Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.07 @ 02:09:06 Player: AlmondRoll Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (247) 1235 Value Destroyed (5610) 5610 Prototype IDs (136) 2720 Alien Tech Used (8) 1600 Bonus (19112) 19112 TOTAL SCORE: 42177 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 482 Follower Combat Kills 748 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 1000 Met Warlord at Research 2000 Acquired SGEMP 2000 Met Sigix 2000 Activated Exoskeleton 3000 Win 3000 Friendly Fire -718 Cogmind --------- Core Integrity 1565/1600 Matter 615/675 Energy 32/100 System Corruption 2% Temperature Warm (160) Movement Flying (91) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Backup Power VII Backup Power VII > --- PROPULSION (6) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Diametric Drive Experimental Q-thruster > --- UTILITY (13) ----- Advanced Power Amplifier Advanced Cooling System Experimental Coolant Injector Large Storage Unit Quantum Shading Machine Structural Scanner Experimental Signal Interpreter Advanced Hardlight Generator Experimental Hacking Suite Experimental Hacking Suite System Mapper Experimental System Shield Ghost Barrier > --- WEAPON (5) ------- Nanosword Nanosword Nanosword Sigix Broadsword > --- INVENTORY (15) --- Backup Power VII Backup Power VII Field Propulsion Array Advanced Sensor Array Femtoactuators Advanced Transmission Jammer ECM Suite Advanced Cloaking Device Advanced Cloaking Device Improved Propulsion Shielding Experimental Utility Shielding Warp Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Backup Power VII > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Diametric Drive Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Advanced Matter Compressor Quantum Shading Machine Experimental Signal Interpreter Femtoactuators Advanced Cloaking Device Advanced Cloaking Device Experimental Hacking Suite Experimental Hacking Suite System Mapper Experimental System Shield Ghost Barrier > --- WEAPON ----------- Nanosword Nanosword Nanosword Sigix Broadsword > --- INVENTORY -------- Field Propulsion Array Advanced Cooling System Experimental Coolant Injector Advanced Transmission Jammer ECM Suite Improved Propulsion Shielding Experimental Utility Shielding Advanced Hardlight Generator Warp Gun Mini Grenade Launcher [Rating: 226] Favorites ----------- Power Backup Power VII Engine Light Ion Engine Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Experimental Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Experimental Hacking Suite Protection Light Regenerative Plating Weapon Nanosword Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Nanosword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 11 | . . . 2 1 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 1 . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 662 | 3 9 22 40 13 . 34 1 . 3 2 14 7 12 . . 23 . 31 1 24 3 2 12 1 51 2 70 5 1 8 . 64 58 25 62 38 21 Power 27 | . . 2 4 1 . 2 . . . . 2 . . . . 1 . 1 . 2 1 . 2 . 2 . . . . . . 2 . 1 2 2 . Engine 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 22 | . . . 3 1 . 2 . . . . 2 . . . . 1 . 1 . 2 1 . 1 . 2 . . . . . . 2 . 1 1 2 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 85 | 2 1 3 14 5 . 4 . . . . 3 4 . . . 5 . 3 . 5 . . 2 . 2 . 9 1 . 3 . 6 . 2 1 8 2 Treads 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 70 | . . . 5 5 . 4 . . . . 3 4 . . . 5 . 3 . 5 . . 2 . 2 . 9 1 . 3 . 6 . 2 1 8 2 Utility 448 | 1 6 7 8 5 . 21 1 . 2 2 7 3 9 . . 12 . 26 1 16 1 2 6 . 43 2 55 3 1 3 . 49 44 17 55 21 19 Device 317 | 1 1 4 . 5 . 17 1 . 1 2 3 1 9 . . 6 . 13 1 12 . 1 4 . 31 . 47 2 1 3 . 31 28 15 43 16 18 Storage 13 | . 3 . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 2 . 2 . 1 Processor 23 | . . . 4 . . . . . . . . . . . . 5 . 2 . . . . . . 1 . . . . . . 1 3 . 3 4 . Hackware 13 | . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 3 . 3 . . . . 1 . . . 1 . Protection 82 | . 2 3 2 . . 4 . . 1 . 2 2 . . . 1 . 7 . 4 1 1 1 . 8 2 5 1 . . . 15 11 2 7 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | . 2 10 14 2 . 7 . . 1 . 2 . 3 . . 5 . 1 . 1 1 . 2 1 4 . 6 1 . 2 . 7 14 5 4 7 . Energy Gun 9 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 3 . Energy Cannon 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Ballistic Gun 13 | . 1 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Launcher 21 | . . 1 2 1 . 4 . . . . . . 2 . . 1 . . . 1 . . . . . . 2 1 . . . 2 3 1 . . . Special Weapon 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . 4 8 3 3 3 . Piercing Weapon 13 | . . . . . . . . . 1 . 1 . 1 . . 4 . . . . . . 2 . 3 . . . . . . 1 . . . . . Special Melee Weapon 4 | . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 54 | . . . 4 1 . 1 . . . . 2 1 1 . . 7 . 1 1 . 1 . 5 1 1 1 1 . . 4 . 7 2 . 4 6 2 Parts Lost 29 | . 1 4 2 2 . 1 . . . . . . . . . 1 . 1 . . . . . . . . 7 . . . . 2 2 2 2 2 . Power 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 2 . 1 . Propulsion 8 | . 1 3 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Utility 11 | . . . 1 1 . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . . 2 . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Loss Streak 4 | . 1 2 1 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . 4 . . . . 2 1 2 2 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 91 86 98 100 99 100 100 100 100 99 100 99 100 100 88 100 95 87 96 99 95 95 95 94 95 93 90 90 92 95 97 97 93 88 93 95 Engine 1 | . 14 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 . . . . . Core 8 | . . . 6 7 7 7 7 7 7 7 6 6 6 6 6 4 6 6 10 17 19 19 18 19 17 17 14 4 4 4 4 6 9 8 4 8 7 Treads 1 | . 19 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 7 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 1 37 38 37 38 38 38 38 33 33 33 33 33 26 33 28 25 24 24 23 23 23 20 21 21 23 23 23 23 21 22 22 18 19 22 Device 16 | . 11 12 9 13 15 14 15 15 11 13 12 2 10 13 13 8 6 10 22 21 19 20 18 19 21 17 20 17 19 20 23 20 17 14 17 16 22 Storage 5 | . 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 Processor 6 | . . . 7 15 15 15 15 15 15 15 13 13 13 13 13 14 13 9 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 6 3 Hackware 12 | . . . . . . . . . . . 9 13 13 13 13 13 13 15 10 10 9 9 9 9 15 13 17 19 19 19 19 21 22 22 20 20 19 Protection 2 | . 2 1 7 . . . . . 3 1 3 9 1 . . 1 6 5 . 2 4 2 4 4 . 8 . 5 4 2 . 1 4 6 1 . . Ballistic Gun 2 | . 27 7 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . 1 7 7 7 7 6 6 5 6 6 4 6 1 . . 4 4 4 . . . . 2 4 4 4 1 . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 4 4 . . . 2 6 4 4 4 9 10 8 15 15 15 Piercing Weapon 1 | . . . . . . . . . 3 7 5 6 6 6 6 4 6 5 5 5 4 . 1 4 3 4 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 11 28 40 42 21 21 24 21 21 22 22 24 25 25 22 22 25 25 33 29 44 45 45 49 50 51 49 47 30 30 32 29 36 48 48 48 56 60 Greatest Support 71 | 40 40 32 55 29 25 31 25 25 31 31 37 26 37 26 26 26 26 49 48 63 51 51 51 63 63 63 65 33 45 33 33 53 65 65 63 65 71 Greatest Overweight (x) 5 | . 1 2 2 1 . . . . . . . 1 . . . 5 . . . . . . . . . . 1 . . 1 . 1 . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 15 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 25 15 15 Average Capacity 11 | 8 14 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 Most Carried 15 | 8 14 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Carried 10 | 6 10 14 14 9 9 9 9 9 10 10 9 9 9 10 10 9 10 9 10 9 9 10 9 9 9 10 9 9 10 9 10 9 12 14 13 14 11 Final Capacity 15 | 8 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 15 | 7 14 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 13 15 14 Class Distribution -------------------- 22% | Wizard-Sprinter 22% | Hacker-Sprinter 12% | Mutant 10% | Hacker-Scout 7% | Wizard-Ninja 4% | Scavenger-Sprinter 4% | Sprinter 3% | Hacker-Ninja 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Ninja | -4/Warlord Wizard-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Matter Collected 8656 | 236 233 216 592 423 . 440 20 . . . 210 70 170 . 10 102 36 384 78 240 40 40 100 . 715 . 957 50 . 90 6 646 631 471 887 403 160 Remotely 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Salvage Created 12387 | 123 614 344 700 280 . 1115 15 . . . 595 113 460 . . . . 440 . 463 37 . 425 . 802 . 1344 136 . . 6 1672 643 165 849 376 670 Parts 547 | 8 38 23 47 13 . 31 1 . . . 30 5 17 . . . . 23 . 24 2 . 5 . 33 . 54 1 . . 1 62 33 13 41 21 21 Haulers Intercepted 37 | . 2 . 4 2 . 6 . . . . 3 . 2 . . . . 1 . 2 . . . . 1 . 5 . . . . 1 1 . 2 . 5 Recyclers Shooed 9 | . 2 . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . 7 . . . . 8 . . . . . . . 22 . 4 . . . 10 . 4 . . . . 18 1 . 1 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 59 | . 12 10 15 . . 7 . . . . 3 . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 1 4 3 . Melee 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 4 3 . Guns 23 | . 12 . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 19 | . . 4 4 . . 7 . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Classes Destroyed 20 | 2 5 3 4 1 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Worker 14 | . 1 . . 1 . 5 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 2 . 1 . . Builder 27 | . . . 1 3 . 1 . . . . . . . . . . . 2 . . . . . . 5 . 6 . . . . 1 4 1 . 2 1 Tunneler 14 | 3 1 . 1 . . 3 . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . . . . . . . . . 1 Hauler 37 | . 2 . 4 2 . 6 . . . . 3 . 2 . . . . 1 . 2 . . . . 1 . 5 . . . . 1 1 . 2 . 5 Recycler 31 | 1 . . . . . 7 . . . . 1 . 1 . . . . 1 . . . . . . 2 . 4 . . . . 10 2 . 2 . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 13 | . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 3 . . . . . . . . 2 . Operator 6 | . . . 1 1 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 43 | . 1 . 1 1 . 5 . . . . 1 . 2 . . . . 3 . 5 . . . . 5 . 4 . . . . 7 2 2 2 . 2 Swarmer 21 | . 3 4 8 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Grunt 23 | . 9 . 5 . . 5 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Martyr 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | 2 4 4 6 2 . 15 . . . . 4 . 2 . . . . 2 . 2 1 . . . 2 . 4 . . . 1 4 2 2 3 3 5 Combat Bots Only 4 | . 4 4 4 . . 4 . . . . 3 . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 1 2 3 . Max Kills in Single Turn 14 | 1 1 2 4 1 . 14 1 . . . 3 1 1 . . . . 1 . 1 1 . . . 1 . 1 . . . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 4 . . 4 . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Damage Taken 6824 | . 583 537 595 105 . 281 . . 94 40 230 . 107 . . . 36 83 . 140 . 35 . . 166 . 1016 . 69 . . 279 304 884 289 698 253 Core 1004 | . 73 64 44 7 . 152 . . 46 40 44 . 6 . . . . 30 . . . . . . 18 . 116 . . . . 54 10 173 68 24 35 Absorbed by Shields 52 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . 32 8 Redirected to Shielding 203 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 17 . . . . . . 131 33 . . Regen/Repaired (Parts) 2805 | . . . . . . . . . . . . 67 204 . . . . 224 . 172 . 19 . . 160 . 111 65 2 23 . 197 135 142 372 570 342 Core Remaining (%) 83 | 100 . 45 92 . . . . . . 65 . . . . . . 94 . . . . . . 97 . . . . . . 88 . . 76 . 85 97 Volleys Fired 302 | 8 76 38 66 2 . 10 . . . . 2 . 5 . 1 . 1 . . . 2 . . 18 19 . 36 . . . 1 2 13 2 . . . Largest 2 | 2 2 2 2 1 . 1 . . . . 1 . 1 . 1 . 1 . . . 1 . . 1 1 . 1 . . . 1 1 1 1 . . . Hottest 119 | 40 100 119 60 30 . 30 . . . . 30 . 30 . 30 . 30 . . . 30 . . . . . 30 . . . 30 30 94 30 . . . Shots Fired 473 | 16 151 62 129 2 . 10 . . . . 2 . 5 . 1 . 1 . . . 2 . . 18 19 . 37 . . . 1 2 13 2 . . . Gun 319 | 16 150 20 127 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Cannon 35 | . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Launcher 40 | . . 3 2 2 . 10 . . . . 2 . 5 . 1 . 1 . . . 2 . . . . . 3 . . . 1 2 4 2 . . . Special 79 | . 1 7 . . . . . . . . . . . . . . . . . . . . . 18 19 . 34 . . . . . . . . . . Kinetic 323 | 16 150 27 127 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Thermal 39 | . 1 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Explosive 40 | . . 3 2 2 . 10 . . . . 2 . 5 . 1 . 1 . . . 2 . . . . . 3 . . . 1 2 4 2 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 7 8 9 11 . . 6 . . . . . . . . . . . . . . . . . . 3 . 5 . . . . . 7 . . . . Robot Miss Streak 5 | 1 4 3 5 . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 532 | 12 98 33 81 14 . 24 1 . . . 10 9 25 . . . . 15 . 20 2 . 8 2 26 . 47 3 . . . 29 18 4 25 12 14 Core Hits 259 | 6 40 16 40 5 . 24 1 . . . 13 4 6 . . . . 8 . 11 1 . 3 . 10 . 18 1 . . 1 17 9 2 13 5 5 Critical Kills 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | . . . . 2 . 6 . . . . 2 . . . . . . 1 . 3 1 . 1 . 2 . 3 . . . . 1 1 . 5 1 2 Smash 8 | . . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . 5 1 2 Impale 10 | . . . . . . . . . . . 2 . . . . . . 1 . 3 1 . 1 . 2 . . . . . . . . . . . . Melee Attacks 987 | . . . . 35 . 59 25 . 1 . 29 9 46 2 2 . 3 77 . 58 22 8 8 6 85 . 123 7 5 25 2 136 48 25 53 52 36 Impact 118 | . . . . 33 . 58 25 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 486 | . . . . . . . . . . . . . . . . . . . . . 1 8 5 1 . . 82 7 5 25 2 136 48 25 53 52 36 Piercing 379 | . . . . . . . . . 1 . 27 9 46 2 2 . 3 76 . 58 21 . 3 5 85 . 41 . . . . . . . . . . Sneak Attacks 145 | . . . . 10 . 12 1 . . . 7 9 6 . . . . 8 . 5 1 . . 1 13 . 19 . . . . 15 13 2 10 4 9 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 7 4 . 12 4 4 Damage Inflicted 29073 | 96 787 876 1555 1108 . 3788 85 . . . 759 518 1185 . . . . 867 . 957 94 . 679 158 1425 . 2866 316 . . 30 2900 1782 574 2571 1319 1778 Guns 2314 | 96 787 89 1287 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . . . . Cannons 592 | . . 592 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3132 | . . 195 268 . . 2197 . . . . 147 . . . . . . . . . . . . . . . 157 . . . 30 138 . . . . . Melee 22994 | . . . . 1108 . 1591 85 . . . 612 518 1185 . . . . 867 . 957 94 . 679 158 1425 . 2699 316 . . . 2762 1727 574 2540 1319 1778 Ramming 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 31 . . Kinetic 2354 | 96 787 184 1287 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2184 | . . 497 . . . 1606 . . . . . . . . . . . . . . . . . . . . 26 . . . . . 55 . . . . Explosive 1383 | . . 195 151 . . 591 . . . . 147 . . . . . . . . . . . . . . . 131 . . . 30 138 . . . . . Electromagnetic 117 | . . . 117 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2784 | . . . . 1108 . 1591 85 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13496 | . . . . . . . . . . . . . . . . . . . . . . . 475 . . . 2005 316 . . . 2762 1727 574 2540 1319 1778 Piercing 6714 | . . . . . . . . . . . 612 518 1185 . . . . 867 . 957 94 . 204 158 1425 . 694 . . . . . . . . . . Highest Corruption 9 | . . . . . . 2 . . . . 2 2 2 . . . . . . . . . . . . . 9 . . . . 4 . . . 2 2 Average Corruption 2 | . . . . . . 1 . . . . 2 2 1 . . . . . . . . . . . . . 6 . . . . 2 . . . 1 1 Corruption Purged 19 | . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . 9 . . . . 5 . . . . . Corruption Blocked 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . Effects 23 | . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . 9 . . . . 4 . . . 3 2 Message Errors 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Heat Flow Errors 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 1 Data Loss (minor) 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5814 | . . 27 35 239 . 1428 . . . . 15 3 204 . . . . 127 . 89 47 . 264 88 346 . 343 132 . . . 599 486 212 194 406 530 Projectiles 27 | . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 459 | . . . 35 . . 424 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5328 | . . . . 239 . 1004 . . . . 15 3 204 . . . . 127 . 89 47 . 264 88 346 . 343 132 . . . 599 486 212 194 406 530 Knockbacks 5 | . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 268 | . . . . . . 29 . . . . 47 . 28 . . . 36 . . . . . . . . . 96 . . . . . 17 . 15 . . Shots 7 | . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 40 52 26 184 1 113 . . 145 165 88 102 198 . . 256 . 202 4 286 89 38 29 13 199 276 200 . 101 2 . 130 81 304 408 160 332 Average Temperature 38 | . 15 18 5 7 1 22 . . 91 89 32 58 111 . . 78 . 36 2 43 29 15 15 9 81 190 86 . 52 2 . 49 40 127 167 51 48 Received Heat Transfer 1218 | . 276 108 198 24 . 27 . . . 21 48 . 6 . . . . 18 . 54 . . . . 75 . 57 . 12 . . 48 69 117 36 18 6 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 33 | . . . . 4 . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 39 | . . . . 7 . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1740 | . . 666 . . . 950 . . . . . . . . . . . . . . . . . . . . 50 . . . . . 74 . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Peak Influence 1925 | 20 228 . 456 452 139 875 . . . . 830 196 760 . . . . 376 107 397 . . . . 418 170 604 . . . . 190 201 1925 1359 947 416 Initial 1100 | . 13 . 262 191 124 97 . . . . 215 196 137 . . . . 72 107 74 . . . . 37 140 119 . . . . 3 36 76 1100 702 128 Average 282 | 9 88 . 321 315 127 414 . . . . 506 196 411 . . . . 215 107 219 . . . . 270 150 225 . . . . 63 105 719 1211 637 260 Maximum Alert Level 5 | . 1 . 2 2 . 3 . . . . 3 . 3 . . . . 1 . 1 . . . . 2 . 2 . . . . . 1 5 4 3 2 Low Security (%) 46 | 100 89 . . 2 100 32 . . . . . 100 16 . . . . 46 100 42 . . . . 22 100 46 . . . . 100 95 37 . 15 22 Level 1 39 | . 10 . 78 92 . 33 . . . . 44 . 38 . . . . 53 . 57 . . . . 74 . 47 . . . . . 4 27 . 13 71 Level 2 4 | . . . 21 4 . 2 . . . . 30 . 39 . . . . . . . . . . . 3 . 5 . . . . . . . . 8 5 Level 3 4 | . . . . . . 31 . . . . 25 . 5 . . . . . . . . . . . . . . . . . . . . . . 62 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . Squads Dispatched 90 | . 5 . . 3 . 5 . . . . 3 . 6 . . . 1 5 . 5 . . . . 11 . 9 . . . . 11 2 14 2 6 2 Investigation 28 | . 1 . . 2 . 2 . . . . . . 1 . . . . 3 . 2 . . . . 2 . 5 . . . . 6 . . . 2 2 Extermination 17 | . . . . . . 2 . . . . 1 . 1 . . . . 2 . . . . . . 3 . 3 . . . . 4 1 . . . . Reinforcement 29 | . 4 . . 1 . 1 . . . . 1 . 4 . . . . . . 3 . . . . 6 . 1 . . . . 1 1 2 2 2 . Assault 16 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 12 . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced 6 | . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Distress Signals 35 | . 1 . . 1 . . . . . . 3 . 2 . . . . 2 . 1 . . . . 6 . 6 . . . . 2 . 1 6 1 3 Communications Jammed 72 | . . . . . . 4 . . . . . . 1 . . . . . . 22 . . . . 3 . 21 . . . . 11 5 5 . . . Distress Signals 44 | . . . . . . 4 . . . . . . . . . . . . . 22 . . . . 3 . 3 . . . . 2 5 5 . . . Times Spotted 548 | . 22 10 22 9 2 26 . 2 4 9 23 1 15 . 4 . 11 22 . 17 . 2 . 4 51 5 84 . 7 . . 32 18 80 25 20 21 Peak Tracking Total 54 | . 4 6 5 4 3 5 . 1 4 8 8 1 4 . 4 . 12 5 . 3 . 2 . 4 13 5 18 . 4 . . 10 5 54 8 11 12 Tactical Retreats 106 | . . 3 3 4 . 5 . . . 1 5 . 1 . . . 3 8 . 4 . 1 . 2 16 . 18 . 2 . . 6 5 6 2 7 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Traps Triggered 36 | . 1 3 2 3 . 5 . . . . 7 . . . . . . 1 . . . . . . 1 . 5 . . . . 6 1 . . . 1 Indirectly 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 66 | . . . . . . . . . . . . . . . . . . 24 . 23 . . . . 19 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 11 . . . . Reprogrammed 11 | . . . . . . . . . . . . . . . . . . 6 . 3 . . . . 2 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 8 | . . . . . . . . . . . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 3 5 . 2 . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . 6 6 6 6 6 6 6 8 8 8 8 8 8 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Disabled 44 | . . 1 1 1 . 19 . . 1 . 3 . 1 . . . . . . . . . . 1 . . 3 . . . . 1 3 4 . 5 . Max in Single Turn 9 | . . 1 1 1 . 9 . . 1 . 1 . 1 . . . . . . . . . . 1 . . 2 . . . . 1 1 1 . 1 . Garrison Access 19 | . . . . 2 . 1 . . . . 1 . . . . . . 1 . 2 . . . . 3 . 4 . . . . 1 1 . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Machines Accessed 248 | . . 2 5 14 . 12 1 1 4 . 16 . 5 . . . . 26 . 19 . . 6 . 29 . 28 . . 6 . 24 16 9 3 9 13 Terminals 134 | . . . 5 10 . 7 . . . . 9 . 2 . . . . 12 . 8 . . . . 17 . 13 . . . . 14 13 9 1 7 7 Fabricators 19 | . . . . . . . . . . . 4 . 1 . . . . 3 . 2 . . . . 2 . 3 . . . . 3 . . . 1 . Repair Stations 23 | . . . . 1 . 1 . . . . . . 1 . . . . 4 . 3 . . . . 2 . 3 . . . . 3 2 . . 1 2 Recycling Units 26 | . . . . 1 . 3 . . . . 2 . 1 . . . . 4 . 3 . . . . 3 . 4 . . . . 3 . . . . 2 Scanalyzers 7 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 2 . 1 . . . . . . . 1 . . Garrison Access 19 | . . . . 2 . 1 . . . . 1 . . . . . . 1 . 2 . . . . 3 . 4 . . . . 1 1 . 1 . 2 Total Hacks 974 | . . 11 16 30 . 24 1 1 30 . 33 . 23 . . . . 101 . 96 . . 19 . 157 . 114 . . 14 . 119 60 26 8 57 34 Successful 650 | . . 11 4 15 . 8 1 1 30 . 11 . 13 . . . . 61 . 58 . . 19 . 88 . 82 . . 14 . 91 53 24 4 39 23 Failed 323 | . . . 12 15 . 16 . . . . 22 . 10 . . . . 40 . 38 . . . . 69 . 31 . . . . 28 7 2 4 18 11 Catastrophic 44 | . . . 2 1 . 5 . . . . 10 . 3 . . . . 3 . 3 . . . . 8 . 3 . . . . 3 1 . . 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 398 | . . . 7 19 . 2 . . . . 21 . 6 . . . . 46 . 37 . . . 1 91 . 48 . . 2 . 63 34 11 . 8 2 Terminals 571 | . . . 16 23 . 16 . . . . 19 . 8 . . . . 58 . 39 . . . . 97 . 62 . . . . 81 57 26 3 44 22 Fabricators 62 | . . . . . . . . . . . 7 . 4 . . . . 3 . 6 . . . . 13 . 14 . . . . 11 . . . 4 . Repair Stations 105 | . . . . 3 . 3 . . . . . . 5 . . . . 17 . 24 . . . . 7 . 14 . . . . 15 2 . . 9 6 Recycling Units 98 | . . . . 2 . 4 . . . . 4 . 6 . . . . 13 . 21 . . . . 20 . 13 . . . . 11 . . . . 4 Scanalyzers 39 | . . . . . . . . . . . . . . . . . . 9 . 4 . . . . 17 . 5 . . . . . . . 4 . . Garrison Access 23 | . . . . 2 . 1 . . . . 3 . . . . . . 1 . 2 . . . . 3 . 6 . . . . 1 1 . 1 . 2 Terminal Hacks 310 | . . 11 4 6 . 5 1 1 30 . 5 . 1 . . . . 19 . 13 . . 19 . 30 . 28 . . 14 . 38 30 17 1 25 12 Record 37 | . . 10 . . . . . . 11 . . . . . . . . . . . . . 7 . . . . . . 6 . 1 2 . . . . Part Schematic 20 | . . . 1 . . . . . 11 . . . . . . . . . . . . . 4 . 1 . 1 . . . . 1 . 1 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 4 . 1 . 1 . . . . 1 1 . . 1 . Prototype ID Bank 42 | . . . 1 . . . . . 3 . . . . . . . . 3 . 2 . . 4 . 7 . 1 . . 7 . 5 5 2 . 1 1 Open Door 11 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . 1 4 . . 1 Level Access Points 6 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . 1 Branch Access Points 6 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Terminal Index 12 | . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 2 1 . 1 1 Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Index 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Garrison Index 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 Alert Level 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . . 1 . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 4 . Locate Traps 16 | . . . 1 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 4 1 . 3 . Disarm Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Maintenance Status 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 1 . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 3 . . . . 5 . . . 1 . Recall Extermination 11 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 3 . . . . 3 1 . . . . Recall Reinforcements 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . 2 . Hauler Manifests 18 | . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . 2 . . . . 2 . 2 . . . . 2 1 1 . 1 1 Registered Components 7 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . 1 1 Registered Prototypes 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 1 . . 1 1 Zone Layout 32 | . . . 1 1 . . . . . . . . . . . . . 1 . 1 . . . . 7 . 3 . . . . 6 5 2 . 3 2 Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 30 | . . . . . . . . . . . 1 . 3 . . . . 1 . 3 . . . . 6 . 7 . . . . 7 . . . 2 . Network Status 7 | . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . Load Schematic 11 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 3 . . . . 3 . . . 1 . Build 12 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . 3 . . . . 3 . . . 1 . Repair Station Hacks 76 | . . . . 1 . 1 . . . . . . 4 . . . . 12 . 13 . . . . 6 . 10 . . . . 14 2 . . 8 5 Scan Component 38 | . . . . 1 . 1 . . . . . . 2 . . . . 6 . 9 . . . . 3 . 5 . . . . 6 . . . 3 2 Repair 29 | . . . . . . . . . . . . . 2 . . . . 5 . 4 . . . . 3 . 5 . . . . 5 . . . 3 2 Refit 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 2 . . 2 1 Recycling Unit Hacks 25 | . . . . . . 1 . . . . 1 . 1 . . . . 4 . 5 . . . . 3 . 4 . . . . 3 . . . . 3 Report Inventory 5 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . Retrieve Components 20 | . . . . . . . . . . . 1 . 1 . . . . 4 . 3 . . . . 1 . 4 . . . . 3 . . . . 3 Scanalyzer 25 | . . . . . . . . . . . . . . . . . . 6 . 4 . . . . 8 . 5 . . . . . . . 2 . . Insert Component 13 | . . . . . . . . . . . . . . . . . . 4 . 2 . . . . 4 . 2 . . . . . . . 1 . . Analyze 12 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 4 . 3 . . . . . . . 1 . . Garrison Access Hacks 18 | . . . . 2 . 1 . . . . . . . . . . . 1 . 2 . . . . 3 . 4 . . . . 1 1 . 1 . 2 Seal Access 18 | . . . . 2 . 1 . . . . . . . . . . . 1 . 2 . . . . 3 . 4 . . . . 1 1 . 1 . 2 Unauthorized Hacks 164 | . . . . 6 . . . . . . 4 . 4 . . . . 18 . 18 . . . . 30 . 24 . . . . 28 20 7 . 4 1 Terminals 106 | . . . . 6 . . . . . . 1 . . . . . . 9 . 7 . . . . 19 . 14 . . . . 18 20 7 . 4 1 Track 27 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . 7 9 3 . 2 . Assimilate 19 | . . . . 2 . . . . . . 1 . . . . . . 4 . 2 . . . . 3 . 2 . . . . 3 1 1 . . . Botnet 50 | . . . . 2 . . . . . . . . . . . . . 3 . 4 . . . . 15 . 7 . . . . 7 9 2 . . 1 Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Operators 7 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 1 . . . . Fabricators 15 | . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 3 . 4 . . . . 3 . . . . . Prioritize 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . 3 . . . . . Liberate 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Haulers 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Recycling Units 41 | . . . . . . . . . . . 2 . 3 . . . . 7 . 8 . . . . 8 . 6 . . . . 7 . . . . . Reject 18 | . . . . . . . . . . . 1 . 1 . . . . 4 . 3 . . . . 3 . 3 . . . . 3 . . . . . Recyclers 8 | . . . . . . . . . . . 1 . 1 . . . . 1 . 2 . . . . 2 . . . . . . 1 . . . . . Mask 15 | . . . . . . . . . . . . . 1 . . . . 2 . 3 . . . . 3 . 3 . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 168 | . . . 5 11 . 11 . . . . 16 . 5 . . . . 20 . 13 . . . . 20 . 15 . . . . 19 10 5 2 9 7 Full Trace Events 23 | . . . . 2 . 2 . . . . . . 1 . . . . 3 . 2 . . . . 2 . 4 . . . . 5 . . . 2 . Feedback Events 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 1 . . . . . 11 . . . . . . . . 2 . 2 . . 4 . 2 . 3 . . . . 1 . 1 . . . Parts Built 11 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . 3 . . . . 3 . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 637 | . . . . . . . . . . . . . 76 . . . . . . 33 . . . . 139 . 142 . . . . 173 . . . 74 . Total Part Build Rating 79 | . . . . . . . . . . . . . 5 . . . . . . 4 . . . . 14 . 22 . . . . 25 . . . 9 . Parts Repaired 28 | . . . . . . . . . . . . . 2 . . . . 5 . 4 . . . . 3 . 4 . . . . 5 . . . 3 2 Time 1177 | . . . . . . . . . . . . . 108 . . . . 172 . 172 . . . . 106 . 310 . . . . 165 . . . 103 41 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 57 | . . . . . . . . . . . 2 . 3 . . . . 7 . 9 . . . . . . 14 . . . . 22 . . . . . Parts Scanalyzed 8 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . 2 . . . . . . . 1 . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . 2 . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total Allies 52 | . . . . 1 . 3 . . . . 3 20 . . . 5 . 3 . 2 . . . . 4 1 1 . . . . 3 1 2 . . 3 Largest Group 20 | . . . . 1 . 3 . . . . 2 20 18 7 7 8 8 2 . 2 . . . . 2 1 1 . . . . 2 1 1 . . 3 Highest-Rated Group 1195 | . . . . 10 . 93 . . . . 82 741 641 278 277 278 277 20 . 50 . . . . 91 46 10 . . . . 71 26 1195 . . 376 Highest-Rated Ally 1195 | . . . . 10 . 31 . . . . 41 50 46 46 46 51 51 10 . 26 . . . . 65 46 10 . . . . 45 26 1195 . . 132 Total Orders 5 | . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . . . . . . . . . . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 204 | . . . . . . 32 . . . . . 21 89 . 37 . 16 . . . . . . . . . . . . . . . . 7 . . 2 Total Damage 5104 | . . . . . . 333 . . . . . 326 2429 . 817 . 314 . . . . . . . . . . . . . . . . 885 . . . Kills 33 | . . . . . . 2 . . . . . 1 15 . 10 . 3 . . . . . . . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Robot Analysis Total 12 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 4 . 1 . 1 . . . . 1 1 . . 1 . Derelict Logs Recovered 19 | . . 1 . . . . 1 1 . 1 . . . 1 2 2 2 . . . 1 3 . 1 . . . 1 2 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Turns Passed 22256 | 73 1022 1383 963 635 23 930 311 199 28 51 416 206 489 150 317 647 90 1729 73 1020 488 506 123 231 1931 12 2143 511 132 386 151 2063 1089 323 636 473 303 Spaces Moved 45497 | 29 539 827 509 1881 86 1943 793 818 103 196 1185 396 814 482 1018 1475 346 4475 302 2059 1023 983 299 526 4741 88 4636 512 426 950 382 4548 1931 900 1365 949 962 Core 83 | . . . . . . . . . . . . . . . . 49 . . . . . . . . . . 34 . . . . . . . . . . Treads 194 | 29 165 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 484 | . . 15 469 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1186 | . 374 812 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 43550 | . . . 40 1881 86 1943 793 818 103 196 1185 396 814 482 1018 1426 346 4475 302 2059 1023 983 299 526 4741 88 4602 512 426 950 382 4548 1931 900 1365 949 962 Fastest Speed 5 | 160 115 115 26 17 23 14 23 23 14 14 5 23 5 23 23 23 23 5 22 6 22 22 22 6 6 6 6 24 12 24 24 12 12 12 19 11 6 Average Speed 27 | 160 128 116 128 23 23 22 23 23 20 21 22 23 22 23 23 29 23 21 22 21 22 22 22 21 21 9 22 24 23 24 24 24 23 22 27 21 17 Slowest Speed 300 | 160 160 190 260 106 23 26 23 23 23 23 23 91 23 23 23 300 23 23 22 24 22 22 22 22 22 22 100 24 24 95 24 97 28 28 32 99 91 Overloaded Moves 948 | . . . . 8 . 51 . . 25 36 13 . 15 . . . . 46 . 20 . . . 3 109 71 120 . 24 . . 77 44 114 14 82 76 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 139 | . . . . 3 . 8 . . . . 5 . 1 . . . . 16 . 10 . . . . 22 . 26 . . 2 . 16 5 14 1 8 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 63 | 3 90 51 35 51 75 49 68 93 77 50 47 97 17 64 94 85 50 65 96 39 86 79 62 70 60 75 63 60 51 90 56 66 96 55 37 67 33 Regions Visited 37 Branch Regions 20 Pre-discovered Areas 11 | . . . . . . . . . 1 1 . . . . . 2 . . . . 1 . 3 1 . . . 1 1 . . . . . . . . Known Exits Taken 26 | . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 3 . . . . 2 4 . . . . . 3 3 3 1 . . . 4 3 . . . . . . 2 . . . . . . . . Spaces Dug 519 | . 1 . . 16 . 21 24 . . . 16 . 24 2 9 . 12 53 . 27 26 8 . 3 56 . 70 4 4 19 2 61 16 12 7 16 10 Terrain Destroyed 813 | . 1 12 14 47 . 111 24 . . . 22 . 41 2 9 . 12 53 . 27 38 8 . 3 56 . 118 4 4 19 6 77 46 26 7 16 10 Melee 477 | . . . . 16 . 21 24 . . . 16 . 11 2 1 . 2 53 . 27 17 8 . 3 56 . 70 4 4 19 2 61 15 12 7 16 10 Projectile 11 | . 1 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . AOE 325 | . . 8 11 31 . 90 . . . . 6 . 30 . 8 . 10 . . . 21 . . . . . 48 . . . 4 16 28 14 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Jun Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Total 53298 | 42 741 1166 716 2012 89 2283 870 829 106 203 1289 499 1064 518 1097 1687 351 5119 307 2552 1260 1258 340 594 5397 91 5382 887 449 1068 436 5316 2487 978 1563 1181 1071 Wait 5349 | 1 107 258 27 36 . 229 50 8 . 6 14 79 175 35 77 163 2 502 5 380 205 266 9 40 488 . 510 362 18 72 52 522 402 17 48 135 49 Move 45209 | 28 538 826 508 1875 85 1927 792 817 102 195 1176 395 811 481 1017 1474 345 4443 301 2039 1022 982 298 525 4701 87 4587 511 425 946 381 4516 1920 879 1363 934 957 Hop 117 | . . . . 3 . 7 . . . . 4 . 1 . . . . 16 . 9 . . . . 18 . 23 . . 1 . 15 5 6 1 6 2 Pick Up 222 | 2 9 8 35 16 2 5 1 2 . . 5 3 7 . . 2 . 14 . 10 1 . 2 1 6 . 20 1 . 5 . 15 12 10 12 10 6 Fast Attach 195 | . . 2 10 1 . 8 . . . . 4 2 2 . . 22 . 5 1 1 3 . 8 1 6 2 3 . . 6 . 20 26 11 30 15 6 Attach 105 | 1 2 4 9 4 . 1 . . . . 2 . 2 . . . . 3 . 5 . . 2 . 2 . 9 1 . . . 12 8 8 14 10 6 Detach 33 | . 1 1 3 . . 1 . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . 2 5 2 4 6 4 Swap 377 | 2 7 16 21 8 . 25 1 . 3 2 8 5 8 . . 2 . 23 . 18 1 2 3 . 43 . 59 4 1 2 . 32 26 12 20 13 10 Drop 343 | . 1 13 37 14 2 11 1 2 . . 8 5 7 . . 24 . 11 . 9 4 . 9 3 10 2 13 1 . 11 . 29 38 11 40 19 8 Fire 302 | 8 76 38 66 2 . 10 . . . . 2 . 5 . 1 . 1 . . . 2 . . 18 19 . 36 . . . 1 2 13 2 . . . Melee 878 | . . . . 35 . 59 25 . 1 . 29 9 46 2 2 . 3 77 . 58 22 8 8 6 85 . 118 7 5 25 2 108 32 20 30 33 23 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 100 | . . . . 18 . . . . . . 36 . . . . . . . . . . . . . . . 3 . . . . 43 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 66 | . . . . . . . . . . . . . . . . . . 24 . 23 . . . . 19 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp / *Ext x2) -4/Waste -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 74 | -11/Junkyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 13) 782 | -10/Materials | Discovered new exit (range 9) 838 | -10/Materials | Discovered new exit (range 15) 1030 | -10/Materials | Discovered new exit (range 15) 1089 | -10/Materials | Discovered new exit (range 7) 1096 | -10/Materials | Entered Subcaves 1296 | -10/Subcaves | Learned location of 1 exit from Materials 1706 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1707 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1858 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1923 | -10/Subcaves | Visited Clippyterm 1994 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2079 | -10/Subcaves | Ambushed by Subdweller buried in earth 2288 | -10/Subcaves | Discovered new exit (range 10) 2299 | -10/Subcaves | Core integrity fell below 50% 2392 | -10/Subcaves | Visited 4L-MR0's lab 2429 | -10/Subcaves | Found Power Bank 2479 | -10/Subcaves | Entered Materials 2479 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2480 | -8/Materials | Identified exit to Factory 3059 | -8/Materials | Build established: Scavenger-Mutant 3389 | -8/Materials | Discovered exit to Factory (range 15) 3442 | -8/Materials | Entered Factory 3442 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3516 | -7/Factory | Discovered new exit (range 6) 3517 | -7/Factory | Identified exit to Storage 3564 | -7/Factory | Identified exit to Factory 3584 | -7/Factory | Discovered new exit (range 11) 3586 | -7/Factory | Identified exit to Lower Caves 3843 | -7/Factory | Build established: Scavenger-Scout 3874 | -7/Factory | Discovered exit to Lower Caves (range 16) 4077 | -7/Factory | Manually triggered Chute Trap 4077 | -7/Factory | Sucked down chute 4077 | -7/Factory | Entered Waste 4080 | -7/Waste | Spotted C-40 Crusher 4092 | -7/Waste | Spotted C-40 Crusher 4093 | -7/Waste | Spotted C-40 Crusher 4097 | -7/Waste | Discovered new exit (range 16) 4097 | -7/Waste | Spotted C-40 Crusher 4100 | -7/Waste | Identified exit to Factory 4100 | -7/Waste | Entered Factory 4287 | -7/Factory | Build established: Scavenger-Sprinter 4790 | -7/Factory | Allied Derelicts emerged from ambush trap array 5030 | -7/Factory | Entered Lower Caves 5044 | -7/Lower Caves | Encountered a Warlord checkpoint 5241 | -7/Lower Caves | Build established: Sprinter 5338 | -7/Lower Caves | Discovered new exit (range 9) 5340 | -7/Lower Caves | Identified exit to Lower Caves 5341 | -7/Lower Caves | Entered another Lower Caves area 5350 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5388 | -7/Lower Caves | Discovered exit to Factory (range 8) 5529 | -7/Lower Caves | Discovered new exit (range 6) 5530 | -7/Lower Caves | Encountered a Warlord checkpoint 5530 | -7/Lower Caves | Identified exit to Data Miner 5540 | -7/Lower Caves | Entered Data Miner 5540 | -7/Data Miner | Discovered new exit (range 6) 5545 | -7/Data Miner | Met Data Miner 5549 | -7/Data Miner | Learned location of Section 7 (-3) 5549 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5554 | -7/Data Miner | Received God Mode back door access code from Data Miner 5562 | -7/Data Miner | Data Conduit disabled 5568 | -7/Data Miner | Identified exit to Proximity Caves 5568 | -7/Data Miner | Entered Proximity Caves 5570 | -6/Proximity Caves | Learned location of Zion (-6) 5614 | -6/Proximity Caves | Spotter reported a threat 5619 | -6/Proximity Caves | Entered Factory 5619 | -6/Factory | Evolved 2 slots: Utility x2 5969 | -6/Factory | Search patrols dispatched 5979 | -6/Factory | Discovered new exit (range 6) 6033 | -6/Factory | Build established: Hacker-Sprinter 6035 | -6/Factory | Manually triggered Chute Trap 6035 | -6/Factory | Sucked down chute 6035 | -6/Factory | Entered Waste 6036 | -6/Waste | Joined by Warlord forces that had cleared the area 6049 | -6/Waste | Discovered new exit (range 15) 6050 | -6/Waste | A Compactor rumbled back to life 6050 | -6/Waste | Spotted C-40 Crusher 6058 | -6/Waste | Allies destroyed C-40 Crusher 6212 | -6/Waste | Identified exit to Factory 6241 | -6/Waste | Entered Factory 6241 | -6/Factory | Accompanied by 18 allies 6355 | -6/Factory | Repaired Broken Adv. Sensor Array? 6436 | -6/Factory | Repaired Imp. Light Armor Plating 6589 | -6/Factory | Fabricated Lgt. Regenerative Plating? 6625 | -6/Factory | Discovered new exit (range 6) 6626 | -6/Factory | Identified exit to Lower Caves 6730 | -6/Factory | Entered Lower Caves 6730 | -6/Lower Caves | Accompanied by 7 allies 6755 | -6/Lower Caves | Encountered a Warlord checkpoint 6783 | -6/Lower Caves | Build established: Hacker-Scout 6812 | -6/Lower Caves | Learned Factory trap positions 6833 | -6/Lower Caves | Discovered new exit (range 9) 6847 | -6/Lower Caves | Identified exit to Lower Caves 6880 | -6/Lower Caves | Entered another Lower Caves area 6880 | -6/Lower Caves | Accompanied by 7 allies 6922 | -6/Lower Caves | Learned Factory trap positions 7011 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7162 | -6/Lower Caves | Discovered new exit (range 11) 7172 | -6/Lower Caves | Identified exit to Zion 7197 | -6/Lower Caves | Entered Zion 7197 | -6/Zion | Accompanied by 3 allies 7202 | -6/Zion | Gained Derelict followers 7210 | -6/Zion | Learned location of 1 exit from Factory 7214 | -6/Zion | Discovered new exit (range 7) 7216 | -6/Zion | Identified exit to Proximity Caves 7224 | -6/Zion | Given A8's code to call for help 7244 | -6/Zion | Learned Factory emergency access door positions 7368 | -6/Zion | Found CR-A16's Pointy Stick 7386 | -6/Zion | Given the Hacking Drone Bay 7387 | -6/Zion | Found Prototype Device 7387 | -6/Zion | Identified Hacking Drone Bay 7413 | -6/Zion | Learned Factory non-interactive machine intel 7519 | -6/Zion | Found Prototype Processor 7519 | -6/Zion | Identified Exp. Armor Integrity Analyzer 7528 | -6/Zion | Found Prototype Processor 7528 | -6/Zion | Identified Exp. Melee Analysis Suite 7531 | -6/Zion | Found Prototype Processor 7531 | -6/Zion | Identified Spectral Analyzer 7541 | -6/Zion | Found Prototype Processor 7541 | -6/Zion | Identified Exp. Terrain Scan Processor 7545 | -6/Zion | Found Prototype Processor 7545 | -6/Zion | Identified Exp. Core Analyzer 7649 | -6/Zion | Found Prototype Hackware 7844 | -6/Zion | Entered Proximity Caves 7844 | -5/Proximity Caves | Accompanied by 8 allies 7845 | -5/Proximity Caves | Identified exit to Factory 7847 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 7865 | -5/Proximity Caves | Learned Factory trap positions 7910 | -5/Proximity Caves | Build established: Hacker-Sprinter 7915 | -5/Proximity Caves | Learned Factory emergency access door positions 7934 | -5/Proximity Caves | Entered Factory 7934 | -5/Factory | Evolved 2 slots: Utility x2 7935 | -5/Factory | Identified exit to Factory 7936 | -5/Factory | Loaded intel: 123 trap records 7938 | -5/Factory | Loaded intel: 247 non-interactive machine locations 7951 | -5/Factory | Identified exit to Upper Caves 8120 | -5/Factory | Discovered exit to Factory (range 4) 8147 | -5/Factory | Identified Exp. System Shield 8305 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 8355 | -5/Factory | Discovered exit to Factory (range 16) 8379 | -5/Factory | Repaired Imp. Propulsion Shielding? 8399 | -5/Factory | Repaired Mni. Grenade Launcher? 8651 | -5/Factory | Repaired Adv. Coolant Injector? 8877 | -5/Factory | Repaired Cld. VTOL Module 9260 | -5/Factory | Build established: Hacker-Scout 9287 | -5/Factory | Attached Power Bank, gained temporary slots: Power x3 9650 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 9663 | -5/Factory | Manually triggered Chute Trap 9663 | -5/Factory | Sucked down chute 9663 | -5/Factory | Entered Waste 9663 | -5/Waste | The area was eerily silent 9718 | -5/Waste | Discovered new exit (range 11) 9720 | -5/Waste | Identified exit to Factory 9736 | -5/Waste | Entered Factory 9737 | -5/Factory | Loaded intel: 115 trap records 9847 | -5/Factory | Repaired Quantum Shading Machine? 9860 | -5/Factory | Repaired Broken Mic. Fission Core 9861 | -5/Factory | Repaired Broken Cld. VTOL Module? 9905 | -5/Factory | Repaired Cld. VTOL Module 9957 | -5/Factory | Discovered exit to Upper Caves (range 12) 10311 | -5/Factory | Build established: Hacker-Ninja 10340 | -5/Factory | Fabricated Cld. VTOL Module? 10756 | -5/Factory | Entered Upper Caves 10769 | -5/Upper Caves | Build established: Hacker-Sprinter 10781 | -5/Upper Caves | Encountered a Warlord checkpoint 11219 | -5/Upper Caves | Discovered new exit (range 7) 11225 | -5/Upper Caves | Found Alien Artifact 11225 | -5/Upper Caves | Identified Core Expander 11225 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 11244 | -5/Upper Caves | Identified exit to Upper Caves 11244 | -5/Upper Caves | Entered another Upper Caves area 11258 | -5/Upper Caves | Discovered exit to Factory (range 9) 11741 | -5/Upper Caves | Discovered new exit (range 15) 11745 | -5/Upper Caves | Identified exit to Zhirov 11747 | -5/Upper Caves | Learned Factory stockpile data 11750 | -5/Upper Caves | Entered Zhirov 11750 | -5/Zhirov | Discovered new exit (range 3) 11754 | -5/Zhirov | Met Zhirov 11759 | -5/Zhirov | Learned location of Quarantine (-3) 11759 | -5/Zhirov | Learned location of Testing (-2) 11759 | -5/Zhirov | Learned location of Command (-1) 11763 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11770 | -5/Zhirov | Found Alien Artifact 11770 | -5/Zhirov | Identified Integrated Reactor 11770 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11827 | -5/Zhirov | Found Alien Artifact 11843 | -5/Zhirov | Identified exit to Proximity Caves 11873 | -5/Zhirov | Entered Proximity Caves 11880 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11884 | -4/Proximity Caves | Found Prototype Special Weapon 11884 | -4/Proximity Caves | Identified Molecular Deconstructor 12103 | -4/Proximity Caves | Discovered exit to Factory (range 2) 12104 | -4/Proximity Caves | Entered Factory 12104 | -4/Factory | Evolved 2 slots: Utility x2 12105 | -4/Factory | Identified exit to Upper Caves 12105 | -4/Factory | Identified exit to Extension 12106 | -4/Factory | Loaded intel: 91 trap records 12309 | -4/Factory | Identified Transdimensional Reconstructor 12589 | -4/Factory | Discovered new exit (range 13) 12747 | -4/Factory | Build established: Hacker-Ninja 12813 | -4/Factory | Found Prototype Processor 12813 | -4/Factory | Identified Exp. Signal Interpreter 12875 | -4/Factory | Fabricated I-47 Archangel? 12999 | -4/Factory | Repaired Adv. Cooling System 13049 | -4/Factory | Repaired Diametric Drive 13104 | -4/Factory | Search patrols dispatched 13173 | -4/Factory | Discovered exit to Extension (range 6) 13252 | -4/Factory | Spotted B-86 Titan 13368 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 13589 | -4/Factory | Discovered new exit (range 16) 13604 | -4/Factory | Search patrols dispatched 13748 | -4/Factory | Fabricated Exp. Hacking Suite? 13836 | -4/Factory | Fabricated Exp. Hacking Suite? 14035 | -4/Factory | Manually triggered Chute Trap 14035 | -4/Factory | Sucked down chute 14035 | -4/Factory | Entered Waste 14036 | -4/Waste | Met a frightened Derelict 14042 | -4/Waste | Spotted C-40 Crusher 14042 | -4/Waste | Spotted C-40 Crusher 14045 | -4/Waste | Spotted C-40 Crusher 14045 | -4/Waste | Spotted C-40 Crusher 14046 | -4/Waste | Spotted C-40 Crusher 14046 | -4/Waste | Spotted C-40 Crusher 14047 | -4/Waste | Discovered new exit (range 10) 14047 | -4/Waste | Identified exit to Factory 14047 | -4/Waste | Entered Factory 14075 | -4/Factory | Identified exit to Armory 14121 | -4/Factory | Identified exit to Research 14336 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 14382 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 14429 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 14635 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 14728 | -4/Factory | Build established: Wizard-Sprinter 14895 | -4/Factory | Crushed by falling debris 14926 | -4/Factory | Lost 4 parts (1p1n1u1w) 15266 | -4/Factory | Central database locked down 15294 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 15463 | -4/Factory | Spotted B-86 Titan 15734 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 16052 | -4/Factory | Fabricated Nanosword? 16190 | -4/Factory | Entered Upper Caves 16656 | -4/Upper Caves | Encountered a Warlord checkpoint 16688 | -4/Upper Caves | Build established: Wizard-Scout 16698 | -4/Upper Caves | Discovered new exit (range 13) 16701 | -4/Upper Caves | Identified exit to Upper Caves 16701 | -4/Upper Caves | Entered another Upper Caves area 16780 | -4/Upper Caves | Identified exit to Warlord 16833 | -4/Upper Caves | Entered Warlord 16931 | -4/Warlord | Learned Testing security intel 16931 | -4/Warlord | Learned 4 Research zone layouts 16956 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17007 | -4/Warlord | Warlord's base attacked by MAIN.C 17032 | -4/Warlord | Found Prototype Energy Gun 17032 | -4/Warlord | Identified Vortex Shotgun 17035 | -4/Warlord | Found Prototype Energy Gun 17035 | -4/Warlord | Identified Vortex Rail 17054 | -4/Warlord | Met Warlord 17058 | -4/Warlord | Opened Warlord's prototype stash 17068 | -4/Warlord | Found Prototype Device 17068 | -4/Warlord | Identified Exp. Cloaking Device 17075 | -4/Warlord | Found Prototype Hackware 17170 | -4/Warlord | P-70 Sage assimilated allied XQ-FUZ(s) 17209 | -4/Warlord | Warlord forces counterattacked 17216 | -4/Warlord | Discovered new exit (range 12) 17219 | -4/Warlord | Identified exit to Proximity Caves 17219 | -4/Warlord | Entered Proximity Caves 17352 | -3/Proximity Caves | Discovered exit to Research (range 7) 17360 | -3/Proximity Caves | Build established: Wizard-Ninja 17370 | -3/Proximity Caves | Entered Research 17370 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17371 | -3/Research | Identified exit to Research 17436 | -3/Research | Identified System Mapper 17439 | -3/Research | Identified exit to Quarantine 17511 | -3/Research | Found Unknown Protection 17512 | -3/Research | Identified Powered Armor 17571 | -3/Research | Spotted B-86 Titan 17612 | -3/Research | Fabricated Nanosword? 17784 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 17814 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 17849 | -3/Research | Repaired Cld. Field Propulsion Drive 17997 | -3/Research | Found Prototype Processor 17997 | -3/Research | Identified Spectral Analyzer 18074 | -3/Research | Cargo convoy interrupted 18200 | -3/Research | Found Prototype Device 18200 | -3/Research | Identified Exp. Thermal Defense Suite 18203 | -3/Research | Found Prototype Device 18203 | -3/Research | Identified Exp. Thermal Shield 18205 | -3/Research | Found Prototype Launcher 18205 | -3/Research | Identified Point Singularity Launcher 18239 | -3/Research | Fabricated Nanosword? 18361 | -3/Research | Repaired Broken Diametric Drive 18893 | -3/Research | Fabricated Femtoactuators? 19190 | -3/Research | Build established: Wizard-Sprinter 19270 | -3/Research | Repaired Cld. Field Propulsion Drive 19432 | -3/Research | Spotted B-90 Cyclops 19433 | -3/Research | Entered Quarantine 19632 | -3/Quarantine | Found Alien Artifact 19632 | -3/Quarantine | Identified Core Reset Matrix 19632 | -3/Quarantine | Used Core Reset Matrix 19636 | -3/Quarantine | Detected hypermatrix surge 19636 | -3/Quarantine | Sensed 11 artifacts in vicinity 19927 | -3/Quarantine | Found Sigix Broadsword 20071 | -3/Quarantine | Found Subatomic Replicator 20104 | -3/Quarantine | Found Unknown Device 20104 | -3/Quarantine | Identified Quantum Capacitor 20115 | -3/Quarantine | Discovered exit to Research (range 13) 20167 | -3/Quarantine | Found Core Cannon 20237 | -3/Quarantine | Met incapacitated Sigix Warrior 20237 | -3/Quarantine | Lockdown squad dispatched 20238 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 20238 | -3/Quarantine | Unlocked Sigix quarantine chamber 20296 | -3/Quarantine | Spotted Fortress 20311 | -3/Quarantine | Discovered new exit (range 6) 20312 | -3/Quarantine | Identified exit to Section 7 20522 | -3/Quarantine | Entered Section 7 20523 | -3/Section 7 | Sensed 18 artifacts in vicinity 20533 | -3/Section 7 | Found Integrated Reactor 20533 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20665 | -3/Section 7 | Spotted B-86 Titan 20671 | -3/Section 7 | Warped through subspace 20684 | -3/Section 7 | Spotted Executioner 20684 | -3/Section 7 | Spotted Executioner 20697 | -3/Section 7 | Found Transdimensional Reconstructor 20710 | -3/Section 7 | Spotted Executioner 20710 | -3/Section 7 | Spotted Executioner 20717 | -3/Section 7 | Activated Sigix Exoskeleton 20717 | -3/Section 7 | Received instructions from Sigix Warrior 20733 | -3/Section 7 | Spotted B-99 Colossus 20754 | -3/Section 7 | Found Integrated Reactor 20756 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 20770 | -3/Section 7 | Found LRC Matter Compressor 20770 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 20773 | -3/Section 7 | Found LRC Matter Compressor 20773 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 20775 | -3/Section 7 | Found LRC Matter Compressor 20775 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 20833 | -3/Section 7 | Found Integrated Reactor 20844 | -3/Section 7 | Spotted Investigator 20845 | -3/Section 7 | Entered Research 20845 | -2/Research | Warlord forces began assault on 0b10 20845 | -2/Research | Evolved 2 slots: Weapon x2 20876 | -2/Research | Identified exit to Testing 20955 | -2/Research | Research machine network offline 20955 | -2/Research | Found Prototype Device 20956 | -2/Research | Identified Beam Splitter 21012 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 21111 | -2/Research | Spotted B-90 Cyclops 21143 | -2/Research | Spotted Striker 21157 | -2/Research | Found Prototype Device 21157 | -2/Research | Identified Exp. Transmission Jammer 21174 | -2/Research | Met up with Warlord 21174 | -2/Research | Discovered new exit (range 15) 21183 | -2/Research | Identified exit to Access 21227 | -2/Research | Found Prototype Processor 21227 | -2/Research | Identified Spectral Analyzer 21305 | -2/Research | Spotted Striker 21305 | -2/Research | Spotted Executioner 21338 | -2/Research | Warped through subspace 21355 | -2/Research | Spotted Executioner 21418 | -2/Research | Borebot progress halted 21472 | -2/Research | Spotted Executioner 21472 | -2/Research | Spotted Executioner 21481 | -2/Research | Entered Testing 21529 | -2/Testing | Repaired Broken Cld. Field Propulsion Drive 21562 | -2/Testing | Repaired Cld. Field Propulsion Drive 21593 | -2/Testing | Repaired Cld. Nuclear Pulse Thruster 21631 | -2/Testing | Protovariant out of control (PY-6KA17MX0G2) 21631 | -2/Testing | Unleashed a protovariant (PY-6KA17MX0G2) 21637 | -2/Testing | Protovariant out of control (PD-9HH4MA5HY2) 21637 | -2/Testing | Unleashed a protovariant (PD-9HH4MA5HY2) 21649 | -2/Testing | Found Prototype Ballistic Cannon 21649 | -2/Testing | Identified Omega Cannon 21655 | -2/Testing | Discovered exit to Access (range 13) 21708 | -2/Testing | Fabricated Exp. Core Analyzer? 21733 | -2/Testing | Found Prototype Energy Gun 21733 | -2/Testing | Identified Hyp. EM Gauss Rifle 21770 | -2/Testing | Found Prototype Hackware 21806 | -2/Testing | Found Prototype Energy Gun 21806 | -2/Testing | Identified Warp Gun 21815 | -2/Testing | Identified Ghost Barrier 21827 | -2/Testing | Spotted Striker 21827 | -2/Testing | Spotted Striker 21860 | -2/Testing | Spotted Alpha 7 21862 | -2/Testing | Stole the SGEMP Prototype 21954 | -2/Testing | Entered Access 21954 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21955 | -1/Access | Attacked by Zhirov 21963 | -1/Access | Identified exit to Surface 21985 | -1/Access | Used Subatomic Replicator to replicate Adv. Cloaking Device 22098 | -1/Access | Spotted B-99 Colossus 22141 | -1/Access | Repaired Imp. Propulsion Shielding 22171 | -1/Access | Repaired Cld. Nuclear Pulse Thruster 22199 | -1/Access | Found Exp. Signal Interpreter 22257 | *** | Heading to fleet! Last Messages --------------- Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 22237_ K-01 Serf cleans the Repair Station. 22238_ Connecting with Repair Station... >>Refit Scanning configuration... Attaching: Backup Power VII x2 22244_ System corrupted: Heat flow error (+232). 22244_ W-44 Eye sends out distress signal. 22246_ Overheating: Energy bleed (-12). 22252_ Triggered Alarm Trap. 22252_ An alarm sounds. 22252_ ALERT: Alarm triggered, dispatching investigation squad. 22256_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 22257_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ????????## ### #################### ########## | | ??######## # ########### ###??????? | | ??######## # !! ##???????## ##???????? | | ??T""" # !/ ########### ##???????? | | ???""" # ! ########### ##???????? | | + # # ##???????? | | # + # # ???????? | | # # # # ???????? | | # # + # ???????? | | # # # # ???????? | | # "" "" # # # ??????? | | # ""S"" # # # ????? | | ? # """" # # # ??? | | ? ####"################### # ? | | ?################# ################### # | | ?##############?## ##???????????????## + | | ????????????????## ##???????????????## # | | ???????????????? ##???????????????## # ? | | ????????????????#####???????#####???## ##??###### | | ????????????????###################### ##??###### | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" "@ ##???????? | | ????????????????????" "" ##???????? | | ????????????????????" ##???????? | | ????????????????????" ##???????? | | ????????????????????" """ """ ##???????? | | ???????????????????"" """T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####????? ##???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? # ???????? | | ?????????????????????????????????????? + ???????? | | ??????????????????????????????????????? # ???????? | | ??????????????????????????????????????? # ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 120 Energy Generation 76 Energy Capacity 440 Matter Stores 675 Matter Capacity 675 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Cloak Strength 6 Power Amplification 30 Additional Mass Support 20 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 50 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 54 Defensive Hacking 50 Trap Extractor Capacity 8 Item Schematics ----------------- Exp. Core Analyzer | -3/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory I-47 Archangel | x1 | -4/Factory | Preloaded Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Nanosword | x1 | -4/Factory Nanosword | x1 | -3/Research Nanosword | x1 | -3/Research Femtoactuators | x1 | -3/Research Exp. Core Analyzer | x1 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Sigix Broadsword Core Cannon Transdimensional Reconstructor LRC Matter Compressor Subatomic Replicator Achievements -------------- Great Explorer Rampage Short-term Sacrifices Challenges ------------ None Game ------ Seed GlidesysDirtyLog Manual? 0 Play Time 14:24:09 Cumulative 438.5 hours Start 2023.12.05 @ 06:02:06 End 2023.12.07 @ 02:09:06 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type 2 Total 15 Types 8/0/5/2/0/0/0/0/0 Lore% 84 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c662f53-fb78-407a-9686-d678efb1a0f2