Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 19:00:08 Player: Selene Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (189) 945 Value Destroyed (5255) 5255 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (5569) 5569 TOTAL SCORE: 20669 Bonus ------- High Alert Combat Kills 339 Follower Combat Kills 254 Aligned with FarCom 300 Met MAIN.C 5000 Friendly Fire -324 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 92/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Graphene Brace Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Field Propulsion Array Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Advanced Visual Processing Unit Improved Core Shielding Graphene Brace Point Defense Array Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield Improved Corruption Screen Mini Drone Bay > --- WEAPON ----------- Micro-nuke Launcher Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Impulse Thruster Impulse Thruster Enhanced Force Lance Enhanced Force Lance [Rating: 159] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Micro-nuke Launcher Impact Weapon Maul Slashing Weapon Falx Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . 1 1 . 1 . . 1 . 1 . Utility 11 | . . . 1 . . . 1 1 . 1 1 2 1 2 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 268 | 7 10 2 36 8 2 4 67 19 10 17 13 10 13 8 16 26 Power 30 | 1 1 2 3 1 . . 6 1 . 1 3 1 2 . 4 4 Engine 19 | 1 1 2 2 . . . 5 . . 1 3 1 1 . 1 1 Core 5 | . . . 1 1 . . 1 1 . . . . . . . 1 Reactor 6 | . . . . . . . . . . . . . 1 . 3 2 Propulsion 70 | 2 4 . 10 1 . . 19 8 1 3 1 2 4 2 7 6 Treads 30 | . 2 . 10 1 . . 17 . . . . . . . . . Leg 10 | 2 2 . . . . . 1 3 . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 30 | . . . . . . . 1 5 1 3 1 2 4 2 5 6 Utility 88 | 2 3 . 8 3 . 1 18 6 4 6 5 4 7 5 5 11 Device 44 | 1 . . 3 2 . 1 8 4 3 4 2 2 1 3 4 6 Storage 5 | 1 2 . 2 . . . . . . . . . . . . . Processor 6 | . . . . 1 . . 1 . 1 . . . 1 . . 2 Hackware 11 | . . . . . . . 2 1 . 1 3 2 1 . . 1 Protection 22 | . 1 . 3 . . . 7 1 . 1 . . 4 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 80 | 2 2 . 15 3 2 3 24 4 5 7 4 3 . 1 . 5 Energy Gun 3 | . . . 3 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 24 | 2 1 . 4 1 2 1 13 . . . . . . . . . Ballistic Cannon 5 | . . . 5 . . . . . . . . . . . . . Launcher 23 | . 1 . 3 2 . 2 8 2 . 2 1 . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 . . . . . . . Slashing Weapon 8 | . . . . . . . . 1 1 3 2 1 . . . . Piercing Weapon 5 | . . . . . . . . . . . . 1 . . . 4 Special Melee Weapon 10 | . . . . . . . 3 1 2 2 1 1 . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 . . . . . . . Parts Lost 44 | . 1 . 4 4 . 1 2 . . 1 . . . . . 31 Power 5 | . . . 1 1 . . . . . . . . . . . 3 Propulsion 14 | . . . 1 1 . . 1 . . 1 . . . . . 10 Utility 20 | . 1 . 1 2 . 1 . . . . . . . . . 15 Weapon 5 | . . . 1 . . . 1 . . . . . . . . 3 Highest Loss Streak 23 | . 1 . 2 4 . 1 1 . . 1 . . . . . 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 99 97 77 94 95 99 100 98 98 97 96 91 91 84 Engine 7 | . 14 14 9 . . . 7 1 . 4 9 10 4 4 4 2 Core 1 | . . . 1 10 11 11 1 5 7 1 . . . . . . Treads 22 | . 17 28 33 32 33 33 35 . . . . . . . . . Leg 1 | . 10 . . . . . . 6 7 3 . . . . . . Flight 7 | . . . . . . . . 30 30 35 35 30 29 22 23 22 Device 7 | . 1 . 11 10 11 5 3 7 7 7 5 14 11 13 15 14 Storage 7 | . 14 14 11 11 11 11 9 . . . . . . . . . Processor 2 | . . . . 3 11 11 5 . . . . . . 4 4 5 Hackware 9 | . . . . . . . 7 22 23 23 28 26 27 26 24 22 Protection 8 | . 9 14 11 7 . . 7 7 7 6 5 5 6 8 8 5 Ballistic Gun 10 | . 27 28 4 20 . 11 16 . . . . . . . . . Ballistic Cannon 3 | . . . 14 . . . . . . . . . . . . . Launcher 1 | . . . . 1 . 11 1 7 7 5 . 1 . 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 120 | 15 52 52 103 95 92 93 120 19 21 26 27 30 32 44 53 57 Greatest Support 95 | 20 40 40 66 66 63 63 95 20 21 32 32 32 44 47 57 60 Greatest Overweight (x) 1 | 1 1 1 1 1 1 1 1 . 1 . . . . . 1 1 Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 18 | 7 15 20 24 25 25 25 25 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 20 20 25 25 24 23 25 25 5 5 5 5 5 5 5 5 Average Carried 17 | 3 14 19 24 23 23 22 24 5 4 4 4 4 4 4 4 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 20 20 25 22 22 23 25 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 48% | Mutant 22% | Scavenger-Mutant 15% | Wizard-Sprinter 8% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Matter Collected 6061 | 294 505 62 1376 119 . 145 1968 114 65 153 319 120 93 137 86 505 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5859 | 119 385 111 1384 145 . 201 1834 114 21 317 285 146 33 114 183 467 Parts 387 | 11 37 8 98 6 . 6 123 4 . 16 10 12 3 9 20 24 Haulers Intercepted 13 | . 2 . 5 . . . 4 . . . 2 . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 119 | . 10 1 41 8 . 3 39 . . 4 . 1 . . 6 6 Melee 3 | . . . . . . . . . . . . 1 . . . 2 Guns 32 | . 7 1 3 1 . 1 19 . . . . . . . . . Cannons 30 | . . . 30 . . . . . . . . . . . . . AOE 53 | . 3 . 7 7 . 2 20 . . 4 . . . . 6 4 Classes Destroyed 20 | 2 6 . 5 1 . . 3 . . 1 . . . . . 2 Worker 6 | . 1 . 2 . . . 1 1 . . 1 . . . . . Builder 7 | . 2 1 1 . . . 2 . 1 . . . . . . . Tunneler 4 | 2 . . 1 . . . 1 . . . . . . . . . Hauler 13 | . 2 . 5 . . . 4 . . . 2 . . . . . Recycler 9 | 1 . . . . . 1 2 1 . 2 . . . . . 2 Mechanic 3 | . . . . . . . 1 1 . . 1 . . . . . Operator 11 | . . . 3 . . . 3 . . 1 . 2 . . 1 1 Watcher 20 | . 1 . 4 . . . 5 . . . 1 . 1 3 4 1 Swarmer 44 | . 6 1 7 . . . 20 . . 4 . . . . 6 . Cutter 3 | . . . . . . . . . . . . . . . . 3 Grunt 41 | . 4 . 21 3 . 3 9 . . . . 1 . . . . Brawler 2 | . . . 1 1 . . . . . . . . . . . . Duelist 2 | . . . 2 . . . . . . . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . . . Sentry 16 | . . . 8 . . . 8 . . . . . . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | 2 3 1 6 4 . 4 6 3 1 6 1 1 1 2 7 4 Combat Bots Only 6 | . 3 1 4 4 . 3 6 . . 4 . 1 . . 6 3 Max Kills in Single Turn 4 | 1 1 1 4 4 . 1 3 1 1 3 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 3 4 . 1 3 . . 3 . . . . 3 1 Melee 1 | . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Hostile Shots Fired 766 | . 46 4 180 12 . 7 169 9 . 26 3 8 . 17 12 273 Missed 274 | . 10 2 49 2 . . 37 4 . 14 1 6 . 9 6 134 Intercepted 2 | . . . . . . . . . . . . . . . . 2 Damage Taken 9829 | . 424 26 1697 256 . 189 2023 38 . 374 38 25 . 283 137 4319 Core 2185 | . 53 . 189 5 . 51 114 5 . 65 20 . . 52 . 1631 Absorbed by Shields 20 | . . . . . . . 20 . . . . . . . . . Redirected to Shielding 220 | . . . . . . . . . . . . . . 19 28 173 Regen/Repaired (Parts) 244 | . 66 . . . . . . . . 40 . 48 . . . 90 Core Remaining (%) 88 | 100 . 78 . . . 38 79 . 99 92 98 100 100 96 . . Volleys Fired 361 | 4 41 7 135 10 . 7 139 . . 3 . . . . 5 10 Largest 2 | 2 2 2 2 2 . 1 2 . . 1 . . . . 1 1 Hottest 138 | 40 40 40 138 46 . 33 56 . . 39 . . . . 49 49 Shots Fired 625 | 8 63 14 243 16 . 7 256 . . 3 . . . . 5 10 Gun 377 | 8 60 14 37 12 . 5 241 . . . . . . . . . Cannon 199 | . . . 199 . . . . . . . . . . . . . Launcher 49 | . 3 . 7 4 . 2 15 . . 3 . . . . 5 10 Special . | . . . . . . . . . . . . . . . . . Kinetic 566 | 8 60 14 226 12 . 5 241 . . . . . . . . . Thermal 10 | . . . 10 . . . . . . . . . . . . . Explosive 49 | . 3 . 7 4 . 2 15 . . 3 . . . . 5 10 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | 4 23 4 26 10 . 3 17 . . 1 . . . . . . Robot Miss Streak 5 | 2 3 3 4 1 . 1 5 . . 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . Shots Hit Robots 452 | 6 43 7 146 12 . 5 176 10 4 6 11 3 2 5 7 9 Core Hits 264 | 4 21 4 70 12 . 7 86 3 . 8 4 3 . 3 13 26 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . 1 . . 1 . . . . . . . . . Critical Strikes 12 | . . 1 5 1 . . 1 . . 1 . . 1 1 1 . Destroy 3 | . . 1 . 1 . . 1 . . . . . . . . . Blast 5 | . . . 5 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . Impale 3 | . . . . . . . . . . . . . 1 1 1 . Melee Attacks 256 | . . . . . . . . 20 9 24 42 21 8 47 50 35 Impact 9 | . . . . . . . . . 9 . . . . . . . Slashing 86 | . . . . . . . . 12 . 23 39 12 . . . . Piercing 148 | . . . . . . . . . . . . 9 7 47 50 35 Sneak Attacks 27 | . . . . . . . . 8 2 4 7 2 1 . . 3 Combat Hostiles 4 | . . . . . . . . . . 1 2 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15692 | 76 681 112 3676 596 . 273 4228 98 230 936 537 228 70 304 1830 1817 Guns 4326 | 76 550 110 385 147 . 52 3006 . . . . . . . . . Cannons 2752 | . . . 2752 . . . . . . . . . . . . . Explosions 5645 | . 131 . 539 449 . 221 1222 . . 604 . . . . 1379 1100 Melee 2961 | . . . . . . . . 98 230 332 537 228 70 304 451 711 Ramming 8 | . . 2 . . . . . . . . . . . . . 6 Kinetic 6925 | 76 550 110 2984 147 . 52 3006 . . . . . . . . . Thermal 421 | . . . 153 . . . . . . 268 . . . . . . Explosive 5332 | . 131 . 539 449 . 221 1177 . . 336 . . . . 1379 1100 Electromagnetic 45 | . . . . . . . 45 . . . . . . . . . Impact 230 | . . . . . . . . . 230 . . . . . . . Slashing 1057 | . . . . . . . . 98 . 332 537 90 . . . . Piercing 1674 | . . . . . . . . . . . . 138 70 304 451 711 Highest Corruption 14 | . . . . 11 11 11 . . . . . . . . . 14 Average Corruption 8 | . . . . 10 11 11 . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . 1 Effects 37 | . . . . 5 23 2 . . . . . . . . . 7 Message Errors 11 | . . . . 3 6 1 . . . . . . . . . 1 Matter Fused 6 | . . . . . 4 . . . . . . . . . . 2 Heat Flow Errors 7 | . . . . . 6 . . . . . . . . . . 1 Energy Discharges 3 | . . . . 1 1 . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . 2 . . . . . . . . . . 2 Data Loss (major) 5 | . . . . . 4 1 . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 972 | . . . 22 . . . 77 . 73 220 110 . 70 55 248 97 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 332 | . . . 22 . . . 77 . . 40 . . . . 112 81 Melee 640 | . . . . . . . . . 73 180 110 . 70 55 136 16 Knockbacks 20 | . . . 20 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 19 | . . . 19 . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 852 | . 32 . . 77 . 73 121 . . 167 . . . . . 382 Shots 18 | . 1 . . 3 . 2 4 . . 3 . . . . . 5 Rammed 3 | . . 1 . . . . . . . . . . . . . 2 Targets Rammed 3 | . . 1 . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 2 . 267 24 242 30 403 7 . 81 244 126 198 42 128 245 Average Temperature 64 | . 2 . 81 18 95 16 64 7 . 30 63 29 78 9 32 92 Received Heat Transfer 1938 | . 159 9 801 45 . 81 480 12 . 54 . 27 . 9 . 261 Effects 4 | . . . 2 . 1 . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Interference 3 | . . . 2 . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . Heat Transferred 496 | . . . 296 . . . . . . 200 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Peak Influence 1110 | 15 268 82 802 396 . 95 538 367 257 297 129 165 103 208 273 1110 Initial 307 | . 9 1 23 307 . . 37 242 114 27 55 25 15 57 26 128 Average 223 | 4 65 38 393 389 . 86 237 259 145 74 70 90 41 59 120 520 Maximum Alert Level 4 | . 1 . 3 1 . . 2 1 1 1 . . . 1 1 4 Low Security (%) 53 | 100 88 100 17 . . 100 42 34 58 88 100 100 100 99 80 22 Level 1 31 | . 11 . 43 100 . . 44 65 41 11 . . . . 19 21 Level 2 11 | . . . 29 . . . 13 . . . . . . . . 22 Level 3 3 | . . . 9 . . . . . . . . . . . . 31 Level 4 . | . . . . . . . . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 7 . . . 5 1 3 4 1 1 1 3 3 10 Investigation 13 | . 1 . 1 . . . 1 . . 3 1 . 1 . 1 4 Extermination 5 | . . . . . . . . . . 1 . . . 1 1 2 Reinforcement 17 | . . . 4 . . . 3 1 1 . . 1 . 2 1 4 Assault 5 | . . . 2 . . . 1 . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Distress Signals 19 | . . . 3 1 . . 2 . 4 . . . . 2 2 5 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 284 | . 12 7 67 12 . 3 55 11 6 15 4 11 5 14 11 51 Peak Tracking Total 18 | . 4 2 5 7 . 3 6 3 4 7 1 10 4 6 7 18 Tactical Retreats 37 | . . 1 5 . . . 1 1 1 3 1 . 2 7 1 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Traps Triggered 10 | . 1 . . . . . 1 . . . 2 . 2 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 209 | . . . . . . . 90 69 16 34 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . 3 2 2 . . . . . . . Reprogrammed 19 | . . . . . . . 2 8 2 7 . . . . . . Reused 3 | . . . . . . . . 2 . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 6 | . . 1 . . . . . 2 . 1 . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Machines Disabled 17 | . . . 2 . . . 5 . 1 4 . . . 1 . 4 Max in Single Turn 4 | . . . 1 . . . 2 . 1 4 . . . 1 . 2 Garrison Access 9 | . . . . . . . 1 . . 2 1 1 2 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Machines Accessed 130 | . 11 . 11 . 5 . 13 8 8 14 12 9 4 17 7 11 Terminals 80 | . 8 . 8 . . . 8 4 6 9 5 5 . 11 6 10 Fabricators 6 | . . . . . . . . 1 . . 3 . . 1 1 . Repair Stations 6 | . 1 . . . . . . . . 2 . 2 . . . 1 Recycling Units 16 | . 2 . 1 . . . 2 3 2 1 3 . 1 1 . . Scanalyzers 8 | . . . 2 . . . 2 . . . . 1 1 2 . . Garrison Access 9 | . . . . . . . 1 . . 2 1 1 2 2 . . Total Hacks 532 | . 28 . 55 . 50 . 48 29 21 38 60 44 7 100 18 34 Successful 356 | . 16 . 41 . 50 . 28 12 16 20 35 30 6 72 10 20 Failed 173 | . 11 . 14 . . . 20 16 5 18 25 14 1 27 8 14 Catastrophic 26 | . 2 . 4 . . . 2 1 1 3 3 2 . 5 . 3 Database Lockouts 3 | . 1 . . . . . . 1 . . . . . 1 . . Manual 227 | . 14 . 24 . 1 . 19 18 9 14 28 17 1 64 4 14 Terminals 366 | . 21 . 28 . . . 31 21 18 30 48 33 . 87 17 32 Fabricators 9 | . . . . . . . . 2 . . 5 . . 1 1 . Repair Stations 12 | . 2 . . . . . . . . 3 . 5 . . . 2 Recycling Units 36 | . 5 . 3 . . . 7 6 3 2 4 . 3 3 . . Scanalyzers 44 | . . . 24 . . . 8 . . . . 4 2 6 . . Garrison Access 15 | . . . . . . . 2 . . 3 3 2 2 3 . . Terminal Hacks 228 | . 9 . 11 . 50 . 11 7 11 12 22 17 . 57 7 14 Record 67 | . . . . . 49 . . . . . . 3 . 13 1 1 Part Schematic 5 | . . . . . . . . 1 . . 4 . . . . . Robot Analysis 15 | . 1 . 2 . . . 2 . 1 1 3 1 . 1 . 3 Prototype ID Bank 11 | . 2 . 1 . . . 1 . 1 1 1 1 . 2 . 1 Open Door 5 | . . . . . . . . . 1 . . . . . 3 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . Level Access Points 5 | . . . . . . . . . . 1 1 1 . 1 1 . Branch Access Points 3 | . . . 1 . . . . . . . 1 . . 1 . . Emergency Access Points 3 | . . . . . . . 1 . . . . . . 2 . . Terminal Index 9 | . . . 1 . . . 1 1 1 . 1 1 . 1 1 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . Alert Level 9 | . . . 1 . . . 1 . 2 1 1 . . 2 . 1 Unreport Threat 15 | . . . . . . . 2 . 1 2 2 2 . 5 1 . Locate Traps 19 | . 3 . 1 . . . 1 1 2 3 3 2 . 1 . 2 Dispatch Records 2 | . . . . . . . . . . . . . . 1 . 1 Maintenance Status 2 | . . . . . . . . . . . . . . 2 . . Security Status 3 | . . . . . . . . . . . 1 . . 2 . . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . Patrol Status 2 | . . . . . . . . . . . . . . 2 . . Extermination Status 1 | . . . . . . . . . . . 1 . . . . . Assault Status 1 | . . . . . . . . . . . . . . 1 . . Garrison Status 1 | . . . . . . . . . . . . . . 1 . . Recall Investigation 4 | . . . . . . . . . . 1 . 1 . 2 . . Recall Extermination 4 | . . . . . . . . . . 1 . . . 2 . 1 Recall Reinforcements 7 | . . . . . . . . . . . 1 2 . 4 . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 4 | . 1 . 1 . . . . . 1 . . . . 1 . . Registered Components 5 | . . . 2 . . . . 1 1 . . . . 1 . . Registered Prototypes 2 | . . . 1 . . . . . . . . . . 1 . . Zone Layout 15 | . 2 . . . . . 2 2 . 1 2 3 . 3 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . 2 Fabricator Hacks 7 | . . . . . . . . . . . 5 . . 1 1 . Network Status 5 | . . . . . . . . . . . 3 . . 1 1 . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 10 | . 2 . . . . . . . . 2 . 4 . . . 2 Scan Component 5 | . 1 . . . . . . . . 1 . 2 . . . 1 Repair 5 | . 1 . . . . . . . . 1 . 2 . . . 1 Recycling Unit Hacks 14 | . 1 . 1 . . . 3 1 2 1 3 . 1 1 . . Process 1 | . . . . . . . . . . 1 . . . . . . Report Inventory 7 | . 1 . . . . . 2 . . . 3 . 1 . . . Retrieve Components 6 | . . . 1 . . . 1 1 2 . . . . 1 . . Scanalyzer 41 | . . . 24 . . . 7 . . . . 4 2 4 . . Insert Component 22 | . . . 12 . . . 3 . . . . 2 1 4 . . Analyze 19 | . . . 12 . . . 4 . . . . 2 1 . . . Garrison Access Hacks 9 | . . . . . . . 1 . . 2 1 1 2 2 . . Seal Access 9 | . . . . . . . 1 . . 2 1 1 2 2 . . Unauthorized Hacks 46 | . 4 . 5 . . . 6 4 3 3 4 4 1 6 2 4 Terminals 34 | . 3 . 4 . . . 4 2 2 2 3 3 . 5 2 4 Assimilate 13 | . 1 . 1 . . . 3 1 1 . 2 1 . 2 1 . Botnet 19 | . 2 . 3 . . . 1 1 1 2 1 2 . 2 1 3 Disrupt 2 | . . . . . . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 1 . . . 2 2 1 1 1 . 1 1 . . Reject 11 | . 1 . 1 . . . 2 2 1 1 1 . 1 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Broadcast 1 | . . . . . . . . . . . . 1 . . . . Data Cores Recovered 3 | . . . . . . . . . . 1 . 2 . . . . Used 3 | . . . . . . . . . . 1 . 2 . . . . Hacking Detections 94 | . 10 . 10 . . . 11 8 6 12 8 6 2 11 3 7 Full Trace Events 7 | . 1 . . . . . . . . 3 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 10 . . . 2 1 . . 4 2 1 . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . . . 99 . . . . . Total Part Build Rating 2 | . . . . . . . . . . . 2 . . . . . Parts Repaired 5 | . 1 . . . . . . . . 1 . 2 . . . 1 Time 125 | . 26 . . . . . . . . 22 . 57 . . . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 34 | . . . 10 . . . 9 2 12 . . . . 1 . . Parts Scanalyzed 16 | . . . 10 . . . 3 . . . . 2 1 . . . Part Schematics Acquired 15 | . . . 10 . . . 2 . . . . 2 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . 6 . . 1 . . . . . Non-combat 7 | . . . . . . . . 6 . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . 7 . . 1 . . . . . parse_system 3 | . . . . . . . . 3 . . . . . . . . no_distress 2 | . . . . . . . . 2 . . . . . . . . find_chute 2 | . . . . . . . . 1 . . 1 . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 1 1 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Total Allies 24 | . . 5 . 1 . . . 1 12 1 2 . . 1 1 . Largest Group 10 | . . 5 4 1 . . . 1 10 2 1 1 . 1 1 . Highest-Rated Group 173 | . . 89 58 31 . . . 10 173 65 65 10 . 10 45 . Highest-Rated Ally 65 | . . 31 18 31 . . . 10 31 34 65 10 . 10 45 . Total Orders 5 | . . 1 . . . . . 1 2 1 . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . FOLLOW 3 | . . . . . . . . 1 1 1 . . . . . . GUARD 1 | . . 1 . . . . . . . . . . . . . . Ally Attacks 161 | . . 27 47 . . . . . 81 6 . . . . . . Total Damage 1823 | . . 289 453 . . . . . 1028 53 . . . . . . Kills 21 | . . 6 8 . . . . . 7 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 1 . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Robot Analysis Total 15 | . 1 . 2 . . . 2 . 1 1 3 1 . 1 . 3 Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Turns Passed 19170 | 112 1533 1335 4068 388 616 60 5638 696 558 463 602 320 362 1043 647 729 Spaces Moved 17329 | 67 752 533 1447 147 256 17 1907 1252 482 970 1707 733 1102 2290 1594 2073 Core 48 | 8 . . . . . . . . . . . . . . . 40 Treads 4690 | . 383 533 1447 147 256 17 1907 . . . . . . . . . Legs 559 | 59 369 . . . . . . . 121 10 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 12032 | . . . . . . . . 1252 361 960 1707 733 1102 2290 1594 2033 Fastest Speed 19 | 50 120 240 240 240 240 240 225 29 39 22 23 23 23 25 23 19 Average Speed 86 | 116 176 240 240 240 240 240 232 37 72 31 24 23 24 27 23 23 Slowest Speed 242 | 120 240 240 240 240 240 240 242 39 130 130 26 26 28 28 97 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 98 | . . . . . . . . 8 8 7 9 10 14 29 9 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 98 96 86 42 67 9 92 36 61 28 36 16 25 59 35 55 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . Spaces Dug 200 | . . . 2 14 . . 22 . 4 16 31 16 3 34 38 20 Terrain Destroyed 721 | . 15 . 38 26 . 15 129 . 4 82 31 16 3 34 60 268 Melee 162 | . . . . . . . . . 4 16 31 16 3 34 38 20 Projectile 6 | . . . 6 . . . . . . . . . . . . . AOE 553 | . 15 . 32 26 . 15 129 . . 66 . . . . 22 248 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Fac Res Res Acc Com Total 20380 | 89 907 577 1812 166 259 28 2966 1449 664 1075 1817 833 1164 2585 1754 2235 Wait 1660 | 6 59 26 140 1 . . 671 65 142 23 31 70 28 237 86 75 Move 17119 | 66 751 532 1446 146 255 16 1906 1235 466 955 1688 713 1073 2232 1574 2065 Hop 95 | . . . . . . . . 8 7 7 9 9 14 28 9 4 Pick Up 152 | 6 28 4 25 . 1 1 38 4 3 3 7 3 11 10 2 6 Fast Attach 74 | 7 2 . 1 . . 1 11 5 5 7 1 7 7 1 6 13 Attach 57 | . . . 7 4 2 . 12 8 . 1 4 2 2 4 2 9 Detach 18 | . . . 2 1 1 . 3 3 1 . 2 2 1 . . 2 Swap 137 | . 8 2 28 4 . 3 44 6 5 9 8 1 4 3 8 4 Drop 207 | . 18 5 28 . . . 52 26 7 9 9 6 16 10 11 10 Fire 361 | 4 41 7 135 10 . 7 139 . . 3 . . . . 5 10 Melee 255 | . . . . . . . . 20 9 24 42 20 8 47 50 35 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . 16 . . 13 1 . Rewire 3 | . . . . . . . . . 3 . . . . . . . Trap 209 | . . . . . . . 90 69 16 34 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 15) 494 | -10/Materials | Discovered new exit (range 11) 624 | -10/Materials | Repaired Aluminum Leg 902 | -10/Materials | Discovered new exit (range 15) 1231 | -10/Materials | Central database locked down 1483 | -10/Materials | Discovered new exit (range 12) 1646 | -10/Materials | Entered Mines 1715 | -10/Mines | Learned Materials security intel 2075 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2477 | -10/Mines | Learned Materials stockpile data 2883 | -10/Mines | Discovered new exit (range 9) 2966 | -10/Mines | Discovered new exit (range 5) 2981 | -10/Mines | Entered Materials 2981 | -9/Materials | Accompanied by 4 allies 2981 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3535 | -9/Materials | Discovered new exit (range 6) 4025 | -9/Materials | Discovered new exit (range 15) 4398 | -9/Materials | Discovered new exit (range 3) 4509 | -9/Materials | Build established: Scavenger-Mutant 4791 | -9/Materials | Identified exit to Mines 4964 | -9/Materials | Discovered new exit (range 4) 6181 | -9/Materials | First assault squad dispatched 6183 | -9/Materials | Build established: Mutant 6183 | -9/Materials | Discovered new exit (range 7) 6950 | -9/Materials | Build established: Scavenger-Mutant 7049 | -9/Materials | Entered Mines 7299 | -9/Mines | Escorted by a lone wolf Derelict 7299 | -9/Mines | System corruption reached 10% 7319 | -9/Mines | Learned location of Storage (-7) 7329 | -9/Mines | Lost 4 parts (1p1n2u) 7349 | -9/Mines | Discovered new exit (range 12) 7389 | -9/Mines | Assembled infested the area 7394 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7425 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7425 | -9/Mines | Discovered new exit (range 6) 7437 | -9/Mines | Entered Exiles 7477 | -9/Exiles | Build established: Mutant 7496 | -9/Exiles | Met 8R-AWN 7536 | -9/Exiles | Met EX-HEX 7611 | -9/Exiles | Met EX-BIN 7649 | -9/Exiles | Aligned with FarCom system 7652 | -9/Exiles | Given EX-Vault access code 7745 | -9/Exiles | Opened EX-Vault 7760 | -9/Exiles | Found Superbattery 7809 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7876 | -9/Exiles | Met EX-DEC 7890 | -9/Exiles | Learned location of Zion (-6) 8020 | -9/Exiles | Discovered new exit (range 14) 8053 | -9/Exiles | Left Exiles lab with Superbattery 8053 | -9/Exiles | Entered Mines 8056 | -8/Mines | Core integrity fell below 50% 8103 | -8/Mines | Discovered new exit (range 5) 8113 | -8/Mines | Entered Materials 8113 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8419 | -8/Materials | Build established: Scavenger-Mutant 9527 | -8/Materials | Build established: Mutant 10388 | -8/Materials | Discovered new exit (range 9) 10619 | -8/Materials | Build established: Scavenger-Mutant 10946 | -8/Materials | Build established: Mutant 11150 | -8/Materials | Discovered new exit (range 14) 12482 | -8/Materials | Build established: Scavenger-Mutant 12783 | -8/Materials | Build established: Mutant 13158 | -8/Materials | Discovered new exit (range 8) 13713 | -8/Materials | First assault squad dispatched 13751 | -8/Materials | Entered Factory 13751 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13954 | -7/Factory | Central database locked down 14083 | -7/Factory | Discovered new exit (range 8) 14127 | -7/Factory | Build established: Hacker-Mutant 14140 | -7/Factory | Discovered new exit (range 18) 14424 | -7/Factory | Cargo convoy interrupted 14447 | -7/Factory | Entered Storage 14726 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 14828 | -7/Storage | Lost 4 allies 14938 | -7/Storage | Discovered new exit (range 16) 14941 | -7/Storage | Met a pair of Derelict thieves 15005 | -7/Storage | Entered Factory 15005 | -6/Factory | Accompanied by 1 ally 15005 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15068 | -6/Factory | Discovered new exit (range 4) 15231 | -6/Factory | Repaired Great Axe 15344 | -6/Factory | Identified exit to Factory 15424 | -6/Factory | Discovered new exit (range 11) 15468 | -6/Factory | Entered another Factory area 15468 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15552 | -5/Factory | Discovered new exit (range 3) 15611 | -5/Factory | Build established: Hacker-Sprinter 15617 | -5/Factory | Discovered new exit (range 15) 15733 | -5/Factory | Fabricated Imp. Flight Unit? 15964 | -5/Factory | Identified exit to Factory 15980 | -5/Factory | Identified exit to Upper Caves 16070 | -5/Factory | Entered another Factory area 16070 | -4/Factory | Accompanied by 1 ally 16070 | -4/Factory | Evolved 2 slots: Utility x2 16120 | -4/Factory | Repaired Cesium-ion Thruster 16202 | -4/Factory | Repaired Imp. Grenade Launcher? 16206 | -4/Factory | Identified exit to Research 16376 | -4/Factory | Spotted B-86 Titan 16390 | -4/Factory | Discovered new exit (range 12) 16390 | -4/Factory | Entered Research 16390 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16439 | -3/Research | Discovered new exit (range 15) 16474 | -3/Research | Build established: Wizard-Sprinter 16576 | -3/Research | Found Prototype Processor 16579 | -3/Research | Identified Spectral Analyzer 16710 | -3/Research | Identified exit to Research 16752 | -3/Research | Entered another Research area 16752 | -2/Research | Evolved 2 slots: Utility x2 16853 | -2/Research | Discovered new exit (range 15) 16871 | -2/Research | Identified exit to Testing 16929 | -2/Research | Found Prototype Device 16949 | -2/Research | Identified Beam Splitter 17035 | -2/Research | Identified exit to Access 17090 | -2/Research | Central database locked down 17240 | -2/Research | Spotted B-90 Cyclops 17795 | -2/Research | Entered Access 17795 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18269 | -1/Access | Identified exit to Surface 18440 | -1/Access | Discovered new exit (range 8) 18441 | -1/Access | Identified exit to Command 18442 | -1/Access | Entered Command 18449 | -1/Command | Found Enh. Force Lance 18559 | -1/Command | Disengaged cave seal 18843 | -1/Command | Lost 5 parts (2n3u) 18848 | -1/Command | Found Enh. Force Lance 18850 | -1/Command | Found Enh. Force Lance 18939 | -1/Command | Repaired Micro-nuke Launcher 18958 | -1/Command | Phase Generator disabled 19039 | -1/Command | Spotted B-99 Colossus 19096 | -1/Command | Spotted M Guard 19096 | -1/Command | Spotted M Guard 19096 | -1/Command | Spotted Combat Programmer 19097 | -1/Command | Spotted Combat Programmer 19099 | -1/Command | Disengaged cave seal 19124 | -1/Command | Met MAIN.C 19127 | -1/Command | 0b10 Conduit disabled 19150 | -1/Command | Core integrity fell below 50% 19151 | -1/Command | System corruption reached 10% 19168 | -1/Command | Core integrity fell below 20% 19171 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 19141_ Impulse Thruster destroyed. 19144_ EMDS Slug penetrates Reinforced Barrier. 19146_ EMDS Slug penetrates 0b10 Conduit. 19147_ EMDS Slug penetrates Reinforced Barrier. 19148_ Penetrated by EMDS Slug. 19151_ EMDS Slug penetrates Heavy Barrier. 19153_ EMDS Slug penetrates Combat Programmer. 19154_ Penetrated by EMDS Slug. 19155_ Combat Programmer resets Combat Programmer, system corruption cleaned. 19159_ EMDS Slug penetrates 0b10 Conduit. 19160_ Penetrated by EMDS Slug. 19162_ System corrupted: Heat flow error (+296). 19162_ Penetrated by EMDS Slug. 19163_ Enh. Force Lance destroyed. 19163_ Slammed into Combat Programmer. 19164_ Penetrated by EMDS Slug. 19164_ Imp. Hacking Suite destroyed. 19164_ Slammed into Combat Programmer. 19166_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#######################???????????????? | | ???????????#""""""" """ #???????????????? | | ???????????#"" "" #???????????????? | | ???????????#""" " "" ################# | | ???????????#""" "" """" / | | ???????????#" " """ / g | | ???????????#"" """"" g/ hgg ngg | | ???????????#"" """ ################# | | ???????????# " % "" "" Y #???????????????? | | ???????????# " " Y #???????????????? | | ???????????# " MMM ""#???????????????? | | ???????????#" """"" pMMM @ """""#???????????????? | | ???????????#" pMMM% """"""#???????????????? | | ???????????# """""""#???????????????? | | ???????????# " " " #???????????????? | | ???????????# " " " " #???????????????? | | ???????????" """" " #???????????????? | | ???????????" """ " " """" #???????????????? | | ???????????" " " " " #???????????????? | | ???????????# """"""" " " #???????????????? | | ???????????# " """ " """"""""#???????????????? | | ???????????# """ " " " #???????????????? | | ???????????#######################???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 80 Energy Generation 35 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 4 Additional Mass Support 9 Corruption Block 13 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 66 Point Defense Rating 160 Evasion (%) 77 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 36 Authchip Count 4 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Field Laser | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Katana | -7/Factory | Hacked Cld. VTOL Module | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Adv. Reaction Control System | -4/Factory | Scanalyzed Field Propulsion Drive | -4/Factory | Scanalyzed Spectral Analyzer | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Hehehe Maximum Efficiency Meet Your Maker No Explosion For You Origins Party Time Challenges ------------ None Game ------ Seed MediumOpticalMatrix Manual? 0 Play Time 05:23:52 Cumulative 75.9 hours Start 2024.06.09 @ 12:27:40 End 2024.06.09 @ 19:00:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 41 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 725cd579-be36-4dec-a5a0-d75cdf888656