ????????????????????????????????????# #???#"" | | ????????????????????????????????????# #????" | | ????????????????????+#####+#????????# #????"" | | ???????????????????? #????????# #???#"" | | ????????????????????? #????????# #???# " | | ????????????????????? #????????# #???# " | | ?????????????????????? ?????????# #???# " | | ?????????????????????? ?????????# #???#"" | | ??????????????????????? ??????????# #???#"" | | ??????????????????????? ??????????# #???# | | ????????? ###########+############ #???# | | ????????? *%[!%! ##### | | ?????????p p *= | | ?????????= ##### #### ######### | | ??????????????????????# #???????# = | | ??????????????????????# #???????# =%!######### | | ??????????????????????# #??????####+## ##?????# | | ??????????????????????# ###????# * #?????# | | ??????????????????????# #????# #?????### | | ??????????????????????# @ #????# """ #???????? | | ??????????????????????# #????# """ #???????? | | ??????????????????????######????# R" #???????? | | ????????????????????????????????# """ #???????? | | ????????????????????????????????# "" #???????? | | ????????????????????????????????# ? #???????? | | ????????????????????????????????# ?#???????? | | ????????????????????????????????#######??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 43 Energy Capacity 2240 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 75 EM Shielding 2 Armor Coverage 2000 Resistance: KI 20 Resistance: TH 25 Resistance: EX 75 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 99 Targeting Accuracy 8 Melee Accuracy 24 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 2 Salvage Targeting 6 Offensive Hacking 65 Defensive Hacking 59 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Powered Armor | -6/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Adv. Reaction Control System | -5/Factory | Scanalyzed Imp. Fusion Compressor | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Nanoactuators | -4/Factory | Hacked Imp. System Restoration Module | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Adv. Powered Armor | -4/Factory | Hacked Nanosword | -3/Research | Hacked Dimensional Manipulator | -3/Research | Hacked Exp. Force Field | -3/Research | Hacked Exp. Energy Well | -3/Research | Scanalyzed Exp. Target Analyzer | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Exp. Armor Integrity Analyzer | -3/Research | Hacked Exp. Actuator Array | -3/Research | Hacked Femtoactuators | -3/Research | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-66 Slayer | -4/Factory | Hacked H-77 Assassin | -3/Research | Hacked Fabricated ------------ Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Utility Shielding | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Med. Storage Unit | x1 | -3/Research Nanosword | x1 | -3/Research Femtoactuators | x1 | -3/Research Nanosword | x1 | -3/Research Nanosword | x1 | -3/Research Exp. Actuator Array | x1 | -3/Research Imp. Fusion Compressor | x1 | -3/Armory Mni. Fusion Reactor | x1 | -3/Armory Exp. Armor Integrity Analyzer | x1 | -3/Armory Exp. Force Field | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Dimensional Manipulator | x1 | -1/Access Nanosword | x1 | -1/Access Exp. Terrain Scanner | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Commander 0b11 void main() Challenges ------------ None Game ------ Seed MyomerAdvancedInjector Manual? 0 Play Time 09:11:09 Cumulative 318.6 hours Start 2021.02.12 @ 14:03:54 End 2021.02.13 @ 05:08:26 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 104 Adventurer 4 Explorer 0 Win Type 1 Total 6 Types 3/1/2/0/0/0/0/0/0 Lore% 72 Gallery% 78 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3950bf71-015f-4e70-8c93-afe6f6cf6d69